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LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

ok lspdfr loads fine until i go on duty and accept a call then it gives my a beeping sound then crashes to desktop

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[1/24/2016 4:18:30 PM.414] Started new log on 1/24/2016 4:18:30 PM.414
[1/24/2016 4:18:30 PM.416] ====================================================================================================
[1/24/2016 4:18:30 PM.404] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/24/2016 4:18:30 PM.417] Log verbosity: Verbose
[1/24/2016 4:18:30 PM.420] Initializing input system
[1/24/2016 4:18:30 PM.424] Initializing game console
[1/24/2016 4:18:30 PM.433] Console key has been set to F4 (key code: 115)
[1/24/2016 4:18:30 PM.489] Initializing console variable "SkipGameIntro".
[1/24/2016 4:18:30 PM.489] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/24/2016 4:18:30 PM.493] Read value: <null>
[1/24/2016 4:18:30 PM.493] Initializing console variable "DisableRenderVersionText".
[1/24/2016 4:18:30 PM.493] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/24/2016 4:18:30 PM.501] Read value: True
[1/24/2016 4:18:30 PM.501] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/24/2016 4:18:30 PM.502] Initializing console variable "ConsoleKey".
[1/24/2016 4:18:30 PM.502] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/24/2016 4:18:30 PM.504] Read value: F4
[1/24/2016 4:18:30 PM.504] Setting value of console variable "ConsoleKey" to stored value.
[1/24/2016 4:18:30 PM.504] Console key has been set to F4 (key code: 115)
[1/24/2016 4:18:30 PM.504] Initializing console variable "PluginTimeoutThreshold".
[1/24/2016 4:18:30 PM.505] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/24/2016 4:18:30 PM.506] Read value: 10000
[1/24/2016 4:18:30 PM.506] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/24/2016 4:18:30 PM.506] Initializing console variable "AlwaysShowConsoleOutput".
[1/24/2016 4:18:30 PM.506] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/24/2016 4:18:30 PM.507] Read value: <null>
[1/24/2016 4:18:30 PM.508] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/24/2016 4:18:30 PM.508] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/24/2016 4:18:30 PM.509] Read value: <null>
[1/24/2016 4:18:30 PM.509] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/24/2016 4:18:30 PM.509] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/24/2016 4:18:30 PM.511] Read value: False
[1/24/2016 4:18:30 PM.511] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/24/2016 4:18:30 PM.512] Initializing console variable "ShowOnScreenWarnings".
[1/24/2016 4:18:30 PM.512] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/24/2016 4:18:30 PM.513] Read value: <null>
[1/24/2016 4:18:30 PM.513] Console initialized
[1/24/2016 4:18:30 PM.513] Initializing forms manager
[1/24/2016 4:18:30 PM.517] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[1/24/2016 4:18:30 PM.527] ================ RAGE Plugin Hook ================
[1/24/2016 4:18:30 PM.536] Checking game support
[1/24/2016 4:18:30 PM.689] Product name: Grand Theft Auto V
[1/24/2016 4:18:30 PM.690] Product version: 1.0.573.1
[1/24/2016 4:18:30 PM.690] Is steam version: True
[1/24/2016 4:18:30 PM.691] Initializing DirectX
[1/24/2016 4:18:30 PM.694] Initializing Direct3D
[1/24/2016 4:18:30 PM.694] Loading C:\Windows\system32\d3d11.dll
[1/24/2016 4:18:30 PM.695] Loaded at 0x7FFCFA310000
[1/24/2016 4:18:30 PM.695] D3D11CreateDeviceAndSwapChain at 0x7FFCFA335800
[1/24/2016 4:18:30 PM.696] Creating Direct3D 11 device and swap chain
[1/24/2016 4:18:30 PM.852] Attempting feature level 10_1
[1/24/2016 4:18:30 PM.883] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[1/24/2016 4:18:30 PM.908] Swap Chain created: 0xEBAF888A90
[1/24/2016 4:18:30 PM.909] Swap Chain VTable: 0xEBAF888A90
[1/24/2016 4:18:30 PM.909] Swap Chain VTable_2: 0x7FFCFA2596B8
[1/24/2016 4:18:30 PM.909] 0x485641E02E3EAEE9;0xB0EC8148C9246C8D;0x748E058B48000000
[1/24/2016 4:18:30 PM.909] D3D11Present: 0x7FFCFA24CDE0
[1/24/2016 4:18:30 PM.910] D3D11ResizeBuffers: 0x7FFCFA25F710
[1/24/2016 4:18:30 PM.910] D3D11ResizeTarget: 0x7FFCFA28DBE0
[1/24/2016 4:18:30 PM.910] D3D11SetFullscreenState: 0x7FFCFA25FB40
[1/24/2016 4:18:30 PM.919] Direct3D initialized
[1/24/2016 4:18:30 PM.919] Initialized DirectX
[1/24/2016 4:18:30 PM.920] Direct3D watcher thread spawned
[1/24/2016 4:18:30 PM.922] Getting device
[1/24/2016 4:18:30 PM.922] Retrieved device
[1/24/2016 4:18:30 PM.922] Creating wrapper
[1/24/2016 4:18:31 PM.023] Wrapper created
[1/24/2016 4:18:31 PM.030] Effect created
[1/24/2016 4:18:31 PM.030] Creating buffer
[1/24/2016 4:18:31 PM.030] Created buffer
[1/24/2016 4:18:31 PM.031] Creating blend state
[1/24/2016 4:18:31 PM.031] Created blend state
[1/24/2016 4:18:31 PM.031] Done with creation
[1/24/2016 4:18:31 PM.087] Initializing texture system.
