Jump to content
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR doesn't load


Spyro

Recommended Posts

Hi,

 

I have bought a new pc, and I'm now reinstalling LSPDFR.

 

The installation is clean, with a fresh GTA V and no other plugins / mods than Lspdfr and Ragehook.

Gta V start normally, and I lunch Rage hook without problems.

 

However when I try to load Lspdfr, it always returns the same error. There is no crash, but Lspdfr is not loaded either.

 

RagePluginHook.log :

 

[25/06/2017 15:58:44.199] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll


[25/06/2017 15:58:44.207] 
[25/06/2017 15:58:44.208] ==============================
[25/06/2017 15:58:44.208] EXCEPTION DURING INPUT UPDATE
[25/06/2017 15:58:44.208] ------------------------------
[25/06/2017 15:58:44.208] Origin: Rage.InputManager
[25/06/2017 15:58:44.208] ------------------------------
[25/06/2017 15:58:44.208] Exception type: System.Reflection.TargetInvocationException
[25/06/2017 15:58:44.209] Exception message: Une exception a été levée par la cible d'un appel.
[25/06/2017 15:58:44.209] ------------------------------
[25/06/2017 15:58:44.209] Inner exceptions:
[25/06/2017 15:58:44.209]     Exception type: System.Runtime.InteropServices.SEHException
[25/06/2017 15:58:44.209]     Exception message: Un composant externe a levé une exception.
[25/06/2017 15:58:44.209]         ------------------------------
[25/06/2017 15:58:44.209]         Stack trace:
[25/06/2017 15:58:44.211] à Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[25/06/2017 15:58:44.211] à System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[25/06/2017 15:58:44.211] à Rage.Plugin.Initialize(String assemblyPath)
[25/06/2017 15:58:44.211] à Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[25/06/2017 15:58:44.211] à Rage.HookManager.LoadPlugin(String filePath)
[25/06/2017 15:58:44.211] à Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[25/06/2017 15:58:44.211] à Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[25/06/2017 15:58:44.211]         ==============================
[25/06/2017 15:58:44.212] 
[25/06/2017 15:58:44.212] ------------------------------
[25/06/2017 15:58:44.212] Stack trace:
[25/06/2017 15:58:44.212] à System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[25/06/2017 15:58:44.213] à System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[25/06/2017 15:58:44.213] à System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[25/06/2017 15:58:44.213] à System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[25/06/2017 15:58:44.213] à Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[25/06/2017 15:58:44.213] à Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[25/06/2017 15:58:44.213] à Rage.GameConsole.ProcessCommandLine(String commandLine)
[25/06/2017 15:58:44.213] à Rage.GameConsole.ProcessInput()
[25/06/2017 15:58:44.213] à Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[25/06/2017 15:58:44.214] à Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[25/06/2017 15:58:44.214] à Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[25/06/2017 15:58:44.214] à Rage.KeyboardHandler.Update()
[25/06/2017 15:58:44.214] à Rage.InputManager.Update()
[25/06/2017 15:58:44.214] ==============================

 

I'm using the Steam version, and I have Windows 10 profesionnal with the creator updade installed. I have the last update of both Rage and LSPDFR.

I tried the LSPDFR Troubleshooter by Albo, but it didn't solve the problem. I also tried the solution in the post "Windows 10 Creators Update causing problems for LSPDFR" but it didn't work too.

 

My computer specs are:

Intel Core i5 6500 CPU @3.2 GHz

RAM : 16 Go

Graphic card: NVIDIA GeForce GTX 1060 6GB

 

I searched on the forum, but I didn't found any recent and similar problem...

 

Thanks in advance for your help!

 

GTA V Directory: 

GTA V directory.PNG

Edited by Spyro
Link to comment
Share on other sites

  • 1 month later...

An update for other people who might have the same problem as me.

 

The more i'm searching, the more I'am lost. It looks like my problem have some kind of random parameter...

 

Sometimes Social club get stuck at the start. Sometimes GTA V crash at the start. Sometimes Rage is writting "Fatal Error" while it's loading. And sometimes I get again my previous error in game... And the weirdest thing, I managed to make it work once! I had no problem during 2 hours. But never succeed to launch it again.

 

I think it's more a problem related to rage than to Lspdfr.  I tried a command, "give_weapon (Any weapon)" and then, I had the same error as before.

