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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Almost everyone Plugin Crash

Featured Replies

Hey
Recently I installed the latest "Lspdfc" and "RPH".

Without any "Mods" extras it works perfectly there is no error zero "Crash"

Once installed: 

when you carry out inspections or I'm going to call "crash" me the whole game.
Similarly, the:

 

Please help.

14 minutes ago, kxkuba said:

Hey
Recently I installed the latest "Lspdfc" and "RPH".

Without any "Mods" extras it works perfectly there is no error zero "Crash"

Once installed: 

when you carry out inspections or I'm going to call "crash" me the whole game.
Similarly, the:

 

Please help.

 

Please attach your RagePluginHook log to your next reply.

I need donations to help fund my food addiction. DM for details 😂

  • Author
Spoiler

[2017-03-05 17:02:18.244] Started new log on 2017-03-05 17:02:18.243
[2017-03-05 17:02:18.245] ====================================================================================================
[2017-03-05 17:02:18.210] Log path: D:\Gry\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2017-03-05 17:02:18.245] Log verbosity: Trivial
[2017-03-05 17:02:18.249] Initializing input system
[2017-03-05 17:02:18.260] Initializing game console
[2017-03-05 17:02:18.280] Console key has been set to F4 (key code: 115)
[2017-03-05 17:02:18.496] Initializing console variable "ConsoleScrollAmount".
[2017-03-05 17:02:18.498] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2017-03-05 17:02:18.500] Read value: <null>
[2017-03-05 17:02:18.500] Initializing console variable "DisableRenderVersionText".
[2017-03-05 17:02:18.500] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2017-03-05 17:02:18.506] Read value: False
[2017-03-05 17:02:18.506] Setting value of console variable "DisableRenderVersionText" to stored value.
[2017-03-05 17:02:18.507] Initializing console variable "ConsoleKey".
[2017-03-05 17:02:18.507] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2017-03-05 17:02:18.507] Read value: F4
[2017-03-05 17:02:18.508] Setting value of console variable "ConsoleKey" to stored value.
[2017-03-05 17:02:18.508] Console key has been set to F4 (key code: 115)
[2017-03-05 17:02:18.508] Initializing console variable "PluginTimeoutThreshold".
[2017-03-05 17:02:18.508] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2017-03-05 17:02:18.508] Read value: 10000
[2017-03-05 17:02:18.508] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2017-03-05 17:02:18.508] Initializing console variable "AlwaysShowConsoleOutput".
[2017-03-05 17:02:18.508] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2017-03-05 17:02:18.509] Read value: <null>
[2017-03-05 17:02:18.509] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2017-03-05 17:02:18.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2017-03-05 17:02:18.509] Read value: <null>
[2017-03-05 17:02:18.509] Initializing console variable "ShowOnScreenWarnings".
[2017-03-05 17:02:18.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2017-03-05 17:02:18.510] Read value: <null>
[2017-03-05 17:02:18.510] Console initialized
[2017-03-05 17:02:18.510] Initializing forms manager
[2017-03-05 17:02:18.586] Version: RAGE Plugin Hook v0.50.1044.10171 PUBLIC ALPHA for Grand Theft Auto V
[2017-03-05 17:02:18.592] ================ RAGE Plugin Hook ================
[2017-03-05 17:02:18.621] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[2017-03-05 17:02:18.622] Checking game support
[2017-03-05 17:02:19.205] Product name: Grand Theft Auto V
[2017-03-05 17:02:19.206] Product version: 1.0.944.2
[2017-03-05 17:02:19.206] Is steam version: False
[2017-03-05 17:02:19.207] Initializing DirectX
[2017-03-05 17:02:19.210] Initializing Direct3D
[2017-03-05 17:02:19.210] Loading C:\WINDOWS\system32\d3d11.dll
[2017-03-05 17:02:19.211] Loaded at 0x7FFD86600000
[2017-03-05 17:02:19.211] D3D11CreateDeviceAndSwapChain at 0x7FFD86665170
[2017-03-05 17:02:19.211] Creating Direct3D 11 device and swap chain
[2017-03-05 17:02:19.217] Swap Chain created: 0x1B2F75E7870
[2017-03-05 17:02:19.217] Swap Chain VTable: 0x1B2F75E7870
[2017-03-05 17:02:19.217] Swap Chain VTable_2: 0x7FFD8780D058
[2017-03-05 17:02:19.218] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[2017-03-05 17:02:19.218] D3D11Present: 0x7FFD877B3440
[2017-03-05 17:02:19.218] D3D11ResizeBuffers: 0x7FFD877C48D0
[2017-03-05 17:02:19.218] D3D11ResizeTarget: 0x7FFD878053A0
[2017-03-05 17:02:19.219] D3D11SetFullscreenState: 0x7FFD877CB870
[2017-03-05 17:02:19.226] Direct3D initialized
[2017-03-05 17:02:19.227] Direct3D watcher thread spawned
[2017-03-05 17:02:19.227] Initialized DirectX
[2017-03-05 17:02:19.622] Getting device
[2017-03-05 17:02:19.623] Retrieved device
[2017-03-05 17:02:19.624] Creating wrapper
[2017-03-05 17:02:19.993] Wrapper created
[2017-03-05 17:02:20.035] Effect created
[2017-03-05 17:02:20.036] Creating buffer
[2017-03-05 17:02:20.036] Created buffer
[2017-03-05 17:02:20.037] Creating blend state
[2017-03-05 17:02:20.038] Created blend state
[2017-03-05 17:02:20.038] Done with creation
[2017-03-05 17:02:20.140] Initializing texture system.
[2017-03-05 17:02:20.141] Initializing texture system; phase 1
[2017-03-05 17:02:20.141] Initializing texture system; phase 2
[2017-03-05 17:02:20.189] Initializing texture system; phase 3
[2017-03-05 17:02:20.190] Initializing texture system; phase 4
[2017-03-05 17:02:20.223] Initializing texture system; phase 5
[2017-03-05 17:02:20.224] Initializing texture system; phase 6
[2017-03-05 17:02:20.226] Initializing texture system; phase 7
[2017-03-05 17:02:20.228] Initializing texture system; phase 8
[2017-03-05 17:02:20.230] Initializing texture system; phase 9
[2017-03-05 17:02:20.233] Initializing texture system; phase 10
[2017-03-05 17:02:20.237] Initializing texture system; phase 11
