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Crash when going on Duty

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[2/4/2016 11:22:44 PM.880] LSPD First Response: ==============================
[2/4/2016 11:22:44 PM.880] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[2/4/2016 11:22:44 PM.881] LSPD First Response: ------------------------------
[2/4/2016 11:22:44 PM.881] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[2/4/2016 11:22:44 PM.882] LSPD First Response: ------------------------------
[2/4/2016 11:22:44 PM.882] LSPD First Response: Exception type: System.TypeLoadException
[2/4/2016 11:22:44 PM.883] LSPD First Response: Exception message: Could not load type 'RAGENativeUI.Elements.MenuListItem' from assembly 'RAGENativeUI, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null'.
[2/4/2016 11:22:44 PM.883] LSPD First Response: ------------------------------
[2/4/2016 11:22:44 PM.884] LSPD First Response: Inner exceptions:
[2/4/2016 11:22:44 PM.884] LSPD First Response: ------------------------------
[2/4/2016 11:22:44 PM.885] LSPD First Response: Stack trace:
[2/4/2016 11:22:44 PM.885] LSPD First Response: at ?????????????????????????????????????????.???????????????????????????????????????()
[2/4/2016 11:22:44 PM.886] at Traffic_Policer.EntryPoint.?????????????????????????????????????????.?????????????????????????????????????????()
[2/4/2016 11:22:44 PM.887] at Rage.GameFiber.Main()
[2/4/2016 11:22:44 PM.887] LSPD First Response: ==============================
[2/4/2016 11:22:44 PM.888] LSPD First Response: 
[2/4/2016 11:22:44 PM.901] LSPD First Response: Traffic Policer Speed Checker started.
[2/4/2016 11:22:44 PM.961] [WARN] Failed to reach server: System.Net.WebException: Unable to connect to the remote server ---> System.Net.Sockets.SocketException: An attempt was made to access a socket in a way forbidden by its access permissions 158.69.217.126:80
[2/4/2016 11:22:44 PM.961]    at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
[2/4/2016 11:22:44 PM.961]    at System.Net.ServicePoint.ConnectSocketInternal(Boolean connectFailure, Socket s4, Socket s6, Socket& socket, IPAddress& address, ConnectSocketState state, IAsyncResult asyncResult, Exception& exception)
[2/4/2016 11:22:44 PM.961]    --- End of inner exception stack trace ---
[2/4/2016 11:22:44 PM.961]    at System.Net.HttpWebRequest.GetResponse()
[2/4/2016 11:22:44 PM.961]    at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
[2/4/2016 11:22:44 PM.961]    at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
[2/4/2016 11:22:45 PM.128] LSPD First Response: Error while checking Traffic Policer for updates.
 

All my plugins are updated

Edited by drf

  • Replies 39
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  • Author
2 hours ago, Beattle said:

What version of RAGEnativeUI are you running?

Latest version 

Well, some people think 1.2 is the latest version.  Can you screen shot your root directory, plugins directory and your /plugins/lspdfr directory.

  • Author
14 minutes ago, Beattle said:

Well, some people think 1.2 is the latest version.  Can you screen shot your root directory, plugins directory and your /plugins/lspdfr directory.

 

maind.PNG

pluginsd.PNG

pluginslspdfrd.PNG

I can, and can not see a few things.  First, go into your main directory, right click on RagenativeUI.dll, click properties, then details tab.  See what version it is.

  • Author
3 minutes ago, Beattle said:

I can, and can not see a few things.  First, go into your main directory, right click on RagenativeUI.dll, click properties, then details tab.  See what version it is.

1.3

ok, from screen shots, you are using an older version of Traffic policier which might not support the new ragenative.  You can do one of 2 things, downgrade ragenativeui to 1.2, or go to download section and get the new traffic policier which the new 1.3 will work with.

If your still crashing after that, post the new log.  I may have another thing you can try.

  • Author
10 minutes ago, Beattle said:

ok, from screen shots, you are using an older version of Traffic policier which might not support the new ragenative.  You can do one of 2 things, downgrade ragenativeui to 1.2, or go to download section and get the new traffic policier which the new 1.3 will work with.

If your still crashing after that, post the new log.  I may have another thing you can try.

