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[Solved] Zmodeler3, lightbar glass is not transparent or some models


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Hi. I have problems with lightbar glass on models. I am now trying to put Whelen Patriot lightbar made by tomcat8492 on vehicles from Los Santos Police Vanilla Pack by NefariousBonne.

 

On Stanier lightbar works perfect, but on Buffalo and other vehicles it's glass is dark and is not transparent. I tried to use Stanier's vehicles.meta and carvariations.meta lines for Buffalo, checked materials (they are absolutely identical), textures (same), just copied lbar from Stanier and default file that comes in archive, but nothing changed. There are some screenshots and .z3d files down here. Please, help me, I'm new with modelling so I can't find out where's the problem source hides..

 

Sorry for bad English :]

stanier patriot.z3d

buffalo patriot.z3d

Spoiler

GTA5 0128.jpgGTA5 0132.jpgGTA5 0127.jpg

 

Edited by MrKoteJ
Screenshots are now under spoiler
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57 minutes ago, Desmond98 said:

That's an ingame tint.

Just paint the vertex chanel like this

Nope, sadly this had no effect at all. I painted lightbar glass, but it still black where it supposed to be blue and gray where red.

 

upd: also Zmodeler says me this

Снимок.PNG

 

upd: also why on one vehicle this lbar works properly but on other it tinted? Model and all settings are the same on all cars. Maybe there is something in game config files like vehicles.meta?

Edited by MrKoteJ
upd
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1 hour ago, Desmond98 said:

That's an ingame tint.

Oh, i found how to enable color for this object, and it worked! Thank you!

I think i killed thousands of my nerves trying to fix this, and then you arrived and saved them! I fall on my knees in front of your power :sweat:

Edited by MrKoteJ
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