[2017-03-05 17:02:20.237] Initializing texture system; phase 12
[2017-03-05 17:02:20.239] Initializing texture system; phase 13
[2017-03-05 17:02:20.240] Initializing texture system; phase 14
[2017-03-05 17:02:24.228] Direct3D watcher thread ended
[2017-03-05 17:02:51.596] LoadingScreenMsg: Initializing game support
[2017-03-05 17:02:51.848] Initializing game support
[2017-03-05 17:02:52.406] LoadingScreenMsg: Velocity limit removed
[2017-03-05 17:02:52.810] Compatibility level: 0
[2017-03-05 17:02:52.811] Supported version detected
[2017-03-05 17:02:52.811] ==================================================
[2017-03-05 17:02:52.811] LoadingScreenMsg: Patching code
[2017-03-05 17:02:53.062] LoadingScreenMsg: Waiting for game initialization
[2017-03-05 17:02:53.314] Waiting for game initialization
[2017-03-05 17:02:53.416] LoadingScreenMsg: Initializing core
[2017-03-05 17:02:53.667] Initializing hook
[2017-03-05 17:02:53.669] LoadingScreenMsg: Completing interoperability
[2017-03-05 17:02:53.921] Completing interoperability
[2017-03-05 17:02:53.922] Initialization code 1.
[2017-03-05 17:02:53.923] Initialization code 2.
[2017-03-05 17:02:53.924] Initialization code 3.
[2017-03-05 17:02:53.940] 1 Address: 0x00007FF659280F40
[2017-03-05 17:02:53.941] Calling func 1
[2017-03-05 17:02:53.966] 2 Address: 0x00007FF659D693BE
[2017-03-05 17:02:53.967] 3 Address: 0x00007FF658895C46
[2017-03-05 17:02:53.997] Address: 0x00007FF659D6935C
[2017-03-05 17:02:53.998] Unknown var: 0x00007FF65ACB8F30
[2017-03-05 17:02:53.998] Initialization code 4.
[2017-03-05 17:02:53.998] Initialization code 5.
[2017-03-05 17:02:53.998] Completing interoperability, phase 1
[2017-03-05 17:02:53.999] Completing interoperability, phase 2
[2017-03-05 17:02:53.999] Completing interoperability, phase 3
[2017-03-05 17:02:53.999] Completing interoperability, phase 4
[2017-03-05 17:02:54.000] Completing interoperability, phase 5
[2017-03-05 17:02:54.000] Completing interoperability, phase 6
[2017-03-05 17:02:54.000] Completing interoperability, phase 7
[2017-03-05 17:02:54.001] LoadingScreenMsg: 
[2017-03-05 17:02:54.251] LoadingScreenMsg: Loading Story Mode
[2017-03-05 17:03:17.149] LoadingScreenMsg: Loading and Populating Game World
[2017-03-05 17:03:17.400] LoadingScreenMsg: 
[2017-03-05 17:03:25.663] Initializing console variable "IsDeveloperModeEnabled".
[2017-03-05 17:03:25.664] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2017-03-05 17:03:25.665] Read value: False
[2017-03-05 17:03:25.666] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2017-03-05 17:03:25.667] Initializing console variable "TimeScale".
[2017-03-05 17:03:25.668] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2017-03-05 17:03:25.669] Read value: <null>
[2017-03-05 17:03:25.929] Loading plugin from path: D:\Gry\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2017-03-05 17:03:27.936] <UNLOADED PLUGIN>: Initializing input system
[2017-03-05 17:03:27.938] <UNLOADED PLUGIN>: Initializing game console
[2017-03-05 17:03:27.940] <UNLOADED PLUGIN>: Initializing forms manager
[2017-03-05 17:03:28.087] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2017-03-05 17:03:28.686] ---------------------------------------------------------------------
[2017-03-05 17:03:28.686] LSPD FIRST RESPONSE
[2017-03-05 17:03:28.686] Version 0.3.1
[2017-03-05 17:03:28.686] A G17 Media Modification
[2017-03-05 17:03:28.686] - Developed by LMS & Sam
[2017-03-05 17:03:28.686] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2017-03-05 17:03:28.686] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[2017-03-05 17:03:28.686] ---------------------------------------------------------------------
[2017-03-05 17:03:28.686] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[2017-03-05 17:03:28.686] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[2017-03-05 17:03:28.803] 
[2017-03-05 17:03:28.941] D:\Gry\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2017-03-05 17:03:28.942] D:\Gry\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2017-03-05 17:03:28.945] Callouts: 250
[2017-03-05 17:03:29.125] [TRACE] Thread CopManager #1 initialized
[2017-03-05 17:04:30.581] setting up new cop: null
[2017-03-05 17:04:30.636] [TRACE] New ped recognized as cop
[2017-03-05 17:04:30.636] setting up new cop: null
[2017-03-05 17:04:30.637] [TRACE] New ped recognized as cop
[2017-03-05 17:04:40.349] setting up new cop: null
[2017-03-05 17:04:40.350] [TRACE] New ped recognized as cop
[2017-03-05 17:05:07.566] setting up new cop: null
[2017-03-05 17:05:07.566] [TRACE] New ped recognized as cop
[2017-03-05 17:05:07.566] setting up new cop: null
[2017-03-05 17:05:07.567] [TRACE] New ped recognized as cop
[2017-03-05 17:05:10.137] setting up new cop: null
[2017-03-05 17:05:10.137] [TRACE] New ped recognized as cop
[2017-03-05 17:05:10.138] setting up new cop: null
[2017-03-05 17:05:10.138] [TRACE] New ped recognized as cop
[2017-03-05 17:05:15.091] 1
[2017-03-05 17:05:15.091] 2
[2017-03-05 17:05:15.092] 4
[2017-03-05 17:05:15.094] s_m_y_cop_01_white_mini_04
[2017-03-05 17:05:16.059] setting up new cop: null
[2017-03-05 17:05:16.060] [TRACE] New ped recognized as cop
[2017-03-05 17:05:16.060] setting up new cop: null
[2017-03-05 17:05:16.060] [TRACE] New ped recognized as cop
[2017-03-05 17:05:20.339] INIT
[2017-03-05 17:05:20.416] LSPD First Response: Folder is D:\Gry\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[2017-03-05 17:05:20.489] LSPD First Response: AssortedCallouts, Version=0.6.3.0, Culture=neutral, PublicKeyToken=null
[2017-03-05 17:05:20.531] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[2017-03-05 17:05:20.750] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts
[2017-03-05 17:05:20.871] LSPD First Response: Assorted Callouts 0.6.3.0, developed by Albo1125, has been initialised.
[2017-03-05 17:05:20.873] LSPD First Response: Go on duty to start Assorted Callouts.
