Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Same Old Loader.Loader Failure

Featured Replies

Hey Guys,

 

I'm having the somewhat common loader.loader failure that is causing LCDPFR to fail to start in-game. The weird thing is, the game and LCPDFR were working just fine until late yesterday afternoon. I don't think I changed anything other than some settings in my ELS 8 file related to the light speed. I have searched the loader.loader error on the forums and have tried multiple fixes suggested b the Dev Team. I even tried installing an earlier version of LCPDFR 1.0a. I searched my scripthookdotnet.log and found an error that I haven't seen on the support forums. 

 

Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.IO.IOException: The process cannot access the file 'C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVLCPD First Response.dll' because it is being used by another process.
 
Anyway, I've posted the entire scripthookdotnet.log below. Hope you guys can help, and thanks in advance!
 
2014-08-22 09:39:02 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2014-08-22 09:40:08 - Direct3D device created!
 
2014-08-22 09:40:08 - SEARCHING FOR SCRIPTS...
2014-08-22 09:40:08 - Loading scripts in Assembly 'scriptsALPR.net.dll' ...
2014-08-22 09:40:08 -  ...found script 'Alpr.Alpr'!
2014-08-22 09:40:08 - Loading scripts in Assembly 'scriptsLCPDFR Loader.net.dll' ...
2014-08-22 09:40:08 -  ...found script 'LCPDFR_Loader.Loader'!
2014-08-22 09:40:08 -  ...found script 'LCPDFR_Loader.PublicScript'!
2014-08-22 09:40:08 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...
2014-08-22 09:40:08 -  ...found script 'TrafficFlow.Taxi'!
2014-08-22 09:40:08 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2014-08-22 09:40:08 -  ...found script 'vdH.PHelper'!
2014-08-22 09:40:08 - Loading scripts in Assembly 'scriptsWoutersCallouts.net.dll' ...
2014-08-22 09:40:08 - DONE! 5 valid scripts found!
 
2014-08-22 09:40:08 - STARTING SCRIPTS...
2014-08-22 09:40:08 - INFO: Phone number checks are not available!
2014-08-22 09:40:11 -  ...successfully started script 'vdH.PHelper'!
2014-08-22 09:40:11 -  ...successfully started script 'TrafficFlow.Taxi'!
2014-08-22 09:40:11 -  ...successfully started script 'LCPDFR_Loader.PublicScript'!
2014-08-22 09:40:11 -  ...successfully started script 'LCPDFR_Loader.Loader'!
2014-08-22 09:40:11 -  ...successfully started script 'Alpr.Alpr'!
2014-08-22 09:40:12 - Error during Tick in script 'LCPDFR_Loader.Loader':
                      System.IO.IOException: The process cannot access the file 'C:Program Files (x86)SteamSteamAppscommonGrand Theft Auto IVGTAIVLCPD First Response.dll' because it is being used by another process.
                         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                         at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
                         at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
                         at LCPDFR_Loader.Test.LoadFile(String path)
                         at LCPDFR_Loader.Test.LoadAssembly()
                         at LCPDFR_Loader.Loader.Load()
                         at LCPDFR_Loader.Loader.Loader_Tick(Object sender, EventArgs e)
                         at GTA.Script.TryTick()
                         at GTA.Script.DoTick()
                         at GTA.ScriptThread.OnTick()
2014-08-22 09:40:30 - Direct3D device lost!
2014-08-22 09:40:30 - Direct3D device created!
2014-08-22 09:40:33 - Direct3D device lost!
2014-08-22 09:40:33 - Direct3D device created!
2014-08-22 09:40:44 - Direct3D device lost!
2014-08-22 09:40:44 - SCRIPTS TERMINATED!
 
Edit
As always happens, once I posted in the support folder I managed to fix the problem. I removed all plugins from the plugin folder. I uninstalled LCPDFR and then did a clean manual install. Used Xliveless as my loader and it worked fine although it would not allow me to use my previous savegame. I then swithed to the dsound loader and was able to go back and use my old save games. I think the issue was that I put Wooters Callouts in the scripts folder and not the plugin folder yesterday. I feel dumb. Anyway, hope this post can help folks who have issues at a later date.

 

Edited by wpmorrow

This is a support topic.
Only reply here to offer help or assistance to wpmorrow. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Similar Content

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.