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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Traffic Policer Callout Crash


Jokerr12

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Hello, I recently installed Traffic Policer and my game runs fine until I receive a callout request. E.g (ANP Hit) 

 

If any one could help that would be greatly appreciated.

P.S, i watched the installation video and everything is installed correctly.   

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Please attach your RAGEPluginHook.log file and give a clearer description of exactly when it crashes.

Edited by Albo1125

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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7 minutes ago, Albo1125 said:

Please attach your RAGEPluginHook.log file and give a clearer description of exactly when it crashes.

Im sorry, im new so do you want me to copy the whole thing. Also, it doesnt just crash it brings me to a menu and says please lauch in safe mod.

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9 minutes ago, Jokerr12 said:

Im sorry, im new so do you want me to copy the whole thing. Also, it doesnt just crash it brings me to a menu and says please lauch in safe mod.

Please copy the whole RAGEPluginhook.log file from that session onto www.pastebin.com 

Does the crash happen after accepting the call, when you catch up to the suspect, etc? Please give a slightly more detailed description :smile:

Edited by Albo1125

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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Hey sorry, It crashes right when the pop up for the call happens. Her are the logs.

44 minutes ago, Albo1125 said:

Please copy the whole RAGEPluginhook.log file from that session onto www.pastebin.com 

Does the crash happen after accepting the call, when you catch up to the suspect, etc? Please give a slightly more detailed description :smile:

Spoiler

[3/23/2016 5:15:57 PM.332] Started new log on 3/23/2016 5:15:57 PM.332
[3/23/2016 5:15:57 PM.333] ====================================================================================================
[3/23/2016 5:15:57 PM.328] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/23/2016 5:15:57 PM.334] Log verbosity: Verbose
[3/23/2016 5:15:57 PM.335] Initializing input system
[3/23/2016 5:15:57 PM.338] Initializing game console
[3/23/2016 5:15:57 PM.342] Console key has been set to F4 (key code: 115)
[3/23/2016 5:15:57 PM.377] Initializing console variable "SkipGameIntro".
[3/23/2016 5:15:57 PM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/23/2016 5:15:57 PM.380] Read value: <null>
[3/23/2016 5:15:57 PM.380] Initializing console variable "DisableRenderVersionText".
[3/23/2016 5:15:57 PM.381] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/23/2016 5:15:57 PM.385] Read value: True
[3/23/2016 5:15:57 PM.385] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/23/2016 5:15:57 PM.385] Initializing console variable "ConsoleKey".
[3/23/2016 5:15:57 PM.385] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/23/2016 5:15:57 PM.386] Read value: F4
[3/23/2016 5:15:57 PM.386] Setting value of console variable "ConsoleKey" to stored value.
[3/23/2016 5:15:57 PM.386] Console key has been set to F4 (key code: 115)
[3/23/2016 5:15:57 PM.386] Initializing console variable "PluginTimeoutThreshold".
[3/23/2016 5:15:57 PM.386] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/23/2016 5:15:57 PM.387] Read value: 10000
[3/23/2016 5:15:57 PM.387] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/23/2016 5:15:57 PM.387] Initializing console variable "AlwaysShowConsoleOutput".
[3/23/2016 5:15:57 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/23/2016 5:15:57 PM.388] Read value: <null>
[3/23/2016 5:15:57 PM.388] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/23/2016 5:15:57 PM.388] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/23/2016 5:15:57 PM.388] Read value: <null>
[3/23/2016 5:15:57 PM.388] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/23/2016 5:15:57 PM.388] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/23/2016 5:15:57 PM.389] Read value: False
[3/23/2016 5:15:57 PM.389] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/23/2016 5:15:57 PM.390] Initializing console variable "ShowOnScreenWarnings".
[3/23/2016 5:15:57 PM.390] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/23/2016 5:15:57 PM.390] Read value: <null>
[3/23/2016 5:15:57 PM.391] Console initialized
[3/23/2016 5:15:57 PM.391] Initializing forms manager
[3/23/2016 5:15:57 PM.393] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[3/23/2016 5:15:57 PM.398] ================ RAGE Plugin Hook ================
[3/23/2016 5:15:57 PM.402] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/23/2016 5:15:57 PM.404] Checking game support
[3/23/2016 5:15:57 PM.494] Product name: Grand Theft Auto V
[3/23/2016 5:15:57 PM.494] Product version: 1.0.678.1
[3/23/2016 5:15:57 PM.495] Is steam version: True
[3/23/2016 5:15:57 PM.496] Initializing DirectX
[3/23/2016 5:15:57 PM.497] Initializing Direct3D
[3/23/2016 5:15:57 PM.498] Loading C:\Windows\system32\d3d11.dll
[3/23/2016 5:15:57 PM.498] Loaded at 0x7FFCDA1C0000
[3/23/2016 5:15:57 PM.498] D3D11CreateDeviceAndSwapChain at 0x7FFCDA1DA190
[3/23/2016 5:15:57 PM.498] Creating Direct3D 11 device and swap chain
[3/23/2016 5:15:57 PM.510] Attempting feature level 10_1
[3/23/2016 5:15:57 PM.523] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[3/23/2016 5:15:57 PM.531] Swap Chain created: 0x215EE9940A0
[3/23/2016 5:15:57 PM.531] Swap Chain VTable: 0x215EE9940A0
[3/23/2016 5:15:57 PM.531] Swap Chain VTable_2: 0x7FFCD9BB3D80
[3/23/2016 5:15:57 PM.531] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[3/23/2016 5:15:57 PM.532] D3D11Present: 0x7FFCD9B511A0
[3/23/2016 5:15:57 PM.532] D3D11ResizeBuffers: 0x7FFCD9B67CE0
[3/23/2016 5:15:57 PM.532] D3D11ResizeTarget: 0x7FFCD9BA2AD0
[3/23/2016 5:15:57 PM.532] D3D11SetFullscreenState: 0x7FFCD9B67940
[3/23/2016 5:15:57 PM.537] Direct3D initialized
[3/23/2016 5:15:57 PM.538] Initialized DirectX
[3/23/2016 5:15:57 PM.538] Direct3D watcher thread spawned
[3/23/2016 5:15:58 PM.584] Getting device
[3/23/2016 5:15:58 PM.584] Retrieved device
[3/23/2016 5:15:58 PM.585] Creating wrapper
[3/23/2016 5:15:58 PM.638] Wrapper created
[3/23/2016 5:15:58 PM.643] Effect created
[3/23/2016 5:15:58 PM.643] Creating buffer
[3/23/2016 5:15:58 PM.644] Created buffer
[3/23/2016 5:15:58 PM.644] Creating blend state
[3/23/2016 5:15:58 PM.644] Created blend state
[3/23/2016 5:15:58 PM.645] Done with creation
[3/23/2016 5:15:58 PM.678] Initializing texture system.
[3/23/2016 5:15:58 PM.678] Initializing texture system; phase 1
[3/23/2016 5:15:58 PM.679] Initializing texture system; phase 2
[3/23/2016 5:15:58 PM.685] Initializing texture system; phase 3
[3/23/2016 5:15:58 PM.686] Initializing texture system; phase 4
[3/23/2016 5:15:58 PM.695] Initializing texture system; phase 5
[3/23/2016 5:15:58 PM.696] Initializing texture system; phase 6
[3/23/2016 5:15:58 PM.697] Initializing texture system; phase 7
[3/23/2016 5:15:58 PM.699] Initializing texture system; phase 8
[3/23/2016 5:15:58 PM.701] Initializing texture system; phase 9
[3/23/2016 5:15:58 PM.702] Initializing texture system; phase 10
[3/23/2016 5:15:58 PM.705] Initializing texture system; phase 11
[3/23/2016 5:15:58 PM.705] Initializing texture system; phase 12
[3/23/2016 5:15:58 PM.707] Initializing texture system; phase 13
[3/23/2016 5:15:58 PM.707] Initializing texture system; phase 14
[3/23/2016 5:16:02 PM.539] Direct3D watcher thread ended
[3/23/2016 5:16:30 PM.068] Initializing game support
[3/23/2016 5:16:30 PM.766] Compatibility level: 0
[3/23/2016 5:16:30 PM.767] Supported version detected
[3/23/2016 5:16:30 PM.767] ==================================================
[3/23/2016 5:16:31 PM.017] Patched IsDebuggerPresent
[3/23/2016 5:16:31 PM.268] Waiting for game initialization
[3/23/2016 5:16:31 PM.619] Initializing hook
[3/23/2016 5:16:31 PM.870] Completing interoperability
[3/23/2016 5:16:31 PM.870] Initialization code 1.
[3/23/2016 5:16:31 PM.870] Initialization code 2.
[3/23/2016 5:16:31 PM.871] Initialization code 3.
[3/23/2016 5:16:31 PM.878] 1 Address: 0x00007FF69BCD1C70
[3/23/2016 5:16:31 PM.879] Calling func 1
