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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crashes

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Hello, having the game crash, also LSPDFR can't find some of outfits from EUPFR, which I do 100% have in XML files

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[20.10.2024 18:51:54.811] Started new log on 20.10.2024 18:51:54.811
[20.10.2024 18:51:54.811] ====================================================================================================
[20.10.2024 18:51:54.808] Log path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[20.10.2024 18:51:54.812] Log verbosity: Trivial
[20.10.2024 18:51:54.814] Initializing input system
[20.10.2024 18:51:54.815] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
[20.10.2024 18:51:54.815] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
[20.10.2024 18:51:54.815] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
[20.10.2024 18:51:54.817] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
[20.10.2024 18:51:54.819] Initializing game console
[20.10.2024 18:51:54.827] Console key has been set to F4 (key code: 115)
[20.10.2024 18:51:54.900] Initializing console variable "ConsoleScrollAmount".
[20.10.2024 18:51:54.900] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[20.10.2024 18:51:54.903] Read value: <null>
[20.10.2024 18:51:54.903] Initializing console variable "ConsoleKey".
[20.10.2024 18:51:54.903] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[20.10.2024 18:51:54.904] Read value: <null>
[20.10.2024 18:51:54.904] Initializing console variable "PluginTimeoutThreshold".
[20.10.2024 18:51:54.904] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[20.10.2024 18:51:54.908] Read value: 60000
[20.10.2024 18:51:54.908] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[20.10.2024 18:51:54.908] Initializing console variable "AlwaysShowConsoleOutput".
[20.10.2024 18:51:54.908] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[20.10.2024 18:51:54.908] Read value: <null>
[20.10.2024 18:51:54.908] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[20.10.2024 18:51:54.908] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[20.10.2024 18:51:54.909] Read value: <null>
[20.10.2024 18:51:54.909] Initializing console variable "ShowOnScreenWarnings".
[20.10.2024 18:51:54.909] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[20.10.2024 18:51:54.910] Read value: <null>
[20.10.2024 18:51:54.910] Console initialized
[20.10.2024 18:51:54.910] Initializing forms manager
[20.10.2024 18:51:54.911] Cleaning temp folder
[20.10.2024 18:51:54.913] Version: RAGE Plugin Hook v1.115.1348.16655 for Grand Theft Auto V
[20.10.2024 18:51:54.931] ================ RAGE Plugin Hook ================
[10/20/2024 6:51:54 PM.934] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[10/20/2024 6:51:54 PM.938] Detected Windows 10 Professional (64-bit) (10.0.22631.0)!
[10/20/2024 6:51:54 PM.940] Checking game support
[10/20/2024 6:51:55 PM.076] Product name: Grand Theft Auto V
[10/20/2024 6:51:55 PM.076] Product version: 1.0.3351.0
[10/20/2024 6:51:55 PM.076] Is steam version: True
[10/20/2024 6:51:55 PM.077] Initializing DirectX
[10/20/2024 6:51:55 PM.078] Initializing Direct3D
[10/20/2024 6:51:55 PM.078] Getting game swap chain
[10/20/2024 6:51:55 PM.111] Swap Chain created: 0x7FF769DC01F0
[10/20/2024 6:51:55 PM.111] Swap Chain VTable: 0x15E350DD020
[10/20/2024 6:51:55 PM.111] 0x575655F912BD85E9;0xEC8148B9246C8D48;0x45058B4800000090
[10/20/2024 6:51:55 PM.111] D3D11Present: 0x7FFE1D9F4700
[10/20/2024 6:51:55 PM.111] D3D11ResizeBuffers: 0x7FFE1D9E2FC0
[10/20/2024 6:51:55 PM.112] D3D11ResizeTarget: 0x7FFE1DA34F20
[10/20/2024 6:51:55 PM.112] D3D11SetFullscreenState: 0x7FFE1D9E3900
[10/20/2024 6:51:55 PM.112] Getting device
[10/20/2024 6:51:55 PM.112] Retrieved device
[10/20/2024 6:51:55 PM.112] Creating wrapper
[10/20/2024 6:51:55 PM.112] Direct3D initialized
[10/20/2024 6:51:55 PM.112] Initialized DirectX
[10/20/2024 6:51:55 PM.112] Direct3D watcher thread spawned
[10/20/2024 6:51:55 PM.179] Wrapper created
[10/20/2024 6:51:55 PM.186] Effect created
[10/20/2024 6:51:55 PM.186] Creating buffer
[10/20/2024 6:51:55 PM.186] Created buffer
[10/20/2024 6:51:55 PM.186] Creating blend state
[10/20/2024 6:51:55 PM.186] Created blend state
[10/20/2024 6:51:55 PM.186] Done with creation
[10/20/2024 6:51:55 PM.246] Initializing texture system.
[10/20/2024 6:51:55 PM.246] Initializing texture system; phase 1
[10/20/2024 6:51:55 PM.246] Initializing texture system; phase 2
[10/20/2024 6:51:55 PM.255] Initializing texture system; phase 3
[10/20/2024 6:51:55 PM.255] Initializing texture system; phase 4
[10/20/2024 6:51:55 PM.265] Initializing texture system; phase 5
[10/20/2024 6:51:55 PM.266] Initializing texture system; phase 6
[10/20/2024 6:51:55 PM.268] Initializing texture system; phase 7
[10/20/2024 6:51:55 PM.269] Initializing texture system; phase 8
[10/20/2024 6:51:55 PM.271] Initializing texture system; phase 9
[10/20/2024 6:51:55 PM.272] Initializing texture system; phase 10
[10/20/2024 6:51:55 PM.274] Initializing texture system; phase 11
[10/20/2024 6:51:55 PM.274] Initializing texture system; phase 12
[10/20/2024 6:51:55 PM.276] Initializing texture system; phase 13
[10/20/2024 6:51:55 PM.276] Initializing texture system; phase 14
[10/20/2024 6:52:00 PM.113] Direct3D watcher thread ended
[10/20/2024 6:52:18 PM.631] LoadingScreenMsg: Initializing game support
[10/20/2024 6:52:18 PM.882] Initializing game support
[10/20/2024 6:52:19 PM.974] LoadingScreenMsg: Velocity limit removed
[10/20/2024 6:52:20 PM.300] Compatibility level: 0
[10/20/2024 6:52:20 PM.300] Supported version detected
[10/20/2024 6:52:20 PM.300] ==================================================
[10/20/2024 6:52:20 PM.300] LoadingScreenMsg: Patching code
[10/20/2024 6:52:20 PM.551] LoadingScreenMsg: Waiting for game initialization
[10/20/2024 6:52:20 PM.803] Waiting for game initialization
[10/20/2024 6:52:20 PM.904] LoadingScreenMsg: Initializing core
[10/20/2024 6:52:21 PM.154] Initializing hook
[10/20/2024 6:52:21 PM.168] LoadingScreenMsg: Completing interoperability
[10/20/2024 6:52:21 PM.419] Completing interoperability
[10/20/2024 6:52:21 PM.419] Initialization code 1.
[10/20/2024 6:52:21 PM.419] Initialization code 2.
[10/20/2024 6:52:21 PM.419] Initialization code 3.
[10/20/2024 6:52:21 PM.430] 1 Address: 0x00007FF767AD10A8
[10/20/2024 6:52:21 PM.430] Calling func 1
[10/20/2024 6:52:21 PM.452] 2 Address: 0x00007FF7686D35A6
[10/20/2024 6:52:21 PM.452] 3 Address: 0x00007FF76708624A
[10/20/2024 6:52:21 PM.484] Address: 0x00007FF7686D3550
[10/20/2024 6:52:21 PM.484] Unknown var: 0x00007FF769738A40
[10/20/2024 6:52:21 PM.484] Initialization code 4.
[10/20/2024 6:52:21 PM.484] Initialization code 5.
[10/20/2024 6:52:21 PM.484] Completing interoperability, phase 1
[10/20/2024 6:52:21 PM.484] Completing interoperability, phase 2
[10/20/2024 6:52:21 PM.484] Completing interoperability, phase 3
[10/20/2024 6:52:21 PM.484] Completing interoperability, phase 4
[10/20/2024 6:52:21 PM.484] Completing interoperability, phase 5
[10/20/2024 6:52:21 PM.484] Completing interoperability, phase 6
[10/20/2024 6:52:21 PM.484] Completing interoperability, phase 7
[10/20/2024 6:52:21 PM.484] LoadingScreenMsg: 
[10/20/2024 6:52:21 PM.735] LoadingScreenMsg: Loading Story Mode
[10/20/2024 6:52:22 PM.234] LoadingScreenMsg: Loading and Populating Game World
[10/20/2024 6:52:22 PM.485] LoadingScreenMsg: 
[10/20/2024 6:52:41 PM.452] Initializing console variable "IsDeveloperModeEnabled".
[10/20/2024 6:52:41 PM.452] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/20/2024 6:52:41 PM.453] Read value: <null>
[10/20/2024 6:52:41 PM.453] Initializing console variable "TimeScale".
[10/20/2024 6:52:41 PM.453] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/20/2024 6:52:41 PM.453] Read value: <null>
[10/20/2024 6:52:41 PM.461] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll
[10/20/2024 6:52:41 PM.464] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll".
[10/20/2024 6:52:41 PM.590] AppDomainPool::InitializeAppDomain: Creating new app domain "BackWeapon_AppDomain".
[10/20/2024 6:52:41 PM.590] Creating new instance of RemotePlugin in new AppDomain: "BackWeapon_AppDomain".
[10/20/2024 6:52:41 PM.605] Initializing remote plugin: "BackWeapon_AppDomain".
[10/20/2024 6:52:41 PM.621] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:41 PM.622] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:41 PM.623] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:41 PM.634] Initialized remote plugin: "BackWeapon_AppDomain".
[10/20/2024 6:52:41 PM.635] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[10/20/2024 6:52:41 PM.636] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[10/20/2024 6:52:41 PM.636] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll".
[10/20/2024 6:52:41 PM.676] Creating new instance of RemotePlugin in new AppDomain: "CopHolster_AppDomain".
[10/20/2024 6:52:41 PM.677] AppDomainPool::InitializeAppDomain: Creating new app domain "CopHolster_AppDomain".
[10/20/2024 6:52:41 PM.691] Initializing remote plugin: "CopHolster_AppDomain".
[10/20/2024 6:52:41 PM.701] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:41 PM.702] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:41 PM.703] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:41 PM.742] Initialized remote plugin: "CopHolster_AppDomain".
[10/20/2024 6:52:41 PM.743] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[10/20/2024 6:52:41 PM.744] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Crouch.dll
[10/20/2024 6:52:41 PM.744] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Crouch.dll".
[10/20/2024 6:52:41 PM.815] Creating new instance of RemotePlugin in new AppDomain: "Crouch_AppDomain".
[10/20/2024 6:52:41 PM.815] AppDomainPool::InitializeAppDomain: Creating new app domain "Crouch_AppDomain".
[10/20/2024 6:52:41 PM.833] Initializing remote plugin: "Crouch_AppDomain".
[10/20/2024 6:52:41 PM.848] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:41 PM.849] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:41 PM.850] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:41 PM.863] Initialized remote plugin: "Crouch_AppDomain".
[10/20/2024 6:52:41 PM.864] Plugin "Crouch" was loaded from "Crouch.dll".
[10/20/2024 6:52:41 PM.865] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/20/2024 6:52:41 PM.865] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[10/20/2024 6:52:41 PM.903] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".
[10/20/2024 6:52:41 PM.903] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".
[10/20/2024 6:52:41 PM.921] Initializing remote plugin: "EUPMenu_AppDomain".
[10/20/2024 6:52:41 PM.932] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:41 PM.933] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:41 PM.934] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:42 PM.008] Initialized remote plugin: "EUPMenu_AppDomain".
[10/20/2024 6:52:42 PM.008] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/20/2024 6:52:42 PM.008] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll
[10/20/2024 6:52:42 PM.009] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[10/20/2024 6:52:42 PM.106] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_8b832c2c-2f2c-4136-b384-b1fd8362ae84".
[10/20/2024 6:52:45 PM.217] Creating new instance of RemotePlugin in new AppDomain: "Immersive Effects_AppDomain".
[10/20/2024 6:52:45 PM.217] AppDomainPool::InitializeAppDomain: Creating new app domain "Immersive Effects_AppDomain".
[10/20/2024 6:52:45 PM.230] Initializing remote plugin: "Immersive Effects_AppDomain".
[10/20/2024 6:52:45 PM.239] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:45 PM.240] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:45 PM.241] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:45 PM.251] Initialized remote plugin: "Immersive Effects_AppDomain".
[10/20/2024 6:52:45 PM.251] Plugin "Immersive Effects" was loaded from "Immersive Effects.dll".
[10/20/2024 6:52:45 PM.252] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll
[10/20/2024 6:52:45 PM.252] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll".
[10/20/2024 6:52:45 PM.276] Creating new instance of RemotePlugin in new AppDomain: "KTFDO_AppDomain".
[10/20/2024 6:52:45 PM.276] AppDomainPool::InitializeAppDomain: Creating new app domain "KTFDO_AppDomain".
[10/20/2024 6:52:45 PM.294] Initializing remote plugin: "KTFDO_AppDomain".
[10/20/2024 6:52:45 PM.304] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:45 PM.305] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:45 PM.306] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:45 PM.315] Initialized remote plugin: "KTFDO_AppDomain".
[10/20/2024 6:52:45 PM.315] Plugin "KTFDO" was loaded from "KTFDO.dll".
[10/20/2024 6:52:45 PM.316] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/20/2024 6:52:45 PM.316] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[10/20/2024 6:52:45 PM.491] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
[10/20/2024 6:52:45 PM.491] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
[10/20/2024 6:52:45 PM.506] Initializing remote plugin: "LSPD First Response_AppDomain".
[10/20/2024 6:52:45 PM.519] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:45 PM.520] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:45 PM.522] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:45 PM.618] Initialized remote plugin: "LSPD First Response_AppDomain".
[10/20/2024 6:52:45 PM.619] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/20/2024 6:52:45 PM.620] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll
[10/20/2024 6:52:45 PM.620] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll".
[10/20/2024 6:52:45 PM.654] AppDomainPool::InitializeAppDomain: Creating new app domain "PoliceTape_AppDomain".
[10/20/2024 6:52:45 PM.654] Creating new instance of RemotePlugin in new AppDomain: "PoliceTape_AppDomain".
[10/20/2024 6:52:45 PM.669] Initializing remote plugin: "PoliceTape_AppDomain".
[10/20/2024 6:52:45 PM.683] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:45 PM.683] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:45 PM.685] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:45 PM.729] Initialized remote plugin: "PoliceTape_AppDomain".
[10/20/2024 6:52:45 PM.729] Plugin "Police Tape" was loaded from "PoliceTape.dll".
[10/20/2024 6:52:45 PM.730] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll
[10/20/2024 6:52:45 PM.730] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".
[10/20/2024 6:52:45 PM.794] AppDomainPool::InitializeAppDomain: Creating new app domain "Restrain The Deceased_AppDomain".
[10/20/2024 6:52:45 PM.795] Creating new instance of RemotePlugin in new AppDomain: "Restrain The Deceased_AppDomain".
[10/20/2024 6:52:45 PM.809] Initializing remote plugin: "Restrain The Deceased_AppDomain".
[10/20/2024 6:52:45 PM.819] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:45 PM.820] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:45 PM.821] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:45 PM.832] Initialized remote plugin: "Restrain The Deceased_AppDomain".
[10/20/2024 6:52:45 PM.832] Plugin "Restrain The Deceased" was loaded from "Restrain The Deceased.dll".
[10/20/2024 6:52:45 PM.832] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll
[10/20/2024 6:52:45 PM.832] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll".
[10/20/2024 6:52:46 PM.615] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_91a10604-622f-47b3-a077-923a3c563899".
[10/20/2024 6:52:49 PM.572] AppDomainPool::InitializeAppDomain: Creating new app domain "Roleplay+_AppDomain".
[10/20/2024 6:52:49 PM.573] Creating new instance of RemotePlugin in new AppDomain: "Roleplay+_AppDomain".
[10/20/2024 6:52:49 PM.590] Initializing remote plugin: "Roleplay+_AppDomain".
[10/20/2024 6:52:49 PM.604] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:49 PM.604] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:49 PM.605] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:49 PM.618] Initialized remote plugin: "Roleplay+_AppDomain".
[10/20/2024 6:52:49 PM.618] Plugin "ROLEPLAY+" was loaded from "Roleplay+.dll".
[10/20/2024 6:52:49 PM.619] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll
[10/20/2024 6:52:49 PM.619] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll".
[10/20/2024 6:52:49 PM.768] Creating new instance of RemotePlugin in new AppDomain: "SimpleCTRL_AppDomain".
[10/20/2024 6:52:49 PM.768] AppDomainPool::InitializeAppDomain: Creating new app domain "SimpleCTRL_AppDomain".
[10/20/2024 6:52:49 PM.784] Initializing remote plugin: "SimpleCTRL_AppDomain".
[10/20/2024 6:52:49 PM.796] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:49 PM.797] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:49 PM.798] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:49 PM.812] Initialized remote plugin: "SimpleCTRL_AppDomain".
[10/20/2024 6:52:49 PM.812] Plugin "SimpleCTRL" was loaded from "SimpleCTRL.dll".
[10/20/2024 6:52:49 PM.813] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrunkControl.dll
[10/20/2024 6:52:49 PM.813] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrunkControl.dll".
[10/20/2024 6:52:49 PM.900] Creating new instance of RemotePlugin in new AppDomain: "TrunkControl_AppDomain".
[10/20/2024 6:52:49 PM.900] AppDomainPool::InitializeAppDomain: Creating new app domain "TrunkControl_AppDomain".
[10/20/2024 6:52:49 PM.917] Initializing remote plugin: "TrunkControl_AppDomain".
[10/20/2024 6:52:49 PM.928] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:49 PM.928] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:49 PM.929] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:49 PM.940] Initialized remote plugin: "TrunkControl_AppDomain".
[10/20/2024 6:52:49 PM.941] Plugin "TrunkControl" was loaded from "TrunkControl.dll".
[10/20/2024 6:52:49 PM.942] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\UnstuckV.dll
[10/20/2024 6:52:49 PM.942] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\UnstuckV.dll".
[10/20/2024 6:52:49 PM.978] Creating new instance of RemotePlugin in new AppDomain: "UnstuckV_AppDomain".
[10/20/2024 6:52:49 PM.978] AppDomainPool::InitializeAppDomain: Creating new app domain "UnstuckV_AppDomain".
[10/20/2024 6:52:49 PM.994] Initializing remote plugin: "UnstuckV_AppDomain".
[10/20/2024 6:52:50 PM.007] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 6:52:50 PM.007] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 6:52:50 PM.009] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 6:52:50 PM.061] Initialized remote plugin: "UnstuckV_AppDomain".
[10/20/2024 6:52:50 PM.062] Plugin "UnstuckV" was loaded from "UnstuckV.dll".
[10/20/2024 6:52:50 PM.302] Crouch: Loaded settings
[10/20/2024 6:52:50 PM.479] Crouch: Local version: 1.1.3
[10/20/2024 6:52:51 PM.277] Crouch: There is no update available
[10/20/2024 6:52:51 PM.363] Immersive Effects: Loaded settings
[10/20/2024 6:52:52 PM.303] Immersive Effects: Version state: Outdated
[10/20/2024 6:52:53 PM.030] Immersive Effects: Initialized UI
[10/20/2024 6:52:53 PM.199] LSPD First Response: [TRACE] Started loading LSPDFR
[10/20/2024 6:52:53 PM.199] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8943.27879)
[10/20/2024 6:52:53 PM.199] LSPD First Response: [INFO] Compiled on 26 Jun 2024 19:29:18 UTC
[10/20/2024 6:52:53 PM.199] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[10/20/2024 6:52:54 PM.101] Restrain The Deceased: Loaded settings
[10/20/2024 6:52:55 PM.013] Restrain The Deceased: Local version: 1.3.1, Online version: 1.4.1
[10/20/2024 6:52:55 PM.016] Restrain The Deceased: There is an update available
[10/20/2024 6:52:55 PM.590] SimpleCTRL: SimpleCTRL dependency Venoxity.Common.dll is available (1.0.0.0).
[10/20/2024 6:52:55 PM.590] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (2.2.1.0).
[10/20/2024 6:52:55 PM.591] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0).
[10/20/2024 6:52:55 PM.592] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 6:52:55 PM.592] SimpleCTRL: SimpleCTRL dependency InputManager.dll is available (1.0.0.0).
[10/20/2024 6:52:55 PM.592] SimpleCTRL: [SimpleCTRL] starting...
[10/20/2024 6:52:55 PM.593] SimpleCTRL: [ConfigHandler] initializing...
[10/20/2024 6:52:55 PM.594] SimpleCTRL: [ConfigHandler] loading default settings...
[10/20/2024 6:52:55 PM.612] SimpleCTRL: [ConfigHandler] loading custom settings...
[10/20/2024 6:52:55 PM.612] SimpleCTRL: [ConfigHandler] cannot find file for custom settings, skipping
[10/20/2024 6:52:55 PM.898] SimpleCTRL: [ConfigHandler] ================================================================================
[10/20/2024 6:52:55 PM.898] SimpleCTRL: [ConfigHandler]                              SimpleCTRL Settings
[10/20/2024 6:52:55 PM.898] SimpleCTRL: [ConfigHandler] ================================================================================
[10/20/2024 6:52:55 PM.898] SimpleCTRL: [ConfigHandler] DisableMenuMouse               = True
[10/20/2024 6:52:55 PM.898] SimpleCTRL: [ConfigHandler] LogLevel                       = 0
[10/20/2024 6:52:55 PM.898] SimpleCTRL: [ConfigHandler] PluginPath                     = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL
[10/20/2024 6:52:55 PM.898] SimpleCTRL: [ConfigHandler] AudioPath                      = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL/audio
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] ELSKey                         = J
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] HazardKey                      = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] LeftBlinkerKey                 = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] RightBlinkerKey                = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] BlinkerModifierKey             = LShiftKey
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] EngineToggleKey                = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] ShuffleKey                     = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] RefuelKey                      = E
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] ParkKey                        = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] ParkModifierKey                = LControlKey
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] HazardControllerButton         = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] LeftBlinkerControllerButton    = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] RightBlinkerControllerButton   = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] BlinkerModifierControllerButton = None
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] EngineControllerButton         = X
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] RefuelControllerButton         = DPadUp
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] ParkIndicatorEnabled           = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] LicensePlateEnabled            = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] SpeedometerEnabled             = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] SpeedometerFormat              = MPH
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] EngStatusEnabled               = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] PreventAutomaticReversing      = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] GlobalPositioningSystem        = False
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] PreventVehicleFlip             = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] VehicleIndicators              = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] TireRentainment                = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] AllowShuffle                   = False
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] ParkingMode                    = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] FuelSystem                     = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] LeaveEngineOnNotification      = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] BrakeOverheatingNotification   = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] RefuelNotification             = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] LeaveDoorOpenWhenEngineOn      = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] VehicleIndicatorMode           = TurnOffAtTurn
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] VehicleIndicatorSounds         = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] VehicleParkSirenKill           = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] AircraftLowFuelWarning         = 25
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] AircraftUseAirportPumps        = True
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] AircraftUseFuelTankers         = False
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] AircraftFuelTankers            = System.Collections.Generic.List`1[System.UInt32]
[10/20/2024 6:52:55 PM.899] SimpleCTRL: [ConfigHandler] ================================================================================
[10/20/2024 6:52:55 PM.914] SimpleCTRL: [PlayerController] starting...
[10/20/2024 6:52:55 PM.915] SimpleCTRL: [SpecialModesManagers] starting...
[10/20/2024 6:52:55 PM.916] SimpleCTRL: [UIHandler] starting...
[10/20/2024 6:52:56 PM.333] [TrunkControl] ------------------------------------- TrunkControl -------------------------------------
[10/20/2024 6:52:56 PM.333] [TrunkControl] 
[10/20/2024 6:52:56 PM.333] [TrunkControl] Loading TrunkControl config file
[10/20/2024 6:52:56 PM.336] [TrunkControl] TrunkControl Config loaded.
[10/20/2024 6:52:56 PM.337] [TrunkControl] Installed RAGENativeUI version: 1.9.2.0.
[10/20/2024 6:52:57 PM.535] [TrunkControl] TrunkControl v 1.4.0.0 by Lenny has been initialised.
[10/20/2024 6:52:57 PM.535] [TrunkControl] 
[10/20/2024 6:52:57 PM.535] [TrunkControl]  ------------------------------------- TrunkControl -------------------------------------
[10/20/2024 6:52:57 PM.571] UnstuckV: -------- UnstuckV by ziipzaaapM16A4 --------
[10/20/2024 6:52:57 PM.572] UnstuckV: UnstuckV is running...
[10/20/2024 6:53:02 PM.474] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[10/20/2024 6:53:02 PM.479] Police Tape:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:53:02 PM.479] Police Tape:  [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:53:14 PM.105] BackWeapon: Enabling Player Loop...
[10/20/2024 6:53:14 PM.106] BackWeapon: Enabling AI Loop...
[10/20/2024 6:53:14 PM.106] BackWeapon: Initializing menu...
[10/20/2024 6:53:14 PM.107] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 (LSPDFR-RU translation) has been loaded!
[10/20/2024 6:53:21 PM.705] LSPD First Response: [TRACE] Game has stopped loading
[10/20/2024 6:53:21 PM.706] Police Tape: Loading Police Tape mod by PNWParksFan
[10/20/2024 6:53:21 PM.706] Police Tape: Police Tape version 3.1.7887.2049
[10/20/2024 6:53:21 PM.706] Police Tape: This is a public release
[10/20/2024 6:53:21 PM.710] Police Tape: Validating dependency: RagePluginHook
[10/20/2024 6:53:21 PM.710] Police Tape: File "ragepluginhook.exe" exists: True
[10/20/2024 6:53:21 PM.715] Police Tape: Version is at least 0.51.0.0
[10/20/2024 6:53:21 PM.715] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[10/20/2024 6:53:21 PM.715] Police Tape: Validating dependency: ParksTools
[10/20/2024 6:53:21 PM.715] Police Tape: File "ParksTools.dll" exists: True
[10/20/2024 6:53:21 PM.716] Police Tape: Version is at least 4.2.0.0
[10/20/2024 6:53:21 PM.716] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll)
[10/20/2024 6:53:21 PM.716] Police Tape: Validating dependency: RageNativeUI
[10/20/2024 6:53:21 PM.716] Police Tape: File "RageNativeUI.dll" exists: True
[10/20/2024 6:53:21 PM.717] Police Tape: Version is at least 1.8.1
[10/20/2024 6:53:21 PM.717] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[10/20/2024 6:53:21 PM.717] Police Tape: Validating dependency: Lenny's Mod Loader (LML)
[10/20/2024 6:53:21 PM.717] Police Tape: File "ModManager.Core.dll" exists: False
[10/20/2024 6:53:21 PM.717] Police Tape: File not required and not found. Not proceeding with further checks.
