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LSPD First Response.dll has crashed

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I have a problem. When i open GTA 5 it load Ragepluginhook just fine but when it loads the plugins it say LSPD First Response.dll has crashed. I can see police stations on the map but i can't go inde side.

The log is in the spoiler.

 

Spoiler

[30-12-2015 20:51:09.200] Started new log on 30-12-2015 20:51:09.200
[30-12-2015 20:51:09.200] ====================================================================================================
[30-12-2015 20:51:09.188] Log path: G:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[30-12-2015 20:51:09.201] Log verbosity: Verbose
[30-12-2015 20:51:09.202] Initializing input system
[30-12-2015 20:51:09.205] Initializing game console
[30-12-2015 20:51:09.210] Console key has been set to F4 (key code: 115)
[30-12-2015 20:51:09.242] Initializing console variable "SkipGameIntro".
[30-12-2015 20:51:09.242] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[30-12-2015 20:51:09.245] Read value: <null>
[30-12-2015 20:51:09.245] Initializing console variable "DisableRenderVersionText".
[30-12-2015 20:51:09.245] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30-12-2015 20:51:09.250] Read value: False
[30-12-2015 20:51:09.250] Setting value of console variable "DisableRenderVersionText" to stored value.
[30-12-2015 20:51:09.250] Initializing console variable "ConsoleKey".
[30-12-2015 20:51:09.250] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30-12-2015 20:51:09.251] Read value: F3
[30-12-2015 20:51:09.251] Setting value of console variable "ConsoleKey" to stored value.
[30-12-2015 20:51:09.252] Console key has been set to F3 (key code: 114)
[30-12-2015 20:51:09.252] Initializing console variable "PluginTimeoutThreshold".
[30-12-2015 20:51:09.252] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30-12-2015 20:51:09.252] Read value: 10000
[30-12-2015 20:51:09.252] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30-12-2015 20:51:09.252] Initializing console variable "AlwaysShowConsoleOutput".
[30-12-2015 20:51:09.252] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30-12-2015 20:51:09.253] Read value: <null>
[30-12-2015 20:51:09.253] Initializing console variable "StartWithDeveloperModeEnabledId".
[30-12-2015 20:51:09.253] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[30-12-2015 20:51:09.253] Read value: <null>
[30-12-2015 20:51:09.253] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30-12-2015 20:51:09.254] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30-12-2015 20:51:09.254] Read value: <null>
[30-12-2015 20:51:09.254] Initializing console variable "ShowOnScreenWarnings".
[30-12-2015 20:51:09.254] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30-12-2015 20:51:09.254] Read value: <null>
[30-12-2015 20:51:09.254] Console initialized
[30-12-2015 20:51:09.254] Initializing forms manager
[30-12-2015 20:51:09.258] Version: RAGE Plugin Hook v0.31.837.6199 PUBLIC ALPHA for Grand Theft Auto V
[30-12-2015 20:51:09.268] ================ RAGE Plugin Hook ================
[30-12-2015 20:51:09.276] Checking game support
[30-12-2015 20:51:09.436] Product name: Grand Theft Auto V
[30-12-2015 20:51:09.437] Product version: 1.0.573.1
[30-12-2015 20:51:09.437] Is steam version: False
[30-12-2015 20:51:09.438] Initializing DirectX
[30-12-2015 20:51:09.440] Initializing Direct3D
[30-12-2015 20:51:09.440] Loading C:\Windows\system32\d3d11.dll
[30-12-2015 20:51:09.440] Loaded at 0x7FEF3A20000
[30-12-2015 20:51:09.440] D3D11CreateDeviceAndSwapChain at 0x7FEF3A400F8
[30-12-2015 20:51:09.441] Creating Direct3D 11 device and swap chain
[30-12-2015 20:51:09.451] Swap Chain created: 0x50F8E070
[30-12-2015 20:51:09.451] Swap Chain VTable: 0x50F8E070
