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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPD First Response Crash

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Hello!

I have a problem about LSPD:FR. When im playing normally GTA V witch this mod RPH v39 (Rage Plugin Hook) show me massage: "LSPD First Response Crash (below: LSPD First Respons.dll crash). This massage showed me after 10-20 minutes of play.

I must upload Screenshots?

 

Thanks for support.

(Version of game is 1.0757)

RPH Log:

Spoiler

[2016-06-30 10:23:17.751] Started new log on 2016-06-30 10:23:17.751
[2016-06-30 10:23:17.753] ====================================================================================================
[2016-06-30 10:23:17.721] Log path: F:\Grand Theft Auto V\RagePluginHook.log
[2016-06-30 10:23:17.753] Log verbosity: Verbose
[2016-06-30 10:23:17.755] Initializing input system
[2016-06-30 10:23:17.758] Initializing game console
[2016-06-30 10:23:17.764] Console key has been set to F4 (key code: 115)
[2016-06-30 10:23:17.817] Initializing console variable "SkipGameIntro".
[2016-06-30 10:23:17.818] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2016-06-30 10:23:17.820] Read value: <null>
[2016-06-30 10:23:17.821] Initializing console variable "DisableRenderVersionText".
[2016-06-30 10:23:17.821] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2016-06-30 10:23:17.825] Read value: True
[2016-06-30 10:23:17.825] Setting value of console variable "DisableRenderVersionText" to stored value.
[2016-06-30 10:23:17.826] Initializing console variable "ConsoleKey".
[2016-06-30 10:23:17.826] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2016-06-30 10:23:17.826] Read value: F5
[2016-06-30 10:23:17.826] Setting value of console variable "ConsoleKey" to stored value.
[2016-06-30 10:23:17.827] Console key has been set to F5 (key code: 116)
[2016-06-30 10:23:17.827] Initializing console variable "PluginTimeoutThreshold".
[2016-06-30 10:23:17.827] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2016-06-30 10:23:17.828] Read value: 10000
[2016-06-30 10:23:17.828] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2016-06-30 10:23:17.828] Initializing console variable "AlwaysShowConsoleOutput".
[2016-06-30 10:23:17.828] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2016-06-30 10:23:17.829] Read value: <null>
[2016-06-30 10:23:17.829] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2016-06-30 10:23:17.829] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2016-06-30 10:23:17.830] Read value: False
[2016-06-30 10:23:17.830] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2016-06-30 10:23:17.830] Initializing console variable "ShowOnScreenWarnings".
[2016-06-30 10:23:17.830] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2016-06-30 10:23:17.831] Read value: <null>
[2016-06-30 10:23:17.831] Console initialized
[2016-06-30 10:23:17.831] Initializing forms manager
[2016-06-30 10:23:17.833] Version: RAGE Plugin Hook v0.39.946.8098 PUBLIC ALPHA for Grand Theft Auto V
[2016-06-30 10:23:17.844] ================ RAGE Plugin Hook ================
[2016-06-30 10:23:17.847] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[2016-06-30 10:23:17.850] Checking game support
[2016-06-30 10:23:18.190] Product name: Grand Theft Auto V
[2016-06-30 10:23:18.190] Product version: 1.0.757.4
[2016-06-30 10:23:18.191] Is steam version: False
[2016-06-30 10:23:18.192] Initializing DirectX
