Jump to content

someone please look at my logfile, I really need help!


Recommended Posts

[Asi loader] Using dsound


[scriptHookDotNet] Found
[scriptHookDotNet] Valid
[system dependencies] Verifying dependencies integrity
[system dependencies] Checking MSVCR110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCP110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSCOREE.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking SCRIPTHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCR100.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking D3DX9_43.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll
[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[system dependencies] Check passed
[system dependencies] Checking ScriptHookDotNet.asi
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] v2.0.50727 2.0.50727.5420 SP2
v3.0 3.0.30729.5420 SP2
v3.5 3.5.30729.5420 SP1
v4
Client 4.5.50709
Full 4.5.50709
v4.0
Client 4.0.0.0
[system dependencies] The .NET Framework version 4.5 is installed
[system dependencies] Checking ADVANCEDHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL
[system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] Checking ADVANCEDHOOKINIT.ASI
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[system dependencies] Check passed
[system dependencies] Checking SLIMDX.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll
[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[iNFO - 10:32:07 AM] [Log] Started
[iNFO - 10:32:07 AM] [Main] Main: Initializing...
[iNFO - 10:32:07 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 10:32:07 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 10:32:08 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 10:32:08 AM] [settings] ReadSettings: Invalid entry
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 10:32:08 AM] [settings] ReadSettings: Invalid entry
[iNFO - 10:32:08 AM] [Plugin.Main] Changing language to en-US
[iNFO - 10:32:08 AM] [Main] Main: Initializing done
[iNFO - 10:32:08 AM] [serverCommunication] InitializeConnection: Internet connection available
[iNFO - 10:32:08 AM] [serverCommunication] InitializeConnection: Public IP Address is: 205.250.149.104
[iNFO - 10:32:11 AM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
[iNFO - 10:32:11 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 10:32:11 AM] [Authentication] Authentication: Server available, using online authentication
[ERROR - 10:32:12 AM] [Authentication] Authentication: Error 0x320
[ERROR - 10:32:12 AM] [Authentication] Authentication: Authentication failed
[iNFO - 10:32:12 AM] [Authentication] Authentication: Failed to authenticate
------------------------
[iNFO - 11:42:16 AM] [Log] Started
[iNFO - 11:42:16 AM] [Main] Main: Initializing...
[iNFO - 11:42:16 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 11:42:16 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 11:42:17 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 11:42:17 AM] [settings] ReadSettings: Invalid entry
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 11:42:17 AM] [settings] ReadSettings: Invalid entry
[iNFO - 11:42:17 AM] [Plugin.Main] Changing language to en-US
[iNFO - 11:42:17 AM] [Main] Main: Initializing done
[iNFO - 11:42:17 AM] [serverCommunication] InitializeConnection: Internet connection available
[iNFO - 11:42:17 AM] [serverCommunication] InitializeConnection: Public IP Address is: 205.250.149.104
[iNFO - 11:42:22 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 11:42:20 AM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
[iNFO - 11:42:22 AM] [Authentication] Authentication: Server available, using online authentication
[ERROR - 11:42:23 AM] [Authentication] Authentication: Error 0x320
[ERROR - 11:42:23 AM] [Authentication] Authentication: Authentication failed
[iNFO - 11:42:23 AM] [Authentication] Authentication: Failed to authenticate

[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 11:42:16 2-23-2015
------------------------
[iNFO - 11:42:16] Gameversion - 1.0.7.0
[iNFO - 11:42:16] Data unprotected
[iNFO - 11:42:16] Game patched
[iNFO - 11:42:16] Xlive protections disabled
[iNFO - 11:42:16] Improving ELS compatibility
[iNFO - 11:42:16] AdvancedHook 0.38 © 2010-2015 LMS - Initialized
[iNFO - 11:42:16] E-Mail: lms@lcpdfr.com
[iNFO - 11:42:16] Permission granted for LCPDFR & ELS only
[iNFO - 11:42:16] Thanks to listener, aru, #iv-modding and cp702
[iNFO - 11:42:16] Attaching exception handler...
[iNFO - 11:42:16] Exception handler attached
[iNFO - 11:42:16] Patching game functions...
[iNFO - 11:44:3] An exception occured
[iNFO - 11:44:3] Minidump saved
[iNFO - 11:44:3]
Process: FFCC0000

Address: 269346 (Faulting module: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVGTAIV.exe loaded into process space at C0000 - function offset without PE header is: 1A8346)

Code: C0000005

Registerdump - EAX: 1 EBP: 962C430 EBX: 0 ECX: D3B2F2BE EDI: 166CB84 EDX: 300014A EIP: 269346 ESI: 4 ESP: 1CBEBB8



my whole log file.


