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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

lspd first responce.dll crashing

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hey guys, i am having a problem with the LSPD first response.dll crashing. It normally dose it when i accept a call out. sometimes it will do it when i pull someone over. when it happens i also cannot change the siren sound. i have uninstalled gta5 and LSPDFR and started with a clean slate and it still dose it. i have the newest Ragehook as well i have no other mods other then code 3 callouts and i only have that loaded because if i don't i have to manually load LSPD first response plugin before going on duty. however even that way i have the same problems as described. please help guys!!

Spoiler

[11/4/2015 1:34:42 PM.328] Started new log on 11/4/2015 1:34:42 PM.328
[11/4/2015 1:34:42 PM.331] ====================================================================================================
[11/4/2015 1:34:42 PM.323] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:34:42 PM.332] Log verbosity: Verbose
[11/4/2015 1:34:42 PM.353] Initializing input system
[11/4/2015 1:34:42 PM.356] Initializing game console
[11/4/2015 1:34:42 PM.394] Console key has been set to F4 (key code: 115)
[11/4/2015 1:34:42 PM.603] Console initialized
[11/4/2015 1:34:42 PM.603] Initializing forms manager
[11/4/2015 1:34:42 PM.613] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:34:42 PM.651] ================ RAGE Plugin Hook ================
[11/4/2015 1:34:42 PM.652] Checking game support
[11/4/2015 1:34:42 PM.657] Product name: Grand Theft Auto V
[11/4/2015 1:34:42 PM.657] Product version: 1.0.505.2
[11/4/2015 1:34:42 PM.657] Is steam version: True
[11/4/2015 1:34:43 PM.095] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
[11/4/2015 1:34:43 PM.095] Initializing game support
[11/4/2015 1:34:43 PM.587]
[11/4/2015 1:34:43 PM.587] ==============================
[11/4/2015 1:34:43 PM.587] UNHANDLED EXCEPTION OCCURRED
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Origin: HOOK
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Exception type: System.NullReferenceException
[11/4/2015 1:34:43 PM.587] Exception message: Object reference not set to an instance of an object.
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Inner exceptions:
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Stack trace:
[11/4/2015 1:34:43 PM.604] at InitializeGameSupport()
[11/4/2015 1:34:43 PM.604] ==============================
[11/4/2015 1:34:43 PM.604]
[11/4/2015 1:36:51 PM.456]
[11/4/2015 1:36:51 PM.456]
[11/4/2015 1:36:51 PM.456]
[11/4/2015 1:36:51 PM.456] ====================================================================================================
[11/4/2015 1:36:51 PM.456] Started new log on 11/4/2015 1:36:51 PM.456
[11/4/2015 1:36:51 PM.456] ====================================================================================================
[11/4/2015 1:36:51 PM.453] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:36:51 PM.457] Log verbosity: Verbose
[11/4/2015 1:36:51 PM.458] Initializing input system
[11/4/2015 1:36:51 PM.544] Initializing game console
[11/4/2015 1:36:51 PM.563] Console key has been set to F4 (key code: 115)
[11/4/2015 1:36:51 PM.612] Console initialized
[11/4/2015 1:36:51 PM.612] Initializing forms manager
[11/4/2015 1:36:51 PM.614] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:36:51 PM.622] ================ RAGE Plugin Hook ================
[11/4/2015 1:36:51 PM.623] Checking game support
[11/4/2015 1:36:51 PM.628] Product name: Grand Theft Auto V
[11/4/2015 1:36:51 PM.628] Product version: 1.0.505.2
[11/4/2015 1:36:51 PM.628] Is steam version: True
[11/4/2015 1:36:51 PM.793] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
[11/4/2015 1:36:51 PM.793] Initializing game support
[11/4/2015 1:36:51 PM.974]
[11/4/2015 1:36:51 PM.974] ==============================
[11/4/2015 1:36:51 PM.974] UNHANDLED EXCEPTION OCCURRED
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Origin: HOOK
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Exception type: System.NullReferenceException
[11/4/2015 1:36:51 PM.974] Exception message: Object reference not set to an instance of an object.
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Inner exceptions:
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Stack trace:
[11/4/2015 1:36:51 PM.976] at InitializeGameSupport()
[11/4/2015 1:36:51 PM.976] ==============================
[11/4/2015 1:36:51 PM.976]
[11/4/2015 1:41:09 PM.338]
[11/4/2015 1:41:09 PM.339]
[11/4/2015 1:41:09 PM.339]
[11/4/2015 1:41:09 PM.339] ====================================================================================================
[11/4/2015 1:41:09 PM.340] Started new log on 11/4/2015 1:41:09 PM.338
[11/4/2015 1:41:09 PM.340] ====================================================================================================
[11/4/2015 1:41:09 PM.334] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:41:09 PM.340] Log verbosity: Verbose
[11/4/2015 1:41:09 PM.342] Initializing input system
[11/4/2015 1:41:09 PM.349] Initializing game console
[11/4/2015 1:41:09 PM.359] Console key has been set to F4 (key code: 115)
[11/4/2015 1:41:09 PM.412] Initializing console variable "SkipGameIntro".
[11/4/2015 1:41:09 PM.412] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 1:41:09 PM.446] Read value: <null>
[11/4/2015 1:41:09 PM.446] Initializing console variable "DisableRenderVersionText".
[11/4/2015 1:41:09 PM.446] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 1:41:09 PM.460] Read value: False
[11/4/2015 1:41:09 PM.460] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 1:41:09 PM.460] Initializing console variable "ConsoleKey".
[11/4/2015 1:41:09 PM.460] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 1:41:09 PM.461] Read value: F4
[11/4/2015 1:41:09 PM.461] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 1:41:09 PM.462] Console key has been set to F4 (key code: 115)
[11/4/2015 1:41:09 PM.462] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 1:41:09 PM.462] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 1:41:09 PM.462] Read value: 10000
[11/4/2015 1:41:09 PM.462] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 1:41:09 PM.463] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 1:41:09 PM.463] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 1:41:09 PM.463] Read value: <null>
[11/4/2015 1:41:09 PM.463] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 1:41:09 PM.464] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 1:41:09 PM.464] Read value: <null>
[11/4/2015 1:41:09 PM.464] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 1:41:09 PM.464] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 1:41:09 PM.465] Read value: <null>
[11/4/2015 1:41:09 PM.465] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 1:41:09 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 1:41:09 PM.466] Read value: <null>
[11/4/2015 1:41:09 PM.466] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 1:41:09 PM.466] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 1:41:09 PM.466] Read value: <null>
[11/4/2015 1:41:09 PM.466] Console initialized
[11/4/2015 1:41:09 PM.466] Initializing forms manager
[11/4/2015 1:41:09 PM.472] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:41:09 PM.480] ================ RAGE Plugin Hook ================
[11/4/2015 1:41:09 PM.486] Checking game support
[11/4/2015 1:41:09 PM.586] Product name: Grand Theft Auto V
[11/4/2015 1:41:09 PM.586] Product version: 1.0.505.2
[11/4/2015 1:41:09 PM.587] Is steam version: True
[11/4/2015 1:41:09 PM.587] Initializing DirectX
[11/4/2015 1:41:09 PM.589] Initializing Direct3D
[11/4/2015 1:41:09 PM.590] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 1:41:09 PM.590] Loaded at 0x7FF98C870000
[11/4/2015 1:41:09 PM.590] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 1:41:09 PM.590] Creating Direct3D 11 device and swap chain
[11/4/2015 1:41:09 PM.604] Attempting feature level 10_1
[11/4/2015 1:41:09 PM.620] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 1:41:09 PM.631] Swap Chain created: 0xDFEC19BA40
[11/4/2015 1:41:09 PM.631] Swap Chain VTable: 0xDFEC19BA40
[11/4/2015 1:41:09 PM.631] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 1:41:09 PM.632] 0x485641F9A33365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 1:41:09 PM.632] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 1:41:09 PM.632] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 1:41:09 PM.632] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 1:41:09 PM.632] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 1:41:09 PM.642] Direct3D initialized
[11/4/2015 1:41:09 PM.643] Initialized DirectX
[11/4/2015 1:41:09 PM.643] Direct3D watcher thread spawned
[11/4/2015 1:41:10 PM.053] Getting device
[11/4/2015 1:41:10 PM.053] Retrieved device
[11/4/2015 1:41:10 PM.054] Creating wrapper
[11/4/2015 1:41:10 PM.197] Wrapper created
[11/4/2015 1:41:10 PM.213] Effect created
[11/4/2015 1:41:10 PM.214] Creating buffer
[11/4/2015 1:41:10 PM.214] Created buffer
[11/4/2015 1:41:10 PM.214] Creating blend state
[11/4/2015 1:41:10 PM.214] Created blend state
[11/4/2015 1:41:10 PM.215] Done with creation
[11/4/2015 1:41:10 PM.257] Initializing texture system.
[11/4/2015 1:41:10 PM.257] Initializing texture system; phase 1
[11/4/2015 1:41:10 PM.257] Initializing texture system; phase 2
[11/4/2015 1:41:10 PM.320] Initializing texture system; phase 3
[11/4/2015 1:41:10 PM.321] Initializing texture system; phase 4
[11/4/2015 1:41:10 PM.355] Initializing texture system; phase 5
[11/4/2015 1:41:10 PM.356] Initializing texture system; phase 6
[11/4/2015 1:41:10 PM.358] Initializing texture system; phase 7
[11/4/2015 1:41:10 PM.361] Initializing texture system; phase 8
[11/4/2015 1:41:10 PM.362] Initializing texture system; phase 9
[11/4/2015 1:41:10 PM.364] Initializing texture system; phase 10
[11/4/2015 1:41:10 PM.368] Initializing texture system; phase 11
[11/4/2015 1:41:10 PM.368] Initializing texture system; phase 12
[11/4/2015 1:41:10 PM.371] Initializing texture system; phase 13
[11/4/2015 1:41:10 PM.371] Initializing texture system; phase 14
[11/4/2015 1:41:14 PM.644] Direct3D watcher thread ended
[11/4/2015 1:41:44 PM.986] Initializing game support
[11/4/2015 1:41:45 PM.460] Compatibility level: 0
[11/4/2015 1:41:45 PM.460] Supported version detected
[11/4/2015 1:41:45 PM.461] ==================================================
[11/4/2015 1:41:45 PM.712] Patched IsDebuggerPresent
[11/4/2015 1:41:45 PM.963] Waiting for game initialization
[11/4/2015 1:41:46 PM.314] Initializing hook
[11/4/2015 1:41:46 PM.566] Completing interoperability
[11/4/2015 1:41:46 PM.566] Initialization code 1.
[11/4/2015 1:41:46 PM.567] Initialization code 2.
[11/4/2015 1:41:46 PM.567] Initialization code 3.
[11/4/2015 1:41:46 PM.569] 1 Address: 0x00007FF72C6299A4
[11/4/2015 1:41:46 PM.570] Calling func 1
[11/4/2015 1:41:46 PM.575] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 1:41:46 PM.576] 3 Address: 0x00007FF72BC65C36
[11/4/2015 1:41:46 PM.581] Address: 0x00007FF72D0CF16C
[11/4/2015 1:41:46 PM.581] Unknown var: 0x00007FF72DF95160
[11/4/2015 1:41:46 PM.582] Initialization code 4.
[11/4/2015 1:41:46 PM.582] Completing interoperability, phase 1
[11/4/2015 1:41:46 PM.582] Completing interoperability, phase 2
[11/4/2015 1:41:46 PM.582] Completing interoperability, phase 3
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 4
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 5
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 6
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 7
[11/4/2015 1:42:02 PM.062] Initializing console variable "TimeScale".
[11/4/2015 1:42:02 PM.063] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 1:42:02 PM.064] Read value: <null>
[11/4/2015 1:42:04 PM.017] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 1:42:04 PM.043]
[11/4/2015 1:42:04 PM.576] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 1:42:06 PM.643] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 1:42:06 PM.647] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 1:42:06 PM.651] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 1:42:06 PM.705] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 1:42:07 PM.203] ---------------------------------------------------------------------
[11/4/2015 1:42:07 PM.203] LSPD FIRST RESPONSE
[11/4/2015 1:42:07 PM.203] Version 0.2b
[11/4/2015 1:42:07 PM.203] A G17 Media Modification
[11/4/2015 1:42:07 PM.203] - Developed by LMS & Sam
[11/4/2015 1:42:07 PM.203] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 1:42:07 PM.203] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:42:07 PM.203] ---------------------------------------------------------------------
[11/4/2015 1:42:07 PM.204] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 1:42:07 PM.204] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:42:07 PM.574] Cached police
[11/4/2015 1:42:07 PM.574] Cached police2
[11/4/2015 1:42:07 PM.574] Cached policet
[11/4/2015 1:42:07 PM.574] Cached sheriff2
[11/4/2015 1:42:07 PM.574] Cached sheriff
[11/4/2015 1:42:07 PM.575] Cached police4
[11/4/2015 1:42:07 PM.575] Cached policeb
[11/4/2015 1:42:07 PM.575] Cached policeb
[11/4/2015 1:42:07 PM.575] Cached policeb
[11/4/2015 1:42:07 PM.575] Cached fbi2
[11/4/2015 1:42:07 PM.575] Cached policeold1
[11/4/2015 1:42:07 PM.575] Cached policeold2
[11/4/2015 1:42:07 PM.575] Cached policeold2
[11/4/2015 1:42:07 PM.575] Cached buzzard
[11/4/2015 1:42:07 PM.575] Cached polmav
[11/4/2015 1:42:07 PM.575] Cached frogger2
[11/4/2015 1:42:07 PM.575] Cached ambulance
[11/4/2015 1:42:07 PM.575] Cached firetruk
[11/4/2015 1:42:07 PM.701] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 1:42:07 PM.705] LSPD First Response: We have 1 callouts registered
[11/4/2015 1:42:07 PM.707] LSPD First Response: CalloutManager initialized
[11/4/2015 1:44:21 PM.487] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 1:44:21 PM.509] RagePluginHook
[11/4/2015 1:44:21 PM.531]    at Rage.WeaponAsset.LoadAndWait()
[11/4/2015 1:44:21 PM.531]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/4/2015 1:44:21 PM.531]    at LSPD_First_Response.Duty.ToggleDuty()
[11/4/2015 1:44:21 PM.531]    at LSPD_First_Response.Duty.?()
[11/4/2015 1:44:21 PM.531]    at ?.?()
[11/4/2015 1:45:34 PM.332]
[11/4/2015 1:45:34 PM.334]
[11/4/2015 1:45:34 PM.335]
[11/4/2015 1:45:34 PM.335] ====================================================================================================
[11/4/2015 1:45:34 PM.335] Started new log on 11/4/2015 1:45:34 PM.332
[11/4/2015 1:45:34 PM.335] ====================================================================================================
[11/4/2015 1:45:34 PM.328] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:45:34 PM.336] Log verbosity: Verbose
[11/4/2015 1:45:34 PM.340] Initializing input system
[11/4/2015 1:45:34 PM.345] Initializing game console
[11/4/2015 1:45:34 PM.355] Console key has been set to F4 (key code: 115)
[11/4/2015 1:45:34 PM.413] Initializing console variable "SkipGameIntro".
[11/4/2015 1:45:34 PM.413] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 1:45:34 PM.419] Read value: <null>
[11/4/2015 1:45:34 PM.419] Initializing console variable "DisableRenderVersionText".
[11/4/2015 1:45:34 PM.420] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 1:45:34 PM.428] Read value: False
[11/4/2015 1:45:34 PM.428] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 1:45:34 PM.429] Initializing console variable "ConsoleKey".
[11/4/2015 1:45:34 PM.429] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 1:45:34 PM.431] Read value: F4
[11/4/2015 1:45:34 PM.431] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 1:45:34 PM.431] Console key has been set to F4 (key code: 115)
[11/4/2015 1:45:34 PM.431] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 1:45:34 PM.432] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 1:45:34 PM.432] Read value: 10000
[11/4/2015 1:45:34 PM.433] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 1:45:34 PM.433] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 1:45:34 PM.433] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 1:45:34 PM.434] Read value: <null>
[11/4/2015 1:45:34 PM.434] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 1:45:34 PM.434] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 1:45:34 PM.435] Read value: <null>
[11/4/2015 1:45:34 PM.435] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 1:45:34 PM.435] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 1:45:34 PM.436] Read value: <null>
[11/4/2015 1:45:34 PM.436] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 1:45:34 PM.436] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 1:45:34 PM.437] Read value: <null>
[11/4/2015 1:45:34 PM.437] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 1:45:34 PM.437] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 1:45:34 PM.438] Read value: <null>
[11/4/2015 1:45:34 PM.438] Console initialized
[11/4/2015 1:45:34 PM.438] Initializing forms manager
[11/4/2015 1:45:34 PM.444] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:45:34 PM.459] ================ RAGE Plugin Hook ================
[11/4/2015 1:45:34 PM.470] Checking game support
[11/4/2015 1:45:34 PM.580] Product name: Grand Theft Auto V
[11/4/2015 1:45:34 PM.580] Product version: 1.0.505.2
[11/4/2015 1:45:34 PM.580] Is steam version: True
[11/4/2015 1:45:34 PM.581] Initializing DirectX
[11/4/2015 1:45:34 PM.583] Initializing Direct3D
[11/4/2015 1:45:34 PM.583] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 1:45:34 PM.583] Loaded at 0x7FF98C870000
[11/4/2015 1:45:34 PM.584] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 1:45:34 PM.584] Creating Direct3D 11 device and swap chain
[11/4/2015 1:45:34 PM.599] Attempting feature level 10_1
[11/4/2015 1:45:34 PM.615] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 1:45:34 PM.626] Swap Chain created: 0x711E47ABF0
[11/4/2015 1:45:34 PM.627] Swap Chain VTable: 0x711E47ABF0
[11/4/2015 1:45:34 PM.627] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 1:45:34 PM.627] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 1:45:34 PM.627] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 1:45:34 PM.627] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 1:45:34 PM.627] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 1:45:34 PM.627] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 1:45:34 PM.635] Direct3D initialized
[11/4/2015 1:45:34 PM.635] Initialized DirectX
[11/4/2015 1:45:34 PM.635] Direct3D watcher thread spawned
[11/4/2015 1:45:35 PM.126] Getting device
[11/4/2015 1:45:35 PM.126] Retrieved device
[11/4/2015 1:45:35 PM.127] Creating wrapper
[11/4/2015 1:45:35 PM.209] Wrapper created
[11/4/2015 1:45:35 PM.214] Effect created
[11/4/2015 1:45:35 PM.214] Creating buffer
[11/4/2015 1:45:35 PM.214] Created buffer
[11/4/2015 1:45:35 PM.214] Creating blend state
[11/4/2015 1:45:35 PM.214] Created blend state
[11/4/2015 1:45:35 PM.215] Done with creation
[11/4/2015 1:45:35 PM.250] Initializing texture system.
[11/4/2015 1:45:35 PM.250] Initializing texture system; phase 1
[11/4/2015 1:45:35 PM.251] Initializing texture system; phase 2
[11/4/2015 1:45:35 PM.259] Initializing texture system; phase 3
[11/4/2015 1:45:35 PM.259] Initializing texture system; phase 4
[11/4/2015 1:45:35 PM.271] Initializing texture system; phase 5
[11/4/2015 1:45:35 PM.273] Initializing texture system; phase 6
[11/4/2015 1:45:35 PM.274] Initializing texture system; phase 7
[11/4/2015 1:45:35 PM.276] Initializing texture system; phase 8
[11/4/2015 1:45:35 PM.278] Initializing texture system; phase 9
[11/4/2015 1:45:35 PM.279] Initializing texture system; phase 10
[11/4/2015 1:45:35 PM.283] Initializing texture system; phase 11
[11/4/2015 1:45:35 PM.283] Initializing texture system; phase 12
[11/4/2015 1:45:35 PM.285] Initializing texture system; phase 13
[11/4/2015 1:45:35 PM.285] Initializing texture system; phase 14
[11/4/2015 1:45:39 PM.637] Direct3D watcher thread ended
[11/4/2015 1:46:12 PM.378] Initializing game support
[11/4/2015 1:46:12 PM.847] Compatibility level: 0
[11/4/2015 1:46:12 PM.848] Supported version detected
[11/4/2015 1:46:12 PM.848] ==================================================
[11/4/2015 1:46:13 PM.099] Patched IsDebuggerPresent
[11/4/2015 1:46:13 PM.351] Waiting for game initialization
[11/4/2015 1:46:13 PM.702] Initializing hook
[11/4/2015 1:46:13 PM.953] Completing interoperability
[11/4/2015 1:46:13 PM.953] Initialization code 1.
[11/4/2015 1:46:13 PM.954] Initialization code 2.
[11/4/2015 1:46:13 PM.954] Initialization code 3.
[11/4/2015 1:46:13 PM.956] 1 Address: 0x00007FF72C6299A4
[11/4/2015 1:46:13 PM.957] Calling func 1
[11/4/2015 1:46:13 PM.963] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 1:46:13 PM.963] 3 Address: 0x00007FF72BC65C36
[11/4/2015 1:46:13 PM.969] Address: 0x00007FF72D0CF16C
[11/4/2015 1:46:13 PM.969] Unknown var: 0x00007FF72DF95160
[11/4/2015 1:46:13 PM.969] Initialization code 4.
[11/4/2015 1:46:13 PM.969] Completing interoperability, phase 1
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 2
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 3
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 4
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 5
[11/4/2015 1:46:13 PM.971] Completing interoperability, phase 6
[11/4/2015 1:46:13 PM.971] Completing interoperability, phase 7
[11/4/2015 1:46:29 PM.435] Initializing console variable "TimeScale".
[11/4/2015 1:46:29 PM.436] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 1:46:29 PM.436] Read value: <null>
[11/4/2015 1:46:31 PM.278] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 1:46:31 PM.310]
[11/4/2015 1:46:31 PM.805] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 1:46:33 PM.585] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 1:46:33 PM.589] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 1:46:33 PM.593] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 1:46:33 PM.615] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 1:46:33 PM.900] ---------------------------------------------------------------------
[11/4/2015 1:46:33 PM.900] LSPD FIRST RESPONSE
[11/4/2015 1:46:33 PM.900] Version 0.2b
[11/4/2015 1:46:33 PM.900] A G17 Media Modification
[11/4/2015 1:46:33 PM.900] - Developed by LMS & Sam
[11/4/2015 1:46:33 PM.900] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 1:46:33 PM.900] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:46:33 PM.900] ---------------------------------------------------------------------
[11/4/2015 1:46:33 PM.901] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 1:46:33 PM.901] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:46:34 PM.198] Cached police
[11/4/2015 1:46:34 PM.198] Cached police2
[11/4/2015 1:46:34 PM.198] Cached policet
[11/4/2015 1:46:34 PM.198] Cached sheriff2
[11/4/2015 1:46:34 PM.198] Cached sheriff
[11/4/2015 1:46:34 PM.198] Cached police4
[11/4/2015 1:46:34 PM.199] Cached policeb
[11/4/2015 1:46:34 PM.199] Cached policeb
[11/4/2015 1:46:34 PM.199] Cached policeb
[11/4/2015 1:46:34 PM.199] Cached fbi2
[11/4/2015 1:46:34 PM.199] Cached policeold1
[11/4/2015 1:46:34 PM.199] Cached policeold2
[11/4/2015 1:46:34 PM.199] Cached policeold2
[11/4/2015 1:46:34 PM.199] Cached buzzard
[11/4/2015 1:46:34 PM.199] Cached polmav
[11/4/2015 1:46:34 PM.199] Cached frogger2
[11/4/2015 1:46:34 PM.199] Cached ambulance
[11/4/2015 1:46:34 PM.199] Cached firetruk
[11/4/2015 1:46:34 PM.332] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 1:46:34 PM.334] LSPD First Response: We have 1 callouts registered
[11/4/2015 1:46:34 PM.335] LSPD First Response: CalloutManager initialized
[11/4/2015 1:47:10 PM.333] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 1:47:10 PM.337] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 1:47:10 PM.341] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 1:47:10 PM.415] ---------------------------------------------------------------------
[11/4/2015 1:47:10 PM.415] LSPD FIRST RESPONSE
[11/4/2015 1:47:10 PM.415] Version 0.2b
[11/4/2015 1:47:10 PM.415] A G17 Media Modification
[11/4/2015 1:47:10 PM.415] - Developed by LMS & Sam
[11/4/2015 1:47:10 PM.415] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 1:47:10 PM.415] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:47:10 PM.415] ---------------------------------------------------------------------
[11/4/2015 1:47:10 PM.415] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 1:47:10 PM.415] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:47:10 PM.654] Cached police
[11/4/2015 1:47:10 PM.654] Cached police2
[11/4/2015 1:47:10 PM.654] Cached policet
[11/4/2015 1:47:10 PM.654] Cached sheriff2
[11/4/2015 1:47:10 PM.654] Cached sheriff
[11/4/2015 1:47:10 PM.654] Cached police4
[11/4/2015 1:47:10 PM.654] Cached policeb
[11/4/2015 1:47:10 PM.654] Cached policeb
[11/4/2015 1:47:10 PM.654] Cached policeb
[11/4/2015 1:47:10 PM.654] Cached fbi2
[11/4/2015 1:47:10 PM.654] Cached policeold1
[11/4/2015 1:47:10 PM.655] Cached policeold2
[11/4/2015 1:47:10 PM.655] Cached policeold2
[11/4/2015 1:47:10 PM.655] Cached buzzard
[11/4/2015 1:47:10 PM.655] Cached polmav
[11/4/2015 1:47:10 PM.655] Cached frogger2
[11/4/2015 1:47:10 PM.655] Cached ambulance
[11/4/2015 1:47:10 PM.655] Cached firetruk
[11/4/2015 1:47:10 PM.743] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 1:47:10 PM.745] LSPD First Response: We have 1 callouts registered
[11/4/2015 1:47:10 PM.745] LSPD First Response: CalloutManager initialized
[11/4/2015 1:51:06 PM.252] LSPD First Response: Creating ?
[11/4/2015 1:52:29 PM.915] LSPD First Response: Creating ?
[11/4/2015 1:53:16 PM.527] LSPD First Response: Creating ?
[11/4/2015 1:53:43 PM.613] LSPD First Response: Creating ?
[11/4/2015 1:53:50 PM.229] LSPD First Response: Created new chase
[11/4/2015 1:53:53 PM.548] LSPD First Response:
[11/4/2015 1:53:53 PM.548] LSPD First Response: ==============================
[11/4/2015 1:53:53 PM.548] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 1:53:53 PM.549] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.549] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 1:53:53 PM.549] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.549] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 1:53:53 PM.549] LSPD First Response: Exception message: Model with hash 0xa4471173 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 1:53:53 PM.550] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.550] LSPD First Response: Inner exceptions:
[11/4/2015 1:53:53 PM.550] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.551] LSPD First Response: Stack trace:
[11/4/2015 1:53:53 PM.578] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 1:53:53 PM.578] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 1:53:53 PM.578] at ?.OnCalloutAccepted()
[11/4/2015 1:53:53 PM.579] at ?.?()
[11/4/2015 1:53:53 PM.579] at ?.?()
[11/4/2015 1:53:53 PM.579] at Rage.GameFiber.Main()
[11/4/2015 1:53:53 PM.579] LSPD First Response: ==============================
[11/4/2015 1:53:53 PM.579] LSPD First Response:
[11/4/2015 2:07:26 PM.743]
[11/4/2015 2:07:26 PM.745]
[11/4/2015 2:07:26 PM.745]
[11/4/2015 2:07:26 PM.746] ====================================================================================================
[11/4/2015 2:07:26 PM.746] Started new log on 11/4/2015 2:07:26 PM.743
[11/4/2015 2:07:26 PM.746] ====================================================================================================
[11/4/2015 2:07:26 PM.738] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:07:26 PM.746] Log verbosity: Verbose
[11/4/2015 2:07:26 PM.748] Initializing input system
[11/4/2015 2:07:26 PM.752] Initializing game console
[11/4/2015 2:07:26 PM.761] Console key has been set to F4 (key code: 115)
[11/4/2015 2:07:26 PM.820] Initializing console variable "SkipGameIntro".
[11/4/2015 2:07:26 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:07:26 PM.825] Read value: <null>
[11/4/2015 2:07:26 PM.825] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:07:26 PM.825] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:07:26 PM.833] Read value: False
[11/4/2015 2:07:26 PM.833] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:07:26 PM.833] Initializing console variable "ConsoleKey".
[11/4/2015 2:07:26 PM.834] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:07:26 PM.835] Read value: F4
[11/4/2015 2:07:26 PM.835] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:07:26 PM.835] Console key has been set to F4 (key code: 115)
[11/4/2015 2:07:26 PM.835] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:07:26 PM.835] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:07:26 PM.836] Read value: 10000
[11/4/2015 2:07:26 PM.836] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:07:26 PM.837] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:07:26 PM.837] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:07:26 PM.837] Read value: <null>
[11/4/2015 2:07:26 PM.837] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:07:26 PM.837] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:07:26 PM.838] Read value: <null>
[11/4/2015 2:07:26 PM.838] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:07:26 PM.838] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:07:26 PM.839] Read value: <null>
[11/4/2015 2:07:26 PM.839] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:07:26 PM.839] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:07:26 PM.839] Read value: <null>
[11/4/2015 2:07:26 PM.840] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:07:26 PM.840] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:07:26 PM.840] Read value: <null>
[11/4/2015 2:07:26 PM.840] Console initialized
[11/4/2015 2:07:26 PM.840] Initializing forms manager
[11/4/2015 2:07:26 PM.845] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:07:26 PM.854] ================ RAGE Plugin Hook ================
[11/4/2015 2:07:26 PM.865] Checking game support
[11/4/2015 2:07:26 PM.978] Product name: Grand Theft Auto V
[11/4/2015 2:07:26 PM.979] Product version: 1.0.505.2
[11/4/2015 2:07:26 PM.979] Is steam version: True
[11/4/2015 2:07:26 PM.980] Initializing DirectX
[11/4/2015 2:07:26 PM.982] Initializing Direct3D
[11/4/2015 2:07:26 PM.982] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:07:26 PM.982] Loaded at 0x7FF98C870000
[11/4/2015 2:07:26 PM.983] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:07:26 PM.983] Creating Direct3D 11 device and swap chain
[11/4/2015 2:07:26 PM.997] Attempting feature level 10_1
[11/4/2015 2:07:27 PM.011] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:07:27 PM.020] Swap Chain created: 0x2FFB0646B0
[11/4/2015 2:07:27 PM.020] Swap Chain VTable: 0x2FFB0646B0
[11/4/2015 2:07:27 PM.021] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:07:27 PM.021] 0x485641F8EF3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:07:27 PM.021] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:07:27 PM.022] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:07:27 PM.022] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:07:27 PM.022] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:07:27 PM.028] Direct3D initialized
[11/4/2015 2:07:27 PM.029] Initialized DirectX
[11/4/2015 2:07:27 PM.029] Direct3D watcher thread spawned
[11/4/2015 2:07:27 PM.676] Getting device
[11/4/2015 2:07:27 PM.677] Retrieved device
[11/4/2015 2:07:27 PM.677] Creating wrapper
[11/4/2015 2:07:27 PM.755] Wrapper created
[11/4/2015 2:07:27 PM.760] Effect created
[11/4/2015 2:07:27 PM.761] Creating buffer
[11/4/2015 2:07:27 PM.761] Created buffer
[11/4/2015 2:07:27 PM.761] Creating blend state
[11/4/2015 2:07:27 PM.762] Created blend state
[11/4/2015 2:07:27 PM.762] Done with creation
[11/4/2015 2:07:27 PM.809] Initializing texture system.
[11/4/2015 2:07:27 PM.809] Initializing texture system; phase 1
[11/4/2015 2:07:27 PM.809] Initializing texture system; phase 2
[11/4/2015 2:07:27 PM.820] Initializing texture system; phase 3
[11/4/2015 2:07:27 PM.821] Initializing texture system; phase 4
[11/4/2015 2:07:27 PM.832] Initializing texture system; phase 5
[11/4/2015 2:07:27 PM.833] Initializing texture system; phase 6
[11/4/2015 2:07:27 PM.835] Initializing texture system; phase 7
[11/4/2015 2:07:27 PM.837] Initializing texture system; phase 8
[11/4/2015 2:07:27 PM.839] Initializing texture system; phase 9
[11/4/2015 2:07:27 PM.840] Initializing texture system; phase 10
[11/4/2015 2:07:27 PM.844] Initializing texture system; phase 11
[11/4/2015 2:07:27 PM.844] Initializing texture system; phase 12
[11/4/2015 2:07:27 PM.847] Initializing texture system; phase 13
[11/4/2015 2:07:27 PM.847] Initializing texture system; phase 14
[11/4/2015 2:07:32 PM.031] Direct3D watcher thread ended
[11/4/2015 2:08:03 PM.070] Initializing game support
[11/4/2015 2:08:03 PM.554] Compatibility level: 0
[11/4/2015 2:08:03 PM.554] Supported version detected
[11/4/2015 2:08:03 PM.554] ==================================================
[11/4/2015 2:08:03 PM.805] Patched IsDebuggerPresent
[11/4/2015 2:08:04 PM.057] Waiting for game initialization
[11/4/2015 2:08:04 PM.408] Initializing hook
[11/4/2015 2:08:04 PM.659] Completing interoperability
[11/4/2015 2:08:04 PM.659] Initialization code 1.
[11/4/2015 2:08:04 PM.660] Initialization code 2.
[11/4/2015 2:08:04 PM.660] Initialization code 3.
[11/4/2015 2:08:04 PM.663] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:08:04 PM.663] Calling func 1
[11/4/2015 2:08:04 PM.669] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:08:04 PM.669] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:08:04 PM.675] Address: 0x00007FF72D0CF16C
[11/4/2015 2:08:04 PM.675] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:08:04 PM.675] Initialization code 4.
[11/4/2015 2:08:04 PM.675] Completing interoperability, phase 1
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 2
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 3
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 4
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 5
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 6
[11/4/2015 2:08:04 PM.677] Completing interoperability, phase 7
[11/4/2015 2:08:20 PM.382] Initializing console variable "TimeScale".
[11/4/2015 2:08:20 PM.383] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:08:20 PM.384] Read value: <null>
[11/4/2015 2:08:22 PM.309] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:08:22 PM.336]
[11/4/2015 2:08:23 PM.104] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:08:24 PM.977] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:08:24 PM.983] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:08:24 PM.988] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:08:25 PM.019] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:08:25 PM.326] ---------------------------------------------------------------------
[11/4/2015 2:08:25 PM.326] LSPD FIRST RESPONSE
[11/4/2015 2:08:25 PM.326] Version 0.2b
[11/4/2015 2:08:25 PM.326] A G17 Media Modification
[11/4/2015 2:08:25 PM.326] - Developed by LMS & Sam
[11/4/2015 2:08:25 PM.326] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:08:25 PM.326] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:08:25 PM.326] ---------------------------------------------------------------------
[11/4/2015 2:08:25 PM.327] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:08:25 PM.327] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:08:25 PM.631] Cached police
[11/4/2015 2:08:25 PM.631] Cached police2
[11/4/2015 2:08:25 PM.631] Cached policet
[11/4/2015 2:08:25 PM.631] Cached sheriff2
[11/4/2015 2:08:25 PM.631] Cached sheriff
[11/4/2015 2:08:25 PM.631] Cached police4
[11/4/2015 2:08:25 PM.631] Cached policeb
[11/4/2015 2:08:25 PM.631] Cached policeb
[11/4/2015 2:08:25 PM.631] Cached policeb
[11/4/2015 2:08:25 PM.631] Cached fbi2
[11/4/2015 2:08:25 PM.631] Cached policeold1
[11/4/2015 2:08:25 PM.631] Cached policeold2
[11/4/2015 2:08:25 PM.631] Cached policeold2
[11/4/2015 2:08:25 PM.631] Cached buzzard
[11/4/2015 2:08:25 PM.631] Cached polmav
[11/4/2015 2:08:25 PM.631] Cached frogger2
[11/4/2015 2:08:25 PM.632] Cached ambulance
[11/4/2015 2:08:25 PM.632] Cached firetruk
[11/4/2015 2:08:25 PM.754] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:08:25 PM.756] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:08:25 PM.757] LSPD First Response: CalloutManager initialized
[11/4/2015 2:11:08 PM.645] LSPD First Response: Creating ?
[11/4/2015 2:11:14 PM.611] LSPD First Response: Created new chase
[11/4/2015 2:11:14 PM.727] LSPD First Response: Suspect added to chase
[11/4/2015 2:11:17 PM.770] LSPD First Response:
[11/4/2015 2:11:17 PM.770] LSPD First Response: ==============================
[11/4/2015 2:11:17 PM.771] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 2:11:17 PM.771] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.771] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 2:11:17 PM.772] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.772] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 2:11:17 PM.772] LSPD First Response: Exception message: Model with hash 0xe716bdcb could not be loaded within a reasonable time. It may be invalid
[11/4/2015 2:11:17 PM.772] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.773] LSPD First Response: Inner exceptions:
[11/4/2015 2:11:17 PM.773] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.773] LSPD First Response: Stack trace:
[11/4/2015 2:11:17 PM.800] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 2:11:17 PM.800] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 2:11:17 PM.800] at ?.OnCalloutAccepted()
[11/4/2015 2:11:17 PM.801] at ?.?()
[11/4/2015 2:11:17 PM.801] at ?.?()
[11/4/2015 2:11:17 PM.801] at Rage.GameFiber.Main()
[11/4/2015 2:11:17 PM.801] LSPD First Response: ==============================
[11/4/2015 2:11:17 PM.802] LSPD First Response:
[11/4/2015 2:27:12 PM.946]
[11/4/2015 2:27:12 PM.947]
[11/4/2015 2:27:12 PM.947]
[11/4/2015 2:27:12 PM.948] ====================================================================================================
[11/4/2015 2:27:12 PM.948] Started new log on 11/4/2015 2:27:12 PM.946
[11/4/2015 2:27:12 PM.948] ====================================================================================================
[11/4/2015 2:27:12 PM.944] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:27:12 PM.948] Log verbosity: Verbose
[11/4/2015 2:27:12 PM.950] Initializing input system
[11/4/2015 2:27:12 PM.953] Initializing game console
[11/4/2015 2:27:12 PM.958] Console key has been set to F4 (key code: 115)
[11/4/2015 2:27:12 PM.988] Initializing console variable "SkipGameIntro".
[11/4/2015 2:27:12 PM.989] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:27:12 PM.992] Read value: <null>
[11/4/2015 2:27:12 PM.992] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:27:12 PM.992] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:27:12 PM.999] Read value: False
[11/4/2015 2:27:13 PM.000] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:27:13 PM.000] Initializing console variable "ConsoleKey".
[11/4/2015 2:27:13 PM.000] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:27:13 PM.001] Read value: F4
[11/4/2015 2:27:13 PM.001] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:27:13 PM.002] Console key has been set to F4 (key code: 115)
[11/4/2015 2:27:13 PM.002] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:27:13 PM.002] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:27:13 PM.003] Read value: 10000
[11/4/2015 2:27:13 PM.003] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:27:13 PM.003] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:27:13 PM.003] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:27:13 PM.004] Read value: <null>
[11/4/2015 2:27:13 PM.004] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:27:13 PM.004] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:27:13 PM.005] Read value: <null>
[11/4/2015 2:27:13 PM.005] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:27:13 PM.005] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:27:13 PM.006] Read value: <null>
[11/4/2015 2:27:13 PM.006] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:27:13 PM.006] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:27:13 PM.006] Read value: <null>
[11/4/2015 2:27:13 PM.007] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:27:13 PM.007] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:27:13 PM.007] Read value: <null>
[11/4/2015 2:27:13 PM.007] Console initialized
[11/4/2015 2:27:13 PM.007] Initializing forms manager
[11/4/2015 2:27:13 PM.010] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:27:13 PM.019] ================ RAGE Plugin Hook ================
[11/4/2015 2:27:13 PM.026] Checking game support
[11/4/2015 2:27:13 PM.109] Product name: Grand Theft Auto V
[11/4/2015 2:27:13 PM.109] Product version: 1.0.505.2
[11/4/2015 2:27:13 PM.109] Is steam version: True
[11/4/2015 2:27:13 PM.110] Initializing DirectX
[11/4/2015 2:27:13 PM.112] Initializing Direct3D
[11/4/2015 2:27:13 PM.113] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:27:13 PM.113] Loaded at 0x7FF98C870000
[11/4/2015 2:27:13 PM.113] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:27:13 PM.113] Creating Direct3D 11 device and swap chain
[11/4/2015 2:27:13 PM.128] Attempting feature level 10_1
[11/4/2015 2:27:13 PM.142] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:27:13 PM.151] Swap Chain created: 0xE9A42CC4A0
[11/4/2015 2:27:13 PM.151] Swap Chain VTable: 0xE9A42CC4A0
[11/4/2015 2:27:13 PM.152] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:27:13 PM.152] 0x485641F8EF3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:27:13 PM.152] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:27:13 PM.152] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:27:13 PM.153] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:27:13 PM.153] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:27:13 PM.159] Direct3D initialized
[11/4/2015 2:27:13 PM.160] Initialized DirectX
[11/4/2015 2:27:13 PM.160] Direct3D watcher thread spawned
[11/4/2015 2:27:14 PM.100] Getting device
[11/4/2015 2:27:14 PM.100] Retrieved device
[11/4/2015 2:27:14 PM.101] Creating wrapper
[11/4/2015 2:27:14 PM.173] Wrapper created
[11/4/2015 2:27:14 PM.178] Effect created
[11/4/2015 2:27:14 PM.179] Creating buffer
[11/4/2015 2:27:14 PM.179] Created buffer
[11/4/2015 2:27:14 PM.179] Creating blend state
[11/4/2015 2:27:14 PM.179] Created blend state
[11/4/2015 2:27:14 PM.179] Done with creation
[11/4/2015 2:27:14 PM.213] Initializing texture system.
[11/4/2015 2:27:14 PM.213] Initializing texture system; phase 1
[11/4/2015 2:27:14 PM.213] Initializing texture system; phase 2
[11/4/2015 2:27:14 PM.220] Initializing texture system; phase 3
[11/4/2015 2:27:14 PM.220] Initializing texture system; phase 4
[11/4/2015 2:27:14 PM.232] Initializing texture system; phase 5
[11/4/2015 2:27:14 PM.234] Initializing texture system; phase 6
[11/4/2015 2:27:14 PM.236] Initializing texture system; phase 7
[11/4/2015 2:27:14 PM.238] Initializing texture system; phase 8
[11/4/2015 2:27:14 PM.240] Initializing texture system; phase 9
[11/4/2015 2:27:14 PM.241] Initializing texture system; phase 10
[11/4/2015 2:27:14 PM.246] Initializing texture system; phase 11
[11/4/2015 2:27:14 PM.246] Initializing texture system; phase 12
[11/4/2015 2:27:14 PM.248] Initializing texture system; phase 13
[11/4/2015 2:27:14 PM.248] Initializing texture system; phase 14
[11/4/2015 2:27:18 PM.161] Direct3D watcher thread ended
[11/4/2015 2:27:48 PM.607] Initializing game support
[11/4/2015 2:27:49 PM.047] Compatibility level: 0
[11/4/2015 2:27:49 PM.047] Supported version detected
[11/4/2015 2:27:49 PM.047] ==================================================
[11/4/2015 2:27:49 PM.298] Patched IsDebuggerPresent
[11/4/2015 2:27:49 PM.551] Waiting for game initialization
[11/4/2015 2:27:49 PM.903] Initializing hook
[11/4/2015 2:27:50 PM.154] Completing interoperability
[11/4/2015 2:27:50 PM.154] Initialization code 1.
[11/4/2015 2:27:50 PM.155] Initialization code 2.
[11/4/2015 2:27:50 PM.155] Initialization code 3.
[11/4/2015 2:27:50 PM.158] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:27:50 PM.158] Calling func 1
[11/4/2015 2:27:50 PM.164] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:27:50 PM.164] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:27:50 PM.169] Address: 0x00007FF72D0CF16C
[11/4/2015 2:27:50 PM.170] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:27:50 PM.170] Initialization code 4.
[11/4/2015 2:27:50 PM.170] Completing interoperability, phase 1
[11/4/2015 2:27:50 PM.170] Completing interoperability, phase 2
[11/4/2015 2:27:50 PM.170] Completing interoperability, phase 3
[11/4/2015 2:27:50 PM.171] Completing interoperability, phase 4
[11/4/2015 2:27:50 PM.171] Completing interoperability, phase 5
[11/4/2015 2:27:50 PM.171] Completing interoperability, phase 6
[11/4/2015 2:27:50 PM.172] Completing interoperability, phase 7
[11/4/2015 2:28:07 PM.451] Initializing console variable "TimeScale".
[11/4/2015 2:28:07 PM.452] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:28:07 PM.453] Read value: <null>
[11/4/2015 2:28:09 PM.394] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:28:09 PM.418]
[11/4/2015 2:28:10 PM.068] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:28:11 PM.956] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:28:11 PM.960] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:28:11 PM.963] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:28:11 PM.992] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:28:12 PM.302] ---------------------------------------------------------------------
[11/4/2015 2:28:12 PM.302] LSPD FIRST RESPONSE
[11/4/2015 2:28:12 PM.302] Version 0.2b
[11/4/2015 2:28:12 PM.302] A G17 Media Modification
[11/4/2015 2:28:12 PM.302] - Developed by LMS & Sam
[11/4/2015 2:28:12 PM.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:28:12 PM.302] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:28:12 PM.302] ---------------------------------------------------------------------
[11/4/2015 2:28:12 PM.302] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:28:12 PM.303] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:28:12 PM.598] Cached police
[11/4/2015 2:28:12 PM.598] Cached police2
[11/4/2015 2:28:12 PM.598] Cached policet
[11/4/2015 2:28:12 PM.598] Cached sheriff2
[11/4/2015 2:28:12 PM.598] Cached sheriff
[11/4/2015 2:28:12 PM.599] Cached police4
[11/4/2015 2:28:12 PM.599] Cached policeb
[11/4/2015 2:28:12 PM.599] Cached policeb
[11/4/2015 2:28:12 PM.599] Cached policeb
[11/4/2015 2:28:12 PM.599] Cached fbi2
[11/4/2015 2:28:12 PM.599] Cached policeold1
[11/4/2015 2:28:12 PM.599] Cached policeold2
[11/4/2015 2:28:12 PM.599] Cached policeold2
[11/4/2015 2:28:12 PM.599] Cached buzzard
[11/4/2015 2:28:12 PM.599] Cached polmav
[11/4/2015 2:28:12 PM.599] Cached frogger2
[11/4/2015 2:28:12 PM.599] Cached ambulance
[11/4/2015 2:28:12 PM.599] Cached firetruk
[11/4/2015 2:28:12 PM.718] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:28:12 PM.720] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:28:12 PM.721] LSPD First Response: CalloutManager initialized
[11/4/2015 2:32:04 PM.843] LSPD First Response: Creating ?
[11/4/2015 2:32:12 PM.172] LSPD First Response: Created new chase
[11/4/2015 2:32:15 PM.344] LSPD First Response:
[11/4/2015 2:32:15 PM.345] LSPD First Response: ==============================
[11/4/2015 2:32:15 PM.345] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 2:32:15 PM.345] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.345] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 2:32:15 PM.346] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.346] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 2:32:15 PM.346] LSPD First Response: Exception message: Model with hash 0x3053e555 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 2:32:15 PM.347] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.347] LSPD First Response: Inner exceptions:
[11/4/2015 2:32:15 PM.347] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.348] LSPD First Response: Stack trace:
[11/4/2015 2:32:15 PM.373] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 2:32:15 PM.373] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 2:32:15 PM.373] at ?.OnCalloutAccepted()
[11/4/2015 2:32:15 PM.373] at ?.?()
[11/4/2015 2:32:15 PM.373] at ?.?()
[11/4/2015 2:32:15 PM.374] at Rage.GameFiber.Main()
[11/4/2015 2:32:15 PM.374] LSPD First Response: ==============================
[11/4/2015 2:32:15 PM.374] LSPD First Response:
[11/4/2015 2:32:37 PM.427] Unknown command or variable "crash"
[11/4/2015 2:33:27 PM.618] Unknown command or variable "i"
[11/4/2015 2:33:30 PM.908] Invalid call to console command "Exit": Parameter "a" of console command "Exit" is not optional, but no argument was specified.
[11/4/2015 2:45:51 PM.249]
[11/4/2015 2:45:51 PM.250]
[11/4/2015 2:45:51 PM.250]
[11/4/2015 2:45:51 PM.250] ====================================================================================================
[11/4/2015 2:45:51 PM.250] Started new log on 11/4/2015 2:45:51 PM.249
[11/4/2015 2:45:51 PM.251] ====================================================================================================
[11/4/2015 2:45:51 PM.246] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:45:51 PM.251] Log verbosity: Verbose
[11/4/2015 2:45:51 PM.253] Initializing input system
[11/4/2015 2:45:51 PM.259] Initializing game console
[11/4/2015 2:45:51 PM.271] Console key has been set to F4 (key code: 115)
[11/4/2015 2:45:51 PM.310] Initializing console variable "SkipGameIntro".
[11/4/2015 2:45:51 PM.310] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:45:51 PM.314] Read value: <null>
[11/4/2015 2:45:51 PM.314] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:45:51 PM.314] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:45:51 PM.319] Read value: False
[11/4/2015 2:45:51 PM.319] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:45:51 PM.319] Initializing console variable "ConsoleKey".
[11/4/2015 2:45:51 PM.320] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:45:51 PM.320] Read value: F4
[11/4/2015 2:45:51 PM.321] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:45:51 PM.321] Console key has been set to F4 (key code: 115)
[11/4/2015 2:45:51 PM.321] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:45:51 PM.321] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:45:51 PM.322] Read value: 10000
[11/4/2015 2:45:51 PM.322] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:45:51 PM.322] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:45:51 PM.322] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:45:51 PM.323] Read value: <null>
[11/4/2015 2:45:51 PM.323] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:45:51 PM.323] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:45:51 PM.323] Read value: <null>
