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Dayrion

LSPD crashed after few minutes.

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Hello everybody.

After the new update from R*, LSPD is crashing every time. I downloaded the latest version of Rage Hook / Script Hook and LSPD.

LSPD crash when Rage hook loads DLL. There is only LSPD who is crashing.

Rage hook's log :

Spoiler

[17/12/2015 19:04:25.251] Started new log on 17/12/2015 19:04:25.251
[17/12/2015 19:04:25.252] ====================================================================================================
[17/12/2015 19:04:25.248] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[17/12/2015 19:04:25.253] Log verbosity: Verbose
[17/12/2015 19:04:25.254] Initializing input system
[17/12/2015 19:04:25.257] Initializing game console
[17/12/2015 19:04:25.263] Console key has been set to F4 (key code: 115)
[17/12/2015 19:04:25.293] Initializing console variable "SkipGameIntro".
[17/12/2015 19:04:25.294] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[17/12/2015 19:04:25.302] Read value: False
[17/12/2015 19:04:25.302] Setting value of console variable "SkipGameIntro" to stored value.
[17/12/2015 19:04:25.302] Initializing console variable "DisableRenderVersionText".
[17/12/2015 19:04:25.303] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[17/12/2015 19:04:25.303] Read value: False
[17/12/2015 19:04:25.303] Setting value of console variable "DisableRenderVersionText" to stored value.
[17/12/2015 19:04:25.303] Initializing console variable "ConsoleKey".
[17/12/2015 19:04:25.304] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/12/2015 19:04:25.304] Read value: F4
[17/12/2015 19:04:25.304] Setting value of console variable "ConsoleKey" to stored value.
[17/12/2015 19:04:25.304] Console key has been set to F4 (key code: 115)
[17/12/2015 19:04:25.304] Initializing console variable "PluginTimeoutThreshold".
[17/12/2015 19:04:25.305] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/12/2015 19:04:25.305] Read value: 10000
[17/12/2015 19:04:25.305] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/12/2015 19:04:25.305] Initializing console variable "AlwaysShowConsoleOutput".
[17/12/2015 19:04:25.305] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/12/2015 19:04:25.305] Read value: <null>
[17/12/2015 19:04:25.305] Initializing console variable "StartWithDeveloperModeEnabledId".
[17/12/2015 19:04:25.306] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[17/12/2015 19:04:25.306] Read value: <null>
[17/12/2015 19:04:25.306] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/12/2015 19:04:25.306] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/12/2015 19:04:25.306] Read value: <null>
[17/12/2015 19:04:25.306] Initializing console variable "ShowOnScreenWarnings".
[17/12/2015 19:04:25.306] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/12/2015 19:04:25.307] Read value: <null>
[17/12/2015 19:04:25.307] Console initialized
[17/12/2015 19:04:25.307] Initializing forms manager
[17/12/2015 19:04:25.310] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[17/12/2015 19:04:25.319] ================ RAGE Plugin Hook ================
[17/12/2015 19:04:25.325] Checking game support
[17/12/2015 19:04:25.465] Product name: Grand Theft Auto V
[17/12/2015 19:04:25.465] Product version: 1.0.573.1
[17/12/2015 19:04:25.465] Is steam version: False
[17/12/2015 19:04:25.466] Initializing DirectX
[17/12/2015 19:04:25.468] Initializing Direct3D
[17/12/2015 19:04:25.469] Loading C:\Windows\system32\d3d11.dll
[17/12/2015 19:04:25.469] Loaded at 0x7FFA456D0000
[17/12/2015 19:04:25.469] D3D11CreateDeviceAndSwapChain at 0x7FFA456F5800
[17/12/2015 19:04:25.469] Creating Direct3D 11 device and swap chain
[17/12/2015 19:04:25.510] Swap Chain created: 0x8BA441F970
[17/12/2015 19:04:25.510] Swap Chain VTable: 0x8BA441F970
[17/12/2015 19:04:25.511] Swap Chain VTable_2: 0x7FFA46D596B8
[17/12/2015 19:04:25.511] 0xFF00D783D0C0C748;0xB0EC8148C9246CE0;0x748E058B48000000
[17/12/2015 19:04:25.511] D3D11Present: 0x7FFA46D4CDE0
[17/12/2015 19:04:25.511] D3D11ResizeBuffers: 0x7FFA46D5F710
[17/12/2015 19:04:25.511] D3D11ResizeTarget: 0x7FFA46D8DBE0
[17/12/2015 19:04:25.511] D3D11SetFullscreenState: 0x7FFA46D5FB40
[17/12/2015 19:04:25.517] Direct3D initialized
[17/12/2015 19:04:25.518] Initialized DirectX
[17/12/2015 19:04:25.518] Direct3D watcher thread spawned
[17/12/2015 19:04:26.330] Getting device
[17/12/2015 19:04:26.330] Retrieved device
[17/12/2015 19:04:26.331] Creating wrapper
