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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Can't go on duty with addons installed

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I don't know how to describe this issue other then what I've said in the title. So instead, I'm just going to show you:

https://www.youtube.com/watch?v=h01p94kI36g&feature=youtu.be (Sorry for potato quality, I wanted to save it quickly to get playing as quick as possible)

I'm going to rule out User Error (me) due to the fact that I've reinstalled LSPDFR using the Installation Guide (and it works without the addons) and I've used the automated installer for CalloutsV. Any help would be great.

My RAGE Plugin Hook version is v0.28.766.5281

My GTA V version is v505.2

My LSPDFR version is 0.2b

Nothing seems out of the ordinary in the RAGE Plugin Hook log:

[11/15/2015 7:14:21 PM.316] ====================================================================================================
[11/15/2015 7:14:21 PM.316] Started new log on 11/15/2015 7:14:21 PM.314
[11/15/2015 7:14:21 PM.316] ====================================================================================================
[11/15/2015 7:14:21 PM.309] Log path: E:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/15/2015 7:14:21 PM.317] Log verbosity: Verbose
[11/15/2015 7:14:21 PM.319] Initializing input system
[11/15/2015 7:14:21 PM.324] Initializing game console
[11/15/2015 7:14:21 PM.334] Console key has been set to F4 (key code: 115)
[11/15/2015 7:14:21 PM.398] Initializing console variable "SkipGameIntro".
[11/15/2015 7:14:21 PM.399] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/15/2015 7:14:21 PM.405] Read value: <null>
[11/15/2015 7:14:21 PM.406] Initializing console variable "DisableRenderVersionText".
[11/15/2015 7:14:21 PM.406] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/15/2015 7:14:21 PM.417] Read value: False
[11/15/2015 7:14:21 PM.418] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/15/2015 7:14:21 PM.418] Initializing console variable "ConsoleKey".
[11/15/2015 7:14:21 PM.419] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/15/2015 7:14:21 PM.421] Read value: F11
[11/15/2015 7:14:21 PM.421] Setting value of console variable "ConsoleKey" to stored value.
[11/15/2015 7:14:21 PM.422] Console key has been set to F11 (key code: 122)
[11/15/2015 7:14:21 PM.422] Initializing console variable "PluginTimeoutThreshold".
[11/15/2015 7:14:21 PM.422] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/15/2015 7:14:21 PM.423] Read value: 10000
[11/15/2015 7:14:21 PM.424] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/15/2015 7:14:21 PM.424] Initializing console variable "AlwaysShowConsoleOutput".
[11/15/2015 7:14:21 PM.424] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/15/2015 7:14:21 PM.426] Read value: <null>
[11/15/2015 7:14:21 PM.426] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/15/2015 7:14:21 PM.426] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/15/2015 7:14:21 PM.427] Read value: <null>
[11/15/2015 7:14:21 PM.427] Initializing console variable "PluginVerificationSystemDisableId".
[11/15/2015 7:14:21 PM.427] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/15/2015 7:14:21 PM.428] Read value: <null>
[11/15/2015 7:14:21 PM.428] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/15/2015 7:14:21 PM.428] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/15/2015 7:14:21 PM.429] Read value: <null>