[30-12-2015 20:51:09.451] Swap Chain VTable_2: 0x7FEF8D95AE0
[30-12-2015 20:51:09.451] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[30-12-2015 20:51:09.451] D3D11Present: 0x7FEF8DBB2F8
[30-12-2015 20:51:09.451] D3D11ResizeBuffers: 0x7FEF8DBF97C
[30-12-2015 20:51:09.452] D3D11ResizeTarget: 0x7FEF8DC07D8
[30-12-2015 20:51:09.452] D3D11SetFullscreenState: 0x7FEF8DC0B64
[30-12-2015 20:51:09.458] Direct3D initialized
[30-12-2015 20:51:09.458] Initialized DirectX
[30-12-2015 20:51:09.458] Direct3D watcher thread spawned
[30-12-2015 20:51:09.997] Getting device
[30-12-2015 20:51:09.997] Retrieved device
[30-12-2015 20:51:09.997] Creating wrapper
[30-12-2015 20:51:10.088] Wrapper created
[30-12-2015 20:51:10.093] Effect created
[30-12-2015 20:51:10.094] Creating buffer
[30-12-2015 20:51:10.094] Created buffer
[30-12-2015 20:51:10.094] Creating blend state
[30-12-2015 20:51:10.094] Created blend state
[30-12-2015 20:51:10.094] Done with creation
[30-12-2015 20:51:10.138] Initializing texture system.
[30-12-2015 20:51:10.139] Initializing texture system; phase 1
[30-12-2015 20:51:10.139] Initializing texture system; phase 2
[30-12-2015 20:51:10.148] Initializing texture system; phase 3
[30-12-2015 20:51:10.149] Initializing texture system; phase 4
[30-12-2015 20:51:10.163] Initializing texture system; phase 5
[30-12-2015 20:51:10.165] Initializing texture system; phase 6
[30-12-2015 20:51:10.167] Initializing texture system; phase 7
[30-12-2015 20:51:10.169] Initializing texture system; phase 8
[30-12-2015 20:51:10.170] Initializing texture system; phase 9
[30-12-2015 20:51:10.172] Initializing texture system; phase 10
[30-12-2015 20:51:10.176] Initializing texture system; phase 11
[30-12-2015 20:51:10.176] Initializing texture system; phase 12
[30-12-2015 20:51:10.179] Initializing texture system; phase 13
[30-12-2015 20:51:10.179] Initializing texture system; phase 14
[30-12-2015 20:51:14.458] Direct3D watcher thread ended
[30-12-2015 20:51:41.526] Initializing game support
[30-12-2015 20:51:42.100] Compatibility level: 0
[30-12-2015 20:51:42.100] Supported version detected
[30-12-2015 20:51:42.101] ==================================================
[30-12-2015 20:51:42.351] Patched IsDebuggerPresent
[30-12-2015 20:51:42.602] Waiting for game initialization
[30-12-2015 20:51:42.953] Initializing hook
[30-12-2015 20:51:43.204] Completing interoperability
[30-12-2015 20:51:43.205] Initialization code 1.
[30-12-2015 20:51:43.205] Initialization code 2.
[30-12-2015 20:51:43.205] Initialization code 3.
[30-12-2015 20:51:43.213] 1 Address: 0x00000001405F075C
[30-12-2015 20:51:43.214] Calling func 1
[30-12-2015 20:51:43.229] 2 Address: 0x00000001410A40A2
[30-12-2015 20:51:43.230] 3 Address: 0x000000013FC25F8A
[30-12-2015 20:51:43.257] Address: 0x00000001410A4040
[30-12-2015 20:51:43.258] Unknown var: 0x0000000141F6D760
[30-12-2015 20:51:43.258] Initialization code 4.
[30-12-2015 20:51:43.258] Completing interoperability, phase 1
[30-12-2015 20:51:43.259] Completing interoperability, phase 2
[30-12-2015 20:51:43.259] Completing interoperability, phase 3
[30-12-2015 20:51:43.259] Completing interoperability, phase 4
[30-12-2015 20:51:43.260] Completing interoperability, phase 5
[30-12-2015 20:51:43.260] Completing interoperability, phase 6
[30-12-2015 20:51:43.260] Completing interoperability, phase 7
[30-12-2015 20:51:59.009] Initializing console variable "TimeScale".
[30-12-2015 20:51:59.009] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30-12-2015 20:51:59.010] Read value: <null>
[30-12-2015 20:52:00.233] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[30-12-2015 20:52:01.447] <UNLOADED PLUGIN>: Initializing input system
[30-12-2015 20:52:01.448] <UNLOADED PLUGIN>: Initializing game console
[30-12-2015 20:52:01.451] <UNLOADED PLUGIN>: Initializing forms manager
