Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RAGE loading and loading

Featured Replies

I've got the newest version of RPH. After one month break in playing GTA V I wanted to launch lspdfr and RPH says that my version of GTA is unsupported and it suggest me to backup. I did it and after that game is loading all the time. I see "LSPD First response was loaded" and nothing more. Do you know why? Please help.

 

My log file.

[2017-12-31 17:24:52.060] Started new log on 2017-12-31 17:24:52.060
[2017-12-31 17:24:52.062] ====================================================================================================
[2017-12-31 17:24:51.979] Log path: G:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2017-12-31 17:24:52.062] Log verbosity: Trivial
[2017-12-31 17:24:52.063] Initializing input system
[2017-12-31 17:24:52.067] Initializing game console
[2017-12-31 17:24:52.089] Console key has been set to F4 (key code: 115)
[2017-12-31 17:24:52.160] Initializing console variable "ConsoleScrollAmount".
[2017-12-31 17:24:52.161] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2017-12-31 17:24:52.163] Read value: <null>
[2017-12-31 17:24:52.164] Initializing console variable "DisableRenderVersionText".
[2017-12-31 17:24:52.164] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2017-12-31 17:24:52.169] Read value: True
[2017-12-31 17:24:52.170] Setting value of console variable "DisableRenderVersionText" to stored value.
[2017-12-31 17:24:52.171] Initializing console variable "ConsoleKey".
[2017-12-31 17:24:52.171] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2017-12-31 17:24:52.172] Read value: F4
[2017-12-31 17:24:52.172] Setting value of console variable "ConsoleKey" to stored value.
[2017-12-31 17:24:52.172] Console key has been set to F4 (key code: 115)
[2017-12-31 17:24:52.172] Initializing console variable "PluginTimeoutThreshold".
[2017-12-31 17:24:52.172] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2017-12-31 17:24:52.173] Read value: 10000
[2017-12-31 17:24:52.173] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2017-12-31 17:24:52.173] Initializing console variable "AlwaysShowConsoleOutput".
[2017-12-31 17:24:52.173] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2017-12-31 17:24:52.173] Read value: <null>
[2017-12-31 17:24:52.174] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2017-12-31 17:24:52.174] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2017-12-31 17:24:52.174] Read value: <null>
[2017-12-31 17:24:52.174] Initializing console variable "ShowOnScreenWarnings".
[2017-12-31 17:24:52.175] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2017-12-31 17:24:52.175] Read value: <null>
[2017-12-31 17:24:52.175] Console initialized
[2017-12-31 17:24:52.175] Initializing forms manager
[2017-12-31 17:24:52.179] Version: RAGE Plugin Hook v0.60.1201.14419 PUBLIC ALPHA for Grand Theft Auto V
[2017-12-31 17:24:52.203] ================ RAGE Plugin Hook ================
[2017-12-31 17:24:52.220] Detected Windows 8.1 Professional (64-bit) (6.3.9600.0)!
[2017-12-31 17:24:52.222] Checking game support
[2017-12-31 17:24:52.417] Product name: Grand Theft Auto V
[2017-12-31 17:24:52.422] Product version: 1.0.1290.1
[2017-12-31 17:24:52.422] Is steam version: True
[2017-12-31 17:24:52.423] Initializing DirectX
[2017-12-31 17:24:52.425] Initializing Direct3D
[2017-12-31 17:24:52.425] Loading C:\Windows\system32\d3d11.dll
[2017-12-31 17:24:52.425] Loaded at 0x7FFC24EF0000
[2017-12-31 17:24:52.426] D3D11CreateDeviceAndSwapChain at 0x7FFC24F15800
[2017-12-31 17:24:52.426] Creating Direct3D 11 device and swap chain
[2017-12-31 17:24:52.450] Attempting feature level 10_1
[2017-12-31 17:24:52.471] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[2017-12-31 17:24:52.481] Swap Chain created: 0xB50098FDE0
[2017-12-31 17:24:52.482] Swap Chain VTable: 0xB50098FDE0
[2017-12-31 17:24:52.482] Swap Chain VTable_2: 0x7FFC24E796B8
[2017-12-31 17:24:52.482] 0x485641FFFA32A5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[2017-12-31 17:24:52.483] D3D11Present: 0x7FFC24E6CDE0
[2017-12-31 17:24:52.484] D3D11ResizeBuffers: 0x7FFC24E7F710
[2017-12-31 17:24:52.484] D3D11ResizeTarget: 0x7FFC24EADBE0
[2017-12-31 17:24:52.484] D3D11SetFullscreenState: 0x7FFC24E7FB40
[2017-12-31 17:24:52.485] Getting device
[2017-12-31 17:24:52.485] Retrieved device
[2017-12-31 17:24:52.485] Creating wrapper
[2017-12-31 17:24:52.494] Direct3D initialized
[2017-12-31 17:24:52.494] Initialized DirectX
[2017-12-31 17:24:52.495] Direct3D watcher thread spawned
[2017-12-31 17:24:52.581] Wrapper created
[2017-12-31 17:24:52.596] Effect created
[2017-12-31 17:24:52.597] Creating buffer
[2017-12-31 17:24:52.598] Created buffer
[2017-12-31 17:24:52.598] Creating blend state
[2017-12-31 17:24:52.598] Created blend state
[2017-12-31 17:24:52.599] Done with creation
[2017-12-31 17:24:52.647] Initializing texture system.
[2017-12-31 17:24:52.648] Initializing texture system; phase 1
[2017-12-31 17:24:52.648] Initializing texture system; phase 2
[2017-12-31 17:24:52.655] Initializing texture system; phase 3
[2017-12-31 17:24:52.656] Initializing texture system; phase 4
[2017-12-31 17:24:52.671] Initializing texture system; phase 5