 

I'm starting to run out of ideas...

Link to comment
Share on other sites

On 6/25/2017 at 2:31 PM, Officer777 said:

You NEED to install script hook v. 

 

Download it from AB software development 

Just google script hook v

 

You do not need ScriptHookV for to use Rage and LSPDFR. 

 

1 hour ago, Spyro said:

An update for other people who might have the same problem as me.

 

The more i'm searching, the more I'am lost. It looks like my problem have some kind of random parameter...

 

Sometimes Social club get stuck at the start. Sometimes GTA V crash at the start. Sometimes Rage is writting "Fatal Error" while it's loading. And sometimes I get again my previous error in game... And the weirdest thing, I managed to make it work once! I had no problem during 2 hours. But never succeed to launch it again.

 

I think it's more a problem related to rage than to Lspdfr.  I tried a command, "give_weapon (Any weapon)" and then, I had the same error as before.

 

I'm starting to run out of ideas...

 

What if you launch GTA V via the GTA5.exe?  Can you still load in and play without any issues? or does it still crash?

Edited by Kallus Rourke

I need donations to help fund my food addiction. DM for details 😂

Link to comment
Share on other sites

Hey Kallus Rourke, thanks for trying to help me.

 

18 hours ago, Kallus Rourke said:

You do not need ScriptHookV for to use Rage and LSPDFR. 

I read the same on the forum :thumbsup:

 

I tried your idea, by launching GTA V with Steam without Rage Hook. Then when Iwas in game, I launched Rage Hook. Well I think it didn't like it...

Capture.PNG.55323eca78e3de0612564cc8771f0f03.PNG

 

As you can see I lost the image. And of course when I tried to load a plugin, I had again the same error as before.

 

This is making me crazy, I can't see any logic in this problem. And I saw nothing to help me to understand on the Rage Hook's website.

Link to comment
Share on other sites

4 minutes ago, Spyro said:

Hey Kallus Rourke, thanks for trying to help me.

 

I read the same on the forum :thumbsup:

 

I tried your idea, by launching GTA V with Steam without Rage Hook. Then when Iwas in game, I launched Rage Hook. Well I think it didn't like it...

Capture.PNG.55323eca78e3de0612564cc8771f0f03.PNG

 

As you can see I lost the image. And of course when I tried to load a plugin, I had again the same error as before.

 

This is making me crazy, I can't see any logic in this problem. And I saw nothing to help me to understand on the Rage Hook's website.

 

I can't read French, but from what I can read, the problem is coming from your computer.  Have you disabled the creator's update tools?

Edited by Kallus Rourke

I need donations to help fund my food addiction. DM for details 😂

Link to comment
Share on other sites

Well in short, it says that an external component have thrown an exception.

I followed all steps on the creator's update post, but it didn't resolve my problem.

 

However as I was doing new tests, I saw that my error message has now change:

 

