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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Plugins Not Loading

Featured Replies

My problem is that the mods I put into the GTA 5 > Plugins > LSPDFR folder do not load in game, but the ones in GTA 5 > Plugins folder do load. I have used Albo's troubleshooter, using reloadAllPlugins in game, and everything is up to date. I have searched for quite some time but all of the posts I have found have not helped. When I look at the Ragehook console in game, there is nothing about the plugins in the LSPDFR folder.

 

I have just come back to LSPDFR after taking a break, so I'm a bit rusty on modding GTA so there might be something obvious I missed, but I am at a loss on what to do.

 

Any help would be appreciated. 

 

The screenshot is of the plugins that are not loading.

Untitled.png

5 minutes ago, Cappylock said:

My problem is that the mods I put into the GTA 5 > Plugins > LSPDFR folder do not load in game, but the ones in GTA 5 > Plugins folder do load. I have used Albo's troubleshooter, using reloadAllPlugins in game, and everything is up to date. I have searched for quite some time but all of the posts I have found have not helped. When I look at the Ragehook console in game, there is nothing about the plugins in the LSPDFR folder.

 

I have just come back to LSPDFR after taking a break, so I'm a bit rusty on modding GTA so there might be something obvious I missed, but I am at a loss on what to do.

 

Any help would be appreciated. 

 

The screenshot is of the plugins that are not loading.

*snip*

 

Are you going on duty? Provide a RagePluginHook.log after doing so. Your screenshot looks good, nothing out of place.

  • Author

Sorry for taking so long to reply. 

Yes I am going on duty. I also forgot to mention that Police radio is the only mod that is working from that folder, nothing else. I am trying to get a new log but it is not being created, so here is an earlier one. I know about the seat belt mod not working, and assume that it is not the reason that everything else isn't loading.

 

 

