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JediHutch61

LSPDFR keeps crashing ((RESOLVED))

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I did a fresh install of GTA V from Steam.  After the 5.5 hour download, I installed LSPDFR and Ragepluginhook.  All installed properly, as far as I can tell.  I set my configurations and tried to load up the game.  After reaching the bikini girl screen, the game went through its loading checklist.  It got to loading LSPDFR and then crashed.

 

Here is the Ragepluginhook log:

Spoiler

[1/18/2016 9:59:24 PM.625] Started new log on 1/18/2016 9:59:24 PM.624
[1/18/2016 9:59:24 PM.626] ====================================================================================================
[1/18/2016 9:59:24 PM.602] Log path: F:\Progams\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/18/2016 9:59:24 PM.627] Log verbosity: Verbose
[1/18/2016 9:59:24 PM.630] Initializing input system
[1/18/2016 9:59:24 PM.636] Initializing game console
[1/18/2016 9:59:24 PM.644] Console key has been set to F4 (key code: 115)
[1/18/2016 9:59:24 PM.683] Initializing console variable "SkipGameIntro".
[1/18/2016 9:59:24 PM.683] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[1/18/2016 9:59:24 PM.688] Read value: <null>
[1/18/2016 9:59:24 PM.688] Initializing console variable "DisableRenderVersionText".
[1/18/2016 9:59:24 PM.688] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[1/18/2016 9:59:24 PM.694] Read value: True
[1/18/2016 9:59:24 PM.694] Setting value of console variable "DisableRenderVersionText" to stored value.
[1/18/2016 9:59:24 PM.694] Initializing console variable "ConsoleKey".
[1/18/2016 9:59:24 PM.695] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/18/2016 9:59:24 PM.695] Read value: F4
[1/18/2016 9:59:24 PM.696] Setting value of console variable "ConsoleKey" to stored value.
[1/18/2016 9:59:24 PM.696] Console key has been set to F4 (key code: 115)
[1/18/2016 9:59:24 PM.696] Initializing console variable "PluginTimeoutThreshold".
[1/18/2016 9:59:24 PM.696] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/18/2016 9:59:24 PM.697] Read value: 10000
[1/18/2016 9:59:24 PM.697] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/18/2016 9:59:24 PM.697] Initializing console variable "AlwaysShowConsoleOutput".
[1/18/2016 9:59:24 PM.697] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/18/2016 9:59:24 PM.697] Read value: <null>
[1/18/2016 9:59:24 PM.698] Initializing console variable "StartWithDeveloperModeEnabledId".
[1/18/2016 9:59:24 PM.698] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[1/18/2016 9:59:24 PM.698] Read value: <null>
[1/18/2016 9:59:24 PM.698] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/18/2016 9:59:24 PM.698] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/18/2016 9:59:24 PM.699] Read value: False
[1/18/2016 9:59:24 PM.699] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/18/2016 9:59:24 PM.699] Initializing console variable "ShowOnScreenWarnings".
[1/18/2016 9:59:24 PM.699] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/18/2016 9:59:24 PM.700] Read value: <null>
[1/18/2016 9:59:24 PM.700] Console initialized
[1/18/2016 9:59:24 PM.700] Initializing forms manager
[1/18/2016 9:59:24 PM.702] Version: RAGE Plugin Hook v0.34.862.6641 PUBLIC ALPHA for Grand Theft Auto V