[10/20/2024 6:53:21 PM.717] Police Tape: Could not get version info from assembly
[10/20/2024 6:53:22 PM.017] Police Tape:  [ParksTools] using cached token without checking for new token
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work06c skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work06d skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04b skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04br skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04c skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04cr skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04dx skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04drx skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04d skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04dr skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04ex skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04erx skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04e skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_work04er skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_09 skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_detour skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_26 skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_27 skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_28 skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_29 skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_15 skipped
[10/20/2024 6:53:22 PM.412] Police Tape: Invalid barrier model prop_barrier_sign_stop skipped
[10/20/2024 6:53:22 PM.485] UnstuckV: UnstuckV finished
[10/20/2024 6:53:22 PM.610] BackWeapon: Loading Configuration...
[10/20/2024 6:53:22 PM.619] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: None; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F9; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; 
[10/20/2024 6:53:22 PM.976] BackWeapon: Загрузка меню...
[10/20/2024 6:53:23 PM.061] BackWeapon: Меню готово к использованию.
[10/20/2024 6:53:25 PM.555] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:25 PM.559] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:25 PM.565] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[10/20/2024 6:53:25 PM.626] LSPD First Response: [WARN] No name for outfit variation at line 23
[10/20/2024 6:53:25 PM.626] LSPD First Response: [WARN] No name for outfit variation at line 31
[10/20/2024 6:53:25 PM.626] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/20/2024 6:53:25 PM.626] LSPD First Response: [WARN] No name for outfit variation at line 64
[10/20/2024 6:53:25 PM.626] LSPD First Response: [WARN] No name for outfit variation at line 72
[10/20/2024 6:53:25 PM.626] LSPD First Response: [WARN] No name for outfit variation at line 80
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 111
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 138
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 174
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 207
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 220
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 259
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 273
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 309
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 323
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 363
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 391
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 425
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 453
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 484
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 502
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 529
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 547
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 581
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 615
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 650
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 677
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 711
[10/20/2024 6:53:25 PM.628] LSPD First Response: [WARN] No name for outfit variation at line 741
[10/20/2024 6:53:25 PM.628] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[10/20/2024 6:53:25 PM.629] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[10/20/2024 6:53:25 PM.636] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[10/20/2024 6:53:25 PM.637] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[10/20/2024 6:53:25 PM.637] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[10/20/2024 6:53:25 PM.638] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[10/20/2024 6:53:25 PM.642] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[10/20/2024 6:53:25 PM.642] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[10/20/2024 6:53:25 PM.642] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[10/20/2024 6:53:25 PM.644] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml
[10/20/2024 6:53:25 PM.649] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[10/20/2024 6:53:25 PM.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[10/20/2024 6:53:25 PM.651] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[10/20/2024 6:53:25 PM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[10/20/2024 6:53:25 PM.652] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[10/20/2024 6:53:25 PM.653] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[10/20/2024 6:53:25 PM.654] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[10/20/2024 6:53:25 PM.655] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[10/20/2024 6:53:25 PM.656] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:25 PM.656] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:25 PM.656] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 25
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 32
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 47
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 56
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 85
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 92
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 100
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 129
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 136
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 143
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 151
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 160
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 189
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 196
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 204
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 233
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 240
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 247
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 255
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 264
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 293
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 300
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 308
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 494
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 520
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 546
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 572
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No name for outfit variation at line 598
[10/20/2024 6:53:25 PM.657] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 624
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 732
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 764
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 796
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 828
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 951
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 976
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1002
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1028
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1054
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1133
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1160
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1187
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1214
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1241
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1268
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1297
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1330
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1363
[10/20/2024 6:53:25 PM.659] LSPD First Response: [WARN] No name for outfit variation at line 1396
[10/20/2024 6:53:25 PM.659] LSPD First Response: [TRACE] Loaded 133 freemode outfits and 55 preset outfits
[10/20/2024 6:53:25 PM.663] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[10/20/2024 6:53:25 PM.663] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[10/20/2024 6:53:25 PM.663] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[10/20/2024 6:53:26 PM.044] LSPD First Response: [TRACE] Adding Ben J. as character
[10/20/2024 6:53:26 PM.136] LSPD First Response: [TRACE] Adding Michelle Meto as character
[10/20/2024 6:53:26 PM.136] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/20/2024 6:53:26 PM.137] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/20/2024 6:53:26 PM.203] LSPD First Response: [TRACE] Adding Clinton Evans as character
[10/20/2024 6:53:26 PM.347] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.347] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.348] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[10/20/2024 6:53:26 PM.351] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.351] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.351] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[10/20/2024 6:53:26 PM.353] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[10/20/2024 6:53:26 PM.354] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.354] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.354] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[10/20/2024 6:53:26 PM.370] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 6:53:26 PM.370] LSPD First Response: [WARN] Invalid vehicle model polimpaler5
[10/20/2024 6:53:26 PM.370] LSPD First Response: [WARN] Invalid vehicle model poldorado
[10/20/2024 6:53:26 PM.370] LSPD First Response: [WARN] Invalid vehicle model polimpaler6
[10/20/2024 6:53:26 PM.374] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[10/20/2024 6:53:26 PM.374] LSPD First Response: [WARN] Invalid vehicle model poldominator10
[10/20/2024 6:53:26 PM.374] LSPD First Response: [WARN] Invalid vehicle model polgreenwood
[10/20/2024 6:53:26 PM.377] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 6:53:26 PM.377] LSPD First Response: [WARN] Invalid vehicle model polimpaler5
[10/20/2024 6:53:26 PM.377] LSPD First Response: [WARN] Invalid vehicle model poldorado
[10/20/2024 6:53:26 PM.377] LSPD First Response: [WARN] Invalid vehicle model polimpaler6
[10/20/2024 6:53:26 PM.377] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[10/20/2024 6:53:26 PM.377] LSPD First Response: [WARN] Invalid vehicle model poldominator10
[10/20/2024 6:53:26 PM.378] LSPD First Response: [WARN] Invalid vehicle model polgreenwood
[10/20/2024 6:53:26 PM.379] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 6:53:26 PM.379] LSPD First Response: [WARN] Invalid vehicle model polimpaler5
[10/20/2024 6:53:26 PM.379] LSPD First Response: [WARN] Invalid vehicle model poldorado
[10/20/2024 6:53:26 PM.379] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[10/20/2024 6:53:26 PM.379] LSPD First Response: [WARN] Invalid vehicle model poldominator10
[10/20/2024 6:53:26 PM.379] LSPD First Response: [WARN] Invalid vehicle model polgreenwood
[10/20/2024 6:53:26 PM.380] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 6:53:26 PM.380] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml
[10/20/2024 6:53:26 PM.382] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[10/20/2024 6:53:26 PM.391] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.391] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:26 PM.391] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[10/20/2024 6:53:26 PM.397] LSPD First Response: [TRACE] Failed to parse  as chance
[10/20/2024 6:53:26 PM.398] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[10/20/2024 6:53:26 PM.400] LSPD First Response: [TRACE] Player was in vehicle: False
[10/20/2024 6:53:26 PM.400] LSPD First Response: [TRACE] Last selected character was Clinton Evans, should spawn as last character True
[10/20/2024 6:53:26 PM.400] LSPD First Response: [TRACE] Loading last selected character Clinton Evans
[10/20/2024 6:53:26 PM.402] LSPD First Response: [INFO] Changing current player character to Clinton Evans
[10/20/2024 6:53:26 PM.417] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[10/20/2024 6:53:26 PM.417] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[10/20/2024 6:53:26 PM.417] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[10/20/2024 6:53:26 PM.834] LSPD First Response: [TRACE] Cached 1478 decorators for index 3
[10/20/2024 6:53:26 PM.840] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/20/2024 6:53:26 PM.840] LSPD First Response: [TRACE] CharacterSelected: 56
[10/20/2024 6:53:26 PM.841] LSPD First Response: [TRACE] Character changed, creating new stats object
[10/20/2024 6:53:27 PM.310] LSPD First Response: [TRACE] Set last player walk style back: Normal
[10/20/2024 6:53:27 PM.317] LSPD First Response: [TRACE] Initialized telemtry service
[10/20/2024 6:53:27 PM.350] LSPD First Response: We have 4 appartments registered
[10/20/2024 6:53:27 PM.352] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[10/20/2024 6:53:27 PM.356] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[10/20/2024 6:53:27 PM.356] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[10/20/2024 6:53:27 PM.356] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[10/20/2024 6:53:27 PM.357] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[10/20/2024 6:53:27 PM.357] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[10/20/2024 6:53:27 PM.359] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[10/20/2024 6:53:27 PM.359] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[10/20/2024 6:53:27 PM.359] LSPD First Response: ApartmentManager initialized
[10/20/2024 6:53:27 PM.361] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[10/20/2024 6:53:27 PM.362] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[10/20/2024 6:53:27 PM.363] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[10/20/2024 6:53:27 PM.412] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[10/20/2024 6:53:27 PM.541] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[10/20/2024 6:53:27 PM.542] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[10/20/2024 6:53:27 PM.542] LSPD First Response: [TRACE] Saved apt: 
[10/20/2024 6:53:27 PM.548] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[10/20/2024 6:53:27 PM.551] LSPD First Response: [TRACE] Thread Marker #1 initialized
[10/20/2024 6:53:27 PM.584] LSPD First Response: [TRACE] Thread Marker #2 initialized
[10/20/2024 6:53:27 PM.584] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[10/20/2024 6:53:27 PM.584] LSPD First Response: [TRACE] Thread Marker #3 initialized
[10/20/2024 6:53:27 PM.584] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[10/20/2024 6:53:27 PM.584] LSPD First Response: [TRACE] Thread Marker #4 initialized
[10/20/2024 6:53:27 PM.585] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[10/20/2024 6:53:27 PM.737] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[10/20/2024 6:53:27 PM.745] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[10/20/2024 6:53:27 PM.750] LSPD First Response: [TRACE] Set title to Clinton Evans for Interaction Menu
[10/20/2024 6:53:27 PM.750] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[10/20/2024 6:53:27 PM.752] LSPD First Response: [TRACE] Set title to Clinton Evans for Police Radio
[10/20/2024 6:53:27 PM.757] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[10/20/2024 6:53:27 PM.761] LSPD First Response: [TRACE] Set title to Clinton Evans for Vehicle Options
[10/20/2024 6:53:27 PM.763] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[10/20/2024 6:53:27 PM.764] LSPD First Response: [TRACE] Set title to Clinton Evans for Inventory
[10/20/2024 6:53:27 PM.765] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[10/20/2024 6:53:27 PM.767] LSPD First Response: [TRACE] Set title to Clinton Evans for Settings
[10/20/2024 6:53:27 PM.769] LSPD First Response: [TRACE] Saved apt: 
[10/20/2024 6:53:27 PM.794] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[10/20/2024 6:53:27 PM.820] LSPD First Response: [TRACE] Requested Audio
[10/20/2024 6:53:27 PM.836] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[10/20/2024 6:53:28 PM.219] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[10/20/2024 6:53:28 PM.519] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:28 PM.519] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:53:28 PM.519] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[10/20/2024 6:53:28 PM.532] LSPD First Response: [INFO] Vinewood Police Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] La Mesa Police Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Rockford Hills Police Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Vespucci Police Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Downtown Police Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Davis Sheriff Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Beaver Bush Ranger Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Bolingbroke Penitentiary
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[10/20/2024 6:53:28 PM.533] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Del Perro Police Station
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.241 Y:-1015.48 Z:13.12532
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Los Santos Port Police
[10/20/2024 6:53:28 PM.533] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138
[10/20/2024 6:53:28 PM.541] LSPD First Response: [TRACE] Auto started component Debug #1
[10/20/2024 6:53:28 PM.541] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[10/20/2024 6:53:28 PM.541] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[10/20/2024 6:53:28 PM.542] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[10/20/2024 6:53:28 PM.542] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[10/20/2024 6:53:28 PM.542] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[10/20/2024 6:53:28 PM.542] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[10/20/2024 6:53:28 PM.542] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[10/20/2024 6:53:28 PM.543] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[10/20/2024 6:53:28 PM.543] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[10/20/2024 6:53:28 PM.543] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[10/20/2024 6:53:28 PM.545] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[10/20/2024 6:53:28 PM.545] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[10/20/2024 6:53:28 PM.546] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[10/20/2024 6:53:28 PM.609] LSPD First Response: [TRACE] Preloading node data
[10/20/2024 6:53:28 PM.981] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[10/20/2024 6:53:28 PM.982] LSPD First Response: [TRACE] Checking for updates...
[10/20/2024 6:53:28 PM.985] LSPD First Response: [TRACE] Terminal server version: 0.2
[10/20/2024 6:53:28 PM.985] LSPD First Response: [INFO] Connected to LSPDFR Sync via session c24587b6-1f12-473b-9151-e829c897f11a. Enhanced features available.
[10/20/2024 6:53:28 PM.997] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[10/20/2024 6:53:28 PM.997] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[10/20/2024 6:53:28 PM.997] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[10/20/2024 6:53:29 PM.234] LSPD First Response: [TRACE] This version seems up to date.
[10/20/2024 6:53:29 PM.234] LSPD First Response: [TRACE] This version: 0.4.8943.27879, Version available on server: 0.4.8943.27879
[10/20/2024 6:53:29 PM.984] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[10/20/2024 6:53:31 PM.770] LSPD First Response: [TRACE] Done preloading node data
[10/20/2024 6:53:31 PM.770] LSPD First Response: [TRACE] Preloading node data
[10/20/2024 6:53:31 PM.770] LSPD First Response: [TRACE] Done preloading node data
[10/20/2024 6:53:31 PM.770] LSPD First Response: [TRACE] SwitchToCharacter: Clinton Evans
[10/20/2024 6:53:32 PM.372] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[10/20/2024 6:53:32 PM.373] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[10/20/2024 6:53:32 PM.373] LSPD First Response: [TRACE] Disabling ambient game police chases
[10/20/2024 6:53:32 PM.381] LSPD First Response: [TRACE] Disabled ambient game police chases
[10/20/2024 6:53:32 PM.381] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[10/20/2024 6:53:32 PM.383] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[10/20/2024 6:53:32 PM.385] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[10/20/2024 6:53:32 PM.385] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[10/20/2024 6:53:32 PM.394] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[10/20/2024 6:53:32 PM.394] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[10/20/2024 6:53:32 PM.433] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[10/20/2024 6:53:32 PM.434] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[10/20/2024 6:53:32 PM.434] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[10/20/2024 6:53:32 PM.435] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[10/20/2024 6:53:32 PM.435] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[10/20/2024 6:53:32 PM.435] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[10/20/2024 6:53:32 PM.438] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[10/20/2024 6:53:32 PM.441] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[10/20/2024 6:53:32 PM.442] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[10/20/2024 6:53:32 PM.442] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[10/20/2024 6:53:32 PM.443] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[10/20/2024 6:53:32 PM.446] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[10/20/2024 6:53:32 PM.449] LSPD First Response: [TRACE] Thread Marker #5 initialized
[10/20/2024 6:53:32 PM.449] LSPD First Response: [TRACE] Thread Debug #1 initialized
[10/20/2024 6:53:32 PM.452] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[10/20/2024 6:53:32 PM.453] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[10/20/2024 6:53:32 PM.462] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[10/20/2024 6:53:32 PM.465] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[10/20/2024 6:53:32 PM.467] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[10/20/2024 6:53:33 PM.629] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:53:33 PM.634] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 6:53:33 PM.939] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:53:33 PM.940] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 6:53:34 PM.305] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[10/20/2024 6:53:34 PM.306] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[10/20/2024 6:53:34 PM.330] LSPD First Response: [TRACE] Andrew Parkerson (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:53:34 PM.509] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 6:53:34 PM.513] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:53:34 PM.514] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 6:53:34 PM.516] LSPD First Response: [TRACE] Mark Lamb (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:53:34 PM.516] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 6:53:34 PM.517] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:53:34 PM.517] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 6:53:34 PM.519] LSPD First Response: [TRACE] James Sin (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:53:34 PM.519] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 6:53:34 PM.855] LSPD First Response: [TRACE] Edward Sciuto (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:53:34 PM.856] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 6:53:34 PM.856] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:53:34 PM.857] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 6:53:34 PM.859] LSPD First Response: [TRACE] Febrian Rizki (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:53:34 PM.859] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 6:53:34 PM.859] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:53:34 PM.860] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 6:53:34 PM.860] LSPD First Response: [TRACE] Dus Smit (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:53:34 PM.860] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 6:53:34 PM.862] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[10/20/2024 6:53:34 PM.864] LSPD First Response: [TRACE] Starting player switch
[10/20/2024 6:53:37 PM.394] LSPD First Response: [TRACE] Player switch done
[10/20/2024 6:53:41 PM.126] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 6:53:41 PM.126] LSPD First Response: [TRACE] John Tallen (S_M_Y_SWAT_01) was set as a cop
[10/20/2024 6:54:07 PM.630] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 6:54:07 PM.630] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:54:07 PM.918] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 6:54:07 PM.919] LSPD First Response: [TRACE] Created police at X:448.2624 Y:-26.43311 Z:80.216
[10/20/2024 6:54:07 PM.946] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:54:07 PM.947] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:54:07 PM.947] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 6:54:07 PM.947] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 6:54:07 PM.948] LSPD First Response: [TRACE] Adrian Black (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:54:07 PM.982] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:54:07 PM.984] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:54:07 PM.985] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 6:54:07 PM.985] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 6:54:07 PM.987] LSPD First Response: [TRACE] Joey Mam (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:54:08 PM.013] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 6:54:10 PM.501] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[10/20/2024 6:54:10 PM.501] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[10/20/2024 6:54:10 PM.504] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:54:10 PM.504] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:54:10 PM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 6:54:10 PM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 6:54:10 PM.512] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[10/20/2024 6:54:14 PM.290] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:54:14 PM.290] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 6:54:14 PM.291] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 6:54:14 PM.291] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 6:54:14 PM.299] LSPD First Response: [TRACE] Setting player to lspd from last agency
[10/20/2024 6:54:14 PM.323] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[10/20/2024 6:54:14 PM.468] LSPD First Response: [TRACE] Set last player walk style back: Normal
[10/20/2024 6:54:14 PM.472] LSPD First Response: [TRACE] Player went on duty.
[10/20/2024 6:54:14 PM.479] LSPD First Response: Folder is D:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/20/2024 6:54:14 PM.549] LSPD First Response: 686Callouts, Version=2.0.0.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.562] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.569] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.570] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.577] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.581] LSPD First Response: CalloutsT, Version=1.8.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.588] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.596] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.601] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.602] LSPD First Response: HolsterSounds, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.608] LSPD First Response: ImmersiveAmbientEvents, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.618] LSPD First Response: ImmersiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.619] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.628] LSPD First Response: LeroyCallouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.635] LSPD First Response: MCCallouts, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.646] LSPD First Response: Megaphone UI, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.651] LSPD First Response: NoMoreMelee, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.652] LSPD First Response: Notepad, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.658] LSPD First Response: Plain Sight, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.658] LSPD First Response: PursuitPack, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.659] LSPD First Response: RiskierTrafficStops, Version=3.1.1.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.660] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.663] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.663] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.667] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.671] LSPD First Response: XScanner, Version=2.3.8988.39611, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:14 PM.680] LSPD First Response: Creating plugin: _686_Callouts.Main
[10/20/2024 6:54:14 PM.723] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[10/20/2024 6:54:14 PM.752] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[10/20/2024 6:54:14 PM.752] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[10/20/2024 6:54:14 PM.796] LSPD First Response: Creating plugin: CalloutInterface.Main
[10/20/2024 6:54:14 PM.796] LSPD First Response: Creating plugin: CalloutsT.Main
[10/20/2024 6:54:14 PM.797] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[10/20/2024 6:54:14 PM.945] LSPD First Response: Creating plugin: Custom_Pullover.Main
[10/20/2024 6:54:14 PM.945] LSPD First Response: Creating Custom Pullover.Main.
[10/20/2024 6:54:14 PM.946] LSPD First Response: Done with Custom Pullover.Main.
[10/20/2024 6:54:14 PM.946] LSPD First Response: Creating plugin: GrammarPolice.Main
[10/20/2024 6:54:14 PM.946] LSPD First Response: Creating plugin: HolsterSounds.Main
[10/20/2024 6:54:14 PM.946] LSPD First Response: Creating plugin: Main
[10/20/2024 6:54:14 PM.946] LSPD First Response: Creating plugin: ImmersiveCallouts.Main
[10/20/2024 6:54:14 PM.946] LSPD First Response: Creating plugin: KucheraCallouts.Main
[10/20/2024 6:54:14 PM.946] LSPD First Response: Creating plugin: LeroyCalloutsV2.Main
[10/20/2024 6:54:14 PM.946] LSPD First Response: Creating plugin: SpawnMultiplayerPed
[10/20/2024 6:54:14 PM.976] LSPD First Response: Creating plugin: MCCallouts.Main
[10/20/2024 6:54:14 PM.980] LSPD First Response: Creating plugin: Megaphone_UI.Megaphone
[10/20/2024 6:54:14 PM.980] LSPD First Response: Creating plugin: NoMoreMelee.Main
[10/20/2024 6:54:15 PM.020] LSPD First Response: Creating plugin: Notepad.NotebookScript
[10/20/2024 6:54:15 PM.025] LSPD First Response: Creating plugin: PlainSight.Main
[10/20/2024 6:54:15 PM.026] LSPD First Response: Creating plugin: CalloutPack.Main
[10/20/2024 6:54:15 PM.026] LSPD First Response: Creating plugin: RiskierTrafficStops.Main
[10/20/2024 6:54:15 PM.026] LSPD First Response: Creating plugin: SimpleCallouts.Main
[10/20/2024 6:54:15 PM.061] LSPD First Response: Creating plugin: ‫‍‍‪‍‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮
[10/20/2024 6:54:15 PM.095] LSPD First Response: Creating plugin: ‭‎‍‌‎‍‬‬‮‍‌‪‎‪‮‬‎‬‏‪‬‮
[10/20/2024 6:54:15 PM.136] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[10/20/2024 6:54:15 PM.173] LSPD First Response: Creating plugin: ‎‍‍‬‫‎‍‌‌‫‭‭‏‫‮‮‏‎‍‍‪‎‫‮
[10/20/2024 6:54:15 PM.207] LSPD First Response: [686 Callouts] Version 2.0.0.1 by Charlie686 has been initialised.
[10/20/2024 6:54:15 PM.207] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty.
[10/20/2024 6:54:15 PM.213] LSPD First Response: [686 Callouts] Supported [RUSSIAN] language chosen. Selected appropriate translation files.
[10/20/2024 6:54:15 PM.219] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[10/20/2024 6:54:15 PM.220] LSPD First Response: Go on duty to fully load ALPRLite
[10/20/2024 6:54:15 PM.220] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[10/20/2024 6:54:15 PM.221] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[10/20/2024 6:54:15 PM.229] LSPD First Response: Loading config file from CalloutsT
[10/20/2024 6:54:15 PM.230] LSPD First Response: Plugin CalloutsT 1.8.0.0 by Fentered has been initialised.
[10/20/2024 6:54:15 PM.230] LSPD First Response: Go on duty to fully load CalloutsT
[10/20/2024 6:54:15 PM.232] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[10/20/2024 6:54:15 PM.232] LSPD First Response: Go on duty to fully load CompuLite
[10/20/2024 6:54:15 PM.232] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[10/20/2024 6:54:15 PM.232] LSPD First Response: Immersive Ambient Events: Version 1.5.0.0 has been initialised.
[10/20/2024 6:54:15 PM.232] LSPD First Response: ImmersiveCallouts by Cugli has been initialized.
[10/20/2024 6:54:15 PM.233] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised.
[10/20/2024 6:54:15 PM.830] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update.
[10/20/2024 6:54:15 PM.839] LSPD First Response: Leroy Callouts | To report a bug or request support, use the Discord invite link on the "Leroy Callouts" page of lspdfr.com
[10/20/2024 6:54:15 PM.845] LSPD First Response: Leroy Callouts  2.0.0.0 has been initialized.
[10/20/2024 6:54:15 PM.845] LSPD First Response: Multiplayer Ped Spawn Plugin Initialized
[10/20/2024 6:54:15 PM.850] LSPD First Response: Ped spawned successfully.
[10/20/2024 6:54:15 PM.865] LSPD First Response: [MCCallouts]: Plugin 1.6.1.0 by yasd2 has been initialised.
[10/20/2024 6:54:15 PM.865] LSPD First Response: [MCCallouts]: Go on duty to fully load MCCallouts
[10/20/2024 6:54:15 PM.865] LSPD First Response: Megaphone UI by Vincentsgm29 2.3.0 has been initialised.
[10/20/2024 6:54:15 PM.865] LSPD First Response: Go on duty to fully load Megaphone UI.
[10/20/2024 6:54:15 PM.865] LSPD First Response: Notepad1.0.0.0 has been initialised.
[10/20/2024 6:54:15 PM.865] LSPD First Response: Go on duty to fully load Notepad Plugin.
[10/20/2024 6:54:15 PM.866] LSPD First Response: [Plain Sight]: Successfully Loaded v1.2.0
[10/20/2024 6:54:15 PM.866] LSPD First Response: Pursuit Pack by D0WN70AD v2.0 has been loaded
[10/20/2024 6:54:15 PM.866] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin.