I tried upgrading Traffic Policer.. Still crashing Log:

[2/5/2016 12:41:02 PM.771] Started new log on 2/5/2016 12:41:02 PM.770
[2/5/2016 12:41:02 PM.775] ====================================================================================================
[2/5/2016 12:41:02 PM.760] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2/5/2016 12:41:02 PM.777] Log verbosity: Verbose
[2/5/2016 12:41:02 PM.782] Initializing input system
[2/5/2016 12:41:02 PM.789] Initializing game console
[2/5/2016 12:41:02 PM.796] Console key has been set to F4 (key code: 115)
[2/5/2016 12:41:02 PM.849] Initializing console variable "SkipGameIntro".
[2/5/2016 12:41:02 PM.850] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2/5/2016 12:41:02 PM.853] Read value: <null>
[2/5/2016 12:41:02 PM.853] Initializing console variable "DisableRenderVersionText".
[2/5/2016 12:41:02 PM.853] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2/5/2016 12:41:02 PM.859] Read value: False
[2/5/2016 12:41:02 PM.859] Setting value of console variable "DisableRenderVersionText" to stored value.
[2/5/2016 12:41:02 PM.860] Initializing console variable "ConsoleKey".
[2/5/2016 12:41:02 PM.860] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/5/2016 12:41:02 PM.861] Read value: F4
[2/5/2016 12:41:02 PM.861] Setting value of console variable "ConsoleKey" to stored value.
[2/5/2016 12:41:02 PM.861] Console key has been set to F4 (key code: 115)
[2/5/2016 12:41:02 PM.861] Initializing console variable "PluginTimeoutThreshold".
[2/5/2016 12:41:02 PM.861] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/5/2016 12:41:02 PM.862] Read value: 10000
[2/5/2016 12:41:02 PM.862] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/5/2016 12:41:02 PM.862] Initializing console variable "AlwaysShowConsoleOutput".
[2/5/2016 12:41:02 PM.863] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/5/2016 12:41:02 PM.863] Read value: <null>
[2/5/2016 12:41:02 PM.863] Initializing console variable "StartWithDeveloperModeEnabledId".
[2/5/2016 12:41:02 PM.863] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2/5/2016 12:41:02 PM.864] Read value: <null>
[2/5/2016 12:41:02 PM.864] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/5/2016 12:41:02 PM.864] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/5/2016 12:41:02 PM.865] Read value: <null>
[2/5/2016 12:41:02 PM.865] Initializing console variable "ShowOnScreenWarnings".
[2/5/2016 12:41:02 PM.866] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/5/2016 12:41:02 PM.866] Read value: <null>
[2/5/2016 12:41:02 PM.867] Console initialized
[2/5/2016 12:41:02 PM.867] Initializing forms manager
[2/5/2016 12:41:02 PM.870] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[2/5/2016 12:41:02 PM.876] ================ RAGE Plugin Hook ================
[2/5/2016 12:41:02 PM.884] Checking game support
[2/5/2016 12:41:03 PM.059] Product name: Grand Theft Auto V
[2/5/2016 12:41:03 PM.059] Product version: 1.0.617.1
[2/5/2016 12:41:03 PM.060] Is steam version: False
[2/5/2016 12:41:03 PM.061] Initializing DirectX
[2/5/2016 12:41:03 PM.063] Initializing Direct3D
[2/5/2016 12:41:03 PM.063] Loading C:\Windows\system32\d3d11.dll
[2/5/2016 12:41:03 PM.064] Loaded at 0x7FFEF3D10000
[2/5/2016 12:41:03 PM.064] D3D11CreateDeviceAndSwapChain at 0x7FFEF3D28100
[2/5/2016 12:41:03 PM.064] Creating Direct3D 11 device and swap chain
[2/5/2016 12:41:03 PM.075] Attempting feature level 10_1
[2/5/2016 12:41:03 PM.083] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[2/5/2016 12:41:03 PM.087] Swap Chain created: 0xD86E230530
[2/5/2016 12:41:03 PM.087] Swap Chain VTable: 0xD86E230530
[2/5/2016 12:41:03 PM.088] Swap Chain VTable_2: 0x7FFEF3CCEF40
[2/5/2016 12:41:03 PM.088] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[2/5/2016 12:41:03 PM.089] D3D11Present: 0x7FFEF3C81DA0
[2/5/2016 12:41:03 PM.089] D3D11ResizeBuffers: 0x7FFEF3C85D10
[2/5/2016 12:41:03 PM.090] D3D11ResizeTarget: 0x7FFEF3CC0E90
[2/5/2016 12:41:03 PM.090] D3D11SetFullscreenState: 0x7FFEF3C8C730
[2/5/2016 12:41:03 PM.096] Direct3D initialized
[2/5/2016 12:41:03 PM.097] Direct3D watcher thread spawned
[2/5/2016 12:41:03 PM.097] Initialized DirectX
[2/5/2016 12:41:03 PM.592] PTR: 0x0
[2/5/2016 12:41:03 PM.831] Getting device
[2/5/2016 12:41:03 PM.831] Retrieved device
[2/5/2016 12:41:03 PM.832] Creating wrapper
[2/5/2016 12:41:03 PM.905] Wrapper created
[2/5/2016 12:41:03 PM.910] Effect created
[2/5/2016 12:41:03 PM.911] Creating buffer
[2/5/2016 12:41:03 PM.912] Created buffer
[2/5/2016 12:41:03 PM.912] Creating blend state
