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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR+AssortedCallouts+LawCallouts=Crash

Featured Replies

Hi,

as written, everytime I load LSPDFR and go on duty, LSPDFR crashes

I got the Rage Plugin Hook 0.38 since 0.40 clashes with my game version (even though I got the RS edition and it automatically updates)
LSPDFR is 0.31, as well as LawCallouts. AssortedCallOuts is 0.4.3.1
Before installing LawCallouts and Assorted, everything worked just fine

LSPDFR crashed from time to time, but those times were rare (even though sometimes I can't take any callouts, as it'll show 'disregard'?)

Log from Rage

Spoiler

[25.06.2016 02:55:43.868] Started new log on 25.06.2016 02:55:43.868
[25.06.2016 02:55:43.869] ====================================================================================================
[25.06.2016 02:55:43.862] Log path: E:\Games\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[25.06.2016 02:55:43.869] Log verbosity: Verbose
[25.06.2016 02:55:43.870] Initializing input system
[25.06.2016 02:55:43.872] Initializing game console
[25.06.2016 02:55:43.875] Console key has been set to F4 (key code: 115)
[25.06.2016 02:55:43.910] Initializing console variable "SkipGameIntro".
[25.06.2016 02:55:43.910] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[25.06.2016 02:55:43.913] Read value: <null>
[25.06.2016 02:55:43.913] Initializing console variable "DisableRenderVersionText".
[25.06.2016 02:55:43.913] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[25.06.2016 02:55:43.917] Read value: False
[25.06.2016 02:55:43.917] Setting value of console variable "DisableRenderVersionText" to stored value.
[25.06.2016 02:55:43.917] Initializing console variable "ConsoleKey".
[25.06.2016 02:55:43.918] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[25.06.2016 02:55:43.918] Read value: F3
[25.06.2016 02:55:43.918] Setting value of console variable "ConsoleKey" to stored value.
[25.06.2016 02:55:43.918] Console key has been set to F3 (key code: 114)
[25.06.2016 02:55:43.918] Initializing console variable "PluginTimeoutThreshold".
[25.06.2016 02:55:43.919] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[25.06.2016 02:55:43.919] Read value: 10000
[25.06.2016 02:55:43.919] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[25.06.2016 02:55:43.919] Initializing console variable "AlwaysShowConsoleOutput".
[25.06.2016 02:55:43.920] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[25.06.2016 02:55:43.920] Read value: <null>
[25.06.2016 02:55:43.920] Initializing console variable "StartWithDeveloperModeEnabledId".
[25.06.2016 02:55:43.920] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[25.06.2016 02:55:43.920] Read value: <null>
[25.06.2016 02:55:43.921] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[25.06.2016 02:55:43.921] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[25.06.2016 02:55:43.921] Read value: <null>
[25.06.2016 02:55:43.921] Initializing console variable "ShowOnScreenWarnings".
[25.06.2016 02:55:43.921] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[25.06.2016 02:55:43.922] Read value: <null>
[25.06.2016 02:55:43.922] Console initialized
[25.06.2016 02:55:43.922] Initializing forms manager
[25.06.2016 02:55:43.923] Version: RAGE Plugin Hook v0.38.886.6940 PUBLIC ALPHA for Grand Theft Auto V
[25.06.2016 02:55:43.927] ================ RAGE Plugin Hook ================
[25.06.2016 02:55:43.932] Checking game support
[25.06.2016 02:55:44.033] Product name: Grand Theft Auto V
[25.06.2016 02:55:44.034] Product version: 1.0.678.1
[25.06.2016 02:55:44.034] Is steam version: False
[25.06.2016 02:55:44.035] Initializing DirectX
[25.06.2016 02:55:44.036] Initializing Direct3D
