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Problem mit der LSPD First Response.dll

Featured Replies

Ich habe das Problem, dass ich die Mod nicht mehr zum laufen bekomme.

 

Was ich bisher getan habe: Gta V und Mod neu installiert.

                                                     Windows 10 neu installiert.

                                                     Windows 7 installiert da funktioniert die Mod.

 

Ich bekomme es unter Windows 10 nicht zum laufen. 

Im März funktionierte die Mod noch.

 

Ich bekomme 2 Fehler unter Windows 10 angezeigt.

Hier die 2 Logs

 

1.

Spoiler

[26.04.2017 14:54:59.486] Started new log on 26.04.2017 14:54:59.486
[26.04.2017 14:54:59.490] ====================================================================================================
[26.04.2017 14:54:59.422] Log path: D:\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[26.04.2017 14:54:59.491] Log verbosity: Trivial
[26.04.2017 14:54:59.494] Initializing input system
[26.04.2017 14:54:59.500] Initializing game console
[26.04.2017 14:54:59.519] Console key has been set to F4 (key code: 115)
[26.04.2017 14:54:59.587] Initializing console variable "ConsoleScrollAmount".
[26.04.2017 14:54:59.587] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[26.04.2017 14:54:59.590] Read value: <null>
[26.04.2017 14:54:59.591] Initializing console variable "DisableRenderVersionText".
[26.04.2017 14:54:59.591] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[26.04.2017 14:54:59.595] Read value: False
[26.04.2017 14:54:59.595] Setting value of console variable "DisableRenderVersionText" to stored value.
[26.04.2017 14:54:59.595] Initializing console variable "ConsoleKey".
[26.04.2017 14:54:59.597] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[26.04.2017 14:54:59.597] Read value: F4
[26.04.2017 14:54:59.597] Setting value of console variable "ConsoleKey" to stored value.
[26.04.2017 14:54:59.597] Console key has been set to F4 (key code: 115)
[26.04.2017 14:54:59.598] Initializing console variable "PluginTimeoutThreshold".
[26.04.2017 14:54:59.598] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[26.04.2017 14:54:59.598] Read value: 10000
[26.04.2017 14:54:59.598] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[26.04.2017 14:54:59.598] Initializing console variable "AlwaysShowConsoleOutput".
[26.04.2017 14:54:59.598] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[26.04.2017 14:54:59.599] Read value: <null>
[26.04.2017 14:54:59.599] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[26.04.2017 14:54:59.599] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[26.04.2017 14:54:59.599] Read value: <null>
[26.04.2017 14:54:59.599] Initializing console variable "ShowOnScreenWarnings".
[26.04.2017 14:54:59.600] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[26.04.2017 14:54:59.600] Read value: <null>
[26.04.2017 14:54:59.601] Console initialized
[26.04.2017 14:54:59.601] Initializing forms manager
[26.04.2017 14:54:59.603] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[26.04.2017 14:54:59.609] ================ RAGE Plugin Hook ================
[26.04.2017 14:54:59.617] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[26.04.2017 14:54:59.617] Checking game support
[26.04.2017 14:55:00.557] Product name: Grand Theft Auto V
[26.04.2017 14:55:00.557] Product version: 1.0.1032.1
[26.04.2017 14:55:00.558] Is steam version: False
[26.04.2017 14:55:00.559] Initializing DirectX
[26.04.2017 14:55:00.561] Initializing Direct3D
[26.04.2017 14:55:00.562] Loading C:\Windows\system32\d3d11.dll
[26.04.2017 14:55:00.562] Loaded at 0x7FFF97C10000
[26.04.2017 14:55:00.563] D3D11CreateDeviceAndSwapChain at 0x7FFF97C75170
[26.04.2017 14:55:00.563] Creating Direct3D 11 device and swap chain
[26.04.2017 14:55:00.581] Attempting feature level 10_1
[26.04.2017 14:55:00.599] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[26.04.2017 14:55:00.606] Swap Chain created: 0x1727F5BD1E0
[26.04.2017 14:55:00.606] Swap Chain VTable: 0x1727F5BD1E0
[26.04.2017 14:55:00.606] Swap Chain VTable_2: 0x7FFF99F4C018
[26.04.2017 14:55:00.606] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[26.04.2017 14:55:00.607] D3D11Present: 0x7FFF99EF2140
[26.04.2017 14:55:00.607] D3D11ResizeBuffers: 0x7FFF99F047B0
[26.04.2017 14:55:00.607] D3D11ResizeTarget: 0x7FFF99F447A0
[26.04.2017 14:55:00.608] D3D11SetFullscreenState: 0x7FFF99F0B7E0
[26.04.2017 14:55:00.622] Direct3D initialized
[26.04.2017 14:55:00.624] Initialized DirectX
[26.04.2017 14:55:00.625] Direct3D watcher thread spawned
