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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashes once receiving first Callout

Featured Replies

Hey Guys my GTA allways Crashes when i go on duty and i get the first Callout it just lags out the game i hear 3 beeps like (beep beep beep) then it says "GTA is not working anymore"

i only have LSPDFR installed and the newest game and RPH version (0.60...)

 

[02.01.2018 14:35:45.696] Started new log on 02.01.2018 14:35:45.691
[02.01.2018 14:35:45.713] ====================================================================================================
[02.01.2018 14:35:45.676] Log path: D:\Program Files (x86)\Grand Theft Auto V\RagePluginHook.log
[02.01.2018 14:35:45.768] Log verbosity: Trivial
[02.01.2018 14:35:45.779] Initializing input system
[02.01.2018 14:35:45.785] Initializing game console
[02.01.2018 14:35:45.804] Console key has been set to F4 (key code: 115)
[02.01.2018 14:35:45.914] Initializing console variable "ConsoleScrollAmount".
[02.01.2018 14:35:45.992] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[02.01.2018 14:35:46.004] Read value: <null>
[02.01.2018 14:35:46.024] Initializing console variable "DisableRenderVersionText".
[02.01.2018 14:35:46.026] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[02.01.2018 14:35:46.033] Read value: True
[02.01.2018 14:35:46.039] Setting value of console variable "DisableRenderVersionText" to stored value.
[02.01.2018 14:35:46.041] Initializing console variable "ConsoleKey".
[02.01.2018 14:35:46.052] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[02.01.2018 14:35:46.055] Read value: F4
[02.01.2018 14:35:46.060] Setting value of console variable "ConsoleKey" to stored value.
[02.01.2018 14:35:46.077] Console key has been set to F4 (key code: 115)
[02.01.2018 14:35:46.078] Initializing console variable "PluginTimeoutThreshold".
[02.01.2018 14:35:46.094] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[02.01.2018 14:35:46.116] Read value: 10000
[02.01.2018 14:35:46.134] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[02.01.2018 14:35:46.156] Initializing console variable "AlwaysShowConsoleOutput".
[02.01.2018 14:35:46.301] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[02.01.2018 14:35:46.349] Read value: <null>
[02.01.2018 14:35:46.492] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[02.01.2018 14:35:46.743] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[02.01.2018 14:35:46.747] Read value: False
[02.01.2018 14:35:46.756] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[02.01.2018 14:35:46.770] Initializing console variable "ShowOnScreenWarnings".
[02.01.2018 14:35:46.807] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[02.01.2018 14:35:46.816] Read value: <null>
[02.01.2018 14:35:46.835] Console initialized
[02.01.2018 14:35:46.835] Initializing forms manager
[02.01.2018 14:35:46.843] Version: RAGE Plugin Hook v0.60.1201.14419 PUBLIC ALPHA for Grand Theft Auto V
[02.01.2018 14:35:46.999] ================ RAGE Plugin Hook ================
[02.01.2018 14:35:47.024] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[02.01.2018 14:35:47.043] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
[02.01.2018 14:35:47.071] Checking game support
[02.01.2018 14:35:47.830] Product name: Grand Theft Auto V
[02.01.2018 14:35:47.831] Product version: 1.0.1290.1
[02.01.2018 14:35:47.831] Is steam version: False
[02.01.2018 14:35:47.832] Initializing DirectX
[02.01.2018 14:35:47.842] Initializing Direct3D
[02.01.2018 14:35:47.843] Loading C:\windows\system32\d3d11.dll
[02.01.2018 14:35:48.030] Loaded at 0x7FEEE090000
[02.01.2018 14:35:48.044] D3D11CreateDeviceAndSwapChain at 0x7FEEE0B00F8
[02.01.2018 14:35:48.045] Creating Direct3D 11 device and swap chain
[02.01.2018 14:35:48.096] Swap Chain created: 0x8499F3B0
[02.01.2018 14:35:48.099] Swap Chain VTable: 0x8499F3B0
[02.01.2018 14:35:48.099] Swap Chain VTable_2: 0x7FEEFD55AE0
[02.01.2018 14:35:48.112] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[02.01.2018 14:35:48.113] D3D11Present: 0x7FEEFD7B2F8
[02.01.2018 14:35:48.114] D3D11ResizeBuffers: 0x7FEEFD7F97C
[02.01.2018 14:35:48.118] D3D11ResizeTarget: 0x7FEEFD807D8