[12/31/2016 12:39:57 AM.630] Started new log on 12/31/2016 12:39:57 AM.630
[12/31/2016 12:39:57 AM.980] ====================================================================================================
[12/31/2016 12:39:57 AM.605] Log path: D:\Steam Games\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/31/2016 12:39:57 AM.990] Log verbosity: Trivial
[12/31/2016 12:39:57 AM.999] Initializing input system
[12/31/2016 12:39:58 AM.020] Initializing game console
[12/31/2016 12:39:58 AM.038] Console key has been set to F4 (key code: 115)
[12/31/2016 12:39:58 AM.142] Initializing console variable "ConsoleScrollAmount".
[12/31/2016 12:39:58 AM.215] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/31/2016 12:39:58 AM.228] Read value: <null>
[12/31/2016 12:39:58 AM.681] Initializing console variable "DisableRenderVersionText".
[12/31/2016 12:39:58 AM.685] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[12/31/2016 12:39:58 AM.695] Read value: True
[12/31/2016 12:39:58 AM.696] Setting value of console variable "DisableRenderVersionText" to stored value.
[12/31/2016 12:39:58 AM.699] Initializing console variable "ConsoleKey".
[12/31/2016 12:39:58 AM.702] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/31/2016 12:39:58 AM.706] Read value: F4
[12/31/2016 12:39:58 AM.707] Setting value of console variable "ConsoleKey" to stored value.
[12/31/2016 12:39:58 AM.708] Console key has been set to F4 (key code: 115)
[12/31/2016 12:39:58 AM.708] Initializing console variable "PluginTimeoutThreshold".
[12/31/2016 12:39:58 AM.708] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/31/2016 12:39:58 AM.712] Read value: 10000
[12/31/2016 12:39:58 AM.713] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/31/2016 12:39:58 AM.714] Initializing console variable "AlwaysShowConsoleOutput".
[12/31/2016 12:39:58 AM.828] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/31/2016 12:39:58 AM.831] Read value: <null>
[12/31/2016 12:39:58 AM.832] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/31/2016 12:39:58 AM.834] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/31/2016 12:39:58 AM.839] Read value: False
[12/31/2016 12:39:58 AM.841] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[12/31/2016 12:39:58 AM.843] Initializing console variable "ShowOnScreenWarnings".
[12/31/2016 12:39:58 AM.847] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/31/2016 12:39:58 AM.850] Read value: <null>
[12/31/2016 12:39:58 AM.852] Console initialized
[12/31/2016 12:39:58 AM.852] Initializing forms manager
[12/31/2016 12:39:58 AM.859] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
[12/31/2016 12:39:58 AM.870] ================ RAGE Plugin Hook ================
[12/31/2016 12:39:58 AM.916] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
[12/31/2016 12:39:59 AM.032] Checking game support
[12/31/2016 12:39:59 AM.600] Product name: Grand Theft Auto V
[12/31/2016 12:39:59 AM.600] Product version: 1.0.944.2
[12/31/2016 12:39:59 AM.601] Is steam version: True
[12/31/2016 12:39:59 AM.603] Initializing DirectX
[12/31/2016 12:39:59 AM.606] Initializing Direct3D
[12/31/2016 12:39:59 AM.607] Loading C:\Windows\system32\d3d11.dll
[12/31/2016 12:39:59 AM.607] Loaded at 0x7FEF7E80000
[12/31/2016 12:39:59 AM.608] D3D11CreateDeviceAndSwapChain at 0x7FEF7E955C4
[12/31/2016 12:39:59 AM.608] Creating Direct3D 11 device and swap chain
[12/31/2016 12:39:59 AM.687] Attempting feature level 10_1
[12/31/2016 12:39:59 AM.750] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[12/31/2016 12:39:59 AM.820] Swap Chain created: 0x51A0C0
[12/31/2016 12:39:59 AM.821] Swap Chain VTable: 0x51A0C0
[12/31/2016 12:39:59 AM.821] Swap Chain VTable_2: 0x7FEFA2DAB80
[12/31/2016 12:39:59 AM.822] 0x7B703942D75E9;0x7A0002EA81D08B00;0x97503FA830C7408
[12/31/2016 12:39:59 AM.823] D3D11Present: 0x7FEFA29D954
[12/31/2016 12:39:59 AM.824] D3D11ResizeBuffers: 0x7FEFA29D980
[12/31/2016 12:39:59 AM.824] D3D11ResizeTarget: 0x7FEFA29DB44
[12/31/2016 12:39:59 AM.825] D3D11SetFullscreenState: 0x7FEFA29DC84
[12/31/2016 12:39:59 AM.874] Direct3D initialized
[12/31/2016 12:39:59 AM.875] Direct3D watcher thread spawned
[12/31/2016 12:39:59 AM.876] Initialized DirectX
[12/31/2016 12:40:00 AM.071] Getting device
[12/31/2016 12:40:00 AM.072] Retrieved device
[12/31/2016 12:40:00 AM.073] Creating wrapper
[12/31/2016 12:40:00 AM.284] Wrapper created
[12/31/2016 12:40:00 AM.295] Effect created
[12/31/2016 12:40:00 AM.295] Creating buffer
