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joshblack

Help! LSPD First Response.dll has crashed.

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When loading game rage plugin hook crashes I have un-installed and reinstalled the mod. Just looking for advice, any suggestions? Great mod btw!!

[30/12/2015 00:42:56.501] Started new log on 30/12/2015 00:42:56.500
[30/12/2015 00:42:56.502] ====================================================================================================
[30/12/2015 00:42:56.465] Log path: F:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[30/12/2015 00:42:56.503] Log verbosity: Verbose
[30/12/2015 00:42:56.504] Initializing input system
[30/12/2015 00:42:56.506] Initializing game console
[30/12/2015 00:42:56.510] Console key has been set to F4 (key code: 115)
[30/12/2015 00:42:56.534] Initializing console variable "SkipGameIntro".
[30/12/2015 00:42:56.535] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[30/12/2015 00:42:56.538] Read value: <null>
[30/12/2015 00:42:56.538] Initializing console variable "DisableRenderVersionText".
[30/12/2015 00:42:56.538] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[30/12/2015 00:42:56.542] Read value: False
[30/12/2015 00:42:56.542] Setting value of console variable "DisableRenderVersionText" to stored value.
[30/12/2015 00:42:56.542] Initializing console variable "ConsoleKey".
[30/12/2015 00:42:56.542] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30/12/2015 00:42:56.543] Read value: F5
[30/12/2015 00:42:56.543] Setting value of console variable "ConsoleKey" to stored value.
[30/12/2015 00:42:56.544] Console key has been set to F5 (key code: 116)
[30/12/2015 00:42:56.544] Initializing console variable "PluginTimeoutThreshold".
[30/12/2015 00:42:56.544] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30/12/2015 00:42:56.544] Read value: 10000
[30/12/2015 00:42:56.545] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30/12/2015 00:42:56.545] Initializing console variable "AlwaysShowConsoleOutput".
[30/12/2015 00:42:56.545] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30/12/2015 00:42:56.545] Read value: <null>
[30/12/2015 00:42:56.546] Initializing console variable "StartWithDeveloperModeEnabledId".
[30/12/2015 00:42:56.546] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[30/12/2015 00:42:56.546] Read value: <null>
[30/12/2015 00:42:56.546] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30/12/2015 00:42:56.546] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30/12/2015 00:42:56.547] Read value: <null>
[30/12/2015 00:42:56.547] Initializing console variable "ShowOnScreenWarnings".
[30/12/2015 00:42:56.547] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30/12/2015 00:42:56.548] Read value: <null>
[30/12/2015 00:42:56.548] Console initialized
[30/12/2015 00:42:56.548] Initializing forms manager
[30/12/2015 00:42:56.550] Version: RAGE Plugin Hook v0.30.834.6130 PUBLIC ALPHA for Grand Theft Auto V
[30/12/2015 00:42:56.555] ================ RAGE Plugin Hook ================
[30/12/2015 00:42:56.559] Checking game support
[30/12/2015 00:42:56.707] Product name: Grand Theft Auto V
[30/12/2015 00:42:56.707] Product version: 1.0.573.1
[30/12/2015 00:42:56.707] Is steam version: True
[30/12/2015 00:42:56.708] Initializing DirectX
[30/12/2015 00:42:56.709] Initializing Direct3D
[30/12/2015 00:42:56.709] Loading C:\WINDOWS\system32\d3d11.dll
[30/12/2015 00:42:56.710] Loaded at 0x7FFF398A0000
[30/12/2015 00:42:56.710] D3D11CreateDeviceAndSwapChain at 0x7FFF398B8100
[30/12/2015 00:42:56.710] Creating Direct3D 11 device and swap chain
[30/12/2015 00:42:56.716] Attempting feature level 10_1
[30/12/2015 00:42:56.727] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[30/12/2015 00:42:56.730] Swap Chain created: 0xB0FE990730
[30/12/2015 00:42:56.731] Swap Chain VTable: 0xB0FE990730
[30/12/2015 00:42:56.731] Swap Chain VTable_2: 0x7FFF3962EF40
[30/12/2015 00:42:56.731] 0x575655FFFDE425E9;0x5741564155415441;0xEC8148D9246C8D48
[30/12/2015 00:42:56.731] D3D11Present: 0x7FFF395E1DA0
[30/12/2015 00:42:56.731] D3D11ResizeBuffers: 0x7FFF395E5D10
[30/12/2015 00:42:56.731] D3D11ResizeTarget: 0x7FFF39620E90
[30/12/2015 00:42:56.731] D3D11SetFullscreenState: 0x7FFF395EC730
[30/12/2015 00:42:56.734] Direct3D initialized
[30/12/2015 00:42:56.734] Initialized DirectX
[30/12/2015 00:42:56.735] Direct3D watcher thread spawned
[30/12/2015 00:42:57.520] Getting device
[30/12/2015 00:42:57.520] Retrieved device
[30/12/2015 00:42:57.521] Creating wrapper
[30/12/2015 00:42:57.572] Wrapper created
[30/12/2015 00:42:57.575] Effect created
[30/12/2015 00:42:57.576] Creating buffer
[30/12/2015 00:42:57.576] Created buffer
[30/12/2015 00:42:57.576] Creating blend state