[2017-03-05 17:05:20.874] LSPD First Response: We have 1 callouts registered
[2017-03-05 17:05:20.874] LSPD First Response: CalloutManager initialized
[2017-03-05 17:05:20.876] [TRACE] WorldEventManager: Allowing up to 2 events
[2017-03-05 17:05:20.881] LSPD First Response: Albo1125.Common 6.3.0.0, developed by Albo1125. Starting update checks.
[2017-03-05 17:05:21.059] LSPD First Response: Albo1125.Common 6.3.0.0, developed by Albo1125. Not checking for updates until 2017-03-06 16:01:52
[2017-03-05 17:05:21.086] LSPD First Response: Albo1125.Common.dll 6.3.0.0 starting standard dependency check for AssortedCallouts
[2017-03-05 17:05:21.088] LSPD First Response: isdc:/kxkuba10/
[2017-03-05 17:05:21.111] LSPD First Response: GAME VERSION: 1.0.944.2
[2017-03-05 17:05:21.137] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,5
[2017-03-05 17:05:21.143] LSPD First Response: Blpass
[2017-03-05 17:05:21.143] LSPD First Response: Dependency check for AssortedCallouts successful: True
[2017-03-05 17:05:21.164] LSPD First Response: Assorted Callouts is not in beta.
[2017-03-05 17:05:21.352] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[2017-03-05 17:05:21.358] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.359] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.359] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.359] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.360] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.360] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.360] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.361] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.474] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.475] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.475] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.475] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.476] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.476] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.477] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.477] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.478] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.478] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.479] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.479] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.480] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.480] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.480] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.481] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.495] LSPD First Response: Stores initialised
[2017-03-05 17:05:21.739] [TRACE] Thread Ambient #1 initialized
[2017-03-05 17:05:21.815] [TRACE] Thread ArrestManager #1 initialized
[2017-03-05 17:05:21.897] [TRACE] Thread WorldEventManager #1 initialized
[2017-03-05 17:05:21.898] [TRACE] Thread PlayerChaseManager #1 initialized
[2017-03-05 17:05:21.905] [TRACE] Thread TrafficControl #1 initialized
[2017-03-05 17:05:21.906] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[2017-03-05 17:05:51.094] setting up new cop: null
[2017-03-05 17:05:51.095] [TRACE] New ped recognized as cop
[2017-03-05 17:05:57.620] LSPD First Response: Creating ?????????????????????????????????????????
[2017-03-05 17:05:57.824] [TRACE] Preloading RUMPO
[2017-03-05 17:05:57.826] [TRACE] Callout created: Robbery #1
[2017-03-05 17:05:57.832] LSPD First Response: GetAudioFileForAction: No file found for: NOISE_LOOP
[2017-03-05 17:05:57.857] [TRACE] Thread ZoomThread #1 initialized
[2017-03-05 17:05:58.270] 
[2017-03-05 17:05:58.272] ==============================
[2017-03-05 17:05:58.272] UNHANDLED EXCEPTION IN PLUGIN
[2017-03-05 17:05:58.273] ------------------------------
[2017-03-05 17:05:58.273] Plugin name: LSPD First Response
[2017-03-05 17:05:58.274] ------------------------------
[2017-03-05 17:05:58.274] Exception type: System.NullReferenceException
[2017-03-05 17:05:58.274] Exception message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
[2017-03-05 17:05:58.275] ------------------------------
[2017-03-05 17:05:58.275] Inner exceptions:
[2017-03-05 17:05:58.276] ------------------------------
[2017-03-05 17:05:58.276] Stack trace:
[2017-03-05 17:05:58.276] w ?????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 409
[2017-03-05 17:05:58.276] w ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 822
[2017-03-05 17:05:58.277] w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.277] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.277] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[2017-03-05 17:05:58.278] w System.Threading.ThreadHelper.ThreadStart()
[2017-03-05 17:05:58.278] ==============================
[2017-03-05 17:05:58.278] 
[2017-03-05 17:05:58.386] 
[2017-03-05 17:05:58.387] ==============================
[2017-03-05 17:05:58.387] UNHANDLED EXCEPTION OCCURRED
[2017-03-05 17:05:58.388] ------------------------------
[2017-03-05 17:05:58.389] Origin: HOOK
[2017-03-05 17:05:58.389] ------------------------------
[2017-03-05 17:05:58.389] Exception type: System.NullReferenceException
[2017-03-05 17:05:58.389] Exception message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
[2017-03-05 17:05:58.390] ------------------------------
[2017-03-05 17:05:58.390] Inner exceptions:
[2017-03-05 17:05:58.391] ------------------------------
[2017-03-05 17:05:58.391] Stack trace:
[2017-03-05 17:05:58.391] w ?????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 409
[2017-03-05 17:05:58.391] w ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 822
[2017-03-05 17:05:58.392] w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.392] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.392] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[2017-03-05 17:05:58.392] w System.Threading.ThreadHelper.ThreadStart()
[2017-03-05 17:05:58.393] ==============================
[2017-03-05 17:05:58.393] 

