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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RagePluginHook issues // start up issue.

Featured Replies

Greetings, fellow officers!

Today, I am having issues starting up my game (using RagePluginHook, newest version). I have attempted to repair this issue by making sure each plugin is up-to-par with the current RagePluginHook version I am using.

Here is a detailed description of my issue:

I attempted to launch my game - for one, it takes forever to load up completely. Second off, it will load and then my character will stand still with a void world all around me. Leaving me with a frozen screen (in this case, I am unable to move my character around). Shortly after the game fully loads up, it will crash within the matter of seconds.

SYSTEM SPECS:

NVIDIA GeForce GTX, 980, TI 6 GB's of memory. 6.20 Ghz.

System Type: 64-bit Operating System, x64 based Processor

Internal System memory: 20 Gb's.

Operating System: WIndows 8.1 Pro.

 

Post what other mods you are using: (Here are my other scripts)

https://gyazo.com/7c3318c6f7df2114624f69bae3740a22

GTA V Directory

https://gyazo.com/f4b9c95ba0668ede024b876b1bd01f74

https://gyazo.com/ff3654f4654c0c5a0c69865c15a79593

https://gyazo.com/702a396558892b3a8a682f9c04401b15

 

Here is my latest RageHook log:

Spoiler

[3/6/2016 5:19:00 PM.086] Started new log on 3/6/2016 5:19:00 PM.086
[3/6/2016 5:19:00 PM.088] ====================================================================================================
[3/6/2016 5:19:00 PM.053] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/6/2016 5:19:00 PM.088] Log verbosity: Verbose
[3/6/2016 5:19:00 PM.090] Initializing input system
[3/6/2016 5:19:00 PM.095] Initializing game console
[3/6/2016 5:19:00 PM.103] Console key has been set to F4 (key code: 115)
[3/6/2016 5:19:00 PM.186] Initializing console variable "SkipGameIntro".
[3/6/2016 5:19:00 PM.193] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[3/6/2016 5:19:00 PM.198] Read value: <null>
[3/6/2016 5:19:00 PM.199] Initializing console variable "DisableRenderVersionText".
[3/6/2016 5:19:00 PM.199] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/6/2016 5:19:00 PM.208] Read value: False
[3/6/2016 5:19:00 PM.208] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/6/2016 5:19:00 PM.208] Initializing console variable "ConsoleKey".
[3/6/2016 5:19:00 PM.208] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/6/2016 5:19:00 PM.211] Read value: F4
[3/6/2016 5:19:00 PM.215] Setting value of console variable "ConsoleKey" to stored value.
[3/6/2016 5:19:00 PM.216] Console key has been set to F4 (key code: 115)
[3/6/2016 5:19:00 PM.216] Initializing console variable "PluginTimeoutThreshold".
[3/6/2016 5:19:00 PM.216] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/6/2016 5:19:00 PM.217] Read value: 10000
[3/6/2016 5:19:00 PM.217] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/6/2016 5:19:00 PM.218] Initializing console variable "AlwaysShowConsoleOutput".
[3/6/2016 5:19:00 PM.218] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/6/2016 5:19:00 PM.219] Read value: <null>
[3/6/2016 5:19:00 PM.219] Initializing console variable "StartWithDeveloperModeEnabledId".
[3/6/2016 5:19:00 PM.219] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[3/6/2016 5:19:00 PM.220] Read value: <null>
[3/6/2016 5:19:00 PM.220] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/6/2016 5:19:00 PM.220] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/6/2016 5:19:00 PM.221] Read value: <null>
[3/6/2016 5:19:00 PM.221] Initializing console variable "ShowOnScreenWarnings".
[3/6/2016 5:19:00 PM.221] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/6/2016 5:19:00 PM.222] Read value: <null>
[3/6/2016 5:19:00 PM.222] Console initialized
[3/6/2016 5:19:00 PM.222] Initializing forms manager
[3/6/2016 5:19:00 PM.226] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[3/6/2016 5:19:00 PM.238] ================ RAGE Plugin Hook ================
[3/6/2016 5:19:00 PM.248] Checking game support
[3/6/2016 5:19:00 PM.439] Product name: Grand Theft Auto V
[3/6/2016 5:19:00 PM.467] Product version: 1.0.617.1
[3/6/2016 5:19:00 PM.467] Is steam version: True
[3/6/2016 5:19:00 PM.469] Initializing DirectX
[3/6/2016 5:19:00 PM.484] Initializing Direct3D
[3/6/2016 5:19:00 PM.512] Loading C:\WINDOWS\system32\d3d11.dll
[3/6/2016 5:19:00 PM.532] Loaded at 0x7FFEC4F80000
[3/6/2016 5:19:00 PM.550] D3D11CreateDeviceAndSwapChain at 0x7FFEC4FA5800
[3/6/2016 5:19:00 PM.581] Creating Direct3D 11 device and swap chain
[3/6/2016 5:19:00 PM.621] Swap Chain created: 0x3B447A12A0
[3/6/2016 5:19:00 PM.646] Swap Chain VTable: 0x3B447A12A0
[3/6/2016 5:19:00 PM.649] Swap Chain VTable_2: 0x7FFEC4E496B8
[3/6/2016 5:19:00 PM.649] 0x485641FFFA32A5E9;0xB0EC8148C9246C8D;0x748E058B48000000
[3/6/2016 5:19:00 PM.650] D3D11Present: 0x7FFEC4E3CDE0