[30/12/2015 00:42:57.576] Created blend state
[30/12/2015 00:42:57.576] Done with creation
[30/12/2015 00:42:57.601] Initializing texture system.
[30/12/2015 00:42:57.602] Initializing texture system; phase 1
[30/12/2015 00:42:57.602] Initializing texture system; phase 2
[30/12/2015 00:42:57.607] Initializing texture system; phase 3
[30/12/2015 00:42:57.607] Initializing texture system; phase 4
[30/12/2015 00:42:57.615] Initializing texture system; phase 5
[30/12/2015 00:42:57.616] Initializing texture system; phase 6
[30/12/2015 00:42:57.617] Initializing texture system; phase 7
[30/12/2015 00:42:57.619] Initializing texture system; phase 8
[30/12/2015 00:42:57.620] Initializing texture system; phase 9
[30/12/2015 00:42:57.621] Initializing texture system; phase 10
[30/12/2015 00:42:57.626] Pixel Shader 5.0 not supported. Falling back to 4.0.
[30/12/2015 00:42:57.629] Initializing texture system; phase 11
[30/12/2015 00:42:57.629] Initializing texture system; phase 12
[30/12/2015 00:42:57.630] Initializing texture system; phase 13
[30/12/2015 00:42:57.630] Initializing texture system; phase 14
[30/12/2015 00:43:01.736] Direct3D watcher thread ended
[30/12/2015 00:43:29.034] Initializing game support
[30/12/2015 00:43:29.560] Compatibility level: 0
[30/12/2015 00:43:29.560] Supported version detected
[30/12/2015 00:43:29.560] ==================================================
[30/12/2015 00:43:29.811] Patched IsDebuggerPresent
[30/12/2015 00:43:30.062] Waiting for game initialization
[30/12/2015 00:43:30.413] Initializing hook
[30/12/2015 00:43:30.664] Completing interoperability
[30/12/2015 00:43:30.664] Initialization code 1.
[30/12/2015 00:43:30.664] Initialization code 2.
[30/12/2015 00:43:30.664] Initialization code 3.
[30/12/2015 00:43:30.673] 1 Address: 0x00007FF794FD0AE0
[30/12/2015 00:43:30.673] Calling func 1
[30/12/2015 00:43:30.687] 2 Address: 0x00007FF795A856DA
[30/12/2015 00:43:30.687] 3 Address: 0x00007FF794605D36
[30/12/2015 00:43:30.711] Address: 0x00007FF795A85678
[30/12/2015 00:43:30.711] Unknown var: 0x00007FF7969518D0
[30/12/2015 00:43:30.711] Initialization code 4.
[30/12/2015 00:43:30.711] Completing interoperability, phase 1
[30/12/2015 00:43:30.712] Completing interoperability, phase 2
[30/12/2015 00:43:30.712] Completing interoperability, phase 3
[30/12/2015 00:43:30.712] Completing interoperability, phase 4
[30/12/2015 00:43:30.712] Completing interoperability, phase 5
[30/12/2015 00:43:30.712] Completing interoperability, phase 6
[30/12/2015 00:43:30.713] Completing interoperability, phase 7
[30/12/2015 00:43:45.712] Initializing console variable "TimeScale".
[30/12/2015 00:43:45.713] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[30/12/2015 00:43:45.714] Read value: <null>
[30/12/2015 00:43:47.064] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[30/12/2015 00:43:47.178] 
[30/12/2015 00:43:47.178] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\BreathalyzerRAGE.dll
[30/12/2015 00:43:48.385] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 00:43:48.386] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 00:43:48.388] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 00:43:48.414] Plugin "Breathalyzer" was loaded from "BreathalyzerRAGE.dll".
[30/12/2015 00:43:48.415] 
[30/12/2015 00:43:48.415] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[30/12/2015 00:43:49.700] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 00:43:49.702] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 00:43:49.704] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 00:43:49.720] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[30/12/2015 00:43:49.721] 
[30/12/2015 00:43:49.721] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\PedSearch.dll
[30/12/2015 00:43:50.922] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 00:43:50.923] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 00:43:50.925] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 00:43:50.948] Plugin "Ped Search v1.1.0" was loaded from "PedSearch.dll".
[30/12/2015 00:43:50.949] 
[30/12/2015 00:43:50.949] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\SnowMod.dll
[30/12/2015 00:43:52.242] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 00:43:52.243] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 00:43:52.245] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 00:43:52.301] Plugin "Snow Mod" was loaded from "SnowMod.dll".
[30/12/2015 00:43:52.302] 
[30/12/2015 00:43:52.303] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
[30/12/2015 00:43:53.511] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 00:43:53.512] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 00:43:53.515] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 00:43:53.542] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
