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Paint3 Blue base

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Is anyone experiencing an Issue where if you use the 'paint3' (which is used for cars that have livery) is gives it a blue base colour which can't be change?

 

if your replying to me Please @0taku or Quote me so I get a notification 

16 minutes ago, 0taku said:

Is anyone experiencing an Issue where if you use the 'paint3' (which is used for cars that have livery) is gives it a blue base colour which can't be change?

Something like this?

Wheel.png

  • Author
5 minutes ago, OfficerWalters said:

-snip-

More like this, and I have texuters turned off.

adsadad.png

 

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  • Author
3 minutes ago, OfficerWalters said:

Why is there _lvr at the end?

Don't know was added with one of the updates

 

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  • Author
4 minutes ago, OfficerWalters said:

Did you try using calculates normals?

Yes all the normal's are fine

 

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  • Author
4 minutes ago, OfficerWalters said:

Pretty weird, does it affect anything?

Gives a blue tint to what ever skin I have set as the textures. Makes it hard to know if the template is lined up right 

 

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6 minutes ago, 0taku said:

Gives a blue tint to what ever skin I have set as the textures. Makes it hard to know if the template is lined up right 

Try deleting the material it uses right now and make a new material and assign the body to the new one

Edited by OfficerWalters

  • Author
5 minutes ago, OfficerWalters said:

Try deleting the material it uses right now and make a new material and assign the body to the new one

Already tried that, same thing. Must be something with one of the updates

 

 

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  • Author
20 hours ago, Lundy said:

You're using the wrong material.

8ce6c878d4.png

Use the top one.

Thanks Lundy that fix it, but will Liverys still work?

 

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  • Author
4 minutes ago, Lundy said:

Yes. That's the material you should use for liveries.

Then whats the paint3_lvr for?

 

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