[02.01.2018 14:35:48.124] Getting device
[02.01.2018 14:35:48.124] D3D11SetFullscreenState: 0x7FEEFD80B64
[02.01.2018 14:35:48.124] Retrieved device
[02.01.2018 14:35:48.125] Creating wrapper
[02.01.2018 14:35:48.125] Direct3D initialized
[02.01.2018 14:35:48.126] Initialized DirectX
[02.01.2018 14:35:48.127] Direct3D watcher thread spawned
[02.01.2018 14:35:48.270] Wrapper created
[02.01.2018 14:35:48.289] Effect created
[02.01.2018 14:35:48.300] Creating buffer
[02.01.2018 14:35:48.351] Created buffer
[02.01.2018 14:35:48.362] Creating blend state
[02.01.2018 14:35:48.378] Created blend state
[02.01.2018 14:35:48.381] Done with creation
[02.01.2018 14:35:48.524] Initializing texture system.
[02.01.2018 14:35:48.534] Initializing texture system; phase 1
[02.01.2018 14:35:48.553] Initializing texture system; phase 2
[02.01.2018 14:35:48.584] Initializing texture system; phase 3
[02.01.2018 14:35:48.589] Initializing texture system; phase 4
[02.01.2018 14:35:48.614] Initializing texture system; phase 5
[02.01.2018 14:35:48.619] Initializing texture system; phase 6
[02.01.2018 14:35:48.626] Initializing texture system; phase 7
[02.01.2018 14:35:48.629] Initializing texture system; phase 8
[02.01.2018 14:35:48.634] Initializing texture system; phase 9
[02.01.2018 14:35:48.643] Initializing texture system; phase 10
[02.01.2018 14:35:48.647] Initializing texture system; phase 11
[02.01.2018 14:35:48.649] Initializing texture system; phase 12
[02.01.2018 14:35:48.658] Initializing texture system; phase 13
[02.01.2018 14:35:48.658] Initializing texture system; phase 14
[02.01.2018 14:35:53.129] Direct3D watcher thread ended
[02.01.2018 14:36:16.594] LoadingScreenMsg: Initializing game support
[02.01.2018 14:36:16.845] Initializing game support
[02.01.2018 14:36:17.742] LoadingScreenMsg: Velocity limit removed
[02.01.2018 14:36:18.101] Compatibility level: 0
[02.01.2018 14:36:18.106] Supported version detected
[02.01.2018 14:36:18.107] ==================================================
[02.01.2018 14:36:18.107] LoadingScreenMsg: Patching code
[02.01.2018 14:36:18.357] LoadingScreenMsg: Waiting for game initialization
[02.01.2018 14:36:18.607] Waiting for game initialization
[02.01.2018 14:36:18.707] LoadingScreenMsg: Initializing core
[02.01.2018 14:36:18.957] Initializing hook
[02.01.2018 14:36:18.957] LoadingScreenMsg: Completing interoperability
[02.01.2018 14:36:19.207] Completing interoperability
[02.01.2018 14:36:19.207] Initialization code 1.
[02.01.2018 14:36:19.208] Initialization code 2.
[02.01.2018 14:36:19.208] Initialization code 3.
[02.01.2018 14:36:19.220] 1 Address: 0x000000014005DB04
[02.01.2018 14:36:19.220] Calling func 1
[02.01.2018 14:36:19.247] 2 Address: 0x0000000140B7F102
[02.01.2018 14:36:19.252] 3 Address: 0x000000013F655C0E
[02.01.2018 14:36:19.292] Address: 0x0000000140B7F0AC
[02.01.2018 14:36:19.292] Unknown var: 0x0000000141B22450
[02.01.2018 14:36:19.293] Initialization code 4.
[02.01.2018 14:36:19.293] Initialization code 5.
[02.01.2018 14:36:19.293] Completing interoperability, phase 1
[02.01.2018 14:36:19.294] Completing interoperability, phase 2
[02.01.2018 14:36:19.294] Completing interoperability, phase 3
[02.01.2018 14:36:19.294] Completing interoperability, phase 4
[02.01.2018 14:36:19.295] Completing interoperability, phase 5
[02.01.2018 14:36:19.295] Completing interoperability, phase 6
[02.01.2018 14:36:19.296] Completing interoperability, phase 7
[02.01.2018 14:36:19.299] LoadingScreenMsg: 
[02.01.2018 14:36:19.552] LoadingScreenMsg: Loading Story Mode
[02.01.2018 14:36:33.455] LoadingScreenMsg: Loading and Populating Game World
[02.01.2018 14:36:33.705] LoadingScreenMsg: 
[02.01.2018 14:36:47.439] Initializing console variable "IsDeveloperModeEnabled".
[02.01.2018 14:36:47.439] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[02.01.2018 14:36:47.440] Read value: <null>
  • 3 weeks later...
On 1/2/2018 at 6:02 AM, CringeFox said:

Hey Guys my GTA allways Crashes when i go on duty and i get the first Callout it just lags out the game i hear 3 beeps like (beep beep beep) then it says "GTA is not working anymore"

i only have LSPDFR installed and the newest game and RPH version (0.60...)

