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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

another "ELS not working" thread

Featured Replies

After updating to the most recent game version, none of my ELS vehicles are working. I can still access the panel via CTRL+P, and all the keys work. The first two main stages don't do anything though, and when I'm at the third main stage, only the tail lights alternate (just the tail lights themselves, no lights). Scripthook was updated to the latest, Advanced is there, and everything was working fine before the update. This was consistent across multiple ELS vehicles.

 

ASI Loader:

Spoiler

// GTA V ASI LOADER (build May  2 2015)
//     (C) Alexander Blade 2015
LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFF2EDB0000
API: "DirectInput8Create" => 00007FFF2EDB9C00
API: "DllCanUnloadNow" => 00007FFF2EDC9770
API: "DllGetClassObject" => 00007FFF2EDC9840
API: "DllRegisterServer" => 00007FFF2EDD3190
API: "DllUnregisterServer" => 00007FFF2EDD3400
LOADER: Loading *.asi plugins
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi"
     "AdvancedHookV.asi" => 00007FFF57A70000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\BrakeLightsPlus.asi"
     "BrakeLightsPlus.asi" => 00007FFF2E3E0000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi"
     "ELS.asi" => 00007FFF1D0E0000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\EnableMPCars.asi"
     "EnableMPCars.asi" => 00007FFF51060000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.asi"
     "openCameraV.asi" => 00007FFF2DAD0000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi"
     "OpenIV.asi" => 00007FFF31E90000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\PLD.asi"
     "PLD.asi" => 00007FFF2D720000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi"
     "ScriptHookVDotNet.asi" => 00007FFF51000000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\TrainerV.asi"
     "TrainerV.asi" => 00007FFEF0580000
LOADER: Finished loading *.asi plugins
 

ELS:

Spoiler

==================================================
        LUXART SYSTEMS PROCESS LOG (V-ASI)        
==================================================
MOD    ELS.asi
NAM    Emergency Lighting System V
VER    [ 1.05 ]
--------------------------------------------------
 
<AHOOK> Attempting to initialize AdvancedHookV by LMS.
    (OK) AdvancedHookV.dll file found and successfully initialized.
<FILEG> Collecting information from ELS.ini.
    (OK) Main configuration data successfully collected.
<VCONT> Attempting to open VCF container at: [ .//ELS//pack_default ].
    (OK) VCF container found, scanning for files.
<FILEV> Found file: [ ambulance.xml ].
<FILEV> Verifying vehicle model name [ ambulance ].
    (OK) Is valid vehicle model, assigned VMID [ 0 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: LAFD E450
         VCF Author: PimDSLR
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ fbi.xml ].
<FILEV> Verifying vehicle model name [ fbi ].
    (OK) Is valid vehicle model, assigned VMID [ 1 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ FBI2.xml ].
<FILEV> Verifying vehicle model name [ FBI2 ].
    (OK) Is valid vehicle model, assigned VMID [ 2 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ firetruk.xml ].
<FILEV> Verifying vehicle model name [ firetruk ].
    (OK) Is valid vehicle model, assigned VMID [ 3 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: LAFD E450
         VCF Author: PimDSLR
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ POLICE.xml ].
<FILEV> Verifying vehicle model name [ POLICE ].
    (OK) Is valid vehicle model, assigned VMID [ 4 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: SouthLAnd CVPI
         VCF Author: Denflor_12
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ police3.xml ].
<FILEV> Verifying vehicle model name [ police3 ].
    (OK) Is valid vehicle model, assigned VMID [ 5 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ police4.xml ].
<FILEV> Verifying vehicle model name [ police4 ].
    (OK) Is valid vehicle model, assigned VMID [ 6 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ policeold2.xml ].
<FILEV> Verifying vehicle model name [ policeold2 ].
    (OK) Is valid vehicle model, assigned VMID [ 7 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ sheriff.xml ].
<FILEV> Verifying vehicle model name [ sheriff ].
    (OK) Is valid vehicle model, assigned VMID [ 8 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: CVPI_LIBERTYII
         VCF Author: Luxart/Bxbugs123
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Vehicle information retrieved. Loaded [ 9 ] ELS-enabled model(s).
 