[30/12/2015 00:43:53.543] 
[30/12/2015 00:43:53.544] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[30/12/2015 00:43:54.760] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 00:43:54.761] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 00:43:54.763] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 00:43:54.784] Plugin "Spotligth Mod -v0.6" was loaded from "Spotlight.dll".
[30/12/2015 00:43:54.785] 
[30/12/2015 00:43:54.786] Loading plugin from path: F:\Steam\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
[30/12/2015 00:43:56.065] <UNLOADED PLUGIN>: Initializing input system
[30/12/2015 00:43:56.066] <UNLOADED PLUGIN>: Initializing game console
[30/12/2015 00:43:56.068] <UNLOADED PLUGIN>: Initializing forms manager
[30/12/2015 00:43:56.089] Plugin "Vehicle Search v2.0.5" was loaded from "VehicleSearch.dll".
[30/12/2015 00:43:56.147] Breathalyzer: 
[30/12/2015 00:43:56.147] Breathalyzer: ==============================
[30/12/2015 00:43:56.147] Breathalyzer: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30/12/2015 00:43:56.148] Breathalyzer: ------------------------------
[30/12/2015 00:43:56.148] Breathalyzer: Origin: Game fiber "Plugin "Breathalyzer" main thread".
[30/12/2015 00:43:56.148] Breathalyzer: ------------------------------
[30/12/2015 00:43:56.148] Breathalyzer: Exception type: System.MissingMethodException
[30/12/2015 00:43:56.149] Breathalyzer: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.PlayAnimation(Rage.AnimationDictionary, System.String, Single, Rage.AnimationFlags)'.
[30/12/2015 00:43:56.149] Breathalyzer: ------------------------------
[30/12/2015 00:43:56.149] Breathalyzer: Inner exceptions:
[30/12/2015 00:43:56.150] Breathalyzer: ------------------------------
[30/12/2015 00:43:56.150] Breathalyzer: Stack trace:
[30/12/2015 00:43:56.150] Breathalyzer: at RageHookProject.EntryPoint.IniSettings.Main()
[30/12/2015 00:43:56.151] at Rage.GameFiber.Main()
[30/12/2015 00:43:56.151] Breathalyzer: ==============================
[30/12/2015 00:43:56.151] Breathalyzer: 
[30/12/2015 00:43:56.253] ---------------------------------------------------------------------
[30/12/2015 00:43:56.253] LSPD FIRST RESPONSE
[30/12/2015 00:43:56.253] Version 0.2b
[30/12/2015 00:43:56.253] A G17 Media Modification
[30/12/2015 00:43:56.253] - Developed by LMS & Sam
[30/12/2015 00:43:56.253] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[30/12/2015 00:43:56.253] © Copyright 2015, G17 Media, www.lspdfr.com
[30/12/2015 00:43:56.253] ---------------------------------------------------------------------
[30/12/2015 00:43:56.253] LSPD First Response: Running LSPD First Response 0.2b
[30/12/2015 00:43:56.253] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[30/12/2015 00:43:56.418] Cached police
[30/12/2015 00:43:56.418] Cached police2
[30/12/2015 00:43:56.418] Cached policet
[30/12/2015 00:43:56.418] Cached sheriff2
[30/12/2015 00:43:56.418] Cached sheriff
[30/12/2015 00:43:56.418] Cached police4
[30/12/2015 00:43:56.418] Cached policeb
[30/12/2015 00:43:56.418] Cached policeb
[30/12/2015 00:43:56.418] Cached policeb
[30/12/2015 00:43:56.418] Cached fbi2
[30/12/2015 00:43:56.419] Cached policeold1
[30/12/2015 00:43:56.419] Cached policeold2
[30/12/2015 00:43:56.419] Cached policeold2
[30/12/2015 00:43:56.419] Cached buzzard
[30/12/2015 00:43:56.419] Cached polmav
[30/12/2015 00:43:56.419] Cached frogger2
[30/12/2015 00:43:56.419] Cached ambulance
[30/12/2015 00:43:56.419] Cached firetruk
[30/12/2015 00:43:56.475] LSPD First Response: Folder is F:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[30/12/2015 00:43:56.486] LSPD First Response: AssortedCallouts, Version=0.0.3.14, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.496] LSPD First Response: BaitCar, Version=1.0.5703.17623, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.500] LSPD First Response: CalloutsV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.501] LSPD First Response: Code 3 Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.506] LSPD First Response: MoreCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.506] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.507] LSPD First Response: Secondary Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.508] LSPD First Response: Traffic Policer, Version=5.2.0.27, Culture=neutral, PublicKeyToken=null
[30/12/2015 00:43:56.509] LSPD First Response: Creating plugin: AssortedCallouts.Main
[30/12/2015 00:43:56.579] LSPD First Response: Creating plugin: BaitCar.Main
[30/12/2015 00:43:56.588] LSPD First Response: Error while creating plugin: BaitCar.Main: Exception has been thrown by the target of an invocation.   at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
