June 14, 201213 yr As the title reads, the game crashes after almost exactly ten minutes every time. None of the files really show anything unusual, except the Advanced Hook text file, which shows an exception or whatever right at the time of crash. I also get an exception in the Script Hook.net when I start the game. Keep in mind, neither of those exceptions were there before late last night. I have not added any mods, all I use are some car models, and ELS v5. The setup has worked perfectly until about 11 PM yesterday, and then it started giving me errors. The diagnostic tool came up perfect, no errors found. Advanced Hook Log started on: 1:29:59 6-14-2012 ------------------------ [iNFO - 1:29:59] Gameversion - 1.0.7.0 [iNFO - 1:29:59] XLiveLess present - skipping xlive changes [iNFO - 1:29:59] AdvancedHook 0.1f14 LCPD:FR 0.95 © 2010-2011 LMS - Initialized [iNFO - 1:29:59] Thanks to listener, aru and #iv-modding [iNFO - 1:29:59] Attaching exception handler... [iNFO - 1:29:59] Exception handler attached [iNFO - 1:29:59] Patching game functions... [iNFO - 1:39:44] An exception occured [iNFO - 1:39:44] Process: E90000 Address: 19B59DD Code: C0000005 Registerdump - EAX: 0 EBP: 46 EBX: 2056130 ECX: 66429E0 EDI: 2056134 EDX: 7135910 EIP: 19B59DD ESI: 6B05208 ESP: 35EF50 Script Hook.net 2012-06-14 01:29:58 - STARTING SCRIPTS... 2012-06-14 01:29:58 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-06-14 01:29:58 - ...successfully started script 'TrafficFlow.Taxi'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.TextDraw'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.Hardcore'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.DeletionList'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.Debugging'! 2012-06-14 01:29:58 - ...successfully started script 'CSharp.Engine.Core'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.Main.Start'! 2012-06-14 01:29:58 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! Other than that, there are no files that report any errors. Just these two. The only thing I can think of is nothing. :/ EDIT: Just a little more information. The game crashes regardless of whether Im on/off duty. Right before the crash, The game lags like hell, and the sound gets jammed. I have also tried just letting the game run with out my interaction, still the same thing. After the crash, the screen goes black, with the message "GTA IV has stopped working" followed by the biggest lie known to man, "Windows is checking for a solution to the problem" EDIT: Solved that problem, trainer.asi was hiding amoungst the files. Now I keep getting this every 20-30 minutes. Not a game-breaker, but just an annoyance because I have to constantly reload scripts. 2012-06-14 22:18:31 - Error during Tick in script 'CSharp.Engine.Core': System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xf88de8d2.GetCharCoordinates(Int32 , Single* , Single* , Single* ) at GTA.World.GetPeds(Vector3 Position, Single Radius, Int32 MaxAmount) at eval_0.eval_0.eval_0.eval_2.LCPDFR-eval_1.eval_LCPDFR-7(Vector3 A_0) at eval_0.eval_0.eval_0.eval_2.LCPDFR-eval_0.eval_LCPDFR-7(Vector3 A_0) at eval_0.eval_0.eval_0.eval_2.LCPDFR-eval_3.eval_0() at eval_0.eval_0.eval_0.eval_2.LCPDFR-eval_3.1() at eval_0.eval_0.eval_0.eval_2.LCPDFR-eval_3.3() at CSharp.Engine.Script.ScriptManager.GTick() at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2012-06-14 22:18:32 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() 2012-06-14 22:19:25 - SCRIPTS TERMINATED! 2012-06-14 22:19:25 - Direct3D device lost! Edited June 15, 201213 yr by n1kko
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