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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RPH stoped after loading "LSPD First Response.dll"


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Hey Community,

 

i'm new here and have some Problems to start the "main" mod (LSPD:FR) without any other mods/plugins.

When i start the mod with RagePluginHook.exe all work fine, all .dll's are unlocked, plugin are marked to be load and the game window open.

But in the loading screen there isnt any informtion like"loading plugin lspd", but the hotkey to open the console working great.

I will post some Screenshots to explain it easier, because my english isnt very good.

 

I've reinstall GTA V or RagePluginHook and LSPD:FR... nothing work. All the things are up-to-date.

 

Short version: The LSPD:FR mod wont load.

 

Here are the RagePluginHook.log:

 

Spoiler

[02.06.2017 10:17:21.044] Started new log on 02.06.2017 10:17:21.044
[02.06.2017 10:17:21.045] ====================================================================================================
[02.06.2017 10:17:21.035] Log path: G:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[02.06.2017 10:17:21.046] Log verbosity: Trivial
[02.06.2017 10:17:21.047] Initializing input system
[02.06.2017 10:17:21.050] Initializing game console
[02.06.2017 10:17:21.058] Console key has been set to F4 (key code: 115)
[02.06.2017 10:17:21.130] Initializing console variable "ConsoleScrollAmount".
[02.06.2017 10:17:21.130] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[02.06.2017 10:17:21.133] Read value: <null>
[02.06.2017 10:17:21.134] Initializing console variable "DisableRenderVersionText".
[02.06.2017 10:17:21.134] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[02.06.2017 10:17:21.137] Read value: False
[02.06.2017 10:17:21.137] Setting value of console variable "DisableRenderVersionText" to stored value.
[02.06.2017 10:17:21.138] Initializing console variable "ConsoleKey".
[02.06.2017 10:17:21.138] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[02.06.2017 10:17:21.139] Read value: F4
[02.06.2017 10:17:21.139] Setting value of console variable "ConsoleKey" to stored value.
[02.06.2017 10:17:21.139] Console key has been set to F4 (key code: 115)
[02.06.2017 10:17:21.139] Initializing console variable "PluginTimeoutThreshold".
[02.06.2017 10:17:21.139] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[02.06.2017 10:17:21.140] Read value: 10000
[02.06.2017 10:17:21.140] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[02.06.2017 10:17:21.140] Initializing console variable "AlwaysShowConsoleOutput".
[02.06.2017 10:17:21.140] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[02.06.2017 10:17:21.140] Read value: <null>
[02.06.2017 10:17:21.141] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[02.06.2017 10:17:21.141] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[02.06.2017 10:17:21.141] Read value: <null>
[02.06.2017 10:17:21.141] Initializing console variable "ShowOnScreenWarnings".
[02.06.2017 10:17:21.141] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[02.06.2017 10:17:21.142] Read value: <null>
[02.06.2017 10:17:21.142] Console initialized
[02.06.2017 10:17:21.142] Initializing forms manager
[02.06.2017 10:17:21.145] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[02.06.2017 10:17:21.151] ================ RAGE Plugin Hook ================
[02.06.2017 10:17:21.159] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[02.06.2017 10:17:21.160] Checking game support
[02.06.2017 10:17:21.313] Product name: Grand Theft Auto V
[02.06.2017 10:17:21.315] Product version: 1.0.1032.1
[02.06.2017 10:17:21.315] Is steam version: True
[02.06.2017 10:17:21.316] Initializing DirectX
[02.06.2017 10:17:21.318] Initializing Direct3D
[02.06.2017 10:17:21.319] Loading C:\Windows\system32\d3d11.dll
[02.06.2017 10:17:21.319] Loaded at 0x7FFD6AC20000
[02.06.2017 10:17:21.320] D3D11CreateDeviceAndSwapChain at 0x7FFD6AC85170
[02.06.2017 10:17:21.320] Creating Direct3D 11 device and swap chain
[02.06.2017 10:17:21.953] Swap Chain created: 0x19F77E8E4E0
[02.06.2017 10:17:22.035] Swap Chain VTable: 0x19F77E8E4E0
[02.06.2017 10:17:22.036] Swap Chain VTable_2: 0x7FFD6DE3C018
[02.06.2017 10:17:22.037] 0x575655020BEE85E9;0x5741564155415441;0xEC8148D9246C8D48
[02.06.2017 10:17:22.039] D3D11Present: 0x7FFD6DDE2140
[02.06.2017 10:17:22.041] D3D11ResizeBuffers: 0x7FFD6DDF47B0
[02.06.2017 10:17:22.042] D3D11ResizeTarget: 0x7FFD6DE347A0
[02.06.2017 10:17:22.044] D3D11SetFullscreenState: 0x7FFD6DDFB7E0
[02.06.2017 10:17:22.353] Direct3D initialized
[02.06.2017 10:17:22.403] Initialized DirectX
[02.06.2017 10:17:22.405] Direct3D watcher thread spawned
[02.06.2017 10:17:22.497] Hook on our Present hook detected
