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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LCPDFR crashen when calling for backup

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 When i call for "pursuit" backup, LCPDFR crashes. 
I can call for Code 2/3 backup without any problem.

I have the Police Toolbox plugin installed. 

I could only find the log for RagePluginHook

[2015-09-27 22:16:59.708] Started new log on 2015-09-27 22:16:59.707
[2015-09-27 22:16:59.708] ====================================================================================================
[2015-09-27 22:16:59.701] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2015-09-27 22:16:59.708] Log verbosity: Verbose
[2015-09-27 22:16:59.710] Initializing input system
[2015-09-27 22:16:59.712] Initializing game console
[2015-09-27 22:16:59.717] Console key has been set to F4 (key code: 115)
[2015-09-27 22:16:59.745] Initializing console variable "SkipGameIntro".
[2015-09-27 22:16:59.745] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[2015-09-27 22:16:59.748] Read value: <null>
[2015-09-27 22:16:59.748] Initializing console variable "DisableRenderVersionText".
[2015-09-27 22:16:59.748] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[2015-09-27 22:16:59.753] Read value: False
[2015-09-27 22:16:59.753] Setting value of console variable "DisableRenderVersionText" to stored value.
[2015-09-27 22:16:59.753] Initializing console variable "ConsoleKey".
[2015-09-27 22:16:59.753] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2015-09-27 22:16:59.754] Read value: F4
[2015-09-27 22:16:59.754] Setting value of console variable "ConsoleKey" to stored value.
[2015-09-27 22:16:59.754] Console key has been set to F4 (key code: 115)
[2015-09-27 22:16:59.754] Initializing console variable "PluginTimeoutThreshold".
[2015-09-27 22:16:59.754] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2015-09-27 22:16:59.754] Read value: 10000
[2015-09-27 22:16:59.754] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2015-09-27 22:16:59.755] Initializing console variable "AlwaysShowConsoleOutput".
[2015-09-27 22:16:59.755] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2015-09-27 22:16:59.755] Read value: <null>
[2015-09-27 22:16:59.755] Initializing console variable "StartWithDeveloperModeEnabledId".
[2015-09-27 22:16:59.755] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[2015-09-27 22:16:59.755] Read value: <null>
[2015-09-27 22:16:59.755] Initializing console variable "PluginVerificationSystemDisableId".
[2015-09-27 22:16:59.755] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[2015-09-27 22:16:59.756] Read value: <null>
[2015-09-27 22:16:59.756] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2015-09-27 22:16:59.757] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2015-09-27 22:16:59.757] Read value: <null>
[2015-09-27 22:16:59.757] Initializing console variable "ShowOnScreenWarnings".
[2015-09-27 22:16:59.757] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2015-09-27 22:16:59.757] Read value: <null>
[2015-09-27 22:16:59.758] Console initialized
[2015-09-27 22:16:59.758] Initializing forms manager
[2015-09-27 22:16:59.760] Version: RAGE Plugin Hook v0.26.751.5197 PUBLIC ALPHA for Grand Theft Auto V
[2015-09-27 22:16:59.768] ================ RAGE Plugin Hook ================
[2015-09-27 22:16:59.772] Checking game support
[2015-09-27 22:16:59.775] Product name: Grand Theft Auto V
[2015-09-27 22:16:59.775] Product version: 1.0.463.1
[2015-09-27 22:16:59.775] Is steam version: True
[2015-09-27 22:16:59.775] Initializing DirectX
[2015-09-27 22:16:59.777] Initializing Direct3D
[2015-09-27 22:16:59.777] Loading C:\Windows\system32\d3d11.dll
[2015-09-27 22:16:59.777] Loaded at 0x7FEF25C0000
[2015-09-27 22:16:59.777] D3D11CreateDeviceAndSwapChain at 0x7FEF25E00F8