RPH:

Spoiler

[9/9/2017 14:38:20.417] Started new log on 9/9/2017 14:38:20.417
[9/9/2017 14:38:20.418] ====================================================================================================
[9/9/2017 14:38:20.413] Log path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/9/2017 14:38:20.419] Log verbosity: Trivial
[9/9/2017 14:38:20.420] Initializing input system
[9/9/2017 14:38:20.422] Initializing game console
[9/9/2017 14:38:20.429] Console key has been set to F4 (key code: 115)
[9/9/2017 14:38:20.473] Initializing console variable "ConsoleScrollAmount".
[9/9/2017 14:38:20.474] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[9/9/2017 14:38:20.477] Read value: <null>
[9/9/2017 14:38:20.479] Initializing console variable "DisableRenderVersionText".
[9/9/2017 14:38:20.480] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/9/2017 14:38:20.484] Read value: True
[9/9/2017 14:38:20.484] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/9/2017 14:38:20.485] Initializing console variable "ConsoleKey".
[9/9/2017 14:38:20.485] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/9/2017 14:38:20.486] Read value: F4
[9/9/2017 14:38:20.486] Setting value of console variable "ConsoleKey" to stored value.
[9/9/2017 14:38:20.487] Console key has been set to F4 (key code: 115)
[9/9/2017 14:38:20.487] Initializing console variable "PluginTimeoutThreshold".
[9/9/2017 14:38:20.487] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/9/2017 14:38:20.488] Read value: 10000
[9/9/2017 14:38:20.488] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/9/2017 14:38:20.488] Initializing console variable "AlwaysShowConsoleOutput".
[9/9/2017 14:38:20.488] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/9/2017 14:38:20.489] Read value: <null>
[9/9/2017 14:38:20.489] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/9/2017 14:38:20.489] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/9/2017 14:38:20.489] Read value: False
[9/9/2017 14:38:20.490] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[9/9/2017 14:38:20.490] Initializing console variable "ShowOnScreenWarnings".
[9/9/2017 14:38:20.490] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/9/2017 14:38:20.491] Read value: <null>
[9/9/2017 14:38:20.491] Console initialized
[9/9/2017 14:38:20.491] Initializing forms manager
[9/9/2017 14:38:20.493] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
[9/9/2017 14:38:20.504] ================ RAGE Plugin Hook ================
[9/9/2017 14:38:20.508] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[9/9/2017 14:38:20.522] Detected Windows 10 Home (64-bit) (10.0.15063.0)!
[9/9/2017 14:38:20.531] Checking game support
[9/9/2017 14:38:20.654] Product name: Grand Theft Auto V
[9/9/2017 14:38:20.655] Product version: 1.0.1180.2
[9/9/2017 14:38:20.656] Is steam version: True
[9/9/2017 14:38:20.657] Initializing DirectX
[9/9/2017 14:38:20.659] Initializing Direct3D
[9/9/2017 14:38:20.659] Loading C:\WINDOWS\system32\d3d11.dll
[9/9/2017 14:38:20.660] Loaded at 0x7FFF567A0000
[9/9/2017 14:38:20.661] D3D11CreateDeviceAndSwapChain at 0x7FFF56800980
[9/9/2017 14:38:20.661] Creating Direct3D 11 device and swap chain
[9/9/2017 14:38:20.758] Swap Chain created: 0x1F86ACB7350