[17/12/2015 19:04:26.398] Wrapper created
[17/12/2015 19:04:26.403] Effect created
[17/12/2015 19:04:26.404] Creating buffer
[17/12/2015 19:04:26.404] Created buffer
[17/12/2015 19:04:26.404] Creating blend state
[17/12/2015 19:04:26.404] Created blend state
[17/12/2015 19:04:26.404] Done with creation
[17/12/2015 19:04:26.433] Initializing texture system.
[17/12/2015 19:04:26.433] Initializing texture system; phase 1
[17/12/2015 19:04:26.433] Initializing texture system; phase 2
[17/12/2015 19:04:26.440] Initializing texture system; phase 3
[17/12/2015 19:04:26.440] Initializing texture system; phase 4
[17/12/2015 19:04:26.450] Initializing texture system; phase 5
[17/12/2015 19:04:26.452] Initializing texture system; phase 6
[17/12/2015 19:04:26.453] Initializing texture system; phase 7
[17/12/2015 19:04:26.455] Initializing texture system; phase 8
[17/12/2015 19:04:26.457] Initializing texture system; phase 9
[17/12/2015 19:04:26.457] Initializing texture system; phase 10
[17/12/2015 19:04:26.460] Initializing texture system; phase 11
[17/12/2015 19:04:26.460] Initializing texture system; phase 12
[17/12/2015 19:04:26.462] Initializing texture system; phase 13
[17/12/2015 19:04:26.462] Initializing texture system; phase 14
[17/12/2015 19:04:30.519] Direct3D watcher thread ended
[17/12/2015 19:04:57.803] Initializing game support
[17/12/2015 19:04:58.363] Compatibility level: 0
[17/12/2015 19:04:58.363] Supported version detected
[17/12/2015 19:04:58.363] ==================================================
[17/12/2015 19:04:58.614] Patched IsDebuggerPresent
[17/12/2015 19:04:58.865] Waiting for game initialization
[17/12/2015 19:04:59.216] Initializing hook
[17/12/2015 19:04:59.468] Completing interoperability
[17/12/2015 19:04:59.468] Initialization code 1.
[17/12/2015 19:04:59.468] Initialization code 2.
[17/12/2015 19:04:59.468] Initialization code 3.
[17/12/2015 19:04:59.477] 1 Address: 0x00007FF7B4DA075C
[17/12/2015 19:04:59.477] Calling func 1
[17/12/2015 19:04:59.494] 2 Address: 0x00007FF7B58540A2
[17/12/2015 19:04:59.494] 3 Address: 0x00007FF7B43D5F8A
[17/12/2015 19:04:59.524] Address: 0x00007FF7B5854040
[17/12/2015 19:04:59.524] Unknown var: 0x00007FF7B671D760
[17/12/2015 19:04:59.524] Initialization code 4.
[17/12/2015 19:04:59.524] Completing interoperability, phase 1
[17/12/2015 19:04:59.525] Completing interoperability, phase 2
[17/12/2015 19:04:59.525] Completing interoperability, phase 3
[17/12/2015 19:04:59.525] Completing interoperability, phase 4
[17/12/2015 19:04:59.525] Completing interoperability, phase 5
[17/12/2015 19:04:59.525] Completing interoperability, phase 6
[17/12/2015 19:04:59.525] Completing interoperability, phase 7
[17/12/2015 19:05:16.923] Initializing console variable "TimeScale".
[17/12/2015 19:05:16.923] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[17/12/2015 19:05:16.923] Read value: <null>
[17/12/2015 19:05:18.647] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[17/12/2015 19:05:18.661] 
[17/12/2015 19:05:18.662] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[17/12/2015 19:05:20.313] <UNLOADED PLUGIN>: Initializing input system
[17/12/2015 19:05:20.316] <UNLOADED PLUGIN>: Initializing game console
[17/12/2015 19:05:20.318] <UNLOADED PLUGIN>: Initializing forms manager
[17/12/2015 19:05:20.371] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[17/12/2015 19:05:20.371] 
[17/12/2015 19:05:20.372] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[17/12/2015 19:05:22.067] <UNLOADED PLUGIN>: Initializing input system
[17/12/2015 19:05:22.070] <UNLOADED PLUGIN>: Initializing game console
[17/12/2015 19:05:22.072] <UNLOADED PLUGIN>: Initializing forms manager
[17/12/2015 19:05:22.087] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[17/12/2015 19:05:22.388] ---------------------------------------------------------------------
[17/12/2015 19:05:22.388] LSPD FIRST RESPONSE
[17/12/2015 19:05:22.388] Version 0.2b
[17/12/2015 19:05:22.388] A G17 Media Modification
[17/12/2015 19:05:22.389] - Developed by LMS & Sam
[17/12/2015 19:05:22.389] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[17/12/2015 19:05:22.389] © Copyright 2015, G17 Media, www.lspdfr.com
[17/12/2015 19:05:22.389] ---------------------------------------------------------------------
[17/12/2015 19:05:22.389] LSPD First Response: Running LSPD First Response 0.2b
[17/12/2015 19:05:22.389] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[17/12/2015 19:05:22.578] Cached police