[25.06.2016 02:55:44.036] Loading C:\Windows\system32\d3d11.dll
[25.06.2016 02:55:44.036] Loaded at 0x7FEFA220000
[25.06.2016 02:55:44.036] D3D11CreateDeviceAndSwapChain at 0x7FEFA2400F8
[25.06.2016 02:55:44.037] Creating Direct3D 11 device and swap chain
[25.06.2016 02:55:44.045] Attempting feature level 10_1
[25.06.2016 02:55:44.052] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[25.06.2016 02:55:44.056] Swap Chain created: 0x6D7D40D0
[25.06.2016 02:55:44.057] Swap Chain VTable: 0x6D7D40D0
[25.06.2016 02:55:44.057] Swap Chain VTable_2: 0x7FEFA415AE0
[25.06.2016 02:55:44.057] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[25.06.2016 02:55:44.057] D3D11Present: 0x7FEFA43B2F8
[25.06.2016 02:55:44.057] D3D11ResizeBuffers: 0x7FEFA43F97C
[25.06.2016 02:55:44.058] D3D11ResizeTarget: 0x7FEFA4407D8
[25.06.2016 02:55:44.058] D3D11SetFullscreenState: 0x7FEFA440B64
[25.06.2016 02:55:44.066] Direct3D initialized
[25.06.2016 02:55:44.067] Initialized DirectX
[25.06.2016 02:55:44.067] Direct3D watcher thread spawned
[25.06.2016 02:55:44.606] Getting device
[25.06.2016 02:55:44.606] Retrieved device
[25.06.2016 02:55:44.607] Creating wrapper
[25.06.2016 02:55:44.659] Wrapper created
[25.06.2016 02:55:44.662] Effect created
[25.06.2016 02:55:44.663] Creating buffer
[25.06.2016 02:55:44.663] Created buffer
[25.06.2016 02:55:44.663] Creating blend state
[25.06.2016 02:55:44.663] Created blend state
[25.06.2016 02:55:44.664] Done with creation
[25.06.2016 02:55:44.686] Initializing texture system.
[25.06.2016 02:55:44.686] Initializing texture system; phase 1
[25.06.2016 02:55:44.686] Initializing texture system; phase 2
[25.06.2016 02:55:44.690] Initializing texture system; phase 3
[25.06.2016 02:55:44.690] Initializing texture system; phase 4
[25.06.2016 02:55:44.698] Initializing texture system; phase 5
[25.06.2016 02:55:44.699] Initializing texture system; phase 6
[25.06.2016 02:55:44.701] Initializing texture system; phase 7
[25.06.2016 02:55:44.702] Initializing texture system; phase 8
[25.06.2016 02:55:44.703] Initializing texture system; phase 9
[25.06.2016 02:55:44.704] Initializing texture system; phase 10
[25.06.2016 02:55:44.706] Initializing texture system; phase 11
[25.06.2016 02:55:44.706] Initializing texture system; phase 12
[25.06.2016 02:55:44.708] Initializing texture system; phase 13
[25.06.2016 02:55:44.708] Initializing texture system; phase 14
[25.06.2016 02:55:49.067] Direct3D watcher thread ended
[25.06.2016 02:56:16.185] Initializing game support
[25.06.2016 02:56:16.832] Compatibility level: 0
[25.06.2016 02:56:16.832] Supported version detected
[25.06.2016 02:56:16.832] ==================================================
[25.06.2016 02:56:17.083] Patched IsDebuggerPresent
[25.06.2016 02:56:17.333] Waiting for game initialization
[25.06.2016 02:56:17.683] Initializing hook
[25.06.2016 02:56:17.933] Completing interoperability
[25.06.2016 02:56:17.933] Initialization code 1.
[25.06.2016 02:56:17.933] Initialization code 2.
[25.06.2016 02:56:17.933] Initialization code 3.
[25.06.2016 02:56:17.940] 1 Address: 0x000000013FB721C0
[25.06.2016 02:56:17.940] Calling func 1
[25.06.2016 02:56:17.954] 2 Address: 0x000000014062457A
[25.06.2016 02:56:17.954] 3 Address: 0x000000013F1A5C42
[25.06.2016 02:56:17.977] Address: 0x0000000140624518
[25.06.2016 02:56:17.977] Unknown var: 0x00000001414EEB80
[25.06.2016 02:56:17.977] Initialization code 4.
[25.06.2016 02:56:17.977] Completing interoperability, phase 1
[25.06.2016 02:56:17.977] Completing interoperability, phase 2
[25.06.2016 02:56:17.978] Completing interoperability, phase 3
[25.06.2016 02:56:17.978] Completing interoperability, phase 4
[25.06.2016 02:56:17.978] Completing interoperability, phase 5