[1/24/2016 4:18:31 PM.087] Initializing texture system; phase 1
[1/24/2016 4:18:31 PM.088] Initializing texture system; phase 2
[1/24/2016 4:18:31 PM.097] Initializing texture system; phase 3
[1/24/2016 4:18:31 PM.097] Initializing texture system; phase 4
[1/24/2016 4:18:31 PM.111] Initializing texture system; phase 5
[1/24/2016 4:18:31 PM.112] Initializing texture system; phase 6
[1/24/2016 4:18:31 PM.114] Initializing texture system; phase 7
[1/24/2016 4:18:31 PM.116] Initializing texture system; phase 8
[1/24/2016 4:18:31 PM.118] Initializing texture system; phase 9
[1/24/2016 4:18:31 PM.119] Initializing texture system; phase 10
[1/24/2016 4:18:31 PM.123] Initializing texture system; phase 11
[1/24/2016 4:18:31 PM.123] Initializing texture system; phase 12
[1/24/2016 4:18:31 PM.125] Initializing texture system; phase 13
[1/24/2016 4:18:31 PM.126] Initializing texture system; phase 14
[1/24/2016 4:18:35 PM.921] Direct3D watcher thread ended
[1/24/2016 4:19:02 PM.258] Initializing game support
[1/24/2016 4:19:02 PM.982] Compatibility level: 0
[1/24/2016 4:19:02 PM.982] Supported version detected
[1/24/2016 4:19:02 PM.982] ==================================================
[1/24/2016 4:19:03 PM.234] Patched IsDebuggerPresent
[1/24/2016 4:19:03 PM.485] Waiting for game initialization
[1/24/2016 4:19:03 PM.837] Initializing hook
[1/24/2016 4:19:04 PM.088] Completing interoperability
[1/24/2016 4:19:04 PM.088] Initialization code 1.
[1/24/2016 4:19:04 PM.089] Initialization code 2.
[1/24/2016 4:19:04 PM.089] Initialization code 3.
[1/24/2016 4:19:04 PM.102] 1 Address: 0x00007FF6AB4C0AE0
[1/24/2016 4:19:04 PM.102] Calling func 1
[1/24/2016 4:19:04 PM.129] 2 Address: 0x00007FF6ABF756DA
[1/24/2016 4:19:04 PM.129] 3 Address: 0x00007FF6AAAF5D36
[1/24/2016 4:19:04 PM.167] Address: 0x00007FF6ABF75678
[1/24/2016 4:19:04 PM.167] Unknown var: 0x00007FF6ACE418D0
[1/24/2016 4:19:04 PM.168] Initialization code 4.
[1/24/2016 4:19:04 PM.168] Completing interoperability, phase 1
[1/24/2016 4:19:04 PM.168] Completing interoperability, phase 2
[1/24/2016 4:19:04 PM.169] Completing interoperability, phase 3
[1/24/2016 4:19:04 PM.169] Completing interoperability, phase 4
[1/24/2016 4:19:04 PM.169] Completing interoperability, phase 5
[1/24/2016 4:19:04 PM.169] Completing interoperability, phase 6
[1/24/2016 4:19:04 PM.170] Completing interoperability, phase 7
[1/24/2016 4:19:20 PM.928] Initializing console variable "TimeScale".