[2016-06-30 10:23:18.193] Initializing Direct3D
[2016-06-30 10:23:18.194] Loading C:\Windows\system32\d3d11.dll
[2016-06-30 10:23:18.194] Loaded at 0x7FEDEF70000
[2016-06-30 10:23:18.194] D3D11CreateDeviceAndSwapChain at 0x7FEDEF855C4
[2016-06-30 10:23:18.195] Creating Direct3D 11 device and swap chain
[2016-06-30 10:23:18.211] Attempting feature level 10_1
[2016-06-30 10:23:18.226] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[2016-06-30 10:23:18.236] Swap Chain created: 0x506840
[2016-06-30 10:23:18.237] Swap Chain VTable: 0x506840
[2016-06-30 10:23:18.237] Swap Chain VTable_2: 0x7FEF8A6AB80
[2016-06-30 10:23:18.237] 0x2454891824448944;0x485708244C894810;0x302444C650EC83
[2016-06-30 10:23:18.237] D3D11Present: 0x7FEE0516000
[2016-06-30 10:23:18.238] D3D11ResizeBuffers: 0x7FEE04B494B
[2016-06-30 10:23:18.238] D3D11ResizeTarget: 0x7FEF8A2DB44
[2016-06-30 10:23:18.238] D3D11SetFullscreenState: 0x7FEF8A2DC84
[2016-06-30 10:23:18.245] Direct3D initialized
[2016-06-30 10:23:18.245] Initialized DirectX
[2016-06-30 10:23:18.245] Direct3D watcher thread spawned
[2016-06-30 10:23:18.247] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)!
[2016-06-30 10:23:18.698] Getting device
[2016-06-30 10:23:18.698] Retrieved device
[2016-06-30 10:23:18.699] Creating wrapper
[2016-06-30 10:23:18.768] Wrapper created
[2016-06-30 10:23:18.773] Effect created
[2016-06-30 10:23:18.774] Creating buffer
[2016-06-30 10:23:18.775] Created buffer
[2016-06-30 10:23:18.775] Creating blend state
[2016-06-30 10:23:18.775] Created blend state
[2016-06-30 10:23:18.776] Done with creation
[2016-06-30 10:23:18.831] Initializing texture system.
[2016-06-30 10:23:18.832] Initializing texture system; phase 1
[2016-06-30 10:23:18.832] Initializing texture system; phase 2
[2016-06-30 10:23:18.839] Initializing texture system; phase 3
[2016-06-30 10:23:18.840] Initializing texture system; phase 4
[2016-06-30 10:23:18.850] Initializing texture system; phase 5
[2016-06-30 10:23:18.852] Initializing texture system; phase 6
[2016-06-30 10:23:18.854] Initializing texture system; phase 7
[2016-06-30 10:23:18.856] Initializing texture system; phase 8
[2016-06-30 10:23:18.857] Initializing texture system; phase 9
[2016-06-30 10:23:18.859] Initializing texture system; phase 10
[2016-06-30 10:23:18.862] Initializing texture system; phase 11
[2016-06-30 10:23:18.862] Initializing texture system; phase 12
[2016-06-30 10:23:18.864] Initializing texture system; phase 13
[2016-06-30 10:23:18.864] Initializing texture system; phase 14
[2016-06-30 10:23:23.246] Direct3D watcher thread ended
[2016-06-30 10:23:50.029] LoadingScreenMsg: Initializing game support
[2016-06-30 10:23:50.280] Initializing game support
[2016-06-30 10:23:50.908] LoadingScreenMsg: Velocity limit removed
[2016-06-30 10:23:51.159] Compatibility level: 0
[2016-06-30 10:23:51.159] Supported version detected
[2016-06-30 10:23:51.160] ==================================================
[2016-06-30 10:23:51.160] LoadingScreenMsg: Patching code
[2016-06-30 10:23:51.411] LoadingScreenMsg: Waiting for game initialization
[2016-06-30 10:23:51.661] Waiting for game initialization
[2016-06-30 10:23:51.762] LoadingScreenMsg: Initializing core
[2016-06-30 10:23:52.012] Initializing hook
[2016-06-30 10:23:52.012] LoadingScreenMsg: Completing interoperability
[2016-06-30 10:23:52.263] Completing interoperability
[2016-06-30 10:23:52.264] Initialization code 1.
[2016-06-30 10:23:52.264] Initialization code 2.