 

 

  Reveal hidden contents

[02.01.2018 14:35:45.696] Started new log on 02.01.2018 14:35:45.691
[02.01.2018 14:35:45.713] ====================================================================================================
[02.01.2018 14:35:45.676] Log path: D:\Program Files (x86)\Grand Theft Auto V\RagePluginHook.log
[02.01.2018 14:35:45.768] Log verbosity: Trivial
[02.01.2018 14:35:45.779] Initializing input system
[02.01.2018 14:35:45.785] Initializing game console
[02.01.2018 14:35:45.804] Console key has been set to F4 (key code: 115)
[02.01.2018 14:35:45.914] Initializing console variable "ConsoleScrollAmount".
[02.01.2018 14:35:45.992] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[02.01.2018 14:35:46.004] Read value: <null>
[02.01.2018 14:35:46.024] Initializing console variable "DisableRenderVersionText".
[02.01.2018 14:35:46.026] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[02.01.2018 14:35:46.033] Read value: True
[02.01.2018 14:35:46.039] Setting value of console variable "DisableRenderVersionText" to stored value.
[02.01.2018 14:35:46.041] Initializing console variable "ConsoleKey".
[02.01.2018 14:35:46.052] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[02.01.2018 14:35:46.055] Read value: F4
[02.01.2018 14:35:46.060] Setting value of console variable "ConsoleKey" to stored value.
[02.01.2018 14:35:46.077] Console key has been set to F4 (key code: 115)
[02.01.2018 14:35:46.078] Initializing console variable "PluginTimeoutThreshold".
[02.01.2018 14:35:46.094] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[02.01.2018 14:35:46.116] Read value: 10000
[02.01.2018 14:35:46.134] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[02.01.2018 14:35:46.156] Initializing console variable "AlwaysShowConsoleOutput".
[02.01.2018 14:35:46.301] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[02.01.2018 14:35:46.349] Read value: <null>
[02.01.2018 14:35:46.492] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[02.01.2018 14:35:46.743] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[02.01.2018 14:35:46.747] Read value: False
[02.01.2018 14:35:46.756] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[02.01.2018 14:35:46.770] Initializing console variable "ShowOnScreenWarnings".
[02.01.2018 14:35:46.807] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[02.01.2018 14:35:46.816] Read value: <null>
[02.01.2018 14:35:46.835] Console initialized
[02.01.2018 14:35:46.835] Initializing forms manager
[02.01.2018 14:35:46.843] Version: RAGE Plugin Hook v0.60.1201.14419 PUBLIC ALPHA for Grand Theft Auto V
[02.01.2018 14:35:46.999] ================ RAGE Plugin Hook ================
[02.01.2018 14:35:47.024] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[02.01.2018 14:35:47.043] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
[02.01.2018 14:35:47.071] Checking game support
[02.01.2018 14:35:47.830] Product name: Grand Theft Auto V
[02.01.2018 14:35:47.831] Product version: 1.0.1290.1
[02.01.2018 14:35:47.831] Is steam version: False
[02.01.2018 14:35:47.832] Initializing DirectX
[02.01.2018 14:35:47.842] Initializing Direct3D
[02.01.2018 14:35:47.843] Loading C:\windows\system32\d3d11.dll
[02.01.2018 14:35:48.030] Loaded at 0x7FEEE090000
[02.01.2018 14:35:48.044] D3D11CreateDeviceAndSwapChain at 0x7FEEE0B00F8
[02.01.2018 14:35:48.045] Creating Direct3D 11 device and swap chain
[02.01.2018 14:35:48.096] Swap Chain created: 0x8499F3B0
[02.01.2018 14:35:48.099] Swap Chain VTable: 0x8499F3B0
[02.01.2018 14:35:48.099] Swap Chain VTable_2: 0x7FEEFD55AE0
[02.01.2018 14:35:48.112] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[02.01.2018 14:35:48.113] D3D11Present: 0x7FEEFD7B2F8
[02.01.2018 14:35:48.114] D3D11ResizeBuffers: 0x7FEEFD7F97C
[02.01.2018 14:35:48.118] D3D11ResizeTarget: 0x7FEEFD807D8
[02.01.2018 14:35:48.124] Getting device
[02.01.2018 14:35:48.124] D3D11SetFullscreenState: 0x7FEEFD80B64
