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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Crashing when I launch

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Hi guys, when I start the Rage Hook plugin the game crashes on the intro.

The log says something about the Slimdx.dll that I don't know what means

[23/07/2015 19:34:39.534] ====================================================================================================
[23/07/2015 19:34:39.534] Started new log on 23/07/2015 19:34:39.506
[23/07/2015 19:34:39.534] ====================================================================================================
[23/07/2015 19:34:39.452] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[23/07/2015 19:34:39.535] Log verbosity: Verbose
[23/07/2015 19:34:39.549] Initializing input system
[23/07/2015 19:34:39.580] Initializing game console
[23/07/2015 19:34:39.712] Console key has been set to F4 (key code: 115)
[23/07/2015 19:34:40.184] Console initialized
[23/07/2015 19:34:40.184] Initializing forms manager
[23/07/2015 19:34:40.223] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V
[23/07/2015 19:34:40.268] ================ RAGE Plugin Hook ================
[23/07/2015 19:34:40.268] Checking game support
[23/07/2015 19:34:40.272] Product name: Grand Theft Auto V
[23/07/2015 19:34:40.272] Product version: 1.0.393.4
[23/07/2015 19:34:40.272] Is steam version: True
[23/07/2015 19:34:43.166] Initializing game support
[23/07/2015 19:34:43.166] Patching low level keyboard hook
[23/07/2015 19:34:43.166] Patched low level keyboard hook
[23/07/2015 19:34:43.166] Unhooking low level keyboard hook
[23/07/2015 19:34:43.166] Unhooked low level keyboard hook
[23/07/2015 19:34:43.166] Velocity limit removed.
[23/07/2015 19:34:48.137] Compatibility level: 0
[23/07/2015 19:34:48.137] Supported version detected
[23/07/2015 19:34:48.137] ==================================================
[23/07/2015 19:34:48.137] Patched IsDebuggerPresent
[23/07/2015 19:34:48.137] Waiting for game initialization
[23/07/2015 19:34:48.980] Initializing hook
[23/07/2015 19:34:48.980] Completing interoperability
[23/07/2015 19:34:48.980] Initialization code 1.
[23/07/2015 19:34:48.980] Initialization code 2.
[23/07/2015 19:34:48.980] Initialization code 3.
[23/07/2015 19:34:48.989] Initialization code 4.
[23/07/2015 19:34:48.989] Initialization code 5.
[23/07/2015 19:34:48.989] Initialization code 6.
[23/07/2015 19:34:48.989] Initialization code 7.
[23/07/2015 19:34:48.989] Completing interoperability, phase 1
[23/07/2015 19:34:48.989] Completing interoperability, phase 2
[23/07/2015 19:34:48.989] Completing interoperability, phase 3
[23/07/2015 19:34:48.989] Completing interoperability, phase 4
[23/07/2015 19:34:48.989] Completing interoperability, phase 5
[23/07/2015 19:34:48.989] Completing interoperability, phase 6
[23/07/2015 19:34:48.989] Completing interoperability, phase 7
[23/07/2015 19:34:48.991] Initializing DirectX
[23/07/2015 19:34:49.015] Initializing Direct3D
[23/07/2015 19:34:49.015] Loading C:\Windows\system32\d3d11.dll
[23/07/2015 19:34:49.015] Loaded at 0x7FFDDA830000
[23/07/2015 19:34:49.015] D3D11CreateDeviceAndSwapChain at 0x7FFDDA848100
[23/07/2015 19:34:49.015] Creating Direct3D 11 device and swap chain
[23/07/2015 19:34:49.126] Attempting feature level 10_1
[23/07/2015 19:34:49.139] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[23/07/2015 19:34:49.147] Swap Chain created: 0x82FEDA9680
[23/07/2015 19:34:49.147] Swap Chain VTable: 0x82FEDA9680
[23/07/2015 19:34:49.147] Swap Chain VTable_2: 0x7FFDDA7EEF40
[23/07/2015 19:34:49.147] 0x5756550495F225E9;0x5741564155415441;0xEC8148D9246C8D48
[23/07/2015 19:34:49.147] D3D11Present: 0x7FFDDA7A1DA0
[23/07/2015 19:34:49.147] D3D11ResizeBuffers: 0x7FFDDA7A5D10
[23/07/2015 19:34:49.147] D3D11ResizeTarget: 0x7FFDDA7E0E90
[23/07/2015 19:34:49.147] D3D11SetFullscreenState: 0x7FFDDA7AC730
[23/07/2015 19:34:49.147] Getting device
[23/07/2015 19:34:49.147] Retrieved device
[23/07/2015 19:34:49.147] Creating wrapper
[23/07/2015 19:34:49.174] Direct3D initialized
[23/07/2015 19:34:49.174] Initialized DirectX
[23/07/2015 19:34:49.174] Direct3D watcher thread spawned
[23/07/2015 19:34:49.881] Wrapper created
[23/07/2015 19:34:50.007] Effect created
[23/07/2015 19:34:50.007] Creating buffer
[23/07/2015 19:34:50.007] Created buffer
[23/07/2015 19:34:50.007] Creating blend state
[23/07/2015 19:34:50.007] Created blend state
[23/07/2015 19:34:50.007] Done with creation
[23/07/2015 19:34:51.680]
[23/07/2015 19:34:51.680] ==============================
[23/07/2015 19:34:51.680] UNHANDLED EXCEPTION OCCURRED
[23/07/2015 19:34:51.680] ------------------------------
[23/07/2015 19:34:51.680] Origin: HOOK
[23/07/2015 19:34:51.680] ------------------------------
[23/07/2015 19:34:51.680] Exception type: System.IO.FileNotFoundException
[23/07/2015 19:34:51.680] Exception message: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found.

[23/07/2015 19:34:51.680] ------------------------------
[23/07/2015 19:34:51.680] Inner exceptions:
[23/07/2015 19:34:51.680] ------------------------------
[23/07/2015 19:34:51.680] Stack trace:
[23/07/2015 19:34:51.767] em Rage.Texture.Initialize()
[23/07/2015 19:34:51.767] em Rage.D3DManager.OnRenderInvoke()
[23/07/2015 19:34:51.767] em std._Func_impl<std::_Callable_fun<void (__cdecl*const)(void),0>,std::allocator<std::_Func_class<void,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil> >,void,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil>._Do_call(_Func_impl<std::_Callable_fun<void (__cdecl\*const)(void)\,0>\,std::allocator<std::_Func_class<void\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil> >\,void\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil>* )
[23/07/2015 19:34:51.767] em std._Func_class<void,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil>.()(_Func_class<void\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil>* )
[23/07/2015 19:34:51.767] ==============================
[23/07/2015 19:34:51.767]
[23/07/2015 19:34:54.175] Direct3D watcher thread ended

 

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