[12/31/2016 12:40:00 AM.296] Created buffer
[12/31/2016 12:40:00 AM.296] Creating blend state
[12/31/2016 12:40:00 AM.296] Created blend state
[12/31/2016 12:40:00 AM.297] Done with creation
[12/31/2016 12:40:00 AM.436] Initializing texture system.
[12/31/2016 12:40:00 AM.437] Initializing texture system; phase 1
[12/31/2016 12:40:00 AM.437] Initializing texture system; phase 2
[12/31/2016 12:40:00 AM.447] Initializing texture system; phase 3
[12/31/2016 12:40:00 AM.448] Initializing texture system; phase 4
[12/31/2016 12:40:00 AM.469] Initializing texture system; phase 5
[12/31/2016 12:40:00 AM.472] Initializing texture system; phase 6
[12/31/2016 12:40:00 AM.475] Initializing texture system; phase 7
[12/31/2016 12:40:00 AM.481] Initializing texture system; phase 8
[12/31/2016 12:40:00 AM.484] Initializing texture system; phase 9
[12/31/2016 12:40:00 AM.486] Initializing texture system; phase 10
[12/31/2016 12:40:00 AM.499] Initializing texture system; phase 11
[12/31/2016 12:40:00 AM.500] Initializing texture system; phase 12
[12/31/2016 12:40:00 AM.507] Initializing texture system; phase 13
[12/31/2016 12:40:00 AM.507] Initializing texture system; phase 14
[12/31/2016 12:40:04 AM.876] Direct3D watcher thread ended
[12/31/2016 12:40:31 AM.857] LoadingScreenMsg: Initializing game support
[12/31/2016 12:40:32 AM.110] Initializing game support
[12/31/2016 12:40:32 AM.978] LoadingScreenMsg: Velocity limit removed
[12/31/2016 12:40:33 AM.473] Compatibility level: 0
[12/31/2016 12:40:33 AM.474] Supported version detected
[12/31/2016 12:40:33 AM.475] ==================================================
[12/31/2016 12:40:33 AM.476] LoadingScreenMsg: Patching code
[12/31/2016 12:40:33 AM.727] LoadingScreenMsg: Waiting for game initialization
[12/31/2016 12:40:33 AM.978] Waiting for game initialization
[12/31/2016 12:40:34 AM.079] LoadingScreenMsg: Initializing core
[12/31/2016 12:40:34 AM.330] Initializing hook
[12/31/2016 12:40:34 AM.331] LoadingScreenMsg: Completing interoperability
[12/31/2016 12:40:34 AM.582] Completing interoperability
[12/31/2016 12:40:34 AM.583] Initialization code 1.
[12/31/2016 12:40:34 AM.585] Initialization code 2.
[12/31/2016 12:40:34 AM.587] Initialization code 3.
[12/31/2016 12:40:34 AM.602] 1 Address: 0x000000013FA42698
[12/31/2016 12:40:34 AM.602] Calling func 1
[12/31/2016 12:40:34 AM.630] 2 Address: 0x000000014052BE22
[12/31/2016 12:40:34 AM.631] 3 Address: 0x000000013F055CA6
[12/31/2016 12:40:34 AM.675] Address: 0x000000014052BDC0
[12/31/2016 12:40:34 AM.676] Unknown var: 0x000000014147BFF0
[12/31/2016 12:40:34 AM.677] Initialization code 4.
[12/31/2016 12:40:34 AM.678] Initialization code 5.
[12/31/2016 12:40:34 AM.679] Completing interoperability, phase 1
[12/31/2016 12:40:34 AM.680] Completing interoperability, phase 2
[12/31/2016 12:40:34 AM.681] Completing interoperability, phase 3
[12/31/2016 12:40:34 AM.682] Completing interoperability, phase 4
[12/31/2016 12:40:34 AM.682] Completing interoperability, phase 5
[12/31/2016 12:40:34 AM.683] Completing interoperability, phase 6
[12/31/2016 12:40:34 AM.684] Completing interoperability, phase 7
[12/31/2016 12:40:34 AM.685] LoadingScreenMsg: 
[12/31/2016 12:40:34 AM.935] LoadingScreenMsg: Loading Story Mode
[12/31/2016 12:40:53 AM.729] LoadingScreenMsg: Loading and Populating Game World
[12/31/2016 12:40:53 AM.980] LoadingScreenMsg: 
[12/31/2016 12:41:08 AM.645] Initializing console variable "IsDeveloperModeEnabled".
[12/31/2016 12:41:08 AM.646] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/31/2016 12:41:08 AM.647] Read value: False
[12/31/2016 12:41:08 AM.648] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[12/31/2016 12:41:08 AM.650] Initializing console variable "TimeScale".
[12/31/2016 12:41:08 AM.651] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/31/2016 12:41:08 AM.652] Read value: <null>
[12/31/2016 12:41:09 AM.141] Loading plugin from path: D:\Steam Games\steamapps\common\Grand Theft Auto V\Plugins\AllTheThings.dll
[12/31/2016 12:41:16 AM.250] <UNLOADED PLUGIN>: Initializing input system
[12/31/2016 12:41:16 AM.254] <UNLOADED PLUGIN>: Initializing game console
[12/31/2016 12:41:16 AM.261] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2016 12:41:16 AM.286] Plugin "Map and Object Cleanup" was loaded from "AllTheThings.dll".
[12/31/2016 12:41:16 AM.290] Loading plugin from path: D:\Steam Games\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll
[12/31/2016 12:41:23 AM.287] <UNLOADED PLUGIN>: Initializing input system