[10/20/2024 6:54:15 PM.867] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[10/20/2024 6:54:15 PM.867] LSPD First Response: Go on duty to fully load SimpleCallouts
[10/20/2024 6:54:15 PM.868] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized.
[10/20/2024 6:54:15 PM.868] LSPD First Response: Go on duty to fully load SpeedRadarLite
[10/20/2024 6:54:15 PM.869] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized.
[10/20/2024 6:54:15 PM.869] LSPD First Response: Go on duty to fully load StopThePed
[10/20/2024 6:54:15 PM.870] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[10/20/2024 6:54:15 PM.870] LSPD First Response: Go on duty to fully load UltimateBackup
[10/20/2024 6:54:15 PM.871] LSPD First Response: We have 3 callouts registered
[10/20/2024 6:54:15 PM.871] LSPD First Response: CalloutManager initialized
[10/20/2024 6:54:15 PM.872] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[10/20/2024 6:54:15 PM.877] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/20/2024 6:54:15 PM.879] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/20/2024 6:54:15 PM.891] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[10/20/2024 6:54:15 PM.892] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[10/20/2024 6:54:15 PM.893] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[10/20/2024 6:54:15 PM.893] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[10/20/2024 6:54:15 PM.903] LSPD First Response: Deserialized Josh Keeran
[10/20/2024 6:54:15 PM.904] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[10/20/2024 6:54:15 PM.904] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[10/20/2024 6:54:15 PM.904] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[10/20/2024 6:54:15 PM.904] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[10/20/2024 6:54:15 PM.908] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[10/20/2024 6:54:15 PM.909] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[10/20/2024 6:54:15 PM.910] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[10/20/2024 6:54:15 PM.912] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[10/20/2024 6:54:15 PM.912] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[10/20/2024 6:54:15 PM.912] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[10/20/2024 6:54:15 PM.914] LSPD First Response: Custom Pullover event handler: True
[10/20/2024 6:54:15 PM.915] LSPD First Response: EventHandler Starting
[10/20/2024 6:54:15 PM.924] LSPD First Response: [686 Callouts] Acquiring document for selected language: ru
[10/20/2024 6:54:15 PM.936] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
[10/20/2024 6:54:15 PM.946] LSPD First Response: Deserialized Matthew Bunting
[10/20/2024 6:54:15 PM.947] LSPD First Response: Deserialized Michael Remington
[10/20/2024 6:54:15 PM.947] LSPD First Response: Deserialized Krabby Lennon
[10/20/2024 6:54:15 PM.947] LSPD First Response: Deserialized Daemon Miles
[10/20/2024 6:54:16 PM.327] LSPD First Response: [686 Callouts] User is on the latest build.
[10/20/2024 6:54:16 PM.329] LSPD First Response: [686 Callouts] Running Plugin Handler.
[10/20/2024 6:54:16 PM.329] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
[10/20/2024 6:54:16 PM.329] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True.
[10/20/2024 6:54:16 PM.329] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False.
[10/20/2024 6:54:16 PM.333] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.HighRiskEscort
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.TerroristAttack
[10/20/2024 6:54:16 PM.334] LSPD First Response: Registering callout _686_Callouts.Callouts.AttemptedBreakIn
[10/20/2024 6:54:16 PM.335] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml.
[10/20/2024 6:54:16 PM.359] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics...
[10/20/2024 6:54:16 PM.359] LSPD First Response: [686 Callouts] Arrests: 1
[10/20/2024 6:54:16 PM.359] LSPD First Response: [686 Callouts] Calls: 9
[10/20/2024 6:54:16 PM.359] LSPD First Response: [686 Callouts] Suspect Deaths: 7
[10/20/2024 6:54:16 PM.359] LSPD First Response: [686 Callouts] Fights: 2
[10/20/2024 6:54:16 PM.359] LSPD First Response: [686 Callouts] Pursuits: 1
[10/20/2024 6:54:16 PM.365] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file.
[10/20/2024 6:54:16 PM.376] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
[10/20/2024 6:54:16 PM.466] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[10/20/2024 6:54:16 PM.466] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[10/20/2024 6:54:16 PM.467] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: True
[10/20/2024 6:54:16 PM.467] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[10/20/2024 6:54:16 PM.480] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[10/20/2024 6:54:16 PM.480] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[10/20/2024 6:54:16 PM.480] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = None
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = None
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[10/20/2024 6:54:16 PM.481] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[10/20/2024 6:54:16 PM.481] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[10/20/2024 6:54:16 PM.481] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[10/20/2024 6:54:16 PM.481] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[10/20/2024 6:54:16 PM.481] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[10/20/2024 6:54:16 PM.483] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[10/20/2024 6:54:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[10/20/2024 6:54:16 PM.489] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[10/20/2024 6:54:16 PM.497] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:16 PM.498] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[10/20/2024 6:54:16 PM.498] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.5, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:16 PM.504] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[10/20/2024 6:54:16 PM.504] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[10/20/2024 6:54:16 PM.504] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[10/20/2024 6:54:16 PM.504] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[10/20/2024 6:54:16 PM.508] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[10/20/2024 6:54:16 PM.508] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[10/20/2024 6:54:16 PM.509] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[10/20/2024 6:54:16 PM.509] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[10/20/2024 6:54:16 PM.509] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready.
[10/20/2024 6:54:16 PM.510] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[10/20/2024 6:54:16 PM.511] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[10/20/2024 6:54:16 PM.511] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[10/20/2024 6:54:16 PM.511] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.
[10/20/2024 6:54:16 PM.512] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[10/20/2024 6:54:16 PM.512] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
[10/20/2024 6:54:16 PM.514] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 6:54:16 PM.586] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
[10/20/2024 6:54:16 PM.593] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[10/20/2024 6:54:16 PM.593] LSPD First Response: IPT.Common: [INFO] ============================================================
[10/20/2024 6:54:16 PM.593] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[10/20/2024 6:54:16 PM.593] LSPD First Response: IPT.Common: [INFO] ============================================================
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F10
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1375
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 706
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 85
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 8
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 4
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = False
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = priest0802
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 446
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = False
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = False
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 380
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 905
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 75
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = False
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = default
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.04
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.03
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.01
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 8
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] ALPR                           = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] Incident                       = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] Peds                           = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] Vehicles                       = True
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[10/20/2024 6:54:16 PM.594] LSPD First Response: IPT.Common: [INFO] ============================================================
[10/20/2024 6:54:16 PM.605] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
[10/20/2024 6:54:16 PM.606] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
[10/20/2024 6:54:16 PM.607] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png
[10/20/2024 6:54:16 PM.609] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png
[10/20/2024 6:54:16 PM.609] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
[10/20/2024 6:54:16 PM.610] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
[10/20/2024 6:54:16 PM.612] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
[10/20/2024 6:54:16 PM.613] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
[10/20/2024 6:54:16 PM.615] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
[10/20/2024 6:54:16 PM.616] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
[10/20/2024 6:54:16 PM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
[10/20/2024 6:54:16 PM.617] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
[10/20/2024 6:54:16 PM.619] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
[10/20/2024 6:54:16 PM.619] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
[10/20/2024 6:54:16 PM.620] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
[10/20/2024 6:54:16 PM.621] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
[10/20/2024 6:54:16 PM.622] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
[10/20/2024 6:54:16 PM.622] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
[10/20/2024 6:54:16 PM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
[10/20/2024 6:54:16 PM.623] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
[10/20/2024 6:54:16 PM.624] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
[10/20/2024 6:54:16 PM.625] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
[10/20/2024 6:54:16 PM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
[10/20/2024 6:54:16 PM.626] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
[10/20/2024 6:54:16 PM.627] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
[10/20/2024 6:54:16 PM.628] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
[10/20/2024 6:54:16 PM.629] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
[10/20/2024 6:54:16 PM.630] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
[10/20/2024 6:54:16 PM.631] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
[10/20/2024 6:54:16 PM.632] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
[10/20/2024 6:54:16 PM.632] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
[10/20/2024 6:54:16 PM.633] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
[10/20/2024 6:54:16 PM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
[10/20/2024 6:54:16 PM.634] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
[10/20/2024 6:54:16 PM.635] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
[10/20/2024 6:54:16 PM.636] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
[10/20/2024 6:54:16 PM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
[10/20/2024 6:54:16 PM.637] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
[10/20/2024 6:54:16 PM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
[10/20/2024 6:54:16 PM.639] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
[10/20/2024 6:54:16 PM.640] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
[10/20/2024 6:54:16 PM.641] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
[10/20/2024 6:54:16 PM.642] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
[10/20/2024 6:54:16 PM.642] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
[10/20/2024 6:54:16 PM.643] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
[10/20/2024 6:54:16 PM.643] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
[10/20/2024 6:54:16 PM.645] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
[10/20/2024 6:54:16 PM.646] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
[10/20/2024 6:54:16 PM.647] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
[10/20/2024 6:54:16 PM.648] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
[10/20/2024 6:54:16 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
[10/20/2024 6:54:16 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
[10/20/2024 6:54:16 PM.649] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
[10/20/2024 6:54:16 PM.650] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
[10/20/2024 6:54:16 PM.651] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
[10/20/2024 6:54:16 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
[10/20/2024 6:54:16 PM.652] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
[10/20/2024 6:54:16 PM.653] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
[10/20/2024 6:54:16 PM.654] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
[10/20/2024 6:54:16 PM.655] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
[10/20/2024 6:54:16 PM.656] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
[10/20/2024 6:54:16 PM.657] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
[10/20/2024 6:54:16 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
[10/20/2024 6:54:16 PM.658] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
[10/20/2024 6:54:16 PM.659] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
[10/20/2024 6:54:16 PM.660] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
[10/20/2024 6:54:16 PM.661] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
[10/20/2024 6:54:16 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
[10/20/2024 6:54:16 PM.662] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
[10/20/2024 6:54:16 PM.663] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
[10/20/2024 6:54:16 PM.664] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
[10/20/2024 6:54:16 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
[10/20/2024 6:54:16 PM.665] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
[10/20/2024 6:54:16 PM.666] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
[10/20/2024 6:54:16 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
[10/20/2024 6:54:16 PM.667] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
[10/20/2024 6:54:16 PM.669] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
[10/20/2024 6:54:16 PM.670] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
[10/20/2024 6:54:16 PM.671] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
[10/20/2024 6:54:16 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
[10/20/2024 6:54:16 PM.672] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
[10/20/2024 6:54:16 PM.673] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
[10/20/2024 6:54:16 PM.674] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
[10/20/2024 6:54:16 PM.675] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
[10/20/2024 6:54:16 PM.676] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
[10/20/2024 6:54:16 PM.676] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
[10/20/2024 6:54:16 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
[10/20/2024 6:54:16 PM.677] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
[10/20/2024 6:54:16 PM.679] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
[10/20/2024 6:54:16 PM.680] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
[10/20/2024 6:54:16 PM.680] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
[10/20/2024 6:54:16 PM.681] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
[10/20/2024 6:54:16 PM.682] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
[10/20/2024 6:54:16 PM.683] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
[10/20/2024 6:54:16 PM.684] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
[10/20/2024 6:54:16 PM.684] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
[10/20/2024 6:54:16 PM.685] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
[10/20/2024 6:54:16 PM.685] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
[10/20/2024 6:54:16 PM.686] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
[10/20/2024 6:54:16 PM.686] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
[10/20/2024 6:54:16 PM.687] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
[10/20/2024 6:54:16 PM.688] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
[10/20/2024 6:54:16 PM.689] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
[10/20/2024 6:54:16 PM.689] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
[10/20/2024 6:54:16 PM.692] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
[10/20/2024 6:54:16 PM.693] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
[10/20/2024 6:54:16 PM.696] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
[10/20/2024 6:54:16 PM.697] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
[10/20/2024 6:54:16 PM.698] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
[10/20/2024 6:54:16 PM.701] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
[10/20/2024 6:54:16 PM.704] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
[10/20/2024 6:54:16 PM.705] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
[10/20/2024 6:54:16 PM.706] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
[10/20/2024 6:54:16 PM.706] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
[10/20/2024 6:54:16 PM.706] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
[10/20/2024 6:54:16 PM.707] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
[10/20/2024 6:54:16 PM.707] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-c8b341d9-9580-47fe-8589-3d81a4f7090f
[10/20/2024 6:54:16 PM.709] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml
[10/20/2024 6:54:16 PM.710] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
[10/20/2024 6:54:16 PM.716] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=2560, Height=1440}  scale: {Width=1.333333, Height=1.333333}  bounds: {X=0,Y=0,Width=2560,Height=1440}
[10/20/2024 6:54:16 PM.940] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[10/20/2024 6:54:16 PM.940] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[10/20/2024 6:54:16 PM.940] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[10/20/2024 6:54:16 PM.940] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[10/20/2024 6:54:16 PM.943] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[10/20/2024 6:54:16 PM.951] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 21 callouts (Optimized for CalloutInterface)
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... AmbientAICallouts: found 4 callouts 
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... CalloutsT: found 15 callouts 
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... ImmersiveCallouts: found 11 callouts 
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface)
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... LeroyCallouts: found 13 callouts 
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... MCCallouts: found 20 callouts 
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... PursuitPack: found 52 callouts 
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... SimpleCallouts: found 14 callouts 
[10/20/2024 6:54:16 PM.968] LSPD First Response: CalloutInterface: [INFO] ... found a total of 205 callout(s), of which 76 are silently spawnable
[10/20/2024 6:54:16 PM.981] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[10/20/2024 6:54:17 PM.017] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[10/20/2024 6:54:17 PM.017] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[10/20/2024 6:54:17 PM.017] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[10/20/2024 6:54:17 PM.017] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[10/20/2024 6:54:17 PM.023] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[10/20/2024 6:54:17 PM.034] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[10/20/2024 6:54:17 PM.036] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[10/20/2024 6:54:17 PM.141] LSPD First Response: [TRACE] Has taken study survey: False
[10/20/2024 6:54:17 PM.142] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[10/20/2024 6:54:17 PM.149] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[10/20/2024 6:54:17 PM.150] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[10/20/2024 6:54:17 PM.158] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[10/20/2024 6:54:17 PM.158] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[10/20/2024 6:54:17 PM.159] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[10/20/2024 6:54:17 PM.161] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[10/20/2024 6:54:17 PM.161] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[10/20/2024 6:54:17 PM.163] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[10/20/2024 6:54:17 PM.163] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[10/20/2024 6:54:17 PM.164] LSPD First Response: [AmbientAICallouts] [MainManager] INFO: GrammarPolice status handler: Fiber Started
[10/20/2024 6:54:17 PM.166] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[10/20/2024 6:54:17 PM.596] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] > Starting dependency check for XScanner, Version=2.3.8988.39611, Culture=neutral, PublicKeyToken=null
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >     Checking RagePluginHook.exe
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >         RAGE Plugin Hook: Minimal version: 1.0, Detected version: 1.0.0.0, supported.
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >     Checking Plugins/LSPD First Response.dll
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >         LSPD First Response: Minimal version: 0.4, Detected version: 0.4.8943.27879, supported.
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >     Checking Khorio.Common.dll
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >         Khorio_Common: Minimal version: 2.1.211.195, Detected version: 2.1.211.195, supported.
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >     Checking RageNativeUI.dll
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >         RAGENativeUI: Minimal version: 1.9.2.0, Detected version: 1.9.2.0, supported.
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >     Checking irrKlang.NET4.dll
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] >         : Minimal version: 1.0.6617.18847, Detected version: 1.0.6617.18847, supported.
[10/20/2024 6:54:17 PM.620] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 10)
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > System has come online
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > Loading settings...
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.IntroSound => lspdfr\audio\scanner\RESIDENT\INTRO
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.OutroSound => lspdfr\audio\scanner\RESIDENT\OUTRO
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.DisableIntro => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.DisableOutro => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.DefaultScannerVolume => 0.2
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.DisableUnneededAreaReports => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.DisableLandmarks => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.DontAlwaysTryToFindNearbyLandmarks => True
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.DisableScannerResetOnPause => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > General.SpamControl => 10000
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > KeyBinds.PoliceScannerKey => None
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > KeyBinds.BackgroundScannerKey => None
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > KeyBinds.VolumeModifierKey => LControlKey
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > KeyBinds.VolumeUpKey => None
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > KeyBinds.VolumeDownKey => None
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > KeyBinds.MenuKey => End
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > Relay.EnableRelay => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > Relay.ForcedRelayTimeOut => 10000
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScanner => True
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolume => 0.3
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolumeBoost => 5
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerWebstream => True
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.CurrentlyActiveBroadcastifyID => 20296
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionSpecificBroadcast => True
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionTimeBeforeSwap => 10
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerOnlyForPlayerVehicle => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerOnPlayer => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringCallouts => True
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringPursuits => True
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.ResetBackgroundScannerLineAfterGamePause => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMinTime => 30
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMaxTime => 5000
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > BackgroundScanner.Disable3DBackgroundScanner => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > Menu.AutoSaveMenuChanges => True
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > Dev.EnableDebugMode => False
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > Dev.SoundDriverOverride => -1
[10/20/2024 6:54:18 PM.271] LSPD First Response: [XScanner][I] > Loading Broadcast Regions
[10/20/2024 6:54:18 PM.496] LSPD First Response: [XScanner][I] > Refreshing audio cache...
[10/20/2024 6:54:18 PM.496] LSPD First Response: [XScanner][I] > Audio cache refreshed, 5172 files cached
[10/20/2024 6:54:18 PM.496] LSPD First Response: [XScanner][I] > Starting SavedBroadcastUpdater
[10/20/2024 6:54:21 PM.649] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
[10/20/2024 6:54:21 PM.649] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
[10/20/2024 6:54:21 PM.649] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
[10/20/2024 6:54:21 PM.649] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
[10/20/2024 6:54:21 PM.650] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.BackupRequest
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.Weapon
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.Activity
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.ArmedRobbey
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.AngryCustomer
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.StolenVehicle
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.MissingDog
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.FootPursuit
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.LoudMusic
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.DrunkDriver
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.PersonUnderInfluence
[10/20/2024 6:54:21 PM.651] LSPD First Response: Registering callout CalloutsT.Callouts.BarFight
[10/20/2024 6:54:21 PM.870] --- CalloutsT ---
[10/20/2024 6:54:21 PM.870] Latest Version Installed
[10/20/2024 6:54:21 PM.870] --- CalloutsT ---
[10/20/2024 6:54:21 PM.980] LSPD First Response: CompuLite Localization Code Page: 1251
[10/20/2024 6:54:21 PM.981] LSPD First Response: CompuLite Localization Encoding Name: Cyrillic (Windows)
[10/20/2024 6:54:21 PM.985] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[10/20/2024 6:54:21 PM.986] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0).
[10/20/2024 6:54:21 PM.986] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 6:54:21 PM.987] LSPD First Response: GrammarPolice: [GrammarPolice] starting...
[10/20/2024 6:54:21 PM.987] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting...
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     LSPDFR Updated: True
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     ArrestManager: False
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     HeliAssistance: False
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     Traffic Policer: False
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     StopThePed: True
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     UltimateBackup: True
[10/20/2024 6:54:21 PM.988] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/20/2024 6:54:21 PM.993] LSPD First Response: GrammarPolice: [ConfigHandler] initializing...
[10/20/2024 6:54:21 PM.996] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings...
[10/20/2024 6:54:22 PM.005] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings...
[10/20/2024 6:54:22 PM.014] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign...
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler]                              GrammarPolice Settings
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign                       = 1-LINCOLN-18
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] Language                       = en-US
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes                    = IMMERSIVE
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition        = True
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey                    = XButton1
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey                   = F3
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey           = LControlKey
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey                    = F2
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey            = LControlKey
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey                       = G
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey               = None
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey             = LControlKey
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey                        = None
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey                       = None
[10/20/2024 6:54:22 PM.016] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey                          = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey                       = NumPad0
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey                       = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey         = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey          = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey          = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey                 = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey                         = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton          = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton        = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton         = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton       = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton             = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton           = None
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications              = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus               = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate                = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX                 = 311
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY                 = 931
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale                = 0.52
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX                      = 1640
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY                      = 360
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale                     = 88
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose                 = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk                     = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay                = 250
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound                   = 1
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound                = 3
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse                = 3
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation             = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit       = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint             = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone             = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone         = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop              = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability             = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath                    = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval           = 1
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval           = 30
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse             = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse                  = 5
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius           = 60
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed            = 5
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir                 = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating       = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene             = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser               = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody   = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate               = 75
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance                 = 20
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds                     = 1
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance             = 20
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles                 = 1
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled        = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance    = 50
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds        = 5
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles    = 5
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval         = 5
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir                   = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2                 = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3                 = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS                   = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic                 = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck              = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck            = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT                  = False
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse               = True
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout                  = 2000
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout          = 2000
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout              = 1500
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel                   = 0
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath                     = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath                      = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath                    = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[10/20/2024 6:54:22 PM.017] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[10/20/2024 6:54:22 PM.055] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures
[10/20/2024 6:54:22 PM.057] LSPD First Response: GrammarPolice: [AnimationHandler] initializing...
[10/20/2024 6:54:22 PM.060] LSPD First Response: [XScanner][I] > County: LosSantos => 20296 (LAPD - South Bureau Live Audio Feed)
[10/20/2024 6:54:22 PM.060] LSPD First Response: [XScanner][I] > Disabling native police scanner...
[10/20/2024 6:54:22 PM.475] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects
[10/20/2024 6:54:22 PM.478] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE
[10/20/2024 6:54:22 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml
[10/20/2024 6:54:22 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml
[10/20/2024 6:54:22 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml
[10/20/2024 6:54:22 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml
[10/20/2024 6:54:22 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml
[10/20/2024 6:54:22 PM.510] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml
[10/20/2024 6:54:22 PM.512] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml
[10/20/2024 6:54:22 PM.512] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml
[10/20/2024 6:54:22 PM.512] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml
[10/20/2024 6:54:22 PM.512] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml
[10/20/2024 6:54:22 PM.512] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml
[10/20/2024 6:54:22 PM.513] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml
[10/20/2024 6:54:22 PM.513] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml
[10/20/2024 6:54:22 PM.513] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml
[10/20/2024 6:54:22 PM.513] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml
[10/20/2024 6:54:22 PM.513] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml
[10/20/2024 6:54:22 PM.513] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml
[10/20/2024 6:54:22 PM.514] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml
[10/20/2024 6:54:22 PM.514] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml
[10/20/2024 6:54:22 PM.514] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml
[10/20/2024 6:54:22 PM.514] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml
[10/20/2024 6:54:22 PM.514] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml
[10/20/2024 6:54:22 PM.519] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml
[10/20/2024 6:54:22 PM.519] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml
[10/20/2024 6:54:22 PM.519] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml
[10/20/2024 6:54:22 PM.519] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml
[10/20/2024 6:54:22 PM.519] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml
[10/20/2024 6:54:22 PM.521] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml
[10/20/2024 6:54:22 PM.521] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml
[10/20/2024 6:54:22 PM.522] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml
[10/20/2024 6:54:22 PM.522] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml
[10/20/2024 6:54:22 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml
[10/20/2024 6:54:22 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml
[10/20/2024 6:54:22 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml
[10/20/2024 6:54:22 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml
[10/20/2024 6:54:22 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml
[10/20/2024 6:54:22 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml
[10/20/2024 6:54:22 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml
[10/20/2024 6:54:22 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml
[10/20/2024 6:54:22 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml
[10/20/2024 6:54:22 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml
[10/20/2024 6:54:22 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml
[10/20/2024 6:54:22 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml
[10/20/2024 6:54:22 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml
[10/20/2024 6:54:22 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml
[10/20/2024 6:54:22 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml
[10/20/2024 6:54:22 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml
[10/20/2024 6:54:22 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml
[10/20/2024 6:54:22 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml
[10/20/2024 6:54:22 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml
[10/20/2024 6:54:22 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml
[10/20/2024 6:54:22 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml
[10/20/2024 6:54:22 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml
[10/20/2024 6:54:22 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml
[10/20/2024 6:54:22 PM.528] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml
[10/20/2024 6:54:22 PM.528] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml
[10/20/2024 6:54:22 PM.528] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml
[10/20/2024 6:54:22 PM.536] LSPD First Response: GrammarPolice: [Action] loading assembly file D:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/AmbientAICallouts.dll
[10/20/2024 6:54:22 PM.553] LSPD First Response: GrammarPolice: [Action] loaded action: name=AAIC_Response target=AmbientAICallouts.API.Functions.AAIC_Response from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\AAIC_Response.xml
[10/20/2024 6:54:22 PM.554] LSPD First Response: GrammarPolice: [Action] loading assembly file D:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/ImmersiveAmbientEvents.dll
[10/20/2024 6:54:22 PM.563] LSPD First Response: GrammarPolice: [Action] loaded action: name=bolo_check target=ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\bolo_check.xml
[10/20/2024 6:54:22 PM.569] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_bolo_details target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\repeat_bolo_details.xml
[10/20/2024 6:54:22 PM.574] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_last_seen target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\repeat_last_seen.xml
[10/20/2024 6:54:22 PM.580] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept
[10/20/2024 6:54:22 PM.580] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise
[10/20/2024 6:54:22 PM.581] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory
[10/20/2024 6:54:22 PM.581] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks
[10/20/2024 6:54:22 PM.581] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear
[10/20/2024 6:54:22 PM.581] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy
[10/20/2024 6:54:22 PM.581] LSPD First Response: GrammarPolice: [Command] loaded command: name=no
[10/20/2024 6:54:22 PM.581] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal
[10/20/2024 6:54:22 PM.582] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied
[10/20/2024 6:54:22 PM.582] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown
[10/20/2024 6:54:22 PM.582] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic
[10/20/2024 6:54:22 PM.582] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface
[10/20/2024 6:54:22 PM.582] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone
[10/20/2024 6:54:22 PM.583] LSPD First Response: GrammarPolice: [Command] loaded command: name=request
[10/20/2024 6:54:22 PM.583] LSPD First Response: GrammarPolice: [Command] loaded command: name=status
[10/20/2024 6:54:22 PM.583] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser
[10/20/2024 6:54:22 PM.583] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear
[10/20/2024 6:54:22 PM.583] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow
[10/20/2024 6:54:22 PM.583] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop
[10/20/2024 6:54:22 PM.584] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes
[10/20/2024 6:54:22 PM.589] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check
[10/20/2024 6:54:22 PM.590] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details
[10/20/2024 6:54:22 PM.594] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen
[10/20/2024 6:54:22 PM.594] LSPD First Response: GrammarPolice: [ActionHandler] loaded 23 commands and 68 actions
[10/20/2024 6:54:22 PM.600] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US
[10/20/2024 6:54:22 PM.600] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept
[10/20/2024 6:54:22 PM.603] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise
[10/20/2024 6:54:22 PM.603] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: bolo_check
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_bolo_details
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_last_seen
[10/20/2024 6:54:22 PM.604] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders
[10/20/2024 6:54:22 PM.605] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder
[10/20/2024 6:54:22 PM.607] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder
[10/20/2024 6:54:22 PM.607] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar
[10/20/2024 6:54:22 PM.684] LSPD First Response: GrammarPolice: [PlayerHandler] starting...