 

51 minutes ago, kxkuba said:
  Reveal hidden contents

[2017-03-05 17:02:18.244] Started new log on 2017-03-05 17:02:18.243
[2017-03-05 17:02:18.245] ====================================================================================================
[2017-03-05 17:02:18.210] Log path: D:\Gry\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2017-03-05 17:02:18.245] Log verbosity: Trivial
[2017-03-05 17:02:18.249] Initializing input system
[2017-03-05 17:02:18.260] Initializing game console
[2017-03-05 17:02:18.280] Console key has been set to F4 (key code: 115)
[2017-03-05 17:02:18.496] Initializing console variable "ConsoleScrollAmount".
[2017-03-05 17:02:18.498] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2017-03-05 17:02:18.500] Read value: <null>
[2017-03-05 17:02:18.500] Initializing console variable "DisableRenderVersionText".
[2017-03-05 17:02:18.500] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2017-03-05 17:02:18.506] Read value: False
[2017-03-05 17:02:18.506] Setting value of console variable "DisableRenderVersionText" to stored value.
[2017-03-05 17:02:18.507] Initializing console variable "ConsoleKey".
[2017-03-05 17:02:18.507] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2017-03-05 17:02:18.507] Read value: F4
[2017-03-05 17:02:18.508] Setting value of console variable "ConsoleKey" to stored value.
[2017-03-05 17:02:18.508] Console key has been set to F4 (key code: 115)
[2017-03-05 17:02:18.508] Initializing console variable "PluginTimeoutThreshold".
[2017-03-05 17:02:18.508] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2017-03-05 17:02:18.508] Read value: 10000
[2017-03-05 17:02:18.508] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2017-03-05 17:02:18.508] Initializing console variable "AlwaysShowConsoleOutput".
[2017-03-05 17:02:18.508] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2017-03-05 17:02:18.509] Read value: <null>
[2017-03-05 17:02:18.509] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2017-03-05 17:02:18.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2017-03-05 17:02:18.509] Read value: <null>
[2017-03-05 17:02:18.509] Initializing console variable "ShowOnScreenWarnings".
[2017-03-05 17:02:18.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2017-03-05 17:02:18.510] Read value: <null>
[2017-03-05 17:02:18.510] Console initialized
[2017-03-05 17:02:18.510] Initializing forms manager
[2017-03-05 17:02:18.586] Version: RAGE Plugin Hook v0.50.1044.10171 PUBLIC ALPHA for Grand Theft Auto V
[2017-03-05 17:02:18.592] ================ RAGE Plugin Hook ================
[2017-03-05 17:02:18.621] Detected Windows 10 Professional (64-bit) (10.0.14393.0)!
[2017-03-05 17:02:18.622] Checking game support
[2017-03-05 17:02:19.205] Product name: Grand Theft Auto V
[2017-03-05 17:02:19.206] Product version: 1.0.944.2
[2017-03-05 17:02:19.206] Is steam version: False
[2017-03-05 17:02:19.207] Initializing DirectX
[2017-03-05 17:02:19.210] Initializing Direct3D
[2017-03-05 17:02:19.210] Loading C:\WINDOWS\system32\d3d11.dll
[2017-03-05 17:02:19.211] Loaded at 0x7FFD86600000
[2017-03-05 17:02:19.211] D3D11CreateDeviceAndSwapChain at 0x7FFD86665170
[2017-03-05 17:02:19.211] Creating Direct3D 11 device and swap chain
[2017-03-05 17:02:19.217] Swap Chain created: 0x1B2F75E7870
[2017-03-05 17:02:19.217] Swap Chain VTable: 0x1B2F75E7870
[2017-03-05 17:02:19.217] Swap Chain VTable_2: 0x7FFD8780D058
[2017-03-05 17:02:19.218] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[2017-03-05 17:02:19.218] D3D11Present: 0x7FFD877B3440
[2017-03-05 17:02:19.218] D3D11ResizeBuffers: 0x7FFD877C48D0
[2017-03-05 17:02:19.218] D3D11ResizeTarget: 0x7FFD878053A0
[2017-03-05 17:02:19.219] D3D11SetFullscreenState: 0x7FFD877CB870
[2017-03-05 17:02:19.226] Direct3D initialized
[2017-03-05 17:02:19.227] Direct3D watcher thread spawned
[2017-03-05 17:02:19.227] Initialized DirectX
[2017-03-05 17:02:19.622] Getting device
[2017-03-05 17:02:19.623] Retrieved device
[2017-03-05 17:02:19.624] Creating wrapper
[2017-03-05 17:02:19.993] Wrapper created
[2017-03-05 17:02:20.035] Effect created
[2017-03-05 17:02:20.036] Creating buffer
[2017-03-05 17:02:20.036] Created buffer
[2017-03-05 17:02:20.037] Creating blend state
[2017-03-05 17:02:20.038] Created blend state
[2017-03-05 17:02:20.038] Done with creation
[2017-03-05 17:02:20.140] Initializing texture system.
[2017-03-05 17:02:20.141] Initializing texture system; phase 1
[2017-03-05 17:02:20.141] Initializing texture system; phase 2
[2017-03-05 17:02:20.189] Initializing texture system; phase 3
[2017-03-05 17:02:20.190] Initializing texture system; phase 4
[2017-03-05 17:02:20.223] Initializing texture system; phase 5
[2017-03-05 17:02:20.224] Initializing texture system; phase 6
[2017-03-05 17:02:20.226] Initializing texture system; phase 7
[2017-03-05 17:02:20.228] Initializing texture system; phase 8
[2017-03-05 17:02:20.230] Initializing texture system; phase 9
[2017-03-05 17:02:20.233] Initializing texture system; phase 10
[2017-03-05 17:02:20.237] Initializing texture system; phase 11
[2017-03-05 17:02:20.237] Initializing texture system; phase 12
[2017-03-05 17:02:20.239] Initializing texture system; phase 13
[2017-03-05 17:02:20.240] Initializing texture system; phase 14
[2017-03-05 17:02:24.228] Direct3D watcher thread ended
[2017-03-05 17:02:51.596] LoadingScreenMsg: Initializing game support
[2017-03-05 17:02:51.848] Initializing game support
[2017-03-05 17:02:52.406] LoadingScreenMsg: Velocity limit removed
[2017-03-05 17:02:52.810] Compatibility level: 0
[2017-03-05 17:02:52.811] Supported version detected
[2017-03-05 17:02:52.811] ==================================================