[12/31/2016 12:41:23 AM.289] <UNLOADED PLUGIN>: Initializing game console
[12/31/2016 12:41:23 AM.294] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2016 12:41:23 AM.310] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll".
[12/31/2016 12:41:23 AM.312] Loading plugin from path: D:\Steam Games\steamapps\common\Grand Theft Auto V\Plugins\LicensePlateRandomizer.dll
[12/31/2016 12:41:30 AM.961] <UNLOADED PLUGIN>: Initializing input system
[12/31/2016 12:41:30 AM.965] <UNLOADED PLUGIN>: Initializing game console
[12/31/2016 12:41:30 AM.968] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2016 12:41:30 AM.984] Plugin "License Plate Randomizer" was loaded from "LicensePlateRandomizer.dll".
[12/31/2016 12:41:30 AM.986] Loading plugin from path: D:\Steam Games\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/31/2016 12:41:37 AM.530] <UNLOADED PLUGIN>: Initializing input system
[12/31/2016 12:41:37 AM.534] <UNLOADED PLUGIN>: Initializing game console
[12/31/2016 12:41:37 AM.540] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2016 12:41:37 AM.662] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/31/2016 12:41:37 AM.664] Loading plugin from path: D:\Steam Games\steamapps\common\Grand Theft Auto V\Plugins\SeatbeltChime.dll
[12/31/2016 12:41:44 AM.004] <UNLOADED PLUGIN>: Initializing input system
[12/31/2016 12:41:44 AM.008] <UNLOADED PLUGIN>: Initializing game console
[12/31/2016 12:41:44 AM.012] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2016 12:41:44 AM.110] Plugin "SeatbeltChime" was loaded from "SeatbeltChime.dll".
[12/31/2016 12:41:44 AM.115] Loading plugin from path: D:\Steam Games\steamapps\common\Grand Theft Auto V\Plugins\UpdateManager.dll
[12/31/2016 12:41:50 AM.350] <UNLOADED PLUGIN>: Initializing input system
[12/31/2016 12:41:50 AM.353] <UNLOADED PLUGIN>: Initializing game console
[12/31/2016 12:41:50 AM.359] <UNLOADED PLUGIN>: Initializing forms manager
[12/31/2016 12:41:50 AM.386] Plugin "Update Manager" was loaded from "UpdateManager.dll".
[12/31/2016 12:41:52 AM.717] ---------------------------------------------------------------------
[12/31/2016 12:41:52 AM.717] LSPD FIRST RESPONSE
[12/31/2016 12:41:52 AM.717] Version 0.3.1
[12/31/2016 12:41:52 AM.717] A G17 Media Modification
[12/31/2016 12:41:52 AM.717] - Developed by LMS & Sam
[12/31/2016 12:41:52 AM.717] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[12/31/2016 12:41:52 AM.717] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[12/31/2016 12:41:52 AM.717] ---------------------------------------------------------------------
[12/31/2016 12:41:52 AM.717] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[12/31/2016 12:41:52 AM.717] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[12/31/2016 12:41:52 AM.859] 
[12/31/2016 12:41:53 AM.098] D:\Steam Games\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/31/2016 12:41:53 AM.098] D:\Steam Games\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[12/31/2016 12:41:53 AM.102] Callouts: 200
[12/31/2016 12:41:53 AM.800] SeatbeltChime: 
[12/31/2016 12:41:53 AM.802] SeatbeltChime: ==============================
[12/31/2016 12:41:53 AM.802] SeatbeltChime: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/31/2016 12:41:53 AM.803] SeatbeltChime: ------------------------------
[12/31/2016 12:41:53 AM.804] SeatbeltChime: Origin: Game fiber "Plugin "SeatbeltChime" main fiber".
[12/31/2016 12:41:53 AM.805] SeatbeltChime: ------------------------------
[12/31/2016 12:41:53 AM.806] SeatbeltChime: Exception type: System.MissingMethodException
[12/31/2016 12:41:53 AM.807] SeatbeltChime: Exception message: Method not found: 'Void Albo1125.Common.DependencyChecker.RegisterPluginForDependencyChecks(System.String)'.
[12/31/2016 12:41:53 AM.808] SeatbeltChime: ------------------------------
[12/31/2016 12:41:53 AM.810] SeatbeltChime: Inner exceptions:
[12/31/2016 12:41:53 AM.811] SeatbeltChime: ------------------------------
[12/31/2016 12:41:53 AM.812] SeatbeltChime: Stack trace:
[12/31/2016 12:41:53 AM.813] SeatbeltChime: at SeatbeltChime.EntryPoint.?????????????????????????????????????????(String )
[12/31/2016 12:41:53 AM.813] at SeatbeltChime.EntryPoint.Main()
[12/31/2016 12:41:53 AM.814] at Rage.GameFiber.Main()
[12/31/2016 12:41:53 AM.815] SeatbeltChime: ==============================
[12/31/2016 12:41:53 AM.815] SeatbeltChime: 
[12/31/2016 12:41:54 AM.304] [TRACE] Thread CopManager #1 initialized
 