[3/23/2016 5:16:31 PM.894] 2 Address: 0x00007FF69C7868F6
[3/23/2016 5:16:31 PM.895] 3 Address: 0x00007FF69B305D3E
[3/23/2016 5:16:31 PM.921] Address: 0x00007FF69C786894
[3/23/2016 5:16:31 PM.922] Unknown var: 0x00007FF69D651D80
[3/23/2016 5:16:31 PM.922] Initialization code 4.
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 1
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 2
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 3
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 4
[3/23/2016 5:16:31 PM.924] Completing interoperability, phase 5
[3/23/2016 5:16:31 PM.924] Completing interoperability, phase 6
[3/23/2016 5:16:31 PM.924] Completing interoperability, phase 7
[3/23/2016 5:16:57 PM.653] Initializing console variable "TimeScale".
[3/23/2016 5:16:57 PM.653] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/23/2016 5:16:57 PM.654] Read value: <null>
[3/23/2016 5:16:59 PM.210] 
[3/23/2016 5:16:59 PM.211] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/23/2016 5:17:00 PM.914] <UNLOADED PLUGIN>: Initializing input system
[3/23/2016 5:17:00 PM.915] <UNLOADED PLUGIN>: Initializing game console
[3/23/2016 5:17:00 PM.916] <UNLOADED PLUGIN>: Initializing forms manager
[3/23/2016 5:17:00 PM.977] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/23/2016 5:17:01 PM.237] ---------------------------------------------------------------------
[3/23/2016 5:17:01 PM.237] LSPD FIRST RESPONSE
[3/23/2016 5:17:01 PM.237] Version 0.3.1
[3/23/2016 5:17:01 PM.237] A G17 Media Modification
[3/23/2016 5:17:01 PM.237] - Developed by LMS & Sam
[3/23/2016 5:17:01 PM.237] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/23/2016 5:17:01 PM.237] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/23/2016 5:17:01 PM.237] ---------------------------------------------------------------------
[3/23/2016 5:17:01 PM.237] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/23/2016 5:17:01 PM.237] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/23/2016 5:17:01 PM.410] 
[3/23/2016 5:17:01 PM.511] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/23/2016 5:17:01 PM.512] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/23/2016 5:17:01 PM.514] Callouts: 250
[3/23/2016 5:17:01 PM.782] [TRACE] Thread CopManager #1 initialized
[3/23/2016 5:17:51 PM.461] setting up new cop: null
[3/23/2016 5:17:51 PM.502] [TRACE] New ped recognized as cop
[3/23/2016 5:17:51 PM.502] setting up new cop: null
[3/23/2016 5:17:51 PM.502] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.168] setting up new cop: null
[3/23/2016 5:17:58 PM.168] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.168] setting up new cop: null
[3/23/2016 5:17:58 PM.169] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.538] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:58 PM.538] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:58 PM.538] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:58 PM.684] setting up new cop: S_F_Y_Cop_01
[3/23/2016 5:17:58 PM.684] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.684] setting up new cop: null
[3/23/2016 5:17:58 PM.684] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.684] setting up new cop: null
[3/23/2016 5:17:58 PM.684] [TRACE] New ped recognized as cop
[3/23/2016 5:17:59 PM.202] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:59 PM.204] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:17:59 PM.701] setting up new cop: null
[3/23/2016 5:17:59 PM.701] [TRACE] New ped recognized as cop
[3/23/2016 5:17:59 PM.702] setting up new cop: null
[3/23/2016 5:17:59 PM.702] [TRACE] New ped recognized as cop
[3/23/2016 5:18:00 PM.071] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:00 PM.077] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:00 PM.077] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:00 PM.216] setting up new cop: null
[3/23/2016 5:18:00 PM.216] [TRACE] New ped recognized as cop
[3/23/2016 5:18:00 PM.216] setting up new cop: null
[3/23/2016 5:18:00 PM.216] [TRACE] New ped recognized as cop
[3/23/2016 5:18:00 PM.216] setting up new cop: null
[3/23/2016 5:18:00 PM.216] [TRACE] New ped recognized as cop
[3/23/2016 5:18:01 PM.823] setting up new cop: null
[3/23/2016 5:18:01 PM.824] [TRACE] New ped recognized as cop
[3/23/2016 5:18:01 PM.824] setting up new cop: null
[3/23/2016 5:18:01 PM.824] [TRACE] New ped recognized as cop
[3/23/2016 5:18:02 PM.413] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:02 PM.419] [TRACE] Populated PD
[3/23/2016 5:18:04 PM.822] setting up new cop: null
[3/23/2016 5:18:04 PM.822] [TRACE] New ped recognized as cop
[3/23/2016 5:18:04 PM.822] setting up new cop: null
[3/23/2016 5:18:04 PM.822] [TRACE] New ped recognized as cop
[3/23/2016 5:18:04 PM.823] setting up new cop: null
[3/23/2016 5:18:04 PM.823] [TRACE] New ped recognized as cop
[3/23/2016 5:18:04 PM.823] setting up new cop: null
[3/23/2016 5:18:04 PM.823] [TRACE] New ped recognized as cop
[3/23/2016 5:18:07 PM.426] [TRACE] Cleared PD
[3/23/2016 5:18:14 PM.695] 1
[3/23/2016 5:18:14 PM.695] 2
[3/23/2016 5:18:14 PM.695] 4
[3/23/2016 5:18:14 PM.697] s_m_y_cop_01_white_full_02
[3/23/2016 5:18:16 PM.046] setting up new cop: null
[3/23/2016 5:18:16 PM.047] [TRACE] New ped recognized as cop
[3/23/2016 5:18:16 PM.561] setting up new cop: null
[3/23/2016 5:18:16 PM.561] [TRACE] New ped recognized as cop
[3/23/2016 5:18:18 PM.354] INIT
[3/23/2016 5:18:18 PM.404] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/23/2016 5:18:18 PM.585] LSPD First Response: Microsoft.Expression.Drawing, Version=4.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
[3/23/2016 5:18:18 PM.905] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[3/23/2016 5:18:18 PM.910] LSPD First Response: SpeedRadar, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/23/2016 5:18:18 PM.910] LSPD First Response: Traffic Policer, Version=6.6.0.0, Culture=neutral, PublicKeyToken=null
[3/23/2016 5:18:18 PM.913] LSPD First Response: Creating plugin: PoliceRadio.Main
[3/23/2016 5:18:18 PM.953] LSPD First Response: Creating plugin: SpeedRadar.EntryPoint
[3/23/2016 5:18:18 PM.953] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[3/23/2016 5:18:18 PM.998] LSPD First Response: Creating Traffic Policer.Main.
[3/23/2016 5:18:19 PM.068] LSPD First Response: Done with Traffic Policer.Main.
[3/23/2016 5:18:19 PM.070] LSPD First Response: Police Radio Loaded