[Asi loader] Using dsound
[scriptHookDotNet] Found
[scriptHookDotNet] Valid
[system dependencies] Verifying dependencies integrity
[system dependencies] Checking MSVCR110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCP110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSCOREE.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking SCRIPTHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCR100.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking D3DX9_43.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll
[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[system dependencies] Check passed
[system dependencies] Checking ScriptHookDotNet.asi
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] v2.0.50727 2.0.50727.5420 SP2
v3.0 3.0.30729.5420 SP2
v3.5 3.5.30729.5420 SP1
v4
Client 4.5.50709
Full 4.5.50709
v4.0
Client 4.0.0.0
[system dependencies] The .NET Framework version 4.5 is installed
[system dependencies] Checking ADVANCEDHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL
[system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] Checking ADVANCEDHOOKINIT.ASI
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[system dependencies] Check passed
[system dependencies] Checking SLIMDX.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll
[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log doesn't find loader script
[Log Check] ScriptHookDotNet.log doesn't start loader script
[Log Check] 2015-02-20 23:26:23 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2015-02-20 23:28:12 - Direct3D device created!

2015-02-20 23:28:13 - SEARCHING FOR SCRIPTS...
2015-02-20 23:28:13 - DONE! No DotNet script found!
2015-02-20 23:28:13 - INFO: Phone number checks are not available!

[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Fri Feb 20 23:26:23 2015
-----------------------------------------------
[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0xd90000
[iNFO] Auto detecting game version
[iNFO] Using game version 1.0.7
[iNFO] [simpleTrainer] Thread started
[iNFO] [simpleTrainer_TBOGT] Thread started
[iNFO] [simpleTrainer_TLAD] Thread started
[iNFO] [scriptHookDotNet] Thread started
[iNFO] Car model available... spawning it!

[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[iNFO - 10:32:07 AM] [Log] Started
[iNFO - 10:32:07 AM] [Main] Main: Initializing...
[iNFO - 10:32:07 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 10:32:07 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 10:32:08 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 10:32:08 AM] [settings] ReadSettings: Invalid entry
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 10:32:08 AM] [settings] ReadSettings: Invalid entry
[iNFO - 10:32:08 AM] [Plugin.Main] Changing language to en-US
[iNFO - 10:32:08 AM] [Main] Main: Initializing done
[iNFO - 10:32:08 AM] [serverCommunication] InitializeConnection: Internet connection available
[iNFO - 10:32:08 AM] [serverCommunication] InitializeConnection: Public IP Address is: 205.250.149.104
[iNFO - 10:32:11 AM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
[iNFO - 10:32:11 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 10:32:11 AM] [Authentication] Authentication: Server available, using online authentication
[ERROR - 10:32:12 AM] [Authentication] Authentication: Error 0x320
[ERROR - 10:32:12 AM] [Authentication] Authentication: Authentication failed
[iNFO - 10:32:12 AM] [Authentication] Authentication: Failed to authenticate
------------------------
[iNFO - 11:42:16 AM] [Log] Started
[iNFO - 11:42:16 AM] [Main] Main: Initializing...
[iNFO - 11:42:16 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 11:42:16 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 11:42:17 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 11:42:17 AM] [settings] ReadSettings: Invalid entry
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 11:42:17 AM] [settings] ReadSettings: Invalid entry
[iNFO - 11:42:17 AM] [Plugin.Main] Changing language to en-US
[iNFO - 11:42:17 AM] [Main] Main: Initializing done
[iNFO - 11:42:17 AM] [serverCommunication] InitializeConnection: Internet connection available
[iNFO - 11:42:17 AM] [serverCommunication] InitializeConnection: Public IP Address is: 205.250.149.104
[iNFO - 11:42:22 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 11:42:20 AM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
[iNFO - 11:42:22 AM] [Authentication] Authentication: Server available, using online authentication
[ERROR - 11:42:23 AM] [Authentication] Authentication: Error 0x320
[ERROR - 11:42:23 AM] [Authentication] Authentication: Authentication failed
[iNFO - 11:42:23 AM] [Authentication] Authentication: Failed to authenticate