[9/9/2017 14:38:20.763] Swap Chain VTable: 0x1F86ACB7350
[9/9/2017 14:38:20.763] Swap Chain VTable_2: 0x7FFF584A0AA0
[9/9/2017 14:38:20.766] 0x575655FFFECA75E9;0x5741564155415441;0xEC8148D9246C8D48
[9/9/2017 14:38:20.767] D3D11Present: 0x7FFF58443610
[9/9/2017 14:38:20.768] D3D11ResizeBuffers: 0x7FFF58452130
[9/9/2017 14:38:20.768] D3D11ResizeTarget: 0x7FFF584986F0
[9/9/2017 14:38:20.769] D3D11SetFullscreenState: 0x7FFF5845AB90
[9/9/2017 14:38:20.778] Direct3D initialized
[9/9/2017 14:38:20.778] Initialized DirectX
[9/9/2017 14:38:20.779] Direct3D watcher thread spawned
[9/9/2017 14:38:22.108] Getting device
[9/9/2017 14:38:22.109] Retrieved device
[9/9/2017 14:38:22.109] Creating wrapper
[9/9/2017 14:38:22.158] Wrapper created
[9/9/2017 14:38:22.165] Effect created
[9/9/2017 14:38:22.166] Creating buffer
[9/9/2017 14:38:22.167] Created buffer
[9/9/2017 14:38:22.167] Creating blend state
[9/9/2017 14:38:22.167] Created blend state
[9/9/2017 14:38:22.168] Done with creation
[9/9/2017 14:38:22.205] Initializing texture system.
[9/9/2017 14:38:22.206] Initializing texture system; phase 1
[9/9/2017 14:38:22.207] Initializing texture system; phase 2
[9/9/2017 14:38:22.213] Initializing texture system; phase 3
[9/9/2017 14:38:22.214] Initializing texture system; phase 4
[9/9/2017 14:38:22.221] Initializing texture system; phase 5
[9/9/2017 14:38:22.222] Initializing texture system; phase 6
[9/9/2017 14:38:22.224] Initializing texture system; phase 7
[9/9/2017 14:38:22.226] Initializing texture system; phase 8
[9/9/2017 14:38:22.227] Initializing texture system; phase 9
[9/9/2017 14:38:22.229] Initializing texture system; phase 10
[9/9/2017 14:38:22.231] Initializing texture system; phase 11
[9/9/2017 14:38:22.231] Initializing texture system; phase 12
[9/9/2017 14:38:22.233] Initializing texture system; phase 13
[9/9/2017 14:38:22.233] Initializing texture system; phase 14
[9/9/2017 14:38:25.779] Direct3D watcher thread ended
[9/9/2017 14:38:59.972] LoadingScreenMsg: Initializing game support
[9/9/2017 14:39:00.225] Initializing game support
[9/9/2017 14:39:00.765] LoadingScreenMsg: Velocity limit removed
[9/9/2017 14:39:01.079] Compatibility level: 0
[9/9/2017 14:39:01.080] Supported version detected
[9/9/2017 14:39:01.081] ==================================================
[9/9/2017 14:39:01.081] LoadingScreenMsg: Patching code
[9/9/2017 14:39:01.332] LoadingScreenMsg: Waiting for game initialization
[9/9/2017 14:39:01.584] Waiting for game initialization
[9/9/2017 14:39:01.686] LoadingScreenMsg: Initializing core
[9/9/2017 14:39:01.938] Initializing hook
[9/9/2017 14:39:01.939] LoadingScreenMsg: Completing interoperability
[9/9/2017 14:39:02.191] Completing interoperability
[9/9/2017 14:39:02.192] Initialization code 1.
[9/9/2017 14:39:02.193] Initialization code 2.
[9/9/2017 14:39:02.193] Initialization code 3.
[9/9/2017 14:39:02.201] 1 Address: 0x00007FF75E681D18
[9/9/2017 14:39:02.202] Calling func 1
[9/9/2017 14:39:02.218] 2 Address: 0x00007FF75F1904B2
[9/9/2017 14:39:02.220] 3 Address: 0x00007FF75DC85BE6
[9/9/2017 14:39:02.249] Address: 0x00007FF75F19045C
[9/9/2017 14:39:02.250] Unknown var: 0x00007FF7600EB230
[9/9/2017 14:39:02.251] Initialization code 4.
