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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Read value: <null> & System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.


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When launching Rage, it appears to load just fine.

However, when I get in-game, I pull up the command line and it says that "null" error. I then try to reload all plugins, and it gives me that system runtime exception error. I have reinstalled GTAV from Steam.

 

Something to note: GTA5's Steam folder is on my D: drive. Should that matter? I have my drives partitioned. There is a folder in the C:\program files for Rockstar, but it appears to only contain the social club files.

 

GTA5 and Plugins folder on D: drive

LSPDFR folder in GTA5 Directory

Rage Version

LSPDFR Version

Console Screenshot

 

I've never gotten this mod to work. I've reinstalled GTA5 from Steam, I've installed LSPDFR and then installed the newest version of Rage.

Thank you...

 

[7/9/2017 3:20:03 PM.597] Started new log on 7/9/2017 3:20:03 PM.597
[7/9/2017 3:20:03 PM.598] ====================================================================================================
[7/9/2017 3:20:03 PM.588] Log path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[7/9/2017 3:20:03 PM.599] Log verbosity: Trivial
[7/9/2017 3:20:03 PM.600] Initializing input system
[7/9/2017 3:20:03 PM.602] Initializing game console
[7/9/2017 3:20:03 PM.609] Console key has been set to F4 (key code: 115)
[7/9/2017 3:20:03 PM.675] Initializing console variable "ConsoleScrollAmount".
[7/9/2017 3:20:03 PM.675] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/9/2017 3:20:03 PM.682] Read value: <null>
[7/9/2017 3:20:03 PM.682] Initializing console variable "DisableRenderVersionText".
[7/9/2017 3:20:03 PM.682] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[7/9/2017 3:20:03 PM.687] Read value: False
[7/9/2017 3:20:03 PM.687] Setting value of console variable "DisableRenderVersionText" to stored value.
[7/9/2017 3:20:03 PM.688] Initializing console variable "ConsoleKey".
[7/9/2017 3:20:03 PM.688] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/9/2017 3:20:03 PM.689] Read value: F4
[7/9/2017 3:20:03 PM.689] Setting value of console variable "ConsoleKey" to stored value.
[7/9/2017 3:20:03 PM.689] Console key has been set to F4 (key code: 115)
[7/9/2017 3:20:03 PM.689] Initializing console variable "PluginTimeoutThreshold".
[7/9/2017 3:20:03 PM.689] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/9/2017 3:20:03 PM.690] Read value: 10000
[7/9/2017 3:20:03 PM.690] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/9/2017 3:20:03 PM.690] Initializing console variable "AlwaysShowConsoleOutput".
[7/9/2017 3:20:03 PM.690] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/9/2017 3:20:03 PM.690] Read value: <null>
[7/9/2017 3:20:03 PM.691] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/9/2017 3:20:03 PM.691] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/9/2017 3:20:03 PM.691] Read value: <null>
[7/9/2017 3:20:03 PM.691] Initializing console variable "ShowOnScreenWarnings".
[7/9/2017 3:20:03 PM.692] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/9/2017 3:20:03 PM.692] Read value: <null>
[7/9/2017 3:20:03 PM.692] Console initialized
[7/9/2017 3:20:03 PM.692] Initializing forms manager
[7/9/2017 3:20:03 PM.695] Version: RAGE Plugin Hook v0.55.1131.11501 PUBLIC ALPHA for Grand Theft Auto V
[7/9/2017 3:20:03 PM.700] ================ RAGE Plugin Hook ================
[7/9/2017 3:20:03 PM.706] Detected Windows 10 Enterprise (64-bit) (10.0.15063.0)!
[7/9/2017 3:20:03 PM.707] Checking game support
[7/9/2017 3:20:03 PM.838] Product name: Grand Theft Auto V
[7/9/2017 3:20:03 PM.839] Product version: 1.0.1103.2
[7/9/2017 3:20:03 PM.839] Is steam version: True
[7/9/2017 3:20:03 PM.840] Initializing DirectX
[7/9/2017 3:20:03 PM.843] Initializing Direct3D
[7/9/2017 3:20:03 PM.843] Loading C:\WINDOWS\system32\d3d11.dll
[7/9/2017 3:20:03 PM.844] Loaded at 0x7FF807850000
[7/9/2017 3:20:03 PM.845] D3D11CreateDeviceAndSwapChain at 0x7FF8078B0980
[7/9/2017 3:20:03 PM.845] Creating Direct3D 11 device and swap chain
[7/9/2017 3:20:03 PM.908] Swap Chain created: 0x201BE5F3050
[7/9/2017 3:20:03 PM.911] Swap Chain VTable: 0x201BE5F3050
[7/9/2017 3:20:03 PM.912] Swap Chain VTable_2: 0x7FF809140AA0
[7/9/2017 3:20:03 PM.914] 0x24548924E1E035E9;0x485708244C894810;0x482444C660EC83
[7/9/2017 3:20:03 PM.916] D3D11Present: 0x7FFFB87620D0
[7/9/2017 3:20:03 PM.917] D3D11ResizeBuffers: 0x7FFFB86E4E4B
[7/9/2017 3:20:03 PM.918] D3D11ResizeTarget: 0x7FF8091386F0
[7/9/2017 3:20:03 PM.919] D3D11SetFullscreenState: 0x7FF8090FAB90