[10/20/2024 6:54:22 PM.686] LSPD First Response: GrammarPolice: [ControlHandler] starting...
[10/20/2024 6:54:22 PM.690] LSPD First Response: GrammarPolice: [DispatchHandler] Starting...
[10/20/2024 6:54:22 PM.691] LSPD First Response: GrammarPolice: [GrammarHandler] Starting...
[10/20/2024 6:54:22 PM.691] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine
[10/20/2024 6:54:22 PM.692] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine
[10/20/2024 6:54:22 PM.747] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar
[10/20/2024 6:54:22 PM.779] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device
[10/20/2024 6:54:22 PM.794] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events
[10/20/2024 6:54:22 PM.795] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful
[10/20/2024 6:54:22 PM.799] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid
[10/20/2024 6:54:22 PM.802] LSPD First Response: GrammarPolice: [UIHandler] starting...
[10/20/2024 6:54:22 PM.804] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid
[10/20/2024 6:54:22 PM.839] LSPD First Response: GrammarPolice: [UIHandler] starting...
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StolenVehiclePursuit
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.RobberyHostageSituation
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.PersonStealingCar
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.DrunkDriver
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.ActiveShooter
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.OfficerShootout
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.Shoplifting
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.WantedSighting
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StoreDispute
[10/20/2024 6:54:22 PM.840] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.MotorVehicleAccident
[10/20/2024 6:54:22 PM.841] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.BankSilentAlarm
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2
[10/20/2024 6:54:22 PM.842] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.AggressivePanhandling
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Carjacking
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.CustomerRefusingToLeave
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PanicButton
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PublicUrination
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Stalking
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PersonVandalizingVehicle
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.ElderlyCivilianLost
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.UnderageWithFakeID
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.HomelessPersonOnPrivateProperty
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Disturbance
[10/20/2024 6:54:22 PM.843] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Fighting
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | Check for updates: True
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | End key: None
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | Talk key: Y
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | Menu key: None
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | Violence probability: 20
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | City car: POLICE
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | County car: SHERIFF
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | Max: 1225
[10/20/2024 6:54:22 PM.843] LSPD First Response: Leroy Callouts | Min: 425
[10/20/2024 6:54:22 PM.846] LSPD First Response: [MCCallouts]: OK: RageNativeUI.dll 1.9.2.0
[10/20/2024 6:54:22 PM.847] LSPD First Response: [MCCallouts]: OK: NAudio.dll 2.2.1.0
[10/20/2024 6:54:22 PM.849] LSPD First Response: [MCCallouts]: OK: NAudio.Wasapi.dll 2.2.1.0
[10/20/2024 6:54:22 PM.849] LSPD First Response: [MCCallouts]: OK: NAudio.Core.dll 2.2.1.0
[10/20/2024 6:54:22 PM.850] LSPD First Response: [MCCallouts]: OK: Newtonsoft.Json.dll 13.0.3.27908
[10/20/2024 6:54:22 PM.851] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts.ini
[10/20/2024 6:54:22 PM.871] LSPD First Response: [MCCallouts]: OK: All 'russian' XML translation files
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.MissingPet
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.NoiseComplaint
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.BurningDumpster
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout ‍‪‬‏‌‬‫‏‬‭‌‮‭‪‏‏‎‬‮
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout ‍‭‭‏‏‍‬‫‬‭‍‍‭‭‮‪‬‮
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.IllegalFishing
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.MinorAlcohol
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.PrisonerFlight
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.HostageSituation
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.Kidnapping
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.LostFreight
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.LostObject
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder2
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.WantedSuspectLocated
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.Shooting
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.FastPursuit
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.IntoxicatedIndividual
[10/20/2024 6:54:22 PM.925] LSPD First Response: Registering callout MCCallouts.Callouts.PersonWithFirearm
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: -------------------------------
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: [General]
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: Language -> russian
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: [Keybinds]
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: PrimaryKey -> Y
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: MCMenuKey -> None
[10/20/2024 6:54:22 PM.973] LSPD First Response: [MCCallouts]: MCMenuModifier -> None
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: [Callouts]
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: BurningDumpster -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: NoiseComplaint -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: MissingPet -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: Shoplifting -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: SolveMurder3 -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: MinorAlcohol -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: IllegalFishing -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: PrisonerFlight -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: HostageSituation -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: LostFreight -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: LostObject -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: Kidnapping -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: Shooting -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: SolveMurder -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: SolveMurder2 -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: WantedSuspectLocated -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: FastPursuit -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: IntoxicatedIndividual -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: PersonWithFirearm -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: [CalloutSettings]
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: [MinorAlcoholSettings]
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: UseCustomAudio -> True
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: MusicMenuKey -> J
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: MusicMenuModifier -> None
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: [IllegalFishingSettings]
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: LicenseMenuKey -> J
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: LicenseMenuModifier -> None
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: 
[10/20/2024 6:54:22 PM.974] LSPD First Response: [MCCallouts]: [PrisonerFlightSettings]: if empty, we're using default values.
[10/20/2024 6:54:22 PM.975] LSPD First Response: [MCCallouts]: -------------------------------
[10/20/2024 6:54:23 PM.011] LSPD First Response: [MCCallouts]: MCMenu loaded, first startup.
[10/20/2024 6:54:23 PM.012] LSPD First Response: Megaphone UI 2.3.0 has started
[10/20/2024 6:54:23 PM.099] 
[10/20/2024 6:54:23 PM.099] ================================================ Megaphone UI WARNING =====================================================
[10/20/2024 6:54:23 PM.099] 
[10/20/2024 6:54:23 PM.099] A new version of Megaphone UI is available! Update the Version, or play on your own risk.
[10/20/2024 6:54:23 PM.099] Current Version:  2.3.0
[10/20/2024 6:54:23 PM.099] New Version:  2.2.0
[10/20/2024 6:54:23 PM.099] 
[10/20/2024 6:54:23 PM.099] ================================================ Megaphone UI WARNING =====================================================
[10/20/2024 6:54:23 PM.099] 
[10/20/2024 6:54:23 PM.102] LSPD First Response: Notepad Plugin Initialized.
[10/20/2024 6:54:23 PM.119] LSPD First Response: [XScanner][I] > County: LosSantosCounty => 27147 (Los Angeles County Sheriff Dispatch 7 (Lomita) and Dispatch 12 (South LA) Live Audio Feed)
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - None
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - None
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - True
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0
[10/20/2024 6:54:23 PM.205] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrinkingOnBeachEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True
[10/20/2024 6:54:23 PM.206] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS
[10/20/2024 6:54:23 PM.214] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check...
[10/20/2024 6:54:23 PM.214] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check
[10/20/2024 6:54:23 PM.219] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0)
[10/20/2024 6:54:23 PM.220] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0)
[10/20/2024 6:54:23 PM.337] LSPD First Response: Immersive Ambient Events: Previous bolo exists
[10/20/2024 6:54:23 PM.379] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check
[10/20/2024 6:54:23 PM.379] LSPD First Response: Immersive Ambient Events: Bolo is still valid
[10/20/2024 6:54:23 PM.379] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo...
[10/20/2024 6:54:23 PM.381] LSPD First Response: Immersive Ambient Events: Populated event tuple
[10/20/2024 6:54:23 PM.384] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested
[10/20/2024 6:54:23 PM.598] LSPD First Response: Immersive Ambient Events: Plugin is up to date
[10/20/2024 6:54:23 PM.611] LSPD First Response: [MEGAPHONE UI] Menu initialisation ended
[10/20/2024 6:54:23 PM.640] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO
[10/20/2024 6:54:23 PM.640] LSPD First Response: Immersive Ambient Events: SuspectCount - 1
[10/20/2024 6:54:23 PM.640] LSPD First Response: Immersive Ambient Events: ArmedStatus - Armed
[10/20/2024 6:54:23 PM.687] LSPD First Response: [MCCallouts]: A PTFX asset has loaded
[10/20/2024 6:54:23 PM.708] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded
[10/20/2024 6:54:23 PM.708] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested
[10/20/2024 6:54:23 PM.777] LSPD First Response: Immersive Ambient Events: Vehicle created
[10/20/2024 6:54:23 PM.919] LSPD First Response: [Plain Sight]: Loaded settings
[10/20/2024 6:54:24 PM.098] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|
[10/20/2024 6:54:24 PM.098] LSPD First Response: [MCCallouts]: Latest version of MCCallouts c; 
[10/20/2024 6:54:24 PM.098] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|
[10/20/2024 6:54:24 PM.730] LSPD First Response: Version state: Unstable
[10/20/2024 6:54:24 PM.730] LSPD First Response: [Plain Sight]: Assigning pullover events
[10/20/2024 6:54:24 PM.735] LSPD First Response: Observation language: Russian
[10/20/2024 6:54:24 PM.735] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase2
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen2
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen3
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars2
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars3
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit2
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit3
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenBus
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTaxi
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenDump
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.MonsterTruckRampage
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenMilitaryInsurgent
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTractor
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenStockade
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenSUV
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenSUV2
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.StolenSUV3
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.TowTruck
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.UtilityTruck
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.Mower
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.ScrapeTruck
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.Promo
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.Patrol
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.Luxury
[10/20/2024 6:54:24 PM.736] LSPD First Response: Registering callout CalloutPack.Callouts.OldCar
[10/20/2024 6:54:24 PM.737] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[10/20/2024 6:54:24 PM.782] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[10/20/2024 6:54:24 PM.937] LSPD First Response: StopThePed Localization Code Page: 1251
[10/20/2024 6:54:24 PM.957] LSPD First Response: StopThePed Localization Encoding Name: Cyrillic (Windows)
[10/20/2024 6:54:25 PM.006] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File...
[10/20/2024 6:54:25 PM.012] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
[10/20/2024 6:54:25 PM.016] LSPD First Response: [NORMAL] RiskierTrafficStops: Deserializing and reading Json...
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuTitle: RTS Config
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItem: Chance
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItem: Get Out And Shoot
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: YicMenuItem: Yell In Car
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItem: Yell
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItem: Ram Into You
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItem: Flee
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: RevMenuItem: Rev Engine
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItem: Shoot And Flee
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: SpitMenuItem: Spitting
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTakingMenuItem: Hostage Taking
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItem: Save To INI
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuDesc: Configure Riskier Traffic Stops
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItemDescription: Chance that an event happens
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: YicMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.024] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: RevMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: SpitMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTakingMenuItemDescription: Enable or disable this outcome
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItemDescription: Saves the current values to the INI file and reloads the INI
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: YellingNotiText: to have the suspect get back in their vehicle
[10/20/2024 6:54:25 PM.025] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu...
[10/20/2024 6:54:25 PM.027] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu...
[10/20/2024 6:54:25 PM.027] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu
[10/20/2024 6:54:25 PM.028] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values...
[10/20/2024 6:54:25 PM.028] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values
[10/20/2024 6:54:25 PM.028] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands...
[10/20/2024 6:54:25 PM.029] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists...
[10/20/2024 6:54:25 PM.030] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates...
[10/20/2024 6:54:25 PM.033] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver
[10/20/2024 6:54:25 PM.034] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped
[10/20/2024 6:54:25 PM.034] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted
[10/20/2024 6:54:25 PM.034] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded
[10/20/2024 6:54:25 PM.034] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully
[10/20/2024 6:54:25 PM.073] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded
[10/20/2024 6:54:25 PM.079] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml
[10/20/2024 6:54:25 PM.103] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny
[10/20/2024 6:54:25 PM.104] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny
[10/20/2024 6:54:25 PM.104] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy
[10/20/2024 6:54:25 PM.110] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas
[10/20/2024 6:54:25 PM.111] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas
[10/20/2024 6:54:25 PM.114] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess
[10/20/2024 6:54:25 PM.144] LSPD First Response: Immersive Ambient Events: Creating main menu...
[10/20/2024 6:54:25 PM.144] LSPD First Response: Immersive Ambient Events: Menu created
[10/20/2024 6:54:25 PM.145] LSPD First Response: Immersive Ambient Events: Creating settings menu...
[10/20/2024 6:54:25 PM.145] LSPD First Response: Immersive Ambient Events: Settings menu created
[10/20/2024 6:54:25 PM.145] LSPD First Response: Immersive Ambient Events: Creating general settings menu...
[10/20/2024 6:54:25 PM.145] LSPD First Response: Immersive Ambient Events: General settings menu created
[10/20/2024 6:54:25 PM.146] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu...
[10/20/2024 6:54:25 PM.146] LSPD First Response: Immersive Ambient Events: Storm event settings menu created
[10/20/2024 6:54:25 PM.146] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu...
[10/20/2024 6:54:25 PM.146] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created
[10/20/2024 6:54:25 PM.147] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu...
[10/20/2024 6:54:25 PM.147] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created
[10/20/2024 6:54:25 PM.147] LSPD First Response: Immersive Ambient Events: Creating severe weather menu...
[10/20/2024 6:54:25 PM.147] LSPD First Response: Immersive Ambient Events: Severe weather menu created
[10/20/2024 6:54:25 PM.148] LSPD First Response: Immersive Ambient Events: Creating BOLO menu...
[10/20/2024 6:54:25 PM.149] LSPD First Response: Immersive Ambient Events: BOLO menu created
[10/20/2024 6:54:25 PM.149] LSPD First Response: Immersive Ambient Events: Creating Interaction menu...
[10/20/2024 6:54:25 PM.149] LSPD First Response: Immersive Ambient Events: Interaction menu created
[10/20/2024 6:54:25 PM.150] LSPD First Response: Immersive Ambient Events: Creating force event menu...
[10/20/2024 6:54:25 PM.150] LSPD First Response: Immersive Ambient Events: Force event menu created
[10/20/2024 6:54:25 PM.152] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess...
[10/20/2024 6:54:25 PM.155] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess...
[10/20/2024 6:54:25 PM.174] LSPD First Response: [XScanner][I] > XScanner is up to date.
[10/20/2024 6:54:25 PM.177] LSPD First Response: Immersive Ambient Events: Setup custom ped persona
[10/20/2024 6:54:25 PM.177] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed
[10/20/2024 6:54:25 PM.178] LSPD First Response: Immersive Ambient Events: Suspect created
[10/20/2024 6:54:25 PM.178] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious
[10/20/2024 6:54:25 PM.180] LSPD First Response: Immersive Ambient Events: Starting event timer...
[10/20/2024 6:54:25 PM.181] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer...
[10/20/2024 6:54:25 PM.182] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess
[10/20/2024 6:54:25 PM.203] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check
[10/20/2024 6:54:25 PM.223] LSPD First Response: Immersive Ambient Events: EventProcess instance started
[10/20/2024 6:54:25 PM.225] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started
[10/20/2024 6:54:25 PM.244] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 6:54:25 PM.420] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[10/20/2024 6:54:25 PM.422] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[10/20/2024 6:54:25 PM.425] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[10/20/2024 6:54:26 PM.136] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.1.1 | Installed Version: 3.1.1
[20.10.24 18:54:27.336] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[20.10.24 18:54:27.348] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[10/20/2024 6:54:29 PM.389] LSPD First Response: Custom Pullover.Mainloop started
[10/20/2024 6:54:29 PM.389] LSPD First Response: Loading Custom Pullover settings...
[10/20/2024 6:54:36 PM.524] LSPD First Response: [TRACE] Preloading POLICE3
[10/20/2024 6:54:36 PM.524] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:54:36 PM.762] LSPD First Response: [TRACE] Preloading POLICE3
[10/20/2024 6:54:36 PM.763] LSPD First Response: [TRACE] Created police3 at X:502.7744 Y:-901.9768 Z:26.3816
[10/20/2024 6:54:36 PM.784] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:54:36 PM.785] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:54:36 PM.790] LSPD First Response: [TRACE] Mark Gorki (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:54:36 PM.810] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:54:36 PM.811] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:54:36 PM.812] LSPD First Response: [TRACE] Dwayne Lawnson (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:54:36 PM.837] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[10/20/2024 6:54:47 PM.445] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 6:54:47 PM.445] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[10/20/2024 6:55:06 PM.649] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 6:55:06 PM.649] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 6:55:06 PM.792] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 6:55:06 PM.792] LSPD First Response: [TRACE] Created police at X:364.4013 Y:-1044.05 Z:30.03514
[10/20/2024 6:55:06 PM.810] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 6:55:06 PM.812] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:55:06 PM.839] LSPD First Response: [TRACE] Cached 1489 decorators for index 4
[10/20/2024 6:55:06 PM.841] LSPD First Response: [TRACE] Linda Marcelli (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 6:55:06 PM.945] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 6:55:06 PM.946] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:55:06 PM.948] LSPD First Response: [TRACE] Elora Hartley (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 6:55:06 PM.972] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 6:55:41 PM.900] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 6:55:41 PM.901] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:55:42 PM.156] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 6:55:42 PM.156] LSPD First Response: [TRACE] Created police4 at X:517.84 Y:-1190.684 Z:42.72342
[10/20/2024 6:55:42 PM.178] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:55:42 PM.178] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:55:42 PM.181] LSPD First Response: [TRACE] Vincent Politanio (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:55:42 PM.202] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 6:55:51 PM.923] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 6:55:51 PM.924] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:55:51 PM.945] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 6:55:51 PM.945] LSPD First Response: [TRACE] Created police4 at X:554.0864 Y:-1176.132 Z:42.54
[10/20/2024 6:55:51 PM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:55:51 PM.964] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:55:51 PM.966] LSPD First Response: [TRACE] Graham Henderson (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:55:51 PM.986] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 6:56:01 PM.949] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 6:56:01 PM.949] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:56:01 PM.970] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 6:56:01 PM.971] LSPD First Response: [TRACE] Created police4 at X:552.4863 Y:-1180.874 Z:42.86436
[10/20/2024 6:56:01 PM.991] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:56:01 PM.992] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:56:01 PM.993] LSPD First Response: [TRACE] Edi Russo (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:56:02 PM.018] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 6:56:16 PM.988] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 6:56:16 PM.989] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:56:17 PM.008] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 6:56:17 PM.008] LSPD First Response: [TRACE] Created police at X:661.0215 Y:-1010.572 Z:36.6933
[10/20/2024 6:56:17 PM.030] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:56:17 PM.031] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:56:17 PM.032] LSPD First Response: [TRACE] Bo Riddley (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:56:17 PM.054] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:56:17 PM.055] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 6:56:17 PM.056] LSPD First Response: [TRACE] Liam Polaski (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:56:17 PM.077] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 6:56:41 PM.246] LSPD First Response: [XScanner][I] > County: BlaineCounty => 9809 (Frederick County Sheriff, Fire and EMS, State Police Live Audio Feed)
[10/20/2024 6:56:43 PM.664] LSPD First Response: [XScanner][I] > County: SanAndreas => 10239 (California Highway Patrol - Los Angeles and Orange County Centers Live Audio Feed)
[10/20/2024 6:57:15 PM.025] LSPD First Response: [TRACE] Preloading POLICE3
[10/20/2024 6:57:15 PM.025] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:57:15 PM.034] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 6:57:15 PM.284] LSPD First Response: [TRACE] Preloading POLICE3
[10/20/2024 6:57:15 PM.284] LSPD First Response: [TRACE] Created police3 at X:275 Y:-951.5 Z:28.40625
[10/20/2024 6:57:15 PM.286] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:57:15 PM.287] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 6:57:15 PM.287] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 6:57:15 PM.287] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 6:57:15 PM.288] LSPD First Response: [TRACE] James Lester (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:57:15 PM.289] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:57:15 PM.289] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 6:57:15 PM.291] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 6:57:15 PM.291] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 6:57:15 PM.292] LSPD First Response: [TRACE] Marco De (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:57:15 PM.318] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:57:15 PM.318] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:57:15 PM.348] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: Fighting  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:57:15 PM.351] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Unit has been assigned to this Call. Callsign: Queen 2
[10/20/2024 6:57:15 PM.364] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Fighting  -->  Setup(): started
[10/20/2024 6:57:15 PM.369] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Fighting  -->  Setup(): ended
[10/20/2024 6:57:15 PM.369] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Fighting: Location distance has been accepted.
[10/20/2024 6:57:15 PM.369] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Fighting  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:57:19 PM.823] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:20 PM.888] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:21 PM.356] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:22 PM.005] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Unit Responding: Code 3
[10/20/2024 6:57:23 PM.250] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 6:57:23 PM.250] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 6:57:23 PM.250] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[10/20/2024 6:57:24 PM.967] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:25 PM.437] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:29 PM.046] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:30 PM.576] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:31 PM.277] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Fighting  -->  Process(): started
[10/20/2024 6:57:31 PM.585] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:33 PM.624] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:34 PM.669] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:37 PM.233] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:41 PM.323] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:42 PM.349] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:45 PM.426] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:49 PM.490] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:52 PM.022] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:53 PM.058] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:54 PM.060] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:57:57 PM.124] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:01 PM.234] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:02 PM.771] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:04 PM.295] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:05 PM.325] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:06 PM.859] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:10 PM.985] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:11 PM.998] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:14 PM.055] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:15 PM.074] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:16 PM.589] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:18 PM.113] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:20 PM.134] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:22 PM.669] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:23 PM.701] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:24 PM.715] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:26 PM.750] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:28 PM.278] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:31 PM.332] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:31 PM.835] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:35 PM.425] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:37 PM.980] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:39 PM.000] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:40 PM.032] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:41 PM.565] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:43 PM.087] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:44 PM.638] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:46 PM.659] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:47 PM.732] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:48 PM.763] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:50 PM.147] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: DecisionHandler IsAiTakingCare? - Started
[10/20/2024 6:58:50 PM.147] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = True, NotInACallout = False, CalloutProbability hit: False
[10/20/2024 6:58:50 PM.147] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: DecisionHandler IsAiTakingCare? = True - AiCallout officer will handle the Situation.
[10/20/2024 6:58:50 PM.147] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: chose selfhandle path
[10/20/2024 6:58:50 PM.169] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[10/20/2024 6:58:50 PM.169] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[10/20/2024 6:58:51 PM.320] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:52 PM.321] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:53 PM.340] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:55 PM.385] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:56 PM.911] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:57 PM.912] LSPD First Response: [TRACE] Jennifer Hickey (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:58:59 PM.959] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:59:00 PM.180] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[10/20/2024 6:59:00 PM.180] LSPD First Response: [TRACE] Combat target is shooting at us, returning fire
[10/20/2024 6:59:00 PM.964] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:59:02 PM.004] LSPD First Response: [TRACE] Megan Blue (A_F_M_FATBLA_01) was damaged.
[10/20/2024 6:59:15 PM.945] LSPD First Response: [TRACE] Spawned with 49.46506
[10/20/2024 6:59:15 PM.946] LSPD First Response: [TRACE] Spawned with 49.46506
[10/20/2024 6:59:15 PM.947] LSPD First Response: [TRACE] Spawned with 0.7906799
[10/20/2024 6:59:15 PM.947] LSPD First Response: [TRACE] Using 400.5313, -1136.272, 29.90192 Heading: 89.20932 and 394.0663, -1136.272, 29.90192 Heading: 89.20932 as base positions
[10/20/2024 6:59:15 PM.956] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 6:59:15 PM.956] LSPD First Response: [TRACE] Preloading BLISTA
[10/20/2024 6:59:15 PM.959] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 6:59:15 PM.959] LSPD First Response: [TRACE] Created police2 at X:400.5313 Y:-1136.272 Z:29.90192
[10/20/2024 6:59:15 PM.992] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 6:59:15 PM.993] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 6:59:15 PM.995] LSPD First Response: [TRACE] Anus Flayer (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 6:59:15 PM.995] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[10/20/2024 6:59:15 PM.995] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[10/20/2024 6:59:16 PM.027] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[10/20/2024 6:59:18 PM.330] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: EnterAndDismiss
[10/20/2024 6:59:22 PM.353] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Call Finished
[10/20/2024 6:59:22 PM.353] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Fighting  -->  Process(): ended
[10/20/2024 6:59:22 PM.353] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Fighting  -->  End(): started
[10/20/2024 6:59:22 PM.353] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Fighting  -->  End(): ended
[10/20/2024 6:59:22 PM.353] LSPD First Response: [AmbientAICallouts] [Fiber 95] INFO: Scene Ended
[10/20/2024 6:59:49 PM.206] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:59:49 PM.206] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:59:49 PM.229] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: EmergencyCall  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:59:49 PM.230] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Unit has been assigned to this Call. Callsign: Victor 13
[10/20/2024 6:59:49 PM.230] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Setup(): started
[10/20/2024 6:59:49 PM.245] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Setup(): ended
[10/20/2024 6:59:49 PM.245] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall: Location distance has been accepted.