[3/23/2016 5:18:19 PM.070] LSPD First Response: SpeedRadar initialized.
[3/23/2016 5:18:19 PM.071] LSPD First Response: Traffic Policer 6.6.0.0, developed by Albo1125, has been initialised.
[3/23/2016 5:18:19 PM.071] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[3/23/2016 5:18:19 PM.071] LSPD First Response: We have 1 callouts registered
[3/23/2016 5:18:19 PM.072] LSPD First Response: CalloutManager initialized
[3/23/2016 5:18:19 PM.073] [TRACE] WorldEventManager: Allowing up to 2 events
[3/23/2016 5:18:19 PM.076] LSPD First Response: In traffic policer duty event handler: True
[3/23/2016 5:18:19 PM.117] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Traffic Policer
[3/23/2016 5:18:19 PM.119] LSPD First Response: GAME VERSION: 1.0.678.1
[3/23/2016 5:18:19 PM.152] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.37
[3/23/2016 5:18:19 PM.238] LSPD First Response: Traffic Policer.Mainloop started
[3/23/2016 5:18:19 PM.296] [TRACE] Thread Ambient #1 initialized
[3/23/2016 5:18:19 PM.400] [TRACE] Thread ArrestManager #1 initialized
[3/23/2016 5:18:19 PM.446] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[3/23/2016 5:18:19 PM.447] LSPD First Response: Traffic Policer INI found.
[3/23/2016 5:18:19 PM.468] LSPD First Response: Not checking for Traffic Policer updates, 4.
[3/23/2016 5:18:19 PM.500] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.37
[3/23/2016 5:18:19 PM.515] ______________________________________________________________________________________________
[3/23/2016 5:18:19 PM.515] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]
[3/23/2016 5:18:19 PM.515] [Created by : FinKone]
[3/23/2016 5:18:19 PM.515] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[3/23/2016 5:18:19 PM.515] 
[3/23/2016 5:18:19 PM.515] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[3/23/2016 5:18:19 PM.517] Audio loaded...
[3/23/2016 5:18:19 PM.596] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[3/23/2016 5:18:19 PM.738] [TRACE] Thread WorldEventManager #1 initialized
[3/23/2016 5:18:19 PM.739] [TRACE] Thread PlayerChaseManager #1 initialized
[3/23/2016 5:18:19 PM.745] [TRACE] Thread TrafficControl #1 initialized
[3/23/2016 5:18:19 PM.747] LSPD First Response: Checking Albo1125.Common for updates.
[3/23/2016 5:18:19 PM.749] LSPD First Response: Loading Traffic Policer settings...
[3/23/2016 5:18:19 PM.829] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.829] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.829] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.859] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[3/23/2016 5:18:19 PM.870] LSPD First Response: Traffic Policer Speed Checker started.
[3/23/2016 5:18:19 PM.892] LSPD First Response: SpeedRadar initialized
[3/23/2016 5:18:20 PM.109] LSPD First Response: Albo1125.Common is up to date.
[3/23/2016 5:18:24 PM.985] setting up new cop: null
[3/23/2016 5:18:24 PM.985] [TRACE] New ped recognized as cop
[3/23/2016 5:18:34 PM.717] setting up new cop: null
[3/23/2016 5:18:34 PM.718] [TRACE] New ped recognized as cop
[3/23/2016 5:18:34 PM.718] setting up new cop: null
[3/23/2016 5:18:34 PM.718] [TRACE] New ped recognized as cop
[3/23/2016 5:18:46 PM.448] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[3/23/2016 5:18:46 PM.448] [TRACE] Thread TrafficStop #1 initialized
[3/23/2016 5:19:26 PM.119] [TRACE] Key down #1
[3/23/2016 5:19:26 PM.119] [TRACE] Key down #1.5
[3/23/2016 5:19:26 PM.119] CA: False
[3/23/2016 5:19:26 PM.119] AC: False
[3/23/2016 5:19:26 PM.119] [TRACE] Key down #2
[3/23/2016 5:19:26 PM.120] [TRACE] Ped #2
[3/23/2016 5:19:26 PM.120] [TRACE] Ped #2
[3/23/2016 5:19:26 PM.120] [TRACE] Ped #3
[3/23/2016 5:19:34 PM.924] [TRACE] Asked thread TrafficStop #1 to abort: Issued warning
[3/23/2016 5:19:34 PM.927] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[3/23/2016 5:19:34 PM.930] [TRACE] TrafficStop #1 is aborting already
[3/23/2016 5:19:34 PM.930] [TRACE] Instance cleaned (TrafficStop #1)
[3/23/2016 5:19:34 PM.932] [TRACE] Thread TrafficStop #1 has been shut down
[3/23/2016 5:19:35 PM.303] LSPD First Response: Creating drug driver event
[3/23/2016 5:19:35 PM.309] LSPD First Response: Setting drug levels
[3/23/2016 5:20:04 PM.804] [TRACE] It has been 105.7325873 seconds since the last callout
[3/23/2016 5:20:04 PM.807] LSPD First Response: Creating ?????????????????????????????????????????
[3/23/2016 5:20:04 PM.813] [TRACE] Callout created:  #1
[3/23/2016 5:20:04 PM.814] LSPD First Response: TrafficPolicer.OwnerWanted
[3/23/2016 5:20:04 PM.834] [TRACE] Thread ZoomThread #1 initialized
[3/23/2016 5:20:05 PM.041] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[3/23/2016 5:20:05 PM.068] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[3/23/2016 5:20:05 PM.121] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[3/23/2016 5:20:05 PM.122] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[3/23/2016 5:20:05 PM.123] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[3/23/2016 5:20:05 PM.419] 
[3/23/2016 5:20:05 PM.423] ==============================
[3/23/2016 5:20:05 PM.423] UNHANDLED EXCEPTION IN PLUGIN **********THIS IS WHERE IT CRASHES**************
[3/23/2016 5:20:05 PM.423] ------------------------------
[3/23/2016 5:20:05 PM.423] Plugin name: LSPD First Response
[3/23/2016 5:20:05 PM.424] ------------------------------
[3/23/2016 5:20:05 PM.424] Exception type: System.NullReferenceException
[3/23/2016 5:20:05 PM.424] Exception message: Object reference not set to an instance of an object.
[3/23/2016 5:20:05 PM.424] ------------------------------
[3/23/2016 5:20:05 PM.424] Inner exceptions:
[3/23/2016 5:20:05 PM.424] ------------------------------
[3/23/2016 5:20:05 PM.426] Stack trace:
[3/23/2016 5:20:05 PM.427] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[3/23/2016 5:20:05 PM.428] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262
[3/23/2016 5:20:05 PM.428] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/23/2016 5:20:05 PM.429] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/23/2016 5:20:05 PM.429] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[3/23/2016 5:20:05 PM.430] at System.Threading.ThreadHelper.ThreadStart()
[3/23/2016 5:20:05 PM.430] ==============================
[3/23/2016 5:20:05 PM.430] 
[3/23/2016 5:20:05 PM.499] 
[3/23/2016 5:20:05 PM.499] ==============================
[3/23/2016 5:20:05 PM.500] UNHANDLED EXCEPTION OCCURRED

