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my lspdfr keeps crashing during loading or when i go on duty

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[2/17/2016 11:05:22 AM.189] Started new log on 2/17/2016 11:05:22 AM.189
[2/17/2016 11:05:22 AM.190] ====================================================================================================
[2/17/2016 11:05:22 AM.185] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/17/2016 11:05:22 AM.191] Log verbosity: Verbose
[2/17/2016 11:05:22 AM.193] Initializing input system
[2/17/2016 11:05:22 AM.196] Initializing game console
[2/17/2016 11:05:22 AM.201] Console key has been set to F4 (key code: 115)
[2/17/2016 11:05:22 AM.261] Initializing console variable "SkipGameIntro".
[2/17/2016 11:05:22 AM.262] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2/17/2016 11:05:22 AM.266] Read value: <null>
[2/17/2016 11:05:22 AM.267] Initializing console variable "DisableRenderVersionText".
[2/17/2016 11:05:22 AM.267] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2/17/2016 11:05:22 AM.273] Read value: True
[2/17/2016 11:05:22 AM.273] Setting value of console variable "DisableRenderVersionText" to stored value.
[2/17/2016 11:05:22 AM.273] Initializing console variable "ConsoleKey".
[2/17/2016 11:05:22 AM.273] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/17/2016 11:05:22 AM.274] Read value: F4
[2/17/2016 11:05:22 AM.275] Setting value of console variable "ConsoleKey" to stored value.
[2/17/2016 11:05:22 AM.275] Console key has been set to F4 (key code: 115)
[2/17/2016 11:05:22 AM.275] Initializing console variable "PluginTimeoutThreshold".
[2/17/2016 11:05:22 AM.275] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/17/2016 11:05:22 AM.276] Read value: 10000
[2/17/2016 11:05:22 AM.276] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/17/2016 11:05:22 AM.276] Initializing console variable "AlwaysShowConsoleOutput".
[2/17/2016 11:05:22 AM.277] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/17/2016 11:05:22 AM.277] Read value: <null>
[2/17/2016 11:05:22 AM.277] Initializing console variable "StartWithDeveloperModeEnabledId".
[2/17/2016 11:05:22 AM.278] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2/17/2016 11:05:22 AM.278] Read value: <null>
[2/17/2016 11:05:22 AM.279] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/17/2016 11:05:22 AM.279] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/17/2016 11:05:22 AM.279] Read value: False
[2/17/2016 11:05:22 AM.280] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2/17/2016 11:05:22 AM.280] Initializing console variable "ShowOnScreenWarnings".
[2/17/2016 11:05:22 AM.280] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/17/2016 11:05:22 AM.281] Read value: <null>
[2/17/2016 11:05:22 AM.281] Console initialized
[2/17/2016 11:05:22 AM.281] Initializing forms manager
[2/17/2016 11:05:22 AM.284] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[2/17/2016 11:05:22 AM.290] ================ RAGE Plugin Hook ================
[2/17/2016 11:05:22 AM.298] Checking game support
[2/17/2016 11:05:22 AM.425] Product name: Grand Theft Auto V
[2/17/2016 11:05:22 AM.426] Product version: 1.0.617.1
[2/17/2016 11:05:22 AM.426] Is steam version: True
[2/17/2016 11:05:22 AM.427] Initializing DirectX
[2/17/2016 11:05:22 AM.428] Initializing Direct3D
[2/17/2016 11:05:22 AM.429] Loading C:\Windows\system32\d3d11.dll
[2/17/2016 11:05:22 AM.429] Loaded at 0x7FFAED350000
[2/17/2016 11:05:22 AM.429] D3D11CreateDeviceAndSwapChain at 0x7FFAED375800
[2/17/2016 11:05:22 AM.430] Creating Direct3D 11 device and swap chain
[2/17/2016 11:05:22 AM.443] Swap Chain created: 0x4466F8C340
[2/17/2016 11:05:22 AM.444] Swap Chain VTable: 0x4466F8C340
[2/17/2016 11:05:22 AM.444] Swap Chain VTable_2: 0x7FFAED2C96B8