[26.04.2017 14:55:00.755] Getting device
[26.04.2017 14:55:00.756] Retrieved device
[26.04.2017 14:55:00.757] Creating wrapper
[26.04.2017 14:55:00.822] Wrapper created
[26.04.2017 14:55:00.827] Effect created
[26.04.2017 14:55:00.828] Creating buffer
[26.04.2017 14:55:00.828] Created buffer
[26.04.2017 14:55:00.829] Creating blend state
[26.04.2017 14:55:00.829] Created blend state
[26.04.2017 14:55:00.830] Done with creation
[26.04.2017 14:55:00.878] Initializing texture system.
[26.04.2017 14:55:00.879] Initializing texture system; phase 1
[26.04.2017 14:55:00.880] Initializing texture system; phase 2
[26.04.2017 14:55:00.889] Initializing texture system; phase 3
[26.04.2017 14:55:00.890] Initializing texture system; phase 4
[26.04.2017 14:55:00.902] Initializing texture system; phase 5
[26.04.2017 14:55:00.904] Initializing texture system; phase 6
[26.04.2017 14:55:00.906] Initializing texture system; phase 7
[26.04.2017 14:55:00.908] Initializing texture system; phase 8
[26.04.2017 14:55:00.910] Initializing texture system; phase 9
[26.04.2017 14:55:00.912] Initializing texture system; phase 10
[26.04.2017 14:55:00.916] Initializing texture system; phase 11
[26.04.2017 14:55:00.916] Initializing texture system; phase 12
[26.04.2017 14:55:00.918] Initializing texture system; phase 13
[26.04.2017 14:55:00.919] Initializing texture system; phase 14
[26.04.2017 14:55:05.625] Direct3D watcher thread ended
[26.04.2017 14:55:32.095] LoadingScreenMsg: Initializing game support
[26.04.2017 14:55:32.347] Initializing game support
[26.04.2017 14:55:32.904] LoadingScreenMsg: Velocity limit removed
[26.04.2017 14:55:33.331] Compatibility level: 0
[26.04.2017 14:55:33.332] Supported version detected
[26.04.2017 14:55:33.333] ==================================================
[26.04.2017 14:55:33.333] LoadingScreenMsg: Patching code
[26.04.2017 14:55:33.583] LoadingScreenMsg: Waiting for game initialization
[26.04.2017 14:55:33.835] Waiting for game initialization
[26.04.2017 14:55:33.936] LoadingScreenMsg: Initializing core
[26.04.2017 14:55:34.188] Initializing hook
[26.04.2017 14:55:34.190] LoadingScreenMsg: Completing interoperability
[26.04.2017 14:55:34.441] Completing interoperability
[26.04.2017 14:55:34.444] Initialization code 1.
[26.04.2017 14:55:34.445] Initialization code 2.
[26.04.2017 14:55:34.445] Initialization code 3.
[26.04.2017 14:55:34.465] 1 Address: 0x00007FF6D78C36BC
[26.04.2017 14:55:34.466] Calling func 1
[26.04.2017 14:55:34.489] 2 Address: 0x00007FF6D83B29C2
[26.04.2017 14:55:34.490] 3 Address: 0x00007FF6D6ED5C96
[26.04.2017 14:55:34.522] Address: 0x00007FF6D83B2960
[26.04.2017 14:55:34.523] Unknown var: 0x00007FF6D9303AF0
[26.04.2017 14:55:34.523] Initialization code 4.
[26.04.2017 14:55:34.524] Initialization code 5.
[26.04.2017 14:55:34.524] Completing interoperability, phase 1
[26.04.2017 14:55:34.525] Completing interoperability, phase 2
[26.04.2017 14:55:34.525] Completing interoperability, phase 3
[26.04.2017 14:55:34.526] Completing interoperability, phase 4
[26.04.2017 14:55:34.526] Completing interoperability, phase 5
[26.04.2017 14:55:34.527] Completing interoperability, phase 6
[26.04.2017 14:55:34.527] Completing interoperability, phase 7
[26.04.2017 14:55:34.527] LoadingScreenMsg: 
[26.04.2017 14:55:34.779] LoadingScreenMsg: Loading Story Mode
[26.04.2017 14:56:11.915] LoadingScreenMsg: Loading and Populating Game World
[26.04.2017 14:56:12.166] LoadingScreenMsg: 
[26.04.2017 14:56:26.973] Initializing console variable "IsDeveloperModeEnabled".
[26.04.2017 14:56:26.974] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[26.04.2017 14:56:26.975] Read value: False
[26.04.2017 14:56:26.976] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[26.04.2017 14:56:26.978] Initializing console variable "TimeScale".
[26.04.2017 14:56:26.978] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[26.04.2017 14:56:26.979] Read value: <null>
[26.04.2017 14:56:27.305] Error while loading plugin D:\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.Runtime.InteropServices.SEHException (0x80004005): Eine externe Komponente hat eine Ausnahme ausgelöst.
[26.04.2017 14:56:27.306] bei Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[26.04.2017 14:56:27.307] bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[26.04.2017 14:56:27.307] bei Rage.Plugin.Initialize(String assemblyPath)
[26.04.2017 14:56:27.308] bei Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26.04.2017 14:56:27.308] bei Rage.HookManager.ReloadAllPlugins(Boolean terminate)
 