[9/9/2017 14:39:02.251] Initialization code 5.
[9/9/2017 14:39:02.251] Completing interoperability, phase 1
[9/9/2017 14:39:02.252] Completing interoperability, phase 2
[9/9/2017 14:39:02.252] Completing interoperability, phase 3
[9/9/2017 14:39:02.253] Completing interoperability, phase 4
[9/9/2017 14:39:02.253] Completing interoperability, phase 5
[9/9/2017 14:39:02.253] Completing interoperability, phase 6
[9/9/2017 14:39:02.253] Completing interoperability, phase 7
[9/9/2017 14:39:02.254] LoadingScreenMsg: 
[9/9/2017 14:39:02.505] LoadingScreenMsg: Loading Story Mode
[9/9/2017 14:39:14.530] LoadingScreenMsg: Loading and Populating Game World
[9/9/2017 14:39:14.781] LoadingScreenMsg: 
[9/9/2017 14:39:20.981] Initializing console variable "IsDeveloperModeEnabled".
[9/9/2017 14:39:20.982] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/9/2017 14:39:20.984] Read value: False
[9/9/2017 14:39:20.985] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/9/2017 14:39:20.986] Initializing console variable "TimeScale".
[9/9/2017 14:39:20.987] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/9/2017 14:39:20.988] Read value: <null>
[9/9/2017 14:39:21.001] Loading plugin from path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[9/9/2017 14:39:23.092] <UNLOADED PLUGIN>: Initializing input system
[9/9/2017 14:39:23.094] <UNLOADED PLUGIN>: Initializing game console
[9/9/2017 14:39:23.096] <UNLOADED PLUGIN>: Initializing forms manager
[9/9/2017 14:39:23.147] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/9/2017 14:39:23.148] Loading plugin from path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[9/9/2017 14:39:25.256] <UNLOADED PLUGIN>: Initializing input system
[9/9/2017 14:39:25.259] <UNLOADED PLUGIN>: Initializing game console
[9/9/2017 14:39:25.261] <UNLOADED PLUGIN>: Initializing forms manager
[9/9/2017 14:39:25.390] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[9/9/2017 14:39:25.391] Loading plugin from path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/9/2017 14:39:27.473] <UNLOADED PLUGIN>: Initializing input system
[9/9/2017 14:39:27.475] <UNLOADED PLUGIN>: Initializing game console
[9/9/2017 14:39:27.477] <UNLOADED PLUGIN>: Initializing forms manager
[9/9/2017 14:39:27.522] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/9/2017 14:39:28.362] ---------------------------------------------------------------------
[9/9/2017 14:39:28.362] LSPD FIRST RESPONSE
[9/9/2017 14:39:28.362] Version 0.3.1
[9/9/2017 14:39:28.362] A G17 Media Modification
[9/9/2017 14:39:28.362] - Developed by LMS & Sam
[9/9/2017 14:39:28.362] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/9/2017 14:39:28.362] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[9/9/2017 14:39:28.363] ---------------------------------------------------------------------
[9/9/2017 14:39:28.363] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[9/9/2017 14:39:28.363] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[9/9/2017 14:39:28.416] 
[9/9/2017 14:39:28.533] D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[9/9/2017 14:39:28.533] D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[9/9/2017 14:39:28.536] Callouts: 250
[9/9/2017 14:39:28.757] [TRACE] Thread CopManager #1 initialized
 