  • Author
11 minutes ago, Kilyin said:

 

Np, it looks like you have some plugin called SeatbeltChime that's causing LSPDFR to crash. Remove it and see what happens.

I removed the mod and it still isn't working. I also noticed that there I am only getting pursuit callouts. 

13 minutes ago, Kilyin said:

 

Np, it looks like you have some plugin called SeatbeltChime that's causing LSPDFR to crash. Remove it and see what happens.

Also this is now in my logs when I go on duty:

 

[12/31/2016 2:24:49 AM.041] LSPD First Response: Folder is D:\Steam Games\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[12/31/2016 2:24:49 AM.259] LSPD First Response: Arrest Manager, Version=7.6.1.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.317] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
[12/31/2016 2:24:49 AM.318] at System.Reflection.Assembly.GetTypes()
[12/31/2016 2:24:49 AM.319] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 528
[12/31/2016 2:24:49 AM.322] LSPD First Response: Could not load type 'WorldDistricts' from assembly 'Albo1125.Common, Version=5.5.1.0, Culture=neutral, PublicKeyToken=null'.
[12/31/2016 2:24:49 AM.324] LSPD First Response: ArrestWarrantCallout, Version=0.171.19.2004, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.328] LSPD First Response: AssortedCallouts, Version=0.6.3.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.336] LSPD First Response: AutoPursuitBackupDisabler, Version=1.6.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.339] LSPD First Response: BetterEMS, Version=2.1.6140.31275, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.352] LSPD First Response: ClearTheWayPOLV, Version=1.0.0.26, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.355] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.363] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.365] LSPD First Response: EmergencyVehicleTheftCallouts, Version=0.0.0.2, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.366] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.369] LSPD First Response: Keep Calm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.372] LSPD First Response: LSPDFR+, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.375] LSPD First Response: PassiveRadar, Version=2.0.6083.15166, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.377] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.382] LSPD First Response: Secondary Callouts, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.386] LSPD First Response: Traffic Policer, Version=6.13.2.0, Culture=neutral, PublicKeyToken=null
[12/31/2016 2:24:49 AM.392] LSPD First Response: Creating plugin: ArrestWarrantCallout.ArrestWarrantClass+Main
[12/31/2016 2:24:49 AM.524] LSPD First Response: Arrest Warrant Callout 0.171.19.2004 : Plugin loaded !
[12/31/2016 2:24:49 AM.530] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/31/2016 2:24:49 AM.714] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[12/31/2016 2:24:49 AM.717] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[12/31/2016 2:24:49 AM.718] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[12/31/2016 2:24:49 AM.719] at System.Activator.CreateInstance(Type type)
[12/31/2016 2:24:49 AM.719] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
[12/31/2016 2:24:49 AM.720] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: System.MissingMethodException: Method not found: 'Void Albo1125.Common.UpdateChecker.VerifyXmlNodeExists(System.String, System.String, System.String, System.String)'.
[12/31/2016 2:24:49 AM.722] at ?????????????????????????????????????????.?????????????????????????????????????????(String , String , String , String )
[12/31/2016 2:24:49 AM.723] at ?????????????????????????????????????????..ctor()
[12/31/2016 2:24:49 AM.724] LSPD First Response: Creating plugin: AutoPursuitBackupDisabler.Main
[12/31/2016 2:24:49 AM.830] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/31/2016 2:24:50 AM.005] LSPD First Response: Creating plugin: ClearTheWayPOLV.EntryPoint
[12/31/2016 2:24:50 AM.297] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[12/31/2016 2:24:50 AM.299] LSPD First Response: Creating plugin: APIExample.Main
[12/31/2016 2:24:50 AM.301] LSPD First Response: Creating plugin: ClassLibrary1.Main