 

Edited by TheUniT
Added spoiler by staff, please do so in future when posting a log.
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27 minutes ago, Jokerr12 said:

Hey sorry, It crashes right when the pop up for the call happens. Her are the logs.

  Hide contents

[3/23/2016 5:15:57 PM.332] Started new log on 3/23/2016 5:15:57 PM.332
[3/23/2016 5:15:57 PM.333] ====================================================================================================
[3/23/2016 5:15:57 PM.328] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/23/2016 5:15:57 PM.334] Log verbosity: Verbose
[3/23/2016 5:15:57 PM.335] Initializing input system
[3/23/2016 5:15:57 PM.338] Initializing game console
[3/23/2016 5:15:57 PM.342] Console key has been set to F4 (key code: 115)
[3/23/2016 5:15:57 PM.377] Initializing console variable "SkipGameIntro".
[3/23/2016 5:15:57 PM.377] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/23/2016 5:15:57 PM.380] Read value: <null>
[3/23/2016 5:15:57 PM.380] Initializing console variable "DisableRenderVersionText".
[3/23/2016 5:15:57 PM.381] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/23/2016 5:15:57 PM.385] Read value: True
[3/23/2016 5:15:57 PM.385] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/23/2016 5:15:57 PM.385] Initializing console variable "ConsoleKey".
[3/23/2016 5:15:57 PM.385] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/23/2016 5:15:57 PM.386] Read value: F4
[3/23/2016 5:15:57 PM.386] Setting value of console variable "ConsoleKey" to stored value.
[3/23/2016 5:15:57 PM.386] Console key has been set to F4 (key code: 115)
[3/23/2016 5:15:57 PM.386] Initializing console variable "PluginTimeoutThreshold".
[3/23/2016 5:15:57 PM.386] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/23/2016 5:15:57 PM.387] Read value: 10000
[3/23/2016 5:15:57 PM.387] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/23/2016 5:15:57 PM.387] Initializing console variable "AlwaysShowConsoleOutput".
[3/23/2016 5:15:57 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/23/2016 5:15:57 PM.388] Read value: <null>
[3/23/2016 5:15:57 PM.388] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/23/2016 5:15:57 PM.388] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/23/2016 5:15:57 PM.388] Read value: <null>
[3/23/2016 5:15:57 PM.388] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/23/2016 5:15:57 PM.388] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/23/2016 5:15:57 PM.389] Read value: False
[3/23/2016 5:15:57 PM.389] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/23/2016 5:15:57 PM.390] Initializing console variable "ShowOnScreenWarnings".
[3/23/2016 5:15:57 PM.390] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/23/2016 5:15:57 PM.390] Read value: <null>
[3/23/2016 5:15:57 PM.391] Console initialized
[3/23/2016 5:15:57 PM.391] Initializing forms manager
[3/23/2016 5:15:57 PM.393] Version: RAGE Plugin Hook v0.37.885.6928 PUBLIC ALPHA for Grand Theft Auto V
[3/23/2016 5:15:57 PM.398] ================ RAGE Plugin Hook ================
[3/23/2016 5:15:57 PM.402] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/23/2016 5:15:57 PM.404] Checking game support
[3/23/2016 5:15:57 PM.494] Product name: Grand Theft Auto V
[3/23/2016 5:15:57 PM.494] Product version: 1.0.678.1
[3/23/2016 5:15:57 PM.495] Is steam version: True
[3/23/2016 5:15:57 PM.496] Initializing DirectX
[3/23/2016 5:15:57 PM.497] Initializing Direct3D
[3/23/2016 5:15:57 PM.498] Loading C:\Windows\system32\d3d11.dll
[3/23/2016 5:15:57 PM.498] Loaded at 0x7FFCDA1C0000
[3/23/2016 5:15:57 PM.498] D3D11CreateDeviceAndSwapChain at 0x7FFCDA1DA190
[3/23/2016 5:15:57 PM.498] Creating Direct3D 11 device and swap chain
[3/23/2016 5:15:57 PM.510] Attempting feature level 10_1
[3/23/2016 5:15:57 PM.523] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[3/23/2016 5:15:57 PM.531] Swap Chain created: 0x215EE9940A0
[3/23/2016 5:15:57 PM.531] Swap Chain VTable: 0x215EE9940A0
[3/23/2016 5:15:57 PM.531] Swap Chain VTable_2: 0x7FFCD9BB3D80
[3/23/2016 5:15:57 PM.531] 0x575655FFFEEFA5E9;0x5741564155415441;0xEC8148D9246C8D48
[3/23/2016 5:15:57 PM.532] D3D11Present: 0x7FFCD9B511A0
[3/23/2016 5:15:57 PM.532] D3D11ResizeBuffers: 0x7FFCD9B67CE0
[3/23/2016 5:15:57 PM.532] D3D11ResizeTarget: 0x7FFCD9BA2AD0
[3/23/2016 5:15:57 PM.532] D3D11SetFullscreenState: 0x7FFCD9B67940
[3/23/2016 5:15:57 PM.537] Direct3D initialized
[3/23/2016 5:15:57 PM.538] Initialized DirectX
[3/23/2016 5:15:57 PM.538] Direct3D watcher thread spawned
[3/23/2016 5:15:58 PM.584] Getting device
[3/23/2016 5:15:58 PM.584] Retrieved device
[3/23/2016 5:15:58 PM.585] Creating wrapper
[3/23/2016 5:15:58 PM.638] Wrapper created
[3/23/2016 5:15:58 PM.643] Effect created
[3/23/2016 5:15:58 PM.643] Creating buffer
[3/23/2016 5:15:58 PM.644] Created buffer
[3/23/2016 5:15:58 PM.644] Creating blend state
[3/23/2016 5:15:58 PM.644] Created blend state
[3/23/2016 5:15:58 PM.645] Done with creation
[3/23/2016 5:15:58 PM.678] Initializing texture system.
[3/23/2016 5:15:58 PM.678] Initializing texture system; phase 1
[3/23/2016 5:15:58 PM.679] Initializing texture system; phase 2
[3/23/2016 5:15:58 PM.685] Initializing texture system; phase 3
[3/23/2016 5:15:58 PM.686] Initializing texture system; phase 4
[3/23/2016 5:15:58 PM.695] Initializing texture system; phase 5
[3/23/2016 5:15:58 PM.696] Initializing texture system; phase 6
[3/23/2016 5:15:58 PM.697] Initializing texture system; phase 7
[3/23/2016 5:15:58 PM.699] Initializing texture system; phase 8
[3/23/2016 5:15:58 PM.701] Initializing texture system; phase 9
[3/23/2016 5:15:58 PM.702] Initializing texture system; phase 10
[3/23/2016 5:15:58 PM.705] Initializing texture system; phase 11
[3/23/2016 5:15:58 PM.705] Initializing texture system; phase 12
[3/23/2016 5:15:58 PM.707] Initializing texture system; phase 13
[3/23/2016 5:15:58 PM.707] Initializing texture system; phase 14
[3/23/2016 5:16:02 PM.539] Direct3D watcher thread ended
[3/23/2016 5:16:30 PM.068] Initializing game support
[3/23/2016 5:16:30 PM.766] Compatibility level: 0
[3/23/2016 5:16:30 PM.767] Supported version detected
[3/23/2016 5:16:30 PM.767] ==================================================
[3/23/2016 5:16:31 PM.017] Patched IsDebuggerPresent
[3/23/2016 5:16:31 PM.268] Waiting for game initialization
[3/23/2016 5:16:31 PM.619] Initializing hook
[3/23/2016 5:16:31 PM.870] Completing interoperability
[3/23/2016 5:16:31 PM.870] Initialization code 1.
[3/23/2016 5:16:31 PM.870] Initialization code 2.
[3/23/2016 5:16:31 PM.871] Initialization code 3.
