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LCPDFR 1.0 Multiple Crashes During the Game Play (Reporting)


Pertinax

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Here I'm just reporting some of my crashes during the game play.

 

[ERROR - 8:31:22 PM] [] System.NullReferenceException: Object reference not set to an instance of an object.
   at freval_19.eval_fr0(Single A_0, freval_101 A_1, Vector3 A_2)
   at freval_27.eval_fr0(Single A_0, freval_101 A_1)
   at freval_100.fr7(freval_202 A_0)
   at freval_3.eval_fr2(freval_202 A_0)
   at freval_37.fr8()
   at freval_27.fr8()
   at LCPD_First_Response.Engine.Main.fr2()




[ERROR - 4:41:26 PM] [] Error while processing script: PoliceDepartmentManager: Invalid call to an object that doesn't exist anymore!   at GTA.Ped.get_Position()
   at freval_211.eval_fr60()
   at freval_138.eval_fr15()
   at freval_138.Process()
   at freval_49.Process()
   at LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process()

 

System Specs:

Processor Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
Mother Board Gigabyte Sniper B5  LGA1150
Video Card NVIDIA GeForce GTX 1060 6GB
Memory 8.1 GB (2 Kingstong HYPER 4gb/DDR3 1600MHz) + 8GB HyperX Fury = 16GB
 
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Other one:

 

[ERROR - 11:07:54 AM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 11:07:54 AM] [] System.InvalidCastException: Unable to cast object of type 'freval_77' to type 'freval_89'.
   at freval_238.eval_fr0(freval_81 A_0, Boolean A_1)
   at freval_53.eval_2.eval_fr0()
   at freval_53.eval_2.eval_fr0(Object[] A_0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.fr0()
   at LCPD_First_Response.Engine.Main.fr2()

 

System Specs:

Processor Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
Mother Board Gigabyte Sniper B5  LGA1150
Video Card NVIDIA GeForce GTX 1060 6GB
Memory 8.1 GB (2 Kingstong HYPER 4gb/DDR3 1600MHz) + 8GB HyperX Fury = 16GB
 
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Crash When leaven the Duty Room after getting out of duty:

[ERROR - 6:45:50 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 6:45:50 PM] [] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at freval_138.eval_fr9()
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
   at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
   at System.Delegate.DynamicInvokeImpl(Object[] args)
   at freval_162.fr1()
   at LCPD_First_Response.Engine.Main.fr2()

System Specs:

Processor Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
Mother Board Gigabyte Sniper B5  LGA1150
Video Card NVIDIA GeForce GTX 1060 6GB
Memory 8.1 GB (2 Kingstong HYPER 4gb/DDR3 1600MHz) + 8GB HyperX Fury = 16GB
 
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Hello, I am also reporting when I get Game Crashes. I do not have any error logs just game is crashing when i specifically do something.

 

-Crashes when I request Police Back-up

-Crashes when I request NOOSE/FBI

-Crashes occasionally during some of the call outs

 

Everything else has been fine. Just reporting issues I have been having. Thanks!

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So the Dev team found this errors interesting? or they were already reported?

System Specs:

Processor Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
Mother Board Gigabyte Sniper B5  LGA1150
Video Card NVIDIA GeForce GTX 1060 6GB
Memory 8.1 GB (2 Kingstong HYPER 4gb/DDR3 1600MHz) + 8GB HyperX Fury = 16GB
 
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