[11/4/2015 2:45:51 PM.324] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:45:51 PM.324] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:45:51 PM.324] Read value: <null>
[11/4/2015 2:45:51 PM.324] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:45:51 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:45:51 PM.325] Read value: <null>
[11/4/2015 2:45:51 PM.325] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:45:51 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:45:51 PM.326] Read value: <null>
[11/4/2015 2:45:51 PM.326] Console initialized
[11/4/2015 2:45:51 PM.326] Initializing forms manager
[11/4/2015 2:45:51 PM.329] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:45:51 PM.337] ================ RAGE Plugin Hook ================
[11/4/2015 2:45:51 PM.346] Checking game support
[11/4/2015 2:45:51 PM.428] Product name: Grand Theft Auto V
[11/4/2015 2:45:51 PM.428] Product version: 1.0.505.2
[11/4/2015 2:45:51 PM.429] Is steam version: True
[11/4/2015 2:45:51 PM.430] Initializing DirectX
[11/4/2015 2:45:51 PM.431] Initializing Direct3D
[11/4/2015 2:45:51 PM.432] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:45:51 PM.432] Loaded at 0x7FF98C870000
[11/4/2015 2:45:51 PM.432] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:45:51 PM.432] Creating Direct3D 11 device and swap chain
[11/4/2015 2:45:51 PM.446] Attempting feature level 10_1
[11/4/2015 2:45:51 PM.460] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:45:51 PM.469] Swap Chain created: 0xBE81F745A0
[11/4/2015 2:45:51 PM.469] Swap Chain VTable: 0xBE81F745A0
[11/4/2015 2:45:51 PM.469] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:45:51 PM.470] 0x485641F8963365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:45:51 PM.470] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:45:51 PM.470] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:45:51 PM.470] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:45:51 PM.471] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:45:51 PM.478] Direct3D initialized
[11/4/2015 2:45:51 PM.478] Initialized DirectX
[11/4/2015 2:45:51 PM.478] Direct3D watcher thread spawned
[11/4/2015 2:45:52 PM.022] Getting device
[11/4/2015 2:45:52 PM.022] Retrieved device
[11/4/2015 2:45:52 PM.022] Creating wrapper
[11/4/2015 2:45:52 PM.088] Wrapper created
[11/4/2015 2:45:52 PM.093] Effect created
[11/4/2015 2:45:52 PM.093] Creating buffer
[11/4/2015 2:45:52 PM.094] Created buffer
[11/4/2015 2:45:52 PM.094] Creating blend state
[11/4/2015 2:45:52 PM.094] Created blend state
[11/4/2015 2:45:52 PM.094] Done with creation
[11/4/2015 2:45:52 PM.127] Initializing texture system.
[11/4/2015 2:45:52 PM.128] Initializing texture system; phase 1
[11/4/2015 2:45:52 PM.128] Initializing texture system; phase 2
[11/4/2015 2:45:52 PM.135] Initializing texture system; phase 3
[11/4/2015 2:45:52 PM.136] Initializing texture system; phase 4
[11/4/2015 2:45:52 PM.149] Initializing texture system; phase 5
[11/4/2015 2:45:52 PM.151] Initializing texture system; phase 6
[11/4/2015 2:45:52 PM.152] Initializing texture system; phase 7
[11/4/2015 2:45:52 PM.154] Initializing texture system; phase 8
[11/4/2015 2:45:52 PM.156] Initializing texture system; phase 9
[11/4/2015 2:45:52 PM.157] Initializing texture system; phase 10
[11/4/2015 2:45:52 PM.161] Initializing texture system; phase 11
[11/4/2015 2:45:52 PM.162] Initializing texture system; phase 12
[11/4/2015 2:45:52 PM.163] Initializing texture system; phase 13
[11/4/2015 2:45:52 PM.164] Initializing texture system; phase 14
[11/4/2015 2:45:56 PM.480] Direct3D watcher thread ended
[11/4/2015 2:50:07 PM.483] Initializing game support
[11/4/2015 2:50:07 PM.965] Compatibility level: 0
[11/4/2015 2:50:07 PM.965] Supported version detected
[11/4/2015 2:50:07 PM.965] ==================================================
[11/4/2015 2:50:08 PM.216] Patched IsDebuggerPresent
[11/4/2015 2:50:08 PM.467] Waiting for game initialization
[11/4/2015 2:50:08 PM.825] Initializing hook
[11/4/2015 2:50:09 PM.076] Completing interoperability
[11/4/2015 2:50:09 PM.076] Initialization code 1.
[11/4/2015 2:50:09 PM.077] Initialization code 2.
[11/4/2015 2:50:09 PM.077] Initialization code 3.
[11/4/2015 2:50:09 PM.080] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:50:09 PM.080] Calling func 1
[11/4/2015 2:50:09 PM.086] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:50:09 PM.087] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:50:09 PM.092] Address: 0x00007FF72D0CF16C
[11/4/2015 2:50:09 PM.092] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:50:09 PM.092] Initialization code 4.
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 1
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 2
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 3
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 4
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 5
[11/4/2015 2:50:09 PM.094] Completing interoperability, phase 6
[11/4/2015 2:50:09 PM.094] Completing interoperability, phase 7
[11/4/2015 2:50:24 PM.751] Initializing console variable "TimeScale".
[11/4/2015 2:50:24 PM.752] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:50:24 PM.752] Read value: <null>
[11/4/2015 2:50:26 PM.591] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:50:26 PM.618]
[11/4/2015 2:50:27 PM.399] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:50:29 PM.199] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:50:29 PM.204] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:50:29 PM.209] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:50:29 PM.234] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:50:29 PM.524] ---------------------------------------------------------------------
[11/4/2015 2:50:29 PM.524] LSPD FIRST RESPONSE
[11/4/2015 2:50:29 PM.524] Version 0.2b
[11/4/2015 2:50:29 PM.524] A G17 Media Modification
[11/4/2015 2:50:29 PM.524] - Developed by LMS & Sam
[11/4/2015 2:50:29 PM.524] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:50:29 PM.524] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:50:29 PM.524] ---------------------------------------------------------------------
[11/4/2015 2:50:29 PM.524] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:50:29 PM.525] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:50:29 PM.815] Cached police
[11/4/2015 2:50:29 PM.815] Cached police2
[11/4/2015 2:50:29 PM.816] Cached policet
[11/4/2015 2:50:29 PM.816] Cached sheriff2
[11/4/2015 2:50:29 PM.816] Cached sheriff
[11/4/2015 2:50:29 PM.816] Cached police4
[11/4/2015 2:50:29 PM.816] Cached policeb
[11/4/2015 2:50:29 PM.816] Cached policeb
[11/4/2015 2:50:29 PM.816] Cached policeb
[11/4/2015 2:50:29 PM.816] Cached fbi2
[11/4/2015 2:50:29 PM.816] Cached policeold1
[11/4/2015 2:50:29 PM.816] Cached policeold2
[11/4/2015 2:50:29 PM.816] Cached policeold2
[11/4/2015 2:50:29 PM.816] Cached buzzard
[11/4/2015 2:50:29 PM.816] Cached polmav
[11/4/2015 2:50:29 PM.817] Cached frogger2
[11/4/2015 2:50:29 PM.817] Cached ambulance
[11/4/2015 2:50:29 PM.817] Cached firetruk
[11/4/2015 2:50:29 PM.936] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:50:29 PM.940] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 2:50:29 PM.987] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 2:50:30 PM.175] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 2:50:30 PM.189] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 2:50:30 PM.193] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:50:30 PM.194] LSPD First Response: CalloutManager initialized
[11/4/2015 2:52:45 PM.834] Weapon asset with hash 0x678b81b1 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 2:52:45 PM.859] RagePluginHook
[11/4/2015 2:52:45 PM.859]    at Rage.WeaponAsset.LoadAndWait()
[11/4/2015 2:52:45 PM.859]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/4/2015 2:52:45 PM.859]    at LSPD_First_Response.Duty.ToggleDuty()
[11/4/2015 2:52:45 PM.859]    at LSPD_First_Response.Duty.?()
[11/4/2015 2:52:45 PM.859]    at ?.?()
[11/4/2015 2:53:51 PM.033]
[11/4/2015 2:53:51 PM.035]
[11/4/2015 2:53:51 PM.035]
[11/4/2015 2:53:51 PM.035] ====================================================================================================
[11/4/2015 2:53:51 PM.035] Started new log on 11/4/2015 2:53:51 PM.033
[11/4/2015 2:53:51 PM.036] ====================================================================================================
[11/4/2015 2:53:51 PM.029] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:53:51 PM.037] Log verbosity: Verbose
[11/4/2015 2:53:51 PM.040] Initializing input system
[11/4/2015 2:53:51 PM.046] Initializing game console
[11/4/2015 2:53:51 PM.057] Console key has been set to F4 (key code: 115)
[11/4/2015 2:53:51 PM.089] Initializing console variable "SkipGameIntro".
[11/4/2015 2:53:51 PM.090] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:53:51 PM.093] Read value: <null>
[11/4/2015 2:53:51 PM.093] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:53:51 PM.093] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:53:51 PM.099] Read value: False
[11/4/2015 2:53:51 PM.099] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:53:51 PM.099] Initializing console variable "ConsoleKey".
[11/4/2015 2:53:51 PM.100] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:53:51 PM.101] Read value: F4
[11/4/2015 2:53:51 PM.101] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:53:51 PM.101] Console key has been set to F4 (key code: 115)
[11/4/2015 2:53:51 PM.101] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:53:51 PM.101] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:53:51 PM.102] Read value: 10000
[11/4/2015 2:53:51 PM.102] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:53:51 PM.102] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:53:51 PM.103] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:53:51 PM.103] Read value: <null>
[11/4/2015 2:53:51 PM.103] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:53:51 PM.104] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:53:51 PM.104] Read value: <null>
[11/4/2015 2:53:51 PM.104] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:53:51 PM.104] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:53:51 PM.105] Read value: <null>
[11/4/2015 2:53:51 PM.105] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:53:51 PM.105] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:53:51 PM.106] Read value: <null>
[11/4/2015 2:53:51 PM.106] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:53:51 PM.106] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:53:51 PM.106] Read value: <null>
[11/4/2015 2:53:51 PM.106] Console initialized
[11/4/2015 2:53:51 PM.106] Initializing forms manager
[11/4/2015 2:53:51 PM.109] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:53:51 PM.117] ================ RAGE Plugin Hook ================
[11/4/2015 2:53:51 PM.123] Checking game support
[11/4/2015 2:53:51 PM.218] Product name: Grand Theft Auto V
[11/4/2015 2:53:51 PM.218] Product version: 1.0.505.2
[11/4/2015 2:53:51 PM.219] Is steam version: True
[11/4/2015 2:53:51 PM.219] Initializing DirectX
[11/4/2015 2:53:51 PM.221] Initializing Direct3D
[11/4/2015 2:53:51 PM.222] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:53:51 PM.222] Loaded at 0x7FF98C870000
[11/4/2015 2:53:51 PM.222] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:53:51 PM.222] Creating Direct3D 11 device and swap chain
[11/4/2015 2:53:51 PM.236] Attempting feature level 10_1
[11/4/2015 2:53:51 PM.251] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:53:51 PM.260] Swap Chain created: 0x4DD1561F50
[11/4/2015 2:53:51 PM.260] Swap Chain VTable: 0x4DD1561F50
[11/4/2015 2:53:51 PM.260] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:53:51 PM.261] 0x485641F9A33365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:53:51 PM.261] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:53:51 PM.261] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:53:51 PM.261] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:53:51 PM.261] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:53:51 PM.268] Direct3D initialized
[11/4/2015 2:53:51 PM.269] Initialized DirectX
[11/4/2015 2:53:51 PM.269] Direct3D watcher thread spawned
[11/4/2015 2:53:51 PM.757] Getting device
[11/4/2015 2:53:51 PM.758] Retrieved device
[11/4/2015 2:53:51 PM.758] Creating wrapper
[11/4/2015 2:53:51 PM.832] Wrapper created
[11/4/2015 2:53:51 PM.837] Effect created
[11/4/2015 2:53:51 PM.837] Creating buffer
[11/4/2015 2:53:51 PM.838] Created buffer
[11/4/2015 2:53:51 PM.838] Creating blend state
[11/4/2015 2:53:51 PM.838] Created blend state
[11/4/2015 2:53:51 PM.838] Done with creation
[11/4/2015 2:53:51 PM.873] Initializing texture system.
[11/4/2015 2:53:51 PM.874] Initializing texture system; phase 1
[11/4/2015 2:53:51 PM.874] Initializing texture system; phase 2
[11/4/2015 2:53:51 PM.882] Initializing texture system; phase 3
[11/4/2015 2:53:51 PM.882] Initializing texture system; phase 4
[11/4/2015 2:53:51 PM.894] Initializing texture system; phase 5
[11/4/2015 2:53:51 PM.896] Initializing texture system; phase 6
[11/4/2015 2:53:51 PM.898] Initializing texture system; phase 7
[11/4/2015 2:53:51 PM.900] Initializing texture system; phase 8
[11/4/2015 2:53:51 PM.902] Initializing texture system; phase 9
[11/4/2015 2:53:51 PM.903] Initializing texture system; phase 10
[11/4/2015 2:53:51 PM.906] Initializing texture system; phase 11
[11/4/2015 2:53:51 PM.907] Initializing texture system; phase 12
[11/4/2015 2:53:51 PM.909] Initializing texture system; phase 13
[11/4/2015 2:53:51 PM.909] Initializing texture system; phase 14
[11/4/2015 2:53:56 PM.270] Direct3D watcher thread ended
[11/4/2015 2:55:06 PM.438] Initializing game support
[11/4/2015 2:55:06 PM.912] Compatibility level: 0
[11/4/2015 2:55:06 PM.912] Supported version detected
[11/4/2015 2:55:06 PM.912] ==================================================
[11/4/2015 2:55:07 PM.163] Patched IsDebuggerPresent
[11/4/2015 2:55:07 PM.415] Waiting for game initialization
[11/4/2015 2:55:07 PM.766] Initializing hook
[11/4/2015 2:55:08 PM.017] Completing interoperability
[11/4/2015 2:55:08 PM.018] Initialization code 1.
[11/4/2015 2:55:08 PM.018] Initialization code 2.
[11/4/2015 2:55:08 PM.018] Initialization code 3.
[11/4/2015 2:55:08 PM.021] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:55:08 PM.022] Calling func 1
[11/4/2015 2:55:08 PM.027] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:55:08 PM.028] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:55:08 PM.033] Address: 0x00007FF72D0CF16C
[11/4/2015 2:55:08 PM.034] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:55:08 PM.034] Initialization code 4.
[11/4/2015 2:55:08 PM.034] Completing interoperability, phase 1
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 2
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 3
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 4
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 5
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 6
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 7
[11/4/2015 2:55:23 PM.911] Initializing console variable "TimeScale".
[11/4/2015 2:55:23 PM.911] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:55:23 PM.912] Read value: <null>
[11/4/2015 2:55:25 PM.803] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:55:25 PM.827]
[11/4/2015 2:55:26 PM.373] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:55:28 PM.250] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:55:28 PM.255] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:55:28 PM.259] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:55:28 PM.294] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:55:28 PM.582] ---------------------------------------------------------------------
[11/4/2015 2:55:28 PM.582] LSPD FIRST RESPONSE
[11/4/2015 2:55:28 PM.582] Version 0.2b
[11/4/2015 2:55:28 PM.582] A G17 Media Modification
[11/4/2015 2:55:28 PM.582] - Developed by LMS & Sam
[11/4/2015 2:55:28 PM.583] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:55:28 PM.583] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:55:28 PM.583] ---------------------------------------------------------------------
[11/4/2015 2:55:28 PM.583] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:55:28 PM.583] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:55:28 PM.994] Cached police
[11/4/2015 2:55:28 PM.994] Cached police2
[11/4/2015 2:55:28 PM.994] Cached policet
[11/4/2015 2:55:28 PM.994] Cached sheriff2
[11/4/2015 2:55:28 PM.994] Cached sheriff
[11/4/2015 2:55:28 PM.994] Cached police4
[11/4/2015 2:55:28 PM.994] Cached policeb
[11/4/2015 2:55:28 PM.995] Cached policeb
[11/4/2015 2:55:28 PM.995] Cached policeb
[11/4/2015 2:55:28 PM.995] Cached fbi2
[11/4/2015 2:55:28 PM.995] Cached policeold1
[11/4/2015 2:55:28 PM.995] Cached policeold2
[11/4/2015 2:55:28 PM.995] Cached policeold2
[11/4/2015 2:55:28 PM.995] Cached buzzard
[11/4/2015 2:55:28 PM.995] Cached polmav
[11/4/2015 2:55:28 PM.995] Cached frogger2
[11/4/2015 2:55:28 PM.995] Cached ambulance
[11/4/2015 2:55:28 PM.995] Cached firetruk
[11/4/2015 2:55:29 PM.116] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:55:29 PM.122] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 2:55:29 PM.144] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 2:55:29 PM.238] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 2:55:29 PM.274] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 2:55:29 PM.279] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:55:29 PM.280] LSPD First Response: CalloutManager initialized
[11/4/2015 2:59:28 PM.836] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:59:28 PM.841] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:59:28 PM.846] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:59:28 PM.904] ---------------------------------------------------------------------
[11/4/2015 2:59:28 PM.904] LSPD FIRST RESPONSE
[11/4/2015 2:59:28 PM.904] Version 0.2b
[11/4/2015 2:59:28 PM.905] A G17 Media Modification
[11/4/2015 2:59:28 PM.905] - Developed by LMS & Sam
[11/4/2015 2:59:28 PM.905] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:59:28 PM.905] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:59:28 PM.905] ---------------------------------------------------------------------
[11/4/2015 2:59:28 PM.905] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:59:28 PM.905] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:59:29 PM.148] Cached police
[11/4/2015 2:59:29 PM.148] Cached police2
[11/4/2015 2:59:29 PM.148] Cached policet
[11/4/2015 2:59:29 PM.148] Cached sheriff2
[11/4/2015 2:59:29 PM.148] Cached sheriff
[11/4/2015 2:59:29 PM.149] Cached police4
[11/4/2015 2:59:29 PM.149] Cached policeb
[11/4/2015 2:59:29 PM.149] Cached policeb
[11/4/2015 2:59:29 PM.149] Cached policeb
[11/4/2015 2:59:29 PM.149] Cached fbi2
[11/4/2015 2:59:29 PM.149] Cached policeold1
[11/4/2015 2:59:29 PM.149] Cached policeold2
[11/4/2015 2:59:29 PM.149] Cached policeold2
[11/4/2015 2:59:29 PM.149] Cached buzzard
[11/4/2015 2:59:29 PM.149] Cached polmav
[11/4/2015 2:59:29 PM.149] Cached frogger2
[11/4/2015 2:59:29 PM.149] Cached ambulance
[11/4/2015 2:59:29 PM.149] Cached firetruk
[11/4/2015 2:59:29 PM.244] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:59:29 PM.248] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 2:59:29 PM.265] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 2:59:29 PM.350] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 2:59:29 PM.387] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 2:59:29 PM.391] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:59:29 PM.392] LSPD First Response: CalloutManager initialized
[11/4/2015 3:00:17 PM.616] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 3:00:17 PM.625] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 3:00:17 PM.628] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 3:00:17 PM.629] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 3:00:17 PM.629] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 3:00:17 PM.630] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 3:00:17 PM.630] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 3:00:17 PM.630] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 3:00:17 PM.631] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 3:00:17 PM.631] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 3:00:17 PM.631] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 3:00:17 PM.632] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 3:00:17 PM.632] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 3:00:17 PM.632] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 3:00:17 PM.633] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 3:00:17 PM.633] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 3:00:25 PM.497] LSPD First Response: Creating PersonWithWeapon
[11/4/2015 3:00:31 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[11/4/2015 3:01:32 PM.918] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[11/4/2015 3:01:33 PM.156] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.159] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.186] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.279] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.279] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.283] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.451] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.451] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.454] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.620] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.623] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.629] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.762] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.762] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.765] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.941] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.942] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.945] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.108] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.108] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.112] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.279] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.279] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.283] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.461] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.462] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.464] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.660] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.660] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.663] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.839] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.840] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.843] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.001] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.001] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.004] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.214] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.214] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.217] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.419] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.419] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.422] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.572] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.573] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.578] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.783] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.784] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.787] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.935] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.121] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.121] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.124] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.317] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.317] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.321] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.500] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.501] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.504] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.685] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.686] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.689] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.834] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[11/4/2015 3:01:36 PM.861] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.861] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.864] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.062] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.063] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.065] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.235] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.236] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.239] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.443] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.443] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.446] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.643] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.645] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.647] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.802] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.802] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.806] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.977] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.978] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.981] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.206] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.207] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.209] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.359] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.359] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.362] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.546] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.546] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.550] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.934] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.134] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.134] LSPD First Response: Driving task assigned
[11/4/2015 3:01:39 PM.137] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.322] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.322] LSPD First Response: Driving task assigned
[11/4/2015 3:01:39 PM.326] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:44 PM.440] LSPD First Response: Respawning
[11/4/2015 3:01:44 PM.980] LSPD First Response: Creating IntoxicatedPerson
[11/4/2015 3:01:48 PM.204] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[11/4/2015 3:01:49 PM.900] LSPD First Response: Done
[11/4/2015 3:07:03 PM.347]
[11/4/2015 3:07:03 PM.349]
[11/4/2015 3:07:03 PM.349]
[11/4/2015 3:07:03 PM.349] ====================================================================================================
[11/4/2015 3:07:03 PM.349] Started new log on 11/4/2015 3:07:03 PM.347
[11/4/2015 3:07:03 PM.349] ====================================================================================================
[11/4/2015 3:07:03 PM.344] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:07:03 PM.350] Log verbosity: Verbose
[11/4/2015 3:07:03 PM.352] Initializing input system
[11/4/2015 3:07:03 PM.358] Initializing game console
[11/4/2015 3:07:03 PM.368] Console key has been set to F4 (key code: 115)
[11/4/2015 3:07:03 PM.418] Initializing console variable "SkipGameIntro".
[11/4/2015 3:07:03 PM.418] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:07:03 PM.423] Read value: <null>
[11/4/2015 3:07:03 PM.423] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:07:03 PM.423] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:07:03 PM.430] Read value: False
[11/4/2015 3:07:03 PM.430] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:07:03 PM.430] Initializing console variable "ConsoleKey".
[11/4/2015 3:07:03 PM.431] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:07:03 PM.432] Read value: F4
[11/4/2015 3:07:03 PM.432] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:07:03 PM.432] Console key has been set to F4 (key code: 115)
[11/4/2015 3:07:03 PM.432] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:07:03 PM.433] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:07:03 PM.435] Read value: 10000
[11/4/2015 3:07:03 PM.435] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:07:03 PM.435] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:07:03 PM.435] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:07:03 PM.436] Read value: <null>
[11/4/2015 3:07:03 PM.436] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:07:03 PM.437] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:07:03 PM.437] Read value: <null>
[11/4/2015 3:07:03 PM.437] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:07:03 PM.438] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:07:03 PM.438] Read value: <null>
[11/4/2015 3:07:03 PM.439] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:07:03 PM.439] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:07:03 PM.440] Read value: <null>
[11/4/2015 3:07:03 PM.440] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:07:03 PM.440] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:07:03 PM.441] Read value: <null>
[11/4/2015 3:07:03 PM.442] Console initialized
[11/4/2015 3:07:03 PM.442] Initializing forms manager
[11/4/2015 3:07:03 PM.446] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:07:03 PM.461] ================ RAGE Plugin Hook ================
[11/4/2015 3:07:03 PM.474] Checking game support
[11/4/2015 3:07:03 PM.561] Product name: Grand Theft Auto V
[11/4/2015 3:07:03 PM.561] Product version: 1.0.505.2
[11/4/2015 3:07:03 PM.561] Is steam version: True
[11/4/2015 3:07:03 PM.562] Initializing DirectX
[11/4/2015 3:07:03 PM.564] Initializing Direct3D
[11/4/2015 3:07:03 PM.565] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:07:03 PM.565] Loaded at 0x7FF98C870000
[11/4/2015 3:07:03 PM.565] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:07:03 PM.565] Creating Direct3D 11 device and swap chain
[11/4/2015 3:07:03 PM.579] Attempting feature level 10_1
[11/4/2015 3:07:03 PM.593] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 3:07:03 PM.603] Swap Chain created: 0x89DDE0A530
[11/4/2015 3:07:03 PM.603] Swap Chain VTable: 0x89DDE0A530
[11/4/2015 3:07:03 PM.603] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:07:03 PM.604] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:07:03 PM.604] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:07:03 PM.604] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:07:03 PM.604] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:07:03 PM.604] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:07:03 PM.611] Direct3D initialized
[11/4/2015 3:07:03 PM.611] Initialized DirectX
[11/4/2015 3:07:03 PM.612] Direct3D watcher thread spawned
[11/4/2015 3:07:04 PM.102] Getting device
[11/4/2015 3:07:04 PM.102] Retrieved device
[11/4/2015 3:07:04 PM.103] Creating wrapper
[11/4/2015 3:07:04 PM.168] Wrapper created
[11/4/2015 3:07:04 PM.173] Effect created
[11/4/2015 3:07:04 PM.174] Creating buffer
[11/4/2015 3:07:04 PM.174] Created buffer
[11/4/2015 3:07:04 PM.174] Creating blend state
[11/4/2015 3:07:04 PM.175] Created blend state
[11/4/2015 3:07:04 PM.175] Done with creation
[11/4/2015 3:07:04 PM.211] Initializing texture system.
[11/4/2015 3:07:04 PM.211] Initializing texture system; phase 1
[11/4/2015 3:07:04 PM.212] Initializing texture system; phase 2
[11/4/2015 3:07:04 PM.218] Initializing texture system; phase 3
[11/4/2015 3:07:04 PM.219] Initializing texture system; phase 4
[11/4/2015 3:07:04 PM.230] Initializing texture system; phase 5
[11/4/2015 3:07:04 PM.232] Initializing texture system; phase 6
[11/4/2015 3:07:04 PM.234] Initializing texture system; phase 7
[11/4/2015 3:07:04 PM.236] Initializing texture system; phase 8
[11/4/2015 3:07:04 PM.237] Initializing texture system; phase 9
[11/4/2015 3:07:04 PM.238] Initializing texture system; phase 10
[11/4/2015 3:07:04 PM.242] Initializing texture system; phase 11
[11/4/2015 3:07:04 PM.242] Initializing texture system; phase 12
[11/4/2015 3:07:04 PM.245] Initializing texture system; phase 13
[11/4/2015 3:07:04 PM.245] Initializing texture system; phase 14
[11/4/2015 3:07:08 PM.613] Direct3D watcher thread ended
[11/4/2015 3:07:50 PM.367] Initializing game support
[11/4/2015 3:07:50 PM.846] Compatibility level: 0
[11/4/2015 3:07:50 PM.847] Supported version detected
[11/4/2015 3:07:50 PM.847] ==================================================
[11/4/2015 3:07:51 PM.098] Patched IsDebuggerPresent
[11/4/2015 3:07:51 PM.349] Waiting for game initialization
[11/4/2015 3:07:51 PM.701] Initializing hook
[11/4/2015 3:07:51 PM.952] Completing interoperability
[11/4/2015 3:07:51 PM.953] Initialization code 1.
[11/4/2015 3:07:51 PM.953] Initialization code 2.
[11/4/2015 3:07:51 PM.953] Initialization code 3.
[11/4/2015 3:07:51 PM.959] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:07:51 PM.967] Calling func 1
[11/4/2015 3:07:51 PM.978] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:07:51 PM.978] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:07:51 PM.984] Address: 0x00007FF72D0CF16C
[11/4/2015 3:07:51 PM.984] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:07:51 PM.984] Initialization code 4.
[11/4/2015 3:07:51 PM.985] Completing interoperability, phase 1
[11/4/2015 3:07:51 PM.985] Completing interoperability, phase 2
[11/4/2015 3:07:51 PM.985] Completing interoperability, phase 3
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 4
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 5
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 6
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 7
[11/4/2015 3:08:07 PM.563] Initializing console variable "TimeScale".
[11/4/2015 3:08:07 PM.564] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:08:07 PM.565] Read value: <null>
[11/4/2015 3:08:09 PM.425] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:08:09 PM.455]
[11/4/2015 3:08:10 PM.241] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:08:12 PM.035] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:08:12 PM.041] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:08:12 PM.045] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:08:12 PM.071] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:08:12 PM.360] ---------------------------------------------------------------------
[11/4/2015 3:08:12 PM.360] LSPD FIRST RESPONSE
[11/4/2015 3:08:12 PM.360] Version 0.2b
[11/4/2015 3:08:12 PM.360] A G17 Media Modification
[11/4/2015 3:08:12 PM.361] - Developed by LMS & Sam
[11/4/2015 3:08:12 PM.361] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:08:12 PM.361] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:08:12 PM.361] ---------------------------------------------------------------------
[11/4/2015 3:08:12 PM.361] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:08:12 PM.361] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:08:12 PM.660] Cached police
[11/4/2015 3:08:12 PM.660] Cached police2
[11/4/2015 3:08:12 PM.660] Cached policet
[11/4/2015 3:08:12 PM.660] Cached sheriff2
[11/4/2015 3:08:12 PM.660] Cached sheriff
[11/4/2015 3:08:12 PM.660] Cached police4
[11/4/2015 3:08:12 PM.660] Cached policeb
[11/4/2015 3:08:12 PM.660] Cached policeb
[11/4/2015 3:08:12 PM.660] Cached policeb
[11/4/2015 3:08:12 PM.660] Cached fbi2
[11/4/2015 3:08:12 PM.660] Cached policeold1
[11/4/2015 3:08:12 PM.660] Cached policeold2
[11/4/2015 3:08:12 PM.660] Cached policeold2
[11/4/2015 3:08:12 PM.661] Cached buzzard
[11/4/2015 3:08:12 PM.661] Cached polmav
[11/4/2015 3:08:12 PM.661] Cached frogger2
[11/4/2015 3:08:12 PM.661] Cached ambulance
[11/4/2015 3:08:12 PM.661] Cached firetruk
[11/4/2015 3:08:12 PM.780] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:08:12 PM.785] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:08:12 PM.811] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:08:12 PM.898] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:08:12 PM.934] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:08:12 PM.939] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:08:12 PM.939] LSPD First Response: CalloutManager initialized
[11/4/2015 3:16:34 PM.954] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:16:34 PM.958] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:16:34 PM.961] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:16:35 PM.016] ---------------------------------------------------------------------
[11/4/2015 3:16:35 PM.016] LSPD FIRST RESPONSE
[11/4/2015 3:16:35 PM.016] Version 0.2b
[11/4/2015 3:16:35 PM.016] A G17 Media Modification
[11/4/2015 3:16:35 PM.016] - Developed by LMS & Sam
[11/4/2015 3:16:35 PM.016] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:16:35 PM.017] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:16:35 PM.017] ---------------------------------------------------------------------
[11/4/2015 3:16:35 PM.017] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:16:35 PM.017] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:16:35 PM.270] Cached police
[11/4/2015 3:16:35 PM.270] Cached police2
[11/4/2015 3:16:35 PM.270] Cached policet
[11/4/2015 3:16:35 PM.270] Cached sheriff2
[11/4/2015 3:16:35 PM.271] Cached sheriff
[11/4/2015 3:16:35 PM.271] Cached police4
[11/4/2015 3:16:35 PM.271] Cached policeb
[11/4/2015 3:16:35 PM.271] Cached policeb
[11/4/2015 3:16:35 PM.271] Cached policeb
[11/4/2015 3:16:35 PM.271] Cached fbi2
[11/4/2015 3:16:35 PM.271] Cached policeold1
[11/4/2015 3:16:35 PM.271] Cached policeold2
[11/4/2015 3:16:35 PM.271] Cached policeold2
[11/4/2015 3:16:35 PM.271] Cached buzzard
[11/4/2015 3:16:35 PM.271] Cached polmav
[11/4/2015 3:16:35 PM.271] Cached frogger2
[11/4/2015 3:16:35 PM.271] Cached ambulance
[11/4/2015 3:16:35 PM.272] Cached firetruk
[11/4/2015 3:16:35 PM.382] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:16:35 PM.386] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:16:35 PM.406] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:16:35 PM.501] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:16:35 PM.511] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:16:35 PM.515] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:16:35 PM.515] LSPD First Response: CalloutManager initialized
[11/4/2015 3:19:11 PM.358]
[11/4/2015 3:19:11 PM.360]
[11/4/2015 3:19:11 PM.360]
[11/4/2015 3:19:11 PM.360] ====================================================================================================
[11/4/2015 3:19:11 PM.360] Started new log on 11/4/2015 3:19:11 PM.358
[11/4/2015 3:19:11 PM.360] ====================================================================================================
[11/4/2015 3:19:11 PM.355] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:19:11 PM.361] Log verbosity: Verbose
[11/4/2015 3:19:11 PM.365] Initializing input system
[11/4/2015 3:19:11 PM.371] Initializing game console
[11/4/2015 3:19:11 PM.381] Console key has been set to F4 (key code: 115)
[11/4/2015 3:19:11 PM.445] Initializing console variable "SkipGameIntro".
[11/4/2015 3:19:11 PM.445] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:19:11 PM.449] Read value: <null>
[11/4/2015 3:19:11 PM.449] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:19:11 PM.450] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:19:11 PM.458] Read value: False
[11/4/2015 3:19:11 PM.458] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:19:11 PM.459] Initializing console variable "ConsoleKey".
[11/4/2015 3:19:11 PM.459] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:19:11 PM.460] Read value: F4
[11/4/2015 3:19:11 PM.460] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:19:11 PM.460] Console key has been set to F4 (key code: 115)
[11/4/2015 3:19:11 PM.460] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:19:11 PM.461] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:19:11 PM.461] Read value: 10000
[11/4/2015 3:19:11 PM.461] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:19:11 PM.462] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:19:11 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:19:11 PM.462] Read value: <null>
[11/4/2015 3:19:11 PM.462] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:19:11 PM.462] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:19:11 PM.463] Read value: <null>
[11/4/2015 3:19:11 PM.463] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:19:11 PM.463] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:19:11 PM.464] Read value: <null>
[11/4/2015 3:19:11 PM.464] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:19:11 PM.464] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:19:11 PM.464] Read value: <null>
[11/4/2015 3:19:11 PM.465] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:19:11 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:19:11 PM.465] Read value: <null>
[11/4/2015 3:19:11 PM.465] Console initialized
[11/4/2015 3:19:11 PM.465] Initializing forms manager
[11/4/2015 3:19:11 PM.468] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:19:11 PM.476] ================ RAGE Plugin Hook ================
[11/4/2015 3:19:11 PM.483] Checking game support
[11/4/2015 3:19:11 PM.566] Product name: Grand Theft Auto V
[11/4/2015 3:19:11 PM.567] Product version: 1.0.505.2
[11/4/2015 3:19:11 PM.567] Is steam version: True
[11/4/2015 3:19:11 PM.568] Initializing DirectX
[11/4/2015 3:19:11 PM.570] Initializing Direct3D
[11/4/2015 3:19:11 PM.570] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:19:11 PM.570] Loaded at 0x7FF98C870000
[11/4/2015 3:19:11 PM.571] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:19:11 PM.571] Creating Direct3D 11 device and swap chain
[11/4/2015 3:19:11 PM.585] Attempting feature level 10_1
[11/4/2015 3:19:11 PM.600] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 3:19:11 PM.609] Swap Chain created: 0x6598E34D90
[11/4/2015 3:19:11 PM.609] Swap Chain VTable: 0x6598E34D90
[11/4/2015 3:19:11 PM.610] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:19:11 PM.610] 0x485641F9A33365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:19:11 PM.610] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:19:11 PM.610] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:19:11 PM.611] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:19:11 PM.611] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:19:11 PM.618] Direct3D initialized
[11/4/2015 3:19:11 PM.619] Initialized DirectX
[11/4/2015 3:19:11 PM.619] Direct3D watcher thread spawned
[11/4/2015 3:19:12 PM.114] Getting device
[11/4/2015 3:19:12 PM.115] Retrieved device
[11/4/2015 3:19:12 PM.115] Creating wrapper
[11/4/2015 3:19:12 PM.186] Wrapper created
[11/4/2015 3:19:12 PM.192] Effect created
[11/4/2015 3:19:12 PM.192] Creating buffer
[11/4/2015 3:19:12 PM.192] Created buffer
[11/4/2015 3:19:12 PM.193] Creating blend state
[11/4/2015 3:19:12 PM.193] Created blend state
[11/4/2015 3:19:12 PM.193] Done with creation
[11/4/2015 3:19:12 PM.227] Initializing texture system.
[11/4/2015 3:19:12 PM.227] Initializing texture system; phase 1
[11/4/2015 3:19:12 PM.228] Initializing texture system; phase 2
[11/4/2015 3:19:12 PM.236] Initializing texture system; phase 3
[11/4/2015 3:19:12 PM.236] Initializing texture system; phase 4
[11/4/2015 3:19:12 PM.248] Initializing texture system; phase 5
[11/4/2015 3:19:12 PM.250] Initializing texture system; phase 6
[11/4/2015 3:19:12 PM.252] Initializing texture system; phase 7
[11/4/2015 3:19:12 PM.254] Initializing texture system; phase 8
[11/4/2015 3:19:12 PM.256] Initializing texture system; phase 9
[11/4/2015 3:19:12 PM.257] Initializing texture system; phase 10
[11/4/2015 3:19:12 PM.261] Initializing texture system; phase 11
[11/4/2015 3:19:12 PM.261] Initializing texture system; phase 12
[11/4/2015 3:19:12 PM.263] Initializing texture system; phase 13
[11/4/2015 3:19:12 PM.263] Initializing texture system; phase 14
[11/4/2015 3:19:16 PM.620] Direct3D watcher thread ended
[11/4/2015 3:19:51 PM.068] Initializing game support
[11/4/2015 3:19:51 PM.538] Compatibility level: 0
[11/4/2015 3:19:51 PM.538] Supported version detected
[11/4/2015 3:19:51 PM.538] ==================================================
[11/4/2015 3:19:51 PM.789] Patched IsDebuggerPresent
[11/4/2015 3:19:52 PM.040] Waiting for game initialization
[11/4/2015 3:19:52 PM.392] Initializing hook
[11/4/2015 3:19:52 PM.643] Completing interoperability
[11/4/2015 3:19:52 PM.643] Initialization code 1.
[11/4/2015 3:19:52 PM.644] Initialization code 2.
[11/4/2015 3:19:52 PM.644] Initialization code 3.
[11/4/2015 3:19:52 PM.646] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:19:52 PM.647] Calling func 1
[11/4/2015 3:19:52 PM.652] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:19:52 PM.653] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:19:52 PM.658] Address: 0x00007FF72D0CF16C
[11/4/2015 3:19:52 PM.658] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:19:52 PM.659] Initialization code 4.
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 1
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 2
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 3
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 4
[11/4/2015 3:19:52 PM.660] Completing interoperability, phase 5
[11/4/2015 3:19:52 PM.660] Completing interoperability, phase 6
[11/4/2015 3:19:52 PM.660] Completing interoperability, phase 7
[11/4/2015 3:20:08 PM.231] Initializing console variable "TimeScale".
[11/4/2015 3:20:08 PM.232] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:20:08 PM.232] Read value: <null>
[11/4/2015 3:20:10 PM.095] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:20:10 PM.118]
[11/4/2015 3:20:10 PM.571] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:20:12 PM.389] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:20:12 PM.393] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:20:12 PM.396] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:20:12 PM.422] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:20:12 PM.725] ---------------------------------------------------------------------
[11/4/2015 3:20:12 PM.725] LSPD FIRST RESPONSE
[11/4/2015 3:20:12 PM.725] Version 0.2b
[11/4/2015 3:20:12 PM.725] A G17 Media Modification
[11/4/2015 3:20:12 PM.725] - Developed by LMS & Sam
[11/4/2015 3:20:12 PM.725] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:20:12 PM.725] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:20:12 PM.725] ---------------------------------------------------------------------
[11/4/2015 3:20:12 PM.725] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:20:12 PM.725] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:20:13 PM.031] Cached police
[11/4/2015 3:20:13 PM.032] Cached police2
[11/4/2015 3:20:13 PM.032] Cached policet
[11/4/2015 3:20:13 PM.032] Cached sheriff2
[11/4/2015 3:20:13 PM.032] Cached sheriff
[11/4/2015 3:20:13 PM.032] Cached police4
[11/4/2015 3:20:13 PM.032] Cached policeb
[11/4/2015 3:20:13 PM.032] Cached policeb
[11/4/2015 3:20:13 PM.032] Cached policeb
[11/4/2015 3:20:13 PM.032] Cached fbi2
[11/4/2015 3:20:13 PM.032] Cached policeold1
[11/4/2015 3:20:13 PM.032] Cached policeold2
[11/4/2015 3:20:13 PM.033] Cached policeold2
[11/4/2015 3:20:13 PM.033] Cached buzzard
[11/4/2015 3:20:13 PM.033] Cached polmav
[11/4/2015 3:20:13 PM.033] Cached frogger2
[11/4/2015 3:20:13 PM.033] Cached ambulance
[11/4/2015 3:20:13 PM.033] Cached firetruk
[11/4/2015 3:20:13 PM.155] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:20:13 PM.159] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:20:13 PM.178] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:20:13 PM.276] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:20:13 PM.292] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:20:13 PM.297] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:20:13 PM.298] LSPD First Response: CalloutManager initialized
[11/4/2015 3:21:37 PM.503] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:21:37 PM.507] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:21:37 PM.510] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:21:39 PM.374] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:21:39 PM.377] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:21:39 PM.380] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:21:39 PM.459] ---------------------------------------------------------------------
[11/4/2015 3:21:39 PM.459] LSPD FIRST RESPONSE
[11/4/2015 3:21:39 PM.459] Version 0.2b
[11/4/2015 3:21:39 PM.459] A G17 Media Modification
[11/4/2015 3:21:39 PM.459] - Developed by LMS & Sam
[11/4/2015 3:21:39 PM.459] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:21:39 PM.460] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:21:39 PM.460] ---------------------------------------------------------------------
[11/4/2015 3:21:39 PM.460] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:21:39 PM.460] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:21:39 PM.689] Cached police
[11/4/2015 3:21:39 PM.690] Cached police2
[11/4/2015 3:21:39 PM.690] Cached policet
[11/4/2015 3:21:39 PM.690] Cached sheriff2
[11/4/2015 3:21:39 PM.690] Cached sheriff
[11/4/2015 3:21:39 PM.690] Cached police4
[11/4/2015 3:21:39 PM.690] Cached policeb
[11/4/2015 3:21:39 PM.690] Cached policeb
[11/4/2015 3:21:39 PM.690] Cached policeb
[11/4/2015 3:21:39 PM.690] Cached fbi2
[11/4/2015 3:21:39 PM.690] Cached policeold1
[11/4/2015 3:21:39 PM.690] Cached policeold2
[11/4/2015 3:21:39 PM.690] Cached policeold2
[11/4/2015 3:21:39 PM.690] Cached buzzard
[11/4/2015 3:21:39 PM.690] Cached polmav
[11/4/2015 3:21:39 PM.690] Cached frogger2
[11/4/2015 3:21:39 PM.691] Cached ambulance
[11/4/2015 3:21:39 PM.691] Cached firetruk
[11/4/2015 3:21:39 PM.808] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:21:39 PM.811] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:21:39 PM.828] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:21:39 PM.909] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:21:39 PM.921] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:21:39 PM.924] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:21:39 PM.924] LSPD First Response: CalloutManager initialized
[11/4/2015 3:21:39 PM.995] Spotlight Mod: [Spotlight] Loaded
[11/4/2015 3:21:40 PM.004] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[11/4/2015 3:21:55 PM.904]
[11/4/2015 3:21:55 PM.908] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[11/4/2015 3:21:57 PM.437] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:21:57 PM.441] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:21:57 PM.444] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:21:57 PM.459] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[11/4/2015 3:21:57 PM.524] Spotlight Mod: [Spotlight] Loaded
