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Fresh copy of EFLC, few problems


Felske3705

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Here is my Log files. My trainer works. but ELS/LCPDFR is not working..

 

[Asi loader] Using dsound
[scriptHookDotNet] Found
[scriptHookDotNet] Valid
[system dependencies] Verifying dependencies integrity
[system dependencies] Checking MSVCR110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCP110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSCOREE.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking SCRIPTHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCR100.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking D3DX9_43.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved msvcrt.dll to C:WINDOWSSysWOW64msvcrt.dll
[system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll
[system dependencies] Check passed
[system dependencies] Checking ScriptHookDotNet.asi
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)Rockstar GamesEFLCScriptHook.dll
[system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved d3dx9_43.dll to C:WINDOWSSysWOW64d3dx9_43.dll
[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.5.51650
  Full  4.5.51650
v4.0  
  Client  4.0.0.0
[system dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[system dependencies] Checking ADVANCEDHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)Rockstar GamesEFLCScriptHook.dll
[system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll
[system dependencies] Resolved PSAPI.DLL to C:WINDOWSSysWOW64PSAPI.DLL
[system dependencies] Resolved dbghelp.dll to C:WINDOWSSysWOW64dbghelp.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved SHELL32.dll to C:WINDOWSSysWOW64SHELL32.dll
[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll
[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] Checking ADVANCEDHOOKINIT.ASI
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll
[system dependencies] Check passed
[system dependencies] Checking SLIMDX.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved ole32.dll to C:WINDOWSSysWOW64ole32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll
[system dependencies] Resolved WINMM.dll to C:WINDOWSSysWOW64WINMM.dll
[system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll
[system dependencies] Resolved MSVCP100.dll to C:WINDOWSSysWOW64MSVCP100.dll
[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2015-02-12 03:00:11 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1)
2015-02-12 03:02:20 - Direct3D device created!
 
2015-02-12 03:02:20 - SEARCHING FOR SCRIPTS...
2015-02-12 03:02:20 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2015-02-12 03:02:20 -  ...found script 'LCPDFR_Loader.Loader'!
2015-02-12 03:02:20 -  ...found script 'LCPDFR_Loader.PublicScript'!
2015-02-12 03:02:20 - DONE! 2 valid scripts found!
 
2015-02-12 03:02:20 - STARTING SCRIPTS...
2015-02-12 03:02:20 - INFO: Phone number checks are not available!
2015-02-12 03:02:20 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2015-02-12 03:02:20 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2015-02-12 03:02:22 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
                         at ​‮‪‫‫‍‍​‌​‪‬‬‮‮‌‫‬‏‏‌‮.‭‪‎‬‏‏‭‌​‪‍‍‎​‮‪‭​‬‏‎‏‭‪‮(String )
                         at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 234
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 211
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2015-02-12 03:12:46 - Direct3D device lost!
2015-02-12 03:12:46 - SCRIPTS TERMINATED!
 
[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Thu Feb 12 03:00:11 2015
-----------------------------------------------
[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0x1220000
[iNFO] Auto detecting game version
[iNFO] Using game version EFLC 1.1.2
[iNFO] [simpleTrainer_TBOGT] Thread started
[iNFO] [scriptHookDotNet] Thread started
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] [scriptHookDotNet] Thread killed
[iNFO] [simpleTrainer_TBOGT] Thread killed
[iNFO] Script Hook - Shutdown
 
[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[iNFO - 3:02:21 AM] [Log] Started
[iNFO - 3:02:21 AM] [Main] Main: Initializing...
[iNFO - 3:02:21 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 3:02:21 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:02:22 AM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
File name: 'AdvancedHook.dll'
   at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍​‮‫‍‭‍‬‌‭‭‎‎‏​‫‪‭‍‪‎‪‮()
   at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪​‪‮‫‫‏‮​‬​‏‬‌‌‮‭‏‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 222
 
 
 