[02.06.2017 10:17:22.502] Restoring untouched D3D11Present
[02.06.2017 10:17:22.502] Call is at 0x7FFD6DDE2140
[02.06.2017 10:17:22.503] Offset is 0x2140
[02.06.2017 10:17:22.504] Mapped offset is 0x19F2A3F1540
[02.06.2017 10:17:22.504] Restored
[02.06.2017 10:17:23.046] Getting device
[02.06.2017 10:17:23.047] Retrieved device
[02.06.2017 10:17:23.048] Creating wrapper
[02.06.2017 10:17:23.112] Wrapper created
[02.06.2017 10:17:23.120] Effect created
[02.06.2017 10:17:23.121] Creating buffer
[02.06.2017 10:17:23.121] Created buffer
[02.06.2017 10:17:23.122] Creating blend state
[02.06.2017 10:17:23.122] Created blend state
[02.06.2017 10:17:23.122] Done with creation
[02.06.2017 10:17:23.256] Initializing texture system.
[02.06.2017 10:17:23.257] Initializing texture system; phase 1
[02.06.2017 10:17:23.257] Initializing texture system; phase 2
[02.06.2017 10:17:23.264] Initializing texture system; phase 3
[02.06.2017 10:17:23.264] Initializing texture system; phase 4
[02.06.2017 10:17:23.275] Initializing texture system; phase 5
[02.06.2017 10:17:23.277] Initializing texture system; phase 6
[02.06.2017 10:17:23.278] Initializing texture system; phase 7
[02.06.2017 10:17:23.281] Initializing texture system; phase 8
[02.06.2017 10:17:23.283] Initializing texture system; phase 9
[02.06.2017 10:17:23.284] Initializing texture system; phase 10
[02.06.2017 10:17:23.289] Initializing texture system; phase 11
[02.06.2017 10:17:23.289] Initializing texture system; phase 12
[02.06.2017 10:17:23.291] Initializing texture system; phase 13
[02.06.2017 10:17:23.292] Initializing texture system; phase 14
[02.06.2017 10:17:27.406] Direct3D watcher thread ended
[02.06.2017 10:17:54.464] LoadingScreenMsg: Initializing game support
[02.06.2017 10:17:54.716] Initializing game support
[02.06.2017 10:17:55.251] LoadingScreenMsg: Velocity limit removed
[02.06.2017 10:17:55.650] Compatibility level: 0
[02.06.2017 10:17:55.651] Supported version detected
[02.06.2017 10:17:55.651] ==================================================
[02.06.2017 10:17:55.652] LoadingScreenMsg: Patching code
[02.06.2017 10:17:55.902] LoadingScreenMsg: Waiting for game initialization
[02.06.2017 10:17:56.154] Waiting for game initialization
[02.06.2017 10:17:56.256] LoadingScreenMsg: Initializing core
[02.06.2017 10:17:56.507] Initializing hook
[02.06.2017 10:17:56.508] LoadingScreenMsg: Completing interoperability
[02.06.2017 10:17:56.759] Completing interoperability
[02.06.2017 10:17:56.761] Initialization code 1.
[02.06.2017 10:17:56.762] Initialization code 2.
[02.06.2017 10:17:56.762] Initialization code 3.
[02.06.2017 10:17:56.771] 1 Address: 0x00007FF72FCB3E1C
[02.06.2017 10:17:56.771] Calling func 1
[02.06.2017 10:17:56.788] 2 Address: 0x00007FF7307A4DDA
[02.06.2017 10:17:56.789] 3 Address: 0x00007FF72F2C5CB6
[02.06.2017 10:17:56.819] Address: 0x00007FF7307A4D78
[02.06.2017 10:17:56.820] Unknown var: 0x00007FF7316F7D00
[02.06.2017 10:17:56.820] Initialization code 4.
[02.06.2017 10:17:56.821] Initialization code 5.
[02.06.2017 10:17:56.821] Completing interoperability, phase 1
[02.06.2017 10:17:56.821] Completing interoperability, phase 2
[02.06.2017 10:17:56.822] Completing interoperability, phase 3
[02.06.2017 10:17:56.823] Completing interoperability, phase 4
[02.06.2017 10:17:56.823] Completing interoperability, phase 5
[02.06.2017 10:17:56.823] Completing interoperability, phase 6
[02.06.2017 10:17:56.824] Completing interoperability, phase 7
[02.06.2017 10:17:56.824] LoadingScreenMsg:
[02.06.2017 10:17:57.075] LoadingScreenMsg: Loading Story Mode
[02.06.2017 10:18:09.327] LoadingScreenMsg: Loading and Populating Game World
[02.06.2017 10:18:09.579] LoadingScreenMsg:
[02.06.2017 10:18:15.091] Initializing console variable "IsDeveloperModeEnabled".
[02.06.2017 10:18:15.092] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[02.06.2017 10:18:15.093] Read value: False
[02.06.2017 10:18:15.093] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[02.06.2017 10:18:15.094] Initializing console variable "TimeScale".
[02.06.2017 10:18:15.095] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[02.06.2017 10:18:15.095] Read value: <null>
[02.06.2017 10:18:15.290] Loading plugin from path: G:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll

 

Screenshots of my folders:

 

GTA V folder:

 

Spoiler

89a715586eab5db35c1bb2ffec17637d.png

 

LSPD:FR folder

 

Spoiler

4e65de9d67a222b1e09bc43cf26dde35.png

 

Plugins folder:

 

Spoiler

c9812f41e560aaf0e8ece1e34dc766c0.png

 

Ingame Loading:

 

Spoiler

a38f601bfb422edfeadea0347db34563.gif

 

Console:

 

Spoiler

eada9ebb2cf7392320c31228efaada3a.jpg

 

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