[2/5/2016 12:41:03 PM.912] Created blend state
[2/5/2016 12:41:03 PM.913] Done with creation
[2/5/2016 12:41:03 PM.955] Initializing texture system.
[2/5/2016 12:41:03 PM.956] Initializing texture system; phase 1
[2/5/2016 12:41:03 PM.956] Initializing texture system; phase 2
[2/5/2016 12:41:03 PM.964] Initializing texture system; phase 3
[2/5/2016 12:41:03 PM.965] Initializing texture system; phase 4
[2/5/2016 12:41:03 PM.975] Initializing texture system; phase 5
[2/5/2016 12:41:03 PM.977] Initializing texture system; phase 6
[2/5/2016 12:41:03 PM.979] Initializing texture system; phase 7
[2/5/2016 12:41:03 PM.981] Initializing texture system; phase 8
[2/5/2016 12:41:03 PM.983] Initializing texture system; phase 9
[2/5/2016 12:41:03 PM.984] Initializing texture system; phase 10
[2/5/2016 12:41:03 PM.988] Initializing texture system; phase 11
[2/5/2016 12:41:03 PM.989] Initializing texture system; phase 12
[2/5/2016 12:41:03 PM.991] Initializing texture system; phase 13
[2/5/2016 12:41:03 PM.991] Initializing texture system; phase 14
[2/5/2016 12:41:08 PM.099] Direct3D watcher thread ended
[2/5/2016 12:41:35 PM.468] Initializing game support
[2/5/2016 12:41:36 PM.393] Compatibility level: 0
[2/5/2016 12:41:36 PM.393] Supported version detected
[2/5/2016 12:41:36 PM.394] ==================================================
[2/5/2016 12:41:36 PM.645] Patched IsDebuggerPresent
[2/5/2016 12:41:36 PM.896] Waiting for game initialization
[2/5/2016 12:41:37 PM.248] Initializing hook
[2/5/2016 12:41:37 PM.499] Completing interoperability
[2/5/2016 12:41:37 PM.499] Initialization code 1.
[2/5/2016 12:41:37 PM.500] Initialization code 2.
[2/5/2016 12:41:37 PM.500] Initialization code 3.
[2/5/2016 12:41:37 PM.513] 1 Address: 0x00007FF67F5C1028
[2/5/2016 12:41:37 PM.514] Calling func 1
[2/5/2016 12:41:37 PM.539] 2 Address: 0x00007FF6800751DE
[2/5/2016 12:41:37 PM.540] 3 Address: 0x00007FF67EBF5C76
[2/5/2016 12:41:37 PM.576] Address: 0x00007FF68007517C
[2/5/2016 12:41:37 PM.577] Unknown var: 0x00007FF680F40900
[2/5/2016 12:41:37 PM.577] Initialization code 4.
[2/5/2016 12:41:37 PM.578] Completing interoperability, phase 1
[2/5/2016 12:41:37 PM.578] Completing interoperability, phase 2
[2/5/2016 12:41:37 PM.579] Completing interoperability, phase 3
[2/5/2016 12:41:37 PM.579] Completing interoperability, phase 4
[2/5/2016 12:41:37 PM.580] Completing interoperability, phase 5
[2/5/2016 12:41:37 PM.580] Completing interoperability, phase 6
[2/5/2016 12:41:37 PM.581] Completing interoperability, phase 7
[2/5/2016 12:41:57 PM.815] Initializing console variable "TimeScale".
[2/5/2016 12:41:57 PM.816] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/5/2016 12:41:57 PM.817] Read value: <null>
[2/5/2016 12:42:03 PM.996] <UNLOADED PLUGIN>: Initializing input system
[2/5/2016 12:42:03 PM.998] <UNLOADED PLUGIN>: Initializing game console
[2/5/2016 12:42:04 PM.000] <UNLOADED PLUGIN>: Initializing forms manager
[2/5/2016 12:42:04 PM.005] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[2/5/2016 12:42:04 PM.006] Parameter name: assemblyPath
[2/5/2016 12:42:04 PM.007] at Rage.RemotePlugin.Initialize(String assemblyPath)
[2/5/2016 12:42:04 PM.007] at Rage.RemotePlugin.Initialize(String assemblyPath)
[2/5/2016 12:42:04 PM.007] at Rage.Plugin.Initialize(String assemblyPath)
[2/5/2016 12:42:04 PM.008] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[2/5/2016 12:42:04 PM.008] at Rage.HookManager.ReloadAllPlugins()
[2/5/2016 12:42:07 PM.068] <UNLOADED PLUGIN>: Initializing input system
[2/5/2016 12:42:07 PM.070] <UNLOADED PLUGIN>: Initializing game console
[2/5/2016 12:42:07 PM.072] <UNLOADED PLUGIN>: Initializing forms manager
[2/5/2016 12:42:10 PM.230] <UNLOADED PLUGIN>: Initializing input system
[2/5/2016 12:42:10 PM.233] <UNLOADED PLUGIN>: Initializing game console
[2/5/2016 12:42:10 PM.235] <UNLOADED PLUGIN>: Initializing forms manager
[2/5/2016 12:42:10 PM.514] ---------------------------------------------------------------------
[2/5/2016 12:42:10 PM.514] LSPD FIRST RESPONSE
[2/5/2016 12:42:10 PM.514] Version 0.3
[2/5/2016 12:42:10 PM.514] A G17 Media Modification
[2/5/2016 12:42:10 PM.514] - Developed by LMS & Sam
[2/5/2016 12:42:10 PM.514] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2/5/2016 12:42:10 PM.514] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[2/5/2016 12:42:10 PM.514] ---------------------------------------------------------------------
[2/5/2016 12:42:10 PM.514] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[2/5/2016 12:42:10 PM.514] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[2/5/2016 12:42:10 PM.782] 
