December 27, 201114 yr Hello, I'm using Gta EFLC with LCPDFR, And i'm having problems, The alt p combination wont work, I've followed all tutorials in support, read the 'Read me first thing' in the support section, followed the pinned tutorial, But still no luck. Below are my logs: I Have tried all versions of LCPDFR, this is a brand new installaiton (On Steam) Updated to the LATEST VERSION 1.1.2.0, i've been trying to get it working all day, No luck at all. I Can't find a LCPDErrorLogging.txt, It didn't create one. I have tried different versions of Scripthook, the Simpletrainer version in the tutorial and the Original in the package of LCPDFR. LCPDFR LOGS BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsVista HomePremium (6.0.1.0 Build: 6001) Service Pack:Service Pack 1 System RAM (GB): 2 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True EFLC - Installed: True EFLC - Install folder: J:\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC EFLC - Version: 1, 1, 2, 0 EFLC - Asi loader installed: True EFLC - Asi loader: DSOUND EFLC - Asi loader valid: True EFLC - C++ ScriptHook installed: True EFLC - C++ ScriptHook valid: True EFLC - C++ ScriptHook version: 0, 5, 1, 0 EFLC - ScriptHookDotNet installed: True EFLC - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2011-12-27 14:01:46 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0) ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: UdOvJirNyA/FeVDhTE+sfA== SCRIPTHOOK Log start: Tue Dec 27 14:01:46 2011 ----------------------------------------------- [iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized [iNFO] Process base address: 0xd20000 [iNFO] Auto detecting game version [iNFO] Using game version EFLC 1.1.2 [iNFO] [simpleTrainer] Thread started [iNFO] [simpleTrainer_TBOGT] Thread started [iNFO] [scriptHookDotNet] Thread started [iNFO] [simpleTrainer_TLAD] Thread started DSOUND ASI LOG // -- GTA IV ASI LOADER LOG -- // //-- © Alexander Blade 2008 -- // C:\Windows\system32\dsound.dll is loaded, address 0x699F0000 Hooking dsound proc named "DirectSoundCreate" "DirectSoundCreate" hooked, address 0x69A07551 Hooking dsound proc named "DirectSoundEnumerateA" "DirectSoundEnumerateA" hooked, address 0x69A189CC Hooking dsound proc named "DirectSoundEnumerateW" "DirectSoundEnumerateW" hooked, address 0x69A189E9 Hooking dsound proc named "DllCanUnloadNow" "DllCanUnloadNow" hooked, address 0x69A1C66B Hooking dsound proc named "DllGetClassObject" "DllGetClassObject" hooked, address 0x69A09192 Hooking dsound proc named "DirectSoundCaptureCreate" "DirectSoundCaptureCreate" hooked, address 0x69A182FC Hooking dsound proc named "DirectSoundCaptureEnumerateA" "DirectSoundCaptureEnumerateA" hooked, address 0x69A18A06 Hooking dsound proc named "DirectSoundCaptureEnumerateW" "DirectSoundCaptureEnumerateW" hooked, address 0x69A18A23 Hooking dsound proc named "GetDeviceID" "GetDeviceID" hooked, address 0x69A18198 Hooking dsound proc named "DirectSoundFullDuplexCreate" "DirectSoundFullDuplexCreate" hooked, address 0x69A18464 Hooking dsound proc named "DirectSoundCreate8" "DirectSoundCreate8" hooked, address 0x699FC15C Hooking dsound proc named "DirectSoundCaptureCreate8" "DirectSoundCaptureCreate8" hooked, address 0x69A183AA Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\ScriptHookDotNet.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\ScriptHookDotNet.asi, Address 0x64850000 Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainer.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainer.asi, Address 0x5C690000 Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertbogt.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertbogt.asi, Address 0x5C260000 Loading ASI J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertlad.asi ASI loaded : J:\Steam\steamapps\common\grand theft auto iv episodes from liberty city\EFLC\Trainertlad.asi, Address 0x5ADB0000 Scripthook Dot Net 2011-12-27 14:01:46 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0) Thank you for any help, Thanks
December 28, 201114 yr Author I Think its to do with dsound or something, i tried with xlive and it still didnt work, but this other mod i installed to test worked