[17/12/2015 19:05:22.579] Cached police2
[17/12/2015 19:05:22.579] Cached policet
[17/12/2015 19:05:22.579] Cached sheriff2
[17/12/2015 19:05:22.579] Cached sheriff
[17/12/2015 19:05:22.579] Cached police4
[17/12/2015 19:05:22.579] Cached policeb
[17/12/2015 19:05:22.579] Cached policeb
[17/12/2015 19:05:22.579] Cached policeb
[17/12/2015 19:05:22.579] Cached fbi2
[17/12/2015 19:05:22.579] Cached policeold1
[17/12/2015 19:05:22.579] Cached policeold2
[17/12/2015 19:05:22.579] Cached policeold2
[17/12/2015 19:05:22.579] Cached buzzard
[17/12/2015 19:05:22.579] Cached polmav
[17/12/2015 19:05:22.579] Cached frogger2
[17/12/2015 19:05:22.579] Cached ambulance
[17/12/2015 19:05:22.579] Cached firetruk
[17/12/2015 19:05:22.647] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[17/12/2015 19:05:22.652] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.662] LSPD First Response: Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.663] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.664] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.665] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.666] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.666] LSPD First Response: Creating plugin: Albo1125.Common.Main
[17/12/2015 19:05:22.666] LSPD First Response: Creating plugin: MoreJailPoints.Main
[17/12/2015 19:05:22.713] LSPD First Response: Creating plugin: CalloutsV.Main
[17/12/2015 19:05:22.739] LSPD First Response: Creating plugin: HighPriority.Main
[17/12/2015 19:05:22.739] LSPD First Response: Creating plugin: PoliceRadio.Main
[17/12/2015 19:05:22.796] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[17/12/2015 19:05:22.796] LSPD First Response: Albo1125.Common 2.5 initialised.
[17/12/2015 19:05:22.797] LSPD First Response: Traffic Policer INI not found.
[17/12/2015 19:05:22.798] LSPD First Response: Arrest Manager INI found.
[17/12/2015 19:05:22.799] Arrest Manager 4.2, developed by Albo1125, loaded successfully!
[17/12/2015 19:05:22.800] Please go on duty to start Arrest Manager.
[17/12/2015 19:05:22.801] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[17/12/2015 19:05:22.801] LSPD First Response: [CalloutsV] Detecting player name from config file as: Dayrion
[17/12/2015 19:05:22.801] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[17/12/2015 19:05:22.802] LSPD First Response: Callouts Plugin loaded!
[17/12/2015 19:05:22.802] LSPD First Response: Police Radio Loaded
[17/12/2015 19:05:22.802] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[17/12/2015 19:05:22.802] LSPD First Response: We have 1 callouts registered
[17/12/2015 19:05:22.803] LSPD First Response: CalloutManager initialized
[17/12/2015 19:05:23.828] ______________________________________________________________________________________________
[17/12/2015 19:05:23.828] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[17/12/2015 19:05:23.828] [Created by : FinKone]
[17/12/2015 19:05:23.828] 
[17/12/2015 19:05:23.828] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[17/12/2015 19:05:23.830] Audio loaded...
[17/12/2015 19:05:23.863] LSPD First Response: 
[17/12/2015 19:05:23.863] LSPD First Response: ==============================
[17/12/2015 19:05:23.863] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[17/12/2015 19:05:23.864] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.864] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[17/12/2015 19:05:23.864] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.864] LSPD First Response: Exception type: System.IO.FileNotFoundException
[17/12/2015 19:05:23.865] LSPD First Response: Exception message: Vérifiez qu'un fichier audio existe à l'emplacement spécifié.
[17/12/2015 19:05:23.865] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.865] LSPD First Response: Inner exceptions:
[17/12/2015 19:05:23.865] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.865] LSPD First Response: Stack trace:
[17/12/2015 19:05:23.868] LSPD First Response: à System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[17/12/2015 19:05:23.868] à System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[17/12/2015 19:05:23.869] à PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[17/12/2015 19:05:23.869] à PoliceRadio.PoliceRadio.MainThread()
[17/12/2015 19:05:23.869] à Rage.GameFiber.Main()
[17/12/2015 19:05:23.869] LSPD First Response: ==============================
[17/12/2015 19:05:23.869] LSPD First Response: 
[17/12/2015 19:05:23.881] LSPD First Response: Not checking for Arrest Manager updates, 6.
 