[27/07/2017 22:00:53.419] Started new log on 27/07/2017 22:00:53.419


[27/07/2017 22:00:53.420] ====================================================================================================
[27/07/2017 22:00:53.404] Log path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[27/07/2017 22:00:53.421] Log verbosity: Trivial
[27/07/2017 22:00:53.422] Initializing input system
[27/07/2017 22:00:53.424] Initializing game console
[27/07/2017 22:00:53.430] Console key has been set to F4 (key code: 115)
[27/07/2017 22:00:53.488] Initializing console variable "ConsoleScrollAmount".
[27/07/2017 22:00:53.489] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[27/07/2017 22:00:53.493] Read value: <null>
[27/07/2017 22:00:53.493] Initializing console variable "DisableRenderVersionText".
[27/07/2017 22:00:53.493] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[27/07/2017 22:00:53.497] Read value: True
[27/07/2017 22:00:53.498] Setting value of console variable "DisableRenderVersionText" to stored value.
[27/07/2017 22:00:53.498] Initializing console variable "ConsoleKey".
[27/07/2017 22:00:53.498] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[27/07/2017 22:00:53.499] Read value: F4
[27/07/2017 22:00:53.500] Setting value of console variable "ConsoleKey" to stored value.
[27/07/2017 22:00:53.500] Console key has been set to F4 (key code: 115)
[27/07/2017 22:00:53.500] Initializing console variable "PluginTimeoutThreshold".
[27/07/2017 22:00:53.500] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[27/07/2017 22:00:53.500] Read value: 10000
[27/07/2017 22:00:53.501] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[27/07/2017 22:00:53.501] Initializing console variable "AlwaysShowConsoleOutput".
[27/07/2017 22:00:53.501] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[27/07/2017 22:00:53.501] Read value: <null>
[27/07/2017 22:00:53.501] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[27/07/2017 22:00:53.501] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[27/07/2017 22:00:53.502] Read value: <null>
[27/07/2017 22:00:53.502] Initializing console variable "ShowOnScreenWarnings".
[27/07/2017 22:00:53.502] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[27/07/2017 22:00:53.503] Read value: <null>
[27/07/2017 22:00:53.503] Console initialized
[27/07/2017 22:00:53.503] Initializing forms manager
[27/07/2017 22:00:53.506] Version: RAGE Plugin Hook v0.55.1131.11501 PUBLIC ALPHA for Grand Theft Auto V
[27/07/2017 22:00:53.511] ================ RAGE Plugin Hook ================
[27/07/2017 22:00:53.522] Detected Windows 10 Professional (64-bit) (10.0.15063.0)!
[27/07/2017 22:00:53.525] Checking game support
[27/07/2017 22:00:53.680] Product name: Grand Theft Auto V
[27/07/2017 22:00:53.682] Product version: 1.0.1103.2
[27/07/2017 22:00:53.682] Is steam version: True
[27/07/2017 22:00:53.682] Initializing DirectX
[27/07/2017 22:00:53.685] Initializing Direct3D
[27/07/2017 22:00:53.686] Loading C:\WINDOWS\system32\d3d11.dll
[27/07/2017 22:00:53.687] Loaded at 0x7FFC71EF0000
[27/07/2017 22:00:53.687] D3D11CreateDeviceAndSwapChain at 0x7FFC71F50980
[27/07/2017 22:00:53.687] Creating Direct3D 11 device and swap chain
[27/07/2017 22:00:53.699] Swap Chain created: 0x11413AAC210
[27/07/2017 22:00:53.699] Swap Chain VTable: 0x11413AAC210
[27/07/2017 22:00:53.700] Swap Chain VTable_2: 0x7FFC737B0AA0
[27/07/2017 22:00:53.700] 0x5756550128D935E9;0x5741564155415441;0xEC8148D9246C8D48
[27/07/2017 22:00:53.700] D3D11Present: 0x7FFC73753610
[27/07/2017 22:00:53.701] D3D11ResizeBuffers: 0x7FFC73762130
[27/07/2017 22:00:53.701] D3D11ResizeTarget: 0x7FFC737A86F0
[27/07/2017 22:00:53.702] D3D11SetFullscreenState: 0x7FFC7376AB90
[27/07/2017 22:00:53.708] Direct3D initialized
[27/07/2017 22:00:53.709] Initialized DirectX
[27/07/2017 22:00:53.709] Direct3D watcher thread spawned
[27/07/2017 22:00:54.424] Getting device
[27/07/2017 22:00:54.425] Retrieved device
[27/07/2017 22:00:54.426] Creating wrapper
[27/07/2017 22:00:54.492] Wrapper created
[27/07/2017 22:00:54.498] Effect created
[27/07/2017 22:00:54.498] Creating buffer
[27/07/2017 22:00:54.498] Created buffer
[27/07/2017 22:00:54.499] Creating blend state
[27/07/2017 22:00:54.499] Created blend state
[27/07/2017 22:00:54.499] Done with creation
[27/07/2017 22:00:54.538] Initializing texture system.
[27/07/2017 22:00:54.539] Initializing texture system; phase 1
[27/07/2017 22:00:54.539] Initializing texture system; phase 2
[27/07/2017 22:00:54.546] Initializing texture system; phase 3
[27/07/2017 22:00:54.547] Initializing texture system; phase 4
[27/07/2017 22:00:54.556] Initializing texture system; phase 5
[27/07/2017 22:00:54.558] Initializing texture system; phase 6
[27/07/2017 22:00:54.560] Initializing texture system; phase 7
[27/07/2017 22:00:54.562] Initializing texture system; phase 8
[27/07/2017 22:00:54.564] Initializing texture system; phase 9
[27/07/2017 22:00:54.565] Initializing texture system; phase 10
[27/07/2017 22:00:54.568] Initializing texture system; phase 11
[27/07/2017 22:00:54.568] Initializing texture system; phase 12
[27/07/2017 22:00:54.570] Initializing texture system; phase 13
[27/07/2017 22:00:54.571] Initializing texture system; phase 14
[27/07/2017 22:00:58.710] Direct3D watcher thread ended
[27/07/2017 22:01:25.619] LoadingScreenMsg: Initializing game support