[7/9/2017 3:20:03 PM.937] Direct3D initialized
[7/9/2017 3:20:03 PM.938] Initialized DirectX
[7/9/2017 3:20:03 PM.939] Direct3D watcher thread spawned
[7/9/2017 3:20:04 PM.641] Getting device
[7/9/2017 3:20:04 PM.641] Retrieved device
[7/9/2017 3:20:04 PM.642] Creating wrapper
[7/9/2017 3:20:04 PM.698] Wrapper created
[7/9/2017 3:20:04 PM.706] Effect created
[7/9/2017 3:20:04 PM.707] Creating buffer
[7/9/2017 3:20:04 PM.708] Created buffer
[7/9/2017 3:20:04 PM.709] Creating blend state
[7/9/2017 3:20:04 PM.709] Created blend state
[7/9/2017 3:20:04 PM.710] Done with creation
[7/9/2017 3:20:04 PM.750] Initializing texture system.
[7/9/2017 3:20:04 PM.750] Initializing texture system; phase 1
[7/9/2017 3:20:04 PM.751] Initializing texture system; phase 2
[7/9/2017 3:20:04 PM.757] Initializing texture system; phase 3
[7/9/2017 3:20:04 PM.757] Initializing texture system; phase 4
[7/9/2017 3:20:04 PM.766] Initializing texture system; phase 5
[7/9/2017 3:20:04 PM.768] Initializing texture system; phase 6
[7/9/2017 3:20:04 PM.769] Initializing texture system; phase 7
[7/9/2017 3:20:04 PM.772] Initializing texture system; phase 8
[7/9/2017 3:20:04 PM.773] Initializing texture system; phase 9
[7/9/2017 3:20:04 PM.775] Initializing texture system; phase 10
[7/9/2017 3:20:04 PM.779] Initializing texture system; phase 11
[7/9/2017 3:20:04 PM.779] Initializing texture system; phase 12
[7/9/2017 3:20:04 PM.781] Initializing texture system; phase 13
[7/9/2017 3:20:04 PM.781] Initializing texture system; phase 14
[7/9/2017 3:20:08 PM.940] Direct3D watcher thread ended
[7/9/2017 3:20:35 PM.877] LoadingScreenMsg: Initializing game support
[7/9/2017 3:20:36 PM.129] Initializing game support
[7/9/2017 3:20:36 PM.627] LoadingScreenMsg: Velocity limit removed
[7/9/2017 3:20:37 PM.007] Compatibility level: 0
[7/9/2017 3:20:37 PM.008] Supported version detected
[7/9/2017 3:20:37 PM.008] ==================================================
[7/9/2017 3:20:37 PM.008] LoadingScreenMsg: Patching code
[7/9/2017 3:20:37 PM.259] LoadingScreenMsg: Waiting for game initialization
[7/9/2017 3:20:37 PM.510] Waiting for game initialization
[7/9/2017 3:20:37 PM.611] LoadingScreenMsg: Initializing core
[7/9/2017 3:20:37 PM.862] Initializing hook
[7/9/2017 3:20:37 PM.863] LoadingScreenMsg: Completing interoperability
[7/9/2017 3:20:38 PM.113] Completing interoperability
[7/9/2017 3:20:38 PM.114] Initialization code 1.
[7/9/2017 3:20:38 PM.114] Initialization code 2.
[7/9/2017 3:20:38 PM.114] Initialization code 3.
[7/9/2017 3:20:38 PM.121] 1 Address: 0x00007FF7D2D5DE48
[7/9/2017 3:20:38 PM.121] Calling func 1
[7/9/2017 3:20:38 PM.136] 2 Address: 0x00007FF7D385EFA2
[7/9/2017 3:20:38 PM.136] 3 Address: 0x00007FF7D2365C8A
[7/9/2017 3:20:38 PM.162] Address: 0x00007FF7D385EF4C
[7/9/2017 3:20:38 PM.163] Unknown var: 0x00007FF7D47B5950
[7/9/2017 3:20:38 PM.163] Initialization code 4.
[7/9/2017 3:20:38 PM.163] Initialization code 5.
[7/9/2017 3:20:38 PM.163] Completing interoperability, phase 1
[7/9/2017 3:20:38 PM.164] Completing interoperability, phase 2
[7/9/2017 3:20:38 PM.164] Completing interoperability, phase 3
[7/9/2017 3:20:38 PM.164] Completing interoperability, phase 4
[7/9/2017 3:20:38 PM.164] Completing interoperability, phase 5
[7/9/2017 3:20:38 PM.165] Completing interoperability, phase 6
[7/9/2017 3:20:38 PM.165] Completing interoperability, phase 7
[7/9/2017 3:20:38 PM.165] LoadingScreenMsg: 
[7/9/2017 3:20:38 PM.416] LoadingScreenMsg: Loading Story Mode
[7/9/2017 3:20:50 PM.147] LoadingScreenMsg: Loading and Populating Game World
[7/9/2017 3:20:50 PM.399] LoadingScreenMsg: 
[7/9/2017 3:20:55 PM.308] Initializing console variable "IsDeveloperModeEnabled".
[7/9/2017 3:20:55 PM.309] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/9/2017 3:20:55 PM.310] Read value: False
[7/9/2017 3:20:55 PM.310] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[7/9/2017 3:20:55 PM.311] Initializing console variable "TimeScale".
[7/9/2017 3:20:55 PM.312] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/9/2017 3:20:55 PM.312] Read value: <null>
[7/9/2017 3:20:55 PM.325] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[7/9/2017 3:21:28 PM.134] Error while loading plugin D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
[7/9/2017 3:21:28 PM.135] at Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[7/9/2017 3:21:28 PM.136] at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[7/9/2017 3:21:28 PM.136] at Rage.Plugin.Initialize(String assemblyPath)
[7/9/2017 3:21:28 PM.137] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[7/9/2017 3:21:28 PM.137] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
 

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