[2015-09-27 22:16:59.777] Creating Direct3D 11 device and swap chain
[2015-09-27 22:16:59.782] Swap Chain created: 0x4FD70930
[2015-09-27 22:16:59.783] Swap Chain VTable: 0x4FD70930
[2015-09-27 22:16:59.783] Swap Chain VTable_2: 0x7FEF5A85AE0
[2015-09-27 22:16:59.783] 0x485641078D544DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
[2015-09-27 22:16:59.783] D3D11Present: 0x7FEF5AAB2F8
[2015-09-27 22:16:59.783] D3D11ResizeBuffers: 0x7FEF5AAF97C
[2015-09-27 22:16:59.783] D3D11ResizeTarget: 0x7FEF5AB07D8
[2015-09-27 22:16:59.783] D3D11SetFullscreenState: 0x7FEF5AB0B64
[2015-09-27 22:16:59.793] Direct3D initialized
[2015-09-27 22:16:59.794] Initialized DirectX
[2015-09-27 22:16:59.794] Direct3D watcher thread spawned
[2015-09-27 22:17:00.696] Getting device
[2015-09-27 22:17:00.696] Retrieved device
[2015-09-27 22:17:00.696] Creating wrapper
[2015-09-27 22:17:00.761] Wrapper created
[2015-09-27 22:17:00.766] Effect created
[2015-09-27 22:17:00.766] Creating buffer
[2015-09-27 22:17:00.766] Created buffer
[2015-09-27 22:17:00.766] Creating blend state
[2015-09-27 22:17:00.766] Created blend state
[2015-09-27 22:17:00.766] Done with creation
[2015-09-27 22:17:00.856] Initializing texture system.
[2015-09-27 22:17:00.857] Initializing texture system; phase 1
[2015-09-27 22:17:00.857] Initializing texture system; phase 2
[2015-09-27 22:17:00.864] Initializing texture system; phase 3
[2015-09-27 22:17:00.864] Initializing texture system; phase 4
[2015-09-27 22:17:00.877] Initializing texture system; phase 5
[2015-09-27 22:17:00.879] Initializing texture system; phase 6
[2015-09-27 22:17:00.881] Initializing texture system; phase 7
[2015-09-27 22:17:00.883] Initializing texture system; phase 8
[2015-09-27 22:17:00.885] Initializing texture system; phase 9
[2015-09-27 22:17:00.885] Initializing texture system; phase 10
[2015-09-27 22:17:00.889] Initializing texture system; phase 11
[2015-09-27 22:17:00.890] Initializing texture system; phase 12
[2015-09-27 22:17:00.892] Initializing texture system; phase 13
[2015-09-27 22:17:00.893] Initializing texture system; phase 14
[2015-09-27 22:17:04.795] Direct3D watcher thread ended
[2015-09-27 22:17:35.812] Initializing game support
[2015-09-27 22:17:36.256] Compatibility level: 0
[2015-09-27 22:17:36.257] Supported version detected
[2015-09-27 22:17:36.258] ==================================================
[2015-09-27 22:17:36.509] Patched IsDebuggerPresent
[2015-09-27 22:17:36.759] Waiting for game initialization
[2015-09-27 22:17:37.109] Initializing hook
[2015-09-27 22:17:37.359] Completing interoperability
[2015-09-27 22:17:37.359] Initialization code 1.
[2015-09-27 22:17:37.359] Initialization code 2.
[2015-09-27 22:17:37.360] Initialization code 3.
[2015-09-27 22:17:37.363] 1 Address: 0x00000001400DFA94
[2015-09-27 22:17:37.363] Calling func 1
[2015-09-27 22:17:37.368] 2 Address: 0x0000000140B7829E
[2015-09-27 22:17:37.382] 3 Address: 0x000000013F725CCA
[2015-09-27 22:17:37.386] Address: 0x0000000140B7823C
[2015-09-27 22:17:37.387] Unknown var: 0x0000000141A3A000
[2015-09-27 22:17:37.387] Initialization code 4.
[2015-09-27 22:17:37.387] Completing interoperability, phase 1
[2015-09-27 22:17:37.387] Completing interoperability, phase 2
[2015-09-27 22:17:37.388] Completing interoperability, phase 3
[2015-09-27 22:17:37.388] Completing interoperability, phase 4
[2015-09-27 22:17:37.388] Completing interoperability, phase 5
[2015-09-27 22:17:37.388] Completing interoperability, phase 6
[2015-09-27 22:17:37.389] Completing interoperability, phase 7
[2015-09-27 22:18:01.771] Initializing console variable "TimeScale".
[2015-09-27 22:18:01.773] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2015-09-27 22:18:01.774] Read value: <null>
[2015-09-27 22:18:03.555] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