 

2.

Spoiler

[26.04.2017 15:01:38.940] Started new log on 26.04.2017 15:01:38.940
[26.04.2017 15:01:38.942] ====================================================================================================
[26.04.2017 15:01:38.927] Log path: D:\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[26.04.2017 15:01:38.943] Log verbosity: Trivial
[26.04.2017 15:01:38.944] Initializing input system
[26.04.2017 15:01:38.946] Initializing game console
[26.04.2017 15:01:38.954] Console key has been set to F4 (key code: 115)
[26.04.2017 15:01:39.011] Initializing console variable "ConsoleScrollAmount".
[26.04.2017 15:01:39.012] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[26.04.2017 15:01:39.014] Read value: <null>
[26.04.2017 15:01:39.015] Initializing console variable "DisableRenderVersionText".
[26.04.2017 15:01:39.015] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[26.04.2017 15:01:39.018] Read value: False
[26.04.2017 15:01:39.018] Setting value of console variable "DisableRenderVersionText" to stored value.
[26.04.2017 15:01:39.019] Initializing console variable "ConsoleKey".
[26.04.2017 15:01:39.019] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[26.04.2017 15:01:39.020] Read value: F4
[26.04.2017 15:01:39.020] Setting value of console variable "ConsoleKey" to stored value.
[26.04.2017 15:01:39.020] Console key has been set to F4 (key code: 115)
[26.04.2017 15:01:39.020] Initializing console variable "PluginTimeoutThreshold".
[26.04.2017 15:01:39.020] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[26.04.2017 15:01:39.021] Read value: 10000
[26.04.2017 15:01:39.021] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[26.04.2017 15:01:39.021] Initializing console variable "AlwaysShowConsoleOutput".
[26.04.2017 15:01:39.021] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[26.04.2017 15:01:39.022] Read value: <null>
[26.04.2017 15:01:39.022] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[26.04.2017 15:01:39.022] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[26.04.2017 15:01:39.022] Read value: <null>
[26.04.2017 15:01:39.022] Initializing console variable "ShowOnScreenWarnings".
[26.04.2017 15:01:39.022] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[26.04.2017 15:01:39.023] Read value: <null>
[26.04.2017 15:01:39.023] Console initialized
[26.04.2017 15:01:39.023] Initializing forms manager
[26.04.2017 15:01:39.025] Version: RAGE Plugin Hook v0.52.1061.10387 PUBLIC ALPHA for Grand Theft Auto V
[26.04.2017 15:01:39.030] ================ RAGE Plugin Hook ================
[26.04.2017 15:01:39.037] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[26.04.2017 15:01:39.038] Checking game support
[26.04.2017 15:01:39.348] Product name: Grand Theft Auto V
[26.04.2017 15:01:39.349] Product version: 1.0.1032.1
[26.04.2017 15:01:39.350] Is steam version: False
[26.04.2017 15:01:39.351] Initializing DirectX
[26.04.2017 15:01:39.352] Initializing Direct3D
[26.04.2017 15:01:39.353] Loading C:\Windows\system32\d3d11.dll