[27/07/2017 22:01:25.871] Initializing game support
[27/07/2017 22:01:26.473] LoadingScreenMsg: Velocity limit removed
[27/07/2017 22:01:26.889] Compatibility level: 0
[27/07/2017 22:01:26.890] Supported version detected
[27/07/2017 22:01:26.890] ==================================================
[27/07/2017 22:01:26.891] LoadingScreenMsg: Patching code
[27/07/2017 22:01:27.141] LoadingScreenMsg: Waiting for game initialization
[27/07/2017 22:01:27.392] Waiting for game initialization
[27/07/2017 22:01:27.494] LoadingScreenMsg: Initializing core
[27/07/2017 22:01:27.745] Initializing hook
[27/07/2017 22:01:27.746] LoadingScreenMsg: Completing interoperability
[27/07/2017 22:01:27.997] Completing interoperability
[27/07/2017 22:01:27.998] Initialization code 1.
[27/07/2017 22:01:27.998] Initialization code 2.
[27/07/2017 22:01:27.998] Initialization code 3.
[27/07/2017 22:01:28.009] 1 Address: 0x00007FF7162EDE48
[27/07/2017 22:01:28.009] Calling func 1
[27/07/2017 22:01:28.026] 2 Address: 0x00007FF716DEEFA2
[27/07/2017 22:01:28.027] 3 Address: 0x00007FF7158F5C8A
[27/07/2017 22:01:28.060] Address: 0x00007FF716DEEF4C
[27/07/2017 22:01:28.061] Unknown var: 0x00007FF717D45950
[27/07/2017 22:01:28.061] Initialization code 4.
[27/07/2017 22:01:28.061] Initialization code 5.
[27/07/2017 22:01:28.062] Completing interoperability, phase 1
[27/07/2017 22:01:28.062] Completing interoperability, phase 2
[27/07/2017 22:01:28.062] Completing interoperability, phase 3
[27/07/2017 22:01:28.063] Completing interoperability, phase 4
[27/07/2017 22:01:28.063] Completing interoperability, phase 5
[27/07/2017 22:01:28.063] Completing interoperability, phase 6
[27/07/2017 22:01:28.063] Completing interoperability, phase 7
[27/07/2017 22:01:28.064] LoadingScreenMsg: 
[27/07/2017 22:01:28.314] LoadingScreenMsg: Loading Story Mode
[27/07/2017 22:01:41.462] LoadingScreenMsg: Loading and Populating Game World
[27/07/2017 22:01:41.713] LoadingScreenMsg: 
[27/07/2017 22:01:46.077] Initializing console variable "IsDeveloperModeEnabled".
[27/07/2017 22:01:46.078] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[27/07/2017 22:01:46.079] Read value: False
[27/07/2017 22:01:46.079] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[27/07/2017 22:01:46.092] Initializing console variable "TimeScale".
[27/07/2017 22:01:46.093] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[27/07/2017 22:01:46.094] Read value: <null>
[27/07/2017 22:01:46.108] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[27/07/2017 22:02:12.939] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[27/07/2017 22:02:12.946] 
[27/07/2017 22:02:12.947] ==============================
[27/07/2017 22:02:12.947] EXCEPTION DURING INPUT UPDATE
[27/07/2017 22:02:12.951] ------------------------------
[27/07/2017 22:02:12.951] Origin: Rage.InputManager
[27/07/2017 22:02:12.951] ------------------------------
[27/07/2017 22:02:12.952] Exception type: System.Reflection.TargetInvocationException
[27/07/2017 22:02:12.952] Exception message: Une exception a été levée par la cible d'un appel.
[27/07/2017 22:02:12.952] ------------------------------
[27/07/2017 22:02:12.952] Inner exceptions:
[27/07/2017 22:02:12.953]     Exception type: System.AccessViolationException
[27/07/2017 22:02:12.953]     Exception message: Tentative de lecture ou d'écriture de mémoire protégée. Cela indique souvent qu'une autre mémoire est endommagée.
[27/07/2017 22:02:12.953]         ------------------------------
[27/07/2017 22:02:12.953]         Stack trace:
[27/07/2017 22:02:12.954] à Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[27/07/2017 22:02:12.955] à System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[27/07/2017 22:02:12.955] à Rage.Plugin.Initialize(String assemblyPath)
[27/07/2017 22:02:12.956] à Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[27/07/2017 22:02:12.957] à Rage.HookManager.LoadPlugin(String filePath)
[27/07/2017 22:02:12.957] à Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[27/07/2017 22:02:12.957] à Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[27/07/2017 22:02:12.958]         ==============================
[27/07/2017 22:02:12.958] 
[27/07/2017 22:02:12.958] ------------------------------
[27/07/2017 22:02:12.958] Stack trace:
[27/07/2017 22:02:12.959] à System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[27/07/2017 22:02:12.959] à System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[27/07/2017 22:02:12.959] à System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[27/07/2017 22:02:12.960] à System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[27/07/2017 22:02:12.960] à Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[27/07/2017 22:02:12.960] à Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[27/07/2017 22:02:12.960] à Rage.GameConsole.ProcessCommandLine(String commandLine)
[27/07/2017 22:02:12.961] à Rage.GameConsole.ProcessInput()
[27/07/2017 22:02:12.961] à Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[27/07/2017 22:02:12.961] à Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[27/07/2017 22:02:12.961] à Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[27/07/2017 22:02:12.961] à Rage.KeyboardHandler.Update()
[27/07/2017 22:02:12.962] à Rage.InputManager.Update()
[27/07/2017 22:02:12.962] ==============================
[27/07/2017 22:02:12.962] 