[12/31/2016 2:24:50 AM.301] LSPD First Response: Creating plugin: HighPriority.Main
[12/31/2016 2:24:50 AM.302] LSPD First Response: Creating plugin: ????????????????????????????????????????
[12/31/2016 2:24:50 AM.383] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/31/2016 2:24:50 AM.515] LSPD First Response: Creating plugin: PassiveRadar.Main
[12/31/2016 2:24:50 AM.516] LSPD First Response: Creating plugin: PoliceRadio.Main
[12/31/2016 2:24:50 AM.652] LSPD First Response: Creating plugin: SecondaryCallout.Main
[12/31/2016 2:24:50 AM.654] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[12/31/2016 2:24:50 AM.767] LSPD First Response: Creating Traffic Policer.Main.
[12/31/2016 2:24:50 AM.769] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[12/31/2016 2:24:50 AM.770] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[12/31/2016 2:24:50 AM.771] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[12/31/2016 2:24:50 AM.772] at System.Activator.CreateInstance(Type type)
[12/31/2016 2:24:50 AM.773] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 559
[12/31/2016 2:24:50 AM.774] LSPD First Response: Error while creating plugin: ?????????????????????????????????????????: System.MissingMethodException: Method not found: 'Void Albo1125.Common.UpdateChecker.VerifyXmlNodeExists(System.String, System.String, System.String, System.String)'.
[12/31/2016 2:24:50 AM.775] at ?????????????????????????????????????????.????????????????????????????????????????(String , String , String , String )
[12/31/2016 2:24:50 AM.775] at ?????????????????????????????????????????..ctor()
[12/31/2016 2:24:50 AM.778] LSPD First Response: Arrest Warrant Callout 0.171.19.2004 loaded!
[12/31/2016 2:24:50 AM.782] LSPD First Response: Arrest Warrant Callout 0.171.19.2004 : found settings file, adjusting settings.
[12/31/2016 2:24:50 AM.783] LSPD First Response: Arrest Warrant Callout 0.171.19.2004 : Settings File path : D:\Steam Games\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\ArrestWarrantCallout.ini
[12/31/2016 2:24:50 AM.795] LSPD First Response: Auto Pursuit Backup Disabler 1.6.0.0, developed by Albo1125, has been initialised.
[12/31/2016 2:24:50 AM.796] LSPD First Response: Go on duty to start Auto Pursuit Backup Disabler.
[12/31/2016 2:24:52 AM.090] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters
[12/31/2016 2:24:52 AM.093] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.094] LSPD First Response: [Better EMS]: Adding station point: in front
[12/31/2016 2:24:52 AM.188] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station
[12/31/2016 2:24:52 AM.189] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.190] LSPD First Response: [Better EMS]: Adding station point: inside bay
[12/31/2016 2:24:52 AM.191] LSPD First Response: [Better EMS]: Adding station point: in front of left door
[12/31/2016 2:24:52 AM.192] LSPD First Response: [Better EMS]: Loading station Davis Fire Station
[12/31/2016 2:24:52 AM.192] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.193] LSPD First Response: [Better EMS]: Adding station point: middle bay
[12/31/2016 2:24:52 AM.194] LSPD First Response: [Better EMS]: Adding station point: right bay
[12/31/2016 2:24:52 AM.195] LSPD First Response: [Better EMS]: Loading station Davis hospital
[12/31/2016 2:24:52 AM.195] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[12/31/2016 2:24:52 AM.196] LSPD First Response: [Better EMS]: Adding station point: parking lot 1
[12/31/2016 2:24:52 AM.196] LSPD First Response: [Better EMS]: Adding station point: parking lot 2
[12/31/2016 2:24:52 AM.197] LSPD First Response: [Better EMS]: Adding station point: parking lot 3
[12/31/2016 2:24:52 AM.198] LSPD First Response: [Better EMS]: Adding station point: parking lot 4
[12/31/2016 2:24:52 AM.198] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[12/31/2016 2:24:52 AM.199] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.200] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency
[12/31/2016 2:24:52 AM.200] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.201] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital
[12/31/2016 2:24:52 AM.201] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[12/31/2016 2:24:52 AM.202] LSPD First Response: [Better EMS]: Adding station point: delivery zone