[2/17/2016 11:05:22 AM.444] 0x485641EAEB3EAEE9;0xB0EC8148C9246C8D;0x748E058B48000000
[2/17/2016 11:05:22 AM.444] D3D11Present: 0x7FFAED2BCDE0
[2/17/2016 11:05:22 AM.445] D3D11ResizeBuffers: 0x7FFAED2CF710
[2/17/2016 11:05:22 AM.445] D3D11ResizeTarget: 0x7FFAED2FDBE0
[2/17/2016 11:05:22 AM.445] D3D11SetFullscreenState: 0x7FFAED2CFB40
[2/17/2016 11:05:22 AM.453] Direct3D initialized
[2/17/2016 11:05:22 AM.454] Initialized DirectX
[2/17/2016 11:05:22 AM.454] Direct3D watcher thread spawned
[2/17/2016 11:05:22 AM.653] PTR: 0x7FF72D7F53E0
[2/17/2016 11:05:23 AM.335] Getting device
[2/17/2016 11:05:23 AM.336] Retrieved device
[2/17/2016 11:05:23 AM.336] Creating wrapper
[2/17/2016 11:05:23 AM.412] Wrapper created
[2/17/2016 11:05:23 AM.418] Effect created
[2/17/2016 11:05:23 AM.418] Creating buffer
[2/17/2016 11:05:23 AM.418] Created buffer
[2/17/2016 11:05:23 AM.419] Creating blend state
[2/17/2016 11:05:23 AM.419] Created blend state
[2/17/2016 11:05:23 AM.419] Done with creation
[2/17/2016 11:05:23 AM.463] Initializing texture system.
[2/17/2016 11:05:23 AM.463] Initializing texture system; phase 1
[2/17/2016 11:05:23 AM.464] Initializing texture system; phase 2
[2/17/2016 11:05:23 AM.471] Initializing texture system; phase 3
[2/17/2016 11:05:23 AM.471] Initializing texture system; phase 4
[2/17/2016 11:05:23 AM.482] Initializing texture system; phase 5
[2/17/2016 11:05:23 AM.483] Initializing texture system; phase 6
[2/17/2016 11:05:23 AM.485] Initializing texture system; phase 7
[2/17/2016 11:05:23 AM.488] Initializing texture system; phase 8
[2/17/2016 11:05:23 AM.489] Initializing texture system; phase 9
[2/17/2016 11:05:23 AM.490] Initializing texture system; phase 10
[2/17/2016 11:05:23 AM.494] Initializing texture system; phase 11
[2/17/2016 11:05:23 AM.494] Initializing texture system; phase 12
[2/17/2016 11:05:23 AM.496] Initializing texture system; phase 13
[2/17/2016 11:05:23 AM.497] Initializing texture system; phase 14
[2/17/2016 11:05:27 AM.455] Direct3D watcher thread ended
[2/17/2016 11:05:55 AM.101] Initializing game support
[2/17/2016 11:05:55 AM.868] Compatibility level: 0
[2/17/2016 11:05:55 AM.868] Supported version detected
[2/17/2016 11:05:55 AM.869] ==================================================
[2/17/2016 11:05:56 AM.120] Patched IsDebuggerPresent
[2/17/2016 11:05:56 AM.371] Waiting for game initialization
[2/17/2016 11:05:56 AM.723] Initializing hook
[2/17/2016 11:05:56 AM.974] Completing interoperability
[2/17/2016 11:05:56 AM.974] Initialization code 1.
[2/17/2016 11:05:56 AM.975] Initialization code 2.
[2/17/2016 11:05:56 AM.975] Initialization code 3.
[2/17/2016 11:05:56 AM.987] 1 Address: 0x00007FF72B3F1314
[2/17/2016 11:05:56 AM.988] Calling func 1
[2/17/2016 11:05:57 AM.014] 2 Address: 0x00007FF72BEA75BE
[2/17/2016 11:05:57 AM.014] 3 Address: 0x00007FF72AA25C36
[2/17/2016 11:05:57 AM.053] Address: 0x00007FF72BEA755C
[2/17/2016 11:05:57 AM.053] Unknown var: 0x00007FF72CD73B70
[2/17/2016 11:05:57 AM.054] Initialization code 4.
[2/17/2016 11:05:57 AM.054] Completing interoperability, phase 1
[2/17/2016 11:05:57 AM.054] Completing interoperability, phase 2
[2/17/2016 11:05:57 AM.054] Completing interoperability, phase 3
[2/17/2016 11:05:57 AM.055] Completing interoperability, phase 4
[2/17/2016 11:05:57 AM.055] Completing interoperability, phase 5
[2/17/2016 11:05:57 AM.055] Completing interoperability, phase 6
[2/17/2016 11:05:57 AM.056] Completing interoperability, phase 7
[2/17/2016 11:06:16 AM.115] Initializing console variable "TimeScale".
[2/17/2016 11:06:16 AM.115] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/17/2016 11:06:16 AM.116] Read value: <null>
 

RagePluginHook_14022016_181747.log

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