[10/20/2024 6:59:49 PM.245] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 6:59:59 PM.871] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Unit Responding: Code 3
[10/20/2024 7:00:11 PM.873] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Process(): started
[10/20/2024 7:00:22 PM.137] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 7:00:22 PM.137] LSPD First Response: [TRACE] Starting world event StealCar
[10/20/2024 7:00:22 PM.138] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[10/20/2024 7:00:22 PM.143] LSPD First Response: [TRACE] Failed to set up StealCar #1
[10/20/2024 7:00:22 PM.145] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[10/20/2024 7:00:22 PM.145] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[10/20/2024 7:01:37 PM.103] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Process(): ended
[10/20/2024 7:01:37 PM.103] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  End(): started
[10/20/2024 7:01:37 PM.103] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EnterAndDismiss
[10/20/2024 7:01:38 PM.030] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:01:38 PM.030] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:01:38 PM.056] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:01:38 PM.056] LSPD First Response: [TRACE] Created police at X:353.1815 Y:-955.4628 Z:30.02992
[10/20/2024 7:01:38 PM.077] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:01:38 PM.078] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:01:38 PM.080] LSPD First Response: [TRACE] Sabrina Alessi (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:01:38 PM.101] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:01:38 PM.103] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:01:38 PM.104] LSPD First Response: [TRACE] Mary Smoke (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:01:38 PM.130] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 7:01:41 PM.134] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  End(): ended
[10/20/2024 7:01:41 PM.134] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Scene Ended
[10/20/2024 7:01:59 PM.732] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 7:01:59 PM.732] LSPD First Response: [TRACE] Starting world event RunLights
[10/20/2024 7:01:59 PM.732] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[10/20/2024 7:01:59 PM.734] LSPD First Response: [TRACE] Failed to set up RunLights #1
[10/20/2024 7:01:59 PM.734] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[10/20/2024 7:01:59 PM.734] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[10/20/2024 7:02:32 PM.068] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:02:32 PM.068] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:02:32 PM.068] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 7:02:32 PM.069] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:02:32 PM.069] LSPD First Response: [TRACE] Created police at X:286.5 Y:-952 Z:28.4375
[10/20/2024 7:02:32 PM.069] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:02:32 PM.070] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:02:32 PM.072] LSPD First Response: [TRACE] Alexandria Jamone (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:02:32 PM.072] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:02:32 PM.073] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:02:32 PM.073] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 7:02:32 PM.073] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 7:02:32 PM.074] LSPD First Response: [TRACE] Cody Wolf (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:02:32 PM.089] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:02:32 PM.089] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:02:32 PM.117] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: EmergencyCall  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:02:32 PM.119] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Unit has been assigned to this Call. Callsign: 3-George-22
[10/20/2024 7:02:32 PM.119] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Setup(): started
[10/20/2024 7:02:32 PM.119] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Setup(): ended
[10/20/2024 7:02:32 PM.120] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall: Location distance has been accepted.
[10/20/2024 7:02:32 PM.120] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:02:40 PM.377] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Unit Responding: Code 3
[10/20/2024 7:02:41 PM.738] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 7:02:41 PM.738] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 7:02:41 PM.738] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[10/20/2024 7:02:50 PM.309] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Process(): started
[10/20/2024 7:02:52 PM.464] LSPD First Response: [TRACE] Set last player walk style back: Normal
[10/20/2024 7:02:53 PM.770] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[10/20/2024 7:02:55 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 7:02:55 PM.740] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 7:02:55 PM.741] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 7:02:55 PM.741] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 7:02:55 PM.744] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[10/20/2024 7:02:55 PM.766] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 7:02:55 PM.766] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 7:02:55 PM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 7:02:55 PM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 7:02:55 PM.832] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 7:02:55 PM.832] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 7:02:55 PM.839] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 7:02:55 PM.839] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 7:02:55 PM.842] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 7:02:55 PM.842] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 7:02:55 PM.844] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 7:02:55 PM.844] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 7:02:56 PM.761] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 7:02:56 PM.762] LSPD First Response: [TRACE] John Rockefeller (S_M_Y_COP_01) was set as a cop
[10/20/2024 7:02:56 PM.762] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 7:02:56 PM.762] LSPD First Response: [TRACE] James Cameron (S_M_Y_COP_01) was set as a cop
[10/20/2024 7:02:58 PM.969] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL ()
[10/20/2024 7:02:58 PM.969] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL ()
[10/20/2024 7:02:59 PM.465] LSPD First Response: [TRACE] POLICE3 livery 0 name: NULL ()
[10/20/2024 7:02:59 PM.465] LSPD First Response: [TRACE] POLICE3 livery 1 name: NULL ()
[10/20/2024 7:02:59 PM.871] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL ()
[10/20/2024 7:02:59 PM.871] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL ()
[10/20/2024 7:03:00 PM.740] LSPD First Response: [TRACE] Entering at Driver
[10/20/2024 7:03:06 PM.492] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[10/20/2024 7:03:06 PM.492] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[10/20/2024 7:03:06 PM.493] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[10/20/2024 7:03:06 PM.493] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[10/20/2024 7:03:06 PM.493] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[10/20/2024 7:03:06 PM.493] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[10/20/2024 7:03:06 PM.493] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[10/20/2024 7:03:06 PM.493] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[10/20/2024 7:03:06 PM.496] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[10/20/2024 7:03:06 PM.497] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:03:06 PM.498] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 7:03:06 PM.500] LSPD First Response: [TRACE] Mike Boratynec (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:03:06 PM.500] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.501] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:03:06 PM.501] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 7:03:06 PM.502] LSPD First Response: [TRACE] Joshua Hugo (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:03:06 PM.503] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.503] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:03:06 PM.503] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 7:03:06 PM.504] LSPD First Response: [TRACE] Chris Bluman (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:03:06 PM.509] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[10/20/2024 7:03:06 PM.541] LSPD First Response: [TRACE] Ped Andrew Parkerson has become idle again
[10/20/2024 7:03:06 PM.541] LSPD First Response: [TRACE] Ped Edward Sciuto has become idle again
[10/20/2024 7:03:06 PM.541] LSPD First Response: [TRACE] Ped Mark Lamb has become idle again
[10/20/2024 7:03:06 PM.541] LSPD First Response: [TRACE] Ped James Sin has become idle again
[10/20/2024 7:03:06 PM.541] LSPD First Response: [TRACE] Ped Febrian Rizki has become idle again
[10/20/2024 7:03:06 PM.541] LSPD First Response: [TRACE] Ped Dus Smit has become idle again
[10/20/2024 7:03:07 PM.498] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[10/20/2024 7:03:07 PM.498] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[10/20/2024 7:03:07 PM.518] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[10/20/2024 7:03:07 PM.519] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[10/20/2024 7:03:07 PM.521] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[10/20/2024 7:03:07 PM.521] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[10/20/2024 7:03:07 PM.521] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[10/20/2024 7:03:07 PM.521] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[10/20/2024 7:03:07 PM.521] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[10/20/2024 7:03:07 PM.521] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[10/20/2024 7:03:07 PM.521] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[10/20/2024 7:03:07 PM.522] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[10/20/2024 7:03:07 PM.528] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[10/20/2024 7:03:07 PM.528] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[10/20/2024 7:03:07 PM.551] LSPD First Response: [TRACE] Ped Anus Flayer has become idle again
[10/20/2024 7:03:08 PM.170] LSPD First Response: [TRACE] Thread Marker #6 initialized
[10/20/2024 7:03:54 PM.049] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:03:54 PM.050] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:03:54 PM.075] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:03:54 PM.076] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:03:54 PM.310] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 7:03:54 PM.310] LSPD First Response: [TRACE] Gabe Turner (S_M_Y_SWAT_01) was set as a cop
[10/20/2024 7:03:55 PM.387] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 210
[10/20/2024 7:03:57 PM.009] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:03:57 PM.163] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:03:57 PM.279] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:03:57 PM.571] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:03:57 PM.573] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch repeat last seen  Confidence: 0.9000679
[10/20/2024 7:03:57 PM.573] LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 7:03:57 PM.576] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:03:57 PM.578] SimpleCTRL: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 7:03:57 PM.632] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:03:57 PM.632] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:03:57 PM.632] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:03:57 PM.632] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5820341
[10/20/2024 7:03:57 PM.633] LSPD First Response: GrammarPolice: [GrammarHandler] processing action repeat_last_seen from the ActionQueue
[10/20/2024 7:03:57 PM.872] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:03:57 PM.872] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:03:57 PM.896] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:03:57 PM.897] LSPD First Response: [TRACE] Created police4 at X:721.7267 Y:-63.31665 Z:58.20875
[10/20/2024 7:03:57 PM.925] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:03:57 PM.926] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:03:57 PM.927] LSPD First Response: [TRACE] Dominic Lezee (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:03:57 PM.953] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:03:58 PM.912] LSPD First Response: [TRACE] Kate White (A_F_M_FATBLA_01) was damaged.
[10/20/2024 7:03:59 PM.060] LSPD First Response: GrammarPolice: [Events] firing action event, action = repeat_last_seen
[10/20/2024 7:03:59 PM.060] LSPD First Response: GrammarPolice: [DispatchHandler] received action: repeat_last_seen, invoking ActionHandler
[10/20/2024 7:03:59 PM.061] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:03:59 PM.083] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: repeat_last_seen
[10/20/2024 7:03:59 PM.109] LSPD First Response: GrammarPolice: [Action] calling action: repeat_last_seen at target: ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen
[10/20/2024 7:03:59 PM.109] LSPD First Response: Immersive Ambient Events [API]: No updated info available
[10/20/2024 7:04:00 PM.031] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: repeat_last_seen
[10/20/2024 7:04:04 PM.852] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[10/20/2024 7:04:04 PM.853] LSPD First Response: UB: DETECTED ZONE: HAWICK
[10/20/2024 7:04:04 PM.853] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[10/20/2024 7:04:07 PM.757] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[10/20/2024 7:04:09 PM.725] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 7:04:15 PM.963] LSPD First Response: [TRACE] Spawned with 0.7053528
[10/20/2024 7:04:15 PM.963] LSPD First Response: [TRACE] Using 478.1615, -20.74353, 81.13005 Heading: 328.6512 and 482.226, -13.88269, 82.5441 Heading: 328.6512 as base positions
[10/20/2024 7:04:15 PM.972] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:04:15 PM.973] LSPD First Response: [TRACE] Preloading RUINER
[10/20/2024 7:04:15 PM.974] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:04:15 PM.975] LSPD First Response: [TRACE] Created police at X:478.1615 Y:-20.74353 Z:81.13005
[10/20/2024 7:04:16 PM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:04:16 PM.006] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:04:16 PM.008] LSPD First Response: [TRACE] Boje White (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:04:16 PM.008] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[10/20/2024 7:04:16 PM.008] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[10/20/2024 7:04:16 PM.037] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[10/20/2024 7:04:16 PM.537] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:17 PM.038] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:17 PM.228] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:04:17 PM.228] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:04:17 PM.260] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:04:17 PM.261] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:04:18 PM.386] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 260
[10/20/2024 7:04:18 PM.957] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:04:19 PM.112] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:04:19 PM.228] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:04:19 PM.501] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:04:19 PM.501] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show us ten eight  Confidence: 0.9517547
[10/20/2024 7:04:19 PM.523] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:04:19 PM.550] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:04:19 PM.550] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:04:19 PM.550] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:04:19 PM.550] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3218215
[10/20/2024 7:04:19 PM.550] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue
[10/20/2024 7:04:20 PM.981] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[10/20/2024 7:04:20 PM.981] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[10/20/2024 7:04:20 PM.982] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:04:21 PM.007] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[10/20/2024 7:04:21 PM.033] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available
[10/20/2024 7:04:21 PM.035] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 7:04:21 PM.063] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[10/20/2024 7:04:21 PM.322] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[10/20/2024 7:04:21 PM.323] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[10/20/2024 7:04:29 PM.916] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:30 PM.432] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:30 PM.487] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:30 PM.508] LSPD First Response: [TRACE] Ped Jessica Holiday has become idle again
[10/20/2024 7:04:30 PM.940] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:33 PM.678] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[10/20/2024 7:04:33 PM.678] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[10/20/2024 7:04:33 PM.683] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[10/20/2024 7:04:33 PM.683] LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 7:04:35 PM.311] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:35 PM.345] LSPD First Response: [TRACE] Ped Dominic Deeker has become idle again
[10/20/2024 7:04:36 PM.102] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:04:41 PM.593] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:04:41 PM.611] LSPD First Response: [TRACE] Ped Hannah Ettleman has become idle again
[10/20/2024 7:09:21 PM.890] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:27 PM.416] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:27 PM.590] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:27 PM.619] LSPD First Response: [TRACE] Ped Dyshawn Maddox has become idle again
[10/20/2024 7:09:27 PM.939] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:32 PM.609] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:37 PM.217] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:37 PM.273] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:37 PM.300] LSPD First Response: [TRACE] Ped April Greenhough has become idle again
[10/20/2024 7:09:37 PM.732] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:37 PM.783] LSPD First Response: [TRACE] Entering at Driver
[10/20/2024 7:09:40 PM.077] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:40 PM.098] LSPD First Response: [TRACE] Ped Luca Rodriguez has become idle again
[10/20/2024 7:09:41 PM.658] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:09:41 PM.658] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:09:41 PM.691] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:09:41 PM.693] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:09:41 PM.694] LSPD First Response: GrammarPolice: [TargetHandler] new target: 22HAF667
[10/20/2024 7:09:41 PM.694] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:09:43 PM.138] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530
[10/20/2024 7:09:43 PM.183] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:09:43 PM.183] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 7:09:43 PM.214] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:09:43 PM.895] LSPD First Response: [TRACE] Thread Marker #7 initialized
[10/20/2024 7:09:44 PM.658] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:09:44 PM.805] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:09:44 PM.929] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:09:45 PM.194] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[10/20/2024 7:09:45 PM.196] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 18 code tow (confidence=0.5684509)
[10/20/2024 7:09:45 PM.196] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch 18 code tow truck (confidence=0.5066368)
[10/20/2024 7:09:45 PM.219] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:09:45 PM.250] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:09:45 PM.251] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:09:45 PM.251] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:09:45 PM.251] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:09:45 PM.251] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5930142
[10/20/2024 7:09:46 PM.968] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:09:46 PM.968] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:09:46 PM.996] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:09:46 PM.997] LSPD First Response: [TRACE] Created police at X:663.8266 Y:32.13506 Z:86.06667
[10/20/2024 7:09:47 PM.023] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:09:47 PM.023] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:09:47 PM.025] LSPD First Response: [TRACE] Holly Woodward (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:09:47 PM.051] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:09:47 PM.053] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:09:47 PM.055] LSPD First Response: [TRACE] Jessica Parker (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:09:47 PM.084] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 7:09:47 PM.594] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Scenario has ended
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[10/20/2024 7:09:47 PM.595] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[10/20/2024 7:09:47 PM.600] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[10/20/2024 7:09:47 PM.622] LSPD First Response: [TRACE] Ped April Greenhough has become idle again
[10/20/2024 7:09:47 PM.622] LSPD First Response: [TRACE] Ped Boje White has become idle again
[10/20/2024 7:09:47 PM.622] LSPD First Response: [TRACE] Ped Lilly Black has become idle again
[10/20/2024 7:09:47 PM.622] LSPD First Response: [TRACE] Ped Julia Ramirez has become idle again
[10/20/2024 7:09:47 PM.622] LSPD First Response: [TRACE] Ped Jackie Powick has become idle again
[10/20/2024 7:09:53 PM.086] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:09:53 PM.086] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:09:53 PM.116] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:09:53 PM.117] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:09:53 PM.117] LSPD First Response: GrammarPolice: [TargetHandler] new target: 60RBW904
[10/20/2024 7:09:53 PM.117] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:09:53 PM.765] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:09:53 PM.928] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:09:54 PM.057] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:09:54 PM.321] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:09:54 PM.344] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:09:54 PM.344] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:09:54 PM.344] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:09:54 PM.344] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.257987
[10/20/2024 7:09:58 PM.134] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:09:58 PM.134] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:09:58 PM.175] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:09:58 PM.177] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:09:58 PM.178] LSPD First Response: GrammarPolice: [TargetHandler] new target: 07CRE916
[10/20/2024 7:09:58 PM.178] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:09:59 PM.811] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 620
[10/20/2024 7:10:01 PM.963] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:10:02 PM.114] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:10:02 PM.233] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:10:02 PM.496] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:10:02 PM.496] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I'll check it out  Confidence: 0.7735355
[10/20/2024 7:10:02 PM.520] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:10:02 PM.552] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:10:02 PM.552] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:10:02 PM.552] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:10:02 PM.552] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 4.4174731
[10/20/2024 7:10:02 PM.552] LSPD First Response: GrammarPolice: [GrammarHandler] processing action accept from the ActionQueue
[10/20/2024 7:10:02 PM.590] LSPD First Response: GrammarPolice: [Events] firing action event, action = accept
[10/20/2024 7:10:02 PM.590] LSPD First Response: GrammarPolice: [DispatchHandler] received action: accept, invoking ActionHandler
[10/20/2024 7:10:02 PM.591] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:10:02 PM.623] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: accept
[10/20/2024 7:10:02 PM.653] LSPD First Response: GrammarPolice: [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept
[10/20/2024 7:10:02 PM.654] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[10/20/2024 7:10:02 PM.654] LSPD First Response: IPT.Common: [WARNING] player attempted to go en route without a callout
[10/20/2024 7:10:03 PM.495] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: accept
[10/20/2024 7:10:16 PM.118] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:10:16 PM.118] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:10:16 PM.146] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:10:16 PM.148] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:10:16 PM.148] LSPD First Response: GrammarPolice: [TargetHandler] new target: 89HCI458
[10/20/2024 7:10:16 PM.148] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:10:17 PM.140] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 290
[10/20/2024 7:10:18 PM.178] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:10:18 PM.330] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:10:18 PM.443] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:10:18 PM.704] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:10:18 PM.704] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch responding  Confidence: 0.9403518
[10/20/2024 7:10:18 PM.727] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:10:18 PM.755] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:10:18 PM.755] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:10:18 PM.755] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:10:18 PM.755] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6370195
[10/20/2024 7:10:18 PM.755] LSPD First Response: GrammarPolice: [GrammarHandler] processing action accept from the ActionQueue
[10/20/2024 7:10:18 PM.786] LSPD First Response: GrammarPolice: [Events] firing action event, action = accept
[10/20/2024 7:10:18 PM.786] LSPD First Response: GrammarPolice: [DispatchHandler] received action: accept, invoking ActionHandler
[10/20/2024 7:10:18 PM.787] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:10:18 PM.825] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: accept
[10/20/2024 7:10:18 PM.865] LSPD First Response: GrammarPolice: [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept
[10/20/2024 7:10:18 PM.865] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[10/20/2024 7:10:19 PM.235] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: accept
[10/20/2024 7:10:26 PM.001] LSPD First Response: [TRACE] It has been 634 seconds since the last callout
[10/20/2024 7:10:26 PM.006] LSPD First Response: Creating ShotsFired from SimpleCallouts.Callouts.ShotsFired, SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 7:10:26 PM.008] LSPD First Response: [TRACE] Callout created:  #1
[10/20/2024 7:10:26 PM.014] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 7:10:26 PM.015] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Shots Fired  Status = New
[10/20/2024 7:10:26 PM.016] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Shots Fired
[10/20/2024 7:10:26 PM.026] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:10:26 PM.027] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:10:26 PM.028] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:10:26 PM.028] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:10:26 PM.028] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Shots Fired
[10/20/2024 7:10:26 PM.081] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 8:45:25 PM for Shots Fired
[10/20/2024 7:10:26 PM.081] LSPD First Response: CalloutInterface: [DEBUG] waiting 36 in-game minutes for Shots Fired
[10/20/2024 7:10:27 PM.090] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:10:27 PM.090] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 7:10:27 PM.124] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:10:28 PM.534] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[10/20/2024 7:10:28 PM.534] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[10/20/2024 7:10:28 PM.538] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[10/20/2024 7:10:29 PM.770] LSPD First Response: [WARN] Invalid vehicle or ped data for LocalPatrol
[10/20/2024 7:10:29 PM.770] LSPD First Response: [AmbientAICallouts] [AmbientResponse] ERROR: Starting AmbientResponse failed
[10/20/2024 7:10:41 PM.070] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 7:10:41 PM.074] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open
[10/20/2024 7:10:41 PM.075] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:10:41 PM.075] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:10:41 PM.075] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Shots Fired
[10/20/2024 7:10:41 PM.075] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:10:41 PM.076] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:10:41 PM.118] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 3] INFO: reaction event started
[10/20/2024 7:10:41 PM.119] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 3] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[10/20/2024 7:10:41 PM.120] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 3] INFO: The type of the object is: SimpleCallouts.Callouts.ShotsFired
[10/20/2024 7:10:41 PM.120] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 3] INFO: Callout Position is X:317.14 Y:498.72 Z:152.85
[10/20/2024 7:10:41 PM.120] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[10/20/2024 7:10:43 PM.626] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:10:43 PM.626] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:10:43 PM.658] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:10:43 PM.658] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:10:43 PM.658] LSPD First Response: GrammarPolice: [TargetHandler] new target: 88MFN623
[10/20/2024 7:10:43 PM.658] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:10:44 PM.628] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 3] INFO: dispatching nearby unit
[10/20/2024 7:10:44 PM.844] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 410
[10/20/2024 7:10:45 PM.848] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 7:10:45 PM.848] LSPD First Response: [TRACE] Starting world event RunLights
[10/20/2024 7:10:45 PM.848] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[10/20/2024 7:10:45 PM.851] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[10/20/2024 7:10:45 PM.854] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:10:45 PM.993] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:10:46 PM.105] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:10:46 PM.378] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:10:46 PM.378] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am responding in addition  Confidence: 0.9368358
[10/20/2024 7:10:46 PM.400] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:10:46 PM.429] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:10:46 PM.429] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:10:46 PM.429] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:10:46 PM.429] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8026291
[10/20/2024 7:10:46 PM.429] LSPD First Response: GrammarPolice: [GrammarHandler] processing action AAIC_Response from the ActionQueue
[10/20/2024 7:10:47 PM.868] LSPD First Response: GrammarPolice: [Events] firing action event, action = AAIC_Response
[10/20/2024 7:10:47 PM.868] LSPD First Response: GrammarPolice: [DispatchHandler] received action: AAIC_Response, invoking ActionHandler
[10/20/2024 7:10:47 PM.868] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:10:47 PM.899] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: AAIC_Response
[10/20/2024 7:10:47 PM.929] LSPD First Response: GrammarPolice: [Action] calling action: AAIC_Response at target: AmbientAICallouts.API.Functions.AAIC_Response
[10/20/2024 7:10:47 PM.930] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: Player responds aswell to the last called AiC. AAIC_Response trying to find correct AiC.
[10/20/2024 7:10:47 PM.930] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: checking if playerRespondingAswell is possible
[10/20/2024 7:10:47 PM.930] LSPD First Response: [AmbientAICallouts] [AAIC_Response] [AiC Fiber 31] INFO: Civilian in need of assistance: Player is now responding aswell. - playerRespondingInAdditon: True
[10/20/2024 7:10:48 PM.621] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: AAIC_Response
[10/20/2024 7:10:49 PM.718] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:10:49 PM.718] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 7:10:49 PM.744] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:10:50 PM.055] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[10/20/2024 7:11:06 PM.152] LSPD First Response: [TRACE] Thread Marker #8 initialized
[10/20/2024 7:11:13 PM.163] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
[10/20/2024 7:11:13 PM.166] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
[10/20/2024 7:11:13 PM.166] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[10/20/2024 7:11:13 PM.166] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[10/20/2024 7:11:13 PM.166] LSPD First Response: [TRACE] World event RunLights #2 has ended
[10/20/2024 7:11:13 PM.178] LSPD First Response: [TRACE] Ped Alina Rosiello has become idle again
[10/20/2024 7:11:50 PM.158] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[10/20/2024 7:11:50 PM.158] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[10/20/2024 7:11:50 PM.162] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[10/20/2024 7:11:50 PM.625] LSPD First Response: [TRACE] It has been 31 seconds since the last callout
[10/20/2024 7:11:50 PM.626] LSPD First Response: Creating BarFight from KucheraCallouts.Callouts.BarFight, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 7:11:50 PM.627] LSPD First Response: [TRACE] Callout created:  #2
[10/20/2024 7:11:50 PM.630] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 7:11:50 PM.630] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = BarFight  Status = New
[10/20/2024 7:11:50 PM.631] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for BarFight
[10/20/2024 7:11:50 PM.631] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:11:50 PM.631] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:11:50 PM.631] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:11:50 PM.631] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:11:50 PM.631] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for BarFight
[10/20/2024 7:11:50 PM.675] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 9:08:49 PM for BarFight
[10/20/2024 7:11:50 PM.675] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for BarFight
[10/20/2024 7:11:55 PM.751] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:11:55 PM.751] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:11:55 PM.751] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[10/20/2024 7:11:55 PM.751] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[10/20/2024 7:11:55 PM.751] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[10/20/2024 7:11:55 PM.788] LSPD First Response: [TRACE] Ped Chris Bluman has become idle again
[10/20/2024 7:11:55 PM.788] LSPD First Response: [TRACE] Ped Joshua Hugo has become idle again
[10/20/2024 7:11:55 PM.788] LSPD First Response: [TRACE] Ped Mike Boratynec has become idle again
[10/20/2024 7:11:55 PM.973] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:11:55 PM.973] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 7:11:56 PM.003] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:12:00 PM.875] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:12:00 PM.875] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:12:00 PM.903] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:12:00 PM.905] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:12:00 PM.905] LSPD First Response: GrammarPolice: [TargetHandler] new target: 23ZRT356
[10/20/2024 7:12:00 PM.905] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:12:02 PM.151] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 410
[10/20/2024 7:12:02 PM.845] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:12:02 PM.991] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:12:03 PM.106] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:12:03 PM.362] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:12:03 PM.362] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need an air support  Confidence: 0.9384065
[10/20/2024 7:12:03 PM.387] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:12:03 PM.418] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:12:03 PM.418] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:12:03 PM.418] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:12:03 PM.418] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5433126
[10/20/2024 7:12:03 PM.418] LSPD First Response: GrammarPolice: [GrammarHandler] processing action air from the ActionQueue
[10/20/2024 7:12:04 PM.878] LSPD First Response: GrammarPolice: [Events] firing action event, action = air
[10/20/2024 7:12:04 PM.878] LSPD First Response: GrammarPolice: [DispatchHandler] received action: air, invoking ActionHandler
[10/20/2024 7:12:04 PM.879] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:12:04 PM.909] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: air
[10/20/2024 7:12:04 PM.937] LSPD First Response: GrammarPolice: [Action] calling action: air at target: GrammarPolice.Actions.Backup.Air
[10/20/2024 7:12:04 PM.937] LSPD First Response: GrammarPolice: [Backup] player attempted to call air support while not in pursuit
[10/20/2024 7:12:05 PM.675] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 7:12:05 PM.675] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open
[10/20/2024 7:12:05 PM.675] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:12:05 PM.675] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:12:05 PM.675] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored BarFight
[10/20/2024 7:12:05 PM.675] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:12:05 PM.675] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:12:05 PM.678] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: air
[10/20/2024 7:12:05 PM.706] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 7] INFO: reaction event started
[10/20/2024 7:12:05 PM.706] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 7] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[10/20/2024 7:12:05 PM.706] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 7] INFO: The type of the object is: KucheraCallouts.Callouts.BarFight
[10/20/2024 7:12:05 PM.706] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 7] INFO: Callout Position is X:-1204.63 Y:-1164.98 Z:7.65003
[10/20/2024 7:12:05 PM.706] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[10/20/2024 7:12:09 PM.269] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:12:09 PM.269] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:09 PM.559] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:12:09 PM.559] LSPD First Response: [TRACE] Created police4 at X:129.6142 Y:-474.3612 Z:34.48695
[10/20/2024 7:12:09 PM.559] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:12:14 PM.277] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 7:12:14 PM.277] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:14 PM.309] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 7:12:14 PM.310] LSPD First Response: [TRACE] Created police2 at X:298.2115 Y:-466.2021 Z:43.75899
[10/20/2024 7:12:14 PM.336] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:14 PM.337] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:12:14 PM.338] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 7:12:14 PM.338] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 7:12:14 PM.339] LSPD First Response: [TRACE] John Wrangler (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:12:14 PM.369] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:14 PM.371] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:12:14 PM.372] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 7:12:14 PM.372] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 7:12:14 PM.372] LSPD First Response: [TRACE] Mark Wright (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:12:14 PM.399] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[10/20/2024 7:12:15 PM.515] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[10/20/2024 7:12:15 PM.546] LSPD First Response: Immersive Ambient Events: Event selected: SevereWeather
[10/20/2024 7:12:15 PM.546] LSPD First Response: Immersive Ambient Events: Severe weather event started!
