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UltimateBackup spawn cop using a punching

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Hello everyone, I'm a player from Hong Kong. My English isn't very good, so please forgive me.

Using SpecialUnits if I use setting 1, with 4 police officers in one car, after spawning, 2 of them will use melee combat with their fists. If I use setting 2 , with 4 police officers in one car, after spawning, there's still a chance that 2 of them will use melee combat with their fists. this problem has been bothering me for many many days , does anyone know what's causing this?

I hope someone can help me fix this.🙏

Setting 1.
</NonLethals>
<NonLethal>WEAPON_UNARMED</NonLethal>

</NonLethals>

<HandGuns>

<HandGun>WEAPON_UNARMED</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="100" comp_1="COMPONENT_AT_AR_FLSH" comp_2="COMPONENT_AT_SCOPE_MEDIUM">WEAPON_SPECIALCARBINE</LongGun>

</LongGuns>

Setting 2.

</NonLethals>
<NonLethal>WEAPON_UNARMED</NonLethal>

</NonLethals>

<HandGuns>

<HandGun chance="100" comp_1="COMPONENT_AT_AR_FLSH" comp_2="COMPONENT_AT_SCOPE_MEDIUM">WEAPON_SPECIALCARBINE</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="100" comp_1="COMPONENT_AT_AR_FLSH" comp_2="COMPONENT_AT_SCOPE_MEDIUM">WEAPON_SPECIALCARBINE</LongGun>

</LongGuns>

SpecialUnits.xml

Edited by yauling112

  • Author

Can someone help me?😭

I tried:
1.) Test with only the UB addon.

2.) Reinstall the game, leaving only the UB addon for testing.

3.) Reinstall UB.

4.) Test using someone else's XML file.

5.) Change weapons and vehicles.

6.) Do not use weapon attachments.

7.) Delete <HandGuns> and <NonLethals>, they will turn fists into pistols.

8.) Test using S_M_Y_SWAT PED.

9.) _mod

10.) Tried versions 3586 and 3751.

11.) Tried 1 driver and 1 passenger, it resulted in 1 rifle + 1 fist/pistol.

Edited by yauling112

  • Author
5 hours ago, Panda Big Sis said:

將 weapon_unarmed 改為 weapon_stungun

<NonLethals>

<NonLethal>WEAPON_STUNGUN</NonLethal>

</NonLethals>

<HandGuns>

<HandGun>WEAPON_UNARMED</HandGun>

</HandGuns>

<LongGuns>

<LongGun chance="100" comp_1="COMPONENT_AT_SCOPE_MEDIUM" comp_2="COMPONENT_AT_AR_FLSH">WEAPON_CARBINERIFLE</LongGun>

</LongGuns>

Some of them now use rifles, some use stunguns at long range. Can't just equip them with rifles?
I found that the problem only occurs in the CTSFO unit group in the file.
If delete HandGuns NonLethals , they will switch from fists to pistols.

Edited by yauling112

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