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Game Keeps Crashing [Diagnostics Report included]

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I am using ELS v6, and I have some car and ped mods, but I installed each one bit by bit and it all worked fine (I did els last)

Once I had installed LCPDFR I could go on duty, drive for about 30 secs and then my game would crash. I then installed ELS as I heard this may be because of the car I was using. Now, when I get in the car my game lags up and then crashes.... here is the diagnostics report...I have had lcpdfr working before just fine with loads of mods, but then when I later reinstalled it has never worked the same since...ie it keeps crashing. Please help!

I have Windows XP - Service Pack 3

-----

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: WindowsXP Professional (5.1.3.0 Build: 2600) Service Pack:Service Pack 3

System RAM (GB): 3

CPU cores: 2

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: C:\Program Files\Rockstar Games\Grand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: DSOUND

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2012-06-01 15:57:44 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2012-06-01 15:59:19 - Direct3D device created!

2012-06-01 15:59:20 - SEARCHING FOR SCRIPTS...

2012-06-01 15:59:20 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2012-06-01 15:59:20 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.Main.Start'!

2012-06-01 15:59:20 - ...found script 'CSharp.Engine.Core'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.Debugging'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.DeletionList'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.Hardcore'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.TextDraw'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCMD.Main'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCMD.Functions'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Actions'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Debug'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Functions'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Partner'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Start'!

2012-06-01 15:59:20 - ...found script 'FirstResponse.LCPD.Various'!

2012-06-01 15:59:20 - DONE! 21 valid scripts found!

2012-06-01 15:59:20 - STARTING SCRIPTS...

2012-06-01 15:59:20 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.TextDraw'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.Hardcore'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.DeletionList'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.Debugging'!

2012-06-01 15:59:20 - ...successfully started script 'CSharp.Engine.Core'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.Main.Start'!

2012-06-01 15:59:20 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-06-01 16:00:48 - Error during ScriptDomain.PerFrameDrawing:

System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

at GTA.Direct3D.DrawString(String Text, Rectangle area, TextAlignment alignment, Int32 Color, Int32 FontID)

at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)

at GTA.ScriptDomain.ProcessDrawingRemoteEvents()

at GTA.ScriptDomain.PerFrameDrawing()

at GTA.NetHook.Draw()

2012-06-01 16:00:53 - Direct3D device lost!

2012-06-01 16:00:53 - Direct3D device created!

2012-06-01 16:01:34 - Direct3D device lost!

2012-06-01 16:01:34 - Direct3D device created!

===============END .NET SCRIPTHOOK LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: T+/2I+qpDeYjC7HzIg76BQ==

[color=#000000]Check out my [/color][color=#008080]EMT[/color] [color=#000000]+[/color] [color=#b22222]FDLC[/color][color=#000000] Script! :D[/color]

Click here [color=#000000]to view it on LCPD:FR[/color]

  • Author

Try using a different version of ELS, V5 or V4. ELS V6 is known to be quite buggy and could be causing the crashes.

It kept crashing before I installed ELS, but thanks I will try that, know what lcpdfr might be doing that is causing it to crash? :o

[color=#000000]Check out my [/color][color=#008080]EMT[/color] [color=#000000]+[/color] [color=#b22222]FDLC[/color][color=#000000] Script! :D[/color]

Click here [color=#000000]to view it on LCPD:FR[/color]

  • Author

Have you got a cracked copy of GTA? Also have you tried playing with LCPDFR as the only mod?

Yes full legit boxed copy,and yes even with just lcpdfr it crashes D: It worked fine before...its ever since I reinstalled it that all this has been happening...that have something to do with it? Maybe a certain scripthook?

I also have the latest patch, 1.0.7.0

[color=#000000]Check out my [/color][color=#008080]EMT[/color] [color=#000000]+[/color] [color=#b22222]FDLC[/color][color=#000000] Script! :D[/color]

Click here [color=#000000]to view it on LCPD:FR[/color]

  • Author

I reinstalled gta 4, got the latest patch, just installed lcpdfr and it still crashed, then I removed the file "dsound.dll" witch I think is the asi loader? Anyway, it worked when I removed it So maybe I just need a different one?

Edited by Husky257

[color=#000000]Check out my [/color][color=#008080]EMT[/color] [color=#000000]+[/color] [color=#b22222]FDLC[/color][color=#000000] Script! :D[/color]

Click here [color=#000000]to view it on LCPD:FR[/color]

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