[25.06.2016 02:56:17.978] Completing interoperability, phase 6
[25.06.2016 02:56:17.978] Completing interoperability, phase 7
[25.06.2016 02:56:34.274] Initializing console variable "TimeScale".
[25.06.2016 02:56:34.274] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[25.06.2016 02:56:34.274] Read value: <null>
[25.06.2016 02:56:35.687]
[25.06.2016 02:56:35.688] Loading plugin from path: E:\Games\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[25.06.2016 02:56:37.041] <UNLOADED PLUGIN>: Initializing input system
[25.06.2016 02:56:37.042] <UNLOADED PLUGIN>: Initializing game console
[25.06.2016 02:56:37.043] <UNLOADED PLUGIN>: Initializing forms manager
[25.06.2016 02:56:37.078] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[25.06.2016 02:56:37.308] ---------------------------------------------------------------------
[25.06.2016 02:56:37.308] LSPD FIRST RESPONSE
[25.06.2016 02:56:37.308] Version 0.3.1
[25.06.2016 02:56:37.308] A G17 Media Modification
[25.06.2016 02:56:37.308] - Developed by LMS & Sam
[25.06.2016 02:56:37.308] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[25.06.2016 02:56:37.308] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[25.06.2016 02:56:37.308] ---------------------------------------------------------------------
[25.06.2016 02:56:37.308] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[25.06.2016 02:56:37.308] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[25.06.2016 02:56:37.489]
[25.06.2016 02:56:37.601] E:\Games\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[25.06.2016 02:56:37.601] E:\Games\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[25.06.2016 02:56:37.603] Callouts: 250
[25.06.2016 02:56:37.795] [TRACE] Thread CopManager #1 initialized
[25.06.2016 02:56:41.644] setting up new cop: null
[25.06.2016 02:56:41.652] [TRACE] New ped recognized as cop
[25.06.2016 02:56:41.652] setting up new cop: null
[25.06.2016 02:56:41.653] [TRACE] New ped recognized as cop
[25.06.2016 02:56:41.653] setting up new cop: null
[25.06.2016 02:56:41.653] [TRACE] New ped recognized as cop
[25.06.2016 02:56:41.653] setting up new cop: null
[25.06.2016 02:56:41.653] [TRACE] New ped recognized as cop
[25.06.2016 02:56:46.241] setting up new cop: null
[25.06.2016 02:56:46.241] [TRACE] New ped recognized as cop
[25.06.2016 02:56:46.241] setting up new cop: null
[25.06.2016 02:56:46.241] [TRACE] New ped recognized as cop
[25.06.2016 02:56:58.601] setting up new cop: null
[25.06.2016 02:56:58.601] [TRACE] New ped recognized as cop
[25.06.2016 02:56:58.601] setting up new cop: null
[25.06.2016 02:56:58.601] [TRACE] New ped recognized as cop
[25.06.2016 02:57:17.153] setting up new cop: null
[25.06.2016 02:57:17.153] [TRACE] New ped recognized as cop
[25.06.2016 02:57:17.153] setting up new cop: null
[25.06.2016 02:57:17.153] [TRACE] New ped recognized as cop
[25.06.2016 02:57:48.783] setting up new cop: null
[25.06.2016 02:57:48.783] [TRACE] New ped recognized as cop
[25.06.2016 02:57:48.783] setting up new cop: null
[25.06.2016 02:57:48.783] [TRACE] New ped recognized as cop
[25.06.2016 02:57:48.783] setting up new cop: null
[25.06.2016 02:57:48.783] [TRACE] New ped recognized as cop
[25.06.2016 02:57:49.284] setting up new cop: null
[25.06.2016 02:57:49.285] [TRACE] New ped recognized as cop
[25.06.2016 02:57:49.285] setting up new cop: null
[25.06.2016 02:57:49.285] [TRACE] New ped recognized as cop
[25.06.2016 02:57:49.285] setting up new cop: null
[25.06.2016 02:57:49.285] [TRACE] New ped recognized as cop
[25.06.2016 02:57:49.285] setting up new cop: null