[2/5/2016 12:42:10 PM.929] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2/5/2016 12:42:10 PM.929] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2/5/2016 12:42:10 PM.931] Callouts: 250
[2/5/2016 12:42:10 PM.966] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[2/5/2016 12:42:11 PM.425] [TRACE] Thread CopManager #1 initialized
[2/5/2016 12:42:21 PM.383] setting up new cop: null
[2/5/2016 12:42:21 PM.393] [TRACE] New ped recognized as cop
[2/5/2016 12:42:23 PM.898] setting up new cop: null
[2/5/2016 12:42:23 PM.898] [TRACE] New ped recognized as cop
[2/5/2016 12:42:26 PM.447] setting up new cop: null
[2/5/2016 12:42:26 PM.448] [TRACE] New ped recognized as cop
[2/5/2016 12:42:34 PM.859] 
[2/5/2016 12:42:34 PM.861] INIT
[2/5/2016 12:42:34 PM.879] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[2/5/2016 12:42:34 PM.896] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2/5/2016 12:42:34 PM.903] LSPD First Response: PoliceRadio, Version=0.45.0.0, Culture=neutral, PublicKeyToken=null
[2/5/2016 12:42:34 PM.905] LSPD First Response: RAGEComputer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2/5/2016 12:42:34 PM.912] LSPD First Response: Traffic Policer, Version=6.0.0.2, Culture=neutral, PublicKeyToken=null
[2/5/2016 12:42:34 PM.914] LSPD First Response: Creating plugin: APIExample.Main
[2/5/2016 12:42:34 PM.915] LSPD First Response: Creating plugin: PoliceRadio.Main
[2/5/2016 12:42:34 PM.980] LSPD First Response: Creating plugin: RAGEComputer.Main
[2/5/2016 12:42:34 PM.980] LSPD First Response: Creating plugin: Traffic_Policer.Main
[2/5/2016 12:42:35 PM.124] LSPD First Response: LawCallouts is ready !
[2/5/2016 12:42:35 PM.128] LSPD First Response: Police Radio Loaded
[2/5/2016 12:42:35 PM.720] LSPD First Response: Traffic Policer 6.0.0.2, developed by Albo1125, has been initialised.
[2/5/2016 12:42:35 PM.721] LSPD First Response: Go on duty to start Traffic Policer.
[2/5/2016 12:42:35 PM.721] LSPD First Response: We have 1 callouts registered
[2/5/2016 12:42:35 PM.722] LSPD First Response: CalloutManager initialized
[2/5/2016 12:42:35 PM.724] [TRACE] WorldEventManager: Allowing up to 2 events
[2/5/2016 12:42:35 PM.727] LSPD First Response: Registering callout APIExample.Callouts.TerroristAttack
[2/5/2016 12:42:35 PM.728] LSPD First Response: Registering callout APIExample.Callouts.BusStolen
[2/5/2016 12:42:35 PM.729] LSPD First Response: Registering callout APIExample.Callouts.GRiot
[2/5/2016 12:42:35 PM.729] LSPD First Response: Registering callout APIExample.Callouts.CKid
[2/5/2016 12:42:35 PM.730] LSPD First Response: Registering callout APIExample.Callouts.Burglary
[2/5/2016 12:42:35 PM.730] LSPD First Response: Registering callout APIExample.Callouts.Prostituation
[2/5/2016 12:42:35 PM.746] LSPD First Response: Albo1125.Common.dll 4.6.0.0 starting dependency check for Traffic Policer
[2/5/2016 12:42:35 PM.764] LSPD First Response: GAME VERSION: 1.0.617.1
[2/5/2016 12:42:35 PM.771] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.36
[2/5/2016 12:42:35 PM.800] LSPD First Response: 
[2/5/2016 12:42:35 PM.801] LSPD First Response: ==============================
[2/5/2016 12:42:35 PM.801] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[2/5/2016 12:42:35 PM.802] LSPD First Response: ------------------------------
[2/5/2016 12:42:35 PM.803] LSPD First Response: Origin: Rage.SleeplessGameFiber
[2/5/2016 12:42:35 PM.803] LSPD First Response: ------------------------------
[2/5/2016 12:42:35 PM.804] LSPD First Response: Exception type: System.TypeLoadException
[2/5/2016 12:42:35 PM.804] LSPD First Response: Exception message: Could not load type 'LSPD_First_Response.Mod.Main' from assembly 'LSPD First Response, Version=0.3.33.5355, Culture=neutral, PublicKeyToken=null'.
[2/5/2016 12:42:35 PM.805] LSPD First Response: ------------------------------
[2/5/2016 12:42:35 PM.805] LSPD First Response: Inner exceptions:
[2/5/2016 12:42:35 PM.805] LSPD First Response: ------------------------------
[2/5/2016 12:42:35 PM.806] LSPD First Response: Stack trace:
[2/5/2016 12:42:35 PM.806] LSPD First Response: at RAGEComputer.Main.Process()
[2/5/2016 12:42:35 PM.807] at RAGEComputer.Main.FrameRender(Object sender, GraphicsEventArgs e)
[2/5/2016 12:42:35 PM.808] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[2/5/2016 12:42:35 PM.808] at Rage.RemotePlugin.HandleRenderThread()
[2/5/2016 12:42:35 PM.809] at Rage.GameFiber.Main()
[2/5/2016 12:42:35 PM.809] LSPD First Response: ==============================
[2/5/2016 12:42:35 PM.810] LSPD First Response: 
 