[26.04.2017 15:01:39.353] Loaded at 0x7FFF97C10000
[26.04.2017 15:01:39.353] D3D11CreateDeviceAndSwapChain at 0x7FFF97C75170
[26.04.2017 15:01:39.353] Creating Direct3D 11 device and swap chain
[26.04.2017 15:01:39.370] Attempting feature level 10_1
[26.04.2017 15:01:39.386] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[26.04.2017 15:01:39.391] Swap Chain created: 0x1F4EE07FEA0
[26.04.2017 15:01:39.391] Swap Chain VTable: 0x1F4EE07FEA0
[26.04.2017 15:01:39.391] Swap Chain VTable_2: 0x7FFF99F4C018
[26.04.2017 15:01:39.392] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[26.04.2017 15:01:39.392] D3D11Present: 0x7FFF99EF2140
[26.04.2017 15:01:39.392] D3D11ResizeBuffers: 0x7FFF99F047B0
[26.04.2017 15:01:39.393] D3D11ResizeTarget: 0x7FFF99F447A0
[26.04.2017 15:01:39.393] D3D11SetFullscreenState: 0x7FFF99F0B7E0
[26.04.2017 15:01:39.405] Direct3D initialized
[26.04.2017 15:01:39.406] Initialized DirectX
[26.04.2017 15:01:39.406] Direct3D watcher thread spawned
[26.04.2017 15:01:39.923] Getting device
[26.04.2017 15:01:39.924] Retrieved device
[26.04.2017 15:01:39.925] Creating wrapper
[26.04.2017 15:01:39.983] Wrapper created
[26.04.2017 15:01:39.988] Effect created
[26.04.2017 15:01:39.989] Creating buffer
[26.04.2017 15:01:39.989] Created buffer
[26.04.2017 15:01:39.989] Creating blend state
[26.04.2017 15:01:39.990] Created blend state
[26.04.2017 15:01:39.990] Done with creation
[26.04.2017 15:01:40.022] Initializing texture system.
[26.04.2017 15:01:40.023] Initializing texture system; phase 1
[26.04.2017 15:01:40.023] Initializing texture system; phase 2
[26.04.2017 15:01:40.030] Initializing texture system; phase 3
[26.04.2017 15:01:40.031] Initializing texture system; phase 4
[26.04.2017 15:01:40.040] Initializing texture system; phase 5
[26.04.2017 15:01:40.042] Initializing texture system; phase 6
[26.04.2017 15:01:40.044] Initializing texture system; phase 7
[26.04.2017 15:01:40.046] Initializing texture system; phase 8
[26.04.2017 15:01:40.048] Initializing texture system; phase 9
[26.04.2017 15:01:40.049] Initializing texture system; phase 10
[26.04.2017 15:01:40.052] Initializing texture system; phase 11
[26.04.2017 15:01:40.053] Initializing texture system; phase 12
[26.04.2017 15:01:40.055] Initializing texture system; phase 13
[26.04.2017 15:01:40.055] Initializing texture system; phase 14
[26.04.2017 15:01:44.408] Direct3D watcher thread ended
[26.04.2017 15:02:11.163] LoadingScreenMsg: Initializing game support
[26.04.2017 15:02:11.415] Initializing game support
[26.04.2017 15:02:11.969] LoadingScreenMsg: Velocity limit removed
[26.04.2017 15:02:12.367] Compatibility level: 0
[26.04.2017 15:02:12.368] Supported version detected
[26.04.2017 15:02:12.369] ==================================================
[26.04.2017 15:02:12.369] LoadingScreenMsg: Patching code
[26.04.2017 15:02:12.620] LoadingScreenMsg: Waiting for game initialization
[26.04.2017 15:02:12.872] Waiting for game initialization
[26.04.2017 15:02:12.974] LoadingScreenMsg: Initializing core
