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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPD First Response.dll keeps crashing

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[11/25/2024 5:17:38 PM.929] Started new log on 11/25/2024 5:17:38 PM.929
[11/25/2024 5:17:38 PM.930] ====================================================================================================
[11/25/2024 5:17:38 PM.922] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/25/2024 5:17:38 PM.931] Log verbosity: Trivial
[11/25/2024 5:17:38 PM.937] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
[11/25/2024 5:17:38 PM.938] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
[11/25/2024 5:17:38 PM.938] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
[11/25/2024 5:17:38 PM.939] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
[11/25/2024 5:17:38 PM.941] Initializing input system
[11/25/2024 5:17:38 PM.944] Initializing game console
[11/25/2024 5:17:38 PM.973] Console key has been set to F4 (key code: 115)
[11/25/2024 5:17:39 PM.040] Initializing console variable "ConsoleScrollAmount".
[11/25/2024 5:17:39 PM.040] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[11/25/2024 5:17:39 PM.043] Read value: <null>
[11/25/2024 5:17:39 PM.043] Initializing console variable "ConsoleKey".
[11/25/2024 5:17:39 PM.043] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/25/2024 5:17:39 PM.044] Read value: F4
[11/25/2024 5:17:39 PM.044] Setting value of console variable "ConsoleKey" to stored value.
[11/25/2024 5:17:39 PM.044] Console key has been set to F4 (key code: 115)
[11/25/2024 5:17:39 PM.044] Initializing console variable "PluginTimeoutThreshold".
[11/25/2024 5:17:39 PM.044] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/25/2024 5:17:39 PM.048] Read value: 10000
[11/25/2024 5:17:39 PM.048] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/25/2024 5:17:39 PM.048] Initializing console variable "AlwaysShowConsoleOutput".
[11/25/2024 5:17:39 PM.048] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/25/2024 5:17:39 PM.048] Read value: <null>
[11/25/2024 5:17:39 PM.048] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/25/2024 5:17:39 PM.048] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/25/2024 5:17:39 PM.050] Read value: False
[11/25/2024 5:17:39 PM.050] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[11/25/2024 5:17:39 PM.050] Initializing console variable "ShowOnScreenWarnings".
[11/25/2024 5:17:39 PM.050] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/25/2024 5:17:39 PM.051] Read value: <null>
[11/25/2024 5:17:39 PM.051] Console initialized
[11/25/2024 5:17:39 PM.051] Initializing forms manager
[11/25/2024 5:17:39 PM.053] Cleaning temp folder
[11/25/2024 5:17:39 PM.054] Version: RAGE Plugin Hook v1.115.1348.16655 for Grand Theft Auto V
[11/25/2024 5:17:39 PM.069] ================ RAGE Plugin Hook ================
[11/25/2024 5:17:39 PM.079] Detected Windows 10 Home (64-bit) (10.0.22631.0)!