[25.06.2016 02:57:49.285] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.044] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[25.06.2016 02:57:51.044] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[25.06.2016 02:57:51.044] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[25.06.2016 02:57:51.046] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[25.06.2016 02:57:51.310] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[25.06.2016 02:57:51.316] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[25.06.2016 02:57:51.317] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[25.06.2016 02:57:51.363] setting up new cop: S_F_Y_Cop_01
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.363] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.363] setting up new cop: null
[25.06.2016 02:57:51.364] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.364] setting up new cop: null
[25.06.2016 02:57:51.364] [TRACE] New ped recognized as cop
[25.06.2016 02:57:51.742] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[25.06.2016 02:57:51.978] [TRACE] Populated PD
[25.06.2016 02:57:52.391] setting up new cop: null
[25.06.2016 02:57:52.391] [TRACE] New ped recognized as cop
[25.06.2016 02:57:52.391] setting up new cop: null
[25.06.2016 02:57:52.391] [TRACE] New ped recognized as cop
[25.06.2016 02:58:04.566] setting up new cop: null
[25.06.2016 02:58:04.566] [TRACE] New ped recognized as cop
[25.06.2016 02:58:04.566] setting up new cop: null
[25.06.2016 02:58:04.566] [TRACE] New ped recognized as cop
[25.06.2016 02:58:07.001] [TRACE] Cleared PD
[25.06.2016 02:58:10.660] 1
[25.06.2016 02:58:10.660] 2
[25.06.2016 02:58:10.660] 4
[25.06.2016 02:58:10.662] s_m_y_cop_01_white_mini_04
[25.06.2016 02:58:14.094] INIT
[25.06.2016 02:58:14.105] LSPD First Response: Folder is E:\Games\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[25.06.2016 02:58:14.111] LSPD First Response: AssortedCallouts, Version=0.4.3.1, Culture=neutral, PublicKeyToken=null
[25.06.2016 02:58:14.117] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[25.06.2016 02:58:14.119] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[25.06.2016 02:58:14.189] LSPD First Response: Creating plugin: APIExample.Main
[25.06.2016 02:58:14.224] LSPD First Response: Assorted Callouts 0.4.3.1, developed by Albo1125, has been initialised.
[25.06.2016 02:58:14.225] LSPD First Response: Go on duty to start Assorted Callouts.
[25.06.2016 02:58:14.232] LSPD First Response: File succesful loaded !
[25.06.2016 02:58:14.253] LSPD First Response: inizialised !
[25.06.2016 02:58:14.253] LSPD First Response: Law Menu initialized
[25.06.2016 02:58:14.255] LSPD First Response: [LC] ---LawCallouts---
[25.06.2016 02:58:14.255] LSPD First Response: [LC] Version: 1.2.4
[25.06.2016 02:58:14.255] LSPD First Response: [LC] Developped by Trinyx !
[25.06.2016 02:58:14.256] LSPD First Response: [LC] Officer name : 06 LINCOLN 32, and the name audio is DIV_06 LINCOLN BEAT_12
[25.06.2016 02:58:14.256] LSPD First Response: [LC] -----------------
[25.06.2016 02:58:14.256] LSPD First Response: We have 1 callouts registered
[25.06.2016 02:58:14.257] LSPD First Response: CalloutManager initialized
[25.06.2016 02:58:14.258] [TRACE] WorldEventManager: Allowing up to 2 events
[25.06.2016 02:58:14.264] LSPD First Response: Albo1125.Common.dll 5.6.1.0 starting standard dependency check for Assorted Callouts
[25.06.2016 02:58:14.266] LSPD First Response: GAME VERSION: 1.0.678.1
[25.06.2016 02:58:14.271] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,38
[25.06.2016 02:58:14.280] LSPD First Response: Registering callout APIExample.Callouts.TerroristAttack
[25.06.2016 02:58:14.281] LSPD First Response: Registering callout APIExample.Callouts.BusStolen
[25.06.2016 02:58:14.281] LSPD First Response: Registering callout APIExample.Callouts.GRiot
[25.06.2016 02:58:14.281] LSPD First Response: Registering callout APIExample.Callouts.CKid