[1/18/2016 9:59:24 PM.710] ================ RAGE Plugin Hook ================
[1/18/2016 9:59:24 PM.717] Checking game support
[1/18/2016 9:59:24 PM.828] Product name: Grand Theft Auto V
[1/18/2016 9:59:24 PM.829] Product version: 1.0.573.1
[1/18/2016 9:59:24 PM.829] Is steam version: True
[1/18/2016 9:59:24 PM.829] Initializing DirectX
[1/18/2016 9:59:24 PM.831] Initializing Direct3D
[1/18/2016 9:59:24 PM.832] Loading C:\Windows\system32\d3d11.dll
[1/18/2016 9:59:24 PM.832] Loaded at 0x7FEF2270000
[1/18/2016 9:59:24 PM.832] D3D11CreateDeviceAndSwapChain at 0x7FEF22900F8
[1/18/2016 9:59:24 PM.832] Creating Direct3D 11 device and swap chain
[1/18/2016 9:59:24 PM.851] Swap Chain created: 0x52B72790
[1/18/2016 9:59:24 PM.852] Swap Chain VTable: 0x52B72790
[1/18/2016 9:59:24 PM.852] Swap Chain VTable_2: 0x7FEF6AA5AE0
[1/18/2016 9:59:24 PM.852] 0x48564106A3554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[1/18/2016 9:59:24 PM.852] D3D11Present: 0x7FEF6ACB2F8
[1/18/2016 9:59:24 PM.852] D3D11ResizeBuffers: 0x7FEF6ACF97C
[1/18/2016 9:59:24 PM.852] D3D11ResizeTarget: 0x7FEF6AD07D8
[1/18/2016 9:59:24 PM.853] D3D11SetFullscreenState: 0x7FEF6AD0B64
[1/18/2016 9:59:24 PM.864] Direct3D initialized
[1/18/2016 9:59:24 PM.865] Initialized DirectX
[1/18/2016 9:59:24 PM.865] Direct3D watcher thread spawned
[1/18/2016 9:59:25 PM.225] Getting device
[1/18/2016 9:59:25 PM.226] Retrieved device
[1/18/2016 9:59:25 PM.226] Creating wrapper
[1/18/2016 9:59:25 PM.317] Wrapper created
[1/18/2016 9:59:25 PM.323] Effect created
[1/18/2016 9:59:25 PM.324] Creating buffer
[1/18/2016 9:59:25 PM.324] Created buffer
[1/18/2016 9:59:25 PM.324] Creating blend state
[1/18/2016 9:59:25 PM.324] Created blend state
[1/18/2016 9:59:25 PM.325] Done with creation
[1/18/2016 9:59:25 PM.381] Initializing texture system.
[1/18/2016 9:59:25 PM.381] Initializing texture system; phase 1
[1/18/2016 9:59:25 PM.382] Initializing texture system; phase 2
[1/18/2016 9:59:25 PM.391] Initializing texture system; phase 3
[1/18/2016 9:59:25 PM.391] Initializing texture system; phase 4
[1/18/2016 9:59:25 PM.402] Initializing texture system; phase 5
[1/18/2016 9:59:25 PM.403] Initializing texture system; phase 6
[1/18/2016 9:59:25 PM.405] Initializing texture system; phase 7
[1/18/2016 9:59:25 PM.408] Initializing texture system; phase 8
[1/18/2016 9:59:25 PM.409] Initializing texture system; phase 9
[1/18/2016 9:59:25 PM.410] Initializing texture system; phase 10
[1/18/2016 9:59:25 PM.417] Pixel Shader 5.0 not supported. Falling back to 4.0.
[1/18/2016 9:59:25 PM.420] Initializing texture system; phase 11
[1/18/2016 9:59:25 PM.420] Initializing texture system; phase 12
[1/18/2016 9:59:25 PM.423] Initializing texture system; phase 13
[1/18/2016 9:59:25 PM.423] Initializing texture system; phase 14
[1/18/2016 9:59:29 PM.865] Direct3D watcher thread ended
[1/18/2016 9:59:57 PM.598] Initializing game support
[1/18/2016 9:59:58 PM.346] Compatibility level: 0
[1/18/2016 9:59:58 PM.346] Supported version detected
[1/18/2016 9:59:58 PM.347] ==================================================
[1/18/2016 9:59:58 PM.597] Patched IsDebuggerPresent
[1/18/2016 9:59:58 PM.849] Waiting for game initialization
[1/18/2016 9:59:59 PM.200] Initializing hook
[1/18/2016 9:59:59 PM.450] Completing interoperability
[1/18/2016 9:59:59 PM.452] Initialization code 1.
[1/18/2016 9:59:59 PM.454] Initialization code 2.