[11/4/2015 3:21:57 PM.534] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[11/4/2015 3:24:22 PM.796] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 3:24:22 PM.819] RagePluginHook
[11/4/2015 3:24:22 PM.820]    at Rage.WeaponAsset.LoadAndWait()
[11/4/2015 3:24:22 PM.820]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/4/2015 3:24:22 PM.820]    at LSPD_First_Response.Duty.ToggleDuty()
[11/4/2015 3:24:22 PM.820]    at LSPD_First_Response.Duty.?()
[11/4/2015 3:24:22 PM.820]    at ?.?()
[11/4/2015 3:26:03 PM.750]
[11/4/2015 3:26:03 PM.752]
[11/4/2015 3:26:03 PM.752]
[11/4/2015 3:26:03 PM.752] ====================================================================================================
[11/4/2015 3:26:03 PM.753] Started new log on 11/4/2015 3:26:03 PM.750
[11/4/2015 3:26:03 PM.753] ====================================================================================================
[11/4/2015 3:26:03 PM.745] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:26:03 PM.754] Log verbosity: Verbose
[11/4/2015 3:26:03 PM.757] Initializing input system
[11/4/2015 3:26:03 PM.764] Initializing game console
[11/4/2015 3:26:03 PM.770] Console key has been set to F4 (key code: 115)
[11/4/2015 3:26:03 PM.807] Initializing console variable "SkipGameIntro".
[11/4/2015 3:26:03 PM.807] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:26:03 PM.811] Read value: <null>
[11/4/2015 3:26:03 PM.812] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:26:03 PM.812] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:26:03 PM.818] Read value: False
[11/4/2015 3:26:03 PM.818] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:26:03 PM.818] Initializing console variable "ConsoleKey".
[11/4/2015 3:26:03 PM.818] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:26:03 PM.819] Read value: F4
[11/4/2015 3:26:03 PM.819] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:26:03 PM.820] Console key has been set to F4 (key code: 115)
[11/4/2015 3:26:03 PM.820] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:26:03 PM.820] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:26:03 PM.820] Read value: 10000
[11/4/2015 3:26:03 PM.821] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:26:03 PM.821] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:26:03 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:26:03 PM.821] Read value: <null>
[11/4/2015 3:26:03 PM.822] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:26:03 PM.822] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:26:03 PM.822] Read value: <null>
[11/4/2015 3:26:03 PM.822] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:26:03 PM.823] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:26:03 PM.823] Read value: <null>
[11/4/2015 3:26:03 PM.823] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:26:03 PM.823] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:26:03 PM.824] Read value: <null>
[11/4/2015 3:26:03 PM.824] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:26:03 PM.824] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:26:03 PM.824] Read value: <null>
[11/4/2015 3:26:03 PM.825] Console initialized
[11/4/2015 3:26:03 PM.825] Initializing forms manager
[11/4/2015 3:26:03 PM.828] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:26:03 PM.838] ================ RAGE Plugin Hook ================
[11/4/2015 3:26:03 PM.847] Checking game support
[11/4/2015 3:26:03 PM.961] Product name: Grand Theft Auto V
[11/4/2015 3:26:03 PM.962] Product version: 1.0.505.2
[11/4/2015 3:26:03 PM.962] Is steam version: True
[11/4/2015 3:26:03 PM.963] Initializing DirectX
[11/4/2015 3:26:03 PM.965] Initializing Direct3D
[11/4/2015 3:26:03 PM.965] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:26:03 PM.965] Loaded at 0x7FF98C870000
[11/4/2015 3:26:03 PM.966] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:26:03 PM.966] Creating Direct3D 11 device and swap chain
[11/4/2015 3:26:03 PM.981] Attempting feature level 10_1
[11/4/2015 3:26:03 PM.995] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 3:26:04 PM.006] Swap Chain created: 0x9328396EE0
[11/4/2015 3:26:04 PM.006] Swap Chain VTable: 0x9328396EE0
[11/4/2015 3:26:04 PM.007] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:26:04 PM.007] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:26:04 PM.007] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:26:04 PM.007] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:26:04 PM.007] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:26:04 PM.007] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:26:04 PM.014] Direct3D initialized
[11/4/2015 3:26:04 PM.015] Initialized DirectX
[11/4/2015 3:26:04 PM.015] Direct3D watcher thread spawned
[11/4/2015 3:26:04 PM.509] Getting device
[11/4/2015 3:26:04 PM.512] Retrieved device
[11/4/2015 3:26:04 PM.515] Creating wrapper
[11/4/2015 3:26:04 PM.585] Wrapper created
[11/4/2015 3:26:04 PM.590] Effect created
[11/4/2015 3:26:04 PM.591] Creating buffer
[11/4/2015 3:26:04 PM.591] Created buffer
[11/4/2015 3:26:04 PM.592] Creating blend state
[11/4/2015 3:26:04 PM.592] Created blend state
[11/4/2015 3:26:04 PM.592] Done with creation
[11/4/2015 3:26:04 PM.630] Initializing texture system.
[11/4/2015 3:26:04 PM.630] Initializing texture system; phase 1
[11/4/2015 3:26:04 PM.631] Initializing texture system; phase 2
[11/4/2015 3:26:04 PM.638] Initializing texture system; phase 3
[11/4/2015 3:26:04 PM.638] Initializing texture system; phase 4
[11/4/2015 3:26:04 PM.652] Initializing texture system; phase 5
[11/4/2015 3:26:04 PM.654] Initializing texture system; phase 6
[11/4/2015 3:26:04 PM.656] Initializing texture system; phase 7
[11/4/2015 3:26:04 PM.658] Initializing texture system; phase 8
[11/4/2015 3:26:04 PM.660] Initializing texture system; phase 9
[11/4/2015 3:26:04 PM.661] Initializing texture system; phase 10
[11/4/2015 3:26:04 PM.665] Initializing texture system; phase 11
[11/4/2015 3:26:04 PM.665] Initializing texture system; phase 12
[11/4/2015 3:26:04 PM.667] Initializing texture system; phase 13
[11/4/2015 3:26:04 PM.668] Initializing texture system; phase 14
[11/4/2015 3:26:09 PM.016] Direct3D watcher thread ended
[11/4/2015 3:26:48 PM.270] Initializing game support
[11/4/2015 3:26:48 PM.738] Compatibility level: 0
[11/4/2015 3:26:48 PM.738] Supported version detected
[11/4/2015 3:26:48 PM.738] ==================================================
[11/4/2015 3:26:48 PM.990] Patched IsDebuggerPresent
[11/4/2015 3:26:49 PM.242] Waiting for game initialization
[11/4/2015 3:26:49 PM.593] Initializing hook
[11/4/2015 3:26:49 PM.844] Completing interoperability
[11/4/2015 3:26:49 PM.844] Initialization code 1.
[11/4/2015 3:26:49 PM.845] Initialization code 2.
[11/4/2015 3:26:49 PM.845] Initialization code 3.
[11/4/2015 3:26:49 PM.848] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:26:49 PM.848] Calling func 1
[11/4/2015 3:26:49 PM.854] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:26:49 PM.854] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:26:49 PM.860] Address: 0x00007FF72D0CF16C
[11/4/2015 3:26:49 PM.860] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:26:49 PM.860] Initialization code 4.
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 1
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 2
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 3
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 4
[11/4/2015 3:26:49 PM.862] Completing interoperability, phase 5
[11/4/2015 3:26:49 PM.862] Completing interoperability, phase 6
[11/4/2015 3:26:49 PM.862] Completing interoperability, phase 7
[11/4/2015 3:27:06 PM.008] Initializing console variable "TimeScale".
[11/4/2015 3:27:06 PM.009] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:27:06 PM.010] Read value: <null>
[11/4/2015 3:27:07 PM.864] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:27:07 PM.886]
[11/4/2015 3:27:08 PM.676] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:27:10 PM.557] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:27:10 PM.563] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:27:10 PM.567] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:27:10 PM.605] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:27:10 PM.911] ---------------------------------------------------------------------
[11/4/2015 3:27:10 PM.911] LSPD FIRST RESPONSE
[11/4/2015 3:27:10 PM.911] Version 0.2b
[11/4/2015 3:27:10 PM.911] A G17 Media Modification
[11/4/2015 3:27:10 PM.911] - Developed by LMS & Sam
[11/4/2015 3:27:10 PM.911] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:27:10 PM.911] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:27:10 PM.912] ---------------------------------------------------------------------
[11/4/2015 3:27:10 PM.912] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:27:10 PM.912] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:27:11 PM.214] Cached police
[11/4/2015 3:27:11 PM.214] Cached police2
[11/4/2015 3:27:11 PM.214] Cached policet
[11/4/2015 3:27:11 PM.214] Cached sheriff2
[11/4/2015 3:27:11 PM.214] Cached sheriff
[11/4/2015 3:27:11 PM.214] Cached police4
[11/4/2015 3:27:11 PM.214] Cached policeb
[11/4/2015 3:27:11 PM.214] Cached policeb
[11/4/2015 3:27:11 PM.214] Cached policeb
[11/4/2015 3:27:11 PM.215] Cached fbi2
[11/4/2015 3:27:11 PM.215] Cached policeold1
[11/4/2015 3:27:11 PM.215] Cached policeold2
[11/4/2015 3:27:11 PM.215] Cached policeold2
[11/4/2015 3:27:11 PM.215] Cached buzzard
[11/4/2015 3:27:11 PM.216] Cached polmav
[11/4/2015 3:27:11 PM.216] Cached frogger2
[11/4/2015 3:27:11 PM.216] Cached ambulance
[11/4/2015 3:27:11 PM.216] Cached firetruk
[11/4/2015 3:27:11 PM.332] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:27:11 PM.335] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:27:11 PM.359] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:27:11 PM.452] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:27:11 PM.489] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:27:11 PM.494] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:27:11 PM.494] LSPD First Response: CalloutManager initialized
[11/4/2015 3:27:51 PM.322]
[11/4/2015 3:27:51 PM.526] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[11/4/2015 3:27:53 PM.077] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:27:53 PM.080] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:27:53 PM.084] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:27:53 PM.097] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[11/4/2015 3:27:53 PM.162] Spotlight Mod: [Spotlight] Loaded
[11/4/2015 3:27:53 PM.171] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[11/4/2015 3:29:44 PM.878] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 3:29:44 PM.887] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 3:29:44 PM.891] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 3:29:44 PM.892] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 3:29:44 PM.892] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 3:29:44 PM.893] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 3:29:44 PM.893] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 3:29:44 PM.893] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 3:29:44 PM.894] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 3:29:44 PM.894] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 3:29:44 PM.895] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 3:29:44 PM.895] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 3:29:44 PM.895] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 3:29:44 PM.896] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 3:29:44 PM.896] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 3:29:44 PM.896] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 3:29:50 PM.740] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[11/4/2015 3:29:56 PM.453] LSPD First Response: Creating PersonWithWeapon
[11/4/2015 3:29:59 PM.756] LSPD First Response:
[11/4/2015 3:29:59 PM.757] LSPD First Response: ==============================
[11/4/2015 3:29:59 PM.757] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 3:29:59 PM.757] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.758] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 3:29:59 PM.758] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.758] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 3:29:59 PM.758] LSPD First Response: Exception message: Model with hash 0x1475b827 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 3:29:59 PM.759] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.759] LSPD First Response: Inner exceptions:
[11/4/2015 3:29:59 PM.759] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.759] LSPD First Response: Stack trace:
[11/4/2015 3:29:59 PM.785] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 3:29:59 PM.785] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 3:29:59 PM.785] at Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[11/4/2015 3:29:59 PM.786] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon.OnBeforeCalloutDisplayed()
[11/4/2015 3:29:59 PM.786] at ?.?(Callout A_0)
[11/4/2015 3:29:59 PM.786] at ?.?()
[11/4/2015 3:29:59 PM.786] at ?.?()
[11/4/2015 3:29:59 PM.786] at Rage.GameFiber.Main()
[11/4/2015 3:29:59 PM.786] LSPD First Response: ==============================
[11/4/2015 3:29:59 PM.787] LSPD First Response:
[11/4/2015 3:31:15 PM.122]
[11/4/2015 3:31:15 PM.124]
[11/4/2015 3:31:15 PM.124]
[11/4/2015 3:31:15 PM.124] ====================================================================================================
[11/4/2015 3:31:15 PM.124] Started new log on 11/4/2015 3:31:15 PM.122
[11/4/2015 3:31:15 PM.124] ====================================================================================================
[11/4/2015 3:31:15 PM.117] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:31:15 PM.125] Log verbosity: Verbose
[11/4/2015 3:31:15 PM.128] Initializing input system
[11/4/2015 3:31:15 PM.134] Initializing game console
[11/4/2015 3:31:15 PM.141] Console key has been set to F4 (key code: 115)
[11/4/2015 3:31:15 PM.174] Initializing console variable "SkipGameIntro".
[11/4/2015 3:31:15 PM.174] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:31:15 PM.177] Read value: <null>
[11/4/2015 3:31:15 PM.177] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:31:15 PM.178] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:31:15 PM.184] Read value: False
[11/4/2015 3:31:15 PM.184] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:31:15 PM.184] Initializing console variable "ConsoleKey".
[11/4/2015 3:31:15 PM.185] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:31:15 PM.186] Read value: F4
[11/4/2015 3:31:15 PM.186] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:31:15 PM.186] Console key has been set to F4 (key code: 115)
[11/4/2015 3:31:15 PM.186] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:31:15 PM.186] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:31:15 PM.187] Read value: 10000
[11/4/2015 3:31:15 PM.187] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:31:15 PM.187] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:31:15 PM.187] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:31:15 PM.188] Read value: <null>
[11/4/2015 3:31:15 PM.188] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:31:15 PM.188] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:31:15 PM.189] Read value: <null>
[11/4/2015 3:31:15 PM.189] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:31:15 PM.189] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:31:15 PM.190] Read value: <null>
[11/4/2015 3:31:15 PM.190] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:31:15 PM.190] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:31:15 PM.191] Read value: <null>
[11/4/2015 3:31:15 PM.191] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:31:15 PM.191] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:31:15 PM.191] Read value: <null>
[11/4/2015 3:31:15 PM.192] Console initialized
[11/4/2015 3:31:15 PM.192] Initializing forms manager
[11/4/2015 3:31:15 PM.195] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:31:15 PM.202] ================ RAGE Plugin Hook ================
[11/4/2015 3:31:15 PM.209] Checking game support
[11/4/2015 3:31:15 PM.294] Product name: Grand Theft Auto V
[11/4/2015 3:31:15 PM.294] Product version: 1.0.505.2
[11/4/2015 3:31:15 PM.295] Is steam version: True
[11/4/2015 3:31:15 PM.296] Initializing DirectX
[11/4/2015 3:31:15 PM.298] Initializing Direct3D
[11/4/2015 3:31:15 PM.298] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:31:15 PM.298] Loaded at 0x7FF98C870000
[11/4/2015 3:31:15 PM.298] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:31:15 PM.299] Creating Direct3D 11 device and swap chain
[11/4/2015 3:31:15 PM.308] Swap Chain created: 0xCBF2377A00
[11/4/2015 3:31:15 PM.308] Swap Chain VTable: 0xCBF2377A00
[11/4/2015 3:31:15 PM.309] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:31:15 PM.309] 0x48564100303265E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:31:15 PM.309] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:31:15 PM.309] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:31:15 PM.310] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:31:15 PM.310] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:31:15 PM.316] Direct3D initialized
[11/4/2015 3:31:15 PM.317] Initialized DirectX
[11/4/2015 3:31:15 PM.317] Direct3D watcher thread spawned
[11/4/2015 3:31:16 PM.179] Getting device
[11/4/2015 3:31:16 PM.180] Retrieved device
[11/4/2015 3:31:16 PM.180] Creating wrapper
[11/4/2015 3:31:16 PM.248] Wrapper created
[11/4/2015 3:31:16 PM.252] Effect created
[11/4/2015 3:31:16 PM.252] Creating buffer
[11/4/2015 3:31:16 PM.253] Created buffer
[11/4/2015 3:31:16 PM.253] Creating blend state
[11/4/2015 3:31:16 PM.253] Created blend state
[11/4/2015 3:31:16 PM.253] Done with creation
[11/4/2015 3:31:16 PM.284] Initializing texture system.
[11/4/2015 3:31:16 PM.284] Initializing texture system; phase 1
[11/4/2015 3:31:16 PM.284] Initializing texture system; phase 2
[11/4/2015 3:31:16 PM.291] Initializing texture system; phase 3
[11/4/2015 3:31:16 PM.291] Initializing texture system; phase 4
[11/4/2015 3:31:16 PM.302] Initializing texture system; phase 5
[11/4/2015 3:31:16 PM.303] Initializing texture system; phase 6
[11/4/2015 3:31:16 PM.305] Initializing texture system; phase 7
[11/4/2015 3:31:16 PM.307] Initializing texture system; phase 8
[11/4/2015 3:31:16 PM.309] Initializing texture system; phase 9
[11/4/2015 3:31:16 PM.310] Initializing texture system; phase 10
[11/4/2015 3:31:16 PM.314] Initializing texture system; phase 11
[11/4/2015 3:31:16 PM.314] Initializing texture system; phase 12
[11/4/2015 3:31:16 PM.316] Initializing texture system; phase 13
[11/4/2015 3:31:16 PM.316] Initializing texture system; phase 14
[11/4/2015 3:31:20 PM.318] Direct3D watcher thread ended
[11/4/2015 3:31:56 PM.266] Initializing game support
[11/4/2015 3:31:56 PM.717] Compatibility level: 0
[11/4/2015 3:31:56 PM.717] Supported version detected
[11/4/2015 3:31:56 PM.718] ==================================================
[11/4/2015 3:31:56 PM.969] Patched IsDebuggerPresent
[11/4/2015 3:31:57 PM.220] Waiting for game initialization
[11/4/2015 3:31:57 PM.571] Initializing hook
[11/4/2015 3:31:57 PM.822] Completing interoperability
[11/4/2015 3:31:57 PM.823] Initialization code 1.
[11/4/2015 3:31:57 PM.823] Initialization code 2.
[11/4/2015 3:31:57 PM.823] Initialization code 3.
[11/4/2015 3:31:57 PM.826] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:31:57 PM.826] Calling func 1
[11/4/2015 3:31:57 PM.832] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:31:57 PM.832] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:31:57 PM.838] Address: 0x00007FF72D0CF16C
[11/4/2015 3:31:57 PM.838] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:31:57 PM.839] Initialization code 4.
[11/4/2015 3:31:57 PM.839] Completing interoperability, phase 1
[11/4/2015 3:31:57 PM.839] Completing interoperability, phase 2
[11/4/2015 3:31:57 PM.839] Completing interoperability, phase 3
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 4
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 5
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 6
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 7
[11/4/2015 3:32:12 PM.372] Initializing console variable "TimeScale".
[11/4/2015 3:32:12 PM.373] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:32:12 PM.373] Read value: <null>
[11/4/2015 3:32:14 PM.033] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:32:14 PM.055]
[11/4/2015 3:32:14 PM.509] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:32:16 PM.166] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:32:16 PM.171] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:32:16 PM.177] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:32:16 PM.207] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:32:16 PM.469] ---------------------------------------------------------------------
[11/4/2015 3:32:16 PM.469] LSPD FIRST RESPONSE
[11/4/2015 3:32:16 PM.469] Version 0.2b
[11/4/2015 3:32:16 PM.469] A G17 Media Modification
[11/4/2015 3:32:16 PM.469] - Developed by LMS & Sam
[11/4/2015 3:32:16 PM.469] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:32:16 PM.469] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:32:16 PM.469] ---------------------------------------------------------------------
[11/4/2015 3:32:16 PM.469] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:32:16 PM.470] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:32:16 PM.717] Cached police
[11/4/2015 3:32:16 PM.718] Cached police2
[11/4/2015 3:32:16 PM.718] Cached policet
[11/4/2015 3:32:16 PM.718] Cached sheriff2
[11/4/2015 3:32:16 PM.718] Cached sheriff
[11/4/2015 3:32:16 PM.718] Cached police4
[11/4/2015 3:32:16 PM.718] Cached policeb
[11/4/2015 3:32:16 PM.718] Cached policeb
[11/4/2015 3:32:16 PM.718] Cached policeb
[11/4/2015 3:32:16 PM.718] Cached fbi2
[11/4/2015 3:32:16 PM.718] Cached policeold1
[11/4/2015 3:32:16 PM.718] Cached policeold2
[11/4/2015 3:32:16 PM.718] Cached policeold2
[11/4/2015 3:32:16 PM.719] Cached buzzard
[11/4/2015 3:32:16 PM.719] Cached polmav
[11/4/2015 3:32:16 PM.719] Cached frogger2
[11/4/2015 3:32:16 PM.719] Cached ambulance
[11/4/2015 3:32:16 PM.719] Cached firetruk
[11/4/2015 3:32:16 PM.823] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:32:16 PM.826] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:32:16 PM.850] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:32:16 PM.935] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:32:16 PM.965] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:32:16 PM.968] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:32:16 PM.969] LSPD First Response: CalloutManager initialized
[11/4/2015 3:34:05 PM.032] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 3:34:05 PM.039] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 3:34:05 PM.041] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 3:34:05 PM.042] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 3:34:05 PM.042] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 3:34:05 PM.042] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 3:34:05 PM.043] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 3:34:05 PM.043] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 3:34:05 PM.043] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 3:34:05 PM.043] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 3:34:05 PM.044] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 3:34:05 PM.044] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 3:34:05 PM.044] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 3:34:05 PM.045] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 3:34:05 PM.045] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 3:34:05 PM.045] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 3:34:14 PM.518] LSPD First Response: Creating ?
[11/4/2015 3:34:26 PM.108] LSPD First Response: Created new chase
[11/4/2015 3:34:26 PM.234] LSPD First Response: Suspect added to chase
[11/4/2015 3:34:26 PM.237] LSPD First Response: Suspect added to chase
[11/4/2015 3:34:26 PM.242] LSPD First Response: Cop added to chase
[11/4/2015 3:34:28 PM.751] LSPD First Response: Cop added to chase
[11/4/2015 3:35:30 PM.870] LSPD First Response:
[11/4/2015 3:35:30 PM.870] LSPD First Response: ==============================
[11/4/2015 3:35:30 PM.870] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 3:35:30 PM.870] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.871] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[11/4/2015 3:35:30 PM.871] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.871] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[11/4/2015 3:35:30 PM.871] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
[11/4/2015 3:35:30 PM.871] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.872] LSPD First Response: Inner exceptions:
[11/4/2015 3:35:30 PM.872] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.872] LSPD First Response: Stack trace:
[11/4/2015 3:35:30 PM.981] LSPD First Response: at Rage.Ped.set_Voice(String value)
[11/4/2015 3:35:30 PM.982] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?()
[11/4/2015 3:35:30 PM.983] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0)
[11/4/2015 3:35:30 PM.983] at ?..ctor(UInt32 A_0)
[11/4/2015 3:35:30 PM.983] at ?.?(UInt32 A_0)
[11/4/2015 3:35:30 PM.984] at ?.?(Ped A_0)
[11/4/2015 3:35:30 PM.984] at LSPD_First_Response.ArrestManager.?()
[11/4/2015 3:35:30 PM.984] at LSPD_First_Response.ArrestManager.?()
[11/4/2015 3:35:30 PM.985] at Rage.GameFiber.Main()
[11/4/2015 3:35:30 PM.985] LSPD First Response: ==============================
[11/4/2015 3:35:30 PM.985] LSPD First Response:
[11/4/2015 7:51:09 PM.007]
[11/4/2015 7:51:09 PM.008]
[11/4/2015 7:51:09 PM.009]
[11/4/2015 7:51:09 PM.009] ====================================================================================================
[11/4/2015 7:51:09 PM.009] Started new log on 11/4/2015 7:51:09 PM.007
[11/4/2015 7:51:09 PM.009] ====================================================================================================
[11/4/2015 7:51:08 PM.983] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 7:51:09 PM.010] Log verbosity: Verbose
[11/4/2015 7:51:09 PM.011] Initializing input system
[11/4/2015 7:51:09 PM.015] Initializing game console
[11/4/2015 7:51:09 PM.025] Console key has been set to F4 (key code: 115)
[11/4/2015 7:51:09 PM.201] Initializing console variable "SkipGameIntro".
[11/4/2015 7:51:09 PM.201] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 7:51:09 PM.206] Read value: <null>
[11/4/2015 7:51:09 PM.208] Initializing console variable "DisableRenderVersionText".
[11/4/2015 7:51:09 PM.208] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 7:51:09 PM.215] Read value: False
[11/4/2015 7:51:09 PM.216] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 7:51:09 PM.216] Initializing console variable "ConsoleKey".
[11/4/2015 7:51:09 PM.216] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 7:51:09 PM.217] Read value: F4
[11/4/2015 7:51:09 PM.218] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 7:51:09 PM.218] Console key has been set to F4 (key code: 115)
[11/4/2015 7:51:09 PM.218] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 7:51:09 PM.218] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 7:51:09 PM.219] Read value: 10000
[11/4/2015 7:51:09 PM.219] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 7:51:09 PM.219] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 7:51:09 PM.220] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 7:51:09 PM.220] Read value: <null>
[11/4/2015 7:51:09 PM.221] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 7:51:09 PM.221] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 7:51:09 PM.221] Read value: <null>
[11/4/2015 7:51:09 PM.222] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 7:51:09 PM.222] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 7:51:09 PM.222] Read value: <null>
[11/4/2015 7:51:09 PM.223] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 7:51:09 PM.223] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 7:51:09 PM.224] Read value: <null>
[11/4/2015 7:51:09 PM.224] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 7:51:09 PM.224] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 7:51:09 PM.224] Read value: <null>
[11/4/2015 7:51:09 PM.225] Console initialized
[11/4/2015 7:51:09 PM.225] Initializing forms manager
[11/4/2015 7:51:09 PM.228] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 7:51:09 PM.236] ================ RAGE Plugin Hook ================
[11/4/2015 7:51:09 PM.243] Checking game support
[11/4/2015 7:51:09 PM.346] Product name: Grand Theft Auto V
[11/4/2015 7:51:09 PM.346] Product version: 1.0.505.2
[11/4/2015 7:51:09 PM.347] Is steam version: True
[11/4/2015 7:51:09 PM.348] Initializing DirectX
[11/4/2015 7:51:09 PM.350] Initializing Direct3D
[11/4/2015 7:51:09 PM.350] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 7:51:09 PM.351] Loaded at 0x7FF98C870000
[11/4/2015 7:51:09 PM.351] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 7:51:09 PM.351] Creating Direct3D 11 device and swap chain
[11/4/2015 7:51:09 PM.368] Attempting feature level 10_1
[11/4/2015 7:51:09 PM.383] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 7:51:09 PM.392] Swap Chain created: 0xBD20FDF0B0
[11/4/2015 7:51:09 PM.392] Swap Chain VTable: 0xBD20FDF0B0
[11/4/2015 7:51:09 PM.393] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 7:51:09 PM.393] 0x485641F8EF3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 7:51:09 PM.393] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 7:51:09 PM.393] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 7:51:09 PM.393] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 7:51:09 PM.394] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 7:51:09 PM.401] Direct3D initialized
[11/4/2015 7:51:09 PM.401] Initialized DirectX
[11/4/2015 7:51:09 PM.401] Direct3D watcher thread spawned
[11/4/2015 7:51:09 PM.692] Getting device
[11/4/2015 7:51:09 PM.692] Retrieved device
[11/4/2015 7:51:09 PM.693] Creating wrapper
[11/4/2015 7:51:09 PM.759] Wrapper created
[11/4/2015 7:51:09 PM.764] Effect created
[11/4/2015 7:51:09 PM.764] Creating buffer
[11/4/2015 7:51:09 PM.764] Created buffer
[11/4/2015 7:51:09 PM.764] Creating blend state
[11/4/2015 7:51:09 PM.764] Created blend state
[11/4/2015 7:51:09 PM.765] Done with creation
[11/4/2015 7:51:10 PM.139] Initializing texture system.
[11/4/2015 7:51:10 PM.140] Initializing texture system; phase 1
[11/4/2015 7:51:10 PM.140] Initializing texture system; phase 2
[11/4/2015 7:51:10 PM.147] Initializing texture system; phase 3
[11/4/2015 7:51:10 PM.148] Initializing texture system; phase 4
[11/4/2015 7:51:10 PM.161] Initializing texture system; phase 5
[11/4/2015 7:51:10 PM.162] Initializing texture system; phase 6
[11/4/2015 7:51:10 PM.164] Initializing texture system; phase 7
[11/4/2015 7:51:10 PM.166] Initializing texture system; phase 8
[11/4/2015 7:51:10 PM.168] Initializing texture system; phase 9
[11/4/2015 7:51:10 PM.169] Initializing texture system; phase 10
[11/4/2015 7:51:10 PM.172] Initializing texture system; phase 11
[11/4/2015 7:51:10 PM.173] Initializing texture system; phase 12
[11/4/2015 7:51:10 PM.175] Initializing texture system; phase 13
[11/4/2015 7:51:10 PM.175] Initializing texture system; phase 14
[11/4/2015 7:51:14 PM.403] Direct3D watcher thread ended
[11/4/2015 7:51:45 PM.655] Initializing game support
[11/4/2015 7:51:46 PM.173] Compatibility level: 0
[11/4/2015 7:51:46 PM.173] Supported version detected
[11/4/2015 7:51:46 PM.173] ==================================================
[11/4/2015 7:51:46 PM.424] Patched IsDebuggerPresent
[11/4/2015 7:51:46 PM.677] Waiting for game initialization
[11/4/2015 7:51:47 PM.028] Initializing hook
[11/4/2015 7:51:47 PM.279] Completing interoperability
[11/4/2015 7:51:47 PM.279] Initialization code 1.
[11/4/2015 7:51:47 PM.280] Initialization code 2.
[11/4/2015 7:51:47 PM.280] Initialization code 3.
[11/4/2015 7:51:47 PM.283] 1 Address: 0x00007FF6377D99A4
[11/4/2015 7:51:47 PM.284] Calling func 1
[11/4/2015 7:51:47 PM.289] 2 Address: 0x00007FF63827F1CE
[11/4/2015 7:51:47 PM.290] 3 Address: 0x00007FF636E15C36
[11/4/2015 7:51:47 PM.295] Address: 0x00007FF63827F16C
[11/4/2015 7:51:47 PM.296] Unknown var: 0x00007FF639145160
[11/4/2015 7:51:47 PM.296] Initialization code 4.
[11/4/2015 7:51:47 PM.296] Completing interoperability, phase 1
[11/4/2015 7:51:47 PM.296] Completing interoperability, phase 2
[11/4/2015 7:51:47 PM.296] Completing interoperability, phase 3
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 4
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 5
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 6
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 7
[11/4/2015 7:52:02 PM.788] Initializing console variable "TimeScale".
[11/4/2015 7:52:02 PM.789] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 7:52:02 PM.789] Read value: <null>
[11/4/2015 7:52:04 PM.674] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 7:52:04 PM.704]
[11/4/2015 7:52:05 PM.148] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 7:52:07 PM.049] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 7:52:07 PM.054] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 7:52:07 PM.079] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 7:52:07 PM.105] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 7:52:07 PM.446] ---------------------------------------------------------------------
[11/4/2015 7:52:07 PM.446] LSPD FIRST RESPONSE
[11/4/2015 7:52:07 PM.446] Version 0.2b
[11/4/2015 7:52:07 PM.447] A G17 Media Modification
[11/4/2015 7:52:07 PM.447] - Developed by LMS & Sam
[11/4/2015 7:52:07 PM.447] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 7:52:07 PM.447] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 7:52:07 PM.447] ---------------------------------------------------------------------
[11/4/2015 7:52:07 PM.447] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 7:52:07 PM.447] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 7:52:07 PM.746] Cached police
[11/4/2015 7:52:07 PM.746] Cached police2
[11/4/2015 7:52:07 PM.746] Cached policet
[11/4/2015 7:52:07 PM.746] Cached sheriff2
[11/4/2015 7:52:07 PM.746] Cached sheriff
[11/4/2015 7:52:07 PM.746] Cached police4
[11/4/2015 7:52:07 PM.746] Cached policeb
[11/4/2015 7:52:07 PM.746] Cached policeb
[11/4/2015 7:52:07 PM.746] Cached policeb
[11/4/2015 7:52:07 PM.747] Cached fbi2
[11/4/2015 7:52:07 PM.747] Cached policeold1
[11/4/2015 7:52:07 PM.747] Cached policeold2
[11/4/2015 7:52:07 PM.747] Cached policeold2
[11/4/2015 7:52:07 PM.747] Cached buzzard
[11/4/2015 7:52:07 PM.747] Cached polmav
[11/4/2015 7:52:07 PM.747] Cached frogger2
[11/4/2015 7:52:07 PM.747] Cached ambulance
[11/4/2015 7:52:07 PM.747] Cached firetruk
[11/4/2015 7:52:07 PM.862] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 7:52:07 PM.954] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 7:52:08 PM.117] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 7:52:08 PM.424] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 7:52:08 PM.480] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 7:52:08 PM.484] LSPD First Response: We have 1 callouts registered
[11/4/2015 7:52:08 PM.485] LSPD First Response: CalloutManager initialized
[11/4/2015 7:54:29 PM.588] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 7:54:29 PM.600] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 7:54:29 PM.603] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 7:54:29 PM.603] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 7:54:29 PM.604] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 7:54:29 PM.604] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 7:54:29 PM.604] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 7:54:29 PM.605] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 7:54:29 PM.605] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 7:54:29 PM.605] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 7:54:29 PM.606] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 7:54:29 PM.606] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 7:54:29 PM.606] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 7:54:29 PM.606] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 7:54:29 PM.607] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 7:54:29 PM.607] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 7:56:31 PM.808] LSPD First Response: Creating IntoxicatedPerson
[11/4/2015 7:56:35 PM.428] LSPD First Response:
[11/4/2015 7:56:35 PM.428] LSPD First Response: ==============================
[11/4/2015 7:56:35 PM.429] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 7:56:35 PM.429] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.429] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 7:56:35 PM.429] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.430] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 7:56:35 PM.430] LSPD First Response: Exception message: Model with hash 0x6c9b2849 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 7:56:35 PM.430] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.430] LSPD First Response: Inner exceptions:
[11/4/2015 7:56:35 PM.431] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.431] LSPD First Response: Stack trace:
[11/4/2015 7:56:35 PM.529] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 7:56:35 PM.529] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 7:56:35 PM.530] at Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[11/4/2015 7:56:35 PM.530] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson.OnBeforeCalloutDisplayed()
[11/4/2015 7:56:35 PM.530] at ?.?(Callout A_0)
[11/4/2015 7:56:35 PM.556] at ?.?()
[11/4/2015 7:56:35 PM.557] at ?.?()
[11/4/2015 7:56:35 PM.557] at Rage.GameFiber.Main()
[11/4/2015 7:56:35 PM.557] LSPD First Response: ==============================
[11/4/2015 7:56:35 PM.557] LSPD First Response:
[11/4/2015 7:56:55 PM.250] Unknown command or variable "logs"
[11/4/2015 7:57:06 PM.810] ShowOnScreenWarnings = "True"
[11/4/2015 7:57:22 PM.862] Unknown command or variable "sh"
[11/4/2015 7:57:34 PM.233] ShowConsoleCommandInfoOnPluginLoad = "True"
[11/4/2015 7:57:44 PM.636] Unknown command or variable "show"
[11/4/2015 8:04:03 PM.985]
[11/4/2015 8:04:03 PM.987]
[11/4/2015 8:04:03 PM.987]
[11/4/2015 8:04:03 PM.988] ====================================================================================================
[11/4/2015 8:04:03 PM.988] Started new log on 11/4/2015 8:04:03 PM.985
[11/4/2015 8:04:03 PM.988] ====================================================================================================
[11/4/2015 8:04:03 PM.983] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 8:04:03 PM.989] Log verbosity: Verbose
[11/4/2015 8:04:03 PM.991] Initializing input system
[11/4/2015 8:04:03 PM.996] Initializing game console
[11/4/2015 8:04:04 PM.007] Console key has been set to F4 (key code: 115)
[11/4/2015 8:04:04 PM.067] Initializing console variable "SkipGameIntro".
[11/4/2015 8:04:04 PM.067] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 8:04:04 PM.072] Read value: <null>
[11/4/2015 8:04:04 PM.073] Initializing console variable "DisableRenderVersionText".
[11/4/2015 8:04:04 PM.073] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 8:04:04 PM.082] Read value: False
[11/4/2015 8:04:04 PM.082] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 8:04:04 PM.082] Initializing console variable "ConsoleKey".
[11/4/2015 8:04:04 PM.083] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 8:04:04 PM.085] Read value: F4
[11/4/2015 8:04:04 PM.085] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 8:04:04 PM.085] Console key has been set to F4 (key code: 115)
[11/4/2015 8:04:04 PM.085] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 8:04:04 PM.085] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 8:04:04 PM.087] Read value: 10000
[11/4/2015 8:04:04 PM.088] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 8:04:04 PM.088] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 8:04:04 PM.088] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 8:04:04 PM.089] Read value: <null>
[11/4/2015 8:04:04 PM.089] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 8:04:04 PM.089] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 8:04:04 PM.090] Read value: <null>
[11/4/2015 8:04:04 PM.090] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 8:04:04 PM.091] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 8:04:04 PM.092] Read value: <null>
[11/4/2015 8:04:04 PM.092] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 8:04:04 PM.092] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 8:04:04 PM.093] Read value: True
[11/4/2015 8:04:04 PM.093] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/4/2015 8:04:04 PM.094] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 8:04:04 PM.095] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 8:04:04 PM.096] Read value: True
[11/4/2015 8:04:04 PM.096] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[11/4/2015 8:04:04 PM.097] Console initialized
[11/4/2015 8:04:04 PM.097] Initializing forms manager
[11/4/2015 8:04:04 PM.103] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 8:04:04 PM.120] ================ RAGE Plugin Hook ================
[11/4/2015 8:04:04 PM.132] Checking game support
[11/4/2015 8:04:04 PM.273] Product name: Grand Theft Auto V
[11/4/2015 8:04:04 PM.274] Product version: 1.0.505.2
[11/4/2015 8:04:04 PM.274] Is steam version: True
[11/4/2015 8:04:04 PM.275] Initializing DirectX
[11/4/2015 8:04:04 PM.277] Initializing Direct3D
[11/4/2015 8:04:04 PM.278] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 8:04:04 PM.278] Loaded at 0x7FF98C870000
[11/4/2015 8:04:04 PM.278] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 8:04:04 PM.278] Creating Direct3D 11 device and swap chain
[11/4/2015 8:04:04 PM.294] Attempting feature level 10_1
[11/4/2015 8:04:04 PM.308] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 8:04:04 PM.318] Swap Chain created: 0xEC86688610
[11/4/2015 8:04:04 PM.319] Swap Chain VTable: 0xEC86688610
[11/4/2015 8:04:04 PM.319] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 8:04:04 PM.319] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 8:04:04 PM.319] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 8:04:04 PM.319] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 8:04:04 PM.320] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 8:04:04 PM.320] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 8:04:04 PM.327] Direct3D initialized
[11/4/2015 8:04:04 PM.327] Initialized DirectX
[11/4/2015 8:04:04 PM.327] Direct3D watcher thread spawned
[11/4/2015 8:04:04 PM.767] Getting device
[11/4/2015 8:04:04 PM.768] Retrieved device
[11/4/2015 8:04:04 PM.768] Creating wrapper
[11/4/2015 8:04:04 PM.860] Wrapper created
[11/4/2015 8:04:04 PM.865] Effect created
[11/4/2015 8:04:04 PM.865] Creating buffer
[11/4/2015 8:04:04 PM.866] Created buffer
[11/4/2015 8:04:04 PM.866] Creating blend state
[11/4/2015 8:04:04 PM.866] Created blend state
[11/4/2015 8:04:04 PM.866] Done with creation
[11/4/2015 8:04:04 PM.899] Initializing texture system.
[11/4/2015 8:04:04 PM.899] Initializing texture system; phase 1
[11/4/2015 8:04:04 PM.900] Initializing texture system; phase 2
[11/4/2015 8:04:04 PM.908] Initializing texture system; phase 3
[11/4/2015 8:04:04 PM.908] Initializing texture system; phase 4
[11/4/2015 8:04:04 PM.922] Initializing texture system; phase 5
[11/4/2015 8:04:04 PM.924] Initializing texture system; phase 6
[11/4/2015 8:04:04 PM.926] Initializing texture system; phase 7
[11/4/2015 8:04:04 PM.929] Initializing texture system; phase 8
[11/4/2015 8:04:04 PM.931] Initializing texture system; phase 9
[11/4/2015 8:04:04 PM.933] Initializing texture system; phase 10
[11/4/2015 8:04:04 PM.938] Initializing texture system; phase 11
[11/4/2015 8:04:04 PM.938] Initializing texture system; phase 12
[11/4/2015 8:04:04 PM.941] Initializing texture system; phase 13
[11/4/2015 8:04:04 PM.942] Initializing texture system; phase 14
[11/4/2015 8:04:09 PM.329] Direct3D watcher thread ended
[11/4/2015 8:04:51 PM.487] Initializing game support
[11/4/2015 8:04:51 PM.966] Compatibility level: 0
[11/4/2015 8:04:51 PM.967] Supported version detected
[11/4/2015 8:04:51 PM.968] ==================================================
[11/4/2015 8:04:52 PM.219] Patched IsDebuggerPresent
[11/4/2015 8:04:52 PM.470] Waiting for game initialization
[11/4/2015 8:04:52 PM.822] Initializing hook
[11/4/2015 8:04:53 PM.073] Completing interoperability
[11/4/2015 8:04:53 PM.073] Initialization code 1.
[11/4/2015 8:04:53 PM.074] Initialization code 2.
[11/4/2015 8:04:53 PM.075] Initialization code 3.
[11/4/2015 8:04:53 PM.077] 1 Address: 0x00007FF6377D99A4
[11/4/2015 8:04:53 PM.078] Calling func 1
[11/4/2015 8:04:53 PM.083] 2 Address: 0x00007FF63827F1CE
[11/4/2015 8:04:53 PM.084] 3 Address: 0x00007FF636E15C36
[11/4/2015 8:04:53 PM.089] Address: 0x00007FF63827F16C
[11/4/2015 8:04:53 PM.089] Unknown var: 0x00007FF639145160
[11/4/2015 8:04:53 PM.090] Initialization code 4.
[11/4/2015 8:04:53 PM.090] Completing interoperability, phase 1
[11/4/2015 8:04:53 PM.090] Completing interoperability, phase 2
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 3
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 4
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 5
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 6
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 7
[11/4/2015 8:05:08 PM.943] Initializing console variable "TimeScale".
[11/4/2015 8:05:08 PM.945] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 8:05:08 PM.946] Read value: <null>
[11/4/2015 8:05:10 PM.833] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 8:05:10 PM.862]
[11/4/2015 8:05:11 PM.679] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 8:05:13 PM.520] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 8:05:13 PM.525] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 8:05:13 PM.530] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 8:05:13 PM.558] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 8:05:13 PM.854] ---------------------------------------------------------------------
[11/4/2015 8:05:13 PM.854] LSPD FIRST RESPONSE
[11/4/2015 8:05:13 PM.854] Version 0.2b
[11/4/2015 8:05:13 PM.854] A G17 Media Modification
[11/4/2015 8:05:13 PM.854] - Developed by LMS & Sam
[11/4/2015 8:05:13 PM.854] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 8:05:13 PM.854] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 8:05:13 PM.854] ---------------------------------------------------------------------
[11/4/2015 8:05:13 PM.854] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 8:05:13 PM.855] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 8:05:14 PM.188] Cached police
[11/4/2015 8:05:14 PM.188] Cached police2
[11/4/2015 8:05:14 PM.188] Cached policet
[11/4/2015 8:05:14 PM.188] Cached sheriff2
[11/4/2015 8:05:14 PM.188] Cached sheriff
[11/4/2015 8:05:14 PM.188] Cached police4
[11/4/2015 8:05:14 PM.189] Cached policeb
[11/4/2015 8:05:14 PM.189] Cached policeb
[11/4/2015 8:05:14 PM.189] Cached policeb
[11/4/2015 8:05:14 PM.189] Cached fbi2
[11/4/2015 8:05:14 PM.189] Cached policeold1
[11/4/2015 8:05:14 PM.189] Cached policeold2
[11/4/2015 8:05:14 PM.189] Cached policeold2
[11/4/2015 8:05:14 PM.190] Cached buzzard
[11/4/2015 8:05:14 PM.190] Cached polmav
[11/4/2015 8:05:14 PM.190] Cached frogger2
[11/4/2015 8:05:14 PM.190] Cached ambulance
[11/4/2015 8:05:14 PM.190] Cached firetruk
[11/4/2015 8:05:14 PM.306] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 8:05:14 PM.311] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 8:05:14 PM.331] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 8:05:14 PM.428] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 8:05:14 PM.466] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 8:05:14 PM.471] LSPD First Response: We have 1 callouts registered
[11/4/2015 8:05:14 PM.471] LSPD First Response: CalloutManager initialized
[11/4/2015 8:07:13 PM.405] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 8:07:13 PM.417] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 8:07:13 PM.420] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 8:07:13 PM.421] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 8:07:13 PM.422] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 8:07:13 PM.422] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 8:07:13 PM.423] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 8:07:13 PM.423] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 8:07:13 PM.424] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 8:07:13 PM.424] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 8:07:13 PM.424] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 8:07:13 PM.425] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 8:07:13 PM.425] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 8:07:13 PM.425] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 8:07:13 PM.426] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 8:07:13 PM.426] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 8:07:30 PM.409] LSPD First Response: Creating PoliceImpersonator
[11/4/2015 8:07:33 PM.573] LSPD First Response:
[11/4/2015 8:07:33 PM.576] LSPD First Response: ==============================
[11/4/2015 8:07:33 PM.577] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 8:07:33 PM.577] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.577] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 8:07:33 PM.577] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.578] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 8:07:33 PM.578] LSPD First Response: Exception message: Model with hash 0xcf92ade9 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 8:07:33 PM.578] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.579] LSPD First Response: Inner exceptions:
[11/4/2015 8:07:33 PM.579] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.579] LSPD First Response: Stack trace:
[11/4/2015 8:07:33 PM.606] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 8:07:33 PM.606] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 8:07:33 PM.607] at Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[11/4/2015 8:07:33 PM.607] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator.OnBeforeCalloutDisplayed()
[11/4/2015 8:07:33 PM.607] at ?.?(Callout A_0)
[11/4/2015 8:07:33 PM.607] at ?.?()
[11/4/2015 8:07:33 PM.608] at ?.?()
[11/4/2015 8:07:33 PM.608] at Rage.GameFiber.Main()
[11/4/2015 8:07:33 PM.608] LSPD First Response: ==============================
[11/4/2015 8:07:33 PM.609] LSPD First Response:

 

 

 

Screenshot (1).png

Screenshot (4).png

Screenshot (2).png

Screenshot (3).png

  • Author

i reinstalled code 3 callouts to get the updated stealth.common file. went into game didnt even get a chance to force a callout and lspdfr crashed. i really need help with this guys.

Spoiler

[11/4/2015 1:34:42 PM.328] Started new log on 11/4/2015 1:34:42 PM.328
[11/4/2015 1:34:42 PM.331] ====================================================================================================
[11/4/2015 1:34:42 PM.323] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:34:42 PM.332] Log verbosity: Verbose
[11/4/2015 1:34:42 PM.353] Initializing input system
[11/4/2015 1:34:42 PM.356] Initializing game console
[11/4/2015 1:34:42 PM.394] Console key has been set to F4 (key code: 115)
[11/4/2015 1:34:42 PM.603] Console initialized
[11/4/2015 1:34:42 PM.603] Initializing forms manager
[11/4/2015 1:34:42 PM.613] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:34:42 PM.651] ================ RAGE Plugin Hook ================
[11/4/2015 1:34:42 PM.652] Checking game support
[11/4/2015 1:34:42 PM.657] Product name: Grand Theft Auto V
[11/4/2015 1:34:42 PM.657] Product version: 1.0.505.2
[11/4/2015 1:34:42 PM.657] Is steam version: True
[11/4/2015 1:34:43 PM.095] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
[11/4/2015 1:34:43 PM.095] Initializing game support
[11/4/2015 1:34:43 PM.587]
[11/4/2015 1:34:43 PM.587] ==============================
[11/4/2015 1:34:43 PM.587] UNHANDLED EXCEPTION OCCURRED
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Origin: HOOK
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Exception type: System.NullReferenceException
[11/4/2015 1:34:43 PM.587] Exception message: Object reference not set to an instance of an object.
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Inner exceptions:
[11/4/2015 1:34:43 PM.587] ------------------------------
[11/4/2015 1:34:43 PM.587] Stack trace:
[11/4/2015 1:34:43 PM.604] at InitializeGameSupport()
[11/4/2015 1:34:43 PM.604] ==============================
[11/4/2015 1:34:43 PM.604]
[11/4/2015 1:36:51 PM.456]
[11/4/2015 1:36:51 PM.456]
[11/4/2015 1:36:51 PM.456]
[11/4/2015 1:36:51 PM.456] ====================================================================================================
[11/4/2015 1:36:51 PM.456] Started new log on 11/4/2015 1:36:51 PM.456
[11/4/2015 1:36:51 PM.456] ====================================================================================================
[11/4/2015 1:36:51 PM.453] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:36:51 PM.457] Log verbosity: Verbose
[11/4/2015 1:36:51 PM.458] Initializing input system
[11/4/2015 1:36:51 PM.544] Initializing game console
[11/4/2015 1:36:51 PM.563] Console key has been set to F4 (key code: 115)
[11/4/2015 1:36:51 PM.612] Console initialized
[11/4/2015 1:36:51 PM.612] Initializing forms manager
[11/4/2015 1:36:51 PM.614] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:36:51 PM.622] ================ RAGE Plugin Hook ================
[11/4/2015 1:36:51 PM.623] Checking game support
[11/4/2015 1:36:51 PM.628] Product name: Grand Theft Auto V
[11/4/2015 1:36:51 PM.628] Product version: 1.0.505.2
[11/4/2015 1:36:51 PM.628] Is steam version: True
[11/4/2015 1:36:51 PM.793] Unknown game version, there might be issues. Please report your game edition, place of purchase, and region at http://forums.ragepluginhook.net
[11/4/2015 1:36:51 PM.793] Initializing game support
[11/4/2015 1:36:51 PM.974]
[11/4/2015 1:36:51 PM.974] ==============================
[11/4/2015 1:36:51 PM.974] UNHANDLED EXCEPTION OCCURRED
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Origin: HOOK
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Exception type: System.NullReferenceException
[11/4/2015 1:36:51 PM.974] Exception message: Object reference not set to an instance of an object.
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Inner exceptions:
[11/4/2015 1:36:51 PM.974] ------------------------------
[11/4/2015 1:36:51 PM.974] Stack trace:
[11/4/2015 1:36:51 PM.976] at InitializeGameSupport()
[11/4/2015 1:36:51 PM.976] ==============================
[11/4/2015 1:36:51 PM.976]
[11/4/2015 1:41:09 PM.338]
[11/4/2015 1:41:09 PM.339]
[11/4/2015 1:41:09 PM.339]
[11/4/2015 1:41:09 PM.339] ====================================================================================================
[11/4/2015 1:41:09 PM.340] Started new log on 11/4/2015 1:41:09 PM.338
[11/4/2015 1:41:09 PM.340] ====================================================================================================
[11/4/2015 1:41:09 PM.334] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:41:09 PM.340] Log verbosity: Verbose
[11/4/2015 1:41:09 PM.342] Initializing input system
[11/4/2015 1:41:09 PM.349] Initializing game console
[11/4/2015 1:41:09 PM.359] Console key has been set to F4 (key code: 115)
[11/4/2015 1:41:09 PM.412] Initializing console variable "SkipGameIntro".
[11/4/2015 1:41:09 PM.412] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 1:41:09 PM.446] Read value: <null>
[11/4/2015 1:41:09 PM.446] Initializing console variable "DisableRenderVersionText".
[11/4/2015 1:41:09 PM.446] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 1:41:09 PM.460] Read value: False
[11/4/2015 1:41:09 PM.460] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 1:41:09 PM.460] Initializing console variable "ConsoleKey".
[11/4/2015 1:41:09 PM.460] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 1:41:09 PM.461] Read value: F4
[11/4/2015 1:41:09 PM.461] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 1:41:09 PM.462] Console key has been set to F4 (key code: 115)
[11/4/2015 1:41:09 PM.462] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 1:41:09 PM.462] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 1:41:09 PM.462] Read value: 10000
[11/4/2015 1:41:09 PM.462] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 1:41:09 PM.463] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 1:41:09 PM.463] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 1:41:09 PM.463] Read value: <null>
[11/4/2015 1:41:09 PM.463] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 1:41:09 PM.464] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 1:41:09 PM.464] Read value: <null>
[11/4/2015 1:41:09 PM.464] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 1:41:09 PM.464] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 1:41:09 PM.465] Read value: <null>
[11/4/2015 1:41:09 PM.465] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 1:41:09 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 1:41:09 PM.466] Read value: <null>
[11/4/2015 1:41:09 PM.466] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 1:41:09 PM.466] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 1:41:09 PM.466] Read value: <null>
[11/4/2015 1:41:09 PM.466] Console initialized
[11/4/2015 1:41:09 PM.466] Initializing forms manager
[11/4/2015 1:41:09 PM.472] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:41:09 PM.480] ================ RAGE Plugin Hook ================
[11/4/2015 1:41:09 PM.486] Checking game support
[11/4/2015 1:41:09 PM.586] Product name: Grand Theft Auto V
[11/4/2015 1:41:09 PM.586] Product version: 1.0.505.2
[11/4/2015 1:41:09 PM.587] Is steam version: True
[11/4/2015 1:41:09 PM.587] Initializing DirectX
[11/4/2015 1:41:09 PM.589] Initializing Direct3D
[11/4/2015 1:41:09 PM.590] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 1:41:09 PM.590] Loaded at 0x7FF98C870000
[11/4/2015 1:41:09 PM.590] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 1:41:09 PM.590] Creating Direct3D 11 device and swap chain
[11/4/2015 1:41:09 PM.604] Attempting feature level 10_1
[11/4/2015 1:41:09 PM.620] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 1:41:09 PM.631] Swap Chain created: 0xDFEC19BA40
[11/4/2015 1:41:09 PM.631] Swap Chain VTable: 0xDFEC19BA40
[11/4/2015 1:41:09 PM.631] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 1:41:09 PM.632] 0x485641F9A33365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 1:41:09 PM.632] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 1:41:09 PM.632] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 1:41:09 PM.632] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 1:41:09 PM.632] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 1:41:09 PM.642] Direct3D initialized
[11/4/2015 1:41:09 PM.643] Initialized DirectX
[11/4/2015 1:41:09 PM.643] Direct3D watcher thread spawned
[11/4/2015 1:41:10 PM.053] Getting device
[11/4/2015 1:41:10 PM.053] Retrieved device
[11/4/2015 1:41:10 PM.054] Creating wrapper
[11/4/2015 1:41:10 PM.197] Wrapper created
[11/4/2015 1:41:10 PM.213] Effect created
[11/4/2015 1:41:10 PM.214] Creating buffer
[11/4/2015 1:41:10 PM.214] Created buffer
[11/4/2015 1:41:10 PM.214] Creating blend state
[11/4/2015 1:41:10 PM.214] Created blend state
[11/4/2015 1:41:10 PM.215] Done with creation
[11/4/2015 1:41:10 PM.257] Initializing texture system.
[11/4/2015 1:41:10 PM.257] Initializing texture system; phase 1
[11/4/2015 1:41:10 PM.257] Initializing texture system; phase 2
[11/4/2015 1:41:10 PM.320] Initializing texture system; phase 3
[11/4/2015 1:41:10 PM.321] Initializing texture system; phase 4
[11/4/2015 1:41:10 PM.355] Initializing texture system; phase 5
[11/4/2015 1:41:10 PM.356] Initializing texture system; phase 6
[11/4/2015 1:41:10 PM.358] Initializing texture system; phase 7
[11/4/2015 1:41:10 PM.361] Initializing texture system; phase 8
[11/4/2015 1:41:10 PM.362] Initializing texture system; phase 9
[11/4/2015 1:41:10 PM.364] Initializing texture system; phase 10
[11/4/2015 1:41:10 PM.368] Initializing texture system; phase 11
[11/4/2015 1:41:10 PM.368] Initializing texture system; phase 12
[11/4/2015 1:41:10 PM.371] Initializing texture system; phase 13
[11/4/2015 1:41:10 PM.371] Initializing texture system; phase 14
[11/4/2015 1:41:14 PM.644] Direct3D watcher thread ended
[11/4/2015 1:41:44 PM.986] Initializing game support
[11/4/2015 1:41:45 PM.460] Compatibility level: 0
[11/4/2015 1:41:45 PM.460] Supported version detected
[11/4/2015 1:41:45 PM.461] ==================================================
[11/4/2015 1:41:45 PM.712] Patched IsDebuggerPresent
[11/4/2015 1:41:45 PM.963] Waiting for game initialization
[11/4/2015 1:41:46 PM.314] Initializing hook
[11/4/2015 1:41:46 PM.566] Completing interoperability
[11/4/2015 1:41:46 PM.566] Initialization code 1.
[11/4/2015 1:41:46 PM.567] Initialization code 2.
[11/4/2015 1:41:46 PM.567] Initialization code 3.
[11/4/2015 1:41:46 PM.569] 1 Address: 0x00007FF72C6299A4
[11/4/2015 1:41:46 PM.570] Calling func 1
[11/4/2015 1:41:46 PM.575] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 1:41:46 PM.576] 3 Address: 0x00007FF72BC65C36
[11/4/2015 1:41:46 PM.581] Address: 0x00007FF72D0CF16C
[11/4/2015 1:41:46 PM.581] Unknown var: 0x00007FF72DF95160
[11/4/2015 1:41:46 PM.582] Initialization code 4.
[11/4/2015 1:41:46 PM.582] Completing interoperability, phase 1
[11/4/2015 1:41:46 PM.582] Completing interoperability, phase 2
[11/4/2015 1:41:46 PM.582] Completing interoperability, phase 3
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 4
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 5
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 6
[11/4/2015 1:41:46 PM.583] Completing interoperability, phase 7
[11/4/2015 1:42:02 PM.062] Initializing console variable "TimeScale".
[11/4/2015 1:42:02 PM.063] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 1:42:02 PM.064] Read value: <null>
[11/4/2015 1:42:04 PM.017] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 1:42:04 PM.043]
[11/4/2015 1:42:04 PM.576] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 1:42:06 PM.643] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 1:42:06 PM.647] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 1:42:06 PM.651] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 1:42:06 PM.705] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 1:42:07 PM.203] ---------------------------------------------------------------------
[11/4/2015 1:42:07 PM.203] LSPD FIRST RESPONSE
[11/4/2015 1:42:07 PM.203] Version 0.2b
[11/4/2015 1:42:07 PM.203] A G17 Media Modification
[11/4/2015 1:42:07 PM.203] - Developed by LMS & Sam
[11/4/2015 1:42:07 PM.203] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 1:42:07 PM.203] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:42:07 PM.203] ---------------------------------------------------------------------
[11/4/2015 1:42:07 PM.204] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 1:42:07 PM.204] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:42:07 PM.574] Cached police
[11/4/2015 1:42:07 PM.574] Cached police2
[11/4/2015 1:42:07 PM.574] Cached policet
[11/4/2015 1:42:07 PM.574] Cached sheriff2
[11/4/2015 1:42:07 PM.574] Cached sheriff
[11/4/2015 1:42:07 PM.575] Cached police4
[11/4/2015 1:42:07 PM.575] Cached policeb
[11/4/2015 1:42:07 PM.575] Cached policeb
[11/4/2015 1:42:07 PM.575] Cached policeb
[11/4/2015 1:42:07 PM.575] Cached fbi2
[11/4/2015 1:42:07 PM.575] Cached policeold1
[11/4/2015 1:42:07 PM.575] Cached policeold2
[11/4/2015 1:42:07 PM.575] Cached policeold2
[11/4/2015 1:42:07 PM.575] Cached buzzard
[11/4/2015 1:42:07 PM.575] Cached polmav
[11/4/2015 1:42:07 PM.575] Cached frogger2
[11/4/2015 1:42:07 PM.575] Cached ambulance
[11/4/2015 1:42:07 PM.575] Cached firetruk
[11/4/2015 1:42:07 PM.701] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 1:42:07 PM.705] LSPD First Response: We have 1 callouts registered
[11/4/2015 1:42:07 PM.707] LSPD First Response: CalloutManager initialized
[11/4/2015 1:44:21 PM.487] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 1:44:21 PM.509] RagePluginHook
[11/4/2015 1:44:21 PM.531]    at Rage.WeaponAsset.LoadAndWait()
[11/4/2015 1:44:21 PM.531]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/4/2015 1:44:21 PM.531]    at LSPD_First_Response.Duty.ToggleDuty()
[11/4/2015 1:44:21 PM.531]    at LSPD_First_Response.Duty.?()
[11/4/2015 1:44:21 PM.531]    at ?.?()
[11/4/2015 1:45:34 PM.332]
[11/4/2015 1:45:34 PM.334]
[11/4/2015 1:45:34 PM.335]
[11/4/2015 1:45:34 PM.335] ====================================================================================================
[11/4/2015 1:45:34 PM.335] Started new log on 11/4/2015 1:45:34 PM.332
[11/4/2015 1:45:34 PM.335] ====================================================================================================
[11/4/2015 1:45:34 PM.328] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 1:45:34 PM.336] Log verbosity: Verbose
[11/4/2015 1:45:34 PM.340] Initializing input system
[11/4/2015 1:45:34 PM.345] Initializing game console
[11/4/2015 1:45:34 PM.355] Console key has been set to F4 (key code: 115)
[11/4/2015 1:45:34 PM.413] Initializing console variable "SkipGameIntro".
[11/4/2015 1:45:34 PM.413] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 1:45:34 PM.419] Read value: <null>
[11/4/2015 1:45:34 PM.419] Initializing console variable "DisableRenderVersionText".
[11/4/2015 1:45:34 PM.420] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 1:45:34 PM.428] Read value: False
[11/4/2015 1:45:34 PM.428] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 1:45:34 PM.429] Initializing console variable "ConsoleKey".
[11/4/2015 1:45:34 PM.429] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 1:45:34 PM.431] Read value: F4
[11/4/2015 1:45:34 PM.431] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 1:45:34 PM.431] Console key has been set to F4 (key code: 115)
[11/4/2015 1:45:34 PM.431] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 1:45:34 PM.432] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 1:45:34 PM.432] Read value: 10000
[11/4/2015 1:45:34 PM.433] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 1:45:34 PM.433] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 1:45:34 PM.433] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 1:45:34 PM.434] Read value: <null>
[11/4/2015 1:45:34 PM.434] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 1:45:34 PM.434] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 1:45:34 PM.435] Read value: <null>
[11/4/2015 1:45:34 PM.435] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 1:45:34 PM.435] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 1:45:34 PM.436] Read value: <null>
[11/4/2015 1:45:34 PM.436] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 1:45:34 PM.436] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 1:45:34 PM.437] Read value: <null>
[11/4/2015 1:45:34 PM.437] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 1:45:34 PM.437] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 1:45:34 PM.438] Read value: <null>
[11/4/2015 1:45:34 PM.438] Console initialized
[11/4/2015 1:45:34 PM.438] Initializing forms manager
[11/4/2015 1:45:34 PM.444] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 1:45:34 PM.459] ================ RAGE Plugin Hook ================
[11/4/2015 1:45:34 PM.470] Checking game support
[11/4/2015 1:45:34 PM.580] Product name: Grand Theft Auto V
[11/4/2015 1:45:34 PM.580] Product version: 1.0.505.2
[11/4/2015 1:45:34 PM.580] Is steam version: True
[11/4/2015 1:45:34 PM.581] Initializing DirectX
[11/4/2015 1:45:34 PM.583] Initializing Direct3D
[11/4/2015 1:45:34 PM.583] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 1:45:34 PM.583] Loaded at 0x7FF98C870000
[11/4/2015 1:45:34 PM.584] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 1:45:34 PM.584] Creating Direct3D 11 device and swap chain
[11/4/2015 1:45:34 PM.599] Attempting feature level 10_1
[11/4/2015 1:45:34 PM.615] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 1:45:34 PM.626] Swap Chain created: 0x711E47ABF0
[11/4/2015 1:45:34 PM.627] Swap Chain VTable: 0x711E47ABF0
[11/4/2015 1:45:34 PM.627] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 1:45:34 PM.627] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 1:45:34 PM.627] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 1:45:34 PM.627] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 1:45:34 PM.627] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 1:45:34 PM.627] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 1:45:34 PM.635] Direct3D initialized
[11/4/2015 1:45:34 PM.635] Initialized DirectX
[11/4/2015 1:45:34 PM.635] Direct3D watcher thread spawned
[11/4/2015 1:45:35 PM.126] Getting device
[11/4/2015 1:45:35 PM.126] Retrieved device
[11/4/2015 1:45:35 PM.127] Creating wrapper
[11/4/2015 1:45:35 PM.209] Wrapper created
[11/4/2015 1:45:35 PM.214] Effect created
[11/4/2015 1:45:35 PM.214] Creating buffer
[11/4/2015 1:45:35 PM.214] Created buffer
[11/4/2015 1:45:35 PM.214] Creating blend state
[11/4/2015 1:45:35 PM.214] Created blend state
[11/4/2015 1:45:35 PM.215] Done with creation
[11/4/2015 1:45:35 PM.250] Initializing texture system.
[11/4/2015 1:45:35 PM.250] Initializing texture system; phase 1
[11/4/2015 1:45:35 PM.251] Initializing texture system; phase 2
[11/4/2015 1:45:35 PM.259] Initializing texture system; phase 3
[11/4/2015 1:45:35 PM.259] Initializing texture system; phase 4
[11/4/2015 1:45:35 PM.271] Initializing texture system; phase 5
[11/4/2015 1:45:35 PM.273] Initializing texture system; phase 6
[11/4/2015 1:45:35 PM.274] Initializing texture system; phase 7
[11/4/2015 1:45:35 PM.276] Initializing texture system; phase 8
[11/4/2015 1:45:35 PM.278] Initializing texture system; phase 9
[11/4/2015 1:45:35 PM.279] Initializing texture system; phase 10
[11/4/2015 1:45:35 PM.283] Initializing texture system; phase 11
[11/4/2015 1:45:35 PM.283] Initializing texture system; phase 12
[11/4/2015 1:45:35 PM.285] Initializing texture system; phase 13
[11/4/2015 1:45:35 PM.285] Initializing texture system; phase 14
[11/4/2015 1:45:39 PM.637] Direct3D watcher thread ended
[11/4/2015 1:46:12 PM.378] Initializing game support
[11/4/2015 1:46:12 PM.847] Compatibility level: 0
[11/4/2015 1:46:12 PM.848] Supported version detected
[11/4/2015 1:46:12 PM.848] ==================================================
[11/4/2015 1:46:13 PM.099] Patched IsDebuggerPresent
[11/4/2015 1:46:13 PM.351] Waiting for game initialization
[11/4/2015 1:46:13 PM.702] Initializing hook
[11/4/2015 1:46:13 PM.953] Completing interoperability
[11/4/2015 1:46:13 PM.953] Initialization code 1.
[11/4/2015 1:46:13 PM.954] Initialization code 2.
[11/4/2015 1:46:13 PM.954] Initialization code 3.
[11/4/2015 1:46:13 PM.956] 1 Address: 0x00007FF72C6299A4
[11/4/2015 1:46:13 PM.957] Calling func 1
[11/4/2015 1:46:13 PM.963] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 1:46:13 PM.963] 3 Address: 0x00007FF72BC65C36
[11/4/2015 1:46:13 PM.969] Address: 0x00007FF72D0CF16C
[11/4/2015 1:46:13 PM.969] Unknown var: 0x00007FF72DF95160
[11/4/2015 1:46:13 PM.969] Initialization code 4.
[11/4/2015 1:46:13 PM.969] Completing interoperability, phase 1
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 2
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 3
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 4
[11/4/2015 1:46:13 PM.970] Completing interoperability, phase 5
[11/4/2015 1:46:13 PM.971] Completing interoperability, phase 6
[11/4/2015 1:46:13 PM.971] Completing interoperability, phase 7
[11/4/2015 1:46:29 PM.435] Initializing console variable "TimeScale".
[11/4/2015 1:46:29 PM.436] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 1:46:29 PM.436] Read value: <null>
[11/4/2015 1:46:31 PM.278] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 1:46:31 PM.310]
[11/4/2015 1:46:31 PM.805] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 1:46:33 PM.585] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 1:46:33 PM.589] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 1:46:33 PM.593] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 1:46:33 PM.615] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 1:46:33 PM.900] ---------------------------------------------------------------------
[11/4/2015 1:46:33 PM.900] LSPD FIRST RESPONSE
[11/4/2015 1:46:33 PM.900] Version 0.2b
[11/4/2015 1:46:33 PM.900] A G17 Media Modification
[11/4/2015 1:46:33 PM.900] - Developed by LMS & Sam
[11/4/2015 1:46:33 PM.900] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 1:46:33 PM.900] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:46:33 PM.900] ---------------------------------------------------------------------
[11/4/2015 1:46:33 PM.901] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 1:46:33 PM.901] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:46:34 PM.198] Cached police
[11/4/2015 1:46:34 PM.198] Cached police2
[11/4/2015 1:46:34 PM.198] Cached policet
[11/4/2015 1:46:34 PM.198] Cached sheriff2
[11/4/2015 1:46:34 PM.198] Cached sheriff
[11/4/2015 1:46:34 PM.198] Cached police4
[11/4/2015 1:46:34 PM.199] Cached policeb
[11/4/2015 1:46:34 PM.199] Cached policeb
[11/4/2015 1:46:34 PM.199] Cached policeb
[11/4/2015 1:46:34 PM.199] Cached fbi2
[11/4/2015 1:46:34 PM.199] Cached policeold1
[11/4/2015 1:46:34 PM.199] Cached policeold2
[11/4/2015 1:46:34 PM.199] Cached policeold2
[11/4/2015 1:46:34 PM.199] Cached buzzard
[11/4/2015 1:46:34 PM.199] Cached polmav
[11/4/2015 1:46:34 PM.199] Cached frogger2
[11/4/2015 1:46:34 PM.199] Cached ambulance
[11/4/2015 1:46:34 PM.199] Cached firetruk
[11/4/2015 1:46:34 PM.332] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 1:46:34 PM.334] LSPD First Response: We have 1 callouts registered
[11/4/2015 1:46:34 PM.335] LSPD First Response: CalloutManager initialized
[11/4/2015 1:47:10 PM.333] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 1:47:10 PM.337] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 1:47:10 PM.341] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 1:47:10 PM.415] ---------------------------------------------------------------------
[11/4/2015 1:47:10 PM.415] LSPD FIRST RESPONSE
[11/4/2015 1:47:10 PM.415] Version 0.2b
[11/4/2015 1:47:10 PM.415] A G17 Media Modification
[11/4/2015 1:47:10 PM.415] - Developed by LMS & Sam
[11/4/2015 1:47:10 PM.415] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 1:47:10 PM.415] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:47:10 PM.415] ---------------------------------------------------------------------
[11/4/2015 1:47:10 PM.415] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 1:47:10 PM.415] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 1:47:10 PM.654] Cached police
[11/4/2015 1:47:10 PM.654] Cached police2
[11/4/2015 1:47:10 PM.654] Cached policet
[11/4/2015 1:47:10 PM.654] Cached sheriff2
[11/4/2015 1:47:10 PM.654] Cached sheriff
[11/4/2015 1:47:10 PM.654] Cached police4
[11/4/2015 1:47:10 PM.654] Cached policeb
[11/4/2015 1:47:10 PM.654] Cached policeb
[11/4/2015 1:47:10 PM.654] Cached policeb
[11/4/2015 1:47:10 PM.654] Cached fbi2
[11/4/2015 1:47:10 PM.654] Cached policeold1
[11/4/2015 1:47:10 PM.655] Cached policeold2
[11/4/2015 1:47:10 PM.655] Cached policeold2
[11/4/2015 1:47:10 PM.655] Cached buzzard
[11/4/2015 1:47:10 PM.655] Cached polmav
[11/4/2015 1:47:10 PM.655] Cached frogger2
[11/4/2015 1:47:10 PM.655] Cached ambulance
[11/4/2015 1:47:10 PM.655] Cached firetruk
[11/4/2015 1:47:10 PM.743] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 1:47:10 PM.745] LSPD First Response: We have 1 callouts registered
[11/4/2015 1:47:10 PM.745] LSPD First Response: CalloutManager initialized
[11/4/2015 1:51:06 PM.252] LSPD First Response: Creating ?
[11/4/2015 1:52:29 PM.915] LSPD First Response: Creating ?
[11/4/2015 1:53:16 PM.527] LSPD First Response: Creating ?
[11/4/2015 1:53:43 PM.613] LSPD First Response: Creating ?
[11/4/2015 1:53:50 PM.229] LSPD First Response: Created new chase
[11/4/2015 1:53:53 PM.548] LSPD First Response:
[11/4/2015 1:53:53 PM.548] LSPD First Response: ==============================
[11/4/2015 1:53:53 PM.548] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 1:53:53 PM.549] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.549] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 1:53:53 PM.549] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.549] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 1:53:53 PM.549] LSPD First Response: Exception message: Model with hash 0xa4471173 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 1:53:53 PM.550] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.550] LSPD First Response: Inner exceptions:
[11/4/2015 1:53:53 PM.550] LSPD First Response: ------------------------------
[11/4/2015 1:53:53 PM.551] LSPD First Response: Stack trace:
[11/4/2015 1:53:53 PM.578] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 1:53:53 PM.578] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 1:53:53 PM.578] at ?.OnCalloutAccepted()
[11/4/2015 1:53:53 PM.579] at ?.?()
[11/4/2015 1:53:53 PM.579] at ?.?()
[11/4/2015 1:53:53 PM.579] at Rage.GameFiber.Main()
[11/4/2015 1:53:53 PM.579] LSPD First Response: ==============================
[11/4/2015 1:53:53 PM.579] LSPD First Response:
[11/4/2015 2:07:26 PM.743]
[11/4/2015 2:07:26 PM.745]
[11/4/2015 2:07:26 PM.745]
[11/4/2015 2:07:26 PM.746] ====================================================================================================
[11/4/2015 2:07:26 PM.746] Started new log on 11/4/2015 2:07:26 PM.743
[11/4/2015 2:07:26 PM.746] ====================================================================================================
[11/4/2015 2:07:26 PM.738] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:07:26 PM.746] Log verbosity: Verbose
[11/4/2015 2:07:26 PM.748] Initializing input system
[11/4/2015 2:07:26 PM.752] Initializing game console
[11/4/2015 2:07:26 PM.761] Console key has been set to F4 (key code: 115)
[11/4/2015 2:07:26 PM.820] Initializing console variable "SkipGameIntro".
[11/4/2015 2:07:26 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:07:26 PM.825] Read value: <null>
[11/4/2015 2:07:26 PM.825] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:07:26 PM.825] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:07:26 PM.833] Read value: False
[11/4/2015 2:07:26 PM.833] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:07:26 PM.833] Initializing console variable "ConsoleKey".
[11/4/2015 2:07:26 PM.834] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:07:26 PM.835] Read value: F4
[11/4/2015 2:07:26 PM.835] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:07:26 PM.835] Console key has been set to F4 (key code: 115)
[11/4/2015 2:07:26 PM.835] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:07:26 PM.835] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:07:26 PM.836] Read value: 10000
[11/4/2015 2:07:26 PM.836] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:07:26 PM.837] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:07:26 PM.837] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:07:26 PM.837] Read value: <null>
[11/4/2015 2:07:26 PM.837] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:07:26 PM.837] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:07:26 PM.838] Read value: <null>
[11/4/2015 2:07:26 PM.838] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:07:26 PM.838] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:07:26 PM.839] Read value: <null>
[11/4/2015 2:07:26 PM.839] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:07:26 PM.839] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:07:26 PM.839] Read value: <null>
[11/4/2015 2:07:26 PM.840] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:07:26 PM.840] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:07:26 PM.840] Read value: <null>
[11/4/2015 2:07:26 PM.840] Console initialized
[11/4/2015 2:07:26 PM.840] Initializing forms manager
[11/4/2015 2:07:26 PM.845] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:07:26 PM.854] ================ RAGE Plugin Hook ================
[11/4/2015 2:07:26 PM.865] Checking game support
[11/4/2015 2:07:26 PM.978] Product name: Grand Theft Auto V
[11/4/2015 2:07:26 PM.979] Product version: 1.0.505.2
[11/4/2015 2:07:26 PM.979] Is steam version: True
[11/4/2015 2:07:26 PM.980] Initializing DirectX
[11/4/2015 2:07:26 PM.982] Initializing Direct3D
[11/4/2015 2:07:26 PM.982] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:07:26 PM.982] Loaded at 0x7FF98C870000
[11/4/2015 2:07:26 PM.983] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:07:26 PM.983] Creating Direct3D 11 device and swap chain
[11/4/2015 2:07:26 PM.997] Attempting feature level 10_1
[11/4/2015 2:07:27 PM.011] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:07:27 PM.020] Swap Chain created: 0x2FFB0646B0
[11/4/2015 2:07:27 PM.020] Swap Chain VTable: 0x2FFB0646B0
[11/4/2015 2:07:27 PM.021] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:07:27 PM.021] 0x485641F8EF3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:07:27 PM.021] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:07:27 PM.022] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:07:27 PM.022] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:07:27 PM.022] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:07:27 PM.028] Direct3D initialized
[11/4/2015 2:07:27 PM.029] Initialized DirectX
[11/4/2015 2:07:27 PM.029] Direct3D watcher thread spawned
[11/4/2015 2:07:27 PM.676] Getting device
[11/4/2015 2:07:27 PM.677] Retrieved device
[11/4/2015 2:07:27 PM.677] Creating wrapper
[11/4/2015 2:07:27 PM.755] Wrapper created
[11/4/2015 2:07:27 PM.760] Effect created
[11/4/2015 2:07:27 PM.761] Creating buffer
[11/4/2015 2:07:27 PM.761] Created buffer
[11/4/2015 2:07:27 PM.761] Creating blend state
[11/4/2015 2:07:27 PM.762] Created blend state
[11/4/2015 2:07:27 PM.762] Done with creation
[11/4/2015 2:07:27 PM.809] Initializing texture system.
[11/4/2015 2:07:27 PM.809] Initializing texture system; phase 1
[11/4/2015 2:07:27 PM.809] Initializing texture system; phase 2
[11/4/2015 2:07:27 PM.820] Initializing texture system; phase 3
[11/4/2015 2:07:27 PM.821] Initializing texture system; phase 4
[11/4/2015 2:07:27 PM.832] Initializing texture system; phase 5
[11/4/2015 2:07:27 PM.833] Initializing texture system; phase 6
[11/4/2015 2:07:27 PM.835] Initializing texture system; phase 7
[11/4/2015 2:07:27 PM.837] Initializing texture system; phase 8
[11/4/2015 2:07:27 PM.839] Initializing texture system; phase 9
[11/4/2015 2:07:27 PM.840] Initializing texture system; phase 10
[11/4/2015 2:07:27 PM.844] Initializing texture system; phase 11
[11/4/2015 2:07:27 PM.844] Initializing texture system; phase 12
[11/4/2015 2:07:27 PM.847] Initializing texture system; phase 13
[11/4/2015 2:07:27 PM.847] Initializing texture system; phase 14
[11/4/2015 2:07:32 PM.031] Direct3D watcher thread ended
[11/4/2015 2:08:03 PM.070] Initializing game support
[11/4/2015 2:08:03 PM.554] Compatibility level: 0
[11/4/2015 2:08:03 PM.554] Supported version detected
[11/4/2015 2:08:03 PM.554] ==================================================
[11/4/2015 2:08:03 PM.805] Patched IsDebuggerPresent
[11/4/2015 2:08:04 PM.057] Waiting for game initialization
[11/4/2015 2:08:04 PM.408] Initializing hook
[11/4/2015 2:08:04 PM.659] Completing interoperability
[11/4/2015 2:08:04 PM.659] Initialization code 1.
[11/4/2015 2:08:04 PM.660] Initialization code 2.
[11/4/2015 2:08:04 PM.660] Initialization code 3.
[11/4/2015 2:08:04 PM.663] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:08:04 PM.663] Calling func 1
[11/4/2015 2:08:04 PM.669] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:08:04 PM.669] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:08:04 PM.675] Address: 0x00007FF72D0CF16C
[11/4/2015 2:08:04 PM.675] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:08:04 PM.675] Initialization code 4.
[11/4/2015 2:08:04 PM.675] Completing interoperability, phase 1
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 2
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 3
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 4
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 5
[11/4/2015 2:08:04 PM.676] Completing interoperability, phase 6
[11/4/2015 2:08:04 PM.677] Completing interoperability, phase 7
[11/4/2015 2:08:20 PM.382] Initializing console variable "TimeScale".
[11/4/2015 2:08:20 PM.383] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:08:20 PM.384] Read value: <null>
[11/4/2015 2:08:22 PM.309] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:08:22 PM.336]
[11/4/2015 2:08:23 PM.104] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:08:24 PM.977] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:08:24 PM.983] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:08:24 PM.988] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:08:25 PM.019] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:08:25 PM.326] ---------------------------------------------------------------------
[11/4/2015 2:08:25 PM.326] LSPD FIRST RESPONSE
[11/4/2015 2:08:25 PM.326] Version 0.2b
[11/4/2015 2:08:25 PM.326] A G17 Media Modification
[11/4/2015 2:08:25 PM.326] - Developed by LMS & Sam
[11/4/2015 2:08:25 PM.326] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:08:25 PM.326] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:08:25 PM.326] ---------------------------------------------------------------------
[11/4/2015 2:08:25 PM.327] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:08:25 PM.327] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:08:25 PM.631] Cached police
[11/4/2015 2:08:25 PM.631] Cached police2
[11/4/2015 2:08:25 PM.631] Cached policet
[11/4/2015 2:08:25 PM.631] Cached sheriff2
[11/4/2015 2:08:25 PM.631] Cached sheriff
[11/4/2015 2:08:25 PM.631] Cached police4
[11/4/2015 2:08:25 PM.631] Cached policeb
[11/4/2015 2:08:25 PM.631] Cached policeb
[11/4/2015 2:08:25 PM.631] Cached policeb
[11/4/2015 2:08:25 PM.631] Cached fbi2
[11/4/2015 2:08:25 PM.631] Cached policeold1
[11/4/2015 2:08:25 PM.631] Cached policeold2
[11/4/2015 2:08:25 PM.631] Cached policeold2
[11/4/2015 2:08:25 PM.631] Cached buzzard
[11/4/2015 2:08:25 PM.631] Cached polmav
[11/4/2015 2:08:25 PM.631] Cached frogger2
[11/4/2015 2:08:25 PM.632] Cached ambulance
[11/4/2015 2:08:25 PM.632] Cached firetruk
[11/4/2015 2:08:25 PM.754] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:08:25 PM.756] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:08:25 PM.757] LSPD First Response: CalloutManager initialized
[11/4/2015 2:11:08 PM.645] LSPD First Response: Creating ?
[11/4/2015 2:11:14 PM.611] LSPD First Response: Created new chase
[11/4/2015 2:11:14 PM.727] LSPD First Response: Suspect added to chase
[11/4/2015 2:11:17 PM.770] LSPD First Response:
[11/4/2015 2:11:17 PM.770] LSPD First Response: ==============================
[11/4/2015 2:11:17 PM.771] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 2:11:17 PM.771] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.771] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 2:11:17 PM.772] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.772] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 2:11:17 PM.772] LSPD First Response: Exception message: Model with hash 0xe716bdcb could not be loaded within a reasonable time. It may be invalid
[11/4/2015 2:11:17 PM.772] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.773] LSPD First Response: Inner exceptions:
[11/4/2015 2:11:17 PM.773] LSPD First Response: ------------------------------
[11/4/2015 2:11:17 PM.773] LSPD First Response: Stack trace:
[11/4/2015 2:11:17 PM.800] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 2:11:17 PM.800] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 2:11:17 PM.800] at ?.OnCalloutAccepted()
[11/4/2015 2:11:17 PM.801] at ?.?()
[11/4/2015 2:11:17 PM.801] at ?.?()
[11/4/2015 2:11:17 PM.801] at Rage.GameFiber.Main()
[11/4/2015 2:11:17 PM.801] LSPD First Response: ==============================
[11/4/2015 2:11:17 PM.802] LSPD First Response:
[11/4/2015 2:27:12 PM.946]
[11/4/2015 2:27:12 PM.947]
[11/4/2015 2:27:12 PM.947]
[11/4/2015 2:27:12 PM.948] ====================================================================================================
[11/4/2015 2:27:12 PM.948] Started new log on 11/4/2015 2:27:12 PM.946
[11/4/2015 2:27:12 PM.948] ====================================================================================================
[11/4/2015 2:27:12 PM.944] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:27:12 PM.948] Log verbosity: Verbose
[11/4/2015 2:27:12 PM.950] Initializing input system
[11/4/2015 2:27:12 PM.953] Initializing game console
[11/4/2015 2:27:12 PM.958] Console key has been set to F4 (key code: 115)
[11/4/2015 2:27:12 PM.988] Initializing console variable "SkipGameIntro".
[11/4/2015 2:27:12 PM.989] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:27:12 PM.992] Read value: <null>
[11/4/2015 2:27:12 PM.992] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:27:12 PM.992] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:27:12 PM.999] Read value: False
[11/4/2015 2:27:13 PM.000] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:27:13 PM.000] Initializing console variable "ConsoleKey".
[11/4/2015 2:27:13 PM.000] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:27:13 PM.001] Read value: F4
[11/4/2015 2:27:13 PM.001] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:27:13 PM.002] Console key has been set to F4 (key code: 115)
[11/4/2015 2:27:13 PM.002] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:27:13 PM.002] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:27:13 PM.003] Read value: 10000
[11/4/2015 2:27:13 PM.003] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:27:13 PM.003] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:27:13 PM.003] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:27:13 PM.004] Read value: <null>
[11/4/2015 2:27:13 PM.004] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:27:13 PM.004] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:27:13 PM.005] Read value: <null>
[11/4/2015 2:27:13 PM.005] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:27:13 PM.005] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:27:13 PM.006] Read value: <null>
[11/4/2015 2:27:13 PM.006] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:27:13 PM.006] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:27:13 PM.006] Read value: <null>
[11/4/2015 2:27:13 PM.007] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:27:13 PM.007] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:27:13 PM.007] Read value: <null>
[11/4/2015 2:27:13 PM.007] Console initialized
[11/4/2015 2:27:13 PM.007] Initializing forms manager
[11/4/2015 2:27:13 PM.010] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:27:13 PM.019] ================ RAGE Plugin Hook ================
[11/4/2015 2:27:13 PM.026] Checking game support
[11/4/2015 2:27:13 PM.109] Product name: Grand Theft Auto V
[11/4/2015 2:27:13 PM.109] Product version: 1.0.505.2
[11/4/2015 2:27:13 PM.109] Is steam version: True
[11/4/2015 2:27:13 PM.110] Initializing DirectX
[11/4/2015 2:27:13 PM.112] Initializing Direct3D