[2016-06-30 10:23:52.265] Initialization code 3.
[2016-06-30 10:23:52.285] 1 Address: 0x00000001403267F0
[2016-06-30 10:23:52.286] Calling func 1
[2016-06-30 10:23:52.308] 2 Address: 0x0000000140DE1EF2
[2016-06-30 10:23:52.309] 3 Address: 0x000000013F955CBA
[2016-06-30 10:23:52.341] Address: 0x0000000140DE1E90
[2016-06-30 10:23:52.342] Unknown var: 0x0000000141CD08B0
[2016-06-30 10:23:52.342] Initialization code 4.
[2016-06-30 10:23:52.342] Completing interoperability, phase 1
[2016-06-30 10:23:52.343] Completing interoperability, phase 2
[2016-06-30 10:23:52.343] Completing interoperability, phase 3
[2016-06-30 10:23:52.344] Completing interoperability, phase 4
[2016-06-30 10:23:52.344] Completing interoperability, phase 5
[2016-06-30 10:23:52.344] Completing interoperability, phase 6
[2016-06-30 10:23:52.345] Completing interoperability, phase 7
[2016-06-30 10:23:52.345] LoadingScreenMsg: 
[2016-06-30 10:23:52.595] LoadingScreenMsg: Loading Story Mode
[2016-06-30 10:24:25.898] LoadingScreenMsg: Loading and Populating Game World
[2016-06-30 10:24:26.148] LoadingScreenMsg: 
[2016-06-30 10:24:36.415] Initializing console variable "IsDeveloperModeEnabled".
[2016-06-30 10:24:36.416] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2016-06-30 10:24:36.416] Read value: False
[2016-06-30 10:24:36.417] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[2016-06-30 10:24:36.418] Initializing console variable "TimeScale".
[2016-06-30 10:24:36.419] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2016-06-30 10:24:36.419] Read value: <null>
[2016-06-30 10:24:37.896] <UNLOADED PLUGIN>: Initializing input system
[2016-06-30 10:24:37.898] <UNLOADED PLUGIN>: Initializing game console
[2016-06-30 10:24:37.899] <UNLOADED PLUGIN>: Initializing forms manager
[2016-06-30 10:24:39.328] <UNLOADED PLUGIN>: Initializing input system
[2016-06-30 10:24:39.330] <UNLOADED PLUGIN>: Initializing game console
[2016-06-30 10:24:39.331] <UNLOADED PLUGIN>: Initializing forms manager
[2016-06-30 10:24:40.727] <UNLOADED PLUGIN>: Initializing input system
[2016-06-30 10:24:40.728] <UNLOADED PLUGIN>: Initializing game console
[2016-06-30 10:24:40.730] <UNLOADED PLUGIN>: Initializing forms manager
[2016-06-30 10:24:41.296] ---------------------------------------------------------------------
[2016-06-30 10:24:41.296] LSPD FIRST RESPONSE
[2016-06-30 10:24:41.296] Version 0.3.1
[2016-06-30 10:24:41.296] A G17 Media Modification
[2016-06-30 10:24:41.296] - Developed by LMS & Sam
[2016-06-30 10:24:41.296] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2016-06-30 10:24:41.296] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[2016-06-30 10:24:41.296] ---------------------------------------------------------------------
[2016-06-30 10:24:41.296] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[2016-06-30 10:24:41.296] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[2016-06-30 10:24:41.350] 
[2016-06-30 10:24:41.483] F:\Grand Theft Auto V\lspdfr\lspdfr.ini
[2016-06-30 10:24:41.483] F:\Grand Theft Auto V\lspdfr\lspdfr.ini
[2016-06-30 10:24:41.485] Callouts: 250
[2016-06-30 10:24:41.714] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[2016-06-30 10:24:41.716] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[2016-06-30 10:24:41.861] [TRACE] Thread CopManager #1 initialized
[2016-06-30 10:26:23.859] setting up new cop: null
[2016-06-30 10:26:23.910] [TRACE] New ped recognized as cop
[2016-06-30 10:26:53.373] setting up new cop: null