 

In english, the message is: "Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt."

 

I checked the RAM with the windows tool, everything is ok on this side.

GTA files are also not set as read only. I will investigate on this side of the problem, something might stop Rage Hook to write where it wants...

Link to comment
Share on other sites

5 minutes ago, Spyro said:

Well in short, it says that an external component have thrown an exception.

I followed all steps on the creator's update post, but it didn't resolve my problem.

 

However as I was doing new tests, I saw that my error message has now change:

 

 

  Hide contents

[27/07/2017 22:00:53.419] Started new log on 27/07/2017 22:00:53.419


[27/07/2017 22:00:53.420] ====================================================================================================
[27/07/2017 22:00:53.404] Log path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[27/07/2017 22:00:53.421] Log verbosity: Trivial
[27/07/2017 22:00:53.422] Initializing input system
[27/07/2017 22:00:53.424] Initializing game console
[27/07/2017 22:00:53.430] Console key has been set to F4 (key code: 115)
[27/07/2017 22:00:53.488] Initializing console variable "ConsoleScrollAmount".
[27/07/2017 22:00:53.489] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[27/07/2017 22:00:53.493] Read value: <null>
[27/07/2017 22:00:53.493] Initializing console variable "DisableRenderVersionText".
[27/07/2017 22:00:53.493] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[27/07/2017 22:00:53.497] Read value: True
[27/07/2017 22:00:53.498] Setting value of console variable "DisableRenderVersionText" to stored value.
[27/07/2017 22:00:53.498] Initializing console variable "ConsoleKey".
[27/07/2017 22:00:53.498] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[27/07/2017 22:00:53.499] Read value: F4
[27/07/2017 22:00:53.500] Setting value of console variable "ConsoleKey" to stored value.
[27/07/2017 22:00:53.500] Console key has been set to F4 (key code: 115)
[27/07/2017 22:00:53.500] Initializing console variable "PluginTimeoutThreshold".
[27/07/2017 22:00:53.500] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[27/07/2017 22:00:53.500] Read value: 10000
[27/07/2017 22:00:53.501] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[27/07/2017 22:00:53.501] Initializing console variable "AlwaysShowConsoleOutput".
[27/07/2017 22:00:53.501] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[27/07/2017 22:00:53.501] Read value: <null>
[27/07/2017 22:00:53.501] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[27/07/2017 22:00:53.501] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[27/07/2017 22:00:53.502] Read value: <null>
[27/07/2017 22:00:53.502] Initializing console variable "ShowOnScreenWarnings".
[27/07/2017 22:00:53.502] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[27/07/2017 22:00:53.503] Read value: <null>
[27/07/2017 22:00:53.503] Console initialized
[27/07/2017 22:00:53.503] Initializing forms manager
[27/07/2017 22:00:53.506] Version: RAGE Plugin Hook v0.55.1131.11501 PUBLIC ALPHA for Grand Theft Auto V
[27/07/2017 22:00:53.511] ================ RAGE Plugin Hook ================
[27/07/2017 22:00:53.522] Detected Windows 10 Professional (64-bit) (10.0.15063.0)!
[27/07/2017 22:00:53.525] Checking game support
[27/07/2017 22:00:53.680] Product name: Grand Theft Auto V
[27/07/2017 22:00:53.682] Product version: 1.0.1103.2
[27/07/2017 22:00:53.682] Is steam version: True
[27/07/2017 22:00:53.682] Initializing DirectX
[27/07/2017 22:00:53.685] Initializing Direct3D
[27/07/2017 22:00:53.686] Loading C:\WINDOWS\system32\d3d11.dll
[27/07/2017 22:00:53.687] Loaded at 0x7FFC71EF0000
[27/07/2017 22:00:53.687] D3D11CreateDeviceAndSwapChain at 0x7FFC71F50980
[27/07/2017 22:00:53.687] Creating Direct3D 11 device and swap chain