[11/4/2015 2:27:13 PM.113] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:27:13 PM.113] Loaded at 0x7FF98C870000
[11/4/2015 2:27:13 PM.113] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:27:13 PM.113] Creating Direct3D 11 device and swap chain
[11/4/2015 2:27:13 PM.128] Attempting feature level 10_1
[11/4/2015 2:27:13 PM.142] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:27:13 PM.151] Swap Chain created: 0xE9A42CC4A0
[11/4/2015 2:27:13 PM.151] Swap Chain VTable: 0xE9A42CC4A0
[11/4/2015 2:27:13 PM.152] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:27:13 PM.152] 0x485641F8EF3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:27:13 PM.152] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:27:13 PM.152] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:27:13 PM.153] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:27:13 PM.153] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:27:13 PM.159] Direct3D initialized
[11/4/2015 2:27:13 PM.160] Initialized DirectX
[11/4/2015 2:27:13 PM.160] Direct3D watcher thread spawned
[11/4/2015 2:27:14 PM.100] Getting device
[11/4/2015 2:27:14 PM.100] Retrieved device
[11/4/2015 2:27:14 PM.101] Creating wrapper
[11/4/2015 2:27:14 PM.173] Wrapper created
[11/4/2015 2:27:14 PM.178] Effect created
[11/4/2015 2:27:14 PM.179] Creating buffer
[11/4/2015 2:27:14 PM.179] Created buffer
[11/4/2015 2:27:14 PM.179] Creating blend state
[11/4/2015 2:27:14 PM.179] Created blend state
[11/4/2015 2:27:14 PM.179] Done with creation
[11/4/2015 2:27:14 PM.213] Initializing texture system.
[11/4/2015 2:27:14 PM.213] Initializing texture system; phase 1
[11/4/2015 2:27:14 PM.213] Initializing texture system; phase 2
[11/4/2015 2:27:14 PM.220] Initializing texture system; phase 3
[11/4/2015 2:27:14 PM.220] Initializing texture system; phase 4
[11/4/2015 2:27:14 PM.232] Initializing texture system; phase 5
[11/4/2015 2:27:14 PM.234] Initializing texture system; phase 6
[11/4/2015 2:27:14 PM.236] Initializing texture system; phase 7
[11/4/2015 2:27:14 PM.238] Initializing texture system; phase 8
[11/4/2015 2:27:14 PM.240] Initializing texture system; phase 9
[11/4/2015 2:27:14 PM.241] Initializing texture system; phase 10
[11/4/2015 2:27:14 PM.246] Initializing texture system; phase 11
[11/4/2015 2:27:14 PM.246] Initializing texture system; phase 12
[11/4/2015 2:27:14 PM.248] Initializing texture system; phase 13
[11/4/2015 2:27:14 PM.248] Initializing texture system; phase 14
[11/4/2015 2:27:18 PM.161] Direct3D watcher thread ended
[11/4/2015 2:27:48 PM.607] Initializing game support
[11/4/2015 2:27:49 PM.047] Compatibility level: 0
[11/4/2015 2:27:49 PM.047] Supported version detected
[11/4/2015 2:27:49 PM.047] ==================================================
[11/4/2015 2:27:49 PM.298] Patched IsDebuggerPresent
[11/4/2015 2:27:49 PM.551] Waiting for game initialization
[11/4/2015 2:27:49 PM.903] Initializing hook
[11/4/2015 2:27:50 PM.154] Completing interoperability
[11/4/2015 2:27:50 PM.154] Initialization code 1.
[11/4/2015 2:27:50 PM.155] Initialization code 2.
[11/4/2015 2:27:50 PM.155] Initialization code 3.
[11/4/2015 2:27:50 PM.158] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:27:50 PM.158] Calling func 1
[11/4/2015 2:27:50 PM.164] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:27:50 PM.164] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:27:50 PM.169] Address: 0x00007FF72D0CF16C
[11/4/2015 2:27:50 PM.170] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:27:50 PM.170] Initialization code 4.
[11/4/2015 2:27:50 PM.170] Completing interoperability, phase 1
[11/4/2015 2:27:50 PM.170] Completing interoperability, phase 2
[11/4/2015 2:27:50 PM.170] Completing interoperability, phase 3
[11/4/2015 2:27:50 PM.171] Completing interoperability, phase 4
[11/4/2015 2:27:50 PM.171] Completing interoperability, phase 5
[11/4/2015 2:27:50 PM.171] Completing interoperability, phase 6
[11/4/2015 2:27:50 PM.172] Completing interoperability, phase 7
[11/4/2015 2:28:07 PM.451] Initializing console variable "TimeScale".
[11/4/2015 2:28:07 PM.452] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:28:07 PM.453] Read value: <null>
[11/4/2015 2:28:09 PM.394] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:28:09 PM.418]
[11/4/2015 2:28:10 PM.068] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:28:11 PM.956] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:28:11 PM.960] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:28:11 PM.963] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:28:11 PM.992] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:28:12 PM.302] ---------------------------------------------------------------------
[11/4/2015 2:28:12 PM.302] LSPD FIRST RESPONSE
[11/4/2015 2:28:12 PM.302] Version 0.2b
[11/4/2015 2:28:12 PM.302] A G17 Media Modification
[11/4/2015 2:28:12 PM.302] - Developed by LMS & Sam
[11/4/2015 2:28:12 PM.302] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:28:12 PM.302] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:28:12 PM.302] ---------------------------------------------------------------------
[11/4/2015 2:28:12 PM.302] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:28:12 PM.303] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:28:12 PM.598] Cached police
[11/4/2015 2:28:12 PM.598] Cached police2
[11/4/2015 2:28:12 PM.598] Cached policet
[11/4/2015 2:28:12 PM.598] Cached sheriff2
[11/4/2015 2:28:12 PM.598] Cached sheriff
[11/4/2015 2:28:12 PM.599] Cached police4
[11/4/2015 2:28:12 PM.599] Cached policeb
[11/4/2015 2:28:12 PM.599] Cached policeb
[11/4/2015 2:28:12 PM.599] Cached policeb
[11/4/2015 2:28:12 PM.599] Cached fbi2
[11/4/2015 2:28:12 PM.599] Cached policeold1
[11/4/2015 2:28:12 PM.599] Cached policeold2
[11/4/2015 2:28:12 PM.599] Cached policeold2
[11/4/2015 2:28:12 PM.599] Cached buzzard
[11/4/2015 2:28:12 PM.599] Cached polmav
[11/4/2015 2:28:12 PM.599] Cached frogger2
[11/4/2015 2:28:12 PM.599] Cached ambulance
[11/4/2015 2:28:12 PM.599] Cached firetruk
[11/4/2015 2:28:12 PM.718] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:28:12 PM.720] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:28:12 PM.721] LSPD First Response: CalloutManager initialized
[11/4/2015 2:32:04 PM.843] LSPD First Response: Creating ?
[11/4/2015 2:32:12 PM.172] LSPD First Response: Created new chase
[11/4/2015 2:32:15 PM.344] LSPD First Response:
[11/4/2015 2:32:15 PM.345] LSPD First Response: ==============================
[11/4/2015 2:32:15 PM.345] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 2:32:15 PM.345] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.345] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 2:32:15 PM.346] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.346] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 2:32:15 PM.346] LSPD First Response: Exception message: Model with hash 0x3053e555 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 2:32:15 PM.347] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.347] LSPD First Response: Inner exceptions:
[11/4/2015 2:32:15 PM.347] LSPD First Response: ------------------------------
[11/4/2015 2:32:15 PM.348] LSPD First Response: Stack trace:
[11/4/2015 2:32:15 PM.373] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 2:32:15 PM.373] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 2:32:15 PM.373] at ?.OnCalloutAccepted()
[11/4/2015 2:32:15 PM.373] at ?.?()
[11/4/2015 2:32:15 PM.373] at ?.?()
[11/4/2015 2:32:15 PM.374] at Rage.GameFiber.Main()
[11/4/2015 2:32:15 PM.374] LSPD First Response: ==============================
[11/4/2015 2:32:15 PM.374] LSPD First Response:
[11/4/2015 2:32:37 PM.427] Unknown command or variable "crash"
[11/4/2015 2:33:27 PM.618] Unknown command or variable "i"
[11/4/2015 2:33:30 PM.908] Invalid call to console command "Exit": Parameter "a" of console command "Exit" is not optional, but no argument was specified.
[11/4/2015 2:45:51 PM.249]
[11/4/2015 2:45:51 PM.250]
[11/4/2015 2:45:51 PM.250]
[11/4/2015 2:45:51 PM.250] ====================================================================================================
[11/4/2015 2:45:51 PM.250] Started new log on 11/4/2015 2:45:51 PM.249
[11/4/2015 2:45:51 PM.251] ====================================================================================================
[11/4/2015 2:45:51 PM.246] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:45:51 PM.251] Log verbosity: Verbose
[11/4/2015 2:45:51 PM.253] Initializing input system
[11/4/2015 2:45:51 PM.259] Initializing game console
[11/4/2015 2:45:51 PM.271] Console key has been set to F4 (key code: 115)
[11/4/2015 2:45:51 PM.310] Initializing console variable "SkipGameIntro".
[11/4/2015 2:45:51 PM.310] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:45:51 PM.314] Read value: <null>
[11/4/2015 2:45:51 PM.314] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:45:51 PM.314] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:45:51 PM.319] Read value: False
[11/4/2015 2:45:51 PM.319] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:45:51 PM.319] Initializing console variable "ConsoleKey".
[11/4/2015 2:45:51 PM.320] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:45:51 PM.320] Read value: F4
[11/4/2015 2:45:51 PM.321] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:45:51 PM.321] Console key has been set to F4 (key code: 115)
[11/4/2015 2:45:51 PM.321] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:45:51 PM.321] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:45:51 PM.322] Read value: 10000
[11/4/2015 2:45:51 PM.322] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:45:51 PM.322] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:45:51 PM.322] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:45:51 PM.323] Read value: <null>
[11/4/2015 2:45:51 PM.323] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:45:51 PM.323] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:45:51 PM.323] Read value: <null>
[11/4/2015 2:45:51 PM.324] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:45:51 PM.324] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:45:51 PM.324] Read value: <null>
[11/4/2015 2:45:51 PM.324] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:45:51 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:45:51 PM.325] Read value: <null>
[11/4/2015 2:45:51 PM.325] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:45:51 PM.325] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:45:51 PM.326] Read value: <null>
[11/4/2015 2:45:51 PM.326] Console initialized
[11/4/2015 2:45:51 PM.326] Initializing forms manager
[11/4/2015 2:45:51 PM.329] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:45:51 PM.337] ================ RAGE Plugin Hook ================
[11/4/2015 2:45:51 PM.346] Checking game support
[11/4/2015 2:45:51 PM.428] Product name: Grand Theft Auto V
[11/4/2015 2:45:51 PM.428] Product version: 1.0.505.2
[11/4/2015 2:45:51 PM.429] Is steam version: True
[11/4/2015 2:45:51 PM.430] Initializing DirectX
[11/4/2015 2:45:51 PM.431] Initializing Direct3D
[11/4/2015 2:45:51 PM.432] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:45:51 PM.432] Loaded at 0x7FF98C870000
[11/4/2015 2:45:51 PM.432] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:45:51 PM.432] Creating Direct3D 11 device and swap chain
[11/4/2015 2:45:51 PM.446] Attempting feature level 10_1
[11/4/2015 2:45:51 PM.460] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:45:51 PM.469] Swap Chain created: 0xBE81F745A0
[11/4/2015 2:45:51 PM.469] Swap Chain VTable: 0xBE81F745A0
[11/4/2015 2:45:51 PM.469] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:45:51 PM.470] 0x485641F8963365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:45:51 PM.470] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:45:51 PM.470] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:45:51 PM.470] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:45:51 PM.471] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:45:51 PM.478] Direct3D initialized
[11/4/2015 2:45:51 PM.478] Initialized DirectX
[11/4/2015 2:45:51 PM.478] Direct3D watcher thread spawned
[11/4/2015 2:45:52 PM.022] Getting device
[11/4/2015 2:45:52 PM.022] Retrieved device
[11/4/2015 2:45:52 PM.022] Creating wrapper
[11/4/2015 2:45:52 PM.088] Wrapper created
[11/4/2015 2:45:52 PM.093] Effect created
[11/4/2015 2:45:52 PM.093] Creating buffer
[11/4/2015 2:45:52 PM.094] Created buffer
[11/4/2015 2:45:52 PM.094] Creating blend state
[11/4/2015 2:45:52 PM.094] Created blend state
[11/4/2015 2:45:52 PM.094] Done with creation
[11/4/2015 2:45:52 PM.127] Initializing texture system.
[11/4/2015 2:45:52 PM.128] Initializing texture system; phase 1
[11/4/2015 2:45:52 PM.128] Initializing texture system; phase 2
[11/4/2015 2:45:52 PM.135] Initializing texture system; phase 3
[11/4/2015 2:45:52 PM.136] Initializing texture system; phase 4
[11/4/2015 2:45:52 PM.149] Initializing texture system; phase 5
[11/4/2015 2:45:52 PM.151] Initializing texture system; phase 6
[11/4/2015 2:45:52 PM.152] Initializing texture system; phase 7
[11/4/2015 2:45:52 PM.154] Initializing texture system; phase 8
[11/4/2015 2:45:52 PM.156] Initializing texture system; phase 9
[11/4/2015 2:45:52 PM.157] Initializing texture system; phase 10
[11/4/2015 2:45:52 PM.161] Initializing texture system; phase 11
[11/4/2015 2:45:52 PM.162] Initializing texture system; phase 12
[11/4/2015 2:45:52 PM.163] Initializing texture system; phase 13
[11/4/2015 2:45:52 PM.164] Initializing texture system; phase 14
[11/4/2015 2:45:56 PM.480] Direct3D watcher thread ended
[11/4/2015 2:50:07 PM.483] Initializing game support
[11/4/2015 2:50:07 PM.965] Compatibility level: 0
[11/4/2015 2:50:07 PM.965] Supported version detected
[11/4/2015 2:50:07 PM.965] ==================================================
[11/4/2015 2:50:08 PM.216] Patched IsDebuggerPresent
[11/4/2015 2:50:08 PM.467] Waiting for game initialization
[11/4/2015 2:50:08 PM.825] Initializing hook
[11/4/2015 2:50:09 PM.076] Completing interoperability
[11/4/2015 2:50:09 PM.076] Initialization code 1.
[11/4/2015 2:50:09 PM.077] Initialization code 2.
[11/4/2015 2:50:09 PM.077] Initialization code 3.
[11/4/2015 2:50:09 PM.080] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:50:09 PM.080] Calling func 1
[11/4/2015 2:50:09 PM.086] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:50:09 PM.087] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:50:09 PM.092] Address: 0x00007FF72D0CF16C
[11/4/2015 2:50:09 PM.092] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:50:09 PM.092] Initialization code 4.
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 1
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 2
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 3
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 4
[11/4/2015 2:50:09 PM.093] Completing interoperability, phase 5
[11/4/2015 2:50:09 PM.094] Completing interoperability, phase 6
[11/4/2015 2:50:09 PM.094] Completing interoperability, phase 7
[11/4/2015 2:50:24 PM.751] Initializing console variable "TimeScale".
[11/4/2015 2:50:24 PM.752] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:50:24 PM.752] Read value: <null>
[11/4/2015 2:50:26 PM.591] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:50:26 PM.618]
[11/4/2015 2:50:27 PM.399] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:50:29 PM.199] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:50:29 PM.204] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:50:29 PM.209] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:50:29 PM.234] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:50:29 PM.524] ---------------------------------------------------------------------
[11/4/2015 2:50:29 PM.524] LSPD FIRST RESPONSE
[11/4/2015 2:50:29 PM.524] Version 0.2b
[11/4/2015 2:50:29 PM.524] A G17 Media Modification
[11/4/2015 2:50:29 PM.524] - Developed by LMS & Sam
[11/4/2015 2:50:29 PM.524] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:50:29 PM.524] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:50:29 PM.524] ---------------------------------------------------------------------
[11/4/2015 2:50:29 PM.524] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:50:29 PM.525] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:50:29 PM.815] Cached police
[11/4/2015 2:50:29 PM.815] Cached police2
[11/4/2015 2:50:29 PM.816] Cached policet
[11/4/2015 2:50:29 PM.816] Cached sheriff2
[11/4/2015 2:50:29 PM.816] Cached sheriff
[11/4/2015 2:50:29 PM.816] Cached police4
[11/4/2015 2:50:29 PM.816] Cached policeb
[11/4/2015 2:50:29 PM.816] Cached policeb
[11/4/2015 2:50:29 PM.816] Cached policeb
[11/4/2015 2:50:29 PM.816] Cached fbi2
[11/4/2015 2:50:29 PM.816] Cached policeold1
[11/4/2015 2:50:29 PM.816] Cached policeold2
[11/4/2015 2:50:29 PM.816] Cached policeold2
[11/4/2015 2:50:29 PM.816] Cached buzzard
[11/4/2015 2:50:29 PM.816] Cached polmav
[11/4/2015 2:50:29 PM.817] Cached frogger2
[11/4/2015 2:50:29 PM.817] Cached ambulance
[11/4/2015 2:50:29 PM.817] Cached firetruk
[11/4/2015 2:50:29 PM.936] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:50:29 PM.940] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 2:50:29 PM.987] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 2:50:30 PM.175] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 2:50:30 PM.189] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 2:50:30 PM.193] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:50:30 PM.194] LSPD First Response: CalloutManager initialized
[11/4/2015 2:52:45 PM.834] Weapon asset with hash 0x678b81b1 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 2:52:45 PM.859] RagePluginHook
[11/4/2015 2:52:45 PM.859]    at Rage.WeaponAsset.LoadAndWait()
[11/4/2015 2:52:45 PM.859]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/4/2015 2:52:45 PM.859]    at LSPD_First_Response.Duty.ToggleDuty()
[11/4/2015 2:52:45 PM.859]    at LSPD_First_Response.Duty.?()
[11/4/2015 2:52:45 PM.859]    at ?.?()
[11/4/2015 2:53:51 PM.033]
[11/4/2015 2:53:51 PM.035]
[11/4/2015 2:53:51 PM.035]
[11/4/2015 2:53:51 PM.035] ====================================================================================================
[11/4/2015 2:53:51 PM.035] Started new log on 11/4/2015 2:53:51 PM.033
[11/4/2015 2:53:51 PM.036] ====================================================================================================
[11/4/2015 2:53:51 PM.029] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 2:53:51 PM.037] Log verbosity: Verbose
[11/4/2015 2:53:51 PM.040] Initializing input system
[11/4/2015 2:53:51 PM.046] Initializing game console
[11/4/2015 2:53:51 PM.057] Console key has been set to F4 (key code: 115)
[11/4/2015 2:53:51 PM.089] Initializing console variable "SkipGameIntro".
[11/4/2015 2:53:51 PM.090] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 2:53:51 PM.093] Read value: <null>
[11/4/2015 2:53:51 PM.093] Initializing console variable "DisableRenderVersionText".
[11/4/2015 2:53:51 PM.093] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 2:53:51 PM.099] Read value: False
[11/4/2015 2:53:51 PM.099] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 2:53:51 PM.099] Initializing console variable "ConsoleKey".
[11/4/2015 2:53:51 PM.100] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 2:53:51 PM.101] Read value: F4
[11/4/2015 2:53:51 PM.101] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 2:53:51 PM.101] Console key has been set to F4 (key code: 115)
[11/4/2015 2:53:51 PM.101] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 2:53:51 PM.101] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 2:53:51 PM.102] Read value: 10000
[11/4/2015 2:53:51 PM.102] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 2:53:51 PM.102] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 2:53:51 PM.103] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 2:53:51 PM.103] Read value: <null>
[11/4/2015 2:53:51 PM.103] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 2:53:51 PM.104] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 2:53:51 PM.104] Read value: <null>
[11/4/2015 2:53:51 PM.104] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 2:53:51 PM.104] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 2:53:51 PM.105] Read value: <null>
[11/4/2015 2:53:51 PM.105] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 2:53:51 PM.105] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 2:53:51 PM.106] Read value: <null>
[11/4/2015 2:53:51 PM.106] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 2:53:51 PM.106] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 2:53:51 PM.106] Read value: <null>
[11/4/2015 2:53:51 PM.106] Console initialized
[11/4/2015 2:53:51 PM.106] Initializing forms manager
[11/4/2015 2:53:51 PM.109] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 2:53:51 PM.117] ================ RAGE Plugin Hook ================
[11/4/2015 2:53:51 PM.123] Checking game support
[11/4/2015 2:53:51 PM.218] Product name: Grand Theft Auto V
[11/4/2015 2:53:51 PM.218] Product version: 1.0.505.2
[11/4/2015 2:53:51 PM.219] Is steam version: True
[11/4/2015 2:53:51 PM.219] Initializing DirectX
[11/4/2015 2:53:51 PM.221] Initializing Direct3D
[11/4/2015 2:53:51 PM.222] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 2:53:51 PM.222] Loaded at 0x7FF98C870000
[11/4/2015 2:53:51 PM.222] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 2:53:51 PM.222] Creating Direct3D 11 device and swap chain
[11/4/2015 2:53:51 PM.236] Attempting feature level 10_1
[11/4/2015 2:53:51 PM.251] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 2:53:51 PM.260] Swap Chain created: 0x4DD1561F50
[11/4/2015 2:53:51 PM.260] Swap Chain VTable: 0x4DD1561F50
[11/4/2015 2:53:51 PM.260] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 2:53:51 PM.261] 0x485641F9A33365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 2:53:51 PM.261] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 2:53:51 PM.261] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 2:53:51 PM.261] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 2:53:51 PM.261] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 2:53:51 PM.268] Direct3D initialized
[11/4/2015 2:53:51 PM.269] Initialized DirectX
[11/4/2015 2:53:51 PM.269] Direct3D watcher thread spawned
[11/4/2015 2:53:51 PM.757] Getting device
[11/4/2015 2:53:51 PM.758] Retrieved device
[11/4/2015 2:53:51 PM.758] Creating wrapper
[11/4/2015 2:53:51 PM.832] Wrapper created
[11/4/2015 2:53:51 PM.837] Effect created
[11/4/2015 2:53:51 PM.837] Creating buffer
[11/4/2015 2:53:51 PM.838] Created buffer
[11/4/2015 2:53:51 PM.838] Creating blend state
[11/4/2015 2:53:51 PM.838] Created blend state
[11/4/2015 2:53:51 PM.838] Done with creation
[11/4/2015 2:53:51 PM.873] Initializing texture system.
[11/4/2015 2:53:51 PM.874] Initializing texture system; phase 1
[11/4/2015 2:53:51 PM.874] Initializing texture system; phase 2
[11/4/2015 2:53:51 PM.882] Initializing texture system; phase 3
[11/4/2015 2:53:51 PM.882] Initializing texture system; phase 4
[11/4/2015 2:53:51 PM.894] Initializing texture system; phase 5
[11/4/2015 2:53:51 PM.896] Initializing texture system; phase 6
[11/4/2015 2:53:51 PM.898] Initializing texture system; phase 7
[11/4/2015 2:53:51 PM.900] Initializing texture system; phase 8
[11/4/2015 2:53:51 PM.902] Initializing texture system; phase 9
[11/4/2015 2:53:51 PM.903] Initializing texture system; phase 10
[11/4/2015 2:53:51 PM.906] Initializing texture system; phase 11
[11/4/2015 2:53:51 PM.907] Initializing texture system; phase 12
[11/4/2015 2:53:51 PM.909] Initializing texture system; phase 13
[11/4/2015 2:53:51 PM.909] Initializing texture system; phase 14
[11/4/2015 2:53:56 PM.270] Direct3D watcher thread ended
[11/4/2015 2:55:06 PM.438] Initializing game support
[11/4/2015 2:55:06 PM.912] Compatibility level: 0
[11/4/2015 2:55:06 PM.912] Supported version detected
[11/4/2015 2:55:06 PM.912] ==================================================
[11/4/2015 2:55:07 PM.163] Patched IsDebuggerPresent
[11/4/2015 2:55:07 PM.415] Waiting for game initialization
[11/4/2015 2:55:07 PM.766] Initializing hook
[11/4/2015 2:55:08 PM.017] Completing interoperability
[11/4/2015 2:55:08 PM.018] Initialization code 1.
[11/4/2015 2:55:08 PM.018] Initialization code 2.
[11/4/2015 2:55:08 PM.018] Initialization code 3.
[11/4/2015 2:55:08 PM.021] 1 Address: 0x00007FF72C6299A4
[11/4/2015 2:55:08 PM.022] Calling func 1
[11/4/2015 2:55:08 PM.027] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 2:55:08 PM.028] 3 Address: 0x00007FF72BC65C36
[11/4/2015 2:55:08 PM.033] Address: 0x00007FF72D0CF16C
[11/4/2015 2:55:08 PM.034] Unknown var: 0x00007FF72DF95160
[11/4/2015 2:55:08 PM.034] Initialization code 4.
[11/4/2015 2:55:08 PM.034] Completing interoperability, phase 1
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 2
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 3
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 4
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 5
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 6
[11/4/2015 2:55:08 PM.035] Completing interoperability, phase 7
[11/4/2015 2:55:23 PM.911] Initializing console variable "TimeScale".
[11/4/2015 2:55:23 PM.911] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 2:55:23 PM.912] Read value: <null>
[11/4/2015 2:55:25 PM.803] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 2:55:25 PM.827]
[11/4/2015 2:55:26 PM.373] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 2:55:28 PM.250] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:55:28 PM.255] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:55:28 PM.259] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:55:28 PM.294] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 2:55:28 PM.582] ---------------------------------------------------------------------
[11/4/2015 2:55:28 PM.582] LSPD FIRST RESPONSE
[11/4/2015 2:55:28 PM.582] Version 0.2b
[11/4/2015 2:55:28 PM.582] A G17 Media Modification
[11/4/2015 2:55:28 PM.582] - Developed by LMS & Sam
[11/4/2015 2:55:28 PM.583] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:55:28 PM.583] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:55:28 PM.583] ---------------------------------------------------------------------
[11/4/2015 2:55:28 PM.583] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:55:28 PM.583] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:55:28 PM.994] Cached police
[11/4/2015 2:55:28 PM.994] Cached police2
[11/4/2015 2:55:28 PM.994] Cached policet
[11/4/2015 2:55:28 PM.994] Cached sheriff2
[11/4/2015 2:55:28 PM.994] Cached sheriff
[11/4/2015 2:55:28 PM.994] Cached police4
[11/4/2015 2:55:28 PM.994] Cached policeb
[11/4/2015 2:55:28 PM.995] Cached policeb
[11/4/2015 2:55:28 PM.995] Cached policeb
[11/4/2015 2:55:28 PM.995] Cached fbi2
[11/4/2015 2:55:28 PM.995] Cached policeold1
[11/4/2015 2:55:28 PM.995] Cached policeold2
[11/4/2015 2:55:28 PM.995] Cached policeold2
[11/4/2015 2:55:28 PM.995] Cached buzzard
[11/4/2015 2:55:28 PM.995] Cached polmav
[11/4/2015 2:55:28 PM.995] Cached frogger2
[11/4/2015 2:55:28 PM.995] Cached ambulance
[11/4/2015 2:55:28 PM.995] Cached firetruk
[11/4/2015 2:55:29 PM.116] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:55:29 PM.122] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 2:55:29 PM.144] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 2:55:29 PM.238] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 2:55:29 PM.274] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 2:55:29 PM.279] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:55:29 PM.280] LSPD First Response: CalloutManager initialized
[11/4/2015 2:59:28 PM.836] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 2:59:28 PM.841] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 2:59:28 PM.846] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 2:59:28 PM.904] ---------------------------------------------------------------------
[11/4/2015 2:59:28 PM.904] LSPD FIRST RESPONSE
[11/4/2015 2:59:28 PM.904] Version 0.2b
[11/4/2015 2:59:28 PM.905] A G17 Media Modification
[11/4/2015 2:59:28 PM.905] - Developed by LMS & Sam
[11/4/2015 2:59:28 PM.905] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 2:59:28 PM.905] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:59:28 PM.905] ---------------------------------------------------------------------
[11/4/2015 2:59:28 PM.905] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 2:59:28 PM.905] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 2:59:29 PM.148] Cached police
[11/4/2015 2:59:29 PM.148] Cached police2
[11/4/2015 2:59:29 PM.148] Cached policet
[11/4/2015 2:59:29 PM.148] Cached sheriff2
[11/4/2015 2:59:29 PM.148] Cached sheriff
[11/4/2015 2:59:29 PM.149] Cached police4
[11/4/2015 2:59:29 PM.149] Cached policeb
[11/4/2015 2:59:29 PM.149] Cached policeb
[11/4/2015 2:59:29 PM.149] Cached policeb
[11/4/2015 2:59:29 PM.149] Cached fbi2
[11/4/2015 2:59:29 PM.149] Cached policeold1
[11/4/2015 2:59:29 PM.149] Cached policeold2
[11/4/2015 2:59:29 PM.149] Cached policeold2
[11/4/2015 2:59:29 PM.149] Cached buzzard
[11/4/2015 2:59:29 PM.149] Cached polmav
[11/4/2015 2:59:29 PM.149] Cached frogger2
[11/4/2015 2:59:29 PM.149] Cached ambulance
[11/4/2015 2:59:29 PM.149] Cached firetruk
[11/4/2015 2:59:29 PM.244] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 2:59:29 PM.248] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 2:59:29 PM.265] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 2:59:29 PM.350] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 2:59:29 PM.387] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 2:59:29 PM.391] LSPD First Response: We have 1 callouts registered
[11/4/2015 2:59:29 PM.392] LSPD First Response: CalloutManager initialized
[11/4/2015 3:00:17 PM.616] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 3:00:17 PM.625] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 3:00:17 PM.628] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 3:00:17 PM.629] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 3:00:17 PM.629] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 3:00:17 PM.630] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 3:00:17 PM.630] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 3:00:17 PM.630] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 3:00:17 PM.631] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 3:00:17 PM.631] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 3:00:17 PM.631] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 3:00:17 PM.632] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 3:00:17 PM.632] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 3:00:17 PM.632] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 3:00:17 PM.633] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 3:00:17 PM.633] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 3:00:25 PM.497] LSPD First Response: Creating PersonWithWeapon
[11/4/2015 3:00:31 PM.695] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[11/4/2015 3:01:32 PM.918] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[11/4/2015 3:01:33 PM.156] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.159] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.186] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.279] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.279] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.283] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.451] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.451] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.454] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.620] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.623] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.629] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.762] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.762] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.765] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.941] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:33 PM.942] LSPD First Response: Driving task assigned
[11/4/2015 3:01:33 PM.945] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.108] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.108] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.112] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.279] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.279] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.283] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.461] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.462] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.464] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.660] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.660] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.663] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.839] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:34 PM.840] LSPD First Response: Driving task assigned
[11/4/2015 3:01:34 PM.843] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.001] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.001] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.004] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.214] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.214] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.217] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.419] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.419] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.422] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.572] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.573] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.578] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.783] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.784] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.787] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:35 PM.935] LSPD First Response: Driving task assigned
[11/4/2015 3:01:35 PM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.121] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.121] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.124] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.317] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.317] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.321] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.500] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.501] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.504] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.685] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.686] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.689] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.834] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CARSON_AVE
[11/4/2015 3:01:36 PM.861] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:36 PM.861] LSPD First Response: Driving task assigned
[11/4/2015 3:01:36 PM.864] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.062] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.063] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.065] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.235] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.236] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.239] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.443] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.443] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.446] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.643] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.645] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.647] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.802] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.802] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.806] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.977] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:37 PM.978] LSPD First Response: Driving task assigned
[11/4/2015 3:01:37 PM.981] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.206] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.207] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.209] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.359] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.359] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.362] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.546] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.546] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.550] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.934] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:38 PM.934] LSPD First Response: Driving task assigned
[11/4/2015 3:01:38 PM.938] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.134] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.134] LSPD First Response: Driving task assigned
[11/4/2015 3:01:39 PM.137] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.322] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:39 PM.322] LSPD First Response: Driving task assigned
[11/4/2015 3:01:39 PM.326] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[11/4/2015 3:01:44 PM.440] LSPD First Response: Respawning
[11/4/2015 3:01:44 PM.980] LSPD First Response: Creating IntoxicatedPerson
[11/4/2015 3:01:48 PM.204] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
[11/4/2015 3:01:49 PM.900] LSPD First Response: Done
[11/4/2015 3:07:03 PM.347]
[11/4/2015 3:07:03 PM.349]
[11/4/2015 3:07:03 PM.349]
[11/4/2015 3:07:03 PM.349] ====================================================================================================
[11/4/2015 3:07:03 PM.349] Started new log on 11/4/2015 3:07:03 PM.347
[11/4/2015 3:07:03 PM.349] ====================================================================================================
[11/4/2015 3:07:03 PM.344] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:07:03 PM.350] Log verbosity: Verbose
[11/4/2015 3:07:03 PM.352] Initializing input system
[11/4/2015 3:07:03 PM.358] Initializing game console
[11/4/2015 3:07:03 PM.368] Console key has been set to F4 (key code: 115)
[11/4/2015 3:07:03 PM.418] Initializing console variable "SkipGameIntro".
[11/4/2015 3:07:03 PM.418] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:07:03 PM.423] Read value: <null>
[11/4/2015 3:07:03 PM.423] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:07:03 PM.423] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:07:03 PM.430] Read value: False
[11/4/2015 3:07:03 PM.430] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:07:03 PM.430] Initializing console variable "ConsoleKey".
[11/4/2015 3:07:03 PM.431] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:07:03 PM.432] Read value: F4
[11/4/2015 3:07:03 PM.432] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:07:03 PM.432] Console key has been set to F4 (key code: 115)
[11/4/2015 3:07:03 PM.432] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:07:03 PM.433] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:07:03 PM.435] Read value: 10000
[11/4/2015 3:07:03 PM.435] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:07:03 PM.435] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:07:03 PM.435] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:07:03 PM.436] Read value: <null>
[11/4/2015 3:07:03 PM.436] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:07:03 PM.437] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:07:03 PM.437] Read value: <null>
[11/4/2015 3:07:03 PM.437] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:07:03 PM.438] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:07:03 PM.438] Read value: <null>
[11/4/2015 3:07:03 PM.439] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:07:03 PM.439] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:07:03 PM.440] Read value: <null>
[11/4/2015 3:07:03 PM.440] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:07:03 PM.440] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:07:03 PM.441] Read value: <null>
[11/4/2015 3:07:03 PM.442] Console initialized
[11/4/2015 3:07:03 PM.442] Initializing forms manager
[11/4/2015 3:07:03 PM.446] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:07:03 PM.461] ================ RAGE Plugin Hook ================
[11/4/2015 3:07:03 PM.474] Checking game support
[11/4/2015 3:07:03 PM.561] Product name: Grand Theft Auto V
[11/4/2015 3:07:03 PM.561] Product version: 1.0.505.2
[11/4/2015 3:07:03 PM.561] Is steam version: True
[11/4/2015 3:07:03 PM.562] Initializing DirectX
[11/4/2015 3:07:03 PM.564] Initializing Direct3D
[11/4/2015 3:07:03 PM.565] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:07:03 PM.565] Loaded at 0x7FF98C870000
[11/4/2015 3:07:03 PM.565] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:07:03 PM.565] Creating Direct3D 11 device and swap chain
