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Entering station after taking arrested

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Not sure if this is a issue with the mod itself or it is my game, havent seen any topics on it.

after taking a suspect to station after arresting the suspect disapears and for the rest of the game i can not enter the station, the diag i have includes ELS and replaced vehicles, I have uninstalled all other mods and still get the game effect

Diagnostic Log


BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1

System RAM (GB): 4

CPU cores: 2

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: E:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: DSOUND

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2012-01-03 16:11:45 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2012-01-03 16:12:54 - Direct3D device created!

2012-01-03 16:12:54 - SEARCHING FOR SCRIPTS...

2012-01-03 16:12:54 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2012-01-03 16:12:54 -  ...found script 'FirstResponse.Main.EmergencyLights'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.Main.Start'!

2012-01-03 16:12:54 -  ...found script 'CSharp.Engine.Core'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.Debugging'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.DeletionList'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.Hardcore'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.TextDraw'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCMD.Main'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCMD.Functions'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Carboot'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Disarm'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Frisk'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.PullOver'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Actions'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Debug'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Flashlight'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Functions'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Partner'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Start'!

2012-01-03 16:12:54 -  ...found script 'FirstResponse.LCPD.Various'!

2012-01-03 16:12:54 - DONE! 21 valid scripts found!

2012-01-03 16:12:54 - STARTING SCRIPTS...

2012-01-03 16:12:55 - Error during GetPhoneNumber (Phone checks will be disabled):

					  System.Exception: Accessing Globals failed! Invalid Memory Address!

						 at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

						 at unmanaged.MemoryAccess.GetPhoneNumber()

						 at GTA.NetHook.CheckPhone()

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Various'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Start'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.LCMD.Main'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.TextDraw'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.Hardcore'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.DeletionList'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.Debugging'!

2012-01-03 16:12:59 -  ...successfully started script 'CSharp.Engine.Core'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.Main.Start'!

2012-01-03 16:12:59 -  ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-01-03 16:17:17 - Direct3D device lost!

2012-01-03 16:17:18 - Direct3D device created!

2012-01-03 16:31:03 - Direct3D device lost!

2012-01-03 16:31:04 - SCRIPTS TERMINATED!

===============END .NET SCRIPTHOOK LOG===============

===============BEGIN LCPD FIRST RESPONSE LOG===============

===============END LCPD FIRST RESPONSE LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: GQ7h8nU7GaKwnV1RClZiNw==

A bit strange if you can't enter the station after the suspect dissapears. But yes, the suspect does dissapear after you take him/her to the station. Thats how the mod works.

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The part that caught my eye was

2012-01-03 16:31:03 - Direct3D device lost!

2012-01-03 16:31:04 - SCRIPTS TERMINATED!

Looks like the scripts can't access video memory so it terminates. As far what is causing it, there are a lot of reasons for it one could be your out of video memory.

What you can do though is try to restart the scripts

go into the console by pressing the ~ key.

Then type reloadscripts <enter>

You go go back into the station if everything starts properly.

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Only reply here to offer help or assistance to Tankz. Off-topic or "me too" replies will be removed.

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