[12/31/2016 2:24:52 AM.203] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.203] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[12/31/2016 2:24:52 AM.204] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[12/31/2016 2:24:52 AM.205] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[12/31/2016 2:24:52 AM.206] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.206] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center
[12/31/2016 2:24:52 AM.207] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[12/31/2016 2:24:52 AM.208] LSPD First Response: [Better EMS]: Adding station point: emergency delivery
[12/31/2016 2:24:52 AM.208] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.209] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2
[12/31/2016 2:24:52 AM.209] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.210] LSPD First Response: [Better EMS]: Adding station point: spawn 1
[12/31/2016 2:24:52 AM.211] LSPD First Response: [Better EMS]: Adding station point: spawn 2
[12/31/2016 2:24:52 AM.211] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[12/31/2016 2:24:52 AM.212] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.213] LSPD First Response: [Better EMS]: Adding station point: bay 4
[12/31/2016 2:24:52 AM.213] LSPD First Response: [Better EMS]: Adding station point: bay 3
[12/31/2016 2:24:52 AM.214] LSPD First Response: [Better EMS]: Loading station Airport Fire Station
[12/31/2016 2:24:52 AM.215] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[12/31/2016 2:24:52 AM.216] LSPD First Response: [Better EMS]: Adding station point: bay 2
[12/31/2016 2:24:52 AM.216] LSPD First Response: [Better EMS]: Adding station point: bay 1
[12/31/2016 2:24:52 AM.217] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station
[12/31/2016 2:24:52 AM.217] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.218] LSPD First Response: [Better EMS]: Adding station point: bay 1
[12/31/2016 2:24:52 AM.219] LSPD First Response: [Better EMS]: Adding station point: bay 2
[12/31/2016 2:24:52 AM.220] LSPD First Response: [Better EMS]: Adding station point: bay 3
[12/31/2016 2:24:52 AM.221] LSPD First Response: [Better EMS]: Adding station point: bay 4
[12/31/2016 2:24:52 AM.222] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station
[12/31/2016 2:24:52 AM.223] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.223] LSPD First Response: [Better EMS]: Adding station point: bay 1
[12/31/2016 2:24:52 AM.224] LSPD First Response: [Better EMS]: Adding station point: bay 2
[12/31/2016 2:24:52 AM.225] LSPD First Response: [Better EMS]: Adding station point: beind bay 1
[12/31/2016 2:24:52 AM.225] LSPD First Response: [Better EMS]: Adding station point: beind bay 2
[12/31/2016 2:24:52 AM.226] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center
[12/31/2016 2:24:52 AM.228] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[12/31/2016 2:24:52 AM.229] LSPD First Response: [Better EMS]: Adding station point: alley
[12/31/2016 2:24:52 AM.230] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.231] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital
[12/31/2016 2:24:52 AM.232] LSPD First Response: [Better EMS]: Found station type: HOSPITAL
[12/31/2016 2:24:52 AM.233] LSPD First Response: [Better EMS]: Adding station point: delivery
[12/31/2016 2:24:52 AM.235] LSPD First Response: [Better EMS]: Station has delivery zone
[12/31/2016 2:24:52 AM.236] LSPD First Response: [Better EMS]: Adding station point: spawn
[12/31/2016 2:24:52 AM.237] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station
[12/31/2016 2:24:52 AM.238] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.239] LSPD First Response: [Better EMS]: Adding station point: inside
[12/31/2016 2:24:52 AM.241] LSPD First Response: [Better EMS]: Loading station Lifeguard Station
[12/31/2016 2:24:52 AM.242] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.243] LSPD First Response: [Better EMS]: Adding station point: north 1
[12/31/2016 2:24:52 AM.243] LSPD First Response: [Better EMS]: Adding station point: north 2
[12/31/2016 2:24:52 AM.245] LSPD First Response: [Better EMS]: Adding station point: north mini 1