[2017-12-31 17:24:52.672] Initializing texture system; phase 6
[2017-12-31 17:24:52.674] Initializing texture system; phase 7
[2017-12-31 17:24:52.676] Initializing texture system; phase 8
[2017-12-31 17:24:52.677] Initializing texture system; phase 9
[2017-12-31 17:24:52.679] Initializing texture system; phase 10
[2017-12-31 17:24:52.683] Initializing texture system; phase 11
[2017-12-31 17:24:52.683] Initializing texture system; phase 12
[2017-12-31 17:24:52.685] Initializing texture system; phase 13
[2017-12-31 17:24:52.685] Initializing texture system; phase 14
[2017-12-31 17:24:57.497] Direct3D watcher thread ended
[2017-12-31 17:25:23.141] LoadingScreenMsg: Initializing game support
[2017-12-31 17:25:23.393] Initializing game support
[2017-12-31 17:25:24.018] LoadingScreenMsg: Velocity limit removed
[2017-12-31 17:25:24.346] Compatibility level: 0
[2017-12-31 17:25:24.347] Supported version detected
[2017-12-31 17:25:24.347] ==================================================
[2017-12-31 17:25:24.347] LoadingScreenMsg: Patching code
[2017-12-31 17:25:24.599] LoadingScreenMsg: Waiting for game initialization
[2017-12-31 17:25:24.849] Waiting for game initialization
[2017-12-31 17:25:24.951] LoadingScreenMsg: Initializing core
[2017-12-31 17:25:25.202] Initializing hook
[2017-12-31 17:25:25.202] LoadingScreenMsg: Completing interoperability
[2017-12-31 17:25:25.454] Completing interoperability
[2017-12-31 17:25:25.454] Initialization code 1.
[2017-12-31 17:25:25.455] Initialization code 2.
[2017-12-31 17:25:25.455] Initialization code 3.
[2017-12-31 17:25:25.465] 1 Address: 0x00007FF6BB29EA00
[2017-12-31 17:25:25.465] Calling func 1
[2017-12-31 17:25:25.484] 2 Address: 0x00007FF6BBDC2316
[2017-12-31 17:25:25.484] 3 Address: 0x00007FF6BA895CBA
[2017-12-31 17:25:25.518] Address: 0x00007FF6BBDC22C0
[2017-12-31 17:25:25.518] Unknown var: 0x00007FF6BCD66840
[2017-12-31 17:25:25.518] Initialization code 4.
[2017-12-31 17:25:25.519] Initialization code 5.
[2017-12-31 17:25:25.519] Completing interoperability, phase 1
[2017-12-31 17:25:25.519] Completing interoperability, phase 2
[2017-12-31 17:25:25.519] Completing interoperability, phase 3
[2017-12-31 17:25:25.519] Completing interoperability, phase 4
[2017-12-31 17:25:25.520] Completing interoperability, phase 5
[2017-12-31 17:25:25.520] Completing interoperability, phase 6
[2017-12-31 17:25:25.520] Completing interoperability, phase 7
[2017-12-31 17:25:25.520] LoadingScreenMsg: 
[2017-12-31 17:25:25.772] LoadingScreenMsg: Loading Story Mode
[2017-12-31 17:25:51.926] LoadingScreenMsg: Loading and Populating Game World
[2017-12-31 17:25:52.176] LoadingScreenMsg: 
[2017-12-31 17:26:10.261] Initializing console variable "IsDeveloperModeEnabled".
[2017-12-31 17:26:10.261] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2017-12-31 17:26:10.262] Read value: False
[2017-12-31 17:26:10.262] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2017-12-31 17:26:10.263] Initializing console variable "TimeScale".
[2017-12-31 17:26:10.263] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2017-12-31 17:26:10.263] Read value: <null>
[2017-12-31 17:26:14.502] Loading plugin from path: G:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2017-12-31 17:26:16.588] <UNLOADED PLUGIN>: Initializing input system
[2017-12-31 17:26:16.589] <UNLOADED PLUGIN>: Initializing game console
[2017-12-31 17:26:16.591] <UNLOADED PLUGIN>: Initializing forms manager
[2017-12-31 17:26:16.690] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2017-12-31 17:26:16.996] ---------------------------------------------------------------------
[2017-12-31 17:26:16.996] LSPD FIRST RESPONSE
[2017-12-31 17:26:16.996] Version 0.3.1
[2017-12-31 17:26:16.996] A G17 Media Modification
[2017-12-31 17:26:16.996] - Developed by LMS & Sam
[2017-12-31 17:26:16.997] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2017-12-31 17:26:16.997] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[2017-12-31 17:26:16.997] ---------------------------------------------------------------------
[2017-12-31 17:26:16.997] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[2017-12-31 17:26:16.997] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[2017-12-31 17:26:17.064] 
[2017-12-31 17:26:17.225] G:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[2017-12-31 17:26:17.225] G:\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[2017-12-31 17:26:17.232] Callouts: 250
[2017-12-31 17:26:17.251] [TRACE] Thread CopManager #1 initialized

 

Do you have custom vehicles or anything else installed with OpenIV? Do you have a mods folder?

 

After updating the game, you will need to use OpenIV to replace the update.rpf file with the new file that matches the new game version, and then merge any changes you made to update.rpf into that new file.

As you might guess, I make PeterUCallouts. I love working to bring LSPDFR players the kind of callouts that strike a good balance between realism and fun and are stable & varied!

Unfortunately I cannot offer support via PM -- please use the forums, so that others may benefit from your solutions!

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.