[1/24/2016 4:19:20 PM.928] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/24/2016 4:19:20 PM.929] Read value: <null>
[1/24/2016 4:19:23 PM.465] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[1/24/2016 4:19:23 PM.487] 
[1/24/2016 4:19:23 PM.489] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[1/24/2016 4:19:25 PM.864] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:25 PM.866] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:25 PM.869] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:25 PM.878] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[1/24/2016 4:19:25 PM.880] 
[1/24/2016 4:19:25 PM.880] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll
[1/24/2016 4:19:28 PM.311] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:28 PM.313] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:28 PM.317] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:28 PM.395] Plugin "Dashcam V" was loaded from "DashcamV.dll".
[1/24/2016 4:19:28 PM.397] 
[1/24/2016 4:19:28 PM.398] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\FPLightIndicator.dll
[1/24/2016 4:19:30 PM.754] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:30 PM.755] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:30 PM.759] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:30 PM.830] Plugin "FP Light Indicator" was loaded from "FPLightIndicator.dll".
[1/24/2016 4:19:30 PM.832] 
[1/24/2016 4:19:30 PM.832] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/24/2016 4:19:33 PM.362] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:33 PM.364] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:33 PM.367] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:33 PM.441] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/24/2016 4:19:33 PM.443] 
[1/24/2016 4:19:33 PM.443] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\OverlayAway.dll
[1/24/2016 4:19:35 PM.789] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:35 PM.791] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:35 PM.794] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:35 PM.803] Plugin "Overlay Away" was loaded from "OverlayAway.dll".
[1/24/2016 4:19:35 PM.805] 
[1/24/2016 4:19:35 PM.805] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[1/24/2016 4:19:38 PM.151] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:38 PM.153] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:38 PM.156] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:38 PM.165] Plugin "Ped Search v1.1.1" was loaded from "PedSearch.dll".
[1/24/2016 4:19:38 PM.167] 
[1/24/2016 4:19:38 PM.168] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[1/24/2016 4:19:40 PM.538] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:40 PM.539] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:40 PM.543] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:40 PM.552] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[1/24/2016 4:19:40 PM.553] 
[1/24/2016 4:19:40 PM.554] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[1/24/2016 4:19:42 PM.973] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:42 PM.974] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:42 PM.977] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:42 PM.991] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[1/24/2016 4:19:42 PM.993] 
[1/24/2016 4:19:42 PM.993] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
[1/24/2016 4:19:45 PM.350] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:45 PM.352] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:45 PM.356] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:45 PM.431] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[1/24/2016 4:19:45 PM.433] 
[1/24/2016 4:19:45 PM.433] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[1/24/2016 4:19:47 PM.816] <UNLOADED PLUGIN>: Initializing input system
[1/24/2016 4:19:47 PM.817] <UNLOADED PLUGIN>: Initializing game console
[1/24/2016 4:19:47 PM.820] <UNLOADED PLUGIN>: Initializing forms manager
[1/24/2016 4:19:47 PM.829] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll".
[1/24/2016 4:19:48 PM.587] FP Light Indicator: Loaded v0.13.5730.37209
[1/24/2016 4:19:48 PM.832] ---------------------------------------------------------------------
[1/24/2016 4:19:48 PM.832] LSPD FIRST RESPONSE
[1/24/2016 4:19:48 PM.832] Version 0.3
[1/24/2016 4:19:48 PM.832] A G17 Media Modification
[1/24/2016 4:19:48 PM.832] - Developed by LMS & Sam
[1/24/2016 4:19:48 PM.832] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/24/2016 4:19:48 PM.832] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[1/24/2016 4:19:48 PM.832] ---------------------------------------------------------------------
[1/24/2016 4:19:48 PM.833] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[1/24/2016 4:19:48 PM.833] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[1/24/2016 4:19:49 PM.118] 
[1/24/2016 4:19:49 PM.312] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/24/2016 4:19:49 PM.313] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/24/2016 4:19:49 PM.315] Callouts: 250
[1/24/2016 4:19:50 PM.043] Spotlight Mod: [Spotlight] Loaded
[1/24/2016 4:19:50 PM.052] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[1/24/2016 4:19:50 PM.105] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
[1/24/2016 4:19:50 PM.712] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[1/24/2016 4:19:50 PM.714] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type.