[12/31/2016 2:24:52 AM.246] LSPD First Response: [Better EMS]: Adding station point: north mini 2
[12/31/2016 2:24:52 AM.247] LSPD First Response: [Better EMS]: Adding station point: middle mini
[12/31/2016 2:24:52 AM.248] LSPD First Response: [Better EMS]: Adding station point: mid south mini
[12/31/2016 2:24:52 AM.249] LSPD First Response: [Better EMS]: Adding station point: south 1
[12/31/2016 2:24:52 AM.249] LSPD First Response: [Better EMS]: Adding station point: south 2
[12/31/2016 2:24:52 AM.251] LSPD First Response: [Better EMS]: Adding station point: south 3
[12/31/2016 2:24:52 AM.252] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station
[12/31/2016 2:24:52 AM.253] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.254] LSPD First Response: [Better EMS]: Adding station point: driveway
[12/31/2016 2:24:52 AM.256] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station
[12/31/2016 2:24:52 AM.257] LSPD First Response: [Better EMS]: Found station type: FIRE
[12/31/2016 2:24:52 AM.258] LSPD First Response: [Better EMS]: Adding station point: station
[12/31/2016 2:24:52 AM.275] LSPD First Response: Validating dependency: RagePluginHook
[12/31/2016 2:24:52 AM.277] LSPD First Response: File "ragepluginhook.exe" exists: True
[12/31/2016 2:24:52 AM.296] LSPD First Response: Version is at least 0.45.0.0
[12/31/2016 2:24:52 AM.296] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[12/31/2016 2:24:52 AM.298] LSPD First Response: Validating dependency: LSPDFR
[12/31/2016 2:24:52 AM.298] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[12/31/2016 2:24:52 AM.307] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[12/31/2016 2:24:52 AM.307] LSPD First Response: Validating dependency: ParksTools
[12/31/2016 2:24:52 AM.307] LSPD First Response: File "ParksTools.dll" exists: True
[12/31/2016 2:24:52 AM.309] LSPD First Response: Major/minor versions match specified exact version
[12/31/2016 2:24:52 AM.309] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[12/31/2016 2:24:52 AM.309] LSPD First Response: Validating dependency: LSPDFR+
[12/31/2016 2:24:52 AM.309] LSPD First Response: File "Plugins\LSPDFR\LSPDFR+.dll" exists: True
[12/31/2016 2:24:52 AM.312] LSPD First Response: Version is at least 1.1.0.0
[12/31/2016 2:24:52 AM.312] LSPD First Response: Found no problems: dependency LSPDFR+ (Plugins\LSPDFR\LSPDFR+.dll)
[12/31/2016 2:24:52 AM.313] LSPD First Response: Validating dependency: Arrest Manager
[12/31/2016 2:24:52 AM.313] LSPD First Response: File "Plugins\LSPDFR\Arrest Manager.dll" exists: True
[12/31/2016 2:24:52 AM.315] LSPD First Response: Version is at least 7.2.0.0
[12/31/2016 2:24:52 AM.315] LSPD First Response: Found no problems: dependency Arrest Manager (Plugins\LSPDFR\Arrest Manager.dll)
[12/31/2016 2:24:52 AM.332] LSPD First Response: Conch's Callouts Loaded!
[12/31/2016 2:24:52 AM.333] LSPD First Response: Emergency Vehicle Theft Callouts Plugin 0.0.0.2 has been initialised.
[12/31/2016 2:24:52 AM.334] LSPD First Response: Callouts Plugin loaded!
[12/31/2016 2:24:52 AM.352] LSPD First Response: [Keep Calm] Reading settings from config file...
[12/31/2016 2:24:52 AM.381] LSPD First Response: LSPDFR+ 1.4.1.0, developed by Albo1125, has been initialised.
[12/31/2016 2:24:52 AM.382] LSPD First Response: Go on duty to start LSPDFR+.
[12/31/2016 2:24:52 AM.383] LSPD First Response: Error while initializing plugin: ?????????????????????????????????????????: Method not found: 'Void Albo1125.Common.UpdateChecker.VerifyXmlNodeExists(System.String, System.String, System.String, System.String)'.   at ?????????????????????????????????????????.?????????????????????????????????????????(String , String , String , String )
[12/31/2016 2:24:52 AM.383] at ?????????????????????????????????????????.?????????????????????????????????????????()
[12/31/2016 2:24:52 AM.384] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 579
[12/31/2016 2:24:52 AM.401] LSPD First Response: Police Radio Loaded

  • Author
15 minutes ago, Kilyin said:

@Cappylock download this and put the .dll file in your main GTA5 folder.

 

 

Well that worked. I had that .dll already from when I installed the mods, but that one was like 20 kb bigger.

 

Thanks for the help man.

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