Thnaks for your help and sorry for my bad english. '-'

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3 minutes ago, Dayrion said:

Hello everybody.

After the new update from R*, LSPD is crashing every time. I downloaded the latest version of Rage Hook / Script Hook and LSPD.

LSPD crash when Rage hook loads DLL. There is only LSPD who is crashing.

Rage hook's log :

  Hide contents

[17/12/2015 19:04:25.251] Started new log on 17/12/2015 19:04:25.251
[17/12/2015 19:04:25.252] ====================================================================================================
[17/12/2015 19:04:25.248] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[17/12/2015 19:04:25.253] Log verbosity: Verbose
[17/12/2015 19:04:25.254] Initializing input system
[17/12/2015 19:04:25.257] Initializing game console
[17/12/2015 19:04:25.263] Console key has been set to F4 (key code: 115)
[17/12/2015 19:04:25.293] Initializing console variable "SkipGameIntro".
[17/12/2015 19:04:25.294] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[17/12/2015 19:04:25.302] Read value: False
[17/12/2015 19:04:25.302] Setting value of console variable "SkipGameIntro" to stored value.
[17/12/2015 19:04:25.302] Initializing console variable "DisableRenderVersionText".
[17/12/2015 19:04:25.303] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[17/12/2015 19:04:25.303] Read value: False
[17/12/2015 19:04:25.303] Setting value of console variable "DisableRenderVersionText" to stored value.
[17/12/2015 19:04:25.303] Initializing console variable "ConsoleKey".
[17/12/2015 19:04:25.304] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/12/2015 19:04:25.304] Read value: F4
[17/12/2015 19:04:25.304] Setting value of console variable "ConsoleKey" to stored value.
[17/12/2015 19:04:25.304] Console key has been set to F4 (key code: 115)
[17/12/2015 19:04:25.304] Initializing console variable "PluginTimeoutThreshold".
[17/12/2015 19:04:25.305] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/12/2015 19:04:25.305] Read value: 10000
[17/12/2015 19:04:25.305] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/12/2015 19:04:25.305] Initializing console variable "AlwaysShowConsoleOutput".
[17/12/2015 19:04:25.305] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/12/2015 19:04:25.305] Read value: <null>
[17/12/2015 19:04:25.305] Initializing console variable "StartWithDeveloperModeEnabledId".
[17/12/2015 19:04:25.306] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[17/12/2015 19:04:25.306] Read value: <null>
[17/12/2015 19:04:25.306] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/12/2015 19:04:25.306] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/12/2015 19:04:25.306] Read value: <null>
[17/12/2015 19:04:25.306] Initializing console variable "ShowOnScreenWarnings".
[17/12/2015 19:04:25.306] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/12/2015 19:04:25.307] Read value: <null>
[17/12/2015 19:04:25.307] Console initialized
[17/12/2015 19:04:25.307] Initializing forms manager
[17/12/2015 19:04:25.310] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
[17/12/2015 19:04:25.319] ================ RAGE Plugin Hook ================
[17/12/2015 19:04:25.325] Checking game support
[17/12/2015 19:04:25.465] Product name: Grand Theft Auto V
[17/12/2015 19:04:25.465] Product version: 1.0.573.1
[17/12/2015 19:04:25.465] Is steam version: False
[17/12/2015 19:04:25.466] Initializing DirectX
[17/12/2015 19:04:25.468] Initializing Direct3D