[3/6/2016 5:19:00 PM.653] D3D11ResizeBuffers: 0x7FFEC4E4F710
[3/6/2016 5:19:00 PM.653] D3D11ResizeTarget: 0x7FFEC4E7DBE0
[3/6/2016 5:19:00 PM.654] D3D11SetFullscreenState: 0x7FFEC4E4FB40
[3/6/2016 5:19:00 PM.666] Direct3D initialized
[3/6/2016 5:19:00 PM.668] Initialized DirectX
[3/6/2016 5:19:00 PM.670] Direct3D watcher thread spawned
[3/6/2016 5:19:00 PM.906] PTR: 0x7FF6CBCD53E0
[3/6/2016 5:19:00 PM.916] Getting device
[3/6/2016 5:19:00 PM.917] Retrieved device
[3/6/2016 5:19:00 PM.918] Creating wrapper
[3/6/2016 5:19:01 PM.025] Wrapper created
[3/6/2016 5:19:01 PM.034] Effect created
[3/6/2016 5:19:01 PM.035] Creating buffer
[3/6/2016 5:19:01 PM.035] Created buffer
[3/6/2016 5:19:01 PM.036] Creating blend state
[3/6/2016 5:19:01 PM.036] Created blend state
[3/6/2016 5:19:01 PM.036] Done with creation
[3/6/2016 5:19:01 PM.093] Initializing texture system.
[3/6/2016 5:19:01 PM.098] Initializing texture system; phase 1
[3/6/2016 5:19:01 PM.099] Initializing texture system; phase 2
[3/6/2016 5:19:01 PM.110] Initializing texture system; phase 3
[3/6/2016 5:19:01 PM.110] Initializing texture system; phase 4
[3/6/2016 5:19:01 PM.126] Initializing texture system; phase 5
[3/6/2016 5:19:01 PM.129] Initializing texture system; phase 6
[3/6/2016 5:19:01 PM.131] Initializing texture system; phase 7
[3/6/2016 5:19:01 PM.135] Initializing texture system; phase 8
[3/6/2016 5:19:01 PM.138] Initializing texture system; phase 9
[3/6/2016 5:19:01 PM.139] Initializing texture system; phase 10
[3/6/2016 5:19:01 PM.146] Initializing texture system; phase 11
[3/6/2016 5:19:01 PM.146] Initializing texture system; phase 12
[3/6/2016 5:19:01 PM.150] Initializing texture system; phase 13
[3/6/2016 5:19:01 PM.150] Initializing texture system; phase 14
[3/6/2016 5:19:05 PM.689] Direct3D watcher thread ended
[3/6/2016 5:19:33 PM.876] Initializing game support
[3/6/2016 5:19:34 PM.874] Compatibility level: 0
[3/6/2016 5:19:34 PM.874] Supported version detected
[3/6/2016 5:19:34 PM.874] ==================================================
[3/6/2016 5:19:35 PM.126] Patched IsDebuggerPresent
[3/6/2016 5:19:35 PM.378] Waiting for game initialization
[3/6/2016 5:19:35 PM.732] Initializing hook
[3/6/2016 5:19:36 PM.032] Completing interoperability
[3/6/2016 5:19:36 PM.032] Initialization code 1.
[3/6/2016 5:19:36 PM.034] Initialization code 2.
[3/6/2016 5:19:36 PM.034] Initialization code 3.
[3/6/2016 5:19:36 PM.049] 1 Address: 0x00007FF6C98D1314
[3/6/2016 5:19:36 PM.050] Calling func 1
[3/6/2016 5:19:36 PM.087] 2 Address: 0x00007FF6CA3875BE
[3/6/2016 5:19:36 PM.088] 3 Address: 0x00007FF6C8F05C36
[3/6/2016 5:19:36 PM.146] Address: 0x00007FF6CA38755C
[3/6/2016 5:19:36 PM.147] Unknown var: 0x00007FF6CB253B70
[3/6/2016 5:19:36 PM.147] Initialization code 4.
[3/6/2016 5:19:36 PM.147] Completing interoperability, phase 1
[3/6/2016 5:19:36 PM.147] Completing interoperability, phase 2
[3/6/2016 5:19:36 PM.148] Completing interoperability, phase 3
[3/6/2016 5:19:36 PM.148] Completing interoperability, phase 4
[3/6/2016 5:19:36 PM.148] Completing interoperability, phase 5
[3/6/2016 5:19:36 PM.148] Completing interoperability, phase 6
[3/6/2016 5:19:36 PM.149] Completing interoperability, phase 7
[3/6/2016 5:22:39 PM.264] Initializing console variable "TimeScale".
[3/6/2016 5:22:39 PM.265] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/6/2016 5:22:39 PM.266] Read value: <null>
 

For those who are curious on what version I am currently using, please see *Spoiler down below for a detailed description.

 

If anymore information is needed, please let me know. I would be extremely grateful to have any kind of support for this issue at this time.

Kind Regards,

xExe

Spoiler
Spoiler

LCPDFR VERSION: 0.3.1

RagePluginHook VERSION: Rage Plugin Hook - Open Alpha 0.36.877.6833

 

 

Edited by xExecutorx

Hm, it seems you are missing a file somewhere... I'm not sure what exactly.

Make sure you filed a report with RageHook, to let them see if they have a bug in their system.

But, generally, what I would do is download the latest LSPDFR again (0.31), and redo the installation process. It will not override your mods, or plugins.

If that doesn't work, it's either a bug, or a problem with a plugin/mods

First, move all your plugins/mods out onto the desktop or something, and see if the game will load. If it does, it's a problem with a plugin. If it does not, it's Rage's fault most probably.

To see if a plugin is effecting the problem:

Go one by one through your plugins, moving them outside of the folder they are in onto the desktop or something, and see if that affects the results.

 

Sometimes, logs don't capture everything that is wrong because a developer will not print out to the console everything in order for the mod to work.

 

Hope that helps!

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