December 28, 201114 yr Author hello, i recived this error just then, LCPDFRErrorLogging [27/12/2011 7:33:25 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"10fabd05-bbf0-4418-864c-081287538730","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [27/12/2011 7:33:29 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. and i tried reinstalling and got this. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: WindowsVista HomePremium (6.0.1.0 Build: 6001) Service Pack:Service Pack 1 System RAM (GB): 2 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True EFLC - Installed: True EFLC - Install folder: J:SteamsteamappscommonGrand Theft Auto IV Episodes from Liberty CityEFLC EFLC - Version: 1, 1, 2, 0 EFLC - Asi loader installed: True EFLC - Asi loader: XLiveLess EFLC - Asi loader valid: True EFLC - C++ ScriptHook installed: True EFLC - C++ ScriptHook valid: True EFLC - C++ ScriptHook version: 0, 5, 1, 0 EFLC - ScriptHookDotNet installed: True EFLC - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2011-12-27 19:04:49 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.1.2.0) 2011-12-27 19:33:12 - Direct3D device created! 2011-12-27 19:33:16 - SEARCHING FOR SCRIPTS... 2011-12-27 19:33:18 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Arrest'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Backup'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Carboot'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Disarm'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Frisk'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.PullOver'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Actions'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Debug'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Flashlight'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Functions'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Partner'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Start'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCPD.Various'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.Debugging'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.DeletionList'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.Hardcore'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.Callouts'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.TextDraw'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCMD.Main'! 2011-12-27 19:33:20 - ...found script 'FirstResponse.LCMD.Functions'! 2011-12-27 19:33:21 - ...found script 'CSharp.Engine.Core'! 2011-12-27 19:33:21 - ...found script 'FirstResponse.Main.EmergencyLights'! 2011-12-27 19:33:21 - ...found script 'FirstResponse.Main.Start'! 2011-12-27 19:33:21 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2011-12-27 19:33:21 - ...found script 'indicatorClass'! 2011-12-27 19:33:21 - DONE! 25 valid scripts found! 2011-12-27 19:33:21 - STARTING SCRIPTS... 2011-12-27 19:33:21 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2011-12-27 19:33:22 - ...successfully started script 'indicatorClass'! 2011-12-27 19:33:25 - ...successfully started script 'FirstResponse.Main.Start'! 2011-12-27 19:33:25 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2011-12-27 19:33:28 - ...successfully started script 'CSharp.Engine.Core'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.LCMD.Main'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.TextDraw'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.Callouts'! 2011-12-27 19:33:28 - ...successfully started script 'FirstResponse.Hardcore'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.DeletionList'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.Debugging'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Various'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Start'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Backup'! 2011-12-27 19:33:29 - ...successfully started script 'FirstResponse.LCPD.Arrest'! 2011-12-27 19:36:33 - Direct3D device lost! 2011-12-27 19:36:33 - Direct3D device created! 2011-12-27 19:38:45 - Direct3D device lost! 2011-12-27 19:38:45 - Direct3D device created! 2011-12-27 19:39:27 - Direct3D device lost! 2011-12-27 19:39:27 - Direct3D device created! 2011-12-27 19:40:55 - Direct3D device lost! 2011-12-27 19:40:56 - Direct3D device created! 2011-12-27 19:41:03 - Direct3D device lost! 2011-12-27 19:41:03 - Direct3D device created! 2011-12-27 19:41:10 - Direct3D device lost! 2011-12-27 19:41:10 - Direct3D device created! 2011-12-27 20:08:19 - Direct3D device lost! 2011-12-27 20:08:28 - Direct3D device created! 2011-12-27 20:08:38 - Direct3D device lost! 2011-12-27 20:08:38 - Direct3D device created! 2011-12-27 20:12:48 - Direct3D device lost! 2011-12-27 20:12:56 - Direct3D device created! 2011-12-27 20:12:57 - Direct3D device lost! 2011-12-27 20:12:57 - Direct3D device created! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [27/12/2011 7:33:25 PM] [ASTATS] Sending: {"CPUCount":4,"GTAVersion":16843264,"LCPDGUID":"10fabd05-bbf0-4418-864c-081287538730","LCPDVersion":"0.91","RAMCount":0,"WinVersion":"Microsoft Windows NT 6.0.6001 Service Pack 1"} [27/12/2011 7:33:29 PM] [ASTATS] Anonymous usage stats not sent: possible server failure or no connectivity. ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: VbqmOzsntYE/H0LRCzi7ig== Thanks Edited December 28, 201114 yr by dehan