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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Are add on police cars selected as "back up units"?

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So I've been busy adding some additional police cars to my lineup. Essentially, I have added some SAHP to police, police2 and police3, since it's easy to duplicate those engine sounds and carvariation. My question is, since selecting say local backup selects a unit at random from police1-4 if I made a unit called police5 and gave it the same carvariation as police2 would it be selected as a potential backup unit or do I have to edit how LSPDFR selects backup units?

14 minutes ago, MrAnarchy said:

So I've been busy adding some additional police cars to my lineup. Essentially, I have added some SAHP to police, police2 and police3, since it's easy to duplicate those engine sounds and carvariation. My question is, since selecting say local backup selects a unit at random from police1-4 if I made a unit called police5 and gave it the same carvariation as police2 would it be selected as a potential backup unit or do I have to edit how LSPDFR selects backup units?

 

Grand Theft Auto V\LSPDFR\backup.xml controls the default LSPDFR backup.

  • Author
2 minutes ago, Kilyin said:

 

Grand Theft Auto V\LSPDFR\backup.xml controls the default LSPDFR backup.

 

 

Ok so my next question should be pretty straight forward. I have created two new city units, I have called them police5 and police6 respectively. Would I add them to the Los Santos area of backup like I have below?

 

Spoiler

		<LosSantosCity>  <!-- Area of backup-->
			<VehicleSet>
				<Vehicles>  <!-- A model will be chosen randomly from a vehicle set. You can use the same model more than once to increase the chance. -->
					<Vehicle>police</Vehicle>
					<Vehicle>police2</Vehicle>
					<Vehicle>police3</Vehicle>
                  	<Vehicle>police5</Vehicle>
                  	<Vehicle>police6</Vehicle>
				</Vehicles>
				<Peds>
					<Ped chance="80">s_m_y_cop_01</Ped>  <!-- Chances must add up to 100 -->
					<Ped chance="20">s_f_y_cop_01</Ped>
				</Peds>
				<NumPeds min="1" max="2" />  <!-- Number of peds that will respond (minimum and maximum) -->
			</VehicleSet>
		</LosSantosCity>

 

 

 

6 minutes ago, Kilyin said:

 

Grand Theft Auto V\LSPDFR\backup.xml controls the default LSPDFR backup.

 

Just to add, you can add add-on cars as back up units.

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2 minutes ago, MrAnarchy said:

 

Ok so my next question should be pretty straight forward. I have created two new city units, I have called them police5 and police6 respectively. Would I add them to the Los Santos area of backup like I have below?

 

  Hide contents


		<LosSantosCity>  <!-- Area of backup-->
			<VehicleSet>
				<Vehicles>  <!-- A model will be chosen randomly from a vehicle set. You can use the same model more than once to increase the chance. -->
					<Vehicle>police</Vehicle>
					<Vehicle>police2</Vehicle>
					<Vehicle>police3</Vehicle>
                  	<Vehicle>police5</Vehicle>
                  	<Vehicle>police6</Vehicle>
				</Vehicles>
				<Peds>
					<Ped chance="80">s_m_y_cop_01</Ped>  <!-- Chances must add up to 100 -->
					<Ped chance="20">s_f_y_cop_01</Ped>
				</Peds>
				<NumPeds min="1" max="2" />  <!-- Number of peds that will respond (minimum and maximum) -->
			</VehicleSet>
		</LosSantosCity>

 

 

 

 

Yap, you got it.

 

Here's mine, currently only one "addon vehicle" but it works.

 

Spoiler

<LosSantosCity>  <!-- Area of backup-->
            <VehicleSet>
                <Vehicles>  <!-- A model will be chosen randomly from a vehicle set. You can use the same model more than once to increase the chance. -->
                    <Vehicle>police</Vehicle>
                    <Vehicle>police2</Vehicle>
                    <Vehicle>police3</Vehicle>
                    <Vehicle>explorer</Vehicle>
                    </Vehicles> 

 

Edited by Kilyin

Just now, MrAnarchy said:

 

Ok so my next question should be pretty straight forward. I have created two new city units, I have called them police5 and police6 respectively. Would I add them to the Los Santos area of backup like I have below?

 

  Hide contents


		<LosSantosCity>  <!-- Area of backup-->
			<VehicleSet>
				<Vehicles>  <!-- A model will be chosen randomly from a vehicle set. You can use the same model more than once to increase the chance. -->
					<Vehicle>police</Vehicle>
					<Vehicle>police2</Vehicle>
					<Vehicle>police3</Vehicle>
                  	<Vehicle>police5</Vehicle>
                  	<Vehicle>police6</Vehicle>
				</Vehicles>
				<Peds>
					<Ped chance="80">s_m_y_cop_01</Ped>  <!-- Chances must add up to 100 -->
					<Ped chance="20">s_f_y_cop_01</Ped>
				</Peds>
				<NumPeds min="1" max="2" />  <!-- Number of peds that will respond (minimum and maximum) -->
			</VehicleSet>
		</LosSantosCity>

 

 

 

 

Yes you would. :)  Same thing for Los Santos County/Blaine County.

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  • Author
5 minutes ago, Arariel said:

 

Yes you would. :)  Same thing for Los Santos County/Blaine County.

 

 

Awesome thanks! I kind of figured that I've been dying to get my SAHP units in the game as a potential backup unit to add realism. Now I can begin to tailor each county accordingly, I really appreciate this.

Just now, MrAnarchy said:

 

Awesome thanks! I kind of figured that I've been dying to get my SAHP units in the game as a potential backup unit to add realism. Now I can begin to tailor each county accordingly, I really appreciate this.

 

Same here!  I downloaded TheHurk's CHP pack and added them as state patrol back up.

 

There's also in depth custom back up mod out there.  I haven't used it myself, but it's geared more towards if you want to really personalize the back up response.

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  • Author

Yeah I think you are talking about this:

It looks nice, but I like the default backup system. Maybe down the road I'll add even more personalization, but for now I'll stick with how they have it coded

27 minutes ago, MrAnarchy said:

Yeah I think you are talking about this:

It looks nice, but I like the default backup system. Maybe down the road I'll add even more personalization, but for now I'll stick with how they have it coded

 

It's a nice mod, but to use it you'll want to remap your GTA Online -> point at key from B to something else. (default key for LSPDFR backup). Then you let that plugin manage all the backup. It's kinda kludgy otherwise.

  • 1 year later...
13 hours ago, Schecter004 said:

Doesn't work for me.

Every time i add an add on car to the xml no back up unit appears.

 

That indicates you made an error when editing the backup.xml.  I'd triple check all your changes and make sure you capitalized all the Vs in <Vehicle>, and that you added a closing / to all </Vehicle> tags.

 

If you still are unable to find the problem, please create a new topic, as this one is from over a year ago. :)

 

http://i.imgur.com/YOyvS2Z.png
If you feel this topic has been closed in error, please report this post.

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