[27/07/2017 22:00:53.699] Swap Chain created: 0x11413AAC210
[27/07/2017 22:00:53.699] Swap Chain VTable: 0x11413AAC210
[27/07/2017 22:00:53.700] Swap Chain VTable_2: 0x7FFC737B0AA0
[27/07/2017 22:00:53.700] 0x5756550128D935E9;0x5741564155415441;0xEC8148D9246C8D48
[27/07/2017 22:00:53.700] D3D11Present: 0x7FFC73753610
[27/07/2017 22:00:53.701] D3D11ResizeBuffers: 0x7FFC73762130
[27/07/2017 22:00:53.701] D3D11ResizeTarget: 0x7FFC737A86F0
[27/07/2017 22:00:53.702] D3D11SetFullscreenState: 0x7FFC7376AB90
[27/07/2017 22:00:53.708] Direct3D initialized
[27/07/2017 22:00:53.709] Initialized DirectX
[27/07/2017 22:00:53.709] Direct3D watcher thread spawned
[27/07/2017 22:00:54.424] Getting device
[27/07/2017 22:00:54.425] Retrieved device
[27/07/2017 22:00:54.426] Creating wrapper
[27/07/2017 22:00:54.492] Wrapper created
[27/07/2017 22:00:54.498] Effect created
[27/07/2017 22:00:54.498] Creating buffer
[27/07/2017 22:00:54.498] Created buffer
[27/07/2017 22:00:54.499] Creating blend state
[27/07/2017 22:00:54.499] Created blend state
[27/07/2017 22:00:54.499] Done with creation
[27/07/2017 22:00:54.538] Initializing texture system.
[27/07/2017 22:00:54.539] Initializing texture system; phase 1
[27/07/2017 22:00:54.539] Initializing texture system; phase 2
[27/07/2017 22:00:54.546] Initializing texture system; phase 3
[27/07/2017 22:00:54.547] Initializing texture system; phase 4
[27/07/2017 22:00:54.556] Initializing texture system; phase 5
[27/07/2017 22:00:54.558] Initializing texture system; phase 6
[27/07/2017 22:00:54.560] Initializing texture system; phase 7
[27/07/2017 22:00:54.562] Initializing texture system; phase 8
[27/07/2017 22:00:54.564] Initializing texture system; phase 9
[27/07/2017 22:00:54.565] Initializing texture system; phase 10
[27/07/2017 22:00:54.568] Initializing texture system; phase 11
[27/07/2017 22:00:54.568] Initializing texture system; phase 12
[27/07/2017 22:00:54.570] Initializing texture system; phase 13
[27/07/2017 22:00:54.571] Initializing texture system; phase 14
[27/07/2017 22:00:58.710] Direct3D watcher thread ended
[27/07/2017 22:01:25.619] LoadingScreenMsg: Initializing game support
[27/07/2017 22:01:25.871] Initializing game support
[27/07/2017 22:01:26.473] LoadingScreenMsg: Velocity limit removed
[27/07/2017 22:01:26.889] Compatibility level: 0
[27/07/2017 22:01:26.890] Supported version detected
[27/07/2017 22:01:26.890] ==================================================
[27/07/2017 22:01:26.891] LoadingScreenMsg: Patching code
[27/07/2017 22:01:27.141] LoadingScreenMsg: Waiting for game initialization
[27/07/2017 22:01:27.392] Waiting for game initialization
[27/07/2017 22:01:27.494] LoadingScreenMsg: Initializing core
[27/07/2017 22:01:27.745] Initializing hook
[27/07/2017 22:01:27.746] LoadingScreenMsg: Completing interoperability
[27/07/2017 22:01:27.997] Completing interoperability
[27/07/2017 22:01:27.998] Initialization code 1.
[27/07/2017 22:01:27.998] Initialization code 2.
[27/07/2017 22:01:27.998] Initialization code 3.
[27/07/2017 22:01:28.009] 1 Address: 0x00007FF7162EDE48
[27/07/2017 22:01:28.009] Calling func 1
[27/07/2017 22:01:28.026] 2 Address: 0x00007FF716DEEFA2
[27/07/2017 22:01:28.027] 3 Address: 0x00007FF7158F5C8A
[27/07/2017 22:01:28.060] Address: 0x00007FF716DEEF4C
[27/07/2017 22:01:28.061] Unknown var: 0x00007FF717D45950
[27/07/2017 22:01:28.061] Initialization code 4.
[27/07/2017 22:01:28.061] Initialization code 5.
[27/07/2017 22:01:28.062] Completing interoperability, phase 1
[27/07/2017 22:01:28.062] Completing interoperability, phase 2
[27/07/2017 22:01:28.062] Completing interoperability, phase 3
[27/07/2017 22:01:28.063] Completing interoperability, phase 4
[27/07/2017 22:01:28.063] Completing interoperability, phase 5
[27/07/2017 22:01:28.063] Completing interoperability, phase 6