[Asi loader] Using dsound
[scriptHookDotNet] Found
[scriptHookDotNet] Valid
[system dependencies] Verifying dependencies integrity
[system dependencies] Checking MSVCR110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCP110.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking MSCOREE.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking SCRIPTHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Check passed
[system dependencies] Checking MSVCR100.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Check passed
[system dependencies] Checking D3DX9_43.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved msvcrt.dll to C:WINDOWSSysWOW64msvcrt.dll
[system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll
[system dependencies] Check passed
[system dependencies] Checking ScriptHookDotNet.asi
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)Rockstar GamesEFLCScriptHook.dll
[system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved d3dx9_43.dll to C:WINDOWSSysWOW64d3dx9_43.dll
[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.5.51650
  Full  4.5.51650
v4.0  
  Client  4.0.0.0
[system dependencies] The .NET Framework is installed in an unknown version (> 4.5.1)
[system dependencies] Checking ADVANCEDHOOK.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved ScriptHook.dll to C:Program Files (x86)Rockstar GamesEFLCScriptHook.dll
[system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll
[system dependencies] Resolved PSAPI.DLL to C:WINDOWSSysWOW64PSAPI.DLL
[system dependencies] Resolved dbghelp.dll to C:WINDOWSSysWOW64dbghelp.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved SHELL32.dll to C:WINDOWSSysWOW64SHELL32.dll
[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll
[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] Checking ADVANCEDHOOKINIT.ASI
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
[system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll
[system dependencies] Check passed
[system dependencies] Checking SLIMDX.DLL
[system dependencies] Checking dependencies (32-bit required: True)
[system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll
[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
[system dependencies] Resolved ole32.dll to C:WINDOWSSysWOW64ole32.dll
[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
[system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll
[system dependencies] Resolved WINMM.dll to C:WINDOWSSysWOW64WINMM.dll
[system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll
[system dependencies] Resolved MSVCP100.dll to C:WINDOWSSysWOW64MSVCP100.dll
[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
[system dependencies] Check passed
[system dependencies] No problems found
[LCPD First Response] Checking LCPDFR installation
[LCPD First Response] No problems found
[Log Check] Checking log files
[Log Check] asilog.txt seems okay
[Log Check] ScriptHookDotNet.log lists one or more errors
[Log Check] 2015-02-12 03:00:11 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1)
2015-02-12 03:02:20 - Direct3D device created!
 
2015-02-12 03:02:20 - SEARCHING FOR SCRIPTS...
2015-02-12 03:02:20 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2015-02-12 03:02:20 -  ...found script 'LCPDFR_Loader.Loader'!
2015-02-12 03:02:20 -  ...found script 'LCPDFR_Loader.PublicScript'!
2015-02-12 03:02:20 - DONE! 2 valid scripts found!
 
2015-02-12 03:02:20 - STARTING SCRIPTS...
2015-02-12 03:02:20 - INFO: Phone number checks are not available!
2015-02-12 03:02:20 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2015-02-12 03:02:20 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2015-02-12 03:02:22 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
                         at ​‮‪‫‫‍‍​‌​‪‬‬‮‮‌‫‬‏‏‌‮.‭‪‎‬‏‏‭‌​‪‍‍‎​‮‪‭​‬‏‎‏‭‪‮(String )
                         at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 234
                         at LCPD_First_Response.Engine.Main.Main_Tick(Object sender, EventArgs e) in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 211
                         --- End of inner exception stack trace ---
                         at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
                         at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
                         at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
                         at LCPDFR_Loader.Test.Tick(Object sender, EventArgs e)
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2015-02-12 03:12:46 - Direct3D device lost!
2015-02-12 03:12:46 - SCRIPTS TERMINATED!
 
[Log Check] ScriptHook.log doesn't start AdvancedHook thread
[Log Check] Log start: Thu Feb 12 03:00:11 2015
-----------------------------------------------
[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0x1220000
[iNFO] Auto detecting game version
[iNFO] Using game version EFLC 1.1.2
[iNFO] [simpleTrainer_TBOGT] Thread started
[iNFO] [scriptHookDotNet] Thread started
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] Car model available... spawning it!
[iNFO] [scriptHookDotNet] Thread killed
[iNFO] [simpleTrainer_TBOGT] Thread killed
[iNFO] Script Hook - Shutdown
 
[Log Check] LCPDFR.log doesn't finish initialize
[Log Check] LCPDFR.log lists one or more errors
[Log Check] ------------------------
[iNFO - 3:02:21 AM] [Log] Started
[iNFO - 3:02:21 AM] [Main] Main: Initializing...
[iNFO - 3:02:21 AM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 3:02:21 AM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[ERROR - 3:02:22 AM] [] System.IO.FileNotFoundException: Could not load file or assembly 'AdvancedHook.dll' or one of its dependencies. The specified module could not be found.
File name: 'AdvancedHook.dll'
   at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‍​‮‫‍‭‍‬‌‭‭‎‎‏​‫‪‭‍‪‎‪‮()
   at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮.‬‍‪​‪‮‫‫‏‮​‬​‏‬‌‌‮‭‏‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 117
   at ‌‮‫​‏‌‪‌‭‮‍‮‌‪‮‮‏‫‫‌‬‌‮..ctor() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineScriptingEntitiesPoolUpdaterUnmanaged.cs:line 14
   at LCPD_First_Response.Engine.Main.‮‭‏‍​‍‍‏‏‫‍‌‫‪‫​‍‭‭‫‌‭​‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 162
   at LCPD_First_Response.Engine.Main.‌‍‪​‌‬‎‭‭‍​‌‮‭‌‮‏​‪‍‌‪‎‫‪‮‮‮() in d:GTA IVLCPDFRSVNbranchesLCPDFR Ambient ActionLCPD First ResponseLCPD First ResponseEngineMain.cs:line 222
 
 
 
Edited by Felske3705

FF B.Felske

York Fire Department #38

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