ok, now remove the LMS.common.dll file from your plugins folder only.  It should be in your main directory.  If it is not, put it there.

  • Author
6 minutes ago, Beattle said:

ok, now remove the LMS.common.dll file from your plugins folder only.  It should be in your main directory.  If it is not, put it there.

Removed. Though another copy was in my main directory already and LSPDFR still crashes when going on duty.

  • Author

Yes I removed the one from plugins

Latest log:

[2/5/2016 1:11:35 PM.586] Started new log on 2/5/2016 1:11:35 PM.586
[2/5/2016 1:11:35 PM.591] ====================================================================================================
[2/5/2016 1:11:35 PM.574] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2/5/2016 1:11:35 PM.594] Log verbosity: Verbose
[2/5/2016 1:11:35 PM.599] Initializing input system
[2/5/2016 1:11:35 PM.604] Initializing game console
[2/5/2016 1:11:35 PM.611] Console key has been set to F4 (key code: 115)
[2/5/2016 1:11:35 PM.663] Initializing console variable "SkipGameIntro".
[2/5/2016 1:11:35 PM.663] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2/5/2016 1:11:35 PM.666] Read value: <null>
[2/5/2016 1:11:35 PM.667] Initializing console variable "DisableRenderVersionText".
[2/5/2016 1:11:35 PM.667] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2/5/2016 1:11:35 PM.673] Read value: False
[2/5/2016 1:11:35 PM.673] Setting value of console variable "DisableRenderVersionText" to stored value.
[2/5/2016 1:11:35 PM.673] Initializing console variable "ConsoleKey".
[2/5/2016 1:11:35 PM.673] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/5/2016 1:11:35 PM.674] Read value: F4
[2/5/2016 1:11:35 PM.674] Setting value of console variable "ConsoleKey" to stored value.
[2/5/2016 1:11:35 PM.675] Console key has been set to F4 (key code: 115)
[2/5/2016 1:11:35 PM.675] Initializing console variable "PluginTimeoutThreshold".
[2/5/2016 1:11:35 PM.675] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/5/2016 1:11:35 PM.675] Read value: 10000
[2/5/2016 1:11:35 PM.675] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/5/2016 1:11:35 PM.676] Initializing console variable "AlwaysShowConsoleOutput".
[2/5/2016 1:11:35 PM.676] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/5/2016 1:11:35 PM.676] Read value: <null>
[2/5/2016 1:11:35 PM.677] Initializing console variable "StartWithDeveloperModeEnabledId".
[2/5/2016 1:11:35 PM.677] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2/5/2016 1:11:35 PM.677] Read value: <null>
[2/5/2016 1:11:35 PM.677] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/5/2016 1:11:35 PM.678] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/5/2016 1:11:35 PM.678] Read value: <null>
[2/5/2016 1:11:35 PM.679] Initializing console variable "ShowOnScreenWarnings".
[2/5/2016 1:11:35 PM.679] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/5/2016 1:11:35 PM.680] Read value: <null>
[2/5/2016 1:11:35 PM.680] Console initialized
[2/5/2016 1:11:35 PM.680] Initializing forms manager
[2/5/2016 1:11:35 PM.683] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
[2/5/2016 1:11:35 PM.689] ================ RAGE Plugin Hook ================
[2/5/2016 1:11:35 PM.698] Checking game support
[2/5/2016 1:11:35 PM.888] Product name: Grand Theft Auto V
[2/5/2016 1:11:35 PM.888] Product version: 1.0.617.1
[2/5/2016 1:11:35 PM.889] Is steam version: False
[2/5/2016 1:11:35 PM.890] Initializing DirectX
[2/5/2016 1:11:35 PM.892] Initializing Direct3D
[2/5/2016 1:11:35 PM.892] Loading C:\Windows\system32\d3d11.dll
[2/5/2016 1:11:35 PM.893] Loaded at 0x7FFEF3D10000
[2/5/2016 1:11:35 PM.893] D3D11CreateDeviceAndSwapChain at 0x7FFEF3D28100
[2/5/2016 1:11:35 PM.893] Creating Direct3D 11 device and swap chain
[2/5/2016 1:11:35 PM.903] Attempting feature level 10_1
[2/5/2016 1:11:35 PM.911] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[2/5/2016 1:11:35 PM.915] Swap Chain created: 0x40BA4B0360
[2/5/2016 1:11:35 PM.915] Swap Chain VTable: 0x40BA4B0360
[2/5/2016 1:11:35 PM.916] Swap Chain VTable_2: 0x7FFEF3CCEF40
[2/5/2016 1:11:35 PM.916] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48
[2/5/2016 1:11:35 PM.917] D3D11Present: 0x7FFEF3C81DA0
[2/5/2016 1:11:35 PM.917] D3D11ResizeBuffers: 0x7FFEF3C85D10
[2/5/2016 1:11:35 PM.918] D3D11ResizeTarget: 0x7FFEF3CC0E90
[2/5/2016 1:11:35 PM.918] D3D11SetFullscreenState: 0x7FFEF3C8C730
[2/5/2016 1:11:35 PM.925] Direct3D initialized
[2/5/2016 1:11:35 PM.926] Initialized DirectX
[2/5/2016 1:11:35 PM.926] Direct3D watcher thread spawned