[2017-03-05 17:02:52.811] LoadingScreenMsg: Patching code
[2017-03-05 17:02:53.062] LoadingScreenMsg: Waiting for game initialization
[2017-03-05 17:02:53.314] Waiting for game initialization
[2017-03-05 17:02:53.416] LoadingScreenMsg: Initializing core
[2017-03-05 17:02:53.667] Initializing hook
[2017-03-05 17:02:53.669] LoadingScreenMsg: Completing interoperability
[2017-03-05 17:02:53.921] Completing interoperability
[2017-03-05 17:02:53.922] Initialization code 1.
[2017-03-05 17:02:53.923] Initialization code 2.
[2017-03-05 17:02:53.924] Initialization code 3.
[2017-03-05 17:02:53.940] 1 Address: 0x00007FF659280F40
[2017-03-05 17:02:53.941] Calling func 1
[2017-03-05 17:02:53.966] 2 Address: 0x00007FF659D693BE
[2017-03-05 17:02:53.967] 3 Address: 0x00007FF658895C46
[2017-03-05 17:02:53.997] Address: 0x00007FF659D6935C
[2017-03-05 17:02:53.998] Unknown var: 0x00007FF65ACB8F30
[2017-03-05 17:02:53.998] Initialization code 4.
[2017-03-05 17:02:53.998] Initialization code 5.
[2017-03-05 17:02:53.998] Completing interoperability, phase 1
[2017-03-05 17:02:53.999] Completing interoperability, phase 2
[2017-03-05 17:02:53.999] Completing interoperability, phase 3
[2017-03-05 17:02:53.999] Completing interoperability, phase 4
[2017-03-05 17:02:54.000] Completing interoperability, phase 5
[2017-03-05 17:02:54.000] Completing interoperability, phase 6
[2017-03-05 17:02:54.000] Completing interoperability, phase 7
[2017-03-05 17:02:54.001] LoadingScreenMsg: 
[2017-03-05 17:02:54.251] LoadingScreenMsg: Loading Story Mode
[2017-03-05 17:03:17.149] LoadingScreenMsg: Loading and Populating Game World
[2017-03-05 17:03:17.400] LoadingScreenMsg: 
[2017-03-05 17:03:25.663] Initializing console variable "IsDeveloperModeEnabled".
[2017-03-05 17:03:25.664] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2017-03-05 17:03:25.665] Read value: False
[2017-03-05 17:03:25.666] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2017-03-05 17:03:25.667] Initializing console variable "TimeScale".
[2017-03-05 17:03:25.668] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2017-03-05 17:03:25.669] Read value: <null>
[2017-03-05 17:03:25.929] Loading plugin from path: D:\Gry\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2017-03-05 17:03:27.936] <UNLOADED PLUGIN>: Initializing input system
[2017-03-05 17:03:27.938] <UNLOADED PLUGIN>: Initializing game console
[2017-03-05 17:03:27.940] <UNLOADED PLUGIN>: Initializing forms manager
[2017-03-05 17:03:28.087] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2017-03-05 17:03:28.686] ---------------------------------------------------------------------
[2017-03-05 17:03:28.686] LSPD FIRST RESPONSE
[2017-03-05 17:03:28.686] Version 0.3.1
[2017-03-05 17:03:28.686] A G17 Media Modification
[2017-03-05 17:03:28.686] - Developed by LMS & Sam
[2017-03-05 17:03:28.686] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2017-03-05 17:03:28.686] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[2017-03-05 17:03:28.686] ---------------------------------------------------------------------
[2017-03-05 17:03:28.686] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[2017-03-05 17:03:28.686] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[2017-03-05 17:03:28.803] 
[2017-03-05 17:03:28.941] D:\Gry\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2017-03-05 17:03:28.942] D:\Gry\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2017-03-05 17:03:28.945] Callouts: 250
[2017-03-05 17:03:29.125] [TRACE] Thread CopManager #1 initialized
[2017-03-05 17:04:30.581] setting up new cop: null
[2017-03-05 17:04:30.636] [TRACE] New ped recognized as cop
[2017-03-05 17:04:30.636] setting up new cop: null
[2017-03-05 17:04:30.637] [TRACE] New ped recognized as cop
[2017-03-05 17:04:40.349] setting up new cop: null
[2017-03-05 17:04:40.350] [TRACE] New ped recognized as cop
[2017-03-05 17:05:07.566] setting up new cop: null
[2017-03-05 17:05:07.566] [TRACE] New ped recognized as cop
[2017-03-05 17:05:07.566] setting up new cop: null
[2017-03-05 17:05:07.567] [TRACE] New ped recognized as cop
[2017-03-05 17:05:10.137] setting up new cop: null
[2017-03-05 17:05:10.137] [TRACE] New ped recognized as cop
[2017-03-05 17:05:10.138] setting up new cop: null
[2017-03-05 17:05:10.138] [TRACE] New ped recognized as cop
[2017-03-05 17:05:15.091] 1
[2017-03-05 17:05:15.091] 2
[2017-03-05 17:05:15.092] 4
[2017-03-05 17:05:15.094] s_m_y_cop_01_white_mini_04
[2017-03-05 17:05:16.059] setting up new cop: null
[2017-03-05 17:05:16.060] [TRACE] New ped recognized as cop
[2017-03-05 17:05:16.060] setting up new cop: null
[2017-03-05 17:05:16.060] [TRACE] New ped recognized as cop
[2017-03-05 17:05:20.339] INIT
[2017-03-05 17:05:20.416] LSPD First Response: Folder is D:\Gry\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[2017-03-05 17:05:20.489] LSPD First Response: AssortedCallouts, Version=0.6.3.0, Culture=neutral, PublicKeyToken=null
[2017-03-05 17:05:20.531] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[2017-03-05 17:05:20.750] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts
[2017-03-05 17:05:20.871] LSPD First Response: Assorted Callouts 0.6.3.0, developed by Albo1125, has been initialised.
[2017-03-05 17:05:20.873] LSPD First Response: Go on duty to start Assorted Callouts.
[2017-03-05 17:05:20.874] LSPD First Response: We have 1 callouts registered
[2017-03-05 17:05:20.874] LSPD First Response: CalloutManager initialized
[2017-03-05 17:05:20.876] [TRACE] WorldEventManager: Allowing up to 2 events
[2017-03-05 17:05:20.881] LSPD First Response: Albo1125.Common 6.3.0.0, developed by Albo1125. Starting update checks.