[11/25/2024 5:17:39 PM.080] Checking game support
[11/25/2024 5:17:39 PM.238] Product name: Grand Theft Auto V
[11/25/2024 5:17:39 PM.238] Product version: 1.0.3351.0
[11/25/2024 5:17:39 PM.238] Is steam version: True
[11/25/2024 5:17:39 PM.240] Initializing DirectX
[11/25/2024 5:17:39 PM.241] Initializing Direct3D
[11/25/2024 5:17:39 PM.241] Getting game swap chain
[11/25/2024 5:17:39 PM.273] Swap Chain created: 0x7FF7321901F0
[11/25/2024 5:17:39 PM.273] Swap Chain VTable: 0x1B6FD1EA2D0
[11/25/2024 5:17:39 PM.273] 0x6C894808245C8948;0x5718247489481024;0x8BD88B4120EC8348
[11/25/2024 5:17:39 PM.273] D3D11Present: 0x7FFBECDCC560
[11/25/2024 5:17:39 PM.273] D3D11ResizeBuffers: 0x7FFBECDCC8B0
[11/25/2024 5:17:39 PM.273] D3D11ResizeTarget: 0x7FFBECDCCBB0
[11/25/2024 5:17:39 PM.273] D3D11SetFullscreenState: 0x7FFBECDCC5F0
[11/25/2024 5:17:39 PM.274] Direct3D initialized
[11/25/2024 5:17:39 PM.274] Initialized DirectX
[11/25/2024 5:17:39 PM.274] Direct3D watcher thread spawned
[11/25/2024 5:17:39 PM.354] Getting device
[11/25/2024 5:17:39 PM.354] Retrieved device
[11/25/2024 5:17:39 PM.355] Creating wrapper
[11/25/2024 5:17:39 PM.447] Wrapper created
[11/25/2024 5:17:39 PM.455] Effect created
[11/25/2024 5:17:39 PM.455] Creating buffer
[11/25/2024 5:17:39 PM.455] Created buffer
[11/25/2024 5:17:39 PM.455] Creating blend state
[11/25/2024 5:17:39 PM.455] Created blend state
[11/25/2024 5:17:39 PM.455] Done with creation
[11/25/2024 5:17:39 PM.520] Initializing texture system.
[11/25/2024 5:17:39 PM.520] Initializing texture system; phase 1
[11/25/2024 5:17:39 PM.520] Initializing texture system; phase 2
[11/25/2024 5:17:39 PM.532] Initializing texture system; phase 3
[11/25/2024 5:17:39 PM.533] Initializing texture system; phase 4
[11/25/2024 5:17:39 PM.544] Initializing texture system; phase 5
[11/25/2024 5:17:39 PM.546] Initializing texture system; phase 6
[11/25/2024 5:17:39 PM.548] Initializing texture system; phase 7
[11/25/2024 5:17:39 PM.550] Initializing texture system; phase 8
[11/25/2024 5:17:39 PM.552] Initializing texture system; phase 9
[11/25/2024 5:17:39 PM.553] Initializing texture system; phase 10
[11/25/2024 5:17:39 PM.556] Initializing texture system; phase 11
[11/25/2024 5:17:39 PM.557] Initializing texture system; phase 12
[11/25/2024 5:17:39 PM.559] Initializing texture system; phase 13
[11/25/2024 5:17:39 PM.559] Initializing texture system; phase 14
[11/25/2024 5:17:39 PM.775] Direct3D watcher thread ended
[11/25/2024 5:17:46 PM.786] LoadingScreenMsg: Initializing game support
[11/25/2024 5:17:47 PM.038] Initializing game support
[11/25/2024 5:17:52 PM.628] LoadingScreenMsg: Velocity limit removed
[11/25/2024 5:17:52 PM.935] Compatibility level: 0
[11/25/2024 5:17:52 PM.935] Supported version detected
[11/25/2024 5:17:52 PM.935] ==================================================
[11/25/2024 5:17:52 PM.935] LoadingScreenMsg: Patching code
[11/25/2024 5:17:53 PM.186] LoadingScreenMsg: Waiting for game initialization
[11/25/2024 5:17:53 PM.437] Waiting for game initialization
[11/25/2024 5:17:53 PM.538] LoadingScreenMsg: Initializing core
[11/25/2024 5:17:53 PM.788] Initializing hook
[11/25/2024 5:17:53 PM.801] LoadingScreenMsg: Completing interoperability
[11/25/2024 5:17:54 PM.052] Completing interoperability
[11/25/2024 5:17:54 PM.052] Initialization code 1.
[11/25/2024 5:17:54 PM.052] Initialization code 2.
[11/25/2024 5:17:54 PM.052] Initialization code 3.