[2/5/2016 1:11:36 PM.429] PTR: 0x0
[2/5/2016 1:11:36 PM.615] Getting device
[2/5/2016 1:11:36 PM.615] Retrieved device
[2/5/2016 1:11:36 PM.616] Creating wrapper
[2/5/2016 1:11:36 PM.687] Wrapper created
[2/5/2016 1:11:36 PM.693] Effect created
[2/5/2016 1:11:36 PM.693] Creating buffer
[2/5/2016 1:11:36 PM.694] Created buffer
[2/5/2016 1:11:36 PM.694] Creating blend state
[2/5/2016 1:11:36 PM.695] Created blend state
[2/5/2016 1:11:36 PM.695] Done with creation
[2/5/2016 1:11:36 PM.738] Initializing texture system.
[2/5/2016 1:11:36 PM.738] Initializing texture system; phase 1
[2/5/2016 1:11:36 PM.739] Initializing texture system; phase 2
[2/5/2016 1:11:36 PM.746] Initializing texture system; phase 3
[2/5/2016 1:11:36 PM.747] Initializing texture system; phase 4
[2/5/2016 1:11:36 PM.757] Initializing texture system; phase 5
[2/5/2016 1:11:36 PM.759] Initializing texture system; phase 6
[2/5/2016 1:11:36 PM.761] Initializing texture system; phase 7
[2/5/2016 1:11:36 PM.763] Initializing texture system; phase 8
[2/5/2016 1:11:36 PM.765] Initializing texture system; phase 9
[2/5/2016 1:11:36 PM.766] Initializing texture system; phase 10
[2/5/2016 1:11:36 PM.770] Initializing texture system; phase 11
[2/5/2016 1:11:36 PM.771] Initializing texture system; phase 12
[2/5/2016 1:11:36 PM.773] Initializing texture system; phase 13
[2/5/2016 1:11:36 PM.773] Initializing texture system; phase 14
[2/5/2016 1:11:40 PM.927] Direct3D watcher thread ended
[2/5/2016 1:12:08 PM.206] Initializing game support
[2/5/2016 1:12:09 PM.125] Compatibility level: 0
[2/5/2016 1:12:09 PM.125] Supported version detected
[2/5/2016 1:12:09 PM.126] ==================================================
[2/5/2016 1:12:09 PM.377] Patched IsDebuggerPresent
[2/5/2016 1:12:09 PM.629] Waiting for game initialization
[2/5/2016 1:12:09 PM.980] Initializing hook
[2/5/2016 1:12:10 PM.231] Completing interoperability
[2/5/2016 1:12:10 PM.231] Initialization code 1.
[2/5/2016 1:12:10 PM.232] Initialization code 2.
[2/5/2016 1:12:10 PM.232] Initialization code 3.
[2/5/2016 1:12:10 PM.245] 1 Address: 0x00007FF67F5C1028
[2/5/2016 1:12:10 PM.246] Calling func 1
[2/5/2016 1:12:10 PM.271] 2 Address: 0x00007FF6800751DE
[2/5/2016 1:12:10 PM.272] 3 Address: 0x00007FF67EBF5C76
[2/5/2016 1:12:10 PM.308] Address: 0x00007FF68007517C
[2/5/2016 1:12:10 PM.308] Unknown var: 0x00007FF680F40900
[2/5/2016 1:12:10 PM.309] Initialization code 4.
[2/5/2016 1:12:10 PM.309] Completing interoperability, phase 1
[2/5/2016 1:12:10 PM.310] Completing interoperability, phase 2
[2/5/2016 1:12:10 PM.311] Completing interoperability, phase 3
[2/5/2016 1:12:10 PM.311] Completing interoperability, phase 4
[2/5/2016 1:12:10 PM.312] Completing interoperability, phase 5
[2/5/2016 1:12:10 PM.312] Completing interoperability, phase 6
[2/5/2016 1:12:10 PM.313] Completing interoperability, phase 7
[2/5/2016 1:12:30 PM.646] Initializing console variable "TimeScale".
[2/5/2016 1:12:30 PM.647] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/5/2016 1:12:30 PM.648] Read value: <null>
[2/5/2016 1:12:36 PM.839] <UNLOADED PLUGIN>: Initializing input system
[2/5/2016 1:12:36 PM.841] <UNLOADED PLUGIN>: Initializing game console
[2/5/2016 1:12:36 PM.843] <UNLOADED PLUGIN>: Initializing forms manager
[2/5/2016 1:12:39 PM.992] <UNLOADED PLUGIN>: Initializing input system
[2/5/2016 1:12:39 PM.994] <UNLOADED PLUGIN>: Initializing game console
[2/5/2016 1:12:39 PM.996] <UNLOADED PLUGIN>: Initializing forms manager
[2/5/2016 1:12:40 PM.287] ---------------------------------------------------------------------
[2/5/2016 1:12:40 PM.287] LSPD FIRST RESPONSE
[2/5/2016 1:12:40 PM.287] Version 0.3
[2/5/2016 1:12:40 PM.287] A G17 Media Modification
[2/5/2016 1:12:40 PM.287] - Developed by LMS & Sam
[2/5/2016 1:12:40 PM.287] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2/5/2016 1:12:40 PM.287] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[2/5/2016 1:12:40 PM.287] ---------------------------------------------------------------------
[2/5/2016 1:12:40 PM.287] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[2/5/2016 1:12:40 PM.287] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[2/5/2016 1:12:40 PM.560] 
[2/5/2016 1:12:40 PM.707] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2/5/2016 1:12:40 PM.707] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
[2/5/2016 1:12:40 PM.709] Callouts: 250
[2/5/2016 1:12:40 PM.744] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[2/5/2016 1:12:41 PM.196] [TRACE] Thread CopManager #1 initialized
