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[Solved] How to change patrol weapons when going on duty

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Hi,

I know this has been asked before, I've found a few posts in the past about it but they did not help unfortunately. I'm using LSPFR and the EUP mods for the uniforms (EUP menu, EUP law and order, EUP serve and rescue)

 

Everytime I go on duty I spawn with a pistol or combat pistol but I want to use the pistol MK2 instead. I tried to change it in the files inventory.xml that is in the data folder of LSPDFR and that didn't change anything ingame, so I also found that when going to the lockers to go on duty I see the inventory option grayed out, like I cannot edit it and assumed that EUP is overriding it or something, so I also found the file inventory_eup.xml in the lspdfr/data/custom folder and I changed it there too, but my weapons are still the same, pistol or combat pistol.

I know that stop the ped prevents you to change weapons with some setting, but I'm not using stop the ped. I use policing redefined instead.

 

Any idea what files do I need to edit to change my weapons? Thank you!

 

EDIT: I found the solution, it's changed by policing redefined in the file loadouts.xml

Edited by UnknownBastion

  • The title was changed to [Solved] How to change patrol weapons when going on duty

I had the same issue. I tried editing the loadouts.xml in Policing redefined and it kept crashing LSPDFR for an "invalid weapon". Turns out I had a typo in the Weapons Hash lol

Edited by Brendon Sapp 157

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