[1/24/2016 4:19:51 PM.240] [TRACE] Thread CopManager #1 initialized
[1/24/2016 4:20:14 PM.530] 
[1/24/2016 4:20:14 PM.535] INIT
[1/24/2016 4:20:14 PM.555] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[1/24/2016 4:20:14 PM.569] LSPD First Response: Arrest Manager, Version=5.3.2.8, Culture=neutral, PublicKeyToken=null
[1/24/2016 4:20:14 PM.582] LSPD First Response: ArrestWarrantCallout, Version=0.4.22.511, Culture=neutral, PublicKeyToken=null
[1/24/2016 4:20:14 PM.583] LSPD First Response: AssortedCallouts, Version=0.0.5.7, Culture=neutral, PublicKeyToken=null
[1/24/2016 4:20:14 PM.585] LSPD First Response: CrazyCalloutsV2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[1/24/2016 4:20:14 PM.586] LSPD First Response: PoliceRadio, Version=0.45.0.0, Culture=neutral, PublicKeyToken=null
[1/24/2016 4:20:14 PM.587] LSPD First Response: PrisonEntrance, Version=0.0.0.6, Culture=neutral, PublicKeyToken=null
[1/24/2016 4:20:14 PM.596] LSPD First Response: Traffic Policer, Version=5.4.0.0, Culture=neutral, PublicKeyToken=null
[1/24/2016 4:20:14 PM.598] LSPD First Response: Creating plugin: Arrest_Manager.Main
[1/24/2016 4:20:14 PM.726] LSPD First Response: Creating plugin: ArrestWarrantCallout.ArrestWarrantClass+Main
[1/24/2016 4:20:14 PM.803] LSPD First Response: Arrest Warrant Callout 0.4.22.511 : Plugin loaded !
[1/24/2016 4:20:14 PM.804] LSPD First Response: Creating plugin: AssortedCallouts.Main
[1/24/2016 4:20:14 PM.901] LSPD First Response: Creating plugin: CrazyCallouts.Main
[1/24/2016 4:20:14 PM.902] LSPD First Response: Creating plugin: PoliceRadio.Main
[1/24/2016 4:20:14 PM.959] LSPD First Response: Creating plugin: PrisonEntrance.Main
[1/24/2016 4:20:14 PM.961] LSPD First Response: Creating plugin: Traffic_Policer.Main
[1/24/2016 4:20:15 PM.044] LSPD First Response: Arrest Manager 5.3.2.8, developed by Albo1125, loaded successfully!
[1/24/2016 4:20:15 PM.044] LSPD First Response: Please go on duty to start Arrest Manager.
[1/24/2016 4:20:15 PM.047] LSPD First Response: Arrest Warrant Callout 0.4.22.511 loaded!
[1/24/2016 4:20:15 PM.050] LSPD First Response: Arrest Warrant Callout 0.4.22.511 : found settings file, adjusting settings.
[1/24/2016 4:20:15 PM.050] LSPD First Response: Arrest Warrant Callout 0.4.22.511 : Settings File path : C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\ArrestWarrantCallout.ini
[1/24/2016 4:20:15 PM.053] LSPD First Response: Assorted Callouts 0.0.5.7, developed by Albo1125, has been initialised.
[1/24/2016 4:20:15 PM.054] LSPD First Response: Go on duty to start Assorted Callouts.
[1/24/2016 4:20:15 PM.054] LSPD First Response: CrazyCalloutsV0.5.1 Plugin loaded!
[1/24/2016 4:20:15 PM.057] LSPD First Response: Police Radio Loaded
[1/24/2016 4:20:16 PM.358] LSPD First Response: Traffic Policer 5.4.0.0, developed by Albo1125, has been initialised.
[1/24/2016 4:20:16 PM.358] LSPD First Response: Go on duty to start Traffic Policer.
[1/24/2016 4:20:16 PM.359] LSPD First Response: We have 1 callouts registered
[1/24/2016 4:20:16 PM.359] LSPD First Response: CalloutManager initialized
[1/24/2016 4:20:16 PM.360] [TRACE] WorldEventManager: Allowing up to 2 events
[1/24/2016 4:20:16 PM.377] LSPD First Response: Albo1125.Common.dll 4.2.1.0 starting dependency check for Arrest Manager
[1/24/2016 4:20:16 PM.395] LSPD First Response: GAME VERSION: 1.0.573.1
[1/24/2016 4:20:16 PM.401] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34
[1/24/2016 4:20:16 PM.428] LSPD First Response: Transport Vehicle attempted set to: POLICET
[1/24/2016 4:20:16 PM.428] LSPD First Response: Spawning & Checking Transport Vehicle
[1/24/2016 4:20:16 PM.434] LSPD First Response: Adding transport vehicle to list: POLICET
[1/24/2016 4:20:16 PM.434] LSPD First Response: Transport Vehicle attempted set to: POLICE
[1/24/2016 4:20:16 PM.434] LSPD First Response: Spawning & Checking Transport Vehicle
[1/24/2016 4:20:16 PM.478] [TRACE] Thread Ambient #1 initialized
[1/24/2016 4:20:16 PM.521] [TRACE] Thread ArrestManager #1 initialized
[1/24/2016 4:20:16 PM.565] LSPD First Response: Albo1125.Common 4.2.1.0, developed by Albo1125.