[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 11:42:16 2-23-2015
------------------------
[iNFO - 11:42:16] Gameversion - 1.0.7.0
[iNFO - 11:42:16] Data unprotected
[iNFO - 11:42:16] Game patched
[iNFO - 11:42:16] Xlive protections disabled
[iNFO - 11:42:16] Improving ELS compatibility
[iNFO - 11:42:16] AdvancedHook 0.38 © 2010-2015 LMS - Initialized
[iNFO - 11:42:16] E-Mail: lms@lcpdfr.com
[iNFO - 11:42:16] Permission granted for LCPDFR & ELS only
[iNFO - 11:42:16] Thanks to listener, aru, #iv-modding and cp702
[iNFO - 11:42:16] Attaching exception handler...
[iNFO - 11:42:16] Exception handler attached
[iNFO - 11:42:16] Patching game functions...
[iNFO - 11:44:3] An exception occured
[iNFO - 11:44:3] Minidump saved
[iNFO - 11:44:3]
Process: FFCC0000

Address: 269346 (Faulting module: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVGTAIV.exe loaded into process space at C0000 - function offset without PE header is: 1A8346)

Code: C0000005

Registerdump - EAX: 1 EBP: 962C430 EBX: 0 ECX: D3B2F2BE EDI: 166CB84 EDX: 300014A EIP: 269346 ESI: 4 ESP: 1CBEBB8


[Asi loader] Using dsound
[scriptHookDotNet] Found
[scriptHookDotNet] Valid
[system dependencies] Verifying dependencies integrity
[system dependencies] Checking MSVCR110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCP110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSCOREE.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking SCRIPTHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCR100.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking D3DX9_43.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved msvcrt.dll to C:WindowsSysWOW64msvcrt.dll
[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[system dependencies] Check passed
[system dependencies] Checking ScriptHookDotNet.asi
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHook.dll
[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved d3dx9_43.dll to C:WindowsSysWOW64d3dx9_43.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] v2.0.50727 2.0.50727.5420 SP2
v3.0 3.0.30729.5420 SP2
v3.5 3.5.30729.5420 SP1
v4
Client 4.5.50709
Full 4.5.50709
v4.0
Client 4.0.0.0
[system dependencies] The .NET Framework version 4.5 is installed
[system dependencies] Checking ADVANCEDHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVScriptHook.dll
[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[system dependencies] Resolved PSAPI.DLL to C:WindowsSysWOW64PSAPI.DLL
[system dependencies] Resolved dbghelp.dll to C:WindowsSysWOW64dbghelp.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved SHELL32.dll to C:WindowsSysWOW64SHELL32.dll
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] Checking ADVANCEDHOOKINIT.ASI
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved VERSION.dll to C:WindowsSysWOW64VERSION.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved MSVCR110.dll to C:WindowsSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WindowsSysWOW64MSVCP110.dll
[system dependencies] Check passed
[system dependencies] Checking SLIMDX.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR100.dll to C:WindowsSysWOW64MSVCR100.dll
[system dependencies] Resolved KERNEL32.dll to C:WindowsSysWOW64KERNEL32.dll
[system dependencies] Resolved ole32.dll to C:WindowsSysWOW64ole32.dll
[system dependencies] Resolved USER32.dll to C:WindowsSysWOW64USER32.dll
[system dependencies] Resolved GDI32.dll to C:WindowsSysWOW64GDI32.dll
[system dependencies] Resolved WINMM.dll to C:WindowsSysWOW64WINMM.dll
[system dependencies] Resolved ADVAPI32.dll to C:WindowsSysWOW64ADVAPI32.dll
[system dependencies] Resolved MSVCP100.dll to C:WindowsSysWOW64MSVCP100.dll
[system dependencies] Resolved mscoree.dll to C:WindowsSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log doesn't find loader script
[Log Check] ScriptHookDotNet.log doesn't start loader script
[Log Check] 2015-02-20 23:26:23 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2015-02-20 23:28:12 - Direct3D device created!

2015-02-20 23:28:13 - SEARCHING FOR SCRIPTS...
2015-02-20 23:28:13 - DONE! No DotNet script found!
2015-02-20 23:28:13 - INFO: Phone number checks are not available!