[2015-09-27 22:18:03.572] 
[2015-09-27 22:18:03.891] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2015-09-27 22:18:05.740] <UNLOADED PLUGIN>: Initializing input system
[2015-09-27 22:18:05.744] <UNLOADED PLUGIN>: Initializing game console
[2015-09-27 22:18:05.748] <UNLOADED PLUGIN>: Initializing forms manager
[2015-09-27 22:18:05.768] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2015-09-27 22:18:06.038] ---------------------------------------------------------------------
[2015-09-27 22:18:06.038] LSPD FIRST RESPONSE
[2015-09-27 22:18:06.038] Version 0.2b
[2015-09-27 22:18:06.038] A G17 Media Modification
[2015-09-27 22:18:06.038] - Developed by LMS & Sam
[2015-09-27 22:18:06.038] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[2015-09-27 22:18:06.038] © Copyright 2015, G17 Media, www.lspdfr.com
[2015-09-27 22:18:06.038] ---------------------------------------------------------------------
[2015-09-27 22:18:06.038] LSPD First Response: Running LSPD First Response 0.2b
[2015-09-27 22:18:06.040] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
[2015-09-27 22:18:06.236] Cached police
[2015-09-27 22:18:06.236] Cached police2
[2015-09-27 22:18:06.236] Cached policet
[2015-09-27 22:18:06.236] Cached sheriff2
[2015-09-27 22:18:06.236] Cached sheriff
[2015-09-27 22:18:06.236] Cached police4
[2015-09-27 22:18:06.236] Cached policeb
[2015-09-27 22:18:06.237] Cached policeb
[2015-09-27 22:18:06.237] Cached policeb
[2015-09-27 22:18:06.237] Cached fbi2
[2015-09-27 22:18:06.237] Cached policeold1
[2015-09-27 22:18:06.237] Cached policeold2
[2015-09-27 22:18:06.237] Cached policeold2
[2015-09-27 22:18:06.237] Cached buzzard
[2015-09-27 22:18:06.237] Cached polmav
[2015-09-27 22:18:06.237] Cached frogger2
[2015-09-27 22:18:06.237] Cached ambulance
[2015-09-27 22:18:06.237] Cached firetruk
[2015-09-27 22:18:06.302] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[2015-09-27 22:18:06.311] LSPD First Response: PoliceToolbox, Version=2.0.5745.35171, Culture=neutral, PublicKeyToken=null
[2015-09-27 22:18:06.326] LSPD First Response: Creating plugin: PoliceToolbox.Main
[2015-09-27 22:18:06.405] Loading PoliceToolbox 2 (2.0), plugin made by DemNinjas.
[2015-09-27 22:18:26.405] LSPD First Response: We have 1 callouts registered
[2015-09-27 22:18:26.407] LSPD First Response: CalloutManager initialized
[2015-09-27 22:21:08.448] _____________________________________________________________________
[2015-09-27 22:21:08.448]                                                      [PoliceToolbox v2.0]
[2015-09-27 22:21:08.448]                                             PoliceToolbox 2 is loading.
[2015-09-27 22:21:08.448] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
[2015-09-27 22:21:08.449]                            You own version 1.0.463.1 of the game.
[2015-09-27 22:21:08.450] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
[2015-09-27 22:21:08.450] ---------------------------------------------------------------------------------------------------------
[2015-09-27 22:21:08.496]                                    Have fun, unit 1-XRAY-9 !
[2015-09-27 22:21:08.496]                                Or should I say, have fun Roos ? ;)
[2015-09-27 22:21:08.496] ---------------------------------------------------------------------------------------------------------
[2015-09-27 22:21:12.262] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[2015-09-27 22:21:12.443] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[2015-09-27 22:21:12.445] LSPD First Response: Driving task assigned
[2015-09-27 22:21:12.523] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[2015-09-27 22:21:15.331] LSPD First Response: Creating ?
[2015-09-27 22:21:21.798] LSPD First Response: GetAudioFileForAction: No file found for: STREET_INNOCENCE_BLVD
