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Munch1431

Random Crash and Question

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Hello,

So my first issue is, LSPDFR randomly crashes. All my mods/scripts are on versions suitable for LSPDFR 0.3 and the rage hook version which comes with LSPDFR. Here is the error I get inside my RageHookPlugin log when it crashes.

Spoiler

[21-Jan-16 8:22:46 PM.161] LSPD First Response:
[21-Jan-16 8:22:46 PM.161] LSPD First Response: ==============================
[21-Jan-16 8:22:46 PM.162] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[21-Jan-16 8:22:46 PM.162] LSPD First Response: ------------------------------
[21-Jan-16 8:22:46 PM.162] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[21-Jan-16 8:22:46 PM.162] LSPD First Response: ------------------------------
[21-Jan-16 8:22:46 PM.162] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[21-Jan-16 8:22:46 PM.162] LSPD First Response: Exception message: Operation is not valid because the specified  Rage.Ped is invalid.
[21-Jan-16 8:22:46 PM.163] LSPD First Response: ------------------------------
[21-Jan-16 8:22:46 PM.163] LSPD First Response: Inner exceptions:
[21-Jan-16 8:22:46 PM.163] LSPD First Response: ------------------------------
[21-Jan-16 8:22:46 PM.163] LSPD First Response: Stack trace:
[21-Jan-16 8:22:46 PM.163] LSPD First Response: at Rage.Entity.get_Model()
[21-Jan-16 8:22:46 PM.163] at ?????????????????????????????????????????.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 1241
[21-Jan-16 8:22:46 PM.163] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 193
[21-Jan-16 8:22:46 PM.166] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\Persona.cs:line 70
[21-Jan-16 8:22:46 PM.166] at ?????????????????????????????????????????..ctor(Ped ped) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPed.cs:line 90
[21-Jan-16 8:22:46 PM.166] at NK7>L$j\&2e\&6)>yunUnF\&_I{'.?????????????????????????????????????????(Ped ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 31
[21-Jan-16 8:22:46 PM.166] at ?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\SuspectTransportManager.cs:line 195
[21-Jan-16 8:22:46 PM.166] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\SuspectTransportManager.cs:line 89
[21-Jan-16 8:22:46 PM.166] at Rage.GameFiber.Main()
[21-Jan-16 8:22:46 PM.166] LSPD First Response: ==============================
[21-Jan-16 8:22:46 PM.168] LSPD First Response:

 

 

My other question is, why is the AI police always faster than me, even in the same car? In pursuits the AI will always accelerate past me and it's a bit annoying.

 

Thanks!

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I believe that crash has to do with 0.3's transport itself. Hopefully a hotfix will come soon. I have had the same crash and I have seen dozens of other people with reports of the same thing. Make sure not to allow the AI to arrest people, it will cut down on that crash dramatically.

As for the AI police being faster I think its just how the logic in GTA is coded, although if you use a trainer you can max out your cars performance or tweak things such as the torque which will make it just as fast if not faster then the AI.

Edited by TheDude

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Thanks for your reply!

I will try to arrest myself rather than letting the AI, I did notice it seemed to occur around the time the AI arrested but I wasn't certain.

I'll look into some trainers, I have one but I'm not sure If I'm able to do those things on it.

Thanks for your reply! Let's all hope a fix comes out soon :D

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