 

21 minutes ago, TA120 said:

After updating to the most recent game version, none of my ELS vehicles are working. I can still access the panel via CTRL+P, and all the keys work. The first two main stages don't do anything though, and when I'm at the third main stage, only the tail lights alternate (just the tail lights themselves, no lights). Scripthook was updated to the latest, Advanced is there, and everything was working fine before the update. This was consistent across multiple ELS vehicles.

 

ASI Loader:

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// GTA V ASI LOADER (build May  2 2015)
//     (C) Alexander Blade 2015
LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFF2EDB0000
API: "DirectInput8Create" => 00007FFF2EDB9C00
API: "DllCanUnloadNow" => 00007FFF2EDC9770
API: "DllGetClassObject" => 00007FFF2EDC9840
API: "DllRegisterServer" => 00007FFF2EDD3190
API: "DllUnregisterServer" => 00007FFF2EDD3400
LOADER: Loading *.asi plugins
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.asi"
     "AdvancedHookV.asi" => 00007FFF57A70000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\BrakeLightsPlus.asi"
     "BrakeLightsPlus.asi" => 00007FFF2E3E0000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi"
     "ELS.asi" => 00007FFF1D0E0000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\EnableMPCars.asi"
     "EnableMPCars.asi" => 00007FFF51060000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.asi"
     "openCameraV.asi" => 00007FFF2DAD0000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi"
     "OpenIV.asi" => 00007FFF31E90000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\PLD.asi"
     "PLD.asi" => 00007FFF2D720000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi"
     "ScriptHookVDotNet.asi" => 00007FFF51000000
ASI: Loading "D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\TrainerV.asi"
     "TrainerV.asi" => 00007FFEF0580000
LOADER: Finished loading *.asi plugins
 

ELS:

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==================================================
        LUXART SYSTEMS PROCESS LOG (V-ASI)        
==================================================
MOD    ELS.asi
NAM    Emergency Lighting System V
VER    [ 1.05 ]
--------------------------------------------------
 
<AHOOK> Attempting to initialize AdvancedHookV by LMS.
    (OK) AdvancedHookV.dll file found and successfully initialized.
<FILEG> Collecting information from ELS.ini.
    (OK) Main configuration data successfully collected.
<VCONT> Attempting to open VCF container at: [ .//ELS//pack_default ].
    (OK) VCF container found, scanning for files.
<FILEV> Found file: [ ambulance.xml ].
<FILEV> Verifying vehicle model name [ ambulance ].
    (OK) Is valid vehicle model, assigned VMID [ 0 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: LAFD E450
         VCF Author: PimDSLR
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ fbi.xml ].
<FILEV> Verifying vehicle model name [ fbi ].
    (OK) Is valid vehicle model, assigned VMID [ 1 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ FBI2.xml ].
<FILEV> Verifying vehicle model name [ FBI2 ].
    (OK) Is valid vehicle model, assigned VMID [ 2 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ firetruk.xml ].
<FILEV> Verifying vehicle model name [ firetruk ].
    (OK) Is valid vehicle model, assigned VMID [ 3 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: LAFD E450
         VCF Author: PimDSLR
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ POLICE.xml ].
<FILEV> Verifying vehicle model name [ POLICE ].
    (OK) Is valid vehicle model, assigned VMID [ 4 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: SouthLAnd CVPI
         VCF Author: Denflor_12
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ police3.xml ].
<FILEV> Verifying vehicle model name [ police3 ].
    (OK) Is valid vehicle model, assigned VMID [ 5 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ police4.xml ].
<FILEV> Verifying vehicle model name [ police4 ].
    (OK) Is valid vehicle model, assigned VMID [ 6 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ policeold2.xml ].
<FILEV> Verifying vehicle model name [ policeold2 ].
    (OK) Is valid vehicle model, assigned VMID [ 7 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: Sample VCF
         VCF Author: Luxart
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Found file: [ sheriff.xml ].
<FILEV> Verifying vehicle model name [ sheriff ].
    (OK) Is valid vehicle model, assigned VMID [ 8 ].
         Parsing file. *A crash before all clear indicates faulty VCF.*
         VCF Description: CVPI_LIBERTYII
         VCF Author: Luxart/Bxbugs123
            (OK) Collected data from: 'ADMIN'.
            (OK) Collected data from: 'INTERFACE'.
            (OK) Collected data from: 'EOVERRIDE'.
            (OK) Collected data from: 'MISC'.
            (OK) Collected data from: 'CRUISE'.
            (OK) Collected data from: 'ACORONAS'.
            (OK) Collected data from: 'SOUNDS'.
            (OK) Collected data from: 'WRNL'.
            (OK) Collected data from: 'PRML'.
            (OK) Collected data from: 'SECL'.
            (OK) ALL CLEAR -- Configuration file processed.
<FILEV> Vehicle information retrieved. Loaded [ 9 ] ELS-enabled model(s).
 