[26.04.2017 15:02:13.225] Initializing hook
[26.04.2017 15:02:13.226] LoadingScreenMsg: Completing interoperability
[26.04.2017 15:02:13.477] Completing interoperability
[26.04.2017 15:02:13.479] Initialization code 1.
[26.04.2017 15:02:13.480] Initialization code 2.
[26.04.2017 15:02:13.480] Initialization code 3.
[26.04.2017 15:02:13.488] 1 Address: 0x00007FF6D78C36BC
[26.04.2017 15:02:13.489] Calling func 1
[26.04.2017 15:02:13.506] 2 Address: 0x00007FF6D83B29C2
[26.04.2017 15:02:13.507] 3 Address: 0x00007FF6D6ED5C96
[26.04.2017 15:02:13.538] Address: 0x00007FF6D83B2960
[26.04.2017 15:02:13.539] Unknown var: 0x00007FF6D9303AF0
[26.04.2017 15:02:13.540] Initialization code 4.
[26.04.2017 15:02:13.540] Initialization code 5.
[26.04.2017 15:02:13.540] Completing interoperability, phase 1
[26.04.2017 15:02:13.541] Completing interoperability, phase 2
[26.04.2017 15:02:13.541] Completing interoperability, phase 3
[26.04.2017 15:02:13.542] Completing interoperability, phase 4
[26.04.2017 15:02:13.542] Completing interoperability, phase 5
[26.04.2017 15:02:13.542] Completing interoperability, phase 6
[26.04.2017 15:02:13.542] Completing interoperability, phase 7
[26.04.2017 15:02:13.543] LoadingScreenMsg: 
[26.04.2017 15:02:13.793] LoadingScreenMsg: Loading Story Mode
[26.04.2017 15:02:25.988] LoadingScreenMsg: Loading and Populating Game World
[26.04.2017 15:02:26.240] LoadingScreenMsg: 
[26.04.2017 15:02:32.347] Initializing console variable "IsDeveloperModeEnabled".
[26.04.2017 15:02:32.348] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[26.04.2017 15:02:32.349] Read value: False
[26.04.2017 15:02:32.349] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[26.04.2017 15:02:32.357] Initializing console variable "TimeScale".
[26.04.2017 15:02:32.358] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[26.04.2017 15:02:32.359] Read value: <null>
[26.04.2017 15:02:32.593] Error while loading plugin D:\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.AccessViolationException: Es wurde versucht, im geschützten Speicher zu lesen oder zu schreiben. Dies ist häufig ein Hinweis darauf, dass anderer Speicher beschädigt ist.
[26.04.2017 15:02:32.595] bei Microsoft.Win32.Win32Native.CopyFile(String src, String dst, Boolean failIfExists)
[26.04.2017 15:02:32.595] bei System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
[26.04.2017 15:02:32.596] bei Rage.Plugin.Initialize(String assemblyPath)
[26.04.2017 15:02:32.596] bei Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[26.04.2017 15:02:32.596] bei Rage.HookManager.ReloadAllPlugins(Boolean terminate)
 

 

Ich hoffe mir kann da jemand helfen.

 

Vielen dank im voraus

 

Mit freundlichen Grüßen.

Edited by mac1384

  • Author

Noch eine kleine Anmerkung. Stellt sicher das alle Runtimes installiert sind. Egal ob .net Framework oder Visual C++ Runtimes. 

 

Mir haben ein paar Visual C++ Dateien gefehlt.

 

MFG 

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