[30/12/2015 00:43:56.588] at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
[30/12/2015 00:43:56.589] at System.Activator.CreateInstance(Type type, Boolean nonPublic)
[30/12/2015 00:43:56.589] at System.Activator.CreateInstance(Type type)
[30/12/2015 00:43:56.589] at ?.?()
[30/12/2015 00:43:56.589] LSPD First Response: Creating plugin: CalloutsV.Main
[30/12/2015 00:43:56.602] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[30/12/2015 00:43:56.652] LSPD First Response: Creating plugin: APIExample.Main
[30/12/2015 00:43:56.652] LSPD First Response: Creating plugin: PoliceRadio.Main
[30/12/2015 00:43:56.693] LSPD First Response: Creating plugin: SecondaryCallout.Main
[30/12/2015 00:43:56.693] LSPD First Response: Creating plugin: Traffic_Policer.Main
[30/12/2015 00:43:56.734] LSPD First Response: Assorted Callouts 0.0.3.14, developed by Albo1125, has been initialised.
[30/12/2015 00:43:56.734] LSPD First Response: Go on duty to start Assorted Callouts.
[30/12/2015 00:43:56.735] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.2.5.1a
[30/12/2015 00:43:56.735] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[30/12/2015 00:43:56.735] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[30/12/2015 00:43:56.805] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[30/12/2015 00:43:56.808] LSPD First Response: Callouts Plugin loaded!
[30/12/2015 00:43:56.809] LSPD First Response: Police Radio Loaded
[30/12/2015 00:43:56.809] LSPD First Response: Secondary Callouts Loaded!
[30/12/2015 00:43:56.811] LSPD First Response: Traffic Policer 5.2.0.27, developed by Albo1125, has been initialised.
[30/12/2015 00:43:56.812] LSPD First Response: Go on duty to start Traffic Policer.
[30/12/2015 00:43:56.812] LSPD First Response: We have 1 callouts registered
[30/12/2015 00:43:56.813] LSPD First Response: CalloutManager initialized
[30/12/2015 00:43:57.503] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[30/12/2015 00:43:57.505] Vehicle Search v2.0.5: System.ArgumentException: The specified type is not an Enum type.
[30/12/2015 00:43:57.621] LSPD First Response: Albo1125.Common 3.0.4.8, developed by Albo1125.
[30/12/2015 00:43:57.622] LSPD First Response: AssortedCalloutsIni found.
[30/12/2015 00:43:57.658] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.3
[30/12/2015 00:43:57.660] ______________________________________________________________________________________________
[30/12/2015 00:43:57.660] [Loaded Police Radio 0.40 - Intended use RageHook 28]
[30/12/2015 00:43:57.660] [Created by : FinKone]
[30/12/2015 00:43:57.660] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
[30/12/2015 00:43:57.660] 
[30/12/2015 00:43:57.660] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[30/12/2015 00:43:57.662] Audio loaded...
[30/12/2015 00:43:57.696] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080
[30/12/2015 00:43:57.866] LSPD First Response: Albo1125.Common 3.0.4.8, developed by Albo1125.
[30/12/2015 00:43:57.866] LSPD First Response: Traffic Policer INI found.
[30/12/2015 00:43:57.882] LSPD First Response: 
[30/12/2015 00:43:57.882] LSPD First Response: ==============================
[30/12/2015 00:43:57.882] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[30/12/2015 00:43:57.882] LSPD First Response: ------------------------------
[30/12/2015 00:43:57.882] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30/12/2015 00:43:57.883] LSPD First Response: ------------------------------
[30/12/2015 00:43:57.883] LSPD First Response: Exception type: System.IO.FileNotFoundException
[30/12/2015 00:43:57.883] LSPD First Response: Exception message: Could not load file or assembly 'NAudio, Version=1.7.3.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[30/12/2015 00:43:57.883] LSPD First Response: ------------------------------
[30/12/2015 00:43:57.883] LSPD First Response: Inner exceptions:
[30/12/2015 00:43:57.883] LSPD First Response: ------------------------------
[30/12/2015 00:43:57.883] LSPD First Response: Stack trace:
[30/12/2015 00:43:57.884] LSPD First Response: at ????????????????????????????????????????.????????????????????????????????????????._Lambda$__10()
[30/12/2015 00:43:57.884] at Rage.GameFiber.Main()
[30/12/2015 00:43:57.884] LSPD First Response: ==============================
[30/12/2015 00:43:57.884] LSPD First Response: 
[30/12/2015 00:43:58.008] LSPD First Response: Error while checking Assorted Callouts for updates.
[30/12/2015 00:43:58.048] LSPD First Response: Error while checking Traffic Policer for updates.
[30/12/2015 00:43:58.284] Snow Mod: Snow Mod 1.0 by LMS loaded.
[30/12/2015 00:43:58.448] Snow Mod: Snow enabled