RPH:

  Reveal hidden contents

[9/9/2017 14:38:20.417] Started new log on 9/9/2017 14:38:20.417
[9/9/2017 14:38:20.418] ====================================================================================================
[9/9/2017 14:38:20.413] Log path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[9/9/2017 14:38:20.419] Log verbosity: Trivial
[9/9/2017 14:38:20.420] Initializing input system
[9/9/2017 14:38:20.422] Initializing game console
[9/9/2017 14:38:20.429] Console key has been set to F4 (key code: 115)
[9/9/2017 14:38:20.473] Initializing console variable "ConsoleScrollAmount".
[9/9/2017 14:38:20.474] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[9/9/2017 14:38:20.477] Read value: <null>
[9/9/2017 14:38:20.479] Initializing console variable "DisableRenderVersionText".
[9/9/2017 14:38:20.480] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[9/9/2017 14:38:20.484] Read value: True
[9/9/2017 14:38:20.484] Setting value of console variable "DisableRenderVersionText" to stored value.
[9/9/2017 14:38:20.485] Initializing console variable "ConsoleKey".
[9/9/2017 14:38:20.485] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[9/9/2017 14:38:20.486] Read value: F4
[9/9/2017 14:38:20.486] Setting value of console variable "ConsoleKey" to stored value.
[9/9/2017 14:38:20.487] Console key has been set to F4 (key code: 115)
[9/9/2017 14:38:20.487] Initializing console variable "PluginTimeoutThreshold".
[9/9/2017 14:38:20.487] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[9/9/2017 14:38:20.488] Read value: 10000
[9/9/2017 14:38:20.488] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[9/9/2017 14:38:20.488] Initializing console variable "AlwaysShowConsoleOutput".
[9/9/2017 14:38:20.488] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[9/9/2017 14:38:20.489] Read value: <null>
[9/9/2017 14:38:20.489] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[9/9/2017 14:38:20.489] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[9/9/2017 14:38:20.489] Read value: False
[9/9/2017 14:38:20.490] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[9/9/2017 14:38:20.490] Initializing console variable "ShowOnScreenWarnings".
[9/9/2017 14:38:20.490] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[9/9/2017 14:38:20.491] Read value: <null>
[9/9/2017 14:38:20.491] Console initialized
[9/9/2017 14:38:20.491] Initializing forms manager
[9/9/2017 14:38:20.493] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
[9/9/2017 14:38:20.504] ================ RAGE Plugin Hook ================
[9/9/2017 14:38:20.508] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[9/9/2017 14:38:20.522] Detected Windows 10 Home (64-bit) (10.0.15063.0)!
[9/9/2017 14:38:20.531] Checking game support
[9/9/2017 14:38:20.654] Product name: Grand Theft Auto V
[9/9/2017 14:38:20.655] Product version: 1.0.1180.2
[9/9/2017 14:38:20.656] Is steam version: True
[9/9/2017 14:38:20.657] Initializing DirectX
[9/9/2017 14:38:20.659] Initializing Direct3D
[9/9/2017 14:38:20.659] Loading C:\WINDOWS\system32\d3d11.dll
[9/9/2017 14:38:20.660] Loaded at 0x7FFF567A0000
[9/9/2017 14:38:20.661] D3D11CreateDeviceAndSwapChain at 0x7FFF56800980
[9/9/2017 14:38:20.661] Creating Direct3D 11 device and swap chain
[9/9/2017 14:38:20.758] Swap Chain created: 0x1F86ACB7350
[9/9/2017 14:38:20.763] Swap Chain VTable: 0x1F86ACB7350
[9/9/2017 14:38:20.763] Swap Chain VTable_2: 0x7FFF584A0AA0
[9/9/2017 14:38:20.766] 0x575655FFFECA75E9;0x5741564155415441;0xEC8148D9246C8D48
