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GTA4 LCPDFR Crash

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HEy everyone i got at the start of my game the error  error in script lcpdfr loader .i searched in the forum but the solutions doesnt worked.So here is my log file may someone can help :D

Spoiler

[Asi loader] Using dsound
[ScriptHookDotNet] Found
[ScriptHookDotNet] Valid
[System dependencies] Verifying dependencies integrity
[System dependencies] Checking MSVCR110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCP110.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWoW64\MSVCR110.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking MSCOREE.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking SCRIPTHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll
[System dependencies] Check passed
[System dependencies] Checking MSVCR100.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Check passed
[System dependencies] Checking D3DX9_43.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved msvcrt.dll to C:\WINDOWS\SysWoW64\msvcrt.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWoW64\GDI32.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWoW64\ADVAPI32.dll
[System dependencies] Check passed
[System dependencies] Checking ScriptHookDotNet.asi
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWoW64\MSVCR100.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll
[System dependencies] Resolved d3dx9_43.dll to C:\WINDOWS\SysWoW64\d3dx9_43.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWoW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.6.01586
  Full  4.6.01586
v4.0  
  Client  4.0.0.0
[System dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[System dependencies] Checking ADVANCEDHOOK.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved ScriptHook.dll to C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ScriptHook.dll
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWoW64\VERSION.dll
[System dependencies] Resolved PSAPI.DLL to C:\WINDOWS\SysWoW64\PSAPI.DLL
[System dependencies] Resolved dbghelp.dll to C:\WINDOWS\SysWoW64\dbghelp.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll
[System dependencies] Resolved SHELL32.dll to C:\WINDOWS\SysWoW64\SHELL32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWoW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWoW64\MSVCP110.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWoW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] Checking ADVANCEDHOOKINIT.ASI
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved VERSION.dll to C:\WINDOWS\SysWoW64\VERSION.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll
[System dependencies] Resolved MSVCR110.dll to C:\WINDOWS\SysWoW64\MSVCR110.dll
[System dependencies] Resolved MSVCP110.dll to C:\WINDOWS\SysWoW64\MSVCP110.dll
[System dependencies] Check passed
[System dependencies] Checking SLIMDX.DLL
[System dependencies] Checking dependencies (32-bit required: True)
[System dependencies] Resolved MSVCR100.dll to C:\WINDOWS\SysWoW64\MSVCR100.dll
[System dependencies] Resolved KERNEL32.dll to C:\WINDOWS\SysWoW64\KERNEL32.dll
[System dependencies] Resolved ole32.dll to C:\WINDOWS\SysWoW64\ole32.dll
[System dependencies] Resolved USER32.dll to C:\WINDOWS\SysWoW64\USER32.dll
[System dependencies] Resolved GDI32.dll to C:\WINDOWS\SysWoW64\GDI32.dll
[System dependencies] Resolved WINMM.dll to C:\WINDOWS\SysWoW64\WINMM.dll
[System dependencies] Resolved ADVAPI32.dll to C:\WINDOWS\SysWoW64\ADVAPI32.dll
[System dependencies] Resolved MSVCP100.dll to C:\WINDOWS\SysWoW64\MSVCP100.dll
[System dependencies] Resolved mscoree.dll to C:\WINDOWS\SysWoW64\mscoree.dll
[System dependencies] Check passed
[System dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2016-08-10 00:02:09 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2016-08-10 00:02:57 - Direct3D device created!