[11/4/2015 3:07:03 PM.579] Attempting feature level 10_1
[11/4/2015 3:07:03 PM.593] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 3:07:03 PM.603] Swap Chain created: 0x89DDE0A530
[11/4/2015 3:07:03 PM.603] Swap Chain VTable: 0x89DDE0A530
[11/4/2015 3:07:03 PM.603] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:07:03 PM.604] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:07:03 PM.604] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:07:03 PM.604] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:07:03 PM.604] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:07:03 PM.604] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:07:03 PM.611] Direct3D initialized
[11/4/2015 3:07:03 PM.611] Initialized DirectX
[11/4/2015 3:07:03 PM.612] Direct3D watcher thread spawned
[11/4/2015 3:07:04 PM.102] Getting device
[11/4/2015 3:07:04 PM.102] Retrieved device
[11/4/2015 3:07:04 PM.103] Creating wrapper
[11/4/2015 3:07:04 PM.168] Wrapper created
[11/4/2015 3:07:04 PM.173] Effect created
[11/4/2015 3:07:04 PM.174] Creating buffer
[11/4/2015 3:07:04 PM.174] Created buffer
[11/4/2015 3:07:04 PM.174] Creating blend state
[11/4/2015 3:07:04 PM.175] Created blend state
[11/4/2015 3:07:04 PM.175] Done with creation
[11/4/2015 3:07:04 PM.211] Initializing texture system.
[11/4/2015 3:07:04 PM.211] Initializing texture system; phase 1
[11/4/2015 3:07:04 PM.212] Initializing texture system; phase 2
[11/4/2015 3:07:04 PM.218] Initializing texture system; phase 3
[11/4/2015 3:07:04 PM.219] Initializing texture system; phase 4
[11/4/2015 3:07:04 PM.230] Initializing texture system; phase 5
[11/4/2015 3:07:04 PM.232] Initializing texture system; phase 6
[11/4/2015 3:07:04 PM.234] Initializing texture system; phase 7
[11/4/2015 3:07:04 PM.236] Initializing texture system; phase 8
[11/4/2015 3:07:04 PM.237] Initializing texture system; phase 9
[11/4/2015 3:07:04 PM.238] Initializing texture system; phase 10
[11/4/2015 3:07:04 PM.242] Initializing texture system; phase 11
[11/4/2015 3:07:04 PM.242] Initializing texture system; phase 12
[11/4/2015 3:07:04 PM.245] Initializing texture system; phase 13
[11/4/2015 3:07:04 PM.245] Initializing texture system; phase 14
[11/4/2015 3:07:08 PM.613] Direct3D watcher thread ended
[11/4/2015 3:07:50 PM.367] Initializing game support
[11/4/2015 3:07:50 PM.846] Compatibility level: 0
[11/4/2015 3:07:50 PM.847] Supported version detected
[11/4/2015 3:07:50 PM.847] ==================================================
[11/4/2015 3:07:51 PM.098] Patched IsDebuggerPresent
[11/4/2015 3:07:51 PM.349] Waiting for game initialization
[11/4/2015 3:07:51 PM.701] Initializing hook
[11/4/2015 3:07:51 PM.952] Completing interoperability
[11/4/2015 3:07:51 PM.953] Initialization code 1.
[11/4/2015 3:07:51 PM.953] Initialization code 2.
[11/4/2015 3:07:51 PM.953] Initialization code 3.
[11/4/2015 3:07:51 PM.959] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:07:51 PM.967] Calling func 1
[11/4/2015 3:07:51 PM.978] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:07:51 PM.978] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:07:51 PM.984] Address: 0x00007FF72D0CF16C
[11/4/2015 3:07:51 PM.984] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:07:51 PM.984] Initialization code 4.
[11/4/2015 3:07:51 PM.985] Completing interoperability, phase 1
[11/4/2015 3:07:51 PM.985] Completing interoperability, phase 2
[11/4/2015 3:07:51 PM.985] Completing interoperability, phase 3
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 4
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 5
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 6
[11/4/2015 3:07:51 PM.986] Completing interoperability, phase 7
[11/4/2015 3:08:07 PM.563] Initializing console variable "TimeScale".
[11/4/2015 3:08:07 PM.564] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:08:07 PM.565] Read value: <null>
[11/4/2015 3:08:09 PM.425] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:08:09 PM.455]
[11/4/2015 3:08:10 PM.241] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:08:12 PM.035] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:08:12 PM.041] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:08:12 PM.045] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:08:12 PM.071] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:08:12 PM.360] ---------------------------------------------------------------------
[11/4/2015 3:08:12 PM.360] LSPD FIRST RESPONSE
[11/4/2015 3:08:12 PM.360] Version 0.2b
[11/4/2015 3:08:12 PM.360] A G17 Media Modification
[11/4/2015 3:08:12 PM.361] - Developed by LMS & Sam
[11/4/2015 3:08:12 PM.361] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:08:12 PM.361] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:08:12 PM.361] ---------------------------------------------------------------------
[11/4/2015 3:08:12 PM.361] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:08:12 PM.361] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:08:12 PM.660] Cached police
[11/4/2015 3:08:12 PM.660] Cached police2
[11/4/2015 3:08:12 PM.660] Cached policet
[11/4/2015 3:08:12 PM.660] Cached sheriff2
[11/4/2015 3:08:12 PM.660] Cached sheriff
[11/4/2015 3:08:12 PM.660] Cached police4
[11/4/2015 3:08:12 PM.660] Cached policeb
[11/4/2015 3:08:12 PM.660] Cached policeb
[11/4/2015 3:08:12 PM.660] Cached policeb
[11/4/2015 3:08:12 PM.660] Cached fbi2
[11/4/2015 3:08:12 PM.660] Cached policeold1
[11/4/2015 3:08:12 PM.660] Cached policeold2
[11/4/2015 3:08:12 PM.660] Cached policeold2
[11/4/2015 3:08:12 PM.661] Cached buzzard
[11/4/2015 3:08:12 PM.661] Cached polmav
[11/4/2015 3:08:12 PM.661] Cached frogger2
[11/4/2015 3:08:12 PM.661] Cached ambulance
[11/4/2015 3:08:12 PM.661] Cached firetruk
[11/4/2015 3:08:12 PM.780] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:08:12 PM.785] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:08:12 PM.811] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:08:12 PM.898] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:08:12 PM.934] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:08:12 PM.939] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:08:12 PM.939] LSPD First Response: CalloutManager initialized
[11/4/2015 3:16:34 PM.954] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:16:34 PM.958] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:16:34 PM.961] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:16:35 PM.016] ---------------------------------------------------------------------
[11/4/2015 3:16:35 PM.016] LSPD FIRST RESPONSE
[11/4/2015 3:16:35 PM.016] Version 0.2b
[11/4/2015 3:16:35 PM.016] A G17 Media Modification
[11/4/2015 3:16:35 PM.016] - Developed by LMS & Sam
[11/4/2015 3:16:35 PM.016] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:16:35 PM.017] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:16:35 PM.017] ---------------------------------------------------------------------
[11/4/2015 3:16:35 PM.017] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:16:35 PM.017] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:16:35 PM.270] Cached police
[11/4/2015 3:16:35 PM.270] Cached police2
[11/4/2015 3:16:35 PM.270] Cached policet
[11/4/2015 3:16:35 PM.270] Cached sheriff2
[11/4/2015 3:16:35 PM.271] Cached sheriff
[11/4/2015 3:16:35 PM.271] Cached police4
[11/4/2015 3:16:35 PM.271] Cached policeb
[11/4/2015 3:16:35 PM.271] Cached policeb
[11/4/2015 3:16:35 PM.271] Cached policeb
[11/4/2015 3:16:35 PM.271] Cached fbi2
[11/4/2015 3:16:35 PM.271] Cached policeold1
[11/4/2015 3:16:35 PM.271] Cached policeold2
[11/4/2015 3:16:35 PM.271] Cached policeold2
[11/4/2015 3:16:35 PM.271] Cached buzzard
[11/4/2015 3:16:35 PM.271] Cached polmav
[11/4/2015 3:16:35 PM.271] Cached frogger2
[11/4/2015 3:16:35 PM.271] Cached ambulance
[11/4/2015 3:16:35 PM.272] Cached firetruk
[11/4/2015 3:16:35 PM.382] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:16:35 PM.386] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:16:35 PM.406] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:16:35 PM.501] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:16:35 PM.511] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:16:35 PM.515] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:16:35 PM.515] LSPD First Response: CalloutManager initialized
[11/4/2015 3:19:11 PM.358]
[11/4/2015 3:19:11 PM.360]
[11/4/2015 3:19:11 PM.360]
[11/4/2015 3:19:11 PM.360] ====================================================================================================
[11/4/2015 3:19:11 PM.360] Started new log on 11/4/2015 3:19:11 PM.358
[11/4/2015 3:19:11 PM.360] ====================================================================================================
[11/4/2015 3:19:11 PM.355] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:19:11 PM.361] Log verbosity: Verbose
[11/4/2015 3:19:11 PM.365] Initializing input system
[11/4/2015 3:19:11 PM.371] Initializing game console
[11/4/2015 3:19:11 PM.381] Console key has been set to F4 (key code: 115)
[11/4/2015 3:19:11 PM.445] Initializing console variable "SkipGameIntro".
[11/4/2015 3:19:11 PM.445] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:19:11 PM.449] Read value: <null>
[11/4/2015 3:19:11 PM.449] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:19:11 PM.450] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:19:11 PM.458] Read value: False
[11/4/2015 3:19:11 PM.458] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:19:11 PM.459] Initializing console variable "ConsoleKey".
[11/4/2015 3:19:11 PM.459] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:19:11 PM.460] Read value: F4
[11/4/2015 3:19:11 PM.460] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:19:11 PM.460] Console key has been set to F4 (key code: 115)
[11/4/2015 3:19:11 PM.460] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:19:11 PM.461] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:19:11 PM.461] Read value: 10000
[11/4/2015 3:19:11 PM.461] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:19:11 PM.462] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:19:11 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:19:11 PM.462] Read value: <null>
[11/4/2015 3:19:11 PM.462] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:19:11 PM.462] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:19:11 PM.463] Read value: <null>
[11/4/2015 3:19:11 PM.463] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:19:11 PM.463] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:19:11 PM.464] Read value: <null>
[11/4/2015 3:19:11 PM.464] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:19:11 PM.464] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:19:11 PM.464] Read value: <null>
[11/4/2015 3:19:11 PM.465] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:19:11 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:19:11 PM.465] Read value: <null>
[11/4/2015 3:19:11 PM.465] Console initialized
[11/4/2015 3:19:11 PM.465] Initializing forms manager
[11/4/2015 3:19:11 PM.468] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:19:11 PM.476] ================ RAGE Plugin Hook ================
[11/4/2015 3:19:11 PM.483] Checking game support
[11/4/2015 3:19:11 PM.566] Product name: Grand Theft Auto V
[11/4/2015 3:19:11 PM.567] Product version: 1.0.505.2
[11/4/2015 3:19:11 PM.567] Is steam version: True
[11/4/2015 3:19:11 PM.568] Initializing DirectX
[11/4/2015 3:19:11 PM.570] Initializing Direct3D
[11/4/2015 3:19:11 PM.570] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:19:11 PM.570] Loaded at 0x7FF98C870000
[11/4/2015 3:19:11 PM.571] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:19:11 PM.571] Creating Direct3D 11 device and swap chain
[11/4/2015 3:19:11 PM.585] Attempting feature level 10_1
[11/4/2015 3:19:11 PM.600] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 3:19:11 PM.609] Swap Chain created: 0x6598E34D90
[11/4/2015 3:19:11 PM.609] Swap Chain VTable: 0x6598E34D90
[11/4/2015 3:19:11 PM.610] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:19:11 PM.610] 0x485641F9A33365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:19:11 PM.610] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:19:11 PM.610] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:19:11 PM.611] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:19:11 PM.611] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:19:11 PM.618] Direct3D initialized
[11/4/2015 3:19:11 PM.619] Initialized DirectX
[11/4/2015 3:19:11 PM.619] Direct3D watcher thread spawned
[11/4/2015 3:19:12 PM.114] Getting device
[11/4/2015 3:19:12 PM.115] Retrieved device
[11/4/2015 3:19:12 PM.115] Creating wrapper
[11/4/2015 3:19:12 PM.186] Wrapper created
[11/4/2015 3:19:12 PM.192] Effect created
[11/4/2015 3:19:12 PM.192] Creating buffer
[11/4/2015 3:19:12 PM.192] Created buffer
[11/4/2015 3:19:12 PM.193] Creating blend state
[11/4/2015 3:19:12 PM.193] Created blend state
[11/4/2015 3:19:12 PM.193] Done with creation
[11/4/2015 3:19:12 PM.227] Initializing texture system.
[11/4/2015 3:19:12 PM.227] Initializing texture system; phase 1
[11/4/2015 3:19:12 PM.228] Initializing texture system; phase 2
[11/4/2015 3:19:12 PM.236] Initializing texture system; phase 3
[11/4/2015 3:19:12 PM.236] Initializing texture system; phase 4
[11/4/2015 3:19:12 PM.248] Initializing texture system; phase 5
[11/4/2015 3:19:12 PM.250] Initializing texture system; phase 6
[11/4/2015 3:19:12 PM.252] Initializing texture system; phase 7
[11/4/2015 3:19:12 PM.254] Initializing texture system; phase 8
[11/4/2015 3:19:12 PM.256] Initializing texture system; phase 9
[11/4/2015 3:19:12 PM.257] Initializing texture system; phase 10
[11/4/2015 3:19:12 PM.261] Initializing texture system; phase 11
[11/4/2015 3:19:12 PM.261] Initializing texture system; phase 12
[11/4/2015 3:19:12 PM.263] Initializing texture system; phase 13
[11/4/2015 3:19:12 PM.263] Initializing texture system; phase 14
[11/4/2015 3:19:16 PM.620] Direct3D watcher thread ended
[11/4/2015 3:19:51 PM.068] Initializing game support
[11/4/2015 3:19:51 PM.538] Compatibility level: 0
[11/4/2015 3:19:51 PM.538] Supported version detected
[11/4/2015 3:19:51 PM.538] ==================================================
[11/4/2015 3:19:51 PM.789] Patched IsDebuggerPresent
[11/4/2015 3:19:52 PM.040] Waiting for game initialization
[11/4/2015 3:19:52 PM.392] Initializing hook
[11/4/2015 3:19:52 PM.643] Completing interoperability
[11/4/2015 3:19:52 PM.643] Initialization code 1.
[11/4/2015 3:19:52 PM.644] Initialization code 2.
[11/4/2015 3:19:52 PM.644] Initialization code 3.
[11/4/2015 3:19:52 PM.646] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:19:52 PM.647] Calling func 1
[11/4/2015 3:19:52 PM.652] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:19:52 PM.653] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:19:52 PM.658] Address: 0x00007FF72D0CF16C
[11/4/2015 3:19:52 PM.658] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:19:52 PM.659] Initialization code 4.
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 1
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 2
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 3
[11/4/2015 3:19:52 PM.659] Completing interoperability, phase 4
[11/4/2015 3:19:52 PM.660] Completing interoperability, phase 5
[11/4/2015 3:19:52 PM.660] Completing interoperability, phase 6
[11/4/2015 3:19:52 PM.660] Completing interoperability, phase 7
[11/4/2015 3:20:08 PM.231] Initializing console variable "TimeScale".
[11/4/2015 3:20:08 PM.232] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:20:08 PM.232] Read value: <null>
[11/4/2015 3:20:10 PM.095] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:20:10 PM.118]
[11/4/2015 3:20:10 PM.571] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:20:12 PM.389] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:20:12 PM.393] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:20:12 PM.396] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:20:12 PM.422] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:20:12 PM.725] ---------------------------------------------------------------------
[11/4/2015 3:20:12 PM.725] LSPD FIRST RESPONSE
[11/4/2015 3:20:12 PM.725] Version 0.2b
[11/4/2015 3:20:12 PM.725] A G17 Media Modification
[11/4/2015 3:20:12 PM.725] - Developed by LMS & Sam
[11/4/2015 3:20:12 PM.725] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:20:12 PM.725] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:20:12 PM.725] ---------------------------------------------------------------------
[11/4/2015 3:20:12 PM.725] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:20:12 PM.725] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:20:13 PM.031] Cached police
[11/4/2015 3:20:13 PM.032] Cached police2
[11/4/2015 3:20:13 PM.032] Cached policet
[11/4/2015 3:20:13 PM.032] Cached sheriff2
[11/4/2015 3:20:13 PM.032] Cached sheriff
[11/4/2015 3:20:13 PM.032] Cached police4
[11/4/2015 3:20:13 PM.032] Cached policeb
[11/4/2015 3:20:13 PM.032] Cached policeb
[11/4/2015 3:20:13 PM.032] Cached policeb
[11/4/2015 3:20:13 PM.032] Cached fbi2
[11/4/2015 3:20:13 PM.032] Cached policeold1
[11/4/2015 3:20:13 PM.032] Cached policeold2
[11/4/2015 3:20:13 PM.033] Cached policeold2
[11/4/2015 3:20:13 PM.033] Cached buzzard
[11/4/2015 3:20:13 PM.033] Cached polmav
[11/4/2015 3:20:13 PM.033] Cached frogger2
[11/4/2015 3:20:13 PM.033] Cached ambulance
[11/4/2015 3:20:13 PM.033] Cached firetruk
[11/4/2015 3:20:13 PM.155] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:20:13 PM.159] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:20:13 PM.178] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:20:13 PM.276] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:20:13 PM.292] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:20:13 PM.297] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:20:13 PM.298] LSPD First Response: CalloutManager initialized
[11/4/2015 3:21:37 PM.503] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:21:37 PM.507] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:21:37 PM.510] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:21:39 PM.374] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:21:39 PM.377] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:21:39 PM.380] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:21:39 PM.459] ---------------------------------------------------------------------
[11/4/2015 3:21:39 PM.459] LSPD FIRST RESPONSE
[11/4/2015 3:21:39 PM.459] Version 0.2b
[11/4/2015 3:21:39 PM.459] A G17 Media Modification
[11/4/2015 3:21:39 PM.459] - Developed by LMS & Sam
[11/4/2015 3:21:39 PM.459] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:21:39 PM.460] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:21:39 PM.460] ---------------------------------------------------------------------
[11/4/2015 3:21:39 PM.460] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:21:39 PM.460] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:21:39 PM.689] Cached police
[11/4/2015 3:21:39 PM.690] Cached police2
[11/4/2015 3:21:39 PM.690] Cached policet
[11/4/2015 3:21:39 PM.690] Cached sheriff2
[11/4/2015 3:21:39 PM.690] Cached sheriff
[11/4/2015 3:21:39 PM.690] Cached police4
[11/4/2015 3:21:39 PM.690] Cached policeb
[11/4/2015 3:21:39 PM.690] Cached policeb
[11/4/2015 3:21:39 PM.690] Cached policeb
[11/4/2015 3:21:39 PM.690] Cached fbi2
[11/4/2015 3:21:39 PM.690] Cached policeold1
[11/4/2015 3:21:39 PM.690] Cached policeold2
[11/4/2015 3:21:39 PM.690] Cached policeold2
[11/4/2015 3:21:39 PM.690] Cached buzzard
[11/4/2015 3:21:39 PM.690] Cached polmav
[11/4/2015 3:21:39 PM.690] Cached frogger2
[11/4/2015 3:21:39 PM.691] Cached ambulance
[11/4/2015 3:21:39 PM.691] Cached firetruk
[11/4/2015 3:21:39 PM.808] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:21:39 PM.811] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:21:39 PM.828] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:21:39 PM.909] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:21:39 PM.921] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:21:39 PM.924] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:21:39 PM.924] LSPD First Response: CalloutManager initialized
[11/4/2015 3:21:39 PM.995] Spotlight Mod: [Spotlight] Loaded
[11/4/2015 3:21:40 PM.004] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[11/4/2015 3:21:55 PM.904]
[11/4/2015 3:21:55 PM.908] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[11/4/2015 3:21:57 PM.437] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:21:57 PM.441] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:21:57 PM.444] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:21:57 PM.459] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[11/4/2015 3:21:57 PM.524] Spotlight Mod: [Spotlight] Loaded
[11/4/2015 3:21:57 PM.534] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[11/4/2015 3:24:22 PM.796] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 3:24:22 PM.819] RagePluginHook
[11/4/2015 3:24:22 PM.820]    at Rage.WeaponAsset.LoadAndWait()
[11/4/2015 3:24:22 PM.820]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/4/2015 3:24:22 PM.820]    at LSPD_First_Response.Duty.ToggleDuty()
[11/4/2015 3:24:22 PM.820]    at LSPD_First_Response.Duty.?()
[11/4/2015 3:24:22 PM.820]    at ?.?()
[11/4/2015 3:26:03 PM.750]
[11/4/2015 3:26:03 PM.752]
[11/4/2015 3:26:03 PM.752]
[11/4/2015 3:26:03 PM.752] ====================================================================================================
[11/4/2015 3:26:03 PM.753] Started new log on 11/4/2015 3:26:03 PM.750
[11/4/2015 3:26:03 PM.753] ====================================================================================================
[11/4/2015 3:26:03 PM.745] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:26:03 PM.754] Log verbosity: Verbose
[11/4/2015 3:26:03 PM.757] Initializing input system
[11/4/2015 3:26:03 PM.764] Initializing game console
[11/4/2015 3:26:03 PM.770] Console key has been set to F4 (key code: 115)
[11/4/2015 3:26:03 PM.807] Initializing console variable "SkipGameIntro".
[11/4/2015 3:26:03 PM.807] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:26:03 PM.811] Read value: <null>
[11/4/2015 3:26:03 PM.812] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:26:03 PM.812] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:26:03 PM.818] Read value: False
[11/4/2015 3:26:03 PM.818] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:26:03 PM.818] Initializing console variable "ConsoleKey".
[11/4/2015 3:26:03 PM.818] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:26:03 PM.819] Read value: F4
[11/4/2015 3:26:03 PM.819] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:26:03 PM.820] Console key has been set to F4 (key code: 115)
[11/4/2015 3:26:03 PM.820] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:26:03 PM.820] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:26:03 PM.820] Read value: 10000
[11/4/2015 3:26:03 PM.821] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:26:03 PM.821] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:26:03 PM.821] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:26:03 PM.821] Read value: <null>
[11/4/2015 3:26:03 PM.822] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:26:03 PM.822] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:26:03 PM.822] Read value: <null>
[11/4/2015 3:26:03 PM.822] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:26:03 PM.823] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:26:03 PM.823] Read value: <null>
[11/4/2015 3:26:03 PM.823] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:26:03 PM.823] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:26:03 PM.824] Read value: <null>
[11/4/2015 3:26:03 PM.824] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:26:03 PM.824] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:26:03 PM.824] Read value: <null>
[11/4/2015 3:26:03 PM.825] Console initialized
[11/4/2015 3:26:03 PM.825] Initializing forms manager
[11/4/2015 3:26:03 PM.828] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:26:03 PM.838] ================ RAGE Plugin Hook ================
[11/4/2015 3:26:03 PM.847] Checking game support
[11/4/2015 3:26:03 PM.961] Product name: Grand Theft Auto V
[11/4/2015 3:26:03 PM.962] Product version: 1.0.505.2
[11/4/2015 3:26:03 PM.962] Is steam version: True
[11/4/2015 3:26:03 PM.963] Initializing DirectX
[11/4/2015 3:26:03 PM.965] Initializing Direct3D
[11/4/2015 3:26:03 PM.965] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:26:03 PM.965] Loaded at 0x7FF98C870000
[11/4/2015 3:26:03 PM.966] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:26:03 PM.966] Creating Direct3D 11 device and swap chain
[11/4/2015 3:26:03 PM.981] Attempting feature level 10_1
[11/4/2015 3:26:03 PM.995] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 3:26:04 PM.006] Swap Chain created: 0x9328396EE0
[11/4/2015 3:26:04 PM.006] Swap Chain VTable: 0x9328396EE0
[11/4/2015 3:26:04 PM.007] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:26:04 PM.007] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:26:04 PM.007] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:26:04 PM.007] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:26:04 PM.007] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:26:04 PM.007] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:26:04 PM.014] Direct3D initialized
[11/4/2015 3:26:04 PM.015] Initialized DirectX
[11/4/2015 3:26:04 PM.015] Direct3D watcher thread spawned
[11/4/2015 3:26:04 PM.509] Getting device
[11/4/2015 3:26:04 PM.512] Retrieved device
[11/4/2015 3:26:04 PM.515] Creating wrapper
[11/4/2015 3:26:04 PM.585] Wrapper created
[11/4/2015 3:26:04 PM.590] Effect created
[11/4/2015 3:26:04 PM.591] Creating buffer
[11/4/2015 3:26:04 PM.591] Created buffer
[11/4/2015 3:26:04 PM.592] Creating blend state
[11/4/2015 3:26:04 PM.592] Created blend state
[11/4/2015 3:26:04 PM.592] Done with creation
[11/4/2015 3:26:04 PM.630] Initializing texture system.
[11/4/2015 3:26:04 PM.630] Initializing texture system; phase 1
[11/4/2015 3:26:04 PM.631] Initializing texture system; phase 2
[11/4/2015 3:26:04 PM.638] Initializing texture system; phase 3
[11/4/2015 3:26:04 PM.638] Initializing texture system; phase 4
[11/4/2015 3:26:04 PM.652] Initializing texture system; phase 5
[11/4/2015 3:26:04 PM.654] Initializing texture system; phase 6
[11/4/2015 3:26:04 PM.656] Initializing texture system; phase 7
[11/4/2015 3:26:04 PM.658] Initializing texture system; phase 8
[11/4/2015 3:26:04 PM.660] Initializing texture system; phase 9
[11/4/2015 3:26:04 PM.661] Initializing texture system; phase 10
[11/4/2015 3:26:04 PM.665] Initializing texture system; phase 11
[11/4/2015 3:26:04 PM.665] Initializing texture system; phase 12
[11/4/2015 3:26:04 PM.667] Initializing texture system; phase 13
[11/4/2015 3:26:04 PM.668] Initializing texture system; phase 14
[11/4/2015 3:26:09 PM.016] Direct3D watcher thread ended
[11/4/2015 3:26:48 PM.270] Initializing game support
[11/4/2015 3:26:48 PM.738] Compatibility level: 0
[11/4/2015 3:26:48 PM.738] Supported version detected
[11/4/2015 3:26:48 PM.738] ==================================================
[11/4/2015 3:26:48 PM.990] Patched IsDebuggerPresent
[11/4/2015 3:26:49 PM.242] Waiting for game initialization
[11/4/2015 3:26:49 PM.593] Initializing hook
[11/4/2015 3:26:49 PM.844] Completing interoperability
[11/4/2015 3:26:49 PM.844] Initialization code 1.
[11/4/2015 3:26:49 PM.845] Initialization code 2.
[11/4/2015 3:26:49 PM.845] Initialization code 3.
[11/4/2015 3:26:49 PM.848] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:26:49 PM.848] Calling func 1
[11/4/2015 3:26:49 PM.854] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:26:49 PM.854] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:26:49 PM.860] Address: 0x00007FF72D0CF16C
[11/4/2015 3:26:49 PM.860] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:26:49 PM.860] Initialization code 4.
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 1
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 2
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 3
[11/4/2015 3:26:49 PM.861] Completing interoperability, phase 4
[11/4/2015 3:26:49 PM.862] Completing interoperability, phase 5
[11/4/2015 3:26:49 PM.862] Completing interoperability, phase 6
[11/4/2015 3:26:49 PM.862] Completing interoperability, phase 7
[11/4/2015 3:27:06 PM.008] Initializing console variable "TimeScale".
[11/4/2015 3:27:06 PM.009] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:27:06 PM.010] Read value: <null>
[11/4/2015 3:27:07 PM.864] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:27:07 PM.886]
[11/4/2015 3:27:08 PM.676] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:27:10 PM.557] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:27:10 PM.563] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:27:10 PM.567] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:27:10 PM.605] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:27:10 PM.911] ---------------------------------------------------------------------
[11/4/2015 3:27:10 PM.911] LSPD FIRST RESPONSE
[11/4/2015 3:27:10 PM.911] Version 0.2b
[11/4/2015 3:27:10 PM.911] A G17 Media Modification
[11/4/2015 3:27:10 PM.911] - Developed by LMS & Sam
[11/4/2015 3:27:10 PM.911] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:27:10 PM.911] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:27:10 PM.912] ---------------------------------------------------------------------
[11/4/2015 3:27:10 PM.912] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:27:10 PM.912] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:27:11 PM.214] Cached police
[11/4/2015 3:27:11 PM.214] Cached police2
[11/4/2015 3:27:11 PM.214] Cached policet
[11/4/2015 3:27:11 PM.214] Cached sheriff2
[11/4/2015 3:27:11 PM.214] Cached sheriff
[11/4/2015 3:27:11 PM.214] Cached police4
[11/4/2015 3:27:11 PM.214] Cached policeb
[11/4/2015 3:27:11 PM.214] Cached policeb
[11/4/2015 3:27:11 PM.214] Cached policeb
[11/4/2015 3:27:11 PM.215] Cached fbi2
[11/4/2015 3:27:11 PM.215] Cached policeold1
[11/4/2015 3:27:11 PM.215] Cached policeold2
[11/4/2015 3:27:11 PM.215] Cached policeold2
[11/4/2015 3:27:11 PM.215] Cached buzzard
[11/4/2015 3:27:11 PM.216] Cached polmav
[11/4/2015 3:27:11 PM.216] Cached frogger2
[11/4/2015 3:27:11 PM.216] Cached ambulance
[11/4/2015 3:27:11 PM.216] Cached firetruk
[11/4/2015 3:27:11 PM.332] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:27:11 PM.335] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:27:11 PM.359] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:27:11 PM.452] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:27:11 PM.489] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:27:11 PM.494] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:27:11 PM.494] LSPD First Response: CalloutManager initialized
[11/4/2015 3:27:51 PM.322]
[11/4/2015 3:27:51 PM.526] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
[11/4/2015 3:27:53 PM.077] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:27:53 PM.080] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:27:53 PM.084] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:27:53 PM.097] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
[11/4/2015 3:27:53 PM.162] Spotlight Mod: [Spotlight] Loaded
[11/4/2015 3:27:53 PM.171] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
[11/4/2015 3:29:44 PM.878] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 3:29:44 PM.887] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 3:29:44 PM.891] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 3:29:44 PM.892] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 3:29:44 PM.892] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 3:29:44 PM.893] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 3:29:44 PM.893] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 3:29:44 PM.893] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 3:29:44 PM.894] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 3:29:44 PM.894] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 3:29:44 PM.895] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 3:29:44 PM.895] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 3:29:44 PM.895] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 3:29:44 PM.896] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 3:29:44 PM.896] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 3:29:44 PM.896] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 3:29:50 PM.740] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: POLICE
[11/4/2015 3:29:56 PM.453] LSPD First Response: Creating PersonWithWeapon
[11/4/2015 3:29:59 PM.756] LSPD First Response:
[11/4/2015 3:29:59 PM.757] LSPD First Response: ==============================
[11/4/2015 3:29:59 PM.757] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 3:29:59 PM.757] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.758] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 3:29:59 PM.758] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.758] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 3:29:59 PM.758] LSPD First Response: Exception message: Model with hash 0x1475b827 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 3:29:59 PM.759] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.759] LSPD First Response: Inner exceptions:
[11/4/2015 3:29:59 PM.759] LSPD First Response: ------------------------------
[11/4/2015 3:29:59 PM.759] LSPD First Response: Stack trace:
[11/4/2015 3:29:59 PM.785] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 3:29:59 PM.785] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 3:29:59 PM.785] at Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[11/4/2015 3:29:59 PM.786] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon.OnBeforeCalloutDisplayed()
[11/4/2015 3:29:59 PM.786] at ?.?(Callout A_0)
[11/4/2015 3:29:59 PM.786] at ?.?()
[11/4/2015 3:29:59 PM.786] at ?.?()
[11/4/2015 3:29:59 PM.786] at Rage.GameFiber.Main()
[11/4/2015 3:29:59 PM.786] LSPD First Response: ==============================
[11/4/2015 3:29:59 PM.787] LSPD First Response:
[11/4/2015 3:31:15 PM.122]
[11/4/2015 3:31:15 PM.124]
[11/4/2015 3:31:15 PM.124]
[11/4/2015 3:31:15 PM.124] ====================================================================================================
[11/4/2015 3:31:15 PM.124] Started new log on 11/4/2015 3:31:15 PM.122
[11/4/2015 3:31:15 PM.124] ====================================================================================================
[11/4/2015 3:31:15 PM.117] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 3:31:15 PM.125] Log verbosity: Verbose
[11/4/2015 3:31:15 PM.128] Initializing input system
[11/4/2015 3:31:15 PM.134] Initializing game console
[11/4/2015 3:31:15 PM.141] Console key has been set to F4 (key code: 115)
[11/4/2015 3:31:15 PM.174] Initializing console variable "SkipGameIntro".
[11/4/2015 3:31:15 PM.174] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 3:31:15 PM.177] Read value: <null>
[11/4/2015 3:31:15 PM.177] Initializing console variable "DisableRenderVersionText".
[11/4/2015 3:31:15 PM.178] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 3:31:15 PM.184] Read value: False
[11/4/2015 3:31:15 PM.184] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 3:31:15 PM.184] Initializing console variable "ConsoleKey".
[11/4/2015 3:31:15 PM.185] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 3:31:15 PM.186] Read value: F4
[11/4/2015 3:31:15 PM.186] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 3:31:15 PM.186] Console key has been set to F4 (key code: 115)
[11/4/2015 3:31:15 PM.186] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 3:31:15 PM.186] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 3:31:15 PM.187] Read value: 10000
[11/4/2015 3:31:15 PM.187] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 3:31:15 PM.187] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 3:31:15 PM.187] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 3:31:15 PM.188] Read value: <null>
[11/4/2015 3:31:15 PM.188] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 3:31:15 PM.188] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 3:31:15 PM.189] Read value: <null>
[11/4/2015 3:31:15 PM.189] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 3:31:15 PM.189] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 3:31:15 PM.190] Read value: <null>
[11/4/2015 3:31:15 PM.190] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 3:31:15 PM.190] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 3:31:15 PM.191] Read value: <null>
[11/4/2015 3:31:15 PM.191] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 3:31:15 PM.191] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 3:31:15 PM.191] Read value: <null>
[11/4/2015 3:31:15 PM.192] Console initialized
[11/4/2015 3:31:15 PM.192] Initializing forms manager
[11/4/2015 3:31:15 PM.195] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 3:31:15 PM.202] ================ RAGE Plugin Hook ================
[11/4/2015 3:31:15 PM.209] Checking game support
[11/4/2015 3:31:15 PM.294] Product name: Grand Theft Auto V
[11/4/2015 3:31:15 PM.294] Product version: 1.0.505.2
[11/4/2015 3:31:15 PM.295] Is steam version: True
[11/4/2015 3:31:15 PM.296] Initializing DirectX
[11/4/2015 3:31:15 PM.298] Initializing Direct3D
[11/4/2015 3:31:15 PM.298] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 3:31:15 PM.298] Loaded at 0x7FF98C870000
[11/4/2015 3:31:15 PM.298] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 3:31:15 PM.299] Creating Direct3D 11 device and swap chain
[11/4/2015 3:31:15 PM.308] Swap Chain created: 0xCBF2377A00
[11/4/2015 3:31:15 PM.308] Swap Chain VTable: 0xCBF2377A00
[11/4/2015 3:31:15 PM.309] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 3:31:15 PM.309] 0x48564100303265E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 3:31:15 PM.309] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 3:31:15 PM.309] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 3:31:15 PM.310] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 3:31:15 PM.310] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 3:31:15 PM.316] Direct3D initialized
[11/4/2015 3:31:15 PM.317] Initialized DirectX
[11/4/2015 3:31:15 PM.317] Direct3D watcher thread spawned
[11/4/2015 3:31:16 PM.179] Getting device
[11/4/2015 3:31:16 PM.180] Retrieved device
[11/4/2015 3:31:16 PM.180] Creating wrapper
[11/4/2015 3:31:16 PM.248] Wrapper created
[11/4/2015 3:31:16 PM.252] Effect created
[11/4/2015 3:31:16 PM.252] Creating buffer
[11/4/2015 3:31:16 PM.253] Created buffer
[11/4/2015 3:31:16 PM.253] Creating blend state
[11/4/2015 3:31:16 PM.253] Created blend state
[11/4/2015 3:31:16 PM.253] Done with creation
[11/4/2015 3:31:16 PM.284] Initializing texture system.
[11/4/2015 3:31:16 PM.284] Initializing texture system; phase 1
[11/4/2015 3:31:16 PM.284] Initializing texture system; phase 2
[11/4/2015 3:31:16 PM.291] Initializing texture system; phase 3
[11/4/2015 3:31:16 PM.291] Initializing texture system; phase 4
[11/4/2015 3:31:16 PM.302] Initializing texture system; phase 5
[11/4/2015 3:31:16 PM.303] Initializing texture system; phase 6
[11/4/2015 3:31:16 PM.305] Initializing texture system; phase 7
[11/4/2015 3:31:16 PM.307] Initializing texture system; phase 8
[11/4/2015 3:31:16 PM.309] Initializing texture system; phase 9
[11/4/2015 3:31:16 PM.310] Initializing texture system; phase 10
[11/4/2015 3:31:16 PM.314] Initializing texture system; phase 11
[11/4/2015 3:31:16 PM.314] Initializing texture system; phase 12
[11/4/2015 3:31:16 PM.316] Initializing texture system; phase 13
[11/4/2015 3:31:16 PM.316] Initializing texture system; phase 14
[11/4/2015 3:31:20 PM.318] Direct3D watcher thread ended
[11/4/2015 3:31:56 PM.266] Initializing game support
[11/4/2015 3:31:56 PM.717] Compatibility level: 0
[11/4/2015 3:31:56 PM.717] Supported version detected
[11/4/2015 3:31:56 PM.718] ==================================================
[11/4/2015 3:31:56 PM.969] Patched IsDebuggerPresent
[11/4/2015 3:31:57 PM.220] Waiting for game initialization
[11/4/2015 3:31:57 PM.571] Initializing hook
[11/4/2015 3:31:57 PM.822] Completing interoperability
[11/4/2015 3:31:57 PM.823] Initialization code 1.
[11/4/2015 3:31:57 PM.823] Initialization code 2.
[11/4/2015 3:31:57 PM.823] Initialization code 3.
[11/4/2015 3:31:57 PM.826] 1 Address: 0x00007FF72C6299A4
[11/4/2015 3:31:57 PM.826] Calling func 1
[11/4/2015 3:31:57 PM.832] 2 Address: 0x00007FF72D0CF1CE
[11/4/2015 3:31:57 PM.832] 3 Address: 0x00007FF72BC65C36
[11/4/2015 3:31:57 PM.838] Address: 0x00007FF72D0CF16C
[11/4/2015 3:31:57 PM.838] Unknown var: 0x00007FF72DF95160
[11/4/2015 3:31:57 PM.839] Initialization code 4.
[11/4/2015 3:31:57 PM.839] Completing interoperability, phase 1
[11/4/2015 3:31:57 PM.839] Completing interoperability, phase 2