[3/23/2016 5:16:31 PM.878] 1 Address: 0x00007FF69BCD1C70
[3/23/2016 5:16:31 PM.879] Calling func 1
[3/23/2016 5:16:31 PM.894] 2 Address: 0x00007FF69C7868F6
[3/23/2016 5:16:31 PM.895] 3 Address: 0x00007FF69B305D3E
[3/23/2016 5:16:31 PM.921] Address: 0x00007FF69C786894
[3/23/2016 5:16:31 PM.922] Unknown var: 0x00007FF69D651D80
[3/23/2016 5:16:31 PM.922] Initialization code 4.
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 1
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 2
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 3
[3/23/2016 5:16:31 PM.923] Completing interoperability, phase 4
[3/23/2016 5:16:31 PM.924] Completing interoperability, phase 5
[3/23/2016 5:16:31 PM.924] Completing interoperability, phase 6
[3/23/2016 5:16:31 PM.924] Completing interoperability, phase 7
[3/23/2016 5:16:57 PM.653] Initializing console variable "TimeScale".
[3/23/2016 5:16:57 PM.653] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/23/2016 5:16:57 PM.654] Read value: <null>
[3/23/2016 5:16:59 PM.210] 
[3/23/2016 5:16:59 PM.211] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/23/2016 5:17:00 PM.914] <UNLOADED PLUGIN>: Initializing input system
[3/23/2016 5:17:00 PM.915] <UNLOADED PLUGIN>: Initializing game console
[3/23/2016 5:17:00 PM.916] <UNLOADED PLUGIN>: Initializing forms manager
[3/23/2016 5:17:00 PM.977] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/23/2016 5:17:01 PM.237] ---------------------------------------------------------------------
[3/23/2016 5:17:01 PM.237] LSPD FIRST RESPONSE
[3/23/2016 5:17:01 PM.237] Version 0.3.1
[3/23/2016 5:17:01 PM.237] A G17 Media Modification
[3/23/2016 5:17:01 PM.237] - Developed by LMS & Sam
[3/23/2016 5:17:01 PM.237] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[3/23/2016 5:17:01 PM.237] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[3/23/2016 5:17:01 PM.237] ---------------------------------------------------------------------
[3/23/2016 5:17:01 PM.237] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[3/23/2016 5:17:01 PM.237] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[3/23/2016 5:17:01 PM.410] 
[3/23/2016 5:17:01 PM.511] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/23/2016 5:17:01 PM.512] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[3/23/2016 5:17:01 PM.514] Callouts: 250
[3/23/2016 5:17:01 PM.782] [TRACE] Thread CopManager #1 initialized
[3/23/2016 5:17:51 PM.461] setting up new cop: null
[3/23/2016 5:17:51 PM.502] [TRACE] New ped recognized as cop
[3/23/2016 5:17:51 PM.502] setting up new cop: null
[3/23/2016 5:17:51 PM.502] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.168] setting up new cop: null
[3/23/2016 5:17:58 PM.168] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.168] setting up new cop: null
[3/23/2016 5:17:58 PM.169] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.538] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:58 PM.538] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:58 PM.538] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:58 PM.684] setting up new cop: S_F_Y_Cop_01
[3/23/2016 5:17:58 PM.684] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.684] setting up new cop: null
[3/23/2016 5:17:58 PM.684] [TRACE] New ped recognized as cop
[3/23/2016 5:17:58 PM.684] setting up new cop: null
[3/23/2016 5:17:58 PM.684] [TRACE] New ped recognized as cop
[3/23/2016 5:17:59 PM.202] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
[3/23/2016 5:17:59 PM.204] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:17:59 PM.701] setting up new cop: null
[3/23/2016 5:17:59 PM.701] [TRACE] New ped recognized as cop
[3/23/2016 5:17:59 PM.702] setting up new cop: null
[3/23/2016 5:17:59 PM.702] [TRACE] New ped recognized as cop
[3/23/2016 5:18:00 PM.071] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:00 PM.077] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:00 PM.077] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:00 PM.216] setting up new cop: null
[3/23/2016 5:18:00 PM.216] [TRACE] New ped recognized as cop
[3/23/2016 5:18:00 PM.216] setting up new cop: null
[3/23/2016 5:18:00 PM.216] [TRACE] New ped recognized as cop
[3/23/2016 5:18:00 PM.216] setting up new cop: null
[3/23/2016 5:18:00 PM.216] [TRACE] New ped recognized as cop
[3/23/2016 5:18:01 PM.823] setting up new cop: null
[3/23/2016 5:18:01 PM.824] [TRACE] New ped recognized as cop
[3/23/2016 5:18:01 PM.824] setting up new cop: null
[3/23/2016 5:18:01 PM.824] [TRACE] New ped recognized as cop
[3/23/2016 5:18:02 PM.413] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
[3/23/2016 5:18:02 PM.419] [TRACE] Populated PD
[3/23/2016 5:18:04 PM.822] setting up new cop: null
[3/23/2016 5:18:04 PM.822] [TRACE] New ped recognized as cop
[3/23/2016 5:18:04 PM.822] setting up new cop: null
[3/23/2016 5:18:04 PM.822] [TRACE] New ped recognized as cop
[3/23/2016 5:18:04 PM.823] setting up new cop: null
[3/23/2016 5:18:04 PM.823] [TRACE] New ped recognized as cop
[3/23/2016 5:18:04 PM.823] setting up new cop: null
[3/23/2016 5:18:04 PM.823] [TRACE] New ped recognized as cop
[3/23/2016 5:18:07 PM.426] [TRACE] Cleared PD
[3/23/2016 5:18:14 PM.695] 1
[3/23/2016 5:18:14 PM.695] 2
[3/23/2016 5:18:14 PM.695] 4
[3/23/2016 5:18:14 PM.697] s_m_y_cop_01_white_full_02
[3/23/2016 5:18:16 PM.046] setting up new cop: null
[3/23/2016 5:18:16 PM.047] [TRACE] New ped recognized as cop
[3/23/2016 5:18:16 PM.561] setting up new cop: null
[3/23/2016 5:18:16 PM.561] [TRACE] New ped recognized as cop
[3/23/2016 5:18:18 PM.354] INIT
[3/23/2016 5:18:18 PM.404] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[3/23/2016 5:18:18 PM.585] LSPD First Response: Microsoft.Expression.Drawing, Version=4.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35
[3/23/2016 5:18:18 PM.905] LSPD First Response: PoliceRadio, Version=0.50.3.0, Culture=neutral, PublicKeyToken=null
[3/23/2016 5:18:18 PM.910] LSPD First Response: SpeedRadar, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[3/23/2016 5:18:18 PM.910] LSPD First Response: Traffic Policer, Version=6.6.0.0, Culture=neutral, PublicKeyToken=null
[3/23/2016 5:18:18 PM.913] LSPD First Response: Creating plugin: PoliceRadio.Main
[3/23/2016 5:18:18 PM.953] LSPD First Response: Creating plugin: SpeedRadar.EntryPoint
[3/23/2016 5:18:18 PM.953] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[3/23/2016 5:18:18 PM.998] LSPD First Response: Creating Traffic Policer.Main.
[3/23/2016 5:18:19 PM.068] LSPD First Response: Done with Traffic Policer.Main.
[3/23/2016 5:18:19 PM.070] LSPD First Response: Police Radio Loaded
[3/23/2016 5:18:19 PM.070] LSPD First Response: SpeedRadar initialized.