[2016-06-30 10:26:53.374] [TRACE] New ped recognized as cop
[2016-06-30 10:26:53.374] setting up new cop: null
[2016-06-30 10:26:53.374] [TRACE] New ped recognized as cop
[2016-06-30 10:27:57.209] setting up new cop: null
[2016-06-30 10:27:57.210] [TRACE] New ped recognized as cop
[2016-06-30 10:27:57.210] setting up new cop: null
[2016-06-30 10:27:57.210] [TRACE] New ped recognized as cop
[2016-06-30 10:27:58.339] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[2016-06-30 10:27:58.339] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[2016-06-30 10:27:58.340] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[2016-06-30 10:27:58.342] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[2016-06-30 10:27:58.724] setting up new cop: null
[2016-06-30 10:27:58.724] [TRACE] New ped recognized as cop
[2016-06-30 10:27:58.724] setting up new cop: null
[2016-06-30 10:27:58.724] [TRACE] New ped recognized as cop
[2016-06-30 10:27:58.724] setting up new cop: null
[2016-06-30 10:27:58.724] [TRACE] New ped recognized as cop
[2016-06-30 10:27:58.724] setting up new cop: null
[2016-06-30 10:27:58.724] [TRACE] New ped recognized as cop
[2016-06-30 10:28:00.126] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[2016-06-30 10:28:00.965] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[2016-06-30 10:28:00.970] setting up new cop: null
[2016-06-30 10:28:00.970] [TRACE] New ped recognized as cop
[2016-06-30 10:28:00.970] setting up new cop: null
[2016-06-30 10:28:00.971] [TRACE] New ped recognized as cop
[2016-06-30 10:28:00.971] setting up new cop: null
[2016-06-30 10:28:00.971] [TRACE] New ped recognized as cop
[2016-06-30 10:28:00.971] setting up new cop: null
[2016-06-30 10:28:00.972] [TRACE] New ped recognized as cop
[2016-06-30 10:28:00.972] setting up new cop: null
[2016-06-30 10:28:00.972] [TRACE] New ped recognized as cop
[2016-06-30 10:28:04.525] setting up new cop: null
[2016-06-30 10:28:04.525] [TRACE] New ped recognized as cop
[2016-06-30 10:28:04.525] setting up new cop: null
[2016-06-30 10:28:04.526] [TRACE] New ped recognized as cop
[2016-06-30 10:28:06.093] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[2016-06-30 10:28:06.928] [TRACE] Populated PD
[2016-06-30 10:28:07.058] setting up new cop: null
[2016-06-30 10:28:07.058] [TRACE] New ped recognized as cop
[2016-06-30 10:28:07.058] setting up new cop: null
[2016-06-30 10:28:07.059] [TRACE] New ped recognized as cop
[2016-06-30 10:28:24.136] setting up new cop: null
[2016-06-30 10:28:24.137] [TRACE] New ped recognized as cop
[2016-06-30 10:28:24.137] setting up new cop: null
[2016-06-30 10:28:24.137] [TRACE] New ped recognized as cop
[2016-06-30 10:28:26.980] [TRACE] Cleared PD
[2016-06-30 10:28:50.706] 1
[2016-06-30 10:28:50.706] 2
[2016-06-30 10:28:50.706] 4
[2016-06-30 10:28:50.708] s_m_y_sheriff_01_white_full_02
[2016-06-30 10:28:50.934] setting up new cop: null
[2016-06-30 10:28:50.934] [TRACE] New ped recognized as cop
[2016-06-30 10:28:50.934] setting up new cop: null
[2016-06-30 10:28:50.935] [TRACE] New ped recognized as cop
[2016-06-30 10:28:55.481] INIT
[2016-06-30 10:28:55.589] LSPD First Response: Folder is F:\Grand Theft Auto V\plugins\lspdfr
[2016-06-30 10:28:55.704] LSPD First Response: CalloutsV, Version=0.3.2.1, Culture=neutral, PublicKeyToken=null