[2015-09-27 22:21:21.853] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[2015-09-27 22:21:21.853] LSPD First Response: Driving task assigned
[2015-09-27 22:21:21.855] LSPD First Response: TaskCopRespondBackup::TaskCopRespondBackup
[2015-09-27 22:21:26.003] LSPD First Response: Created new chase
[2015-09-27 22:21:26.309] LSPD First Response: Suspect added to chase
[2015-09-27 22:21:26.594] LSPD First Response: Suspect added to chase
[2015-09-27 22:21:26.598] LSPD First Response: Cop added to chase
[2015-09-27 22:21:29.100] LSPD First Response: Cop added to chase
[2015-09-27 22:22:14.579] LSPD First Response: No more suspects useable, aborting chase
[2015-09-27 22:22:14.582] LSPD First Response: Aborted chase
[2015-09-27 22:22:46.906] LSPD First Response: Creating ?
[2015-09-27 22:23:17.537] LSPD First Response: Created new chase
[2015-09-27 22:23:17.538] LSPD First Response: Suspect added to chase
[2015-09-27 22:23:28.231] LSPD First Response: GetAudioFileForAction: No file found for: STREET_POPULAR_ST
[2015-09-27 22:23:28.243] LSPD First Response: Cop added to chase
[2015-09-27 22:23:28.244] LSPD First Response: Added cop to existing chase
[2015-09-27 22:23:28.246] LSPD First Response: Cop added to chase
[2015-09-27 22:23:28.246] LSPD First Response: Added cop to existing chase
[2015-09-27 22:23:30.005] LSPD First Response: 
[2015-09-27 22:23:30.006] LSPD First Response: ==============================
[2015-09-27 22:23:30.006] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
[2015-09-27 22:23:30.006] LSPD First Response: ------------------------------
[2015-09-27 22:23:30.007] LSPD First Response: Origin: Rage.SleeplessGameFiber
[2015-09-27 22:23:30.007] LSPD First Response: ------------------------------
[2015-09-27 22:23:30.007] LSPD First Response: Exception type: System.InvalidOperationException
[2015-09-27 22:23:30.009] LSPD First Response: Exception message: Invalid Sleep call on a sleepless GameFiber instance.
[2015-09-27 22:23:30.009] LSPD First Response: ------------------------------
[2015-09-27 22:23:30.010] LSPD First Response: Inner exceptions:
[2015-09-27 22:23:30.010] LSPD First Response: ------------------------------
[2015-09-27 22:23:30.011] LSPD First Response: Stack trace:
[2015-09-27 22:23:30.111] LSPD First Response: at Rage.SleeplessGameFiber.SleepThis(Int32 ms)
[2015-09-27 22:23:30.112] at Rage.GameFiber.HibernateThis()
[2015-09-27 22:23:30.112] at PoliceToolbox.EntryPoint.????????????????????????????????????????()
[2015-09-27 22:23:30.112] at PoliceToolbox.EntryPoint.Process(Object sender, GraphicsEventArgs e)
[2015-09-27 22:23:30.113] at Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[2015-09-27 22:23:30.113] at Rage.RemotePlugin.HandleRenderThread()
[2015-09-27 22:23:30.113] at Rage.GameFiber.Main()
[2015-09-27 22:23:30.113] LSPD First Response: ==============================
[2015-09-27 22:23:30.114] LSPD First Response: 
[2015-09-27 22:23:30.192] Thread was being aborted.
[2015-09-27 22:23:30.220] RagePluginHook
[2015-09-27 22:23:30.237]    at Rage.GameFiber.SleepThis(Int32 duration)
[2015-09-27 22:23:30.237]    at Rage.GameFiber.HibernateThis()
[2015-09-27 22:23:30.238]    at PoliceToolbox.EntryPoint.????????????????????????????????????????()
[2015-09-27 22:23:30.238]    at PoliceToolbox.EntryPoint.WaitForKeyDown()
[2015-09-27 22:23:30.238]    at PoliceToolbox.EntryPoint.Initialize()
[2015-09-27 22:23:30.238]    at PoliceToolbox.Main.????????????????????????????????????????(Boolean )
[2015-09-27 22:23:30.238]    at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty)
[2015-09-27 22:23:30.238]    at LSPD_First_Response.Duty.ToggleDuty()
[2015-09-27 22:23:30.238]    at LSPD_First_Response.Duty.?()
[2015-09-27 22:23:30.238]    at ?.?()

 

 

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