[2/5/2016 1:12:48 PM.285] setting up new cop: null
[2/5/2016 1:12:48 PM.298] [TRACE] New ped recognized as cop
[2/5/2016 1:12:54 PM.931] setting up new cop: null
[2/5/2016 1:12:54 PM.931] [TRACE] New ped recognized as cop
[2/5/2016 1:12:57 PM.949] setting up new cop: null
[2/5/2016 1:12:57 PM.949] [TRACE] New ped recognized as cop
[2/5/2016 1:12:59 PM.983] setting up new cop: null
[2/5/2016 1:12:59 PM.983] [TRACE] New ped recognized as cop
[2/5/2016 1:13:02 PM.530] setting up new cop: null
[2/5/2016 1:13:02 PM.530] [TRACE] New ped recognized as cop
[2/5/2016 1:13:06 PM.097] setting up new cop: null
[2/5/2016 1:13:06 PM.097] [TRACE] New ped recognized as cop
[2/5/2016 1:13:12 PM.695] 
[2/5/2016 1:13:12 PM.696] INIT
[2/5/2016 1:13:12 PM.715] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[2/5/2016 1:13:12 PM.723] LSPD First Response: APIExample, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2/5/2016 1:13:12 PM.730] LSPD First Response: PoliceRadio, Version=0.45.0.0, Culture=neutral, PublicKeyToken=null
[2/5/2016 1:13:12 PM.732] LSPD First Response: RAGEComputer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[2/5/2016 1:13:12 PM.739] LSPD First Response: Traffic Policer, Version=6.0.0.2, Culture=neutral, PublicKeyToken=null
[2/5/2016 1:13:12 PM.742] LSPD First Response: Creating plugin: APIExample.Main
[2/5/2016 1:13:12 PM.743] LSPD First Response: Creating plugin: PoliceRadio.Main
[2/5/2016 1:13:12 PM.808] LSPD First Response: Creating plugin: RAGEComputer.Main
[2/5/2016 1:13:12 PM.809] LSPD First Response: Creating plugin: Traffic_Policer.Main
[2/5/2016 1:13:12 PM.968] LSPD First Response: LawCallouts is ready !
[2/5/2016 1:13:12 PM.972] LSPD First Response: Police Radio Loaded
[2/5/2016 1:13:13 PM.536] LSPD First Response: Traffic Policer 6.0.0.2, developed by Albo1125, has been initialised.
[2/5/2016 1:13:13 PM.537] LSPD First Response: Go on duty to start Traffic Policer.
[2/5/2016 1:13:13 PM.537] LSPD First Response: We have 1 callouts registered
[2/5/2016 1:13:13 PM.538] LSPD First Response: CalloutManager initialized
[2/5/2016 1:13:13 PM.540] [TRACE] WorldEventManager: Allowing up to 2 events
[2/5/2016 1:13:13 PM.543] LSPD First Response: Registering callout APIExample.Callouts.TerroristAttack
[2/5/2016 1:13:13 PM.543] LSPD First Response: Registering callout APIExample.Callouts.BusStolen
[2/5/2016 1:13:13 PM.544] LSPD First Response: Registering callout APIExample.Callouts.GRiot
[2/5/2016 1:13:13 PM.544] LSPD First Response: Registering callout APIExample.Callouts.CKid
[2/5/2016 1:13:13 PM.545] LSPD First Response: Registering callout APIExample.Callouts.Burglary
[2/5/2016 1:13:13 PM.545] LSPD First Response: Registering callout APIExample.Callouts.Prostituation
[2/5/2016 1:13:13 PM.562] LSPD First Response: Albo1125.Common.dll 4.6.0.0 starting dependency check for Traffic Policer
[2/5/2016 1:13:13 PM.580] LSPD First Response: GAME VERSION: 1.0.617.1
[2/5/2016 1:13:13 PM.589] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.36
[2/5/2016 1:13:13 PM.619] LSPD First Response: 
[2/5/2016 1:13:13 PM.620] LSPD First Response: ==============================
[2/5/2016 1:13:13 PM.620] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[2/5/2016 1:13:13 PM.621] LSPD First Response: ------------------------------
[2/5/2016 1:13:13 PM.621] LSPD First Response: Origin: Rage.SleeplessGameFiber
[2/5/2016 1:13:13 PM.622] LSPD First Response: ------------------------------
[2/5/2016 1:13:13 PM.623] LSPD First Response: Exception type: System.TypeLoadException
[2/5/2016 1:13:13 PM.623] LSPD First Response: Exception message: Could not load type 'LSPD_First_Response.Mod.Main' from assembly 'LSPD First Response, Version=0.3.33.5355, Culture=neutral, PublicKeyToken=null'.
[2/5/2016 1:13:13 PM.624] LSPD First Response: ------------------------------
[2/5/2016 1:13:13 PM.624] LSPD First Response: Inner exceptions:
[2/5/2016 1:13:13 PM.624] LSPD First Response: ------------------------------
[2/5/2016 1:13:13 PM.625] LSPD First Response: Stack trace:
[2/5/2016 1:13:13 PM.625] LSPD First Response: at RAGEComputer.Main.Process()
[2/5/2016 1:13:13 PM.626] at RAGEComputer.Main.FrameRender(Object sender, GraphicsEventArgs e)
[2/5/2016 1:13:13 PM.627] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[2/5/2016 1:13:13 PM.627] at Rage.RemotePlugin.HandleRenderThread()
[2/5/2016 1:13:13 PM.627] at Rage.GameFiber.Main()
[2/5/2016 1:13:13 PM.628] LSPD First Response: ==============================
[2/5/2016 1:13:13 PM.628] LSPD First Response: 
 