[17/12/2015 19:04:25.469] Loading C:\Windows\system32\d3d11.dll
[17/12/2015 19:04:25.469] Loaded at 0x7FFA456D0000
[17/12/2015 19:04:25.469] D3D11CreateDeviceAndSwapChain at 0x7FFA456F5800
[17/12/2015 19:04:25.469] Creating Direct3D 11 device and swap chain
[17/12/2015 19:04:25.510] Swap Chain created: 0x8BA441F970
[17/12/2015 19:04:25.510] Swap Chain VTable: 0x8BA441F970
[17/12/2015 19:04:25.511] Swap Chain VTable_2: 0x7FFA46D596B8
[17/12/2015 19:04:25.511] 0xFF00D783D0C0C748;0xB0EC8148C9246CE0;0x748E058B48000000
[17/12/2015 19:04:25.511] D3D11Present: 0x7FFA46D4CDE0
[17/12/2015 19:04:25.511] D3D11ResizeBuffers: 0x7FFA46D5F710
[17/12/2015 19:04:25.511] D3D11ResizeTarget: 0x7FFA46D8DBE0
[17/12/2015 19:04:25.511] D3D11SetFullscreenState: 0x7FFA46D5FB40
[17/12/2015 19:04:25.517] Direct3D initialized
[17/12/2015 19:04:25.518] Initialized DirectX
[17/12/2015 19:04:25.518] Direct3D watcher thread spawned
[17/12/2015 19:04:26.330] Getting device
[17/12/2015 19:04:26.330] Retrieved device
[17/12/2015 19:04:26.331] Creating wrapper
[17/12/2015 19:04:26.398] Wrapper created
[17/12/2015 19:04:26.403] Effect created
[17/12/2015 19:04:26.404] Creating buffer
[17/12/2015 19:04:26.404] Created buffer
[17/12/2015 19:04:26.404] Creating blend state
[17/12/2015 19:04:26.404] Created blend state
[17/12/2015 19:04:26.404] Done with creation
[17/12/2015 19:04:26.433] Initializing texture system.
[17/12/2015 19:04:26.433] Initializing texture system; phase 1
[17/12/2015 19:04:26.433] Initializing texture system; phase 2
[17/12/2015 19:04:26.440] Initializing texture system; phase 3
[17/12/2015 19:04:26.440] Initializing texture system; phase 4
[17/12/2015 19:04:26.450] Initializing texture system; phase 5
[17/12/2015 19:04:26.452] Initializing texture system; phase 6
[17/12/2015 19:04:26.453] Initializing texture system; phase 7
[17/12/2015 19:04:26.455] Initializing texture system; phase 8
[17/12/2015 19:04:26.457] Initializing texture system; phase 9
[17/12/2015 19:04:26.457] Initializing texture system; phase 10
[17/12/2015 19:04:26.460] Initializing texture system; phase 11
[17/12/2015 19:04:26.460] Initializing texture system; phase 12
[17/12/2015 19:04:26.462] Initializing texture system; phase 13
[17/12/2015 19:04:26.462] Initializing texture system; phase 14
[17/12/2015 19:04:30.519] Direct3D watcher thread ended
[17/12/2015 19:04:57.803] Initializing game support
[17/12/2015 19:04:58.363] Compatibility level: 0
[17/12/2015 19:04:58.363] Supported version detected
[17/12/2015 19:04:58.363] ==================================================
[17/12/2015 19:04:58.614] Patched IsDebuggerPresent
[17/12/2015 19:04:58.865] Waiting for game initialization
[17/12/2015 19:04:59.216] Initializing hook
[17/12/2015 19:04:59.468] Completing interoperability
[17/12/2015 19:04:59.468] Initialization code 1.
[17/12/2015 19:04:59.468] Initialization code 2.
[17/12/2015 19:04:59.468] Initialization code 3.
[17/12/2015 19:04:59.477] 1 Address: 0x00007FF7B4DA075C
[17/12/2015 19:04:59.477] Calling func 1
[17/12/2015 19:04:59.494] 2 Address: 0x00007FF7B58540A2
[17/12/2015 19:04:59.494] 3 Address: 0x00007FF7B43D5F8A
[17/12/2015 19:04:59.524] Address: 0x00007FF7B5854040
[17/12/2015 19:04:59.524] Unknown var: 0x00007FF7B671D760
[17/12/2015 19:04:59.524] Initialization code 4.
[17/12/2015 19:04:59.524] Completing interoperability, phase 1
[17/12/2015 19:04:59.525] Completing interoperability, phase 2
[17/12/2015 19:04:59.525] Completing interoperability, phase 3