[2017-03-05 17:05:21.059] LSPD First Response: Albo1125.Common 6.3.0.0, developed by Albo1125. Not checking for updates until 2017-03-06 16:01:52
[2017-03-05 17:05:21.086] LSPD First Response: Albo1125.Common.dll 6.3.0.0 starting standard dependency check for AssortedCallouts
[2017-03-05 17:05:21.088] LSPD First Response: isdc:/kxkuba10/
[2017-03-05 17:05:21.111] LSPD First Response: GAME VERSION: 1.0.944.2
[2017-03-05 17:05:21.137] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,5
[2017-03-05 17:05:21.143] LSPD First Response: Blpass
[2017-03-05 17:05:21.143] LSPD First Response: Dependency check for AssortedCallouts successful: True
[2017-03-05 17:05:21.164] LSPD First Response: Assorted Callouts is not in beta.
[2017-03-05 17:05:21.352] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[2017-03-05 17:05:21.358] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.359] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.359] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.359] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.360] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.360] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.360] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.361] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.474] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.475] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.475] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.475] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.476] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.476] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.477] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.477] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.478] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.478] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.479] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.479] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.480] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.480] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.480] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.481] LSPD First Response: Registering callout ?????????????????????????????????????????
[2017-03-05 17:05:21.495] LSPD First Response: Stores initialised
[2017-03-05 17:05:21.739] [TRACE] Thread Ambient #1 initialized
[2017-03-05 17:05:21.815] [TRACE] Thread ArrestManager #1 initialized
[2017-03-05 17:05:21.897] [TRACE] Thread WorldEventManager #1 initialized
[2017-03-05 17:05:21.898] [TRACE] Thread PlayerChaseManager #1 initialized
[2017-03-05 17:05:21.905] [TRACE] Thread TrafficControl #1 initialized
[2017-03-05 17:05:21.906] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[2017-03-05 17:05:51.094] setting up new cop: null
[2017-03-05 17:05:51.095] [TRACE] New ped recognized as cop
[2017-03-05 17:05:57.620] LSPD First Response: Creating ?????????????????????????????????????????
[2017-03-05 17:05:57.824] [TRACE] Preloading RUMPO
[2017-03-05 17:05:57.826] [TRACE] Callout created: Robbery #1
[2017-03-05 17:05:57.832] LSPD First Response: GetAudioFileForAction: No file found for: NOISE_LOOP
[2017-03-05 17:05:57.857] [TRACE] Thread ZoomThread #1 initialized
[2017-03-05 17:05:58.270] 
[2017-03-05 17:05:58.272] ==============================
[2017-03-05 17:05:58.272] UNHANDLED EXCEPTION IN PLUGIN
[2017-03-05 17:05:58.273] ------------------------------
[2017-03-05 17:05:58.273] Plugin name: LSPD First Response
[2017-03-05 17:05:58.274] ------------------------------
[2017-03-05 17:05:58.274] Exception type: System.NullReferenceException
[2017-03-05 17:05:58.274] Exception message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
[2017-03-05 17:05:58.275] ------------------------------
[2017-03-05 17:05:58.275] Inner exceptions:
[2017-03-05 17:05:58.276] ------------------------------
[2017-03-05 17:05:58.276] Stack trace:
[2017-03-05 17:05:58.276] w ?????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 409
[2017-03-05 17:05:58.276] w ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 822
[2017-03-05 17:05:58.277] w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.277] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.277] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[2017-03-05 17:05:58.278] w System.Threading.ThreadHelper.ThreadStart()
[2017-03-05 17:05:58.278] ==============================
[2017-03-05 17:05:58.278] 
[2017-03-05 17:05:58.386] 
[2017-03-05 17:05:58.387] ==============================
[2017-03-05 17:05:58.387] UNHANDLED EXCEPTION OCCURRED
[2017-03-05 17:05:58.388] ------------------------------
[2017-03-05 17:05:58.389] Origin: HOOK
[2017-03-05 17:05:58.389] ------------------------------
[2017-03-05 17:05:58.389] Exception type: System.NullReferenceException
[2017-03-05 17:05:58.389] Exception message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
[2017-03-05 17:05:58.390] ------------------------------
[2017-03-05 17:05:58.390] Inner exceptions:
[2017-03-05 17:05:58.391] ------------------------------
[2017-03-05 17:05:58.391] Stack trace:
[2017-03-05 17:05:58.391] w ?????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 409
[2017-03-05 17:05:58.391] w ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:wiersz 822
[2017-03-05 17:05:58.392] w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.392] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[2017-03-05 17:05:58.392] w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[2017-03-05 17:05:58.392] w System.Threading.ThreadHelper.ThreadStart()
[2017-03-05 17:05:58.393] ==============================
[2017-03-05 17:05:58.393] 