[11/25/2024 5:17:54 PM.060] 1 Address: 0x00007FF72FEA10A8
[11/25/2024 5:17:54 PM.060] Calling func 1
[11/25/2024 5:17:54 PM.080] 2 Address: 0x00007FF730AA35A6
[11/25/2024 5:17:54 PM.080] 3 Address: 0x00007FF72F45624A
[11/25/2024 5:17:54 PM.110] Address: 0x00007FF730AA3550
[11/25/2024 5:17:54 PM.110] Unknown var: 0x00007FF731B08A40
[11/25/2024 5:17:54 PM.110] Initialization code 4.
[11/25/2024 5:17:54 PM.110] Initialization code 5.
[11/25/2024 5:17:54 PM.110] Completing interoperability, phase 1
[11/25/2024 5:17:54 PM.110] Completing interoperability, phase 2
[11/25/2024 5:17:54 PM.110] Completing interoperability, phase 3
[11/25/2024 5:17:54 PM.110] Completing interoperability, phase 4
[11/25/2024 5:17:54 PM.110] Completing interoperability, phase 5
[11/25/2024 5:17:54 PM.110] Completing interoperability, phase 6
[11/25/2024 5:17:54 PM.110] Completing interoperability, phase 7
[11/25/2024 5:17:54 PM.110] LoadingScreenMsg: 
[11/25/2024 5:17:54 PM.361] LoadingScreenMsg: Loading Story Mode
[11/25/2024 5:18:12 PM.702] LoadingScreenMsg: Loading and Populating Game World
[11/25/2024 5:18:12 PM.953] LoadingScreenMsg: 
[11/25/2024 5:18:35 PM.527] Initializing console variable "IsDeveloperModeEnabled".
[11/25/2024 5:18:35 PM.527] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[11/25/2024 5:18:35 PM.528] Read value: <null>
[11/25/2024 5:18:35 PM.528] Initializing console variable "TimeScale".
[11/25/2024 5:18:35 PM.528] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/25/2024 5:18:35 PM.528] Read value: <null>
[11/25/2024 5:18:35 PM.543] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll".
[11/25/2024 5:18:35 PM.587] AppDomainPool::InitializeAppDomain: Creating new app domain "BodyCam_AppDomain".
[11/25/2024 5:18:35 PM.587] Creating new instance of RemotePlugin in new AppDomain: "BodyCam_AppDomain".
[11/25/2024 5:18:35 PM.608] Initializing remote plugin: "BodyCam_AppDomain".
[11/25/2024 5:18:35 PM.624] <UNLOADED PLUGIN>: Initializing input system
[11/25/2024 5:18:35 PM.625] <UNLOADED PLUGIN>: Initializing game console
[11/25/2024 5:18:35 PM.626] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2024 5:18:35 PM.703] Initialized remote plugin: "BodyCam_AppDomain".
[11/25/2024 5:18:35 PM.704] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll".
[11/25/2024 5:18:35 PM.751] Creating new instance of RemotePlugin in new AppDomain: "CopHolster_AppDomain".
[11/25/2024 5:18:35 PM.751] AppDomainPool::InitializeAppDomain: Creating new app domain "CopHolster_AppDomain".
[11/25/2024 5:18:35 PM.768] Initializing remote plugin: "CopHolster_AppDomain".
[11/25/2024 5:18:35 PM.780] <UNLOADED PLUGIN>: Initializing input system
[11/25/2024 5:18:35 PM.781] <UNLOADED PLUGIN>: Initializing game console
[11/25/2024 5:18:35 PM.783] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2024 5:18:35 PM.833] Initialized remote plugin: "CopHolster_AppDomain".
[11/25/2024 5:18:35 PM.835] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EnhancedVehicleActions2.dll".
[11/25/2024 5:18:35 PM.937] AppDomainPool::InitializeAppDomain: Creating new app domain "EnhancedVehicleActions2_AppDomain".
[11/25/2024 5:18:35 PM.937] Creating new instance of RemotePlugin in new AppDomain: "EnhancedVehicleActions2_AppDomain".
[11/25/2024 5:18:35 PM.960] Initializing remote plugin: "EnhancedVehicleActions2_AppDomain".