2016-08-10 00:02:57 - SEARCHING FOR SCRIPTS...
2016-08-10 00:02:57 - Loading scripts in Assembly 'plugins\Policing.net.dll' ...
2016-08-10 00:02:57 -  ...found script 'Policing.Policing'!
2016-08-10 00:02:57 -  ...found script 'Policing_Breathalyser.Policing_Breathalyser'!
2016-08-10 00:02:57 -  ...found script 'Policing_Resist.Policing_Resist'!
2016-08-10 00:02:57 - Loading scripts in Assembly 'plugins\WoutersCallouts.net.dll' ...
2016-08-10 00:02:57 - Loading scripts in Assembly 'scripts\LCPDFR Loader.net.dll' ...
2016-08-10 00:02:57 -  ...found script 'LCPDFR_Loader.Loader'!
2016-08-10 00:02:57 -  ...found script 'LCPDFR_Loader.PublicScript'!
2016-08-10 00:02:57 - Loading scripts in Assembly 'scripts\vdH_PoliceHelper.net.dll' ...
2016-08-10 00:02:57 -  ...found script 'vdH.PHelper'!
2016-08-10 00:02:57 - DONE! 6 valid scripts found!

2016-08-10 00:02:57 - STARTING SCRIPTS...
2016-08-10 00:02:57 - INFO: Phone number checks are not available!
2016-08-10 00:02:58 -  ...successfully started script 'vdH.PHelper'!
2016-08-10 00:02:58 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2016-08-10 00:02:58 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2016-08-10 00:02:58 -  ...successfully started script 'Policing_Resist.Policing_Resist'!
2016-08-10 00:02:58 -  ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'!
2016-08-10 00:02:58 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.IO.IOException: The process cannot access the file 'C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\LCPD First Response.dll' because it is being used by another process.
                         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                         at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                         at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
                         at LCPDFR_Loader.Test.LoadFile(String path)
                         at LCPDFR_Loader.Test.LoadAssembly()
                         at LCPDFR_Loader.Loader.Load()
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2016-08-10 00:03:01 -  ...successfully started script 'Policing.Policing'!

[Log Check] AdvancedHookInit.log doesn't disable loading screens
[Log Check] Log started on: 0:2:9 8-10-2016
------------------------
[INFO - 0:2:9] Gameversion - 1.0.7.0
[INFO - 0:2:9] AdvancedHookInit 0.3 (C) 2013 LMS - Initialized
[INFO - 0:2:9] Attaching hooks...
[INFO - 0:2:9] CPools::InstallHooks: Hooking CPool__Initialize
[INFO - 0:2:9] CPools::InstallHooks: Hooking CPedFactory
[INFO - 0:2:9] Data unprotected
[INFO - 0:2:9] Game patched
[INFO - 0:2:9] Xlive protections disabled
[INFO - 0:2:9] Disabling network connection check
[INFO - 0:2:9] Spawning patcher thread
[INFO - 0:2:9] Patching files
[INFO - 0:2:34] Increasing size of "PtrNode Single" pool from 8 to 10
[INFO - 0:2:34] Increasing size of "PtrNode Double" pool from 16 to 20
[INFO - 0:2:34] Increasing size of "Building" pool from 112 to 132
[INFO - 0:2:34] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000

 

Computer information, screenshot of gta folder/lcpdfr folder, installed scripts....

It seems like you started the game twice!

Edited by EselLP

If you respond to me please, add @DonkeyTV . Thanks!

  • Author
11 minutes ago, EselLP said:

Computer information, screenshot of gta folder/lcpdfr folder, installed scripts....

It seems like you started the game twice!

 

9d42731dc31c88f547257be23971abc6.png

41d021cd7ff0d8c2f7a4127fd2c9ec4d.png

78eb4415229bfb21775908880fb5f638.png

716255d409f4377055a26996a9744aa4.png

Oh... Everything looks good in your log until that:

2016-08-10 00:02:58 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.IO.IOException: The process cannot access the file 'C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\LCPD First Response.dll' because it is being used by another process.
                         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                         at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                         at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

Could anything other use LCPD First Responses. dll if you start the game? 

If you respond to me please, add @DonkeyTV . Thanks!

  • Author
32 minutes ago, ac455 said:

Try and launch GTA 4 as an administrator, in the log file it shows that it cannot access "LCPD First Responce.dll"

nothing changed

This is a support topic.
Only reply here to offer help or assistance to xDZYx. Off-topic or "me too" replies will be removed.

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