[11/15/2015 7:14:21 PM.429] Initializing console variable "ShowOnScreenWarnings".
[11/15/2015 7:14:21 PM.430] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/15/2015 7:14:21 PM.431] Read value: <null>
[11/15/2015 7:14:21 PM.431] Console initialized
[11/15/2015 7:14:21 PM.431] Initializing forms manager
[11/15/2015 7:14:21 PM.436] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/15/2015 7:14:21 PM.451] ================ RAGE Plugin Hook ================
[11/15/2015 7:14:21 PM.464] Checking game support
[11/15/2015 7:14:21 PM.677] Product name: Grand Theft Auto V
[11/15/2015 7:14:21 PM.678] Product version: 1.0.505.2
[11/15/2015 7:14:21 PM.678] Is steam version: True
[11/15/2015 7:14:21 PM.679] Initializing DirectX
[11/15/2015 7:14:21 PM.682] Initializing Direct3D
[11/15/2015 7:14:21 PM.682] Loading C:\WINDOWS\system32\d3d11.dll
[11/15/2015 7:14:21 PM.683] Loaded at 0x7FFC6CA20000
[11/15/2015 7:14:21 PM.683] D3D11CreateDeviceAndSwapChain at 0x7FFC6CA45800
[11/15/2015 7:14:21 PM.683] Creating Direct3D 11 device and swap chain
[11/15/2015 7:14:21 PM.703] Swap Chain created: 0x329E70B630
[11/15/2015 7:14:21 PM.704] Swap Chain VTable: 0x329E70B630
[11/15/2015 7:14:21 PM.704] Swap Chain VTable_2: 0x7FFC6C9A96B8
[11/15/2015 7:14:21 PM.704] 0xFF5DDC025141A7E9;0xB0EC8148C9246CE0;0x748E058B48000000
[11/15/2015 7:14:21 PM.704] D3D11Present: 0x7FFC6C99CDE0
[11/15/2015 7:14:21 PM.704] D3D11ResizeBuffers: 0x7FFC6C9AF710
[11/15/2015 7:14:21 PM.705] D3D11ResizeTarget: 0x7FFC6C9DDBE0
[11/15/2015 7:14:21 PM.705] D3D11SetFullscreenState: 0x7FFC6C9AFB40
[11/15/2015 7:14:21 PM.723] Direct3D initialized
[11/15/2015 7:14:21 PM.724] Initialized DirectX
[11/15/2015 7:14:21 PM.724] Direct3D watcher thread spawned
[11/15/2015 7:14:23 PM.395] Getting device
[11/15/2015 7:14:23 PM.395] Retrieved device
[11/15/2015 7:14:23 PM.396] Creating wrapper
[11/15/2015 7:14:23 PM.478] Wrapper created
[11/15/2015 7:14:23 PM.485] Effect created
[11/15/2015 7:14:23 PM.485] Creating buffer
[11/15/2015 7:14:23 PM.498] Created buffer
[11/15/2015 7:14:23 PM.498] Creating blend state
[11/15/2015 7:14:23 PM.498] Created blend state
[11/15/2015 7:14:23 PM.498] Done with creation
[11/15/2015 7:14:23 PM.539] Initializing texture system.
[11/15/2015 7:14:23 PM.539] Initializing texture system; phase 1
[11/15/2015 7:14:23 PM.540] Initializing texture system; phase 2
[11/15/2015 7:14:23 PM.547] Initializing texture system; phase 3
[11/15/2015 7:14:23 PM.548] Initializing texture system; phase 4
[11/15/2015 7:14:23 PM.560] Initializing texture system; phase 5
[11/15/2015 7:14:23 PM.563] Initializing texture system; phase 6
[11/15/2015 7:14:23 PM.565] Initializing texture system; phase 7
[11/15/2015 7:14:23 PM.567] Initializing texture system; phase 8
[11/15/2015 7:14:23 PM.569] Initializing texture system; phase 9
[11/15/2015 7:14:23 PM.570] Initializing texture system; phase 10
[11/15/2015 7:14:23 PM.575] Initializing texture system; phase 11
[11/15/2015 7:14:23 PM.575] Initializing texture system; phase 12
[11/15/2015 7:14:23 PM.578] Initializing texture system; phase 13
[11/15/2015 7:14:23 PM.578] Initializing texture system; phase 14
[11/15/2015 7:14:26 PM.726] Direct3D watcher thread ended
[11/15/2015 7:15:15 PM.197] Initializing game support
[11/15/2015 7:15:15 PM.722] Compatibility level: 0
