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116Crew

GTA 5 Crashing with latest update

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Hi, I've updated everything and it seems to still be crashing. THANK YOU for your help.

 

[2/15/2016 8:30:08 PM.326] Started new log on 2/15/2016 8:30:08 PM.325
[2/15/2016 8:30:08 PM.332] ====================================================================================================
[2/15/2016 8:30:08 PM.308] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2/15/2016 8:30:08 PM.333] Log verbosity: Verbose
[2/15/2016 8:30:08 PM.336] Initializing input system
[2/15/2016 8:30:08 PM.340] Initializing game console
[2/15/2016 8:30:08 PM.348] Console key has been set to F4 (key code: 115)
[2/15/2016 8:30:08 PM.386] Initializing console variable "SkipGameIntro".
[2/15/2016 8:30:08 PM.387] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2/15/2016 8:30:08 PM.389] Read value: <null>
[2/15/2016 8:30:08 PM.389] Initializing console variable "DisableRenderVersionText".
[2/15/2016 8:30:08 PM.389] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2/15/2016 8:30:08 PM.393] Read value: True
[2/15/2016 8:30:08 PM.393] Setting value of console variable "DisableRenderVersionText" to stored value.
[2/15/2016 8:30:08 PM.393] Initializing console variable "ConsoleKey".
[2/15/2016 8:30:08 PM.393] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/15/2016 8:30:08 PM.394] Read value: F4
[2/15/2016 8:30:08 PM.394] Setting value of console variable "ConsoleKey" to stored value.
[2/15/2016 8:30:08 PM.394] Console key has been set to F4 (key code: 115)
[2/15/2016 8:30:08 PM.394] Initializing console variable "PluginTimeoutThreshold".
[2/15/2016 8:30:08 PM.394] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/15/2016 8:30:08 PM.394] Read value: 10000
[2/15/2016 8:30:08 PM.394] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/15/2016 8:30:08 PM.395] Initializing console variable "AlwaysShowConsoleOutput".
[2/15/2016 8:30:08 PM.395] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/15/2016 8:30:08 PM.395] Read value: <null>
[2/15/2016 8:30:08 PM.395] Initializing console variable "StartWithDeveloperModeEnabledId".
[2/15/2016 8:30:08 PM.395] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2/15/2016 8:30:08 PM.395] Read value: <null>
[2/15/2016 8:30:08 PM.395] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/15/2016 8:30:08 PM.395] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/15/2016 8:30:08 PM.396] Read value: False
[2/15/2016 8:30:08 PM.396] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2/15/2016 8:30:08 PM.397] Initializing console variable "ShowOnScreenWarnings".
[2/15/2016 8:30:08 PM.397] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/15/2016 8:30:08 PM.397] Read value: <null>
[2/15/2016 8:30:08 PM.397] Console initialized
[2/15/2016 8:30:08 PM.397] Initializing forms manager
[2/15/2016 8:30:08 PM.399] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[2/15/2016 8:30:08 PM.403] ================ RAGE Plugin Hook ================
[2/15/2016 8:30:08 PM.407] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[2/15/2016 8:30:08 PM.408] Checking game support
[2/15/2016 8:30:08 PM.504] Product name: Grand Theft Auto V
[2/15/2016 8:30:08 PM.504] Product version: 1.0.617.1
[2/15/2016 8:30:08 PM.504] Is steam version: False
[2/15/2016 8:30:08 PM.505] Initializing DirectX
[2/15/2016 8:30:08 PM.506] Initializing Direct3D
[2/15/2016 8:30:08 PM.506] Loading C:\Windows\system32\d3d11.dll
[2/15/2016 8:30:08 PM.507] Loaded at 0x7FFEF5210000
[2/15/2016 8:30:08 PM.507] D3D11CreateDeviceAndSwapChain at 0x7FFEF522A190
[2/15/2016 8:30:08 PM.507] Creating Direct3D 11 device and swap chain
[2/15/2016 8:30:08 PM.514] Swap Chain created: 0x1A00D2F5BD0
[2/15/2016 8:30:08 PM.514] Swap Chain VTable: 0x1A00D2F5BD0
[2/15/2016 8:30:08 PM.514] Swap Chain VTable_2: 0x7FFEF5132D80
[2/15/2016 8:30:08 PM.514] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[2/15/2016 8:30:08 PM.514] D3D11Present: 0x7FFEF50D11A0
[2/15/2016 8:30:08 PM.514] D3D11ResizeBuffers: 0x7FFEF50E7CB0
[2/15/2016 8:30:08 PM.515] D3D11ResizeTarget: 0x7FFEF5122820
[2/15/2016 8:30:08 PM.515] D3D11SetFullscreenState: 0x7FFEF50E7910
[2/15/2016 8:30:08 PM.519] Direct3D initialized
[2/15/2016 8:30:08 PM.519] Initialized DirectX
[2/15/2016 8:30:08 PM.520] Direct3D watcher thread spawned
[2/15/2016 8:30:08 PM.795] PTR: 0x0
[2/15/2016 8:30:09 PM.372] Getting device
[2/15/2016 8:30:09 PM.372] Retrieved device
[2/15/2016 8:30:09 PM.373] Creating wrapper
[2/15/2016 8:30:09 PM.419] Wrapper created
[2/15/2016 8:30:09 PM.422] Effect created
[2/15/2016 8:30:09 PM.423] Creating buffer