Let me check some things.

Edit, um, by chance did you replace that LMS file in your root directory with the one from the plugins folder?  If you did, take the one out of the lspdfr  download and put that back into your main folder.  Sorry I was pre occupied with something else and might have screwed up my own advice.

Edited by Beattle

  • Author
6 minutes ago, Beattle said:

Let me check some things.

Edit, um, by chance did you replace that LMS file in your root directory with the one from the plugins folder?  If you did, take the one out of the lspdfr  download and put that back into your main folder.  Sorry I was pre occupied with something else and might have screwed up my own advice.

No the one in my directory i didn't mess with I just removed the one in the plugins folder

Bare with me.  I see something now that most people have that I don't.   I am going to run some tests on my system to see if I can cause this error.

  • Author
3 minutes ago, Beattle said:

Bare with me.  I see something now that most people have that I don't.   I am going to run some tests on my system to see if I can cause this error.

Okay thanks for the help so far!

Well, what I tested didn't cause any errors.   A few more questions.   in your /plugins/lspdfr folder, where did you get that law callouts.dll file from?

Also, from your main folder, right click on the stealth.common.dll   properties, details and let me know what version you have.

  • Author

This is the Law Callouts: 

and I have version 1.2  stealth.common.dll 

Ok, I don't have that, but will install now to test it out.

Also there is a newer version of the stealth.common.dll, but not sure yet if that will make a difference for you.

Also, please screen shot your /lspdfr/police scanner folder

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