February 14, 201115 yr What are you suggesting Patrick? The ability to have drunk drivers in LCPDFR What does this entail? • AI may be driving cars in a way that makes you think they are not sober. • A new option for pulling somebody over would be "potentially driving under the influence". • THe ability to use a breathalyzer on AI, to find out if they are drunk or sober. How can you spot a drunkard? • If they are on the street, walking, then you may see them falling around quite a bit. Their walk will be dodgey and they may even start fights in the street. • If they are driving, they may be going too quickly, too slowly, swerving, and in some cases, causing traffic collisions. Arresting a drunk guy will be annoying as hell, won't it? Indeed. That is why I would ALSO like to introduce drag Drag? Yes, drag. What does drag do? Drag allows a player to actually take a hold of a "ragdoll" AI (Or another player, if multiplayer becomes a part of LCPDFR), and take them whereever they want. It would simply attach the hand (or hands) of the officer onto either: • The neck •The arms •The waist Of the suspect and take them (normally) to their Police vehicle. From here, you can do the usual Numpad 6 for seating, or Numpad 9 for frisking. Want to know what I think of your idea? Yes I do. Please tell me. Edited February 14, 201115 yr by Patrick
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