January 3, 201214 yr Not sure if this is a issue with the mod itself or it is my game, havent seen any topics on it. after taking a suspect to station after arresting the suspect disapears and for the rest of the game i can not enter the station, the diag i have includes ELS and replaced vehicles, I have uninstalled all other mods and still get the game effect Diagnostic Log BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 4 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: E:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-01-03 16:11:45 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-01-03 16:12:54 - Direct3D device created! 2012-01-03 16:12:54 - SEARCHING FOR SCRIPTS... 2012-01-03 16:12:54 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-01-03 16:12:54 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.Main.Start'! 2012-01-03 16:12:54 - ...found script 'CSharp.Engine.Core'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.Debugging'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.DeletionList'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.Hardcore'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.TextDraw'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCMD.Main'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCMD.Functions'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Actions'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Debug'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Functions'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Partner'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Start'! 2012-01-03 16:12:54 - ...found script 'FirstResponse.LCPD.Various'! 2012-01-03 16:12:54 - DONE! 21 valid scripts found! 2012-01-03 16:12:54 - STARTING SCRIPTS... 2012-01-03 16:12:55 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.TextDraw'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.Hardcore'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.DeletionList'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.Debugging'! 2012-01-03 16:12:59 - ...successfully started script 'CSharp.Engine.Core'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.Main.Start'! 2012-01-03 16:12:59 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2012-01-03 16:17:17 - Direct3D device lost! 2012-01-03 16:17:18 - Direct3D device created! 2012-01-03 16:31:03 - Direct3D device lost! 2012-01-03 16:31:04 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: GQ7h8nU7GaKwnV1RClZiNw==
January 3, 201214 yr A bit strange if you can't enter the station after the suspect dissapears. But yes, the suspect does dissapear after you take him/her to the station. Thats how the mod works. [center][size=1][img]http://i850.photobucket.com/albums/ab69/tony900000/Mobile%20Uploads/Firebuff-x920-sig.gif[/img][/size][/center] [center][color=#0000ff][size=3][font=tahoma, helvetica, arial, sans-serif]WinRar Download[size=2] (For Extracting Files)[/size]:[size=4] [/size][/font][/size][/color][size=4][url="http://www.rarlab.com/download.htm"][color=#ff0099]Click Here[/color][/url][/size][/center] [center][size=3][color=#0000ff]SparkIV Download: [/color][url="http://www.gtainside.com/en/download.php?do=comments&cat=326&id=28310"][color=#ff0099]Found Here[/color][/url][/size][/center] [center][color=#008000][i][b][size=3]Look Sharp, Act Sharp, Be Sharp - Officer Ben Sherman (Southland)[/size][/b][/i][/color][/center]
January 3, 201214 yr The part that caught my eye was 2012-01-03 16:31:03 - Direct3D device lost! 2012-01-03 16:31:04 - SCRIPTS TERMINATED! Looks like the scripts can't access video memory so it terminates. As far what is causing it, there are a lot of reasons for it one could be your out of video memory. What you can do though is try to restart the scripts go into the console by pressing the ~ key. Then type reloadscripts <enter> You go go back into the station if everything starts properly.
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