[17/12/2015 19:04:59.525] Completing interoperability, phase 4
[17/12/2015 19:04:59.525] Completing interoperability, phase 5
[17/12/2015 19:04:59.525] Completing interoperability, phase 6
[17/12/2015 19:04:59.525] Completing interoperability, phase 7
[17/12/2015 19:05:16.923] Initializing console variable "TimeScale".
[17/12/2015 19:05:16.923] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[17/12/2015 19:05:16.923] Read value: <null>
[17/12/2015 19:05:18.647] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[17/12/2015 19:05:18.661] 
[17/12/2015 19:05:18.662] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll
[17/12/2015 19:05:20.313] <UNLOADED PLUGIN>: Initializing input system
[17/12/2015 19:05:20.316] <UNLOADED PLUGIN>: Initializing game console
[17/12/2015 19:05:20.318] <UNLOADED PLUGIN>: Initializing forms manager
[17/12/2015 19:05:20.371] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[17/12/2015 19:05:20.371] 
[17/12/2015 19:05:20.372] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[17/12/2015 19:05:22.067] <UNLOADED PLUGIN>: Initializing input system
[17/12/2015 19:05:22.070] <UNLOADED PLUGIN>: Initializing game console
[17/12/2015 19:05:22.072] <UNLOADED PLUGIN>: Initializing forms manager
[17/12/2015 19:05:22.087] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[17/12/2015 19:05:22.388] ---------------------------------------------------------------------
[17/12/2015 19:05:22.388] LSPD FIRST RESPONSE
[17/12/2015 19:05:22.388] Version 0.2b
[17/12/2015 19:05:22.388] A G17 Media Modification
[17/12/2015 19:05:22.389] - Developed by LMS & Sam
[17/12/2015 19:05:22.389] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[17/12/2015 19:05:22.389] © Copyright 2015, G17 Media, www.lspdfr.com
[17/12/2015 19:05:22.389] ---------------------------------------------------------------------
[17/12/2015 19:05:22.389] LSPD First Response: Running LSPD First Response 0.2b
[17/12/2015 19:05:22.389] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[17/12/2015 19:05:22.578] Cached police
[17/12/2015 19:05:22.579] Cached police2
[17/12/2015 19:05:22.579] Cached policet
[17/12/2015 19:05:22.579] Cached sheriff2
[17/12/2015 19:05:22.579] Cached sheriff
[17/12/2015 19:05:22.579] Cached police4
[17/12/2015 19:05:22.579] Cached policeb
[17/12/2015 19:05:22.579] Cached policeb
[17/12/2015 19:05:22.579] Cached policeb
[17/12/2015 19:05:22.579] Cached fbi2
[17/12/2015 19:05:22.579] Cached policeold1
[17/12/2015 19:05:22.579] Cached policeold2
[17/12/2015 19:05:22.579] Cached policeold2
[17/12/2015 19:05:22.579] Cached buzzard
[17/12/2015 19:05:22.579] Cached polmav
[17/12/2015 19:05:22.579] Cached frogger2
[17/12/2015 19:05:22.579] Cached ambulance
[17/12/2015 19:05:22.579] Cached firetruk
[17/12/2015 19:05:22.647] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[17/12/2015 19:05:22.652] LSPD First Response: Albo1125.Common, Version=2.5.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.662] LSPD First Response: Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.663] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.664] LSPD First Response: HighPriority, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.665] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.666] LSPD First Response: SimpleCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17/12/2015 19:05:22.666] LSPD First Response: Creating plugin: Albo1125.Common.Main
[17/12/2015 19:05:22.666] LSPD First Response: Creating plugin: MoreJailPoints.Main