[9/9/2017 14:38:20.767] D3D11Present: 0x7FFF58443610
[9/9/2017 14:38:20.768] D3D11ResizeBuffers: 0x7FFF58452130
[9/9/2017 14:38:20.768] D3D11ResizeTarget: 0x7FFF584986F0
[9/9/2017 14:38:20.769] D3D11SetFullscreenState: 0x7FFF5845AB90
[9/9/2017 14:38:20.778] Direct3D initialized
[9/9/2017 14:38:20.778] Initialized DirectX
[9/9/2017 14:38:20.779] Direct3D watcher thread spawned
[9/9/2017 14:38:22.108] Getting device
[9/9/2017 14:38:22.109] Retrieved device
[9/9/2017 14:38:22.109] Creating wrapper
[9/9/2017 14:38:22.158] Wrapper created
[9/9/2017 14:38:22.165] Effect created
[9/9/2017 14:38:22.166] Creating buffer
[9/9/2017 14:38:22.167] Created buffer
[9/9/2017 14:38:22.167] Creating blend state
[9/9/2017 14:38:22.167] Created blend state
[9/9/2017 14:38:22.168] Done with creation
[9/9/2017 14:38:22.205] Initializing texture system.
[9/9/2017 14:38:22.206] Initializing texture system; phase 1
[9/9/2017 14:38:22.207] Initializing texture system; phase 2
[9/9/2017 14:38:22.213] Initializing texture system; phase 3
[9/9/2017 14:38:22.214] Initializing texture system; phase 4
[9/9/2017 14:38:22.221] Initializing texture system; phase 5
[9/9/2017 14:38:22.222] Initializing texture system; phase 6
[9/9/2017 14:38:22.224] Initializing texture system; phase 7
[9/9/2017 14:38:22.226] Initializing texture system; phase 8
[9/9/2017 14:38:22.227] Initializing texture system; phase 9
[9/9/2017 14:38:22.229] Initializing texture system; phase 10
[9/9/2017 14:38:22.231] Initializing texture system; phase 11
[9/9/2017 14:38:22.231] Initializing texture system; phase 12
[9/9/2017 14:38:22.233] Initializing texture system; phase 13
[9/9/2017 14:38:22.233] Initializing texture system; phase 14
[9/9/2017 14:38:25.779] Direct3D watcher thread ended
[9/9/2017 14:38:59.972] LoadingScreenMsg: Initializing game support
[9/9/2017 14:39:00.225] Initializing game support
[9/9/2017 14:39:00.765] LoadingScreenMsg: Velocity limit removed
[9/9/2017 14:39:01.079] Compatibility level: 0
[9/9/2017 14:39:01.080] Supported version detected
[9/9/2017 14:39:01.081] ==================================================
[9/9/2017 14:39:01.081] LoadingScreenMsg: Patching code
[9/9/2017 14:39:01.332] LoadingScreenMsg: Waiting for game initialization
[9/9/2017 14:39:01.584] Waiting for game initialization
[9/9/2017 14:39:01.686] LoadingScreenMsg: Initializing core
[9/9/2017 14:39:01.938] Initializing hook
[9/9/2017 14:39:01.939] LoadingScreenMsg: Completing interoperability
[9/9/2017 14:39:02.191] Completing interoperability
[9/9/2017 14:39:02.192] Initialization code 1.
[9/9/2017 14:39:02.193] Initialization code 2.
[9/9/2017 14:39:02.193] Initialization code 3.
[9/9/2017 14:39:02.201] 1 Address: 0x00007FF75E681D18
[9/9/2017 14:39:02.202] Calling func 1
[9/9/2017 14:39:02.218] 2 Address: 0x00007FF75F1904B2
[9/9/2017 14:39:02.220] 3 Address: 0x00007FF75DC85BE6
[9/9/2017 14:39:02.249] Address: 0x00007FF75F19045C
[9/9/2017 14:39:02.250] Unknown var: 0x00007FF7600EB230
[9/9/2017 14:39:02.251] Initialization code 4.
[9/9/2017 14:39:02.251] Initialization code 5.
[9/9/2017 14:39:02.251] Completing interoperability, phase 1
[9/9/2017 14:39:02.252] Completing interoperability, phase 2
[9/9/2017 14:39:02.252] Completing interoperability, phase 3
[9/9/2017 14:39:02.253] Completing interoperability, phase 4
[9/9/2017 14:39:02.253] Completing interoperability, phase 5
[9/9/2017 14:39:02.253] Completing interoperability, phase 6