[10/20/2024 7:12:15 PM.576] LSPD First Response: Immersive Ambient Events: Starting event timer...
[10/20/2024 7:12:15 PM.585] LSPD First Response: Immersive Ambient Events: Hour - 0, minute -  21
[10/20/2024 7:12:15 PM.585] LSPD First Response: Immersive Ambient Events: CurrentWeather: ExtraSunny
[10/20/2024 7:12:15 PM.585] LSPD First Response: Immersive Ambient Events: WeatherBeforeEvent - EXTRASUNNY
[10/20/2024 7:12:15 PM.615] LSPD First Response: Immersive Ambient Events: Starting weather transiton, from EXTRASUNNY to OVERCAST
[10/20/2024 7:12:16 PM.296] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 3] ERROR: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
[10/20/2024 7:12:16 PM.296] Parameter name: index
[10/20/2024 7:12:16 PM.296] at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
[10/20/2024 7:12:16 PM.296] at RejectedCalloutAI.RejectedCalloutAI.<>c__DisplayClass11_0.<UnitArrivesAndNeedsBackup>b__1() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\RejectedCalloutAI.cs:line 204
[10/20/2024 7:12:16 PM.296] at Rage.GameFiber.SleepUntil(Func`1 condition, Int32 timeOut)
[10/20/2024 7:12:16 PM.296] at RejectedCalloutAI.RejectedCalloutAI.UnitArrivesAndNeedsBackup() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\RejectedCalloutAI.cs:line 205
[10/20/2024 7:12:16 PM.296] at RejectedCalloutAI.RejectedCalloutAI.<>c__DisplayClass6_0.<.ctor>b__0() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\RejectedCalloutAI.cs:line 79
[10/20/2024 7:12:16 PM.631] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Shots Fired
[10/20/2024 7:12:16 PM.632] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to Shots Fired
[10/20/2024 7:12:16 PM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:12:16 PM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:12:16 PM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:12:16 PM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:12:16 PM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:12:17 PM.535] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 7] INFO: creating nearby unit
[10/20/2024 7:12:17 PM.536] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:12:17 PM.536] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:12:17 PM.536] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 7:12:17 PM.542] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:12:17 PM.542] LSPD First Response: [TRACE] Created police at X:418 Y:-677.25 Z:28.3125
[10/20/2024 7:12:17 PM.542] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:17 PM.543] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:12:17 PM.544] LSPD First Response: [TRACE] Josiah Watts (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:12:17 PM.545] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:12:17 PM.546] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:12:17 PM.547] LSPD First Response: [TRACE] Julia Woods (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:12:17 PM.588] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 7] INFO: dispatching nearby unit
[10/20/2024 7:12:29 PM.342] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:12:29 PM.342] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:29 PM.372] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:12:29 PM.372] LSPD First Response: [TRACE] Created police at X:37.74764 Y:-964.134 Z:29.92397
[10/20/2024 7:12:29 PM.372] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 7:12:34 PM.357] LSPD First Response: [TRACE] Preloading POLICE3
[10/20/2024 7:12:34 PM.357] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:34 PM.466] LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 7:12:34 PM.635] LSPD First Response: [TRACE] Preloading POLICE3
[10/20/2024 7:12:34 PM.636] LSPD First Response: [TRACE] Created police3 at X:176.066 Y:-812.2473 Z:31.90568
[10/20/2024 7:12:34 PM.672] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:34 PM.673] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:12:34 PM.673] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[10/20/2024 7:12:34 PM.673] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[10/20/2024 7:12:34 PM.674] LSPD First Response: [TRACE] Eathen Jake (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:12:34 PM.707] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:34 PM.707] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:12:34 PM.708] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[10/20/2024 7:12:34 PM.708] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[10/20/2024 7:12:34 PM.709] LSPD First Response: [TRACE] Frank Rumsfield (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:12:34 PM.746] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[10/20/2024 7:12:43 PM.699] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:12:43 PM.700] LSPD First Response: [TRACE] Created police at X:407.9486 Y:-1008.231 Z:28.26636
[10/20/2024 7:12:43 PM.700] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[10/20/2024 7:12:43 PM.700] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:43 PM.702] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 7:12:43 PM.704] LSPD First Response: [TRACE] Cooper Harris (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:12:43 PM.704] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 7:12:43 PM.704] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:12:43 PM.704] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 7:12:43 PM.706] LSPD First Response: [TRACE] Cooper Harris (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:12:43 PM.706] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 7:12:45 PM.909] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:12:45 PM.937] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:12:45 PM.966] LSPD First Response: Immersive Ambient Events: Transition finished! (EXTRASUNNY) to (OVERCAST)
[10/20/2024 7:12:49 PM.991] LSPD First Response: Immersive Ambient Events: Forced lightning/thunder
[10/20/2024 7:12:51 PM.139] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[10/20/2024 7:12:54 PM.700] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 7:12:57 PM.090] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[10/20/2024 7:12:58 PM.028] LSPD First Response: Immersive Ambient Events: Started severe weather timer (with thunder) instance
[10/20/2024 7:13:01 PM.693] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[10/20/2024 7:13:05 PM.254] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 7:13:05 PM.255] LSPD First Response: [TRACE] Starting world event RunLights
[10/20/2024 7:13:05 PM.259] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[10/20/2024 7:13:05 PM.263] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[10/20/2024 7:13:08 PM.128] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:13:08 PM.128] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:13:08 PM.161] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:13:08 PM.162] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:13:08 PM.166] LSPD First Response: GrammarPolice: [TargetHandler] new target: 20YKU384
[10/20/2024 7:13:08 PM.166] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:13:09 PM.293] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 300
[10/20/2024 7:13:09 PM.565] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:13:09 PM.705] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:13:09 PM.836] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:13:10 PM.103] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:13:10 PM.103] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch code four  Confidence: 0.9761309
[10/20/2024 7:13:10 PM.125] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:13:10 PM.157] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:13:10 PM.157] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:13:10 PM.158] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:13:10 PM.158] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0296033
[10/20/2024 7:13:10 PM.158] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue
[10/20/2024 7:13:10 PM.836] LSPD First Response: Immersive Ambient Events: Forced lightning/thunder
[10/20/2024 7:13:10 PM.869] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for BarFight
[10/20/2024 7:13:10 PM.869] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to BarFight
[10/20/2024 7:13:10 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:13:10 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:13:10 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:13:10 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:13:11 PM.620] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear
[10/20/2024 7:13:11 PM.620] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler
[10/20/2024 7:13:11 PM.620] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:13:11 PM.650] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear
[10/20/2024 7:13:11 PM.680] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4
[10/20/2024 7:13:11 PM.717] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 7:13:11 PM.719] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[10/20/2024 7:13:11 PM.726] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[10/20/2024 7:13:11 PM.759] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear
[10/20/2024 7:13:11 PM.759] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[10/20/2024 7:13:11 PM.762] LSPD First Response: GrammarPolice: [SoundHandler] waiting for busy audio engine
[10/20/2024 7:13:19 PM.244] LSPD First Response: Immersive Ambient Events: Forced lightning/thunder
[10/20/2024 7:13:21 PM.775] LSPD First Response: Immersive Ambient Events: Ended severe weather timer (with thunder) instance
[10/20/2024 7:13:21 PM.775] LSPD First Response: Immersive Ambient Events: Starting weather transiton, from OVERCAST to THUNDER
[10/20/2024 7:13:25 PM.315] LSPD First Response: GetAudioFileForAction: No file found for: IAE_EAS_00
[10/20/2024 7:13:25 PM.315] LSPD First Response: GetAudioFileForAction: No file found for: IAE_EAS_00
[10/20/2024 7:13:25 PM.315] LSPD First Response: PlayAction: Failed to find IAE_EAS_00
[10/20/2024 7:13:27 PM.871] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  Process(): ended
[10/20/2024 7:13:27 PM.871] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  End(): started
[10/20/2024 7:13:27 PM.871] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EnterAndDismiss
[10/20/2024 7:13:31 PM.893] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: EmergencyCall  -->  End(): ended
[10/20/2024 7:13:31 PM.893] LSPD First Response: [AmbientAICallouts] [Fiber 31] INFO: Scene Ended
[10/20/2024 7:13:31 PM.893] LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 7:13:38 PM.423] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:13:38 PM.453] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:13:44 PM.594] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:13:44 PM.594] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:13:44 PM.622] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:13:44 PM.623] LSPD First Response: [TRACE] Created police at X:403.6906 Y:-790.9711 Z:29.76787
[10/20/2024 7:13:44 PM.651] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:13:44 PM.651] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:13:44 PM.654] LSPD First Response: [TRACE] Jessica Smith (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:13:44 PM.689] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:13:44 PM.690] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:13:44 PM.692] LSPD First Response: [TRACE] Jane West (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:13:44 PM.722] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 7:13:50 PM.724] LSPD First Response: Immersive Ambient Events: Transition finished! (OVERCAST) to (THUNDER)
[10/20/2024 7:13:52 PM.229] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:13:52 PM.229] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:13:52 PM.257] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:13:52 PM.258] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:13:52 PM.258] LSPD First Response: GrammarPolice: [TargetHandler] new target: 83LOB503
[10/20/2024 7:13:52 PM.258] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:13:52 PM.847] LSPD First Response: [TRACE] It has been 107 seconds since the last callout
[10/20/2024 7:13:52 PM.847] LSPD First Response: Creating SuspiciousVehicle from KucheraCallouts.Callouts.SuspiciousVehicle, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 7:13:52 PM.866] LSPD First Response: [TRACE] Callout created:  #3
[10/20/2024 7:13:52 PM.868] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 7:13:52 PM.869] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = SuspiciousVehicle  Status = New
[10/20/2024 7:13:52 PM.869] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for SuspiciousVehicle
[10/20/2024 7:13:52 PM.870] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:13:52 PM.870] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:13:52 PM.870] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspiciousVehicle
[10/20/2024 7:13:52 PM.870] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:13:52 PM.870] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for SuspiciousVehicle
[10/20/2024 7:13:52 PM.912] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 10:09:55 PM for SuspiciousVehicle
[10/20/2024 7:13:52 PM.912] LSPD First Response: CalloutInterface: [DEBUG] waiting 68 in-game minutes for SuspiciousVehicle
[10/20/2024 7:13:53 PM.571] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 440
[10/20/2024 7:13:54 PM.639] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:13:54 PM.804] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:13:54 PM.920] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:13:55 PM.198] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:13:55 PM.198] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting code two  Confidence: 0.8087538
[10/20/2024 7:13:55 PM.220] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:13:55 PM.254] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:13:55 PM.254] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:13:55 PM.254] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:13:55 PM.254] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0246732
[10/20/2024 7:13:55 PM.255] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code2 from the ActionQueue
[10/20/2024 7:13:55 PM.754] LSPD First Response: Immersive Ambient Events: Started severe weather ending timer instance
[10/20/2024 7:13:55 PM.793] LSPD First Response: Immersive Ambient Events: Starting power outage...
[10/20/2024 7:13:55 PM.794] LSPD First Response: Immersive Ambient Events: Toggled power outage - ON
[10/20/2024 7:13:56 PM.714] LSPD First Response: GrammarPolice: [Events] firing action event, action = code2
[10/20/2024 7:13:56 PM.714] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code2, invoking ActionHandler
[10/20/2024 7:13:56 PM.714] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:13:56 PM.746] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code2
[10/20/2024 7:13:56 PM.777] LSPD First Response: GrammarPolice: [Action] calling action: code2 at target: GrammarPolice.Actions.Backup.Code2
[10/20/2024 7:13:56 PM.779] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callCode2Backup with parameters: False False
[10/20/2024 7:13:57 PM.402] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code2
[10/20/2024 7:13:57 PM.836] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[10/20/2024 7:13:57 PM.836] LSPD First Response: UB: DETECTED ZONE: TEXTI
[10/20/2024 7:13:57 PM.837] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[10/20/2024 7:13:58 PM.073] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 7:13:58 PM.073] LSPD First Response: [TRACE] Skylar Bottaro (S_M_Y_COP_01) was set as a cop
[10/20/2024 7:13:58 PM.993] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:13:58 PM.993] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:13:59 PM.023] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:13:59 PM.024] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:13:59 PM.024] LSPD First Response: GrammarPolice: [TargetHandler] new target: 83LOB503
[10/20/2024 7:13:59 PM.024] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:14:00 PM.260] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510
[10/20/2024 7:14:00 PM.457] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:14:00 PM.602] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:14:00 PM.718] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:14:00 PM.980] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:14:00 PM.980] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch code four  Confidence: 0.9758407
[10/20/2024 7:14:01 PM.021] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:14:01 PM.058] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:14:01 PM.058] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:14:01 PM.058] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:14:01 PM.058] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0651616
[10/20/2024 7:14:01 PM.058] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue
[10/20/2024 7:14:02 PM.502] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear
[10/20/2024 7:14:02 PM.502] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler
[10/20/2024 7:14:02 PM.502] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:14:02 PM.536] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear
[10/20/2024 7:14:02 PM.570] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4
[10/20/2024 7:14:02 PM.603] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 7:14:02 PM.603] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[10/20/2024 7:14:02 PM.603] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[10/20/2024 7:14:02 PM.729] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[10/20/2024 7:14:02 PM.838] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[10/20/2024 7:14:03 PM.115] LSPD First Response: EndCurrentCallout: Finishing...
[10/20/2024 7:14:03 PM.116] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 7:14:03 PM.116] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[10/20/2024 7:14:03 PM.116] LSPD First Response: [TRACE] Instance cleaned ( #3)
[10/20/2024 7:14:03 PM.117] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[10/20/2024 7:14:03 PM.523] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear
[10/20/2024 7:14:05 PM.128] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[10/20/2024 7:14:05 PM.128] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[10/20/2024 7:14:05 PM.128] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[10/20/2024 7:14:05 PM.128] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[10/20/2024 7:14:05 PM.128] LSPD First Response: [TRACE] World event RunLights #3 has ended
[10/20/2024 7:14:12 PM.278] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:14:12 PM.278] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:14:12 PM.278] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 7:14:12 PM.279] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:14:12 PM.279] LSPD First Response: [TRACE] Created police at X:290 Y:-875.25 Z:28.3125
[10/20/2024 7:14:12 PM.279] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:14:12 PM.280] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:14:12 PM.281] LSPD First Response: [TRACE] Andzej Kromal (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:14:12 PM.281] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:14:12 PM.282] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:14:12 PM.283] LSPD First Response: [TRACE] Eric Johnson (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:14:12 PM.320] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:14:12 PM.320] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:14:12 PM.359] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: EmergencyCall  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:14:12 PM.360] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: Unit has been assigned to this Call. Callsign: David Charles 12
[10/20/2024 7:14:12 PM.360] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: EmergencyCall  -->  Setup(): started
[10/20/2024 7:14:12 PM.361] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: EmergencyCall  -->  Setup(): ended
[10/20/2024 7:14:12 PM.361] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: EmergencyCall: Location distance has been accepted.
[10/20/2024 7:14:12 PM.361] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:14:13 PM.269] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 7:14:13 PM.269] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 7:14:13 PM.269] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[10/20/2024 7:14:15 PM.639] LSPD First Response: CalloutInterface: [DEBUG] closing incident Shots Fired and releasing unit VICTOR-13
[10/20/2024 7:14:15 PM.640] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:14:15 PM.640] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:14:15 PM.640] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shots Fired
[10/20/2024 7:14:15 PM.977] LSPD First Response: [TRACE] Spawned with 0.3804932
[10/20/2024 7:14:15 PM.977] LSPD First Response: [TRACE] Using 401.3985, -707.1125, 29.7641 Heading: 180.8622 and 401.547, -713.9581, 29.7641 Heading: 180.8622 as base positions
[10/20/2024 7:14:15 PM.989] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:14:15 PM.989] LSPD First Response: [TRACE] Preloading SEMINOLE
[10/20/2024 7:14:15 PM.990] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 7:14:15 PM.990] LSPD First Response: [TRACE] Created police at X:401.3985 Y:-707.1125 Z:29.7641
[10/20/2024 7:14:16 PM.021] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:14:16 PM.022] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 7:14:16 PM.024] LSPD First Response: [TRACE] Molly Jones (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:14:16 PM.024] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[10/20/2024 7:14:16 PM.024] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #3 (Ambient)
[10/20/2024 7:14:16 PM.061] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 initialized
[10/20/2024 7:14:17 PM.002] LSPD First Response: CalloutInterface: [DEBUG] closing incident BarFight and releasing unit 1-ADAM-12
[10/20/2024 7:14:17 PM.002] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:14:17 PM.002] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:14:17 PM.002] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  BarFight
[10/20/2024 7:14:17 PM.355] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[10/20/2024 7:14:18 PM.914] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 7:14:18 PM.914] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 7:14:18 PM.914] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[10/20/2024 7:14:18 PM.914] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[10/20/2024 7:14:18 PM.943] LSPD First Response: [TRACE] Ped Cooper Harris has become idle again
[10/20/2024 7:14:21 PM.858] LSPD First Response: [TRACE] Entering at Driver
[10/20/2024 7:14:27 PM.540] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: Unit Responding: Code 3
[10/20/2024 7:14:29 PM.385] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 asked to abort: Scenario has ended
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #3 to abort: No reason specified
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #3 Content Manager
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #3)
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #3 (Ambient)
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #3 Content Manager
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #3)
[10/20/2024 7:14:29 PM.386] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #3 aborted
[10/20/2024 7:14:29 PM.395] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #3 has been shut down
[10/20/2024 7:14:29 PM.418] LSPD First Response: [TRACE] Ped Molly Jones has become idle again
[10/20/2024 7:14:29 PM.523] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 7:14:29 PM.523] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 7:14:29 PM.523] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[10/20/2024 7:14:33 PM.352] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:14:33 PM.380] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:14:34 PM.793] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:14:34 PM.793] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:14:35 PM.059] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:14:35 PM.060] LSPD First Response: [TRACE] Created police4 at X:587.061 Y:-534.5547 Z:36.36187
[10/20/2024 7:14:35 PM.086] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:14:35 PM.087] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:14:35 PM.089] LSPD First Response: [TRACE] Loki Moki (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:14:35 PM.115] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:14:38 PM.609] LSPD First Response: [AmbientAICallouts] [Fiber 88] INFO: EmergencyCall  -->  Process(): started
[10/20/2024 7:14:39 PM.801] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:14:39 PM.801] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:14:39 PM.826] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:14:39 PM.827] LSPD First Response: [TRACE] Created police4 at X:403.4005 Y:-489.429 Z:35.78224
[10/20/2024 7:14:39 PM.853] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:14:39 PM.854] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:14:39 PM.854] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[10/20/2024 7:14:39 PM.855] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[10/20/2024 7:14:39 PM.855] LSPD First Response: [TRACE] Mariconson Juan (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:14:39 PM.887] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:14:59 PM.854] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/20/2024 7:14:59 PM.854] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:15:00 PM.135] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/20/2024 7:15:00 PM.135] LSPD First Response: [TRACE] Created sheriff2 at X:728.5317 Y:-11.17133 Z:84.00442
[10/20/2024 7:15:00 PM.167] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:15:00 PM.168] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:15:00 PM.170] LSPD First Response: [TRACE] Casey Reynolds (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:15:00 PM.203] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:15:00 PM.205] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:15:00 PM.207] LSPD First Response: [TRACE] Jamie Simpson (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:15:00 PM.245] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[10/20/2024 7:17:20 PM.203] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:17:20 PM.203] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 7:17:20 PM.230] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:17:23 PM.516] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:17:23 PM.516] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:17:23 PM.547] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:17:23 PM.548] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:17:23 PM.548] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82CUY664
[10/20/2024 7:17:23 PM.548] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:17:24 PM.617] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 470
[10/20/2024 7:17:25 PM.776] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:17:26 PM.064] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:17:26 PM.240] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:17:26 PM.513] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:17:26 PM.513] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am in pursuit  Confidence: 0.9529234
[10/20/2024 7:17:26 PM.539] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:17:26 PM.596] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:17:26 PM.596] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:17:26 PM.596] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:17:26 PM.596] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0804284
[10/20/2024 7:17:26 PM.596] LSPD First Response: GrammarPolice: [GrammarHandler] processing action pursuit from the ActionQueue
[10/20/2024 7:17:28 PM.119] LSPD First Response: GrammarPolice: [Events] firing action event, action = pursuit
[10/20/2024 7:17:28 PM.119] LSPD First Response: GrammarPolice: [DispatchHandler] received action: pursuit, invoking ActionHandler
[10/20/2024 7:17:28 PM.119] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:17:28 PM.202] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: pursuit
[10/20/2024 7:17:28 PM.291] LSPD First Response: GrammarPolice: [Action] calling action: pursuit at target: GrammarPolice.Actions.Status.InPursuit
[10/20/2024 7:17:28 PM.292] LSPD First Response: GrammarPolice: [Callout] could not find active pursuit
[10/20/2024 7:17:28 PM.292] LSPD First Response: GrammarPolice: [PriorityToneHandler] starting priority tone
[10/20/2024 7:17:28 PM.894] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: pursuit
[10/20/2024 7:17:30 PM.399] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[10/20/2024 7:17:30 PM.399] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[10/20/2024 7:17:31 PM.759] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/20/2024 7:17:31 PM.759] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:17:31 PM.762] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:17:31 PM.762] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:17:31 PM.786] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/20/2024 7:17:31 PM.786] LSPD First Response: [TRACE] Created sheriff2 at X:929.9353 Y:330.4199 Z:89.02064
[10/20/2024 7:17:31 PM.791] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:17:31 PM.792] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:17:31 PM.793] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82CUY664
[10/20/2024 7:17:31 PM.793] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:17:31 PM.817] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:17:31 PM.819] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:17:31 PM.821] LSPD First Response: [TRACE] Miranda Thompson (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:17:31 PM.854] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:17:31 PM.856] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:17:31 PM.857] LSPD First Response: [TRACE] Luissa Diaz (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:17:31 PM.890] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff2
[10/20/2024 7:17:33 PM.038] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 670
[10/20/2024 7:17:33 PM.544] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:17:33 PM.694] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:17:33 PM.799] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:17:34 PM.079] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:17:34 PM.079] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch code four  Confidence: 0.9619882
[10/20/2024 7:17:34 PM.104] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:17:34 PM.141] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:17:34 PM.141] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:17:34 PM.141] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:17:34 PM.141] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3783462
[10/20/2024 7:17:34 PM.141] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue
[10/20/2024 7:17:35 PM.590] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear
[10/20/2024 7:17:35 PM.590] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler
[10/20/2024 7:17:35 PM.590] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:17:35 PM.621] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear
[10/20/2024 7:17:35 PM.647] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4
[10/20/2024 7:17:35 PM.673] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 7:17:35 PM.673] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[10/20/2024 7:17:35 PM.674] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[10/20/2024 7:17:35 PM.970] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear
[10/20/2024 7:17:37 PM.703] LSPD First Response: GrammarPolice: [PriorityToneHandler] stopping priority tone
[10/20/2024 7:17:52 PM.235] LSPD First Response: [TRACE] Preloading SHERIFF
[10/20/2024 7:17:52 PM.235] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:17:52 PM.524] LSPD First Response: [TRACE] Preloading SHERIFF
[10/20/2024 7:17:52 PM.525] LSPD First Response: [TRACE] Created sheriff at X:1115.684 Y:616.6446 Z:110.3304
[10/20/2024 7:17:52 PM.551] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:17:52 PM.552] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:17:52 PM.554] LSPD First Response: [TRACE] Meek Mill (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:17:52 PM.585] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:17:52 PM.586] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:17:52 PM.588] LSPD First Response: [TRACE] Mark Carlsberg (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:17:52 PM.617] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[10/20/2024 7:17:55 PM.232] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 7:17:55 PM.232] LSPD First Response: [TRACE] Starting world event StealCar
[10/20/2024 7:17:55 PM.232] LSPD First Response: [TRACE] Setting up world event: StealCar #2
[10/20/2024 7:17:55 PM.234] LSPD First Response: [TRACE] Failed to set up StealCar #2
[10/20/2024 7:17:55 PM.234] LSPD First Response: [TRACE] Released 0 entities from StealCar #2 Content Manager
[10/20/2024 7:17:55 PM.234] LSPD First Response: [TRACE] Instance cleaned (StealCar #2)
[10/20/2024 7:18:06 PM.524] LSPD First Response: CalloutInterface: [DEBUG] user selected callout AAIC-OfficerInPursuit from menu
[10/20/2024 7:18:06 PM.527] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:18:06 PM.527] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 7:18:06 PM.558] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:18:06 PM.560] LSPD First Response: CalloutInterface: [INFO] starting callout AAIC-OfficerInPursuit
[10/20/2024 7:18:06 PM.560] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s
[10/20/2024 7:18:06 PM.792] LSPD First Response: [TRACE] It has been 111 seconds since the last callout
[10/20/2024 7:18:06 PM.793] LSPD First Response: Creating BurningDumpster from MCCallouts.Callouts.BurningDumpster, MCCallouts, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 7:18:06 PM.795] LSPD First Response: [TRACE] Callout created:  #4
[10/20/2024 7:18:06 PM.799] LSPD First Response: [MCCallouts]: CalloutId = autobahnTrafo
[10/20/2024 7:18:06 PM.799] LSPD First Response: [MCCallouts]: MC.BurningDumpster is prepared.