[30-12-2015 20:52:01.455] Error while loading plugin G:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute.
[30-12-2015 20:52:01.456] Parameter name: assemblyPath
[30-12-2015 20:52:01.456] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30-12-2015 20:52:01.456] at Rage.RemotePlugin.Initialize(String assemblyPath)
[30-12-2015 20:52:01.456] at Rage.Plugin.Initialize(String assemblyPath)
[30-12-2015 20:52:01.457] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[30-12-2015 20:52:01.457] at Rage.HookManager.ReloadAllPlugins()
[30-12-2015 20:52:02.687] <UNLOADED PLUGIN>: Initializing input system
[30-12-2015 20:52:02.689] <UNLOADED PLUGIN>: Initializing game console
[30-12-2015 20:52:02.691] <UNLOADED PLUGIN>: Initializing forms manager
[30-12-2015 20:52:02.918] ---------------------------------------------------------------------
[30-12-2015 20:52:02.918] LSPD FIRST RESPONSE
[30-12-2015 20:52:02.918] Version 0.2b
[30-12-2015 20:52:02.918] A G17 Media Modification
[30-12-2015 20:52:02.918] - Developed by LMS & Sam
[30-12-2015 20:52:02.918] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30-12-2015 20:52:02.918] © Copyright 2015, G17 Media, www.lspdfr.com
[30-12-2015 20:52:02.918] ---------------------------------------------------------------------
[30-12-2015 20:52:02.918] LSPD First Response: Running LSPD First Response 0.2b
[30-12-2015 20:52:02.919] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30-12-2015 20:52:03.064] Cached police
[30-12-2015 20:52:03.064] Cached police2
[30-12-2015 20:52:03.064] Cached policet
[30-12-2015 20:52:03.064] Cached sheriff2
[30-12-2015 20:52:03.064] Cached sheriff
[30-12-2015 20:52:03.064] Cached police4
[30-12-2015 20:52:03.064] Cached policeb
[30-12-2015 20:52:03.064] Cached policeb
[30-12-2015 20:52:03.064] Cached policeb
[30-12-2015 20:52:03.064] Cached fbi2
[30-12-2015 20:52:03.064] Cached policeold1
[30-12-2015 20:52:03.064] Cached policeold2
[30-12-2015 20:52:03.064] Cached policeold2
[30-12-2015 20:52:03.064] Cached buzzard
[30-12-2015 20:52:03.064] Cached polmav
[30-12-2015 20:52:03.064] Cached frogger2
[30-12-2015 20:52:03.064] Cached ambulance
[30-12-2015 20:52:03.064] Cached firetruk
[30-12-2015 20:52:03.112] LSPD First Response: Folder is G:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[30-12-2015 20:52:03.113] LSPD First Response: We have 1 callouts registered
[30-12-2015 20:52:03.114] LSPD First Response: CalloutManager initialized
[30-12-2015 20:52:04.002] LSPD First Response: 
[30-12-2015 20:52:04.003] LSPD First Response: ==============================
[30-12-2015 20:52:04.004] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30-12-2015 20:52:04.004] LSPD First Response: ------------------------------
[30-12-2015 20:52:04.004] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30-12-2015 20:52:04.004] LSPD First Response: ------------------------------
[30-12-2015 20:52:04.005] LSPD First Response: Exception type: System.MissingMethodException
[30-12-2015 20:52:04.005] LSPD First Response: Exception message: Method not found: 'Rage.HitResult Rage.World.TraceLine(Rage.Vector3, Rage.Vector3, Rage.TraceFlags, Rage.Entity)'.
[30-12-2015 20:52:04.005] LSPD First Response: ------------------------------
[30-12-2015 20:52:04.005] LSPD First Response: Inner exceptions:
[30-12-2015 20:52:04.006] LSPD First Response: ------------------------------
[30-12-2015 20:52:04.006] LSPD First Response: Stack trace:
[30-12-2015 20:52:04.006] LSPD First Response: at LSPD_First_Response.Mod.Main.?()
[30-12-2015 20:52:04.007] at Rage.GameFiber.Main()
[30-12-2015 20:52:04.007] LSPD First Response: ==============================
[30-12-2015 20:52:04.007] LSPD First Response: 

 

 

RagePluginHook.log

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