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Game Crashes When Arresting Ped!!!

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I believe this may be the issue: [12/30/2016 1:19:33 AM.579] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice

 

What does this mean and how do I fix it!? 

 

Any help would be appreciated! Here's the full log if that's not the problem:

 

[12/30/2016 1:18:34 AM.653] Removing options for Menu
[12/30/2016 1:18:34 AM.653] Not in vehicle so added all
[12/30/2016 1:19:16 AM.781] [TRACE] It has been 80.457055 seconds since the last callout
[12/30/2016 1:19:16 AM.781] LSPD First Response: Creating ?????????????????????????????????????????
[12/30/2016 1:19:16 AM.783] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ORCHARDVILLE_AVE
[12/30/2016 1:19:16 AM.784] [TRACE] Preloading RUMPO
[12/30/2016 1:19:16 AM.784] [TRACE] Callout created: Robbery #4
[12/30/2016 1:19:16 AM.800] [TRACE] Thread ZoomThread #4 initialized
[12/30/2016 1:19:20 AM.858] [TRACE] Created new chase
[12/30/2016 1:19:20 AM.995] [TRACE] Assigned ped to Robbery #4 (GameplayMandatory)
[12/30/2016 1:19:20 AM.995] [TRACE] Suspect added to chase
[12/30/2016 1:19:20 AM.996] [TRACE] Assigned ped to Robbery #4 (GameplayMandatory)
[12/30/2016 1:19:20 AM.996] [TRACE] Suspect added to chase
[12/30/2016 1:19:20 AM.997] [TRACE] Assigned ped to Robbery #4 (GameplayMandatory)
[12/30/2016 1:19:20 AM.997] [TRACE] Suspect added to chase
[12/30/2016 1:19:20 AM.998] [TRACE] Assigned ped to Robbery #4 (GameplayMandatory)
[12/30/2016 1:19:20 AM.998] [TRACE] Suspect added to chase
[12/30/2016 1:19:21 AM.035] X:972 Y:-1919.5 Z:30.125
[12/30/2016 1:19:21 AM.236] [TRACE] Requested backup LocalPatrol in LosSantosCity
[12/30/2016 1:19:21 AM.236] [TRACE] Creating unit LocalUnit
[12/30/2016 1:19:21 AM.249] [TRACE] Created police
[12/30/2016 1:19:21 AM.256] [TRACE] New cop created s_m_y_cop_01
[12/30/2016 1:19:21 AM.257] s_m_y_cop_01_white_mini_02
[12/30/2016 1:19:21 AM.257] s_m_y_cop_01_white_mini_03
[12/30/2016 1:19:21 AM.280] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[12/30/2016 1:19:21 AM.280] [TRACE] Cop added to chase
[12/30/2016 1:19:21 AM.280] [TRACE] Added blip for cop
[12/30/2016 1:19:21 AM.280] [TRACE] Added cop to existing chase
[12/30/2016 1:19:21 AM.281] [TRACE] New cop created s_m_y_cop_01
[12/30/2016 1:19:21 AM.282] s_m_y_hwaycop_01_white_full_01
[12/30/2016 1:19:21 AM.282] s_m_y_cop_01_white_full_02
[12/30/2016 1:19:21 AM.282] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[12/30/2016 1:19:21 AM.282] [TRACE] Cop added to chase
[12/30/2016 1:19:21 AM.282] [TRACE] Added blip for cop
[12/30/2016 1:19:21 AM.282] [TRACE] Added cop to existing chase
[12/30/2016 1:19:21 AM.295] X:936 Y:-2033.5 Z:29.28125
[12/30/2016 1:19:21 AM.295] [TRACE] Requested backup LocalAir in LosSantosCity
[12/30/2016 1:19:21 AM.295] [TRACE] Creating unit AirUnit
[12/30/2016 1:19:21 AM.296] [TRACE] Created polmav
[12/30/2016 1:19:21 AM.296] Livery: 0
[12/30/2016 1:19:21 AM.297] [TRACE] New cop created s_m_y_pilot_01
[12/30/2016 1:19:21 AM.297] s_m_y_cop_01_white_full_02
[12/30/2016 1:19:21 AM.297] s_m_y_cop_01_white_full_01
[12/30/2016 1:19:21 AM.299] Heli voices
[12/30/2016 1:19:21 AM.300] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[12/30/2016 1:19:21 AM.300] [TRACE] Cop added to chase
[12/30/2016 1:19:21 AM.300] [TRACE] Added blip for cop
[12/30/2016 1:19:21 AM.300] [TRACE] Added cop to existing chase
[12/30/2016 1:19:21 AM.300] [TRACE] New cop created s_m_y_pilot_01
[12/30/2016 1:19:21 AM.300] s_m_y_cop_01_white_full_02
[12/30/2016 1:19:21 AM.300] s_m_y_cop_01_white_full_01
[12/30/2016 1:19:21 AM.301] Heli voices
[12/30/2016 1:19:21 AM.301] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[12/30/2016 1:19:21 AM.301] [TRACE] Cop added to chase
[12/30/2016 1:19:21 AM.301] [TRACE] Added blip for cop
[12/30/2016 1:19:21 AM.301] [TRACE] Added cop to existing chase
[12/30/2016 1:19:21 AM.301] [TRACE] Cop added to chase
[12/30/2016 1:19:21 AM.301] [TRACE] Added blip for cop
[12/30/2016 1:19:21 AM.301] [TRACE] User accepted callout
[12/30/2016 1:19:21 AM.315] [TRACE] Creating cop chase task
[12/30/2016 1:19:21 AM.315] [TRACE] Cop chase task assigned
[12/30/2016 1:19:21 AM.315] [TRACE] Creating cop chase task
[12/30/2016 1:19:21 AM.315] [TRACE] Cop chase task assigned
[12/30/2016 1:19:21 AM.315] [TRACE] Creating cop chase task
[12/30/2016 1:19:21 AM.315] [TRACE] Cop chase task assigned
[12/30/2016 1:19:21 AM.315] [TRACE] Creating cop chase task
[12/30/2016 1:19:21 AM.316] [TRACE] Cop chase task assigned
[12/30/2016 1:19:21 AM.498] setting up new cop: null
[12/30/2016 1:19:21 AM.498] setting up new cop: null
[12/30/2016 1:19:21 AM.498] setting up new cop: null
[12/30/2016 1:19:21 AM.498] setting up new cop: null
[12/30/2016 1:19:26 AM.795] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded
[12/30/2016 1:19:26 AM.795] [TRACE] Instance cleaned (ZoomThread #4)
[12/30/2016 1:19:26 AM.796] [TRACE] Thread ZoomThread #4 has been shut down
[12/30/2016 1:19:27 AM.093] setting up new cop: null
[12/30/2016 1:19:27 AM.093] [TRACE] New ped recognized as cop
[12/30/2016 1:19:27 AM.142] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[12/30/2016 1:19:27 AM.142] [TRACE] Cop added to chase
[12/30/2016 1:19:27 AM.142] [TRACE] Added blip for cop
[12/30/2016 1:19:27 AM.142] [TRACE] Creating cop chase task
[12/30/2016 1:19:27 AM.142] [TRACE] Cop chase task assigned
[12/30/2016 1:19:33 AM.579] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[12/30/2016 1:21:58 AM.225] [TRACE] Arrested or dead
 

 

REQUIRED

Dispatch02

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