[25.06.2016 02:58:14.282] LSPD First Response: Registering callout APIExample.Callouts.Burglary
[25.06.2016 02:58:14.282] LSPD First Response: Registering callout APIExample.Callouts.Prostituation
[25.06.2016 02:58:14.283] LSPD First Response: Registering callout APIExample.Callouts.Murder
[25.06.2016 02:58:14.283] LSPD First Response: Registering callout APIExample.Callouts.StolenTruck
[25.06.2016 02:58:14.284] LSPD First Response: Registering callout APIExample.Callouts.SpeedPursuit
[25.06.2016 02:58:14.284] LSPD First Response: Registering callout APIExample.Callouts.HomeInvasion
[25.06.2016 02:58:14.285] LSPD First Response: Registering callout APIExample.Callouts.HomelessPeople
[25.06.2016 02:58:14.285] LSPD First Response: Registering callout APIExample.Callouts.EmergencyCarjacking
[25.06.2016 02:58:14.285] LSPD First Response: Registering callout APIExample.Callouts.EasterEggs
[25.06.2016 02:58:14.303] LSPD First Response:
[25.06.2016 02:58:14.303] LSPD First Response: ==============================
[25.06.2016 02:58:14.303] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[25.06.2016 02:58:14.303] LSPD First Response: ------------------------------
[25.06.2016 02:58:14.304] LSPD First Response: Origin: Rage.SleeplessGameFiber
[25.06.2016 02:58:14.304] LSPD First Response: ------------------------------
[25.06.2016 02:58:14.304] LSPD First Response: Exception type: System.MissingMethodException
[25.06.2016 02:58:14.304] LSPD First Response: Exception message: Methode nicht gefunden: "System.Collections.Generic.ICollection`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()".
[25.06.2016 02:58:14.305] LSPD First Response: ------------------------------
[25.06.2016 02:58:14.305] LSPD First Response: Inner exceptions:
[25.06.2016 02:58:14.305] LSPD First Response: ------------------------------
[25.06.2016 02:58:14.306] LSPD First Response: Stack trace:
[25.06.2016 02:58:14.306] LSPD First Response: bei RAGENativeUI.Common.GetPressedKeys()
[25.06.2016 02:58:14.306] bei RAGENativeUI.MenuPool.ProcessMenus()
[25.06.2016 02:58:14.306] bei ?????????????????????????????????????????.?????????????????????????????????????????(MenuPool )
[25.06.2016 02:58:14.307] bei ?????????????????????????????????????????.?????????????????????????????????????????(Object , GraphicsEventArgs )
[25.06.2016 02:58:14.307] bei Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[25.06.2016 02:58:14.307] bei Rage.RemotePlugin.HandleRenderThread()
[25.06.2016 02:58:14.307] bei Rage.GameFiber.Main()
[25.06.2016 02:58:14.307] LSPD First Response: ==============================
[25.06.2016 02:58:14.308] LSPD First Response:
[25.06.2016 02:58:14.310] Der Thread wurde abgebrochen.
[25.06.2016 02:58:14.312] RagePluginHook
[25.06.2016 02:58:14.313]    bei Rage.GameFiber.SleepThis(Int32 duration)
[25.06.2016 02:58:14.313]    bei Rage.GameFiber.WaitThis(Int32 duration)
[25.06.2016 02:58:14.313]    bei APIExample.Main.?????????????????????????????????????????(Int32 )
[25.06.2016 02:58:14.313]    bei APIExample.Main.?????????????????????????????????????????(Boolean )
[25.06.2016 02:58:14.313]    bei LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
[25.06.2016 02:58:14.313]    bei LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\API\Functions.cs:Zeile 486.
[25.06.2016 02:58:14.313]    bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:Zeile 764.
[25.06.2016 02:58:14.313]    bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:Zeile 722.
[25.06.2016 02:58:14.313]    bei ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\UI\Menu.cs:Zeile 351.

 

I would greatly appreciate the help

 

Edited by GTAFanN1

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