[10/20/2024 7:18:06 PM.800] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 7:18:06 PM.800] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = MC.BurningDumpster  Status = New
[10/20/2024 7:18:06 PM.800] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for MC.BurningDumpster
[10/20/2024 7:18:06 PM.803] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:18:06 PM.803] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[10/20/2024 7:18:06 PM.838] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 11:10:44 PM for MC.BurningDumpster
[10/20/2024 7:18:06 PM.838] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for MC.BurningDumpster
[10/20/2024 7:18:07 PM.574] LSPD First Response: CalloutInterface: [WARNING] player tried to start a new callout while one already in progress
[10/20/2024 7:18:10 PM.710] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:18:10 PM.710] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:18:10 PM.739] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:18:10 PM.739] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:18:10 PM.739] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82DOV961
[10/20/2024 7:18:10 PM.739] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:18:11 PM.931] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 340
[10/20/2024 7:18:12 PM.347] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:18:12 PM.488] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:18:12 PM.594] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:18:12 PM.872] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:18:12 PM.872] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am responding  Confidence: 0.9305402
[10/20/2024 7:18:12 PM.899] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:18:12 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:18:12 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:18:12 PM.927] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:18:12 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2166454
[10/20/2024 7:18:12 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] processing action accept from the ActionQueue
[10/20/2024 7:18:12 PM.959] LSPD First Response: GrammarPolice: [Events] firing action event, action = accept
[10/20/2024 7:18:12 PM.959] LSPD First Response: GrammarPolice: [DispatchHandler] received action: accept, invoking ActionHandler
[10/20/2024 7:18:12 PM.959] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:18:12 PM.990] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: accept
[10/20/2024 7:18:13 PM.020] LSPD First Response: GrammarPolice: [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept
[10/20/2024 7:18:13 PM.020] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[10/20/2024 7:18:13 PM.048] LSPD First Response: [MCCallouts]: Object nr. 0 = prop_bong_01
[10/20/2024 7:18:13 PM.048] LSPD First Response: [MCCallouts]: Object nr. 1 = prop_sock_box_01
[10/20/2024 7:18:13 PM.048] LSPD First Response: [MCCallouts]: Object nr. 2 = w_ex_grenadefrag
[10/20/2024 7:18:13 PM.512] LSPD First Response: [MCCallouts]: MC.BurningDumpster has been accepted.
[10/20/2024 7:18:13 PM.512] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 7:18:13 PM.513] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an update to an item that is either new or accepted: MC.BurningDumpster (New)
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:18:13 PM.514] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:18:13 PM.515] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 7:18:13 PM.516] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[10/20/2024 7:18:13 PM.516] LSPD First Response: [TRACE] User accepted callout
[10/20/2024 7:18:13 PM.518] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: accept
[10/20/2024 7:18:13 PM.518] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute
[10/20/2024 7:18:13 PM.553] LSPD First Response: [MCCallouts]: Current State = DriveToScene
[10/20/2024 7:18:13 PM.558] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 22 minutes
[10/20/2024 7:18:13 PM.951] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for MC.BurningDumpster
[10/20/2024 7:18:13 PM.951] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for MC.BurningDumpster
[10/20/2024 7:18:17 PM.848] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/20/2024 7:18:21 PM.625] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for SuspiciousVehicle
[10/20/2024 7:18:21 PM.625] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for SuspiciousVehicle
[10/20/2024 7:18:22 PM.326] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:22 PM.326] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:18:22 PM.617] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:22 PM.617] LSPD First Response: [TRACE] Created police4 at X:1386.137 Y:682.5632 Z:79.83026
[10/20/2024 7:18:22 PM.649] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:18:22 PM.651] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:18:22 PM.653] LSPD First Response: [TRACE] Megan Blue (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:18:22 PM.683] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:18:24 PM.637] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/20/2024 7:18:27 PM.239] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:18:27 PM.239] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:18:27 PM.267] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:18:27 PM.268] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:18:27 PM.348] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:27 PM.348] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:18:27 PM.374] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:27 PM.375] LSPD First Response: [TRACE] Created police4 at X:1643.79 Y:1154.585 Z:84.37769
[10/20/2024 7:18:27 PM.375] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:18:28 PM.261] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 360
[10/20/2024 7:18:28 PM.980] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:18:29 PM.113] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:18:29 PM.215] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:18:29 PM.479] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:18:29 PM.479] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need a fire truck  Confidence: 0.9577923
[10/20/2024 7:18:29 PM.506] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:18:29 PM.534] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:18:29 PM.534] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:18:29 PM.534] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:18:29 PM.534] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2955457
[10/20/2024 7:18:29 PM.534] LSPD First Response: GrammarPolice: [GrammarHandler] processing action fire from the ActionQueue
[10/20/2024 7:18:30 PM.973] LSPD First Response: GrammarPolice: [Events] firing action event, action = fire
[10/20/2024 7:18:30 PM.973] LSPD First Response: GrammarPolice: [DispatchHandler] received action: fire, invoking ActionHandler
[10/20/2024 7:18:30 PM.974] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:18:30 PM.998] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: fire
[10/20/2024 7:18:31 PM.026] LSPD First Response: GrammarPolice: [Action] calling action: fire at target: GrammarPolice.Actions.Backup.Fire
[10/20/2024 7:18:31 PM.026] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callFireDepartment
[10/20/2024 7:18:31 PM.135] LSPD First Response: UB: REQUESTED TYPE: FireTruck
[10/20/2024 7:18:31 PM.135] LSPD First Response: UB: DETECTED ZONE: CHIL
[10/20/2024 7:18:31 PM.135] LSPD First Response: UB: DETECTED COUNTY: LosSantosCounty
[10/20/2024 7:18:31 PM.785] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: fire
[10/20/2024 7:18:31 PM.811] LSPD First Response: [MCCallouts]: Current State = Extinguish
[10/20/2024 7:18:32 PM.424] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:32 PM.424] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:18:32 PM.453] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:32 PM.453] LSPD First Response: [TRACE] Created police4 at X:1583.544 Y:1023.792 Z:80.27492
[10/20/2024 7:18:32 PM.478] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:18:32 PM.478] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:18:32 PM.480] LSPD First Response: [TRACE] Jason Jackson (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:18:32 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:18:32 PM.604] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:18:32 PM.604] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[10/20/2024 7:18:37 PM.438] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:37 PM.438] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:18:37 PM.463] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:18:37 PM.464] LSPD First Response: [TRACE] Created police4 at X:1477.646 Y:791.8806 Z:77.5253
[10/20/2024 7:18:37 PM.491] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:18:37 PM.492] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:18:37 PM.494] LSPD First Response: [TRACE] James Weismuller (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:18:37 PM.523] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:18:57 PM.277] LSPD First Response: [MCCallouts]: Current State = EvidenceSearch
[10/20/2024 7:18:58 PM.100] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[10/20/2024 7:18:58 PM.100] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = PersonWithWeapon  Status = Open
[10/20/2024 7:18:58 PM.100] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for PersonWithWeapon
[10/20/2024 7:18:58 PM.101] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:18:58 PM.101] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[10/20/2024 7:18:58 PM.101] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 7:18:58 PM.125] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 11:36:21 PM for PersonWithWeapon
[10/20/2024 7:18:58 PM.125] LSPD First Response: CalloutInterface: [DEBUG] waiting 38 in-game minutes for PersonWithWeapon
[10/20/2024 7:18:58 PM.125] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 38 minutes
[10/20/2024 7:18:58 PM.883] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[10/20/2024 7:19:07 PM.900] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[10/20/2024 7:19:08 PM.156] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[10/20/2024 7:19:10 PM.104] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[10/20/2024 7:19:12 PM.516] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:12 PM.516] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:12 PM.538] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:12 PM.538] LSPD First Response: [TRACE] Created police4 at X:1466.082 Y:790.1735 Z:78.02223
[10/20/2024 7:19:12 PM.559] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:12 PM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:19:12 PM.563] LSPD First Response: [TRACE] Jacob Ryan (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:12 PM.586] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:19:16 PM.024] LSPD First Response: [TRACE] Spawned with 0.7060623
[10/20/2024 7:19:16 PM.024] LSPD First Response: [TRACE] Using 697.2589, 207.4048, 90.14525 Heading: 67.61665 and 689.8484, 210.3504, 91.21411 Heading: 67.61665 as base positions
[10/20/2024 7:19:16 PM.029] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/20/2024 7:19:16 PM.029] LSPD First Response: [TRACE] Preloading PIGALLE
[10/20/2024 7:19:16 PM.030] LSPD First Response: [TRACE] Preloading SHERIFF2
[10/20/2024 7:19:16 PM.030] LSPD First Response: [TRACE] Created sheriff2 at X:697.2589 Y:207.4048 Z:90.14525
[10/20/2024 7:19:16 PM.121] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:16 PM.122] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lssd)
[10/20/2024 7:19:16 PM.124] LSPD First Response: [TRACE] Drake Mcfly (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:16 PM.124] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[10/20/2024 7:19:16 PM.124] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #4 (Ambient)
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 asked to abort: Too far away
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #4 to abort: No reason specified
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #4 Content Manager
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #4)
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #4 (Ambient)
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #4 Content Manager
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #4)
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #4 aborted
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Ped Sydney Johnson has become idle again
[10/20/2024 7:19:16 PM.150] LSPD First Response: [TRACE] Ped Drake Mcfly has become idle again
[10/20/2024 7:19:16 PM.155] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 initialized
[10/20/2024 7:19:16 PM.155] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #4 has been shut down
[10/20/2024 7:19:24 PM.438] LSPD First Response: [TRACE] Preloading SHERIFF
[10/20/2024 7:19:24 PM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:24 PM.440] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 7:19:24 PM.440] LSPD First Response: [TRACE] Preloading SHERIFF
[10/20/2024 7:19:24 PM.440] LSPD First Response: [TRACE] Created sheriff at X:1648.75 Y:1033.5 Z:112.4375
[10/20/2024 7:19:24 PM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:24 PM.441] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[10/20/2024 7:19:24 PM.442] LSPD First Response: [TRACE] Arnold Angel (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:24 PM.443] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:24 PM.443] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[10/20/2024 7:19:24 PM.444] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[10/20/2024 7:19:24 PM.444] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lssd_class_b
[10/20/2024 7:19:24 PM.444] LSPD First Response: [TRACE] Lucia Fields (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:24 PM.462] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:19:24 PM.462] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:19:24 PM.494] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:19:24 PM.496] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: Unit has been assigned to this Call. Callsign: Victor 13
[10/20/2024 7:19:24 PM.496] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: OutstandingWarrant  -->  Setup(): started
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] ERROR: Aborting AiCallout because of missing spawnpoint matching the callout distance
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: OutstandingWarrant  -->  Setup(): ended
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] WARNING: OutstandingWarrant: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] WARNING: OutstandingWarrant: Distance was 1790.201f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f. 
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] WARNING: OutstandingWarrant: maximumAiCalloutDistance has been exceeded
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] ERROR: in Setup() from AICallout object: Read if existing AiC log above.
[10/20/2024 7:19:24 PM.498] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: releasing the unit and the cops since we guess they have not been used
[10/20/2024 7:19:24 PM.516] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: Aborting Code
[10/20/2024 7:19:27 PM.475] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 7:19:27 PM.557] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:27 PM.557] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:27 PM.578] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:27 PM.578] LSPD First Response: [TRACE] Created police4 at X:1593.979 Y:1009.682 Z:79.94047
[10/20/2024 7:19:27 PM.598] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:27 PM.599] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:19:27 PM.601] LSPD First Response: [TRACE] Arnold Ficcaro (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:27 PM.625] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:19:37 PM.608] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:37 PM.608] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:37 PM.634] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:37 PM.635] LSPD First Response: [TRACE] Created police4 at X:1453.519 Y:754.9001 Z:77.7047
[10/20/2024 7:19:37 PM.656] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:37 PM.657] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:19:37 PM.659] LSPD First Response: [TRACE] David Rodriguez (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:37 PM.685] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:19:42 PM.603] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:42 PM.603] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:42 PM.635] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:42 PM.636] LSPD First Response: [TRACE] Created police4 at X:1638.045 Y:1139.001 Z:84.36596
[10/20/2024 7:19:42 PM.660] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:42 PM.660] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:19:42 PM.661] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[10/20/2024 7:19:42 PM.661] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[10/20/2024 7:19:42 PM.662] LSPD First Response: [TRACE] John Homes (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:42 PM.684] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:19:42 PM.953] LSPD First Response: [MCCallouts]: Current State = Questioning
[10/20/2024 7:19:52 PM.619] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:52 PM.619] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:52 PM.644] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:19:52 PM.644] LSPD First Response: [TRACE] Created police4 at X:1608.278 Y:1062.778 Z:80.97439
[10/20/2024 7:19:52 PM.670] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:19:52 PM.671] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:19:52 PM.672] LSPD First Response: [TRACE] Alec Houston (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:19:52 PM.710] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:20:12 PM.679] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:12 PM.679] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:12 PM.706] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:12 PM.707] LSPD First Response: [TRACE] Created police4 at X:1478.563 Y:780.8731 Z:77.58
[10/20/2024 7:20:12 PM.726] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:12 PM.727] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:20:12 PM.728] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[10/20/2024 7:20:12 PM.728] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[10/20/2024 7:20:12 PM.729] LSPD First Response: [TRACE] Steven Stone (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:20:12 PM.752] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:20:14 PM.947] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for PersonWithWeapon
[10/20/2024 7:20:14 PM.947] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to PersonWithWeapon
[10/20/2024 7:20:14 PM.947] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  PersonWithWeapon
[10/20/2024 7:20:14 PM.947] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  PersonWithWeapon
[10/20/2024 7:20:14 PM.947] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  PersonWithWeapon
[10/20/2024 7:20:14 PM.947] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  PersonWithWeapon
[10/20/2024 7:20:14 PM.948] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[10/20/2024 7:20:14 PM.948] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = OfficerDown  Status = Open
[10/20/2024 7:20:14 PM.948] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for OfficerDown
[10/20/2024 7:20:14 PM.948] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:20:14 PM.948] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[10/20/2024 7:20:14 PM.948] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 7:20:14 PM.971] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/21/2024 12:14:47 AM for OfficerDown
[10/20/2024 7:20:14 PM.971] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for OfficerDown
[10/20/2024 7:20:14 PM.971] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 27 minutes
[10/20/2024 7:20:17 PM.701] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:17 PM.701] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:17 PM.725] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:17 PM.726] LSPD First Response: [TRACE] Created police4 at X:1646.755 Y:1185.761 Z:85.05495
[10/20/2024 7:20:17 PM.753] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:17 PM.755] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:20:17 PM.756] LSPD First Response: [TRACE] Ceb Butler (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:20:17 PM.787] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:20:27 PM.422] LSPD First Response: Immersive Ambient Events: Severe weather reached ending threshold
[10/20/2024 7:20:27 PM.422] LSPD First Response: Immersive Ambient Events: Ended severe weather ending timer instance
[10/20/2024 7:20:27 PM.422] LSPD First Response: Immersive Ambient Events: Starting weather transiton, from THUNDER to OVERCAST
[10/20/2024 7:20:27 PM.739] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:27 PM.740] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:27 PM.770] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:27 PM.770] LSPD First Response: [TRACE] Created police4 at X:1457.174 Y:759.7731 Z:77.82973
[10/20/2024 7:20:27 PM.802] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:27 PM.803] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:20:27 PM.805] LSPD First Response: [TRACE] Allen Wellington (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:20:27 PM.831] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:20:33 PM.258] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 7:20:33 PM.258] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 7:20:33 PM.291] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 7:20:33 PM.292] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 7:20:33 PM.292] LSPD First Response: GrammarPolice: [TargetHandler] new target: 99GYO289
[10/20/2024 7:20:33 PM.292] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 7:20:34 PM.496] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 440
[10/20/2024 7:20:34 PM.798] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 7:20:34 PM.938] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 7:20:35 PM.050] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 7:20:35 PM.307] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 7:20:35 PM.307] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch code four  Confidence: 0.9659867
[10/20/2024 7:20:35 PM.335] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 7:20:35 PM.368] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 7:20:35 PM.368] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 7:20:35 PM.368] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 7:20:35 PM.368] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.1096554
[10/20/2024 7:20:35 PM.368] LSPD First Response: GrammarPolice: [GrammarHandler] processing action clear from the ActionQueue
[10/20/2024 7:20:36 PM.812] LSPD First Response: GrammarPolice: [Events] firing action event, action = clear
[10/20/2024 7:20:36 PM.812] LSPD First Response: GrammarPolice: [DispatchHandler] received action: clear, invoking ActionHandler
[10/20/2024 7:20:36 PM.812] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 7:20:36 PM.843] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: clear
[10/20/2024 7:20:36 PM.870] LSPD First Response: GrammarPolice: [Action] calling action: clear at target: GrammarPolice.Actions.Status.Code4
[10/20/2024 7:20:36 PM.891] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 7:20:36 PM.892] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[10/20/2024 7:20:36 PM.893] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[10/20/2024 7:20:36 PM.915] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[10/20/2024 7:20:37 PM.246] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: clear
[10/20/2024 7:20:37 PM.246] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[10/20/2024 7:20:37 PM.401] LSPD First Response: EndCurrentCallout: Finishing...
[10/20/2024 7:20:37 PM.403] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 7:20:37 PM.403] LSPD First Response: [TRACE] Released 0 entities from  #4 Content Manager
[10/20/2024 7:20:37 PM.403] LSPD First Response: [TRACE] Instance cleaned ( #4)
[10/20/2024 7:20:37 PM.404] LSPD First Response: [MCCallouts]: MC.BurningDumpster is cleaned up & has ended.
[10/20/2024 7:20:37 PM.404] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[10/20/2024 7:20:37 PM.404] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:20:37 PM.404] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:20:37 PM.404] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:20:37 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:20:37 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:20:37 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:20:37 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  MC.BurningDumpster
[10/20/2024 7:20:37 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:20:37 PM.405] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for MC.BurningDumpster
[10/20/2024 7:20:38 PM.321] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[10/20/2024 7:20:42 PM.803] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:42 PM.803] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:42 PM.830] LSPD First Response: [TRACE] Preloading POLICE4
[10/20/2024 7:20:42 PM.831] LSPD First Response: [TRACE] Created police4 at X:1561.966 Y:980.587 Z:78.86145
[10/20/2024 7:20:42 PM.857] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:20:42 PM.859] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 7:20:42 PM.861] LSPD First Response: [TRACE] Giuseppe Palminteri (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:20:42 PM.889] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[10/20/2024 7:20:46 PM.172] LSPD First Response: CalloutInterface: [DEBUG] user selected callout AAIC-OfficerInPursuit from menu
[10/20/2024 7:20:46 PM.201] LSPD First Response: CalloutInterface: [INFO] starting callout AAIC-OfficerInPursuit
[10/20/2024 7:20:46 PM.201] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s
[10/20/2024 7:20:47 PM.213] LSPD First Response: CalloutInterface: [DEBUG] starting callout: AAIC-OfficerInPursuit
[10/20/2024 7:20:47 PM.214] LSPD First Response: Creating OfficerInPursuit from AmbientAICallouts.Callouts.OfficerInPursuit, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[10/20/2024 7:20:47 PM.214] LSPD First Response: [TRACE] Callout created:  #5
[10/20/2024 7:20:47 PM.216] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Started
[10/20/2024 7:20:47 PM.216] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Callout data transmitted = False
[10/20/2024 7:20:47 PM.219] LSPD First Response: [TRACE] Created new chase
[10/20/2024 7:20:47 PM.237] LSPD First Response: [FATAL] OnBeforeCalloutDisplayed crashed: System.NullReferenceException: Object reference not set to an instance of an object.
[10/20/2024 7:20:47 PM.237] at AmbientAICallouts.Callouts.OfficerInPursuit.PursuitScenario_General() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\Callouts\OfficerInPursuit.cs:line 188
[10/20/2024 7:20:47 PM.237] at AmbientAICallouts.Callouts.OfficerInPursuit.OnBeforeCalloutDisplayed() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\Callouts\OfficerInPursuit.cs:line 41
[10/20/2024 7:20:47 PM.237] at AkVzTCvSiZcGLhHYjMUZmjqhBMzzA.mKTHeaUwmiQRbiFWrVBpKHfCEUSt(Callout , CalloutCreationSource ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 314
[10/20/2024 7:20:47 PM.237] LSPD First Response: EndCurrentCallout: Finishing...
[10/20/2024 7:20:47 PM.238] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: End()
[10/20/2024 7:20:47 PM.238] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 7:20:47 PM.238] LSPD First Response: [TRACE] Released 0 entities from  #5 Content Manager
[10/20/2024 7:20:47 PM.238] LSPD First Response: [TRACE] Instance cleaned ( #5)
[10/20/2024 7:20:47 PM.239] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[10/20/2024 7:20:48 PM.269] LSPD First Response: CalloutInterface: [WARNING] attempted to start callout AAIC-OfficerInPursuit but nothing happened
[10/20/2024 7:20:51 PM.962] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:20:56 PM.089] LSPD First Response: Immersive Ambient Events: Transition finished! (THUNDER) to (OVERCAST)
[10/20/2024 7:20:56 PM.090] LSPD First Response: Immersive Ambient Events: Starting weather transiton, from OVERCAST to EXTRASUNNY
[10/20/2024 7:21:16 PM.687] LSPD First Response: Immersive Ambient Events: Transition finished! (OVERCAST) to (EXTRASUNNY)
[10/20/2024 7:21:39 PM.896] BackWeapon: Updating ini value: [Main] DeleteWeaponKey = F10
[10/20/2024 7:21:39 PM.906] BackWeapon: Loading Configuration...
[10/20/2024 7:21:39 PM.914] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: F10; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: F9; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; 
[10/20/2024 7:21:45 PM.367] LSPD First Response: [TRACE] It has been 27 seconds since the last callout
[10/20/2024 7:21:45 PM.367] LSPD First Response: Creating StolenBike from KucheraCallouts.Callouts.StolenBike, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 7:21:45 PM.368] LSPD First Response: [TRACE] Callout created:  #6
[10/20/2024 7:21:45 PM.369] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 7:21:45 PM.369] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = StolenBike  Status = New
[10/20/2024 7:21:45 PM.369] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for StolenBike
[10/20/2024 7:21:45 PM.371] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:21:45 PM.371] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:21:45 PM.371] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  StolenBike
[10/20/2024 7:21:45 PM.371] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:21:45 PM.371] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for StolenBike
[10/20/2024 7:21:45 PM.407] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/21/2024 12:44:33 AM for StolenBike
[10/20/2024 7:21:45 PM.407] LSPD First Response: CalloutInterface: [DEBUG] waiting 68 in-game minutes for StolenBike
[10/20/2024 7:21:46 PM.364] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for OfficerDown
[10/20/2024 7:21:46 PM.364] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to OfficerDown
[10/20/2024 7:21:46 PM.364] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  OfficerDown
[10/20/2024 7:21:46 PM.364] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  OfficerDown
[10/20/2024 7:21:46 PM.364] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  OfficerDown
[10/20/2024 7:21:46 PM.364] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  OfficerDown
[10/20/2024 7:21:53 PM.980] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 7:21:54 PM.006] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 7:22:00 PM.389] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 7:22:00 PM.389] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open
[10/20/2024 7:22:00 PM.389] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  StolenBike
[10/20/2024 7:22:00 PM.389] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:22:00 PM.389] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored StolenBike
[10/20/2024 7:22:00 PM.389] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:22:00 PM.389] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  StolenBike
[10/20/2024 7:22:00 PM.409] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 81] INFO: reaction event started
[10/20/2024 7:22:00 PM.409] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 81] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[10/20/2024 7:22:00 PM.409] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 81] INFO: The type of the object is: KucheraCallouts.Callouts.StolenBike
[10/20/2024 7:22:00 PM.409] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 81] INFO: Callout Position is X:1824.25 Y:475.75 Z:170.8438
[10/20/2024 7:22:00 PM.409] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[10/20/2024 7:22:10 PM.600] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 81] INFO: creating nearby unit
[10/20/2024 7:22:10 PM.601] LSPD First Response: [TRACE] Preloading SHERIFF
[10/20/2024 7:22:10 PM.601] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:22:10 PM.601] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 7:22:10 PM.601] LSPD First Response: [TRACE] Preloading SHERIFF
[10/20/2024 7:22:10 PM.602] LSPD First Response: [TRACE] Created sheriff at X:1594.5 Y:1016.75 Z:78.46875
[10/20/2024 7:22:10 PM.602] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 7:22:10 PM.602] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[10/20/2024 7:22:10 PM.604] LSPD First Response: [TRACE] Maria Holmes (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 7:22:10 PM.604] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 7:22:10 PM.605] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CountySheriff (lssd)
[10/20/2024 7:22:10 PM.606] LSPD First Response: [TRACE] Jack Cruz (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 7:22:10 PM.625] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 81] INFO: dispatching nearby unit
[10/20/2024 7:22:36 PM.586] LSPD First Response: UB: FIRE DEPT UNIT IS FULLY DISMISSED
[10/20/2024 7:22:38 PM.195] LSPD First Response: Immersive Ambient Events: Player has located the suspect
[10/20/2024 7:22:45 PM.469] BackWeapon: Loading Configuration...