[11/15/2015 7:15:15 PM.722] Supported version detected
[11/15/2015 7:15:15 PM.723] ==================================================
[11/15/2015 7:15:15 PM.975] Patched IsDebuggerPresent
[11/15/2015 7:15:16 PM.226] Waiting for game initialization
[11/15/2015 7:15:16 PM.578] Initializing hook
[11/15/2015 7:15:16 PM.830] Completing interoperability
[11/15/2015 7:15:16 PM.832] Initialization code 1.
[11/15/2015 7:15:16 PM.832] Initialization code 2.
[11/15/2015 7:15:16 PM.833] Initialization code 3.
[11/15/2015 7:15:16 PM.836] 1 Address: 0x00007FF6B36799A4
[11/15/2015 7:15:16 PM.837] Calling func 1
[11/15/2015 7:15:16 PM.843] 2 Address: 0x00007FF6B411F1CE
[11/15/2015 7:15:16 PM.844] 3 Address: 0x00007FF6B2CB5C36
[11/15/2015 7:15:16 PM.851] Address: 0x00007FF6B411F16C
[11/15/2015 7:15:16 PM.851] Unknown var: 0x00007FF6B4FE5160
[11/15/2015 7:15:16 PM.852] Initialization code 4.
[11/15/2015 7:15:16 PM.852] Completing interoperability, phase 1
[11/15/2015 7:15:16 PM.852] Completing interoperability, phase 2
[11/15/2015 7:15:16 PM.852] Completing interoperability, phase 3
[11/15/2015 7:15:16 PM.853] Completing interoperability, phase 4
[11/15/2015 7:15:16 PM.853] Completing interoperability, phase 5
[11/15/2015 7:15:16 PM.854] Completing interoperability, phase 6
[11/15/2015 7:15:16 PM.854] Completing interoperability, phase 7
[11/15/2015 7:15:36 PM.828] Initializing console variable "TimeScale".
[11/15/2015 7:15:36 PM.828] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/15/2015 7:15:36 PM.829] Read value: <null>
[11/15/2015 7:15:40 PM.189] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/15/2015 7:15:40 PM.224] 
[11/15/2015 7:15:40 PM.595] Loading plugin from path: E:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/15/2015 7:15:44 PM.012] <UNLOADED PLUGIN>: Initializing input system
[11/15/2015 7:15:44 PM.017] <UNLOADED PLUGIN>: Initializing game console
[11/15/2015 7:15:44 PM.021] <UNLOADED PLUGIN>: Initializing forms manager
[11/15/2015 7:15:44 PM.046] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/15/2015 7:15:44 PM.449] ---------------------------------------------------------------------
[11/15/2015 7:15:44 PM.449] LSPD FIRST RESPONSE
[11/15/2015 7:15:44 PM.449] Version 0.2b
[11/15/2015 7:15:44 PM.449] A G17 Media Modification
[11/15/2015 7:15:44 PM.449] - Developed by LMS & Sam
[11/15/2015 7:15:44 PM.449] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/15/2015 7:15:44 PM.449] © Copyright 2015, G17 Media, www.lspdfr.com
[11/15/2015 7:15:44 PM.449] ---------------------------------------------------------------------
[11/15/2015 7:15:44 PM.450] LSPD First Response: Running LSPD First Response 0.2b
[11/15/2015 7:15:44 PM.450] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/15/2015 7:15:44 PM.855] Cached police
[11/15/2015 7:15:44 PM.856] Cached police2
[11/15/2015 7:15:44 PM.856] Cached policet
[11/15/2015 7:15:44 PM.856] Cached sheriff2
[11/15/2015 7:15:44 PM.856] Cached sheriff
[11/15/2015 7:15:44 PM.857] Cached police4
[11/15/2015 7:15:44 PM.857] Cached policeb
[11/15/2015 7:15:44 PM.857] Cached policeb
[11/15/2015 7:15:44 PM.857] Cached policeb
[11/15/2015 7:15:44 PM.857] Cached fbi2
[11/15/2015 7:15:44 PM.857] Cached policeold1
[11/15/2015 7:15:44 PM.857] Cached policeold2
[11/15/2015 7:15:44 PM.857] Cached policeold2
[11/15/2015 7:15:44 PM.858] Cached buzzard
[11/15/2015 7:15:44 PM.858] Cached polmav
