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Horrifically slow police chases


TheoryOfWar

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Each time I start a police chase using ALT-F11 (Starting the escaped armed guys callout), it seems as though the car in question will travel relatively slowly and safely (which is boring) and the chase will end within the minute. This is usually because the car will suddenly slide to a stop with no real provocation and the people will get out and stand by the doors absolutely still. If that doesn't happen then they will usually stop if I get close enough just randomly or will get overrun by the police AI that's driving so much faster.

It's ALWAYS a green car too.

I noticed how boring my chases were when I saw this video - http://www.youtube.com/watch?v=yCF8Vljl1qs&feature=related

Any ideas?

I have noticed that the car chases that come from stopping a car can sometimes be a bit faster but I don't want to have to keep pulling over cars in the hope that they run from me for a bit of fun.

Thanks,

Richard.

Info - This "bug" happens in both singleplayer and multiplayer.

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