[11/4/2015 3:31:57 PM.839] Completing interoperability, phase 3
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 4
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 5
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 6
[11/4/2015 3:31:57 PM.840] Completing interoperability, phase 7
[11/4/2015 3:32:12 PM.372] Initializing console variable "TimeScale".
[11/4/2015 3:32:12 PM.373] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 3:32:12 PM.373] Read value: <null>
[11/4/2015 3:32:14 PM.033] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 3:32:14 PM.055]
[11/4/2015 3:32:14 PM.509] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 3:32:16 PM.166] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 3:32:16 PM.171] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 3:32:16 PM.177] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 3:32:16 PM.207] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 3:32:16 PM.469] ---------------------------------------------------------------------
[11/4/2015 3:32:16 PM.469] LSPD FIRST RESPONSE
[11/4/2015 3:32:16 PM.469] Version 0.2b
[11/4/2015 3:32:16 PM.469] A G17 Media Modification
[11/4/2015 3:32:16 PM.469] - Developed by LMS & Sam
[11/4/2015 3:32:16 PM.469] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 3:32:16 PM.469] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:32:16 PM.469] ---------------------------------------------------------------------
[11/4/2015 3:32:16 PM.469] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 3:32:16 PM.470] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 3:32:16 PM.717] Cached police
[11/4/2015 3:32:16 PM.718] Cached police2
[11/4/2015 3:32:16 PM.718] Cached policet
[11/4/2015 3:32:16 PM.718] Cached sheriff2
[11/4/2015 3:32:16 PM.718] Cached sheriff
[11/4/2015 3:32:16 PM.718] Cached police4
[11/4/2015 3:32:16 PM.718] Cached policeb
[11/4/2015 3:32:16 PM.718] Cached policeb
[11/4/2015 3:32:16 PM.718] Cached policeb
[11/4/2015 3:32:16 PM.718] Cached fbi2
[11/4/2015 3:32:16 PM.718] Cached policeold1
[11/4/2015 3:32:16 PM.718] Cached policeold2
[11/4/2015 3:32:16 PM.718] Cached policeold2
[11/4/2015 3:32:16 PM.719] Cached buzzard
[11/4/2015 3:32:16 PM.719] Cached polmav
[11/4/2015 3:32:16 PM.719] Cached frogger2
[11/4/2015 3:32:16 PM.719] Cached ambulance
[11/4/2015 3:32:16 PM.719] Cached firetruk
[11/4/2015 3:32:16 PM.823] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 3:32:16 PM.826] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 3:32:16 PM.850] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 3:32:16 PM.935] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 3:32:16 PM.965] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 3:32:16 PM.968] LSPD First Response: We have 1 callouts registered
[11/4/2015 3:32:16 PM.969] LSPD First Response: CalloutManager initialized
[11/4/2015 3:34:05 PM.032] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 3:34:05 PM.039] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 3:34:05 PM.041] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 3:34:05 PM.042] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 3:34:05 PM.042] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 3:34:05 PM.042] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 3:34:05 PM.043] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 3:34:05 PM.043] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 3:34:05 PM.043] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 3:34:05 PM.043] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 3:34:05 PM.044] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 3:34:05 PM.044] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 3:34:05 PM.044] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 3:34:05 PM.045] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 3:34:05 PM.045] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 3:34:05 PM.045] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 3:34:14 PM.518] LSPD First Response: Creating ?
[11/4/2015 3:34:26 PM.108] LSPD First Response: Created new chase
[11/4/2015 3:34:26 PM.234] LSPD First Response: Suspect added to chase
[11/4/2015 3:34:26 PM.237] LSPD First Response: Suspect added to chase
[11/4/2015 3:34:26 PM.242] LSPD First Response: Cop added to chase
[11/4/2015 3:34:28 PM.751] LSPD First Response: Cop added to chase
[11/4/2015 3:35:30 PM.870] LSPD First Response:
[11/4/2015 3:35:30 PM.870] LSPD First Response: ==============================
[11/4/2015 3:35:30 PM.870] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 3:35:30 PM.870] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.871] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[11/4/2015 3:35:30 PM.871] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.871] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException
[11/4/2015 3:35:30 PM.871] LSPD First Response: Exception message: Operation is not valid because this Rage.Ped is invalid.
[11/4/2015 3:35:30 PM.871] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.872] LSPD First Response: Inner exceptions:
[11/4/2015 3:35:30 PM.872] LSPD First Response: ------------------------------
[11/4/2015 3:35:30 PM.872] LSPD First Response: Stack trace:
[11/4/2015 3:35:30 PM.981] LSPD First Response: at Rage.Ped.set_Voice(String value)
[11/4/2015 3:35:30 PM.982] at LSPD_First_Response.Engine.Scripting.Entities.Persona.?()
[11/4/2015 3:35:30 PM.983] at LSPD_First_Response.Engine.Scripting.Entities.Persona..ctor(Ped A_0)
[11/4/2015 3:35:30 PM.983] at ?..ctor(UInt32 A_0)
[11/4/2015 3:35:30 PM.983] at ?.?(UInt32 A_0)
[11/4/2015 3:35:30 PM.984] at ?.?(Ped A_0)
[11/4/2015 3:35:30 PM.984] at LSPD_First_Response.ArrestManager.?()
[11/4/2015 3:35:30 PM.984] at LSPD_First_Response.ArrestManager.?()
[11/4/2015 3:35:30 PM.985] at Rage.GameFiber.Main()
[11/4/2015 3:35:30 PM.985] LSPD First Response: ==============================
[11/4/2015 3:35:30 PM.985] LSPD First Response:
[11/4/2015 7:51:09 PM.007]
[11/4/2015 7:51:09 PM.008]
[11/4/2015 7:51:09 PM.009]
[11/4/2015 7:51:09 PM.009] ====================================================================================================
[11/4/2015 7:51:09 PM.009] Started new log on 11/4/2015 7:51:09 PM.007
[11/4/2015 7:51:09 PM.009] ====================================================================================================
[11/4/2015 7:51:08 PM.983] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 7:51:09 PM.010] Log verbosity: Verbose
[11/4/2015 7:51:09 PM.011] Initializing input system
[11/4/2015 7:51:09 PM.015] Initializing game console
[11/4/2015 7:51:09 PM.025] Console key has been set to F4 (key code: 115)
[11/4/2015 7:51:09 PM.201] Initializing console variable "SkipGameIntro".
[11/4/2015 7:51:09 PM.201] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 7:51:09 PM.206] Read value: <null>
[11/4/2015 7:51:09 PM.208] Initializing console variable "DisableRenderVersionText".
[11/4/2015 7:51:09 PM.208] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 7:51:09 PM.215] Read value: False
[11/4/2015 7:51:09 PM.216] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 7:51:09 PM.216] Initializing console variable "ConsoleKey".
[11/4/2015 7:51:09 PM.216] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 7:51:09 PM.217] Read value: F4
[11/4/2015 7:51:09 PM.218] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 7:51:09 PM.218] Console key has been set to F4 (key code: 115)
[11/4/2015 7:51:09 PM.218] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 7:51:09 PM.218] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 7:51:09 PM.219] Read value: 10000
[11/4/2015 7:51:09 PM.219] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 7:51:09 PM.219] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 7:51:09 PM.220] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 7:51:09 PM.220] Read value: <null>
[11/4/2015 7:51:09 PM.221] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 7:51:09 PM.221] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 7:51:09 PM.221] Read value: <null>
[11/4/2015 7:51:09 PM.222] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 7:51:09 PM.222] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 7:51:09 PM.222] Read value: <null>
[11/4/2015 7:51:09 PM.223] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 7:51:09 PM.223] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 7:51:09 PM.224] Read value: <null>
[11/4/2015 7:51:09 PM.224] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 7:51:09 PM.224] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 7:51:09 PM.224] Read value: <null>
[11/4/2015 7:51:09 PM.225] Console initialized
[11/4/2015 7:51:09 PM.225] Initializing forms manager
[11/4/2015 7:51:09 PM.228] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 7:51:09 PM.236] ================ RAGE Plugin Hook ================
[11/4/2015 7:51:09 PM.243] Checking game support
[11/4/2015 7:51:09 PM.346] Product name: Grand Theft Auto V
[11/4/2015 7:51:09 PM.346] Product version: 1.0.505.2
[11/4/2015 7:51:09 PM.347] Is steam version: True
[11/4/2015 7:51:09 PM.348] Initializing DirectX
[11/4/2015 7:51:09 PM.350] Initializing Direct3D
[11/4/2015 7:51:09 PM.350] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 7:51:09 PM.351] Loaded at 0x7FF98C870000
[11/4/2015 7:51:09 PM.351] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 7:51:09 PM.351] Creating Direct3D 11 device and swap chain
[11/4/2015 7:51:09 PM.368] Attempting feature level 10_1
[11/4/2015 7:51:09 PM.383] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 7:51:09 PM.392] Swap Chain created: 0xBD20FDF0B0
[11/4/2015 7:51:09 PM.392] Swap Chain VTable: 0xBD20FDF0B0
[11/4/2015 7:51:09 PM.393] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 7:51:09 PM.393] 0x485641F8EF3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 7:51:09 PM.393] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 7:51:09 PM.393] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 7:51:09 PM.393] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 7:51:09 PM.394] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 7:51:09 PM.401] Direct3D initialized
[11/4/2015 7:51:09 PM.401] Initialized DirectX
[11/4/2015 7:51:09 PM.401] Direct3D watcher thread spawned
[11/4/2015 7:51:09 PM.692] Getting device
[11/4/2015 7:51:09 PM.692] Retrieved device
[11/4/2015 7:51:09 PM.693] Creating wrapper
[11/4/2015 7:51:09 PM.759] Wrapper created
[11/4/2015 7:51:09 PM.764] Effect created
[11/4/2015 7:51:09 PM.764] Creating buffer
[11/4/2015 7:51:09 PM.764] Created buffer
[11/4/2015 7:51:09 PM.764] Creating blend state
[11/4/2015 7:51:09 PM.764] Created blend state
[11/4/2015 7:51:09 PM.765] Done with creation
[11/4/2015 7:51:10 PM.139] Initializing texture system.
[11/4/2015 7:51:10 PM.140] Initializing texture system; phase 1
[11/4/2015 7:51:10 PM.140] Initializing texture system; phase 2
[11/4/2015 7:51:10 PM.147] Initializing texture system; phase 3
[11/4/2015 7:51:10 PM.148] Initializing texture system; phase 4
[11/4/2015 7:51:10 PM.161] Initializing texture system; phase 5
[11/4/2015 7:51:10 PM.162] Initializing texture system; phase 6
[11/4/2015 7:51:10 PM.164] Initializing texture system; phase 7
[11/4/2015 7:51:10 PM.166] Initializing texture system; phase 8
[11/4/2015 7:51:10 PM.168] Initializing texture system; phase 9
[11/4/2015 7:51:10 PM.169] Initializing texture system; phase 10
[11/4/2015 7:51:10 PM.172] Initializing texture system; phase 11
[11/4/2015 7:51:10 PM.173] Initializing texture system; phase 12
[11/4/2015 7:51:10 PM.175] Initializing texture system; phase 13
[11/4/2015 7:51:10 PM.175] Initializing texture system; phase 14
[11/4/2015 7:51:14 PM.403] Direct3D watcher thread ended
[11/4/2015 7:51:45 PM.655] Initializing game support
[11/4/2015 7:51:46 PM.173] Compatibility level: 0
[11/4/2015 7:51:46 PM.173] Supported version detected
[11/4/2015 7:51:46 PM.173] ==================================================
[11/4/2015 7:51:46 PM.424] Patched IsDebuggerPresent
[11/4/2015 7:51:46 PM.677] Waiting for game initialization
[11/4/2015 7:51:47 PM.028] Initializing hook
[11/4/2015 7:51:47 PM.279] Completing interoperability
[11/4/2015 7:51:47 PM.279] Initialization code 1.
[11/4/2015 7:51:47 PM.280] Initialization code 2.
[11/4/2015 7:51:47 PM.280] Initialization code 3.
[11/4/2015 7:51:47 PM.283] 1 Address: 0x00007FF6377D99A4
[11/4/2015 7:51:47 PM.284] Calling func 1
[11/4/2015 7:51:47 PM.289] 2 Address: 0x00007FF63827F1CE
[11/4/2015 7:51:47 PM.290] 3 Address: 0x00007FF636E15C36
[11/4/2015 7:51:47 PM.295] Address: 0x00007FF63827F16C
[11/4/2015 7:51:47 PM.296] Unknown var: 0x00007FF639145160
[11/4/2015 7:51:47 PM.296] Initialization code 4.
[11/4/2015 7:51:47 PM.296] Completing interoperability, phase 1
[11/4/2015 7:51:47 PM.296] Completing interoperability, phase 2
[11/4/2015 7:51:47 PM.296] Completing interoperability, phase 3
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 4
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 5
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 6
[11/4/2015 7:51:47 PM.297] Completing interoperability, phase 7
[11/4/2015 7:52:02 PM.788] Initializing console variable "TimeScale".
[11/4/2015 7:52:02 PM.789] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 7:52:02 PM.789] Read value: <null>
[11/4/2015 7:52:04 PM.674] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 7:52:04 PM.704]
[11/4/2015 7:52:05 PM.148] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 7:52:07 PM.049] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 7:52:07 PM.054] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 7:52:07 PM.079] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 7:52:07 PM.105] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 7:52:07 PM.446] ---------------------------------------------------------------------
[11/4/2015 7:52:07 PM.446] LSPD FIRST RESPONSE
[11/4/2015 7:52:07 PM.446] Version 0.2b
[11/4/2015 7:52:07 PM.447] A G17 Media Modification
[11/4/2015 7:52:07 PM.447] - Developed by LMS & Sam
[11/4/2015 7:52:07 PM.447] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 7:52:07 PM.447] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 7:52:07 PM.447] ---------------------------------------------------------------------
[11/4/2015 7:52:07 PM.447] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 7:52:07 PM.447] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 7:52:07 PM.746] Cached police
[11/4/2015 7:52:07 PM.746] Cached police2
[11/4/2015 7:52:07 PM.746] Cached policet
[11/4/2015 7:52:07 PM.746] Cached sheriff2
[11/4/2015 7:52:07 PM.746] Cached sheriff
[11/4/2015 7:52:07 PM.746] Cached police4
[11/4/2015 7:52:07 PM.746] Cached policeb
[11/4/2015 7:52:07 PM.746] Cached policeb
[11/4/2015 7:52:07 PM.746] Cached policeb
[11/4/2015 7:52:07 PM.747] Cached fbi2
[11/4/2015 7:52:07 PM.747] Cached policeold1
[11/4/2015 7:52:07 PM.747] Cached policeold2
[11/4/2015 7:52:07 PM.747] Cached policeold2
[11/4/2015 7:52:07 PM.747] Cached buzzard
[11/4/2015 7:52:07 PM.747] Cached polmav
[11/4/2015 7:52:07 PM.747] Cached frogger2
[11/4/2015 7:52:07 PM.747] Cached ambulance
[11/4/2015 7:52:07 PM.747] Cached firetruk
[11/4/2015 7:52:07 PM.862] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 7:52:07 PM.954] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 7:52:08 PM.117] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 7:52:08 PM.424] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 7:52:08 PM.480] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 7:52:08 PM.484] LSPD First Response: We have 1 callouts registered
[11/4/2015 7:52:08 PM.485] LSPD First Response: CalloutManager initialized
[11/4/2015 7:54:29 PM.588] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 7:54:29 PM.600] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 7:54:29 PM.603] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 7:54:29 PM.603] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 7:54:29 PM.604] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 7:54:29 PM.604] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 7:54:29 PM.604] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 7:54:29 PM.605] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 7:54:29 PM.605] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 7:54:29 PM.605] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 7:54:29 PM.606] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 7:54:29 PM.606] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 7:54:29 PM.606] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 7:54:29 PM.606] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 7:54:29 PM.607] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 7:54:29 PM.607] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 7:56:31 PM.808] LSPD First Response: Creating IntoxicatedPerson
[11/4/2015 7:56:35 PM.428] LSPD First Response:
[11/4/2015 7:56:35 PM.428] LSPD First Response: ==============================
[11/4/2015 7:56:35 PM.429] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 7:56:35 PM.429] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.429] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 7:56:35 PM.429] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.430] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 7:56:35 PM.430] LSPD First Response: Exception message: Model with hash 0x6c9b2849 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 7:56:35 PM.430] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.430] LSPD First Response: Inner exceptions:
[11/4/2015 7:56:35 PM.431] LSPD First Response: ------------------------------
[11/4/2015 7:56:35 PM.431] LSPD First Response: Stack trace:
[11/4/2015 7:56:35 PM.529] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 7:56:35 PM.529] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 7:56:35 PM.530] at Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[11/4/2015 7:56:35 PM.530] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson.OnBeforeCalloutDisplayed()
[11/4/2015 7:56:35 PM.530] at ?.?(Callout A_0)
[11/4/2015 7:56:35 PM.556] at ?.?()
[11/4/2015 7:56:35 PM.557] at ?.?()
[11/4/2015 7:56:35 PM.557] at Rage.GameFiber.Main()
[11/4/2015 7:56:35 PM.557] LSPD First Response: ==============================
[11/4/2015 7:56:35 PM.557] LSPD First Response:
[11/4/2015 7:56:55 PM.250] Unknown command or variable "logs"
[11/4/2015 7:57:06 PM.810] ShowOnScreenWarnings = "True"
[11/4/2015 7:57:22 PM.862] Unknown command or variable "sh"
[11/4/2015 7:57:34 PM.233] ShowConsoleCommandInfoOnPluginLoad = "True"
[11/4/2015 7:57:44 PM.636] Unknown command or variable "show"
[11/4/2015 8:04:03 PM.985]
[11/4/2015 8:04:03 PM.987]
[11/4/2015 8:04:03 PM.987]
[11/4/2015 8:04:03 PM.988] ====================================================================================================
[11/4/2015 8:04:03 PM.988] Started new log on 11/4/2015 8:04:03 PM.985
[11/4/2015 8:04:03 PM.988] ====================================================================================================
[11/4/2015 8:04:03 PM.983] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/4/2015 8:04:03 PM.989] Log verbosity: Verbose
[11/4/2015 8:04:03 PM.991] Initializing input system
[11/4/2015 8:04:03 PM.996] Initializing game console
[11/4/2015 8:04:04 PM.007] Console key has been set to F4 (key code: 115)
[11/4/2015 8:04:04 PM.067] Initializing console variable "SkipGameIntro".
[11/4/2015 8:04:04 PM.067] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/4/2015 8:04:04 PM.072] Read value: <null>
[11/4/2015 8:04:04 PM.073] Initializing console variable "DisableRenderVersionText".
[11/4/2015 8:04:04 PM.073] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/4/2015 8:04:04 PM.082] Read value: False
[11/4/2015 8:04:04 PM.082] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/4/2015 8:04:04 PM.082] Initializing console variable "ConsoleKey".
[11/4/2015 8:04:04 PM.083] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/4/2015 8:04:04 PM.085] Read value: F4
[11/4/2015 8:04:04 PM.085] Setting value of console variable "ConsoleKey" to stored value.
[11/4/2015 8:04:04 PM.085] Console key has been set to F4 (key code: 115)
[11/4/2015 8:04:04 PM.085] Initializing console variable "PluginTimeoutThreshold".
[11/4/2015 8:04:04 PM.085] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/4/2015 8:04:04 PM.087] Read value: 10000
[11/4/2015 8:04:04 PM.088] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/4/2015 8:04:04 PM.088] Initializing console variable "AlwaysShowConsoleOutput".
[11/4/2015 8:04:04 PM.088] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/4/2015 8:04:04 PM.089] Read value: <null>
[11/4/2015 8:04:04 PM.089] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/4/2015 8:04:04 PM.089] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/4/2015 8:04:04 PM.090] Read value: <null>
[11/4/2015 8:04:04 PM.090] Initializing console variable "PluginVerificationSystemDisableId".
[11/4/2015 8:04:04 PM.091] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/4/2015 8:04:04 PM.092] Read value: <null>
[11/4/2015 8:04:04 PM.092] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/4/2015 8:04:04 PM.092] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/4/2015 8:04:04 PM.093] Read value: True
[11/4/2015 8:04:04 PM.093] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/4/2015 8:04:04 PM.094] Initializing console variable "ShowOnScreenWarnings".
[11/4/2015 8:04:04 PM.095] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/4/2015 8:04:04 PM.096] Read value: True
[11/4/2015 8:04:04 PM.096] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[11/4/2015 8:04:04 PM.097] Console initialized
[11/4/2015 8:04:04 PM.097] Initializing forms manager
[11/4/2015 8:04:04 PM.103] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/4/2015 8:04:04 PM.120] ================ RAGE Plugin Hook ================
[11/4/2015 8:04:04 PM.132] Checking game support
[11/4/2015 8:04:04 PM.273] Product name: Grand Theft Auto V
[11/4/2015 8:04:04 PM.274] Product version: 1.0.505.2
[11/4/2015 8:04:04 PM.274] Is steam version: True
[11/4/2015 8:04:04 PM.275] Initializing DirectX
[11/4/2015 8:04:04 PM.277] Initializing Direct3D
[11/4/2015 8:04:04 PM.278] Loading C:\Windows\system32\d3d11.dll
[11/4/2015 8:04:04 PM.278] Loaded at 0x7FF98C870000
[11/4/2015 8:04:04 PM.278] D3D11CreateDeviceAndSwapChain at 0x7FF98C895800
[11/4/2015 8:04:04 PM.278] Creating Direct3D 11 device and swap chain
[11/4/2015 8:04:04 PM.294] Attempting feature level 10_1
[11/4/2015 8:04:04 PM.308] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/4/2015 8:04:04 PM.318] Swap Chain created: 0xEC86688610
[11/4/2015 8:04:04 PM.319] Swap Chain VTable: 0xEC86688610
[11/4/2015 8:04:04 PM.319] Swap Chain VTable_2: 0x7FF98C7C96B8
[11/4/2015 8:04:04 PM.319] 0x485641F98C3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/4/2015 8:04:04 PM.319] D3D11Present: 0x7FF98C7BCDE0
[11/4/2015 8:04:04 PM.319] D3D11ResizeBuffers: 0x7FF98C7CF710
[11/4/2015 8:04:04 PM.320] D3D11ResizeTarget: 0x7FF98C7FDBE0
[11/4/2015 8:04:04 PM.320] D3D11SetFullscreenState: 0x7FF98C7CFB40
[11/4/2015 8:04:04 PM.327] Direct3D initialized
[11/4/2015 8:04:04 PM.327] Initialized DirectX
[11/4/2015 8:04:04 PM.327] Direct3D watcher thread spawned
[11/4/2015 8:04:04 PM.767] Getting device
[11/4/2015 8:04:04 PM.768] Retrieved device
[11/4/2015 8:04:04 PM.768] Creating wrapper
[11/4/2015 8:04:04 PM.860] Wrapper created
[11/4/2015 8:04:04 PM.865] Effect created
[11/4/2015 8:04:04 PM.865] Creating buffer
[11/4/2015 8:04:04 PM.866] Created buffer
[11/4/2015 8:04:04 PM.866] Creating blend state
[11/4/2015 8:04:04 PM.866] Created blend state
[11/4/2015 8:04:04 PM.866] Done with creation
[11/4/2015 8:04:04 PM.899] Initializing texture system.
[11/4/2015 8:04:04 PM.899] Initializing texture system; phase 1
[11/4/2015 8:04:04 PM.900] Initializing texture system; phase 2
[11/4/2015 8:04:04 PM.908] Initializing texture system; phase 3
[11/4/2015 8:04:04 PM.908] Initializing texture system; phase 4
[11/4/2015 8:04:04 PM.922] Initializing texture system; phase 5
[11/4/2015 8:04:04 PM.924] Initializing texture system; phase 6
[11/4/2015 8:04:04 PM.926] Initializing texture system; phase 7
[11/4/2015 8:04:04 PM.929] Initializing texture system; phase 8
[11/4/2015 8:04:04 PM.931] Initializing texture system; phase 9
[11/4/2015 8:04:04 PM.933] Initializing texture system; phase 10
[11/4/2015 8:04:04 PM.938] Initializing texture system; phase 11
[11/4/2015 8:04:04 PM.938] Initializing texture system; phase 12
[11/4/2015 8:04:04 PM.941] Initializing texture system; phase 13
[11/4/2015 8:04:04 PM.942] Initializing texture system; phase 14
[11/4/2015 8:04:09 PM.329] Direct3D watcher thread ended
[11/4/2015 8:04:51 PM.487] Initializing game support
[11/4/2015 8:04:51 PM.966] Compatibility level: 0
[11/4/2015 8:04:51 PM.967] Supported version detected
[11/4/2015 8:04:51 PM.968] ==================================================
[11/4/2015 8:04:52 PM.219] Patched IsDebuggerPresent
[11/4/2015 8:04:52 PM.470] Waiting for game initialization
[11/4/2015 8:04:52 PM.822] Initializing hook
[11/4/2015 8:04:53 PM.073] Completing interoperability
[11/4/2015 8:04:53 PM.073] Initialization code 1.
[11/4/2015 8:04:53 PM.074] Initialization code 2.
[11/4/2015 8:04:53 PM.075] Initialization code 3.
[11/4/2015 8:04:53 PM.077] 1 Address: 0x00007FF6377D99A4
[11/4/2015 8:04:53 PM.078] Calling func 1
[11/4/2015 8:04:53 PM.083] 2 Address: 0x00007FF63827F1CE
[11/4/2015 8:04:53 PM.084] 3 Address: 0x00007FF636E15C36
[11/4/2015 8:04:53 PM.089] Address: 0x00007FF63827F16C
[11/4/2015 8:04:53 PM.089] Unknown var: 0x00007FF639145160
[11/4/2015 8:04:53 PM.090] Initialization code 4.
[11/4/2015 8:04:53 PM.090] Completing interoperability, phase 1
[11/4/2015 8:04:53 PM.090] Completing interoperability, phase 2
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 3
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 4
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 5
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 6
[11/4/2015 8:04:53 PM.091] Completing interoperability, phase 7
[11/4/2015 8:05:08 PM.943] Initializing console variable "TimeScale".
[11/4/2015 8:05:08 PM.945] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/4/2015 8:05:08 PM.946] Read value: <null>
[11/4/2015 8:05:10 PM.833] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/4/2015 8:05:10 PM.862]
[11/4/2015 8:05:11 PM.679] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/4/2015 8:05:13 PM.520] <UNLOADED PLUGIN>: Initializing input system
[11/4/2015 8:05:13 PM.525] <UNLOADED PLUGIN>: Initializing game console
[11/4/2015 8:05:13 PM.530] <UNLOADED PLUGIN>: Initializing forms manager
[11/4/2015 8:05:13 PM.558] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/4/2015 8:05:13 PM.854] ---------------------------------------------------------------------
[11/4/2015 8:05:13 PM.854] LSPD FIRST RESPONSE
[11/4/2015 8:05:13 PM.854] Version 0.2b
[11/4/2015 8:05:13 PM.854] A G17 Media Modification
[11/4/2015 8:05:13 PM.854] - Developed by LMS & Sam
[11/4/2015 8:05:13 PM.854] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/4/2015 8:05:13 PM.854] © Copyright 2015, G17 Media, www.lspdfr.com
[11/4/2015 8:05:13 PM.854] ---------------------------------------------------------------------
[11/4/2015 8:05:13 PM.854] LSPD First Response: Running LSPD First Response 0.2b
[11/4/2015 8:05:13 PM.855] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/4/2015 8:05:14 PM.188] Cached police
[11/4/2015 8:05:14 PM.188] Cached police2
[11/4/2015 8:05:14 PM.188] Cached policet
[11/4/2015 8:05:14 PM.188] Cached sheriff2
[11/4/2015 8:05:14 PM.188] Cached sheriff
[11/4/2015 8:05:14 PM.188] Cached police4
[11/4/2015 8:05:14 PM.189] Cached policeb
[11/4/2015 8:05:14 PM.189] Cached policeb
[11/4/2015 8:05:14 PM.189] Cached policeb
[11/4/2015 8:05:14 PM.189] Cached fbi2
[11/4/2015 8:05:14 PM.189] Cached policeold1
[11/4/2015 8:05:14 PM.189] Cached policeold2
[11/4/2015 8:05:14 PM.189] Cached policeold2
[11/4/2015 8:05:14 PM.190] Cached buzzard
[11/4/2015 8:05:14 PM.190] Cached polmav
[11/4/2015 8:05:14 PM.190] Cached frogger2
[11/4/2015 8:05:14 PM.190] Cached ambulance
[11/4/2015 8:05:14 PM.190] Cached firetruk
[11/4/2015 8:05:14 PM.306] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/4/2015 8:05:14 PM.311] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/4/2015 8:05:14 PM.331] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/4/2015 8:05:14 PM.428] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/4/2015 8:05:14 PM.466] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/4/2015 8:05:14 PM.471] LSPD First Response: We have 1 callouts registered
[11/4/2015 8:05:14 PM.471] LSPD First Response: CalloutManager initialized
[11/4/2015 8:07:13 PM.405] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/4/2015 8:07:13 PM.417] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/4/2015 8:07:13 PM.420] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/4/2015 8:07:13 PM.421] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/4/2015 8:07:13 PM.422] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/4/2015 8:07:13 PM.422] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/4/2015 8:07:13 PM.423] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/4/2015 8:07:13 PM.423] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/4/2015 8:07:13 PM.424] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/4/2015 8:07:13 PM.424] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/4/2015 8:07:13 PM.424] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/4/2015 8:07:13 PM.425] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/4/2015 8:07:13 PM.425] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/4/2015 8:07:13 PM.425] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/4/2015 8:07:13 PM.426] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/4/2015 8:07:13 PM.426] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/4/2015 8:07:30 PM.409] LSPD First Response: Creating PoliceImpersonator
[11/4/2015 8:07:33 PM.573] LSPD First Response:
[11/4/2015 8:07:33 PM.576] LSPD First Response: ==============================
[11/4/2015 8:07:33 PM.577] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/4/2015 8:07:33 PM.577] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.577] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/4/2015 8:07:33 PM.577] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.578] LSPD First Response: Exception type: System.InvalidOperationException
[11/4/2015 8:07:33 PM.578] LSPD First Response: Exception message: Model with hash 0xcf92ade9 could not be loaded within a reasonable time. It may be invalid
[11/4/2015 8:07:33 PM.578] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.579] LSPD First Response: Inner exceptions:
[11/4/2015 8:07:33 PM.579] LSPD First Response: ------------------------------
[11/4/2015 8:07:33 PM.579] LSPD First Response: Stack trace:
[11/4/2015 8:07:33 PM.606] LSPD First Response: at Rage.Model.LoadAndWait()
[11/4/2015 8:07:33 PM.606] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/4/2015 8:07:33 PM.607] at Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[11/4/2015 8:07:33 PM.607] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator.OnBeforeCalloutDisplayed()
[11/4/2015 8:07:33 PM.607] at ?.?(Callout A_0)
[11/4/2015 8:07:33 PM.607] at ?.?()
[11/4/2015 8:07:33 PM.608] at ?.?()
[11/4/2015 8:07:33 PM.608] at Rage.GameFiber.Main()
[11/4/2015 8:07:33 PM.608] LSPD First Response: ==============================
[11/4/2015 8:07:33 PM.609] LSPD First Response:
[11/12/2015 8:40:40 PM.702]
[11/12/2015 8:40:40 PM.704]
[11/12/2015 8:40:40 PM.704]
[11/12/2015 8:40:40 PM.704] ====================================================================================================
[11/12/2015 8:40:40 PM.705] Started new log on 11/12/2015 8:40:40 PM.702
[11/12/2015 8:40:40 PM.705] ====================================================================================================
[11/12/2015 8:40:40 PM.569] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/12/2015 8:40:40 PM.705] Log verbosity: Verbose
[11/12/2015 8:40:40 PM.715] Initializing input system
[11/12/2015 8:40:40 PM.720] Initializing game console
[11/12/2015 8:40:40 PM.748] Console key has been set to F4 (key code: 115)
[11/12/2015 8:40:41 PM.247] Initializing console variable "SkipGameIntro".
[11/12/2015 8:40:41 PM.247] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/12/2015 8:40:41 PM.252] Read value: <null>
[11/12/2015 8:40:41 PM.252] Initializing console variable "DisableRenderVersionText".
[11/12/2015 8:40:41 PM.253] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/12/2015 8:40:41 PM.300] Read value: False
[11/12/2015 8:40:41 PM.306] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/12/2015 8:40:41 PM.307] Initializing console variable "ConsoleKey".
[11/12/2015 8:40:41 PM.307] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/12/2015 8:40:41 PM.309] Read value: F4
[11/12/2015 8:40:41 PM.309] Setting value of console variable "ConsoleKey" to stored value.
[11/12/2015 8:40:41 PM.310] Console key has been set to F4 (key code: 115)
[11/12/2015 8:40:41 PM.310] Initializing console variable "PluginTimeoutThreshold".
[11/12/2015 8:40:41 PM.310] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/12/2015 8:40:41 PM.311] Read value: 10000
[11/12/2015 8:40:41 PM.311] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/12/2015 8:40:41 PM.312] Initializing console variable "AlwaysShowConsoleOutput".
[11/12/2015 8:40:41 PM.312] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/12/2015 8:40:41 PM.313] Read value: <null>
[11/12/2015 8:40:41 PM.313] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/12/2015 8:40:41 PM.314] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/12/2015 8:40:41 PM.315] Read value: <null>
[11/12/2015 8:40:41 PM.315] Initializing console variable "PluginVerificationSystemDisableId".
[11/12/2015 8:40:41 PM.315] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/12/2015 8:40:41 PM.316] Read value: <null>
[11/12/2015 8:40:41 PM.316] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/12/2015 8:40:41 PM.316] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/12/2015 8:40:41 PM.317] Read value: True
[11/12/2015 8:40:41 PM.317] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/12/2015 8:40:41 PM.318] Initializing console variable "ShowOnScreenWarnings".
[11/12/2015 8:40:41 PM.318] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/12/2015 8:40:41 PM.319] Read value: True
[11/12/2015 8:40:41 PM.319] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[11/12/2015 8:40:41 PM.320] Console initialized
[11/12/2015 8:40:41 PM.320] Initializing forms manager
[11/12/2015 8:40:41 PM.417] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/12/2015 8:40:41 PM.448] ================ RAGE Plugin Hook ================
[11/12/2015 8:40:41 PM.460] Checking game support
[11/12/2015 8:40:41 PM.681] Product name: Grand Theft Auto V
[11/12/2015 8:40:41 PM.682] Product version: 1.0.505.2
[11/12/2015 8:40:41 PM.683] Is steam version: True
[11/12/2015 8:40:41 PM.684] Initializing DirectX
[11/12/2015 8:40:41 PM.687] Initializing Direct3D
[11/12/2015 8:40:41 PM.687] Loading C:\Windows\system32\d3d11.dll
[11/12/2015 8:40:41 PM.689] Loaded at 0x7FF971280000
[11/12/2015 8:40:41 PM.689] D3D11CreateDeviceAndSwapChain at 0x7FF9712A5800
[11/12/2015 8:40:41 PM.690] Creating Direct3D 11 device and swap chain
[11/12/2015 8:40:41 PM.715] Attempting feature level 10_1
[11/12/2015 8:40:41 PM.748] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/12/2015 8:40:41 PM.790] Swap Chain created: 0xAD34BEFAF0
[11/12/2015 8:40:41 PM.791] Swap Chain VTable: 0xAD34BEFAF0
[11/12/2015 8:40:41 PM.791] Swap Chain VTable_2: 0x7FF9712096B8
[11/12/2015 8:40:41 PM.792] 0x485641FFFA3265E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/12/2015 8:40:41 PM.792] D3D11Present: 0x7FF9711FCDE0
[11/12/2015 8:40:41 PM.792] D3D11ResizeBuffers: 0x7FF97120F710
[11/12/2015 8:40:41 PM.792] D3D11ResizeTarget: 0x7FF97123DBE0
[11/12/2015 8:40:41 PM.796] Getting device
[11/12/2015 8:40:41 PM.796] Retrieved device
[11/12/2015 8:40:41 PM.796] Creating wrapper
[11/12/2015 8:40:41 PM.797] D3D11SetFullscreenState: 0x7FF97120FB40
[11/12/2015 8:40:41 PM.799] Direct3D initialized
[11/12/2015 8:40:41 PM.799] Initialized DirectX
[11/12/2015 8:40:41 PM.799] Direct3D watcher thread spawned
[11/12/2015 8:40:42 PM.064] Wrapper created
[11/12/2015 8:40:42 PM.072] Effect created
[11/12/2015 8:40:42 PM.073] Creating buffer
[11/12/2015 8:40:42 PM.073] Created buffer
[11/12/2015 8:40:42 PM.073] Creating blend state
[11/12/2015 8:40:42 PM.074] Created blend state
[11/12/2015 8:40:42 PM.074] Done with creation
[11/12/2015 8:40:42 PM.393] Initializing texture system.
[11/12/2015 8:40:42 PM.393] Initializing texture system; phase 1
[11/12/2015 8:40:42 PM.394] Initializing texture system; phase 2
[11/12/2015 8:40:42 PM.471] Initializing texture system; phase 3
[11/12/2015 8:40:42 PM.471] Initializing texture system; phase 4
[11/12/2015 8:40:42 PM.491] Initializing texture system; phase 5
[11/12/2015 8:40:42 PM.497] Initializing texture system; phase 6
[11/12/2015 8:40:42 PM.499] Initializing texture system; phase 7
[11/12/2015 8:40:42 PM.502] Initializing texture system; phase 8
[11/12/2015 8:40:42 PM.505] Initializing texture system; phase 9
[11/12/2015 8:40:42 PM.519] Initializing texture system; phase 10
[11/12/2015 8:40:42 PM.524] Initializing texture system; phase 11
[11/12/2015 8:40:42 PM.525] Initializing texture system; phase 12
[11/12/2015 8:40:42 PM.528] Initializing texture system; phase 13
[11/12/2015 8:40:42 PM.528] Initializing texture system; phase 14
[11/12/2015 8:40:46 PM.800] Direct3D watcher thread ended
[11/12/2015 8:41:13 PM.278] Initializing game support
[11/12/2015 8:41:13 PM.718] Compatibility level: 0
[11/12/2015 8:41:13 PM.718] Supported version detected
[11/12/2015 8:41:13 PM.718] ==================================================
[11/12/2015 8:41:13 PM.970] Patched IsDebuggerPresent
[11/12/2015 8:41:14 PM.221] Waiting for game initialization
[11/12/2015 8:41:14 PM.572] Initializing hook
[11/12/2015 8:41:14 PM.823] Completing interoperability
[11/12/2015 8:41:14 PM.824] Initialization code 1.
[11/12/2015 8:41:14 PM.825] Initialization code 2.
[11/12/2015 8:41:14 PM.825] Initialization code 3.
[11/12/2015 8:41:14 PM.828] 1 Address: 0x00007FF6067599A4
[11/12/2015 8:41:14 PM.828] Calling func 1
[11/12/2015 8:41:14 PM.834] 2 Address: 0x00007FF6071FF1CE
[11/12/2015 8:41:14 PM.834] 3 Address: 0x00007FF605D95C36
[11/12/2015 8:41:14 PM.839] Address: 0x00007FF6071FF16C
[11/12/2015 8:41:14 PM.840] Unknown var: 0x00007FF6080C5160
[11/12/2015 8:41:14 PM.840] Initialization code 4.
[11/12/2015 8:41:14 PM.841] Completing interoperability, phase 1
[11/12/2015 8:41:14 PM.841] Completing interoperability, phase 2
[11/12/2015 8:41:14 PM.841] Completing interoperability, phase 3
[11/12/2015 8:41:14 PM.841] Completing interoperability, phase 4
[11/12/2015 8:41:14 PM.842] Completing interoperability, phase 5
[11/12/2015 8:41:14 PM.842] Completing interoperability, phase 6
[11/12/2015 8:41:14 PM.842] Completing interoperability, phase 7
[11/12/2015 8:42:47 PM.262] Initializing console variable "TimeScale".
[11/12/2015 8:42:47 PM.262] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/12/2015 8:42:47 PM.263] Read value: <null>
[11/12/2015 8:42:49 PM.349] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/12/2015 8:42:49 PM.394]
[11/12/2015 8:42:50 PM.539] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/12/2015 8:42:52 PM.480] <UNLOADED PLUGIN>: Initializing input system
[11/12/2015 8:42:52 PM.486] <UNLOADED PLUGIN>: Initializing game console
[11/12/2015 8:42:52 PM.490] <UNLOADED PLUGIN>: Initializing forms manager
[11/12/2015 8:42:52 PM.577] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/12/2015 8:42:53 PM.013] ---------------------------------------------------------------------
[11/12/2015 8:42:53 PM.013] LSPD FIRST RESPONSE
[11/12/2015 8:42:53 PM.013] Version 0.2b
[11/12/2015 8:42:53 PM.013] A G17 Media Modification
[11/12/2015 8:42:53 PM.014] - Developed by LMS & Sam
[11/12/2015 8:42:53 PM.014] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/12/2015 8:42:53 PM.014] © Copyright 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:42:53 PM.014] ---------------------------------------------------------------------
[11/12/2015 8:42:53 PM.014] LSPD First Response: Running LSPD First Response 0.2b
[11/12/2015 8:42:53 PM.014] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:42:53 PM.373] Cached police
[11/12/2015 8:42:53 PM.373] Cached police2
[11/12/2015 8:42:53 PM.373] Cached policet
[11/12/2015 8:42:53 PM.373] Cached sheriff2
[11/12/2015 8:42:53 PM.373] Cached sheriff
[11/12/2015 8:42:53 PM.373] Cached police4
[11/12/2015 8:42:53 PM.373] Cached policeb
[11/12/2015 8:42:53 PM.373] Cached policeb