 

 

Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.

 

Can you please translate what this says in English?

I need donations to help fund my food addiction. DM for details 😂

Do you definitely have speakers or headphones plugged in at all times when running the game?

As you might guess, I make PeterUCallouts. I love working to bring LSPDFR players the kind of callouts that strike a good balance between realism and fun and are stable & varied!

Unfortunately I cannot offer support via PM -- please use the forums, so that others may benefit from your solutions!

  • Author


[2017-03-07 20:33:05.361] Exception type: System.NullReferenceException
[2017-03-07 20:33:05.361] Exception message: Objekt referanse er ikke satt til en objekt forekomst.

+  Error witch 


 

Spoiler

[2017-03-07 20:32:09.409] Started new log on 2017-03-07 20:32:09.409
[2017-03-07 20:32:09.411] ====================================================================================================
[2017-03-07 20:32:09.385] Log path: D:\Gry\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2017-03-07 20:32:09.412] Log verbosity: Trivial
[2017-03-07 20:32:09.413] Initializing input system
[2017-03-07 20:32:09.417] Initializing game console
[2017-03-07 20:32:09.448] Console key has been set to F4 (key code: 115)
[2017-03-07 20:32:09.587] Initializing console variable "ConsoleScrollAmount".
[2017-03-07 20:32:09.589] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2017-03-07 20:32:09.606] Read value: <null>
[2017-03-07 20:32:09.606] Initializing console variable "DisableRenderVersionText".
[2017-03-07 20:32:09.606] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2017-03-07 20:32:09.611] Read value: False
[2017-03-07 20:32:09.611] Setting value of console variable "DisableRenderVersionText" to stored value.
[2017-03-07 20:32:09.612] Initializing console variable "ConsoleKey".
[2017-03-07 20:32:09.612] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2017-03-07 20:32:09.613] Read value: F4
[2017-03-07 20:32:09.613] Setting value of console variable "ConsoleKey" to stored value.
[2017-03-07 20:32:09.613] Console key has been set to F4 (key code: 115)
[2017-03-07 20:32:09.613] Initializing console variable "PluginTimeoutThreshold".
[2017-03-07 20:32:09.613] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2017-03-07 20:32:09.613] Read value: 10000
[2017-03-07 20:32:09.614] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2017-03-07 20:32:09.614] Initializing console variable "AlwaysShowConsoleOutput".
[2017-03-07 20:32:09.614] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2017-03-07 20:32:09.614] Read value: <null>
[2017-03-07 20:32:09.614] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2017-03-07 20:32:09.614] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2017-03-07 20:32:09.614] Read value: <null>
[2017-03-07 20:32:09.614] Initializing console variable "ShowOnScreenWarnings".
[2017-03-07 20:32:09.615] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2017-03-07 20:32:09.615] Read value: <null>
[2017-03-07 20:32:09.617] Console initialized
[2017-03-07 20:32:09.617] Initializing forms manager
[2017-03-07 20:32:09.620] Version: RAGE Plugin Hook v0.50.1044.10171 PUBLIC ALPHA for Grand Theft Auto V
[2017-03-07 20:32:09.626] ================ RAGE Plugin Hook ================
[2017-03-07 20:32:09.685] Detected Windows 7 Professional (64-bit) (6.1.7600.0)!
[2017-03-07 20:32:09.692] Checking game support
[2017-03-07 20:32:09.989] Product name: Grand Theft Auto V
[2017-03-07 20:32:09.992] Product version: 1.0.944.2
[2017-03-07 20:32:09.992] Is steam version: False
[2017-03-07 20:32:09.996] Initializing DirectX
[2017-03-07 20:32:10.001] Initializing Direct3D
[2017-03-07 20:32:10.002] Loading C:\WINDOWS\system32\d3d11.dll
[2017-03-07 20:32:10.003] Loaded at 0x7FFB9D9A0000
[2017-03-07 20:32:10.003] D3D11CreateDeviceAndSwapChain at 0x7FFB9DA05170
[2017-03-07 20:32:10.004] Creating Direct3D 11 device and swap chain
[2017-03-07 20:32:10.017] Swap Chain created: 0x28E3DFBDEC0
[2017-03-07 20:32:10.018] Swap Chain VTable: 0x28E3DFBDEC0
[2017-03-07 20:32:10.019] Swap Chain VTable_2: 0x7FFB9EA8D058
[2017-03-07 20:32:10.023] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
[2017-03-07 20:32:10.023] D3D11Present: 0x7FFB9EA33440
[2017-03-07 20:32:10.024] D3D11ResizeBuffers: 0x7FFB9EA448D0
[2017-03-07 20:32:10.024] D3D11ResizeTarget: 0x7FFB9EA853A0
[2017-03-07 20:32:10.025] D3D11SetFullscreenState: 0x7FFB9EA4B870
[2017-03-07 20:32:10.036] Direct3D initialized
[2017-03-07 20:32:10.037] Initialized DirectX
[2017-03-07 20:32:10.037] Direct3D watcher thread spawned
[2017-03-07 20:32:10.460] Getting device
[2017-03-07 20:32:10.461] Retrieved device
[2017-03-07 20:32:10.461] Creating wrapper
[2017-03-07 20:32:10.573] Wrapper created
[2017-03-07 20:32:10.609] Effect created
[2017-03-07 20:32:10.610] Creating buffer
[2017-03-07 20:32:10.610] Created buffer
[2017-03-07 20:32:10.611] Creating blend state
[2017-03-07 20:32:10.611] Created blend state