[11/25/2024 5:18:35 PM.975] <UNLOADED PLUGIN>: Initializing input system
[11/25/2024 5:18:35 PM.976] <UNLOADED PLUGIN>: Initializing game console
[11/25/2024 5:18:35 PM.977] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2024 5:18:35 PM.993] Initialized remote plugin: "EnhancedVehicleActions2_AppDomain".
[11/25/2024 5:18:35 PM.994] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[11/25/2024 5:18:36 PM.432] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".
[11/25/2024 5:18:36 PM.432] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".
[11/25/2024 5:18:36 PM.451] Initializing remote plugin: "EUPMenu_AppDomain".
[11/25/2024 5:18:36 PM.466] <UNLOADED PLUGIN>: Initializing input system
[11/25/2024 5:18:36 PM.467] <UNLOADED PLUGIN>: Initializing game console
[11/25/2024 5:18:36 PM.469] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2024 5:18:36 PM.489] Initialized remote plugin: "EUPMenu_AppDomain".
[11/25/2024 5:18:36 PM.491] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[11/25/2024 5:18:36 PM.631] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_1de3f552-6ed1-4dc0-aec2-258bff800c72".
[11/25/2024 5:18:39 PM.284] AppDomainPool::InitializeAppDomain: Creating new app domain "Immersive Effects_AppDomain".
[11/25/2024 5:18:39 PM.284] Creating new instance of RemotePlugin in new AppDomain: "Immersive Effects_AppDomain".
[11/25/2024 5:18:39 PM.302] Initializing remote plugin: "Immersive Effects_AppDomain".
[11/25/2024 5:18:39 PM.316] <UNLOADED PLUGIN>: Initializing input system
[11/25/2024 5:18:39 PM.317] <UNLOADED PLUGIN>: Initializing game console
[11/25/2024 5:18:39 PM.318] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2024 5:18:39 PM.331] Initialized remote plugin: "Immersive Effects_AppDomain".
[11/25/2024 5:18:39 PM.333] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[11/25/2024 5:18:39 PM.706] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
[11/25/2024 5:18:39 PM.706] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
[11/25/2024 5:18:39 PM.723] Initializing remote plugin: "LSPD First Response_AppDomain".
[11/25/2024 5:18:39 PM.738] <UNLOADED PLUGIN>: Initializing input system
[11/25/2024 5:18:39 PM.739] <UNLOADED PLUGIN>: Initializing game console
[11/25/2024 5:18:39 PM.740] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2024 5:18:39 PM.855] Initialized remote plugin: "LSPD First Response_AppDomain".
[11/25/2024 5:18:39 PM.857] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\No More Falling Peds.dll".
[11/25/2024 5:18:39 PM.907] AppDomainPool::InitializeAppDomain: Creating new app domain "No More Falling Peds_AppDomain".
[11/25/2024 5:18:39 PM.907] Creating new instance of RemotePlugin in new AppDomain: "No More Falling Peds_AppDomain".
[11/25/2024 5:18:39 PM.926] Initializing remote plugin: "No More Falling Peds_AppDomain".
[11/25/2024 5:18:39 PM.939] <UNLOADED PLUGIN>: Initializing input system
[11/25/2024 5:18:39 PM.940] <UNLOADED PLUGIN>: Initializing game console
[11/25/2024 5:18:39 PM.941] <UNLOADED PLUGIN>: Initializing forms manager
[11/25/2024 5:18:39 PM.955] Initialized remote plugin: "No More Falling Peds_AppDomain".
[11/25/2024 5:18:40 PM.365] BodyCam: -----------------------------------------------------------------------------
[11/25/2024 5:18:40 PM.365] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully.