[1/24/2016 4:20:16 PM.566] LSPD First Response: Arrest Manager INI found.
[1/24/2016 4:20:16 PM.568] LSPD First Response: Not checking for Arrest Manager updates, 4.
[1/24/2016 4:20:16 PM.573] LSPD First Response: Albo1125.Common 4.2.1.0, developed by Albo1125.
[1/24/2016 4:20:16 PM.574] LSPD First Response: AssortedCalloutsIni found.
[1/24/2016 4:20:16 PM.575] LSPD First Response: Not checking for Assorted Callouts updates, disabled.
[1/24/2016 4:20:16 PM.582] LSPD First Response: Albo1125.Common 4.2.1.0, developed by Albo1125.
[1/24/2016 4:20:16 PM.582] LSPD First Response: Traffic Policer INI found.
[1/24/2016 4:20:16 PM.585] LSPD First Response: Not checking for Traffic Policer updates, disabled.
[1/24/2016 4:20:16 PM.628] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.34
[1/24/2016 4:20:16 PM.631] ______________________________________________________________________________________________
[1/24/2016 4:20:16 PM.631] [Loaded Police Radio 0.45 - Intended use RagePluginHook 0.34]
[1/24/2016 4:20:16 PM.631] [Created by : FinKone]
[1/24/2016 4:20:16 PM.631] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[1/24/2016 4:20:16 PM.631] 
[1/24/2016 4:20:16 PM.631] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[1/24/2016 4:20:16 PM.634] Audio loaded...
[1/24/2016 4:20:16 PM.663] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[1/24/2016 4:20:16 PM.704] [TRACE] Thread WorldEventManager #1 initialized
[1/24/2016 4:20:16 PM.704] [TRACE] Thread PlayerChaseManager #1 initialized
[1/24/2016 4:20:16 PM.713] [TRACE] Thread TrafficControl #1 initialized
[1/24/2016 4:20:16 PM.794] LSPD First Response: Adding transport vehicle to list: POLICE
[1/24/2016 4:20:16 PM.795] LSPD First Response: Transport Vehicle attempted set to: POLICE2
[1/24/2016 4:20:16 PM.795] LSPD First Response: Spawning & Checking Transport Vehicle
[1/24/2016 4:20:16 PM.796] LSPD First Response: Adding transport vehicle to list: POLICE2
[1/24/2016 4:20:16 PM.798] LSPD First Response: Transport Vehicle attempted set to: SHERIFF2
[1/24/2016 4:20:16 PM.799] LSPD First Response: Spawning & Checking Transport Vehicle
[1/24/2016 4:20:16 PM.799] LSPD First Response: Adding transport vehicle to list: SHERIFF2
[1/24/2016 4:20:16 PM.799] LSPD First Response: Transport Vehicle attempted set to: SHERIFF
[1/24/2016 4:20:16 PM.800] LSPD First Response: Spawning & Checking Transport Vehicle
[1/24/2016 4:20:17 PM.006] LSPD First Response: Adding transport vehicle to list: SHERIFF
[1/24/2016 4:20:17 PM.007] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[1/24/2016 4:20:17 PM.012] Police Station Jail blips created.
[1/24/2016 4:20:17 PM.038] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/24/2016 4:20:17 PM.042] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/24/2016 4:20:17 PM.043] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/24/2016 4:20:17 PM.046] LSPD First Response: Albo1125.Common.dll 4.2.1.0 starting dependency check for Assorted Callouts
[1/24/2016 4:20:17 PM.048] LSPD First Response: GAME VERSION: 1.0.573.1
[1/24/2016 4:20:17 PM.050] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.34
[1/24/2016 4:20:17 PM.052] LSPD First Response: Assorted Callouts not in beta.