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14 hours ago, joshblack said:

When loading game rage plugin hook crashes I have un-installed and reinstalled the mod. Just looking for advice, any suggestions? Great mod btw!!

.......

There is several problems, lets start off with the easiest problem to fix, Police Radio is intended for use with RageHook 28 and you're using RageHook 30 which was contributing to the crash. Also, NAudio.dll, one of the most important dependencies of Albo1125's mods, isn't updated on your end, you can download it on the downloads section here or you can update your Windows automatically to get the latest one! Thanks Albo1125 for correcting me on where to download it :thumbsup:

If that doesn't work try deleting everything in your plugins folder and in your LSPDFR folder in your main directory and install all of your plugins all over again with their versions from here

If that doesn't work, and you get a different crash after you do all of this please reply to this post and I'll be glad to help you! :thumbsup:

Edited by SgrtAlexandra

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7 hours ago, Albo1125 said:

Update your Windows to automatically get the latest NAudio.dll. You can also download it here: https://www.nuget.org/packages/NAudio/1.7.3

Hello together,

i have the same problem. But I really don't understand that stuff with the NAudio.dll.

I don't understand what I have to do to update that file.

Could you take some time to explain it a bit nearer for me?

Thank you,

Thomas

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23 hours ago, SgrtAlexandra said:

Thanks albo!

Just updated my post :thumbsup:

 

No problem! Glad to help :D

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Do you have .30 or .31 version of rage hook installed? If you do those rage hooks currently don't work with LSPDFR so downgrade to .29 version of rage hook.

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