[11/15/2015 7:15:44 PM.858] Cached frogger2
[11/15/2015 7:15:44 PM.858] Cached ambulance
[11/15/2015 7:15:44 PM.858] Cached firetruk
[11/15/2015 7:15:44 PM.994] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/15/2015 7:15:45 PM.001] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[11/15/2015 7:15:45 PM.022] LSPD First Response: Creating plugin: CalloutsV.Main
[11/15/2015 7:15:45 PM.092] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[11/15/2015 7:15:45 PM.093] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[11/15/2015 7:15:45 PM.094] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[11/15/2015 7:15:45 PM.094] LSPD First Response: We have 1 callouts registered
[11/15/2015 7:15:45 PM.095] LSPD First Response: CalloutManager initialized
[11/15/2015 7:18:31 PM.133] <UNLOADED PLUGIN>: Initializing input system
[11/15/2015 7:18:31 PM.142] <UNLOADED PLUGIN>: Initializing game console
[11/15/2015 7:18:31 PM.148] <UNLOADED PLUGIN>: Initializing forms manager
[11/15/2015 7:18:31 PM.267] ---------------------------------------------------------------------
[11/15/2015 7:18:31 PM.267] LSPD FIRST RESPONSE
[11/15/2015 7:18:31 PM.267] Version 0.2b
[11/15/2015 7:18:31 PM.267] A G17 Media Modification
[11/15/2015 7:18:31 PM.267] - Developed by LMS & Sam
[11/15/2015 7:18:31 PM.267] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/15/2015 7:18:31 PM.267] © Copyright 2015, G17 Media, www.lspdfr.com
[11/15/2015 7:18:31 PM.267] ---------------------------------------------------------------------
[11/15/2015 7:18:31 PM.267] LSPD First Response: Running LSPD First Response 0.2b
[11/15/2015 7:18:31 PM.267] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/15/2015 7:18:31 PM.562] Cached police
[11/15/2015 7:18:31 PM.562] Cached police2
[11/15/2015 7:18:31 PM.562] Cached policet
[11/15/2015 7:18:31 PM.562] Cached sheriff2
[11/15/2015 7:18:31 PM.562] Cached sheriff
[11/15/2015 7:18:31 PM.562] Cached police4
[11/15/2015 7:18:31 PM.562] Cached policeb
[11/15/2015 7:18:31 PM.562] Cached policeb
[11/15/2015 7:18:31 PM.562] Cached policeb
[11/15/2015 7:18:31 PM.562] Cached fbi2
[11/15/2015 7:18:31 PM.562] Cached policeold1
[11/15/2015 7:18:31 PM.562] Cached policeold2
[11/15/2015 7:18:31 PM.562] Cached policeold2
[11/15/2015 7:18:31 PM.563] Cached buzzard
[11/15/2015 7:18:31 PM.563] Cached polmav
[11/15/2015 7:18:31 PM.563] Cached frogger2
[11/15/2015 7:18:31 PM.563] Cached ambulance
[11/15/2015 7:18:31 PM.563] Cached firetruk
[11/15/2015 7:18:31 PM.670] LSPD First Response: Folder is E:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/15/2015 7:18:31 PM.673] LSPD First Response: CalloutsV, Version=0.3.0.5, Culture=neutral, PublicKeyToken=null
[11/15/2015 7:18:31 PM.685] LSPD First Response: Creating plugin: CalloutsV.Main
[11/15/2015 7:18:31 PM.722] LSPD First Response: [CalloutsV] Loading plugin CalloutsV version: 0.3.0.5
[11/15/2015 7:18:31 PM.722] LSPD First Response: [CalloutsV] Detecting player name from config file as: I forgot to change my name
[11/15/2015 7:18:31 PM.746] LSPD First Response: [CalloutsV] Loaded, callouts will be registered when on duty
[11/15/2015 7:18:31 PM.747] LSPD First Response: We have 1 callouts registered
[11/15/2015 7:18:31 PM.748] LSPD First Response: CalloutManager initialized

If you need any more information, let me know.

Thanks!

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