[02.01.2018 14:35:48.124] Retrieved device
[02.01.2018 14:35:48.125] Creating wrapper
[02.01.2018 14:35:48.125] Direct3D initialized
[02.01.2018 14:35:48.126] Initialized DirectX
[02.01.2018 14:35:48.127] Direct3D watcher thread spawned
[02.01.2018 14:35:48.270] Wrapper created
[02.01.2018 14:35:48.289] Effect created
[02.01.2018 14:35:48.300] Creating buffer
[02.01.2018 14:35:48.351] Created buffer
[02.01.2018 14:35:48.362] Creating blend state
[02.01.2018 14:35:48.378] Created blend state
[02.01.2018 14:35:48.381] Done with creation
[02.01.2018 14:35:48.524] Initializing texture system.
[02.01.2018 14:35:48.534] Initializing texture system; phase 1
[02.01.2018 14:35:48.553] Initializing texture system; phase 2
[02.01.2018 14:35:48.584] Initializing texture system; phase 3
[02.01.2018 14:35:48.589] Initializing texture system; phase 4
[02.01.2018 14:35:48.614] Initializing texture system; phase 5
[02.01.2018 14:35:48.619] Initializing texture system; phase 6
[02.01.2018 14:35:48.626] Initializing texture system; phase 7
[02.01.2018 14:35:48.629] Initializing texture system; phase 8
[02.01.2018 14:35:48.634] Initializing texture system; phase 9
[02.01.2018 14:35:48.643] Initializing texture system; phase 10
[02.01.2018 14:35:48.647] Initializing texture system; phase 11
[02.01.2018 14:35:48.649] Initializing texture system; phase 12
[02.01.2018 14:35:48.658] Initializing texture system; phase 13
[02.01.2018 14:35:48.658] Initializing texture system; phase 14
[02.01.2018 14:35:53.129] Direct3D watcher thread ended
[02.01.2018 14:36:16.594] LoadingScreenMsg: Initializing game support
[02.01.2018 14:36:16.845] Initializing game support
[02.01.2018 14:36:17.742] LoadingScreenMsg: Velocity limit removed
[02.01.2018 14:36:18.101] Compatibility level: 0
[02.01.2018 14:36:18.106] Supported version detected
[02.01.2018 14:36:18.107] ==================================================
[02.01.2018 14:36:18.107] LoadingScreenMsg: Patching code
[02.01.2018 14:36:18.357] LoadingScreenMsg: Waiting for game initialization
[02.01.2018 14:36:18.607] Waiting for game initialization
[02.01.2018 14:36:18.707] LoadingScreenMsg: Initializing core
[02.01.2018 14:36:18.957] Initializing hook
[02.01.2018 14:36:18.957] LoadingScreenMsg: Completing interoperability
[02.01.2018 14:36:19.207] Completing interoperability
[02.01.2018 14:36:19.207] Initialization code 1.
[02.01.2018 14:36:19.208] Initialization code 2.
[02.01.2018 14:36:19.208] Initialization code 3.
[02.01.2018 14:36:19.220] 1 Address: 0x000000014005DB04
[02.01.2018 14:36:19.220] Calling func 1
[02.01.2018 14:36:19.247] 2 Address: 0x0000000140B7F102
[02.01.2018 14:36:19.252] 3 Address: 0x000000013F655C0E
[02.01.2018 14:36:19.292] Address: 0x0000000140B7F0AC
[02.01.2018 14:36:19.292] Unknown var: 0x0000000141B22450
[02.01.2018 14:36:19.293] Initialization code 4.
[02.01.2018 14:36:19.293] Initialization code 5.
[02.01.2018 14:36:19.293] Completing interoperability, phase 1
[02.01.2018 14:36:19.294] Completing interoperability, phase 2
[02.01.2018 14:36:19.294] Completing interoperability, phase 3
[02.01.2018 14:36:19.294] Completing interoperability, phase 4
[02.01.2018 14:36:19.295] Completing interoperability, phase 5
[02.01.2018 14:36:19.295] Completing interoperability, phase 6
[02.01.2018 14:36:19.296] Completing interoperability, phase 7
[02.01.2018 14:36:19.299] LoadingScreenMsg: 
[02.01.2018 14:36:19.552] LoadingScreenMsg: Loading Story Mode
[02.01.2018 14:36:33.455] LoadingScreenMsg: Loading and Populating Game World
[02.01.2018 14:36:33.705] LoadingScreenMsg: 
[02.01.2018 14:36:47.439] Initializing console variable "IsDeveloperModeEnabled".
[02.01.2018 14:36:47.439] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[02.01.2018 14:36:47.440] Read value: <null>

a couple of things, 1. there is a newer RPH for version 1290    2. What does your computer run at?

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