[9/9/2017 14:39:02.253] Completing interoperability, phase 7
[9/9/2017 14:39:02.254] LoadingScreenMsg: 
[9/9/2017 14:39:02.505] LoadingScreenMsg: Loading Story Mode
[9/9/2017 14:39:14.530] LoadingScreenMsg: Loading and Populating Game World
[9/9/2017 14:39:14.781] LoadingScreenMsg: 
[9/9/2017 14:39:20.981] Initializing console variable "IsDeveloperModeEnabled".
[9/9/2017 14:39:20.982] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[9/9/2017 14:39:20.984] Read value: False
[9/9/2017 14:39:20.985] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[9/9/2017 14:39:20.986] Initializing console variable "TimeScale".
[9/9/2017 14:39:20.987] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[9/9/2017 14:39:20.988] Read value: <null>
[9/9/2017 14:39:21.001] Loading plugin from path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[9/9/2017 14:39:23.092] <UNLOADED PLUGIN>: Initializing input system
[9/9/2017 14:39:23.094] <UNLOADED PLUGIN>: Initializing game console
[9/9/2017 14:39:23.096] <UNLOADED PLUGIN>: Initializing forms manager
[9/9/2017 14:39:23.147] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[9/9/2017 14:39:23.148] Loading plugin from path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[9/9/2017 14:39:25.256] <UNLOADED PLUGIN>: Initializing input system
[9/9/2017 14:39:25.259] <UNLOADED PLUGIN>: Initializing game console
[9/9/2017 14:39:25.261] <UNLOADED PLUGIN>: Initializing forms manager
[9/9/2017 14:39:25.390] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[9/9/2017 14:39:25.391] Loading plugin from path: D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[9/9/2017 14:39:27.473] <UNLOADED PLUGIN>: Initializing input system
[9/9/2017 14:39:27.475] <UNLOADED PLUGIN>: Initializing game console
[9/9/2017 14:39:27.477] <UNLOADED PLUGIN>: Initializing forms manager
[9/9/2017 14:39:27.522] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[9/9/2017 14:39:28.362] ---------------------------------------------------------------------
[9/9/2017 14:39:28.362] LSPD FIRST RESPONSE
[9/9/2017 14:39:28.362] Version 0.3.1
[9/9/2017 14:39:28.362] A G17 Media Modification
[9/9/2017 14:39:28.362] - Developed by LMS & Sam
[9/9/2017 14:39:28.362] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[9/9/2017 14:39:28.362] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[9/9/2017 14:39:28.363] ---------------------------------------------------------------------
[9/9/2017 14:39:28.363] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[9/9/2017 14:39:28.363] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[9/9/2017 14:39:28.416] 
[9/9/2017 14:39:28.533] D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[9/9/2017 14:39:28.533] D:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[9/9/2017 14:39:28.536] Callouts: 250
[9/9/2017 14:39:28.757] [TRACE] Thread CopManager #1 initialized
 

 

 

In OpenIV, go to ASI Manager and uninstall ASI Loader and OpenIV.ASI and then click install again to reinstall them. Next, restart your PC, and try loading into the game again and see if that works.

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  • Author
1 hour ago, Kallus Rourke said:

 

In OpenIV, go to ASI Manager and uninstall ASI Loader and OpenIV.ASI and then click install again to reinstall them. Next, restart your PC, and try loading into the game again and see if that works.

Worked like a damn charm, it's all good now. Thanks a bunch man.

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