[2/15/2016 8:30:09 PM.423] Created buffer
[2/15/2016 8:30:09 PM.423] Creating blend state
[2/15/2016 8:30:09 PM.424] Created blend state
[2/15/2016 8:30:09 PM.424] Done with creation
[2/15/2016 8:30:09 PM.448] Initializing texture system.
[2/15/2016 8:30:09 PM.448] Initializing texture system; phase 1
[2/15/2016 8:30:09 PM.448] Initializing texture system; phase 2
[2/15/2016 8:30:09 PM.453] Initializing texture system; phase 3
[2/15/2016 8:30:09 PM.453] Initializing texture system; phase 4
[2/15/2016 8:30:09 PM.460] Initializing texture system; phase 5
[2/15/2016 8:30:09 PM.462] Initializing texture system; phase 6
[2/15/2016 8:30:09 PM.463] Initializing texture system; phase 7
[2/15/2016 8:30:09 PM.464] Initializing texture system; phase 8
[2/15/2016 8:30:09 PM.465] Initializing texture system; phase 9
[2/15/2016 8:30:09 PM.466] Initializing texture system; phase 10
[2/15/2016 8:30:09 PM.468] Initializing texture system; phase 11
[2/15/2016 8:30:09 PM.468] Initializing texture system; phase 12
[2/15/2016 8:30:09 PM.470] Initializing texture system; phase 13
[2/15/2016 8:30:09 PM.470] Initializing texture system; phase 14
[2/15/2016 8:30:13 PM.520] Direct3D watcher thread ended
[2/15/2016 8:30:40 PM.830] Initializing game support
[2/15/2016 8:30:41 PM.442] Compatibility level: 0
[2/15/2016 8:30:41 PM.443] Supported version detected
[2/15/2016 8:30:41 PM.443] ==================================================
[2/15/2016 8:30:41 PM.694] Patched IsDebuggerPresent
[2/15/2016 8:30:41 PM.945] Waiting for game initialization
[2/15/2016 8:30:42 PM.296] Initializing hook
[2/15/2016 8:30:42 PM.546] Completing interoperability
[2/15/2016 8:30:42 PM.547] Initialization code 1.
[2/15/2016 8:30:42 PM.547] Initialization code 2.
[2/15/2016 8:30:42 PM.547] Initialization code 3.
[2/15/2016 8:30:42 PM.554] 1 Address: 0x00007FF708C51028
[2/15/2016 8:30:42 PM.554] Calling func 1
[2/15/2016 8:30:42 PM.567] 2 Address: 0x00007FF7097051DE
[2/15/2016 8:30:42 PM.567] 3 Address: 0x00007FF708285C76
[2/15/2016 8:30:42 PM.590] Address: 0x00007FF70970517C
[2/15/2016 8:30:42 PM.590] Unknown var: 0x00007FF70A5D0900
[2/15/2016 8:30:42 PM.591] Initialization code 4.
[2/15/2016 8:30:42 PM.591] Completing interoperability, phase 1
[2/15/2016 8:30:42 PM.591] Completing interoperability, phase 2
[2/15/2016 8:30:42 PM.591] Completing interoperability, phase 3
[2/15/2016 8:30:42 PM.591] Completing interoperability, phase 4
[2/15/2016 8:30:42 PM.591] Completing interoperability, phase 5
[2/15/2016 8:30:42 PM.592] Completing interoperability, phase 6
[2/15/2016 8:30:42 PM.592] Completing interoperability, phase 7
[2/15/2016 8:31:00 PM.430] Initializing console variable "TimeScale".
[2/15/2016 8:31:00 PM.431] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/15/2016 8:31:00 PM.431] Read value: <null>
[2/15/2016 8:31:01 PM.796] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[2/15/2016 8:31:01 PM.807] 
[2/15/2016 8:31:01 PM.808] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Emergency Strobes.dll
[2/15/2016 8:31:03 PM.110] <UNLOADED PLUGIN>: Initializing input system
[2/15/2016 8:31:03 PM.112] <UNLOADED PLUGIN>: Initializing game console
[2/15/2016 8:31:03 PM.113] <UNLOADED PLUGIN>: Initializing forms manager
[2/15/2016 8:31:03 PM.128] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll".
[2/15/2016 8:31:03 PM.129] 
[2/15/2016 8:31:03 PM.129] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2/15/2016 8:31:04 PM.443] <UNLOADED PLUGIN>: Initializing input system
[2/15/2016 8:31:04 PM.444] <UNLOADED PLUGIN>: Initializing game console
[2/15/2016 8:31:04 PM.446] <UNLOADED PLUGIN>: Initializing forms manager
[2/15/2016 8:31:04 PM.493] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2/15/2016 8:31:04 PM.675] ---------------------------------------------------------------------
[2/15/2016 8:31:04 PM.675] LSPD FIRST RESPONSE
[2/15/2016 8:31:04 PM.675] Version 0.3
[2/15/2016 8:31:04 PM.675] A G17 Media Modification
[2/15/2016 8:31:04 PM.675] - Developed by LMS & Sam
[2/15/2016 8:31:04 PM.675] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2/15/2016 8:31:04 PM.675] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[2/15/2016 8:31:04 PM.675] ---------------------------------------------------------------------
[2/15/2016 8:31:04 PM.675] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[2/15/2016 8:31:04 PM.675] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[2/15/2016 8:31:04 PM.804] 
[2/15/2016 8:31:04 PM.899] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2/15/2016 8:31:04 PM.899] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2/15/2016 8:31:04 PM.901] Callouts: 250
 

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