[3/23/2016 5:18:19 PM.071] LSPD First Response: Traffic Policer 6.6.0.0, developed by Albo1125, has been initialised.
[3/23/2016 5:18:19 PM.071] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[3/23/2016 5:18:19 PM.071] LSPD First Response: We have 1 callouts registered
[3/23/2016 5:18:19 PM.072] LSPD First Response: CalloutManager initialized
[3/23/2016 5:18:19 PM.073] [TRACE] WorldEventManager: Allowing up to 2 events
[3/23/2016 5:18:19 PM.076] LSPD First Response: In traffic policer duty event handler: True
[3/23/2016 5:18:19 PM.117] LSPD First Response: Albo1125.Common.dll 5.4.0.1 starting dependency check for Traffic Policer
[3/23/2016 5:18:19 PM.119] LSPD First Response: GAME VERSION: 1.0.678.1
[3/23/2016 5:18:19 PM.152] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.37
[3/23/2016 5:18:19 PM.238] LSPD First Response: Traffic Policer.Mainloop started
[3/23/2016 5:18:19 PM.296] [TRACE] Thread Ambient #1 initialized
[3/23/2016 5:18:19 PM.400] [TRACE] Thread ArrestManager #1 initialized
[3/23/2016 5:18:19 PM.446] LSPD First Response: Albo1125.Common 5.4.0.1, developed by Albo1125.
[3/23/2016 5:18:19 PM.447] LSPD First Response: Traffic Policer INI found.
[3/23/2016 5:18:19 PM.468] LSPD First Response: Not checking for Traffic Policer updates, 4.
[3/23/2016 5:18:19 PM.500] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.37
[3/23/2016 5:18:19 PM.515] ______________________________________________________________________________________________
[3/23/2016 5:18:19 PM.515] [Loaded Police Radio 0.50 - Intended use RagePluginHook 0.37+]
[3/23/2016 5:18:19 PM.515] [Created by : FinKone]
[3/23/2016 5:18:19 PM.515] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[3/23/2016 5:18:19 PM.515] 
[3/23/2016 5:18:19 PM.515] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[3/23/2016 5:18:19 PM.517] Audio loaded...
[3/23/2016 5:18:19 PM.596] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[3/23/2016 5:18:19 PM.738] [TRACE] Thread WorldEventManager #1 initialized
[3/23/2016 5:18:19 PM.739] [TRACE] Thread PlayerChaseManager #1 initialized
[3/23/2016 5:18:19 PM.745] [TRACE] Thread TrafficControl #1 initialized
[3/23/2016 5:18:19 PM.747] LSPD First Response: Checking Albo1125.Common for updates.
[3/23/2016 5:18:19 PM.749] LSPD First Response: Loading Traffic Policer settings...
[3/23/2016 5:18:19 PM.829] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.829] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.829] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.830] LSPD First Response: Registering callout ?????????????????????????????????????????
[3/23/2016 5:18:19 PM.859] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[3/23/2016 5:18:19 PM.870] LSPD First Response: Traffic Policer Speed Checker started.
[3/23/2016 5:18:19 PM.892] LSPD First Response: SpeedRadar initialized
[3/23/2016 5:18:20 PM.109] LSPD First Response: Albo1125.Common is up to date.
[3/23/2016 5:18:24 PM.985] setting up new cop: null
[3/23/2016 5:18:24 PM.985] [TRACE] New ped recognized as cop
[3/23/2016 5:18:34 PM.717] setting up new cop: null
[3/23/2016 5:18:34 PM.718] [TRACE] New ped recognized as cop
[3/23/2016 5:18:34 PM.718] setting up new cop: null
[3/23/2016 5:18:34 PM.718] [TRACE] New ped recognized as cop
[3/23/2016 5:18:46 PM.448] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[3/23/2016 5:18:46 PM.448] [TRACE] Thread TrafficStop #1 initialized
[3/23/2016 5:19:26 PM.119] [TRACE] Key down #1
[3/23/2016 5:19:26 PM.119] [TRACE] Key down #1.5
[3/23/2016 5:19:26 PM.119] CA: False
[3/23/2016 5:19:26 PM.119] AC: False
[3/23/2016 5:19:26 PM.119] [TRACE] Key down #2
[3/23/2016 5:19:26 PM.120] [TRACE] Ped #2
[3/23/2016 5:19:26 PM.120] [TRACE] Ped #2
[3/23/2016 5:19:26 PM.120] [TRACE] Ped #3
[3/23/2016 5:19:34 PM.924] [TRACE] Asked thread TrafficStop #1 to abort: Issued warning
[3/23/2016 5:19:34 PM.927] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[3/23/2016 5:19:34 PM.930] [TRACE] TrafficStop #1 is aborting already
[3/23/2016 5:19:34 PM.930] [TRACE] Instance cleaned (TrafficStop #1)
[3/23/2016 5:19:34 PM.932] [TRACE] Thread TrafficStop #1 has been shut down
[3/23/2016 5:19:35 PM.303] LSPD First Response: Creating drug driver event
[3/23/2016 5:19:35 PM.309] LSPD First Response: Setting drug levels
[3/23/2016 5:20:04 PM.804] [TRACE] It has been 105.7325873 seconds since the last callout
[3/23/2016 5:20:04 PM.807] LSPD First Response: Creating ?????????????????????????????????????????
[3/23/2016 5:20:04 PM.813] [TRACE] Callout created:  #1
[3/23/2016 5:20:04 PM.814] LSPD First Response: TrafficPolicer.OwnerWanted
[3/23/2016 5:20:04 PM.834] [TRACE] Thread ZoomThread #1 initialized
[3/23/2016 5:20:05 PM.041] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
[3/23/2016 5:20:05 PM.068] LSPD First Response: GetAudioFileForAction: No file found for: DISPATCH_INTRO
[3/23/2016 5:20:05 PM.121] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[3/23/2016 5:20:05 PM.122] LSPD First Response: PlayScannerIntroSound: Failed to play scanner intro noise
[3/23/2016 5:20:05 PM.123] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[3/23/2016 5:20:05 PM.419] 
[3/23/2016 5:20:05 PM.423] ==============================
[3/23/2016 5:20:05 PM.423] UNHANDLED EXCEPTION IN PLUGIN **********THIS IS WHERE IT CRASHES**************
[3/23/2016 5:20:05 PM.423] ------------------------------
[3/23/2016 5:20:05 PM.423] Plugin name: LSPD First Response
[3/23/2016 5:20:05 PM.424] ------------------------------
[3/23/2016 5:20:05 PM.424] Exception type: System.NullReferenceException
[3/23/2016 5:20:05 PM.424] Exception message: Object reference not set to an instance of an object.
[3/23/2016 5:20:05 PM.424] ------------------------------
[3/23/2016 5:20:05 PM.424] Inner exceptions:
[3/23/2016 5:20:05 PM.424] ------------------------------
[3/23/2016 5:20:05 PM.426] Stack trace:
[3/23/2016 5:20:05 PM.427] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[3/23/2016 5:20:05 PM.428] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 262
[3/23/2016 5:20:05 PM.428] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/23/2016 5:20:05 PM.429] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[3/23/2016 5:20:05 PM.429] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[3/23/2016 5:20:05 PM.430] at System.Threading.ThreadHelper.ThreadStart()
[3/23/2016 5:20:05 PM.430] ==============================
[3/23/2016 5:20:05 PM.430] 
[3/23/2016 5:20:05 PM.499] 
[3/23/2016 5:20:05 PM.499] ==============================
[3/23/2016 5:20:05 PM.500] UNHANDLED EXCEPTION OCCURRED