[17/12/2015 19:05:22.713] LSPD First Response: Creating plugin: CalloutsV.Main
[17/12/2015 19:05:22.739] LSPD First Response: Creating plugin: HighPriority.Main
[17/12/2015 19:05:22.739] LSPD First Response: Creating plugin: PoliceRadio.Main
[17/12/2015 19:05:22.796] LSPD First Response: Creating plugin: SimpleCalloutsPlugin.Main
[17/12/2015 19:05:22.796] LSPD First Response: Albo1125.Common 2.5 initialised.
[17/12/2015 19:05:22.797] LSPD First Response: Traffic Policer INI not found.
[17/12/2015 19:05:22.798] LSPD First Response: Arrest Manager INI found.
[17/12/2015 19:05:22.799] Arrest Manager 4.2, developed by Albo1125, loaded successfully!
[17/12/2015 19:05:22.800] Please go on duty to start Arrest Manager.
[17/12/2015 19:05:22.801] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[17/12/2015 19:05:22.801] LSPD First Response: [CalloutsV] Detecting player name from config file as: Dayrion
[17/12/2015 19:05:22.801] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[17/12/2015 19:05:22.802] LSPD First Response: Callouts Plugin loaded!
[17/12/2015 19:05:22.802] LSPD First Response: Police Radio Loaded
[17/12/2015 19:05:22.802] LSPD First Response: SIMPLE CALLOUTS PLUGIN LOADED!
[17/12/2015 19:05:22.802] LSPD First Response: We have 1 callouts registered
[17/12/2015 19:05:22.803] LSPD First Response: CalloutManager initialized
[17/12/2015 19:05:23.828] ______________________________________________________________________________________________
[17/12/2015 19:05:23.828] [Loaded Police Radio 0.35 - Intended use RageHook 22]
[17/12/2015 19:05:23.828] [Created by : FinKone]
[17/12/2015 19:05:23.828] 
[17/12/2015 19:05:23.828] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory.
[17/12/2015 19:05:23.830] Audio loaded...
[17/12/2015 19:05:23.863] LSPD First Response: 
[17/12/2015 19:05:23.863] LSPD First Response: ==============================
[17/12/2015 19:05:23.863] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[17/12/2015 19:05:23.864] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.864] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[17/12/2015 19:05:23.864] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.864] LSPD First Response: Exception type: System.IO.FileNotFoundException
[17/12/2015 19:05:23.865] LSPD First Response: Exception message: Vérifiez qu'un fichier audio existe à l'emplacement spécifié.
[17/12/2015 19:05:23.865] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.865] LSPD First Response: Inner exceptions:
[17/12/2015 19:05:23.865] LSPD First Response: ------------------------------
[17/12/2015 19:05:23.865] LSPD First Response: Stack trace:
[17/12/2015 19:05:23.868] LSPD First Response: à System.Media.SoundPlayer.ValidateSoundFile(String fileName)
[17/12/2015 19:05:23.868] à System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
[17/12/2015 19:05:23.869] à PoliceRadio.PoliceRadio.????????????????????????????????????????(SoundPlayer )
[17/12/2015 19:05:23.869] à PoliceRadio.PoliceRadio.MainThread()
[17/12/2015 19:05:23.869] à Rage.GameFiber.Main()
[17/12/2015 19:05:23.869] LSPD First Response: ==============================
[17/12/2015 19:05:23.869] LSPD First Response: 
[17/12/2015 19:05:23.881] LSPD First Response: Not checking for Arrest Manager updates, 6.
 

Thnaks for your help and sorry for my bad english. '-'

You didn't install PoliceRadio correctly, so it can't find the sound files. You're also not using the latest version of the mod.

Edited by Kilyin

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