[2016-06-30 10:28:55.871] LSPD First Response: NiceCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2016-06-30 10:28:55.875] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[2016-06-30 10:28:55.877] LSPD First Response: SirenKey, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[2016-06-30 10:28:55.878] LSPD First Response: Creating plugin: ????????????????????????????????????????
[2016-06-30 10:28:56.005] LSPD First Response: Creating plugin: NiceCallouts.Main
[2016-06-30 10:28:56.006] LSPD First Response: Creating plugin: PoliceRadio.Main
[2016-06-30 10:28:56.050] LSPD First Response: Creating plugin: SirenKey.Main
[2016-06-30 10:28:56.052] LSPD First Response: ==================================================================
[2016-06-30 10:28:56.053] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.2.1
[2016-06-30 10:28:56.053] LSPD First Response: [CalloutsV] Reading settings from configuration file
[2016-06-30 10:28:56.053] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[2016-06-30 10:28:56.053] LSPD First Response: [CalloutsV] Testing versions for RagePluginHook and LSPDFR...
[2016-06-30 10:28:56.055] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[2016-06-30 10:28:56.079] LSPD First Response: [CalloutsV] Your RPH version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[2016-06-30 10:28:56.080] LSPD First Response: [CalloutsV] Your LSPDFR version is greater than the version used to compile this plugin, this may cause unwanted behaviour
[2016-06-30 10:28:56.080] LSPD First Response: [CalloutsV] Plugin loaded successfully, callouts will be registered when on duty
[2016-06-30 10:28:56.081] LSPD First Response: ==================================================================
[2016-06-30 10:28:56.081] LSPD First Response: NiceCallouts has been initialised.
[2016-06-30 10:28:56.081] LSPD First Response: Go on duty to fully load NiceCallouts.
[2016-06-30 10:28:56.083] LSPD First Response: Police Radio Loaded
[2016-06-30 10:28:56.092] LSPD First Response: We have 1 callouts registered
[2016-06-30 10:28:56.093] LSPD First Response: CalloutManager initialized
[2016-06-30 10:28:56.095] [TRACE] WorldEventManager: Allowing up to 2 events
[2016-06-30 10:28:56.098] LSPD First Response: Registering callout CalloutsV.Callouts.Breakdown
[2016-06-30 10:28:56.098] LSPD First Response: Registering callout CalloutsV.Callouts.TrafficCollision
[2016-06-30 10:28:56.098] LSPD First Response: Registering callout CalloutsV.Callouts.StreetRace
[2016-06-30 10:28:56.099] LSPD First Response: Registering callout CalloutsV.Callouts.Escort
[2016-06-30 10:28:56.099] LSPD First Response: Registering callout CalloutsV.Callouts.TrackerTheft
[2016-06-30 10:28:56.099] LSPD First Response: Registering callout CalloutsV.Callouts.Disturbance
[2016-06-30 10:28:56.099] LSPD First Response: [CalloutsV] All callouts have been registered correctly
[2016-06-30 10:28:56.100] LSPD First Response: Registering callout NiceCallouts.Callouts.SuspectWantedGTA
[2016-06-30 10:28:56.100] LSPD First Response: Registering callout NiceCallouts.Callouts.StationToPrison
[2016-06-30 10:28:56.101] LSPD First Response: Registering callout NiceCallouts.Callouts.SuddenDeath
[2016-06-30 10:28:56.165] [TRACE] Thread Ambient #1 initialized
[2016-06-30 10:28:56.300] [TRACE] Thread ArrestManager #1 initialized
[2016-06-30 10:28:56.475] LSPD First Response: Police Radio detected RAGEPluginHook version: 0,39
[2016-06-30 10:28:56.555] ______________________________________________________________________________________________
[2016-06-30 10:28:56.555] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[2016-06-30 10:28:56.555] [Created by : FinKone]