 

From what I can see your audio files seem to be corrupt.

Can you please post screenshots of your Grand Theft Auto V folder, GTAV/Plugins/LSPDFR folder and GTAV/LSPDFR/Police Scanner folder? :smile:

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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You have some files in your Plugins\LSPDFR Folder that do not belong there..

LSPDFR Configurator (application)

backup (xml)

Microsoft.Expression.Drawing.dll (Application Extension)

lspdfr (Config )

LSDPFR User Documentation (PDF File)

Police Scanner Folder 

All of those files and the Police Scanner Folder above should be in the Main GTAV LSPDFR Folder, not in the Plugins\LSPDFR Folder

Also

SpeedRadar.ini and SpeedRadar.dll go into the Plugins Folder, not the Plugins\LSPDFR Folder

Edited by Kal74
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Check @Kal74's comment out :smile:

1 hour ago, Kal74 said:

SpeedRadar.ini and SpeedRadar.dll go into the Plugins Folder, not the Plugins\LSPDFR Folder

It does go in Plugins/LSPDFR post-update :thumbsup:

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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5 hours ago, Jokerr12 said:

Thx @Kal74 and @Albo1125, It is running just fine now :)

@Albo1125, Now all the mods are running fine but game still crashes when the pop up for callout comes up, if you have any idea why please tell. For the time being i will make it unavailable for callouts. 

I think it's because lspdfr is unable to find its audio files in the expected location. 

My YouTube: Click here. 

My Discord Server - https://discord.gg/0taiZvBSiw5qGAXU

Useful post? Let me and others know by clicking the Like button.
Check out my many script modifications! 
Having issues? LSPDFR Troubleshooter by Albo1125.

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