[27/07/2017 22:01:28.063] Completing interoperability, phase 7
[27/07/2017 22:01:28.064] LoadingScreenMsg: 
[27/07/2017 22:01:28.314] LoadingScreenMsg: Loading Story Mode
[27/07/2017 22:01:41.462] LoadingScreenMsg: Loading and Populating Game World
[27/07/2017 22:01:41.713] LoadingScreenMsg: 
[27/07/2017 22:01:46.077] Initializing console variable "IsDeveloperModeEnabled".
[27/07/2017 22:01:46.078] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[27/07/2017 22:01:46.079] Read value: False
[27/07/2017 22:01:46.079] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[27/07/2017 22:01:46.092] Initializing console variable "TimeScale".
[27/07/2017 22:01:46.093] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[27/07/2017 22:01:46.094] Read value: <null>
[27/07/2017 22:01:46.108] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[27/07/2017 22:02:12.939] Loading plugin from path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[27/07/2017 22:02:12.946] 
[27/07/2017 22:02:12.947] ==============================
[27/07/2017 22:02:12.947] EXCEPTION DURING INPUT UPDATE
[27/07/2017 22:02:12.951] ------------------------------
[27/07/2017 22:02:12.951] Origin: Rage.InputManager
[27/07/2017 22:02:12.951] ------------------------------
[27/07/2017 22:02:12.952] Exception type: System.Reflection.TargetInvocationException
[27/07/2017 22:02:12.952] Exception message: Une exception a été levée par la cible d'un appel.
[27/07/2017 22:02:12.952] ------------------------------
[27/07/2017 22:02:12.952] Inner exceptions:
[27/07/2017 22:02:12.953]     Exception type: System.AccessViolationException
[27/07/2017 22:02:12.953]     Exception message: Tentative de lecture ou d'écriture de mémoire protégée. Cela indique souvent qu'une autre mémoire est endommagée.
[27/07/2017 22:02:12.953]         ------------------------------
[27/07/2017 22:02:12.953]         Stack trace:
[27/07/2017 22:02:12.954] à Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[27/07/2017 22:02:12.955] à System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[27/07/2017 22:02:12.955] à Rage.Plugin.Initialize(String assemblyPath)
[27/07/2017 22:02:12.956] à Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[27/07/2017 22:02:12.957] à Rage.HookManager.LoadPlugin(String filePath)
[27/07/2017 22:02:12.957] à Rage.GameConsole.LoadPlugin(String filePath, Boolean reloadWhenModified, Boolean force)
[27/07/2017 22:02:12.957] à Rage.GameConsole.Command_LoadPlugin(String pluginFileName, Boolean reloadWhenModified, Boolean force)
[27/07/2017 22:02:12.958]         ==============================
[27/07/2017 22:02:12.958] 
[27/07/2017 22:02:12.958] ------------------------------
[27/07/2017 22:02:12.958] Stack trace:
[27/07/2017 22:02:12.959] à System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
[27/07/2017 22:02:12.959] à System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
[27/07/2017 22:02:12.959] à System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
[27/07/2017 22:02:12.960] à System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
[27/07/2017 22:02:12.960] à Rage.ConsoleCommands.ConsoleCommand.Execute(Object[] arguments)
[27/07/2017 22:02:12.960] à Rage.ConsoleCommands.ConsoleCommand.ParseAndExecute(String[] arguments)
[27/07/2017 22:02:12.960] à Rage.GameConsole.ProcessCommandLine(String commandLine)
[27/07/2017 22:02:12.961] à Rage.GameConsole.ProcessInput()
[27/07/2017 22:02:12.961] à Rage.GameConsole.OnKeyDown(Object sender, KeyEventArgs e)
[27/07/2017 22:02:12.961] à Rage.KeyEventHandler.Invoke(Object sender, KeyEventArgs e)
[27/07/2017 22:02:12.961] à Rage.InputManager.OnKeyDown(Object sender, KeyEventArgs e)
[27/07/2017 22:02:12.961] à Rage.KeyboardHandler.Update()
[27/07/2017 22:02:12.962] à Rage.InputManager.Update()
[27/07/2017 22:02:12.962] ==============================
[27/07/2017 22:02:12.962] 