[2017-03-07 20:32:10.611] Done with creation
[2017-03-07 20:32:10.712] Initializing texture system.
[2017-03-07 20:32:10.712] Initializing texture system; phase 1
[2017-03-07 20:32:10.713] Initializing texture system; phase 2
[2017-03-07 20:32:10.733] Initializing texture system; phase 3
[2017-03-07 20:32:10.734] Initializing texture system; phase 4
[2017-03-07 20:32:10.758] Initializing texture system; phase 5
[2017-03-07 20:32:10.760] Initializing texture system; phase 6
[2017-03-07 20:32:10.762] Initializing texture system; phase 7
[2017-03-07 20:32:10.769] Initializing texture system; phase 8
[2017-03-07 20:32:10.772] Initializing texture system; phase 9
[2017-03-07 20:32:10.774] Initializing texture system; phase 10
[2017-03-07 20:32:10.779] Initializing texture system; phase 11
[2017-03-07 20:32:10.780] Initializing texture system; phase 12
[2017-03-07 20:32:10.782] Initializing texture system; phase 13
[2017-03-07 20:32:10.783] Initializing texture system; phase 14
[2017-03-07 20:32:15.040] Direct3D watcher thread ended
[2017-03-07 20:32:41.939] LoadingScreenMsg: Initializing game support
[2017-03-07 20:32:42.193] Initializing game support
[2017-03-07 20:32:42.838] LoadingScreenMsg: Velocity limit removed
[2017-03-07 20:32:43.267] Compatibility level: 0
[2017-03-07 20:32:43.268] Supported version detected
[2017-03-07 20:32:43.268] ==================================================
[2017-03-07 20:32:43.269] LoadingScreenMsg: Patching code
[2017-03-07 20:32:43.522] LoadingScreenMsg: Waiting for game initialization
[2017-03-07 20:32:43.773] Waiting for game initialization
[2017-03-07 20:32:43.874] LoadingScreenMsg: Initializing core
[2017-03-07 20:32:44.126] Initializing hook
[2017-03-07 20:32:44.127] LoadingScreenMsg: Completing interoperability
[2017-03-07 20:32:44.378] Completing interoperability
[2017-03-07 20:32:44.380] Initialization code 1.
[2017-03-07 20:32:44.380] Initialization code 2.
[2017-03-07 20:32:44.380] Initialization code 3.
[2017-03-07 20:32:44.396] 1 Address: 0x00007FF6FCA30F40
[2017-03-07 20:32:44.397] Calling func 1
[2017-03-07 20:32:44.420] 2 Address: 0x00007FF6FD5193BE
[2017-03-07 20:32:44.422] 3 Address: 0x00007FF6FC045C46
[2017-03-07 20:32:44.451] Address: 0x00007FF6FD51935C
[2017-03-07 20:32:44.451] Unknown var: 0x00007FF6FE468F30
[2017-03-07 20:32:44.452] Initialization code 4.
[2017-03-07 20:32:44.452] Initialization code 5.
[2017-03-07 20:32:44.453] Completing interoperability, phase 1
[2017-03-07 20:32:44.453] Completing interoperability, phase 2
[2017-03-07 20:32:44.453] Completing interoperability, phase 3
[2017-03-07 20:32:44.454] Completing interoperability, phase 4
[2017-03-07 20:32:44.454] Completing interoperability, phase 5
[2017-03-07 20:32:44.454] Completing interoperability, phase 6
[2017-03-07 20:32:44.455] Completing interoperability, phase 7
[2017-03-07 20:32:44.455] LoadingScreenMsg: 
[2017-03-07 20:32:44.706] LoadingScreenMsg: Loading Story Mode
[2017-03-07 20:32:56.678] LoadingScreenMsg: Loading and Populating Game World
[2017-03-07 20:32:56.930] LoadingScreenMsg: 
[2017-03-07 20:33:02.696] Initializing console variable "IsDeveloperModeEnabled".
[2017-03-07 20:33:02.697] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2017-03-07 20:33:02.698] Read value: False
[2017-03-07 20:33:02.698] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2017-03-07 20:33:02.716] Initializing console variable "TimeScale".
[2017-03-07 20:33:02.717] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2017-03-07 20:33:02.717] Read value: <null>
[2017-03-07 20:33:04.911] <UNLOADED PLUGIN>: Initializing input system
[2017-03-07 20:33:04.913] <UNLOADED PLUGIN>: Initializing game console
[2017-03-07 20:33:04.916] <UNLOADED PLUGIN>: Initializing forms manager
[2017-03-07 20:33:05.358] 
[2017-03-07 20:33:05.359] ==============================
[2017-03-07 20:33:05.359] UNHANDLED EXCEPTION DURING REMOTE PLUGIN TICK
[2017-03-07 20:33:05.359] ------------------------------
[2017-03-07 20:33:05.359] Origin: Rage.RemotePlugin
[2017-03-07 20:33:05.360] ------------------------------
[2017-03-07 20:33:05.361] Exception type: System.NullReferenceException
[2017-03-07 20:33:05.361] Exception message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
[2017-03-07 20:33:05.362] ------------------------------
[2017-03-07 20:33:05.362] Inner exceptions:
[2017-03-07 20:33:05.363] ------------------------------
[2017-03-07 20:33:05.363] Stack trace:
[2017-03-07 20:33:05.363] w Rage.MouseState.get_MouseWheelDelta()
[2017-03-07 20:33:05.363] w Rage.Plugin.RemoteGetMouseWheelDelta()
[2017-03-07 20:33:05.364] w Rage.Plugin.RemoteGetMouseWheelDelta()
[2017-03-07 20:33:05.364] w Rage.FormsManager.UpdateMouse()
[2017-03-07 20:33:05.364] w Rage.RemotePlugin.Tick()
[2017-03-07 20:33:05.365] w Rage.RemotePlugin.Tick()
[2017-03-07 20:33:05.365] w Rage.Plugin.Tick()
[2017-03-07 20:33:05.366] ==============================
[2017-03-07 20:33:05.366] 
 

 

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