[11/25/2024 5:18:40 PM.365] BodyCam: Join the Discord server if you're looking for news or support:
[11/25/2024 5:18:40 PM.365] BodyCam: https://discord.gg/HGFwdyB
[11/25/2024 5:18:40 PM.365] BodyCam: -----------------------------------------------------------------------------
[11/25/2024 5:18:41 PM.507] Immersive Effects: Loaded settings
[11/25/2024 5:18:42 PM.693] Immersive Effects: Version state: Latest
[11/25/2024 5:18:43 PM.159] Immersive Effects: Initialized UI
[11/25/2024 5:18:43 PM.319] LSPD First Response: [TRACE] Started loading LSPDFR
[11/25/2024 5:18:43 PM.319] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8943.27879)
[11/25/2024 5:18:43 PM.320] LSPD First Response: [INFO] Compiled on 26 Jun 2024 19:29:18 UTC
[11/25/2024 5:18:43 PM.320] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[11/25/2024 5:18:44 PM.884] No More Falling Peds: Version state: Latest
[11/25/2024 5:18:47 PM.835] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/25/2024 5:18:47 PM.835] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.851] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[11/25/2024 5:18:47 PM.852] at System.Environment.get_StackTrace()
[11/25/2024 5:18:47 PM.852] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.852] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.852] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.852] at WmNPETcPKRMNlmjqVPKgDsXaHBRM.YgEZVRHfggoQicICJUFYHAAjNVjK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[11/25/2024 5:18:47 PM.852] at WmNPETcPKRMNlmjqVPKgDsXaHBRM.mciTtfMWbMVbgYEmfidSWMdEvTHI() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 161
[11/25/2024 5:18:47 PM.852] at Rage.GameFiber.Main()
[11/25/2024 5:18:47 PM.852] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/25/2024 5:18:47 PM.852] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[11/25/2024 5:18:47 PM.852] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[11/25/2024 5:18:47 PM.852] at System.Threading.ThreadHelper.ThreadStart()
[11/25/2024 5:18:47 PM.887] LSPD First Response: 
[11/25/2024 5:18:47 PM.887] LSPD First Response: ==============================
[11/25/2024 5:18:47 PM.887] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[11/25/2024 5:18:47 PM.887] LSPD First Response: ------------------------------
[11/25/2024 5:18:47 PM.887] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[11/25/2024 5:18:47 PM.887] LSPD First Response: ------------------------------
[11/25/2024 5:18:47 PM.887] LSPD First Response: Exception type: System.AccessViolationException
[11/25/2024 5:18:47 PM.887] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[11/25/2024 5:18:47 PM.887] LSPD First Response: ------------------------------
[11/25/2024 5:18:47 PM.887] LSPD First Response: Inner exceptions:
[11/25/2024 5:18:47 PM.887] LSPD First Response: ------------------------------
[11/25/2024 5:18:47 PM.887] LSPD First Response: Stack trace:
[11/25/2024 5:18:47 PM.887] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.887] --- End of stack trace from previous location where exception was thrown ---
[11/25/2024 5:18:47 PM.887] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
[11/25/2024 5:18:47 PM.887] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.887] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.887] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[11/25/2024 5:18:47 PM.887] at WmNPETcPKRMNlmjqVPKgDsXaHBRM.YgEZVRHfggoQicICJUFYHAAjNVjK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[11/25/2024 5:18:47 PM.887] at WmNPETcPKRMNlmjqVPKgDsXaHBRM.mciTtfMWbMVbgYEmfidSWMdEvTHI() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 161
[11/25/2024 5:18:47 PM.887] at Rage.GameFiber.Main()
[11/25/2024 5:18:47 PM.887] LSPD First Response: ==============================
[11/25/2024 5:18:47 PM.887] LSPD First Response: 
[11/25/2024 5:18:47 PM.889] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[11/25/2024 5:18:47 PM.893] LSPD First Response: [FATAL] Forced termination
[11/25/2024 5:18:47 PM.896] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[11/25/2024 5:18:47 PM.973] LSPD First Response: [INFO] LSPDFR has shut down

 

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