 

 

In english, the message is: "Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt."

 

I checked the RAM with the windows tool, everything is ok on this side.

GTA files are also not set as read only. I will investigate on this side of the problem, something might stop Rage Hook to write where it wants...

 

System access violations are either

 

a) From your computer.

 

b) Due to a mod.

 

Have you added or changed anything else recently?  Try setting GTA V as an exception in both your anti virus and firewall.

I need donations to help fund my food addiction. DM for details 😂

Link to comment
Share on other sites

I am agreeing with you, I think it's something related to Windows.

 

I did nothing else to GTA V, only Rage Hook and Lspdfr are installed. Creating an exception for the programm in both my firewall and antivirus didn't help.

 

I also tried to disable the Data Execution Prevention (Which can send an "TargetInvocationException" ), and It didn't work... Instead I had the same error in my logfile as the one in my first post. :whistling:

 

I wanted to try remove the creator Update, but I can't now (Too long since it had been installed). Oh, I also had a small hope with the new update of Rage Hook. But it didn't last long.

 

I am trying now to analyse to stack trace in log. The crash is always occuring with the same method, maybe I can learn something about it...

 

I am defintively gonna make Lspdfr working!

Link to comment
Share on other sites

6 hours ago, Spyro said:

I am agreeing with you, I think it's something related to Windows.

 

I did nothing else to GTA V, only Rage Hook and Lspdfr are installed. Creating an exception for the programm in both my firewall and antivirus didn't help.

 

I also tried to disable the Data Execution Prevention (Which can send an "TargetInvocationException" ), and It didn't work... Instead I had the same error in my logfile as the one in my first post. :whistling:

 

I wanted to try remove the creator Update, but I can't now (Too long since it had been installed). Oh, I also had a small hope with the new update of Rage Hook. But it didn't last long.

 

I am trying now to analyse to stack trace in log. The crash is always occuring with the same method, maybe I can learn something about it...

 

I am defintively gonna make Lspdfr working!

 

For the creator's update, did you follow the steps in this topic?

 

 

I need donations to help fund my food addiction. DM for details 😂

Link to comment
Share on other sites

On 29/07/2017 at 5:41 PM, Kallus Rourke said:

 

For the creator's update, did you follow the steps in this topic?

 

 

 

Yes Kallus Rourke, I already tried. I had the idea to unistall this update to see if it could have repair Rage Hook, but I can't try anymore now.

Link to comment
Share on other sites



×
×
  • Create New...