[1/18/2016 9:59:59 PM.455] Initialization code 3.
[1/18/2016 9:59:59 PM.469] 1 Address: 0x0000000140460AE0
[1/18/2016 9:59:59 PM.471] Calling func 1
[1/18/2016 9:59:59 PM.499] 2 Address: 0x0000000140F156DA
[1/18/2016 9:59:59 PM.501] 3 Address: 0x000000013FA95D36
[1/18/2016 9:59:59 PM.541] Address: 0x0000000140F15678
[1/18/2016 9:59:59 PM.543] Unknown var: 0x0000000141DE18D0
[1/18/2016 9:59:59 PM.543] Initialization code 4.
[1/18/2016 9:59:59 PM.544] Completing interoperability, phase 1
[1/18/2016 9:59:59 PM.544] Completing interoperability, phase 2
[1/18/2016 9:59:59 PM.545] Completing interoperability, phase 3
[1/18/2016 9:59:59 PM.548] Completing interoperability, phase 4
[1/18/2016 9:59:59 PM.553] Completing interoperability, phase 5
[1/18/2016 9:59:59 PM.555] Completing interoperability, phase 6
[1/18/2016 9:59:59 PM.559] Completing interoperability, phase 7
[1/18/2016 10:00:18 PM.975] Initializing console variable "TimeScale".
[1/18/2016 10:00:18 PM.976] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/18/2016 10:00:18 PM.977] Read value: <null>
[1/18/2016 10:00:21 PM.462] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[1/18/2016 10:00:21 PM.485]
[1/18/2016 10:00:21 PM.487] Loading plugin from path: F:\Progams\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[1/18/2016 10:00:23 PM.976] <UNLOADED PLUGIN>: Initializing input system
[1/18/2016 10:00:23 PM.981] <UNLOADED PLUGIN>: Initializing game console
[1/18/2016 10:00:23 PM.984] <UNLOADED PLUGIN>: Initializing forms manager
[1/18/2016 10:00:24 PM.063] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[1/18/2016 10:00:24 PM.427] ---------------------------------------------------------------------
[1/18/2016 10:00:24 PM.427] LSPD FIRST RESPONSE
[1/18/2016 10:00:24 PM.427] Version 0.3
[1/18/2016 10:00:24 PM.427] A G17 Media Modification
[1/18/2016 10:00:24 PM.427] - Developed by LMS & Sam
[1/18/2016 10:00:24 PM.427] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[1/18/2016 10:00:24 PM.427] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[1/18/2016 10:00:24 PM.427] ---------------------------------------------------------------------
[1/18/2016 10:00:24 PM.428] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
[1/18/2016 10:00:24 PM.428] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[1/18/2016 10:00:24 PM.771]
[1/18/2016 10:00:24 PM.962] F:\Progams\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/18/2016 10:00:24 PM.962] F:\Progams\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
[1/18/2016 10:00:24 PM.965] Callouts: 250

And screen shot of my directory, as you can see, nothing but LSPDFR and Ragepluginhook:

Windows 7 Ultimate 64 bit, AMD A10 processor, 32 GB of RAM, Dual AMD Radeon HD 7700 Crossfire enabled.

 

I have checked the user documentation and the FAQs, also versions are GTAV 1.0.573.1 , LSPDFR 0.3 and Ragepluginhook 0.34.862.6641.  Another tidbit is that the game works fine when I uninstall LSPDFR and Ragehook.  I have not tried to run the vanilla game with just ragehook installed yet, but will try in the morning.  Also when it crashed I got an error report to pop up briefly, which showed the last entry as initializing form manager.

 

Finally Resolved with a completely clean install.

Edited by JediHutch61
Resolved

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