[11/12/2015 8:42:53 PM.373] Cached policeb
[11/12/2015 8:42:53 PM.373] Cached fbi2
[11/12/2015 8:42:53 PM.373] Cached policeold1
[11/12/2015 8:42:53 PM.373] Cached policeold2
[11/12/2015 8:42:53 PM.373] Cached policeold2
[11/12/2015 8:42:53 PM.374] Cached buzzard
[11/12/2015 8:42:53 PM.374] Cached polmav
[11/12/2015 8:42:53 PM.374] Cached frogger2
[11/12/2015 8:42:53 PM.374] Cached ambulance
[11/12/2015 8:42:53 PM.374] Cached firetruk
[11/12/2015 8:42:53 PM.493] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/12/2015 8:42:53 PM.498] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2015 8:42:53 PM.583] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/12/2015 8:42:53 PM.821] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/12/2015 8:42:53 PM.849] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/12/2015 8:42:53 PM.852] LSPD First Response: We have 1 callouts registered
[11/12/2015 8:42:53 PM.854] LSPD First Response: CalloutManager initialized
[11/12/2015 8:45:17 PM.358] Weapon asset with hash 0x1d073a89 could not be loaded within a reasonable time. It may be invalid
[11/12/2015 8:45:17 PM.376] RagePluginHook
[11/12/2015 8:45:17 PM.392]    at Rage.WeaponAsset.LoadAndWait()
[11/12/2015 8:45:17 PM.392]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/12/2015 8:45:17 PM.392]    at LSPD_First_Response.Duty.ToggleDuty()
[11/12/2015 8:45:17 PM.392]    at LSPD_First_Response.Duty.?()
[11/12/2015 8:45:17 PM.392]    at ?.?()
[11/12/2015 8:46:54 PM.604]
[11/12/2015 8:46:54 PM.606]
[11/12/2015 8:46:54 PM.606]
[11/12/2015 8:46:54 PM.606] ====================================================================================================
[11/12/2015 8:46:54 PM.606] Started new log on 11/12/2015 8:46:54 PM.604
[11/12/2015 8:46:54 PM.606] ====================================================================================================
[11/12/2015 8:46:54 PM.601] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/12/2015 8:46:54 PM.607] Log verbosity: Verbose
[11/12/2015 8:46:54 PM.610] Initializing input system
[11/12/2015 8:46:54 PM.616] Initializing game console
[11/12/2015 8:46:54 PM.627] Console key has been set to F4 (key code: 115)
[11/12/2015 8:46:54 PM.664] Initializing console variable "SkipGameIntro".
[11/12/2015 8:46:54 PM.664] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/12/2015 8:46:54 PM.667] Read value: <null>
[11/12/2015 8:46:54 PM.667] Initializing console variable "DisableRenderVersionText".
[11/12/2015 8:46:54 PM.667] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/12/2015 8:46:54 PM.672] Read value: False
[11/12/2015 8:46:54 PM.672] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/12/2015 8:46:54 PM.673] Initializing console variable "ConsoleKey".
[11/12/2015 8:46:54 PM.673] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/12/2015 8:46:54 PM.674] Read value: F4
[11/12/2015 8:46:54 PM.674] Setting value of console variable "ConsoleKey" to stored value.
[11/12/2015 8:46:54 PM.674] Console key has been set to F4 (key code: 115)
[11/12/2015 8:46:54 PM.674] Initializing console variable "PluginTimeoutThreshold".
[11/12/2015 8:46:54 PM.674] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/12/2015 8:46:54 PM.675] Read value: 10000
[11/12/2015 8:46:54 PM.675] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/12/2015 8:46:54 PM.675] Initializing console variable "AlwaysShowConsoleOutput".
[11/12/2015 8:46:54 PM.675] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/12/2015 8:46:54 PM.676] Read value: <null>
[11/12/2015 8:46:54 PM.676] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/12/2015 8:46:54 PM.676] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/12/2015 8:46:54 PM.677] Read value: <null>
[11/12/2015 8:46:54 PM.677] Initializing console variable "PluginVerificationSystemDisableId".
[11/12/2015 8:46:54 PM.677] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/12/2015 8:46:54 PM.677] Read value: <null>
[11/12/2015 8:46:54 PM.677] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/12/2015 8:46:54 PM.678] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/12/2015 8:46:54 PM.678] Read value: True
[11/12/2015 8:46:54 PM.678] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/12/2015 8:46:54 PM.679] Initializing console variable "ShowOnScreenWarnings".
[11/12/2015 8:46:54 PM.679] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/12/2015 8:46:54 PM.679] Read value: True
[11/12/2015 8:46:54 PM.679] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[11/12/2015 8:46:54 PM.680] Console initialized
[11/12/2015 8:46:54 PM.680] Initializing forms manager
[11/12/2015 8:46:54 PM.683] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/12/2015 8:46:54 PM.691] ================ RAGE Plugin Hook ================
[11/12/2015 8:46:54 PM.699] Checking game support
[11/12/2015 8:46:54 PM.889] Product name: Grand Theft Auto V
[11/12/2015 8:46:54 PM.889] Product version: 1.0.505.2
[11/12/2015 8:46:54 PM.890] Is steam version: True
[11/12/2015 8:46:54 PM.891] Initializing DirectX
[11/12/2015 8:46:54 PM.892] Initializing Direct3D
[11/12/2015 8:46:54 PM.893] Loading C:\Windows\system32\d3d11.dll
[11/12/2015 8:46:54 PM.893] Loaded at 0x7FF971280000
[11/12/2015 8:46:54 PM.894] D3D11CreateDeviceAndSwapChain at 0x7FF9712A5800
[11/12/2015 8:46:54 PM.894] Creating Direct3D 11 device and swap chain
[11/12/2015 8:46:54 PM.908] Attempting feature level 10_1
[11/12/2015 8:46:54 PM.922] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/12/2015 8:46:54 PM.932] Swap Chain created: 0x1218CE96C0
[11/12/2015 8:46:54 PM.935] Swap Chain VTable: 0x1218CE96C0
[11/12/2015 8:46:54 PM.937] Swap Chain VTable_2: 0x7FF9712096B8
[11/12/2015 8:46:54 PM.937] 0x485641F7AA3365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/12/2015 8:46:54 PM.937] D3D11Present: 0x7FF9711FCDE0
[11/12/2015 8:46:54 PM.937] D3D11ResizeBuffers: 0x7FF97120F710
[11/12/2015 8:46:54 PM.938] D3D11ResizeTarget: 0x7FF97123DBE0
[11/12/2015 8:46:54 PM.938] D3D11SetFullscreenState: 0x7FF97120FB40
[11/12/2015 8:46:54 PM.945] Direct3D initialized
[11/12/2015 8:46:54 PM.945] Initialized DirectX
[11/12/2015 8:46:54 PM.945] Direct3D watcher thread spawned
[11/12/2015 8:46:55 PM.347] Getting device
[11/12/2015 8:46:55 PM.348] Retrieved device
[11/12/2015 8:46:55 PM.348] Creating wrapper
[11/12/2015 8:46:55 PM.413] Wrapper created
[11/12/2015 8:46:55 PM.418] Effect created
[11/12/2015 8:46:55 PM.419] Creating buffer
[11/12/2015 8:46:55 PM.419] Created buffer
[11/12/2015 8:46:55 PM.419] Creating blend state
[11/12/2015 8:46:55 PM.419] Created blend state
[11/12/2015 8:46:55 PM.419] Done with creation
[11/12/2015 8:46:55 PM.454] Initializing texture system.
[11/12/2015 8:46:55 PM.454] Initializing texture system; phase 1
[11/12/2015 8:46:55 PM.454] Initializing texture system; phase 2
[11/12/2015 8:46:55 PM.464] Initializing texture system; phase 3
[11/12/2015 8:46:55 PM.464] Initializing texture system; phase 4
[11/12/2015 8:46:55 PM.476] Initializing texture system; phase 5
[11/12/2015 8:46:55 PM.477] Initializing texture system; phase 6
[11/12/2015 8:46:55 PM.479] Initializing texture system; phase 7
[11/12/2015 8:46:55 PM.481] Initializing texture system; phase 8
[11/12/2015 8:46:55 PM.482] Initializing texture system; phase 9
[11/12/2015 8:46:55 PM.483] Initializing texture system; phase 10
[11/12/2015 8:46:55 PM.487] Initializing texture system; phase 11
[11/12/2015 8:46:55 PM.487] Initializing texture system; phase 12
[11/12/2015 8:46:55 PM.490] Initializing texture system; phase 13
[11/12/2015 8:46:55 PM.490] Initializing texture system; phase 14
[11/12/2015 8:46:59 PM.947] Direct3D watcher thread ended
[11/12/2015 8:47:26 PM.892] Initializing game support
[11/12/2015 8:47:27 PM.334] Compatibility level: 0
[11/12/2015 8:47:27 PM.334] Supported version detected
[11/12/2015 8:47:27 PM.334] ==================================================
[11/12/2015 8:47:27 PM.586] Patched IsDebuggerPresent
[11/12/2015 8:47:27 PM.837] Waiting for game initialization
[11/12/2015 8:47:28 PM.189] Initializing hook
[11/12/2015 8:47:28 PM.453] Completing interoperability
[11/12/2015 8:47:28 PM.454] Initialization code 1.
[11/12/2015 8:47:28 PM.454] Initialization code 2.
[11/12/2015 8:47:28 PM.455] Initialization code 3.
[11/12/2015 8:47:28 PM.458] 1 Address: 0x00007FF6067599A4
[11/12/2015 8:47:28 PM.458] Calling func 1
[11/12/2015 8:47:28 PM.464] 2 Address: 0x00007FF6071FF1CE
[11/12/2015 8:47:28 PM.465] 3 Address: 0x00007FF605D95C36
[11/12/2015 8:47:28 PM.471] Address: 0x00007FF6071FF16C
[11/12/2015 8:47:28 PM.472] Unknown var: 0x00007FF6080C5160
[11/12/2015 8:47:28 PM.473] Initialization code 4.
[11/12/2015 8:47:28 PM.473] Completing interoperability, phase 1
[11/12/2015 8:47:28 PM.473] Completing interoperability, phase 2
[11/12/2015 8:47:28 PM.474] Completing interoperability, phase 3
[11/12/2015 8:47:28 PM.474] Completing interoperability, phase 4
[11/12/2015 8:47:28 PM.474] Completing interoperability, phase 5
[11/12/2015 8:47:28 PM.474] Completing interoperability, phase 6
[11/12/2015 8:47:28 PM.475] Completing interoperability, phase 7
[11/12/2015 8:53:45 PM.672]
[11/12/2015 8:53:45 PM.673]
[11/12/2015 8:53:45 PM.674]
[11/12/2015 8:53:45 PM.674] ====================================================================================================
[11/12/2015 8:53:45 PM.674] Started new log on 11/12/2015 8:53:45 PM.672
[11/12/2015 8:53:45 PM.674] ====================================================================================================
[11/12/2015 8:53:45 PM.667] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/12/2015 8:53:45 PM.675] Log verbosity: Verbose
[11/12/2015 8:53:45 PM.677] Initializing input system
[11/12/2015 8:53:45 PM.681] Initializing game console
[11/12/2015 8:53:45 PM.691] Console key has been set to F4 (key code: 115)
[11/12/2015 8:53:45 PM.739] Initializing console variable "SkipGameIntro".
[11/12/2015 8:53:45 PM.740] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/12/2015 8:53:45 PM.746] Read value: <null>
[11/12/2015 8:53:45 PM.747] Initializing console variable "DisableRenderVersionText".
[11/12/2015 8:53:45 PM.747] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/12/2015 8:53:45 PM.755] Read value: False
[11/12/2015 8:53:45 PM.755] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/12/2015 8:53:45 PM.755] Initializing console variable "ConsoleKey".
[11/12/2015 8:53:45 PM.756] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/12/2015 8:53:45 PM.756] Read value: F4
[11/12/2015 8:53:45 PM.757] Setting value of console variable "ConsoleKey" to stored value.
[11/12/2015 8:53:45 PM.757] Console key has been set to F4 (key code: 115)
[11/12/2015 8:53:45 PM.757] Initializing console variable "PluginTimeoutThreshold".
[11/12/2015 8:53:45 PM.757] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/12/2015 8:53:45 PM.758] Read value: 10000
[11/12/2015 8:53:45 PM.758] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/12/2015 8:53:45 PM.758] Initializing console variable "AlwaysShowConsoleOutput".
[11/12/2015 8:53:45 PM.758] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/12/2015 8:53:45 PM.758] Read value: <null>
[11/12/2015 8:53:45 PM.759] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/12/2015 8:53:45 PM.759] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/12/2015 8:53:45 PM.759] Read value: <null>
[11/12/2015 8:53:45 PM.759] Initializing console variable "PluginVerificationSystemDisableId".
[11/12/2015 8:53:45 PM.759] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/12/2015 8:53:45 PM.760] Read value: <null>
[11/12/2015 8:53:45 PM.760] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/12/2015 8:53:45 PM.760] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/12/2015 8:53:45 PM.761] Read value: True
[11/12/2015 8:53:45 PM.761] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/12/2015 8:53:45 PM.761] Initializing console variable "ShowOnScreenWarnings".
[11/12/2015 8:53:45 PM.761] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/12/2015 8:53:45 PM.762] Read value: True
[11/12/2015 8:53:45 PM.762] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[11/12/2015 8:53:45 PM.762] Console initialized
[11/12/2015 8:53:45 PM.762] Initializing forms manager
[11/12/2015 8:53:45 PM.765] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/12/2015 8:53:45 PM.773] ================ RAGE Plugin Hook ================
[11/12/2015 8:53:45 PM.780] Checking game support
[11/12/2015 8:53:45 PM.864] Product name: Grand Theft Auto V
[11/12/2015 8:53:45 PM.865] Product version: 1.0.505.2
[11/12/2015 8:53:45 PM.865] Is steam version: True
[11/12/2015 8:53:45 PM.866] Initializing DirectX
[11/12/2015 8:53:45 PM.868] Initializing Direct3D
[11/12/2015 8:53:45 PM.868] Loading C:\Windows\system32\d3d11.dll
[11/12/2015 8:53:45 PM.869] Loaded at 0x7FF971280000
[11/12/2015 8:53:45 PM.869] D3D11CreateDeviceAndSwapChain at 0x7FF9712A5800
[11/12/2015 8:53:45 PM.869] Creating Direct3D 11 device and swap chain
[11/12/2015 8:53:45 PM.883] Attempting feature level 10_1
[11/12/2015 8:53:45 PM.898] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/12/2015 8:53:45 PM.907] Swap Chain created: 0x2D540BEC00
[11/12/2015 8:53:45 PM.907] Swap Chain VTable: 0x2D540BEC00
[11/12/2015 8:53:45 PM.907] Swap Chain VTable_2: 0x7FF9712096B8
[11/12/2015 8:53:45 PM.907] 0x485641F7E03365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/12/2015 8:53:45 PM.908] D3D11Present: 0x7FF9711FCDE0
[11/12/2015 8:53:45 PM.908] D3D11ResizeBuffers: 0x7FF97120F710
[11/12/2015 8:53:45 PM.908] D3D11ResizeTarget: 0x7FF97123DBE0
[11/12/2015 8:53:45 PM.908] D3D11SetFullscreenState: 0x7FF97120FB40
[11/12/2015 8:53:45 PM.914] Direct3D initialized
[11/12/2015 8:53:45 PM.915] Initialized DirectX
[11/12/2015 8:53:45 PM.915] Direct3D watcher thread spawned
[11/12/2015 8:53:46 PM.469] Getting device
[11/12/2015 8:53:46 PM.469] Retrieved device
[11/12/2015 8:53:46 PM.469] Creating wrapper
[11/12/2015 8:53:46 PM.546] Wrapper created
[11/12/2015 8:53:46 PM.551] Effect created
[11/12/2015 8:53:46 PM.551] Creating buffer
[11/12/2015 8:53:46 PM.552] Created buffer
[11/12/2015 8:53:46 PM.552] Creating blend state
[11/12/2015 8:53:46 PM.553] Created blend state
[11/12/2015 8:53:46 PM.553] Done with creation
[11/12/2015 8:53:46 PM.593] Initializing texture system.
[11/12/2015 8:53:46 PM.594] Initializing texture system; phase 1
[11/12/2015 8:53:46 PM.594] Initializing texture system; phase 2
[11/12/2015 8:53:46 PM.605] Initializing texture system; phase 3
[11/12/2015 8:53:46 PM.605] Initializing texture system; phase 4
[11/12/2015 8:53:46 PM.619] Initializing texture system; phase 5
[11/12/2015 8:53:46 PM.621] Initializing texture system; phase 6
[11/12/2015 8:53:46 PM.623] Initializing texture system; phase 7
[11/12/2015 8:53:46 PM.626] Initializing texture system; phase 8
[11/12/2015 8:53:46 PM.628] Initializing texture system; phase 9
[11/12/2015 8:53:46 PM.630] Initializing texture system; phase 10
[11/12/2015 8:53:46 PM.633] Initializing texture system; phase 11
[11/12/2015 8:53:46 PM.634] Initializing texture system; phase 12
[11/12/2015 8:53:46 PM.636] Initializing texture system; phase 13
[11/12/2015 8:53:46 PM.637] Initializing texture system; phase 14
[11/12/2015 8:53:50 PM.917] Direct3D watcher thread ended
[11/12/2015 8:54:17 PM.953] Initializing game support
[11/12/2015 8:54:18 PM.394] Compatibility level: 0
[11/12/2015 8:54:18 PM.394] Supported version detected
[11/12/2015 8:54:18 PM.394] ==================================================
[11/12/2015 8:54:18 PM.646] Patched IsDebuggerPresent
[11/12/2015 8:54:18 PM.897] Waiting for game initialization
[11/12/2015 8:54:19 PM.248] Initializing hook
[11/12/2015 8:54:19 PM.499] Completing interoperability
[11/12/2015 8:54:19 PM.499] Initialization code 1.
[11/12/2015 8:54:19 PM.500] Initialization code 2.
[11/12/2015 8:54:19 PM.500] Initialization code 3.
[11/12/2015 8:54:19 PM.503] 1 Address: 0x00007FF6067599A4
[11/12/2015 8:54:19 PM.503] Calling func 1
[11/12/2015 8:54:19 PM.509] 2 Address: 0x00007FF6071FF1CE
[11/12/2015 8:54:19 PM.509] 3 Address: 0x00007FF605D95C36
[11/12/2015 8:54:19 PM.514] Address: 0x00007FF6071FF16C
[11/12/2015 8:54:19 PM.515] Unknown var: 0x00007FF6080C5160
[11/12/2015 8:54:19 PM.515] Initialization code 4.
[11/12/2015 8:54:19 PM.515] Completing interoperability, phase 1
[11/12/2015 8:54:19 PM.516] Completing interoperability, phase 2
[11/12/2015 8:54:19 PM.516] Completing interoperability, phase 3
[11/12/2015 8:54:19 PM.516] Completing interoperability, phase 4
[11/12/2015 8:54:19 PM.516] Completing interoperability, phase 5
[11/12/2015 8:54:19 PM.517] Completing interoperability, phase 6
[11/12/2015 8:54:19 PM.517] Completing interoperability, phase 7
[11/12/2015 8:55:33 PM.635] Initializing console variable "TimeScale".
[11/12/2015 8:55:33 PM.636] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/12/2015 8:55:33 PM.637] Read value: <null>
[11/12/2015 8:55:35 PM.498] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/12/2015 8:55:35 PM.520]
[11/12/2015 8:55:35 PM.979] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/12/2015 8:55:37 PM.859] <UNLOADED PLUGIN>: Initializing input system
[11/12/2015 8:55:37 PM.863] <UNLOADED PLUGIN>: Initializing game console
[11/12/2015 8:55:37 PM.867] <UNLOADED PLUGIN>: Initializing forms manager
[11/12/2015 8:55:37 PM.891] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/12/2015 8:55:38 PM.191] ---------------------------------------------------------------------
[11/12/2015 8:55:38 PM.191] LSPD FIRST RESPONSE
[11/12/2015 8:55:38 PM.191] Version 0.2b
[11/12/2015 8:55:38 PM.191] A G17 Media Modification
[11/12/2015 8:55:38 PM.191] - Developed by LMS & Sam
[11/12/2015 8:55:38 PM.191] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/12/2015 8:55:38 PM.191] © Copyright 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:55:38 PM.191] ---------------------------------------------------------------------
[11/12/2015 8:55:38 PM.191] LSPD First Response: Running LSPD First Response 0.2b
[11/12/2015 8:55:38 PM.191] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:55:38 PM.502] Cached police
[11/12/2015 8:55:38 PM.502] Cached police2
[11/12/2015 8:55:38 PM.502] Cached policet
[11/12/2015 8:55:38 PM.502] Cached sheriff2
[11/12/2015 8:55:38 PM.502] Cached sheriff
[11/12/2015 8:55:38 PM.502] Cached police4
[11/12/2015 8:55:38 PM.503] Cached policeb
[11/12/2015 8:55:38 PM.503] Cached policeb
[11/12/2015 8:55:38 PM.503] Cached policeb
[11/12/2015 8:55:38 PM.503] Cached fbi2
[11/12/2015 8:55:38 PM.503] Cached policeold1
[11/12/2015 8:55:38 PM.503] Cached policeold2
[11/12/2015 8:55:38 PM.503] Cached policeold2
[11/12/2015 8:55:38 PM.503] Cached buzzard
[11/12/2015 8:55:38 PM.504] Cached polmav
[11/12/2015 8:55:38 PM.504] Cached frogger2
[11/12/2015 8:55:38 PM.504] Cached ambulance
[11/12/2015 8:55:38 PM.504] Cached firetruk
[11/12/2015 8:55:38 PM.624] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/12/2015 8:55:38 PM.628] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2015 8:55:38 PM.647] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/12/2015 8:55:38 PM.805] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/12/2015 8:55:38 PM.833] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/12/2015 8:55:38 PM.838] LSPD First Response: We have 1 callouts registered
[11/12/2015 8:55:38 PM.839] LSPD First Response: CalloutManager initialized
[11/12/2015 8:56:21 PM.441] <UNLOADED PLUGIN>: Initializing input system
[11/12/2015 8:56:21 PM.445] <UNLOADED PLUGIN>: Initializing game console
[11/12/2015 8:56:21 PM.448] <UNLOADED PLUGIN>: Initializing forms manager
[11/12/2015 8:56:21 PM.510] ---------------------------------------------------------------------
[11/12/2015 8:56:21 PM.510] LSPD FIRST RESPONSE
[11/12/2015 8:56:21 PM.510] Version 0.2b
[11/12/2015 8:56:21 PM.510] A G17 Media Modification
[11/12/2015 8:56:21 PM.510] - Developed by LMS & Sam
[11/12/2015 8:56:21 PM.510] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/12/2015 8:56:21 PM.510] © Copyright 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:56:21 PM.510] ---------------------------------------------------------------------
[11/12/2015 8:56:21 PM.510] LSPD First Response: Running LSPD First Response 0.2b
[11/12/2015 8:56:21 PM.510] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:56:21 PM.731] Cached police
[11/12/2015 8:56:21 PM.731] Cached police2
[11/12/2015 8:56:21 PM.731] Cached policet
[11/12/2015 8:56:21 PM.731] Cached sheriff2
[11/12/2015 8:56:21 PM.731] Cached sheriff
[11/12/2015 8:56:21 PM.731] Cached police4
[11/12/2015 8:56:21 PM.731] Cached policeb
[11/12/2015 8:56:21 PM.731] Cached policeb
[11/12/2015 8:56:21 PM.731] Cached policeb
[11/12/2015 8:56:21 PM.731] Cached fbi2
[11/12/2015 8:56:21 PM.731] Cached policeold1
[11/12/2015 8:56:21 PM.731] Cached policeold2
[11/12/2015 8:56:21 PM.731] Cached policeold2
[11/12/2015 8:56:21 PM.731] Cached buzzard
[11/12/2015 8:56:21 PM.731] Cached polmav
[11/12/2015 8:56:21 PM.731] Cached frogger2
[11/12/2015 8:56:21 PM.731] Cached ambulance
[11/12/2015 8:56:21 PM.732] Cached firetruk
[11/12/2015 8:56:21 PM.826] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/12/2015 8:56:21 PM.863] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2015 8:56:21 PM.894] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/12/2015 8:56:21 PM.991] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/12/2015 8:56:22 PM.006] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/12/2015 8:56:22 PM.009] LSPD First Response: We have 1 callouts registered
[11/12/2015 8:56:22 PM.010] LSPD First Response: CalloutManager initialized
[11/12/2015 8:58:01 PM.698] Weapon asset with hash 0x1b06d571 could not be loaded within a reasonable time. It may be invalid
[11/12/2015 8:58:01 PM.715] RagePluginHook
[11/12/2015 8:58:01 PM.715]    at Rage.WeaponAsset.LoadAndWait()
[11/12/2015 8:58:01 PM.715]    at Rage.Ped.GiveNewWeapon(WeaponAsset asset, Int32 ammoCount, Boolean equipNow)
[11/12/2015 8:58:01 PM.715]    at LSPD_First_Response.Duty.ToggleDuty()
[11/12/2015 8:58:01 PM.715]    at LSPD_First_Response.Duty.?()
[11/12/2015 8:58:01 PM.715]    at ?.?()
[11/12/2015 8:58:36 PM.047]
[11/12/2015 8:58:36 PM.109] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/12/2015 8:58:37 PM.718] <UNLOADED PLUGIN>: Initializing input system
[11/12/2015 8:58:37 PM.722] <UNLOADED PLUGIN>: Initializing game console
[11/12/2015 8:58:37 PM.726] <UNLOADED PLUGIN>: Initializing forms manager
[11/12/2015 8:58:37 PM.757] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/12/2015 8:58:37 PM.804] ---------------------------------------------------------------------
[11/12/2015 8:58:37 PM.804] LSPD FIRST RESPONSE
[11/12/2015 8:58:37 PM.804] Version 0.2b
[11/12/2015 8:58:37 PM.804] A G17 Media Modification
[11/12/2015 8:58:37 PM.804] - Developed by LMS & Sam
[11/12/2015 8:58:37 PM.804] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/12/2015 8:58:37 PM.804] © Copyright 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:58:37 PM.804] ---------------------------------------------------------------------
[11/12/2015 8:58:37 PM.805] LSPD First Response: Running LSPD First Response 0.2b
[11/12/2015 8:58:37 PM.805] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/12/2015 8:58:38 PM.025] Cached police
[11/12/2015 8:58:38 PM.025] Cached police2
[11/12/2015 8:58:38 PM.025] Cached policet
[11/12/2015 8:58:38 PM.025] Cached sheriff2
[11/12/2015 8:58:38 PM.025] Cached sheriff
[11/12/2015 8:58:38 PM.025] Cached police4
[11/12/2015 8:58:38 PM.025] Cached policeb
[11/12/2015 8:58:38 PM.025] Cached policeb
[11/12/2015 8:58:38 PM.025] Cached policeb
[11/12/2015 8:58:38 PM.025] Cached fbi2
[11/12/2015 8:58:38 PM.025] Cached policeold1
[11/12/2015 8:58:38 PM.025] Cached policeold2
[11/12/2015 8:58:38 PM.025] Cached policeold2
[11/12/2015 8:58:38 PM.025] Cached buzzard
[11/12/2015 8:58:38 PM.025] Cached polmav
[11/12/2015 8:58:38 PM.025] Cached frogger2
[11/12/2015 8:58:38 PM.025] Cached ambulance
[11/12/2015 8:58:38 PM.025] Cached firetruk
[11/12/2015 8:58:38 PM.128] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/12/2015 8:58:38 PM.164] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2015 8:58:38 PM.198] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/12/2015 8:58:38 PM.313] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/12/2015 8:58:38 PM.335] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/12/2015 8:58:38 PM.337] LSPD First Response: We have 1 callouts registered
[11/12/2015 8:58:38 PM.338] LSPD First Response: CalloutManager initialized
[11/12/2015 9:00:13 PM.970]
[11/12/2015 9:00:13 PM.972]
[11/12/2015 9:00:13 PM.972]
[11/12/2015 9:00:13 PM.972] ====================================================================================================
[11/12/2015 9:00:13 PM.973] Started new log on 11/12/2015 9:00:13 PM.970
[11/12/2015 9:00:13 PM.973] ====================================================================================================
[11/12/2015 9:00:13 PM.964] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/12/2015 9:00:13 PM.974] Log verbosity: Verbose
[11/12/2015 9:00:13 PM.978] Initializing input system
[11/12/2015 9:00:13 PM.982] Initializing game console
[11/12/2015 9:00:13 PM.991] Console key has been set to F4 (key code: 115)
[11/12/2015 9:00:14 PM.038] Initializing console variable "SkipGameIntro".
[11/12/2015 9:00:14 PM.038] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/12/2015 9:00:14 PM.041] Read value: <null>
[11/12/2015 9:00:14 PM.041] Initializing console variable "DisableRenderVersionText".
[11/12/2015 9:00:14 PM.042] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/12/2015 9:00:14 PM.047] Read value: False
[11/12/2015 9:00:14 PM.047] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/12/2015 9:00:14 PM.047] Initializing console variable "ConsoleKey".
[11/12/2015 9:00:14 PM.047] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/12/2015 9:00:14 PM.048] Read value: F4
[11/12/2015 9:00:14 PM.048] Setting value of console variable "ConsoleKey" to stored value.
[11/12/2015 9:00:14 PM.049] Console key has been set to F4 (key code: 115)
[11/12/2015 9:00:14 PM.049] Initializing console variable "PluginTimeoutThreshold".
[11/12/2015 9:00:14 PM.049] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/12/2015 9:00:14 PM.050] Read value: 10000
[11/12/2015 9:00:14 PM.050] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/12/2015 9:00:14 PM.050] Initializing console variable "AlwaysShowConsoleOutput".
[11/12/2015 9:00:14 PM.050] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/12/2015 9:00:14 PM.051] Read value: <null>
[11/12/2015 9:00:14 PM.051] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/12/2015 9:00:14 PM.051] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/12/2015 9:00:14 PM.051] Read value: <null>
[11/12/2015 9:00:14 PM.051] Initializing console variable "PluginVerificationSystemDisableId".
[11/12/2015 9:00:14 PM.052] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/12/2015 9:00:14 PM.052] Read value: <null>
[11/12/2015 9:00:14 PM.052] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/12/2015 9:00:14 PM.052] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/12/2015 9:00:14 PM.053] Read value: True
[11/12/2015 9:00:14 PM.053] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/12/2015 9:00:14 PM.053] Initializing console variable "ShowOnScreenWarnings".
[11/12/2015 9:00:14 PM.054] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/12/2015 9:00:14 PM.054] Read value: True
[11/12/2015 9:00:14 PM.054] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[11/12/2015 9:00:14 PM.055] Console initialized
[11/12/2015 9:00:14 PM.055] Initializing forms manager
[11/12/2015 9:00:14 PM.058] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/12/2015 9:00:14 PM.065] ================ RAGE Plugin Hook ================
[11/12/2015 9:00:14 PM.072] Checking game support
[11/12/2015 9:00:14 PM.157] Product name: Grand Theft Auto V
[11/12/2015 9:00:14 PM.157] Product version: 1.0.505.2
[11/12/2015 9:00:14 PM.158] Is steam version: True
[11/12/2015 9:00:14 PM.159] Initializing DirectX
[11/12/2015 9:00:14 PM.160] Initializing Direct3D
[11/12/2015 9:00:14 PM.161] Loading C:\Windows\system32\d3d11.dll
[11/12/2015 9:00:14 PM.162] Loaded at 0x7FF971280000
[11/12/2015 9:00:14 PM.162] D3D11CreateDeviceAndSwapChain at 0x7FF9712A5800
[11/12/2015 9:00:14 PM.162] Creating Direct3D 11 device and swap chain
[11/12/2015 9:00:14 PM.176] Attempting feature level 10_1
[11/12/2015 9:00:14 PM.190] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[11/12/2015 9:00:14 PM.200] Swap Chain created: 0x504B7229A0
[11/12/2015 9:00:14 PM.201] Swap Chain VTable: 0x504B7229A0
[11/12/2015 9:00:14 PM.201] Swap Chain VTable_2: 0x7FF9712096B8
[11/12/2015 9:00:14 PM.201] 0x485641F5D93365E9;0xB0EC8148C9246C8D;0x748E058B48000000
[11/12/2015 9:00:14 PM.201] D3D11Present: 0x7FF9711FCDE0
[11/12/2015 9:00:14 PM.201] D3D11ResizeBuffers: 0x7FF97120F710
[11/12/2015 9:00:14 PM.202] D3D11ResizeTarget: 0x7FF97123DBE0
[11/12/2015 9:00:14 PM.202] D3D11SetFullscreenState: 0x7FF97120FB40
[11/12/2015 9:00:14 PM.208] Direct3D initialized
[11/12/2015 9:00:14 PM.209] Initialized DirectX
[11/12/2015 9:00:14 PM.209] Direct3D watcher thread spawned
[11/12/2015 9:00:14 PM.753] Getting device
[11/12/2015 9:00:14 PM.754] Retrieved device
[11/12/2015 9:00:14 PM.754] Creating wrapper
[11/12/2015 9:00:14 PM.825] Wrapper created
[11/12/2015 9:00:14 PM.831] Effect created
[11/12/2015 9:00:14 PM.831] Creating buffer
[11/12/2015 9:00:14 PM.832] Created buffer
[11/12/2015 9:00:14 PM.832] Creating blend state
[11/12/2015 9:00:14 PM.832] Created blend state
[11/12/2015 9:00:14 PM.832] Done with creation
[11/12/2015 9:00:14 PM.879] Initializing texture system.
[11/12/2015 9:00:14 PM.880] Initializing texture system; phase 1
[11/12/2015 9:00:14 PM.880] Initializing texture system; phase 2
[11/12/2015 9:00:14 PM.887] Initializing texture system; phase 3
[11/12/2015 9:00:14 PM.888] Initializing texture system; phase 4
[11/12/2015 9:00:14 PM.899] Initializing texture system; phase 5
[11/12/2015 9:00:14 PM.901] Initializing texture system; phase 6
[11/12/2015 9:00:14 PM.902] Initializing texture system; phase 7
[11/12/2015 9:00:14 PM.904] Initializing texture system; phase 8
[11/12/2015 9:00:14 PM.906] Initializing texture system; phase 9
[11/12/2015 9:00:14 PM.907] Initializing texture system; phase 10
[11/12/2015 9:00:14 PM.911] Initializing texture system; phase 11
[11/12/2015 9:00:14 PM.911] Initializing texture system; phase 12
[11/12/2015 9:00:14 PM.913] Initializing texture system; phase 13
[11/12/2015 9:00:14 PM.914] Initializing texture system; phase 14
[11/12/2015 9:00:19 PM.210] Direct3D watcher thread ended
[11/12/2015 9:00:46 PM.348] Initializing game support
[11/12/2015 9:00:46 PM.786] Compatibility level: 0
[11/12/2015 9:00:46 PM.788] Supported version detected
[11/12/2015 9:00:46 PM.788] ==================================================
[11/12/2015 9:00:47 PM.040] Patched IsDebuggerPresent
[11/12/2015 9:00:47 PM.291] Waiting for game initialization
[11/12/2015 9:00:47 PM.642] Initializing hook
[11/12/2015 9:00:47 PM.893] Completing interoperability
[11/12/2015 9:00:47 PM.894] Initialization code 1.
[11/12/2015 9:00:47 PM.894] Initialization code 2.
[11/12/2015 9:00:47 PM.894] Initialization code 3.
[11/12/2015 9:00:47 PM.898] 1 Address: 0x00007FF6067599A4
[11/12/2015 9:00:47 PM.908] Calling func 1
[11/12/2015 9:00:47 PM.914] 2 Address: 0x00007FF6071FF1CE
[11/12/2015 9:00:47 PM.915] 3 Address: 0x00007FF605D95C36
[11/12/2015 9:00:47 PM.920] Address: 0x00007FF6071FF16C
[11/12/2015 9:00:47 PM.920] Unknown var: 0x00007FF6080C5160
[11/12/2015 9:00:47 PM.921] Initialization code 4.
[11/12/2015 9:00:47 PM.921] Completing interoperability, phase 1
[11/12/2015 9:00:47 PM.921] Completing interoperability, phase 2
[11/12/2015 9:00:47 PM.921] Completing interoperability, phase 3
[11/12/2015 9:00:47 PM.922] Completing interoperability, phase 4
[11/12/2015 9:00:47 PM.922] Completing interoperability, phase 5
[11/12/2015 9:00:47 PM.922] Completing interoperability, phase 6
[11/12/2015 9:00:47 PM.922] Completing interoperability, phase 7
[11/12/2015 9:01:39 PM.762] Initializing console variable "TimeScale".
[11/12/2015 9:01:39 PM.762] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/12/2015 9:01:39 PM.763] Read value: <null>
[11/12/2015 9:01:41 PM.585] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[11/12/2015 9:01:41 PM.611]
[11/12/2015 9:01:42 PM.171] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[11/12/2015 9:01:44 PM.004] <UNLOADED PLUGIN>: Initializing input system
[11/12/2015 9:01:44 PM.009] <UNLOADED PLUGIN>: Initializing game console
[11/12/2015 9:01:44 PM.013] <UNLOADED PLUGIN>: Initializing forms manager
[11/12/2015 9:01:44 PM.041] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[11/12/2015 9:01:44 PM.351] ---------------------------------------------------------------------
[11/12/2015 9:01:44 PM.351] LSPD FIRST RESPONSE
[11/12/2015 9:01:44 PM.351] Version 0.2b
[11/12/2015 9:01:44 PM.351] A G17 Media Modification
[11/12/2015 9:01:44 PM.351] - Developed by LMS & Sam
[11/12/2015 9:01:44 PM.351] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/12/2015 9:01:44 PM.352] © Copyright 2015, G17 Media, www.lspdfr.com
[11/12/2015 9:01:44 PM.352] ---------------------------------------------------------------------
[11/12/2015 9:01:44 PM.352] LSPD First Response: Running LSPD First Response 0.2b
[11/12/2015 9:01:44 PM.352] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/12/2015 9:01:44 PM.632] Cached police
[11/12/2015 9:01:44 PM.632] Cached police2
[11/12/2015 9:01:44 PM.632] Cached policet
[11/12/2015 9:01:44 PM.633] Cached sheriff2
[11/12/2015 9:01:44 PM.633] Cached sheriff
[11/12/2015 9:01:44 PM.633] Cached police4
[11/12/2015 9:01:44 PM.633] Cached policeb
[11/12/2015 9:01:44 PM.633] Cached policeb
[11/12/2015 9:01:44 PM.633] Cached policeb
[11/12/2015 9:01:44 PM.633] Cached fbi2
[11/12/2015 9:01:44 PM.633] Cached policeold1
[11/12/2015 9:01:44 PM.633] Cached policeold2
[11/12/2015 9:01:44 PM.633] Cached policeold2
[11/12/2015 9:01:44 PM.633] Cached buzzard
[11/12/2015 9:01:44 PM.633] Cached polmav
[11/12/2015 9:01:44 PM.633] Cached frogger2
[11/12/2015 9:01:44 PM.633] Cached ambulance
[11/12/2015 9:01:44 PM.633] Cached firetruk
[11/12/2015 9:01:44 PM.746] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/12/2015 9:01:44 PM.750] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2015 9:01:44 PM.789] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/12/2015 9:01:44 PM.874] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/12/2015 9:01:44 PM.905] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/12/2015 9:01:44 PM.911] LSPD First Response: We have 1 callouts registered
[11/12/2015 9:01:44 PM.912] LSPD First Response: CalloutManager initialized
[11/12/2015 9:02:23 PM.099] <UNLOADED PLUGIN>: Initializing input system
[11/12/2015 9:02:23 PM.103] <UNLOADED PLUGIN>: Initializing game console
[11/12/2015 9:02:23 PM.106] <UNLOADED PLUGIN>: Initializing forms manager
[11/12/2015 9:02:23 PM.172] ---------------------------------------------------------------------
[11/12/2015 9:02:23 PM.172] LSPD FIRST RESPONSE
[11/12/2015 9:02:23 PM.172] Version 0.2b
[11/12/2015 9:02:23 PM.172] A G17 Media Modification
[11/12/2015 9:02:23 PM.172] - Developed by LMS & Sam
[11/12/2015 9:02:23 PM.172] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[11/12/2015 9:02:23 PM.172] © Copyright 2015, G17 Media, www.lspdfr.com
[11/12/2015 9:02:23 PM.172] ---------------------------------------------------------------------
[11/12/2015 9:02:23 PM.173] LSPD First Response: Running LSPD First Response 0.2b
[11/12/2015 9:02:23 PM.173] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[11/12/2015 9:02:23 PM.406] Cached police
[11/12/2015 9:02:23 PM.407] Cached police2
[11/12/2015 9:02:23 PM.407] Cached policet
[11/12/2015 9:02:23 PM.407] Cached sheriff2
[11/12/2015 9:02:23 PM.407] Cached sheriff
[11/12/2015 9:02:23 PM.407] Cached police4
[11/12/2015 9:02:23 PM.407] Cached policeb
[11/12/2015 9:02:23 PM.407] Cached policeb
[11/12/2015 9:02:23 PM.407] Cached policeb
[11/12/2015 9:02:23 PM.407] Cached fbi2
[11/12/2015 9:02:23 PM.407] Cached policeold1
[11/12/2015 9:02:23 PM.407] Cached policeold2
[11/12/2015 9:02:23 PM.407] Cached policeold2
[11/12/2015 9:02:23 PM.407] Cached buzzard
[11/12/2015 9:02:23 PM.407] Cached polmav
[11/12/2015 9:02:23 PM.407] Cached frogger2
[11/12/2015 9:02:23 PM.407] Cached ambulance
[11/12/2015 9:02:23 PM.407] Cached firetruk
[11/12/2015 9:02:23 PM.506] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[11/12/2015 9:02:23 PM.510] LSPD First Response: Code 3 Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[11/12/2015 9:02:23 PM.531] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main
[11/12/2015 9:02:23 PM.620] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts...
[11/12/2015 9:02:23 PM.632] LSPD First Response: [Code 3 Callouts] Settings loaded
[11/12/2015 9:02:23 PM.634] LSPD First Response: We have 1 callouts registered
[11/12/2015 9:02:23 PM.635] LSPD First Response: CalloutManager initialized
[11/12/2015 9:03:59 PM.277] LSPD First Response: [Code 3 Callouts] Loaded Code 3 Callouts v0.4.0.0
[11/12/2015 9:03:59 PM.286] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.Assault
[11/12/2015 9:03:59 PM.290] LSPD First Response: [Code 3 Callouts] Registered Callout: Assault
[11/12/2015 9:03:59 PM.291] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.HitAndRun
[11/12/2015 9:03:59 PM.291] LSPD First Response: [Code 3 Callouts] Registered Callout: Hit and Run
[11/12/2015 9:03:59 PM.291] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.ImpairedDriver
[11/12/2015 9:03:59 PM.292] LSPD First Response: [Code 3 Callouts] Registered Callout: Impaired Driver
[11/12/2015 9:03:59 PM.292] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.IntoxicatedPerson
[11/12/2015 9:03:59 PM.293] LSPD First Response: [Code 3 Callouts] Registered Callout: Intoxicated Person
[11/12/2015 9:03:59 PM.293] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PersonWithWeapon
[11/12/2015 9:03:59 PM.293] LSPD First Response: [Code 3 Callouts] Registered Callout: Person With A Gun
[11/12/2015 9:03:59 PM.294] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator
[11/12/2015 9:03:59 PM.294] LSPD First Response: [Code 3 Callouts] Registered Callout: Police Impersonator
[11/12/2015 9:03:59 PM.294] LSPD First Response: Registering callout Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.UnknownTrouble
[11/12/2015 9:03:59 PM.295] LSPD First Response: [Code 3 Callouts] Registered Callout: Unknown Trouble
[11/12/2015 9:03:59 PM.295] LSPD First Response: [Code 3 Callouts] All callouts registered
[11/12/2015 9:04:04 PM.007] LSPD First Response: Creating PoliceImpersonator
[11/12/2015 9:04:07 PM.229] LSPD First Response:
[11/12/2015 9:04:07 PM.230] LSPD First Response: ==============================
[11/12/2015 9:04:07 PM.230] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[11/12/2015 9:04:07 PM.230] LSPD First Response: ------------------------------
[11/12/2015 9:04:07 PM.231] LSPD First Response: Origin: Game fiber "CalloutManager".
[11/12/2015 9:04:07 PM.231] LSPD First Response: ------------------------------
[11/12/2015 9:04:07 PM.231] LSPD First Response: Exception type: System.InvalidOperationException
[11/12/2015 9:04:07 PM.232] LSPD First Response: Exception message: Model with hash 0xd9d7588c could not be loaded within a reasonable time. It may be invalid
[11/12/2015 9:04:07 PM.232] LSPD First Response: ------------------------------
[11/12/2015 9:04:07 PM.232] LSPD First Response: Inner exceptions:
[11/12/2015 9:04:07 PM.232] LSPD First Response: ------------------------------
[11/12/2015 9:04:07 PM.233] LSPD First Response: Stack trace:
[11/12/2015 9:04:07 PM.243] LSPD First Response: at Rage.Model.LoadAndWait()
[11/12/2015 9:04:07 PM.244] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[11/12/2015 9:04:07 PM.244] at Stealth.Plugins.Code3Callouts.Models.Peds.PedBase..ctor(String pName, PedType pType, Model model, Vector3 position, Single heading)
[11/12/2015 9:04:07 PM.244] at Stealth.Plugins.Code3Callouts.Models.Callouts.CalloutTypes.PoliceImpersonator.OnBeforeCalloutDisplayed()
[11/12/2015 9:04:07 PM.244] at ?.?(Callout A_0)
[11/12/2015 9:04:07 PM.245] at ?.?()
[11/12/2015 9:04:07 PM.245] at ?.?()
[11/12/2015 9:04:07 PM.245] at Rage.GameFiber.Main()
[11/12/2015 9:04:07 PM.245] LSPD First Response: ==============================
[11/12/2015 9:04:07 PM.245] LSPD First Response:

 

 

Screenshot (8).png

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Screenshot (12).png

Did you try removing Code3 Callouts and relaunching LSPDFR without it?

Edited by Kal74

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