[1/24/2016 4:20:17 PM.054] LSPD First Response: Assorted Callouts is not in beta.
[1/24/2016 4:20:17 PM.066] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/24/2016 4:20:17 PM.067] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/24/2016 4:20:17 PM.067] LSPD First Response: Registering callout ???????????????????????????????????????
[1/24/2016 4:20:17 PM.067] LSPD First Response: Registering callout ???????????????????????????????????????
[1/24/2016 4:20:17 PM.068] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/24/2016 4:20:17 PM.068] LSPD First Response: Registering callout ?????????????????????????????????????????
[1/24/2016 4:20:17 PM.068] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout
[1/24/2016 4:20:17 PM.069] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout
[1/24/2016 4:20:17 PM.069] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout
[1/24/2016 4:20:17 PM.069] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout
[1/24/2016 4:20:17 PM.071] ForceDuty: Exception has been thrown by the target of an invocation.
[1/24/2016 4:20:17 PM.111] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[1/24/2016 4:20:23 PM.403] LSPD First Response: Creating ?????????????????????????????????????????
[1/24/2016 4:20:23 PM.467] LSPD First Response: GetAudioFileForAction: No file found for: STREET_OLYMPIC_FWY
[1/24/2016 4:20:23 PM.468] [TRACE] Preloading BULLET
[1/24/2016 4:20:23 PM.470] [TRACE] Callout created: Robbery #1
[1/24/2016 4:20:23 PM.478] LSPD First Response: PlayExternalSound: Failed to play D:\SteamLibrary\SteamApps\common\Grand Theft Auto V\plugins\LSPDFR\Police Scanner. File not found
[1/24/2016 4:20:23 PM.496] [TRACE] Thread ZoomThread #1 initialized
[1/24/2016 4:20:23 PM.685] 
[1/24/2016 4:20:23 PM.685] ==============================
[1/24/2016 4:20:23 PM.685] UNHANDLED EXCEPTION IN PLUGIN
[1/24/2016 4:20:23 PM.685] ------------------------------
[1/24/2016 4:20:23 PM.686] Plugin name: LSPD First Response
[1/24/2016 4:20:23 PM.686] ------------------------------
[1/24/2016 4:20:23 PM.686] Exception type: System.NullReferenceException
[1/24/2016 4:20:23 PM.686] Exception message: Object reference not set to an instance of an object.
[1/24/2016 4:20:23 PM.686] ------------------------------
[1/24/2016 4:20:23 PM.687] Inner exceptions:
[1/24/2016 4:20:23 PM.687] ------------------------------
[1/24/2016 4:20:23 PM.687] Stack trace:
[1/24/2016 4:20:23 PM.687] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[1/24/2016 4:20:23 PM.687] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 822
[1/24/2016 4:20:23 PM.688] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[1/24/2016 4:20:23 PM.688] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[1/24/2016 4:20:23 PM.688] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[1/24/2016 4:20:23 PM.688] at System.Threading.ThreadHelper.ThreadStart()
[1/24/2016 4:20:23 PM.688] ==============================
[1/24/2016 4:20:23 PM.688] 
[1/24/2016 4:20:23 PM.700] 
[1/24/2016 4:20:23 PM.700] ==============================
[1/24/2016 4:20:23 PM.700] UNHANDLED EXCEPTION OCCURRED
[1/24/2016 4:20:23 PM.700] ------------------------------
[1/24/2016 4:20:23 PM.701] Origin: HOOK
[1/24/2016 4:20:23 PM.701] ------------------------------
[1/24/2016 4:20:23 PM.701] Exception type: System.NullReferenceException
[1/24/2016 4:20:23 PM.701] Exception message: Object reference not set to an instance of an object.
[1/24/2016 4:20:23 PM.702] ------------------------------
[1/24/2016 4:20:23 PM.702] Inner exceptions:
[1/24/2016 4:20:23 PM.702] ------------------------------
[1/24/2016 4:20:23 PM.703] Stack trace:
[1/24/2016 4:20:23 PM.703] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
[1/24/2016 4:20:23 PM.703] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 822
[1/24/2016 4:20:23 PM.703] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[1/24/2016 4:20:23 PM.703] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[1/24/2016 4:20:23 PM.704] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[1/24/2016 4:20:23 PM.704] at System.Threading.ThreadHelper.ThreadStart()
[1/24/2016 4:20:23 PM.704] ==============================
[1/24/2016 4:20:23 PM.704] 

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