[10/20/2024 7:22:45 PM.483] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: None; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: None; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; 
[10/20/2024 7:23:04 PM.694] LSPD First Response: CalloutInterface: [DEBUG] user selected callout HighSpeedCarChase from menu
[10/20/2024 7:23:04 PM.724] LSPD First Response: CalloutInterface: [INFO] starting callout HighSpeedCarChase
[10/20/2024 7:23:04 PM.725] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s
[10/20/2024 7:23:05 PM.457] LSPD First Response: Immersive Ambient Events: Toggled power outage - OFF
[10/20/2024 7:23:05 PM.458] LSPD First Response: Immersive Ambient Events: Power outage ended
[10/20/2024 7:23:05 PM.490] LSPD First Response: Immersive Ambient Events: Severe weather event finished
[10/20/2024 7:23:05 PM.745] LSPD First Response: CalloutInterface: [DEBUG] starting callout: HighSpeedCarChase
[10/20/2024 7:23:05 PM.746] LSPD First Response: Creating HighSpeedCarChase from CalloutPack.Callouts.HighSpeedCarChase, PursuitPack, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 7:23:05 PM.746] LSPD First Response: [TRACE] Callout created:  #7
[10/20/2024 7:23:05 PM.747] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 7:23:05 PM.747] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = HighSpeedCarChase  Status = New
[10/20/2024 7:23:05 PM.747] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for HighSpeedCarChase
[10/20/2024 7:23:05 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 7:23:05 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 7:23:05 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  HighSpeedCarChase
[10/20/2024 7:23:05 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 7:23:05 PM.749] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for HighSpeedCarChase
[10/20/2024 7:23:05 PM.778] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/21/2024 1:06:29 AM for HighSpeedCarChase
[10/20/2024 7:23:05 PM.778] LSPD First Response: CalloutInterface: [DEBUG] waiting 22 in-game minutes for HighSpeedCarChase

 

 

  • Author
Spoiler

RAGE Plugin Hook v1.115.1348.16655 PUBLIC

Game: Grand Theft Auto V
Game build: 3351
Branch: Steam

Plugins loaded at the time of the crash:
    BackWeapon by willpv23.
    Cop Holster by PieRGud / Yard1.
    Crouch by Faya.
    EUP Menu by EUP Team.
    Immersive Effects by Faya.
    KTFDO by Khorio.
    LSPD First Response by G17 Media.
    Police Tape by PNWParksFan.
    Restrain The Deceased by Faya.
    ROLEPLAY+ by DPZ.
    SimpleCTRL by Venoxity Development.

No plugin was ticking at the time of this crash.
Base address: 00007ff767080000
Exception address: 00007ff768473b8a
Exception offset: 013f3b8a
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ffe2052b21c - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ffe230f97fd - RtlCopyMemory - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe230df687 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe230f517f - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe2306e856 - RtlFindCharInUnicodeString - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ffe230f416e - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff768473b8a - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff768068db7 - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7675cd7eb - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7675bfb40 - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff768722781 - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff76872269e - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7686fcf4d - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7686fd8ea - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff768706722 - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff7683b04c6 - KiUserExceptionDispatcher - in Unknown:0 (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ffe2257257d - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007ffe230aaf08 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x3f8000003f800000
    RCX: 0x00007ff769a004d0
    RDX: 0x000001ab60240440
    RBX: 0x0000000000000000
    RSP: 0x00000076625ff510
    RBP: 0x00000076625ff740
    RSI: 0x00007ff769a004d0
    RDI: 0x0000000000000000
    R8: 0x000001ab608d0140
    R9: 0x0000000000000000
    R10: 0xc5b537e214529b70
    R11: 0x00000076625ff5f0
    R12: 0x0000000000000000
    R13: 0x0000000000000000
    R14: 0x000001ab60240440
    R15: 0x000001ab608d0140
    RIP: 0x00007ff768473b8a

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010202

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0x3f1791843f48d0f4, High: 0x3f1791843f48d0f4
    Xmm1: Low: 0xc4991442c4731ee3, High: 0xc4991442c4731ee3
    Xmm2: Low: 0xc4ce4ee9c36d91bf, High: 0xc4ce4ee9c36d91bf
    Xmm3: Low: 0xc9193abfc99e6d2a, High: 0xc9193abfc99e6d2a
    Xmm4: Low: 0x48d8266280000000, High: 0x48d8266280000000
    Xmm5: Low: 0x000000004913b037, High: 0x000000004913b037
    Xmm6: Low: 0x000000004097033d, High: 0x000000004097033d
    Xmm7: Low: 0x000000003f09cec3, High: 0x000000003f09cec3
    Xmm8: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm9: Low: 0x000000003ec42a47, High: 0x000000003ec42a47
    Xmm10: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm11: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm12: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm13: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm14: Low: 0x000000003f800000, High: 0x000000003f800000
    Xmm15: Low: 0x000000003f800000, High: 0x000000003f800000

Threads:
    Id: 25188 (0x6264)state: Wait (Reason: UserRequest)
    Id: 3100 (0x0c1c)state: Wait (Reason: UserRequest)
    Id: 12164 (0x2f84)state: Wait (Reason: ExecutionDelay)
    Id: 1424 (0x0590)state: Wait (Reason: UserRequest)
    Id: 17096 (0x42c8)state: Wait (Reason: UserRequest)
    Id: 11324 (0x2c3c)state: Wait (Reason: UserRequest)
    Id: 19036 (0x4a5c)state: Wait (Reason: UserRequest)
    Id: 11952 (0x2eb0)state: Wait (Reason: UserRequest)
    Id: 4700 (0x125c)state: Wait (Reason: UserRequest)
    Id: 25252 (0x62a4)state: Wait (Reason: ExecutionDelay)
    Id: 6808 (0x1a98)state: Wait (Reason: UserRequest)
    Id: 24608 (0x6020)state: Wait (Reason: UserRequest)
    Id: 17160 (0x4308)state: Wait (Reason: UserRequest)
    Id: 7940 (0x1f04)state: Wait (Reason: UserRequest)
    Id: 22184 (0x56a8)state: Wait (Reason: UserRequest)
    Id: 19508 (0x4c34)state: Wait (Reason: UserRequest)
    Id: 25580 (0x63ec)state: Wait (Reason: UserRequest)
    Id: 16656 (0x4110)state: Wait (Reason: UserRequest)
    Id: 22024 (0x5608)state: Wait (Reason: UserRequest)
    Id: 8896 (0x22c0)state: Wait (Reason: UserRequest)
    Id: 152 (0x0098)state: Wait (Reason: EventPairLow)
    Id: 23280 (0x5af0)state: Wait (Reason: UserRequest)
    Id: 14108 (0x371c)state: Wait (Reason: UserRequest)
    Id: 6728 (0x1a48)state: Wait (Reason: UserRequest)
    Id: 25192 (0x6268)state: Wait (Reason: UserRequest)
    Id: 23644 (0x5c5c) (CURRENT); state: Running
    Id: 20464 (0x4ff0)state: Wait (Reason: EventPairLow)
    Id: 22584 (0x5838)state: Wait (Reason: Unknown)
    Id: 25084 (0x61fc)state: Wait (Reason: Unknown)
    Id: 22956 (0x59ac)state: Wait (Reason: UserRequest)
    Id: 2756 (0x0ac4)state: Wait (Reason: UserRequest)
    Id: 20936 (0x51c8)state: Wait (Reason: UserRequest)
    Id: 8048 (0x1f70)state: Wait (Reason: UserRequest)
    Id: 24904 (0x6148)state: Wait (Reason: UserRequest)
    Id: 7788 (0x1e6c)state: Wait (Reason: UserRequest)
    Id: 15540 (0x3cb4)state: Wait (Reason: UserRequest)
    Id: 22828 (0x592c)state: Wait (Reason: UserRequest)
    Id: 4080 (0x0ff0)state: Wait (Reason: UserRequest)
    Id: 20724 (0x50f4)state: Wait (Reason: UserRequest)
    Id: 18188 (0x470c)state: Wait (Reason: UserRequest)
    Id: 24156 (0x5e5c)state: Wait (Reason: UserRequest)
    Id: 25024 (0x61c0)state: Wait (Reason: UserRequest)
    Id: 23240 (0x5ac8)state: Wait (Reason: UserRequest)
    Id: 25060 (0x61e4)state: Wait (Reason: UserRequest)
    Id: 4020 (0x0fb4)state: Wait (Reason: UserRequest)
    Id: 17252 (0x4364)state: Wait (Reason: UserRequest)
    Id: 25236 (0x6294)state: Wait (Reason: UserRequest)
    Id: 23648 (0x5c60)state: Wait (Reason: UserRequest)
    Id: 17284 (0x4384)state: Wait (Reason: UserRequest)
    Id: 16632 (0x40f8)state: Wait (Reason: UserRequest)
    Id: 17448 (0x4428)state: Wait (Reason: UserRequest)
    Id: 12624 (0x3150)state: Wait (Reason: EventPairLow)
    Id: 4732 (0x127c)state: Wait (Reason: UserRequest)
    Id: 10584 (0x2958)state: Wait (Reason: ExecutionDelay)
    Id: 9012 (0x2334)state: Wait (Reason: UserRequest)
    Id: 25004 (0x61ac)state: Wait (Reason: UserRequest)
    Id: 17228 (0x434c)state: Wait (Reason: UserRequest)
    Id: 14492 (0x389c)state: Wait (Reason: UserRequest)
    Id: 15340 (0x3bec)state: Wait (Reason: UserRequest)
    Id: 24196 (0x5e84)state: Wait (Reason: UserRequest)
    Id: 7332 (0x1ca4)state: Wait (Reason: UserRequest)
    Id: 25412 (0x6344)state: Wait (Reason: UserRequest)
    Id: 24360 (0x5f28)state: Wait (Reason: UserRequest)
    Id: 17148 (0x42fc)state: Wait (Reason: UserRequest)
    Id: 21240 (0x52f8)state: Wait (Reason: UserRequest)
    Id: 19268 (0x4b44)state: Wait (Reason: UserRequest)
    Id: 25564 (0x63dc)state: Wait (Reason: ExecutionDelay)
    Id: 24164 (0x5e64)state: Wait (Reason: UserRequest)
    Id: 21876 (0x5574)state: Wait (Reason: UserRequest)
    Id: 10968 (0x2ad8)state: Wait (Reason: UserRequest)
    Id: 16648 (0x4108)state: Wait (Reason: UserRequest)
    Id: 15736 (0x3d78)state: Wait (Reason: UserRequest)
    Id: 18160 (0x46f0)state: Wait (Reason: UserRequest)
    Id: 19440 (0x4bf0)state: Wait (Reason: UserRequest)
    Id: 24512 (0x5fc0)state: Wait (Reason: UserRequest)
    Id: 25136 (0x6230)state: Wait (Reason: UserRequest)
    Id: 19656 (0x4cc8)state: Wait (Reason: UserRequest)
    Id: 9628 (0x259c)state: Wait (Reason: UserRequest)
    Id: 4088 (0x0ff8)state: Wait (Reason: UserRequest)
    Id: 19256 (0x4b38)state: Wait (Reason: UserRequest)
    Id: 23464 (0x5ba8)state: Wait (Reason: UserRequest)
    Id: 14676 (0x3954)state: Wait (Reason: UserRequest)
    Id: 16608 (0x40e0)state: Wait (Reason: UserRequest)
    Id: 19928 (0x4dd8)state: Wait (Reason: UserRequest)
    Id: 10568 (0x2948)state: Wait (Reason: UserRequest)
    Id: 14064 (0x36f0)state: Wait (Reason: UserRequest)
    Id: 1760 (0x06e0)state: Wait (Reason: UserRequest)
    Id: 14512 (0x38b0)state: Wait (Reason: UserRequest)
    Id: 22052 (0x5624)state: Wait (Reason: UserRequest)
    Id: 4504 (0x1198)state: Wait (Reason: UserRequest)
    Id: 22992 (0x59d0)state: Wait (Reason: EventPairLow)
    Id: 13844 (0x3614)state: Wait (Reason: UserRequest)
    Id: 7080 (0x1ba8)state: Wait (Reason: UserRequest)
    Id: 16904 (0x4208)state: Wait (Reason: ExecutionDelay)
    Id: 20352 (0x4f80)state: Wait (Reason: ExecutionDelay)
    Id: 24996 (0x61a4)state: Wait (Reason: EventPairLow)
    Id: 1872 (0x0750)state: Wait (Reason: UserRequest)
    Id: 10704 (0x29d0)state: Wait (Reason: UserRequest)
    Id: 3212 (0x0c8c)state: Wait (Reason: UserRequest)
    Id: 8052 (0x1f74)state: Wait (Reason: UserRequest)
    Id: 5256 (0x1488)state: Wait (Reason: UserRequest)
    Id: 16312 (0x3fb8)state: Wait (Reason: UserRequest)
    Id: 8696 (0x21f8)state: Wait (Reason: ExecutionDelay)
    Id: 19288 (0x4b58)state: Wait (Reason: UserRequest)
    Id: 24876 (0x612c)state: Wait (Reason: UserRequest)
    Id: 22492 (0x57dc)state: Wait (Reason: UserRequest)
    Id: 22036 (0x5614)state: Wait (Reason: UserRequest)
    Id: 15392 (0x3c20)state: Wait (Reason: UserRequest)
    Id: 21744 (0x54f0)state: Wait (Reason: UserRequest)
    Id: 18576 (0x4890)state: Wait (Reason: UserRequest)
    Id: 10504 (0x2908)state: Wait (Reason: UserRequest)
    Id: 21136 (0x5290)state: Wait (Reason: UserRequest)
    Id: 10932 (0x2ab4)state: Wait (Reason: UserRequest)
    Id: 23424 (0x5b80)state: Wait (Reason: UserRequest)
    Id: 19864 (0x4d98)state: Wait (Reason: UserRequest)
    Id: 6772 (0x1a74)state: Wait (Reason: UserRequest)
    Id: 21916 (0x559c)state: Wait (Reason: UserRequest)
    Id: 23972 (0x5da4)state: Wait (Reason: ExecutionDelay)
    Id: 21184 (0x52c0)state: Wait (Reason: EventPairLow)
    Id: 17044 (0x4294)state: Wait (Reason: UserRequest)
    Id: 1664 (0x0680)state: Wait (Reason: UserRequest)
    Id: 19096 (0x4a98)state: Wait (Reason: UserRequest)
    Id: 4508 (0x119c)state: Wait (Reason: UserRequest)
    Id: 8992 (0x2320)state: Wait (Reason: UserRequest)
    Id: 23888 (0x5d50)state: Wait (Reason: UserRequest)
    Id: 12124 (0x2f5c)state: Wait (Reason: UserRequest)
    Id: 19012 (0x4a44)state: Wait (Reason: UserRequest)
    Id: 5664 (0x1620)state: Wait (Reason: UserRequest)
    Id: 6380 (0x18ec)state: Wait (Reason: UserRequest)
    Id: 23328 (0x5b20)state: Wait (Reason: UserRequest)
    Id: 11044 (0x2b24)state: Wait (Reason: UserRequest)
    Id: 19608 (0x4c98)state: Wait (Reason: UserRequest)
    Id: 22144 (0x5680)state: Wait (Reason: UserRequest)
    Id: 24688 (0x6070)state: Wait (Reason: UserRequest)
    Id: 24260 (0x5ec4)state: Wait (Reason: UserRequest)
    Id: 20752 (0x5110)state: Wait (Reason: UserRequest)
    Id: 24736 (0x60a0)state: Wait (Reason: UserRequest)
    Id: 22216 (0x56c8)state: Wait (Reason: UserRequest)
    Id: 13772 (0x35cc)state: Wait (Reason: UserRequest)
    Id: 7008 (0x1b60)state: Wait (Reason: UserRequest)
    Id: 20776 (0x5128)state: Wait (Reason: UserRequest)
    Id: 23184 (0x5a90)state: Wait (Reason: UserRequest)
    Id: 2212 (0x08a4)state: Wait (Reason: UserRequest)
    Id: 3064 (0x0bf8)state: Wait (Reason: UserRequest)
    Id: 17308 (0x439c)state: Wait (Reason: EventPairLow)
    Id: 22156 (0x568c)state: Wait (Reason: UserRequest)
    Id: 23916 (0x5d6c)state: Wait (Reason: UserRequest)
    Id: 5908 (0x1714)state: Wait (Reason: UserRequest)
    Id: 13984 (0x36a0)state: Wait (Reason: UserRequest)
    Id: 9528 (0x2538)state: Wait (Reason: UserRequest)
    Id: 10172 (0x27bc)state: Wait (Reason: ExecutionDelay)
    Id: 24324 (0x5f04)state: Wait (Reason: UserRequest)
    Id: 15868 (0x3dfc)state: Wait (Reason: ExecutionDelay)
    Id: 3380 (0x0d34)state: Wait (Reason: UserRequest)
    Id: 15260 (0x3b9c)state: Wait (Reason: UserRequest)
    Id: 10828 (0x2a4c)state: Wait (Reason: ExecutionDelay)
    Id: 22512 (0x57f0)state: Wait (Reason: UserRequest)
    Id: 18472 (0x4828)state: Wait (Reason: ExecutionDelay)
    Id: 23532 (0x5bec)state: Wait (Reason: UserRequest)
    Id: 18900 (0x49d4)state: Wait (Reason: UserRequest)
    Id: 24004 (0x5dc4)state: Wait (Reason: UserRequest)
    Id: 8128 (0x1fc0)state: Wait (Reason: UserRequest)
    Id: 15596 (0x3cec)state: Wait (Reason: ExecutionDelay)
    Id: 9328 (0x2470)state: Wait (Reason: UserRequest)
    Id: 25432 (0x6358)state: Wait (Reason: ExecutionDelay)
    Id: 2836 (0x0b14)state: Wait (Reason: UserRequest)
    Id: 2544 (0x09f0)state: Wait (Reason: UserRequest)
    Id: 26104 (0x65f8)state: Wait (Reason: UserRequest)
    Id: 26108 (0x65fc)state: Wait (Reason: UserRequest)
    Id: 26100 (0x65f4)state: Wait (Reason: UserRequest)
    Id: 26140 (0x661c)state: Wait (Reason: UserRequest)
    Id: 26152 (0x6628)state: Wait (Reason: UserRequest)
    Id: 26184 (0x6648)state: Wait (Reason: UserRequest)
    Id: 26196 (0x6654)state: Wait (Reason: UserRequest)
    Id: 26200 (0x6658)state: Wait (Reason: UserRequest)
    Id: 26348 (0x66ec)state: Wait (Reason: UserRequest)
    Id: 26352 (0x66f0)state: Wait (Reason: UserRequest)
    Id: 26356 (0x66f4)state: Wait (Reason: UserRequest)
    Id: 26412 (0x672c)state: Wait (Reason: UserRequest)
    Id: 26484 (0x6774)state: Wait (Reason: UserRequest)
    Id: 26520 (0x6798)state: Wait (Reason: UserRequest)
    Id: 26524 (0x679c)state: Wait (Reason: UserRequest)
    Id: 26528 (0x67a0)state: Wait (Reason: UserRequest)
    Id: 26532 (0x67a4)state: Wait (Reason: UserRequest)
    Id: 26536 (0x67a8)state: Wait (Reason: UserRequest)
    Id: 26540 (0x67ac)state: Wait (Reason: UserRequest)
    Id: 26548 (0x67b4)state: Wait (Reason: UserRequest)
    Id: 26552 (0x67b8)state: Wait (Reason: UserRequest)
    Id: 26556 (0x67bc)state: Wait (Reason: UserRequest)
    Id: 23568 (0x5c10)state: Wait (Reason: UserRequest)
    Id: 9984 (0x2700)state: Wait (Reason: UserRequest)
    Id: 19056 (0x4a70)state: Wait (Reason: UserRequest)
    Id: 19404 (0x4bcc)state: Wait (Reason: UserRequest)
    Id: 15920 (0x3e30)state: Wait (Reason: UserRequest)
    Id: 7604 (0x1db4)state: Wait (Reason: UserRequest)
    Id: 10076 (0x275c)state: Wait (Reason: UserRequest)
    Id: 17496 (0x4458)state: Wait (Reason: UserRequest)
    Id: 24600 (0x6018)state: Wait (Reason: UserRequest)
    Id: 22204 (0x56bc)state: Wait (Reason: UserRequest)
    Id: 19208 (0x4b08)state: Wait (Reason: UserRequest)
    Id: 11532 (0x2d0c)state: Wait (Reason: UserRequest)
    Id: 26452 (0x6754)state: Wait (Reason: UserRequest)
    Id: 26420 (0x6734)state: Wait (Reason: UserRequest)
    Id: 26368 (0x6700)state: Wait (Reason: UserRequest)
    Id: 12940 (0x328c)state: Wait (Reason: UserRequest)
    Id: 13252 (0x33c4)state: Wait (Reason: UserRequest)
    Id: 16492 (0x406c)state: Wait (Reason: UserRequest)
    Id: 10636 (0x298c)state: Wait (Reason: UserRequest)
    Id: 8832 (0x2280)state: Wait (Reason: UserRequest)
    Id: 18660 (0x48e4)state: Wait (Reason: UserRequest)
    Id: 17464 (0x4438)state: Wait (Reason: UserRequest)
    Id: 7880 (0x1ec8)state: Wait (Reason: UserRequest)
    Id: 19944 (0x4de8)state: Wait (Reason: UserRequest)
    Id: 14548 (0x38d4)state: Wait (Reason: UserRequest)
    Id: 1868 (0x074c)state: Wait (Reason: UserRequest)
    Id: 13308 (0x33fc)state: Wait (Reason: UserRequest)
    Id: 16912 (0x4210)state: Wait (Reason: UserRequest)
    Id: 18696 (0x4908)state: Wait (Reason: UserRequest)
    Id: 1492 (0x05d4)state: Wait (Reason: UserRequest)
    Id: 2720 (0x0aa0)state: Wait (Reason: UserRequest)
    Id: 16068 (0x3ec4)state: Wait (Reason: UserRequest)
    Id: 17012 (0x4274)state: Wait (Reason: UserRequest)
    Id: 15604 (0x3cf4)state: Wait (Reason: UserRequest)
    Id: 3452 (0x0d7c)state: Wait (Reason: UserRequest)
    Id: 18436 (0x4804)state: Wait (Reason: UserRequest)
    Id: 5048 (0x13b8)state: Wait (Reason: UserRequest)
    Id: 1616 (0x0650)state: Wait (Reason: UserRequest)
    Id: 22268 (0x56fc)state: Wait (Reason: UserRequest)
    Id: 26120 (0x6608)state: Wait (Reason: UserRequest)
    Id: 23140 (0x5a64)state: Wait (Reason: UserRequest)
    Id: 21492 (0x53f4)state: Wait (Reason: UserRequest)
    Id: 25344 (0x6300)state: Wait (Reason: UserRequest)
    Id: 21308 (0x533c)state: Wait (Reason: UserRequest)
    Id: 13484 (0x34ac)state: Wait (Reason: UserRequest)
    Id: 25900 (0x652c)state: Wait (Reason: UserRequest)
    Id: 25652 (0x6434)state: Wait (Reason: Unknown)
    Id: 25976 (0x6578)state: Wait (Reason: UserRequest)
    Id: 25796 (0x64c4)state: Wait (Reason: UserRequest)
    Id: 25984 (0x6580)state: Wait (Reason: UserRequest)
    Id: 25692 (0x645c)state: Wait (Reason: UserRequest)
    Id: 25740 (0x648c)state: Wait (Reason: UserRequest)
    Id: 25908 (0x6534)state: Wait (Reason: UserRequest)
    Id: 20940 (0x51cc)state: Wait (Reason: UserRequest)
    Id: 25776 (0x64b0)state: Wait (Reason: UserRequest)
    Id: 26016 (0x65a0)state: Wait (Reason: UserRequest)
    Id: 25980 (0x657c)state: Wait (Reason: UserRequest)
    Id: 26028 (0x65ac)state: Wait (Reason: UserRequest)
    Id: 25940 (0x6554)state: Wait (Reason: UserRequest)
    Id: 13464 (0x3498)state: Wait (Reason: UserRequest)
    Id: 25948 (0x655c)state: Wait (Reason: UserRequest)
    Id: 25936 (0x6550)state: Wait (Reason: UserRequest)
    Id: 25656 (0x6438)state: Wait (Reason: UserRequest)
    Id: 25912 (0x6538)state: Wait (Reason: UserRequest)
    Id: 25604 (0x6404)state: Wait (Reason: UserRequest)
    Id: 25608 (0x6408)state: Wait (Reason: UserRequest)
    Id: 19736 (0x4d18)state: Wait (Reason: UserRequest)
    Id: 25744 (0x6490)state: Wait (Reason: UserRequest)
    Id: 25724 (0x647c)state: Wait (Reason: UserRequest)
    Id: 25668 (0x6444)state: Wait (Reason: UserRequest)
    Id: 25756 (0x649c)state: Wait (Reason: UserRequest)
    Id: 19132 (0x4abc)state: Wait (Reason: ExecutionDelay)
    Id: 5872 (0x16f0)state: Wait (Reason: UserRequest)
    Id: 25708 (0x646c)state: Wait (Reason: UserRequest)
    Id: 25700 (0x6464)state: Wait (Reason: UserRequest)
    Id: 25660 (0x643c)state: Wait (Reason: UserRequest)
    Id: 26092 (0x65ec)state: Wait (Reason: UserRequest)
    Id: 24580 (0x6004)state: Wait (Reason: UserRequest)
    Id: 9092 (0x2384)state: Wait (Reason: UserRequest)
    Id: 16488 (0x4068)state: Wait (Reason: UserRequest)
    Id: 2552 (0x09f8)state: Wait (Reason: UserRequest)
    Id: 5148 (0x141c)state: Wait (Reason: UserRequest)
    Id: 11488 (0x2ce0)state: Wait (Reason: UserRequest)
    Id: 12388 (0x3064)state: Wait (Reason: UserRequest