[2016-06-30 10:28:56.555] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[2016-06-30 10:28:56.555] 
[2016-06-30 10:28:56.555] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[2016-06-30 10:28:56.562] Audio loaded...
[2016-06-30 10:28:56.762] Resolution supported
[2016-06-30 10:28:56.867] [TRACE] Thread WorldEventManager #1 initialized
[2016-06-30 10:28:56.868] [TRACE] Thread PlayerChaseManager #1 initialized
[2016-06-30 10:28:56.875] [TRACE] Thread TrafficControl #1 initialized
[2016-06-30 10:29:23.767] setting up new cop: null
[2016-06-30 10:29:23.768] [TRACE] New ped recognized as cop
[2016-06-30 10:30:56.033] [TRACE] It has been 119,9398601 seconds since the last callout
[2016-06-30 10:30:56.036] LSPD First Response: Creating StationToPrison
[2016-06-30 10:30:56.038] [TRACE] Callout created:  #1
[2016-06-30 10:30:56.384] LSPD First Response: 
[2016-06-30 10:30:56.385] LSPD First Response: ==============================
[2016-06-30 10:30:56.385] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2016-06-30 10:30:56.386] LSPD First Response: ------------------------------
[2016-06-30 10:30:56.386] LSPD First Response: Origin: Game fiber "CalloutManager".
[2016-06-30 10:30:56.386] LSPD First Response: ------------------------------
[2016-06-30 10:30:56.386] LSPD First Response: Exception type: System.MissingMethodException
[2016-06-30 10:30:56.393] LSPD First Response: Exception message: Nie odnaleziono metody: 'Rage.Vector3 Rage.Vector3.Around(Single)'.
[2016-06-30 10:30:56.394] LSPD First Response: ------------------------------
[2016-06-30 10:30:56.394] LSPD First Response: Inner exceptions:
[2016-06-30 10:30:56.395] LSPD First Response: ------------------------------
[2016-06-30 10:30:56.395] LSPD First Response: Stack trace:
[2016-06-30 10:30:56.395] LSPD First Response: w NiceCallouts.Callouts.StationToPrison.OnBeforeCalloutDisplayed()
[2016-06-30 10:30:56.396] w ?????????????????????????????????????????.?????????????????????????????????????????(Callout ) w E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:wiersz 254
[2016-06-30 10:30:56.396] w ?????????????????????????????????????????.?????????????????????????????????????????(Type ) w E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:wiersz 237
[2016-06-30 10:30:56.396] w ?????????????????????????????????????????.?????????????????????????????????????????() w E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:wiersz 160
[2016-06-30 10:30:56.397] w Rage.GameFiber.Main()
[2016-06-30 10:30:56.409] LSPD First Response: ==============================
[2016-06-30 10:30:56.409] LSPD First Response: 
 

 

PS: Sorry for my english. THIS ENGLISH IS VERY BAD. ;(

(Below im write this in Polish language)

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Witam!

Mam problem z modyfikacją LSPD:FR. Kiedy sobie normalnie gram w GTA V z tą modyfikacją RPH v39 (Rage Plugin Hook) pokazuje mi taką wiadomość: "LSPD First Response Crash (pod spodem: LSPD First Respons.dll crash). Ta wiadomość powiadamia mnie po 10-20 minut grania.

Muszę publikować zrzuty ekranu?

 

Dziękuję za wsparcie.

(Wersja gry to 1.0757)

Edited by Stefan Mielnik
Game version/wersja gry | Log RPH

Witaj Stefan! Wystarczy że naciśniesz F4 i w konsoli wpiszesz tą komendę:

ReloadAllPlugins

Następnie chwilę poczekaj i wszystko powinno wrócić do normy.

Edited by hubertbatko

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