[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Fri Feb 20 23:26:23 2015
-----------------------------------------------
[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0xd90000
[iNFO] Auto detecting game version
[iNFO] Using game version 1.0.7
[iNFO] [simpleTrainer] Thread started
[iNFO] [simpleTrainer_TBOGT] Thread started
[iNFO] [simpleTrainer_TLAD] Thread started
[iNFO] [scriptHookDotNet] Thread started
[iNFO] Car model available... spawning it!

[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[iNFO - 10:32:07 AM] [Log] Started
[iNFO - 10:32:07 AM] [Main] Main: Initializing...
[iNFO - 10:32:07 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 10:32:07 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 10:32:08 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 10:32:08 AM] [settings] ReadSettings: Invalid entry
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 10:32:08 AM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 10:32:08 AM] [settings] ReadSettings: Invalid entry
[iNFO - 10:32:08 AM] [Plugin.Main] Changing language to en-US
[iNFO - 10:32:08 AM] [Main] Main: Initializing done
[iNFO - 10:32:08 AM] [serverCommunication] InitializeConnection: Internet connection available
[iNFO - 10:32:08 AM] [serverCommunication] InitializeConnection: Public IP Address is: 205.250.149.104
[iNFO - 10:32:11 AM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
[iNFO - 10:32:11 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 10:32:11 AM] [Authentication] Authentication: Server available, using online authentication
[ERROR - 10:32:12 AM] [Authentication] Authentication: Error 0x320
[ERROR - 10:32:12 AM] [Authentication] Authentication: Authentication failed
[iNFO - 10:32:12 AM] [Authentication] Authentication: Failed to authenticate
------------------------
[iNFO - 11:42:16 AM] [Log] Started
[iNFO - 11:42:16 AM] [Main] Main: Initializing...
[iNFO - 11:42:16 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 11:42:16 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 11:42:17 AM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 11:42:17 AM] [settings] ReadSettings: Invalid entry
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 11:42:17 AM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 11:42:17 AM] [settings] ReadSettings: Invalid entry
[iNFO - 11:42:17 AM] [Plugin.Main] Changing language to en-US
[iNFO - 11:42:17 AM] [Main] Main: Initializing done
[iNFO - 11:42:17 AM] [serverCommunication] InitializeConnection: Internet connection available
[iNFO - 11:42:17 AM] [serverCommunication] InitializeConnection: Public IP Address is: 205.250.149.104
[iNFO - 11:42:22 AM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 11:42:20 AM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
[iNFO - 11:42:22 AM] [Authentication] Authentication: Server available, using online authentication
[ERROR - 11:42:23 AM] [Authentication] Authentication: Error 0x320
[ERROR - 11:42:23 AM] [Authentication] Authentication: Authentication failed
[iNFO - 11:42:23 AM] [Authentication] Authentication: Failed to authenticate

[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
[Log Check] Log started on: 11:42:16 2-23-2015
------------------------
[iNFO - 11:42:16] Gameversion - 1.0.7.0
[iNFO - 11:42:16] Data unprotected
[iNFO - 11:42:16] Game patched
[iNFO - 11:42:16] Xlive protections disabled
[iNFO - 11:42:16] Improving ELS compatibility
[iNFO - 11:42:16] AdvancedHook 0.38 © 2010-2015 LMS - Initialized
[iNFO - 11:42:16] E-Mail: lms@lcpdfr.com
[iNFO - 11:42:16] Permission granted for LCPDFR & ELS only
[iNFO - 11:42:16] Thanks to listener, aru, #iv-modding and cp702
[iNFO - 11:42:16] Attaching exception handler...
[iNFO - 11:42:16] Exception handler attached
[iNFO - 11:42:16] Patching game functions...
[iNFO - 11:44:3] An exception occured
[iNFO - 11:44:3] Minidump saved
[iNFO - 11:44:3]
Process: FFCC0000

Address: 269346 (Faulting module: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIVGTAIV.exe loaded into process space at C0000 - function offset without PE header is: 1A8346)

Code: C0000005

Registerdump - EAX: 1 EBP: 962C430 EBX: 0 ECX: D3B2F2BE EDI: 166CB84 EDX: 300014A EIP: 269346 ESI: 4 ESP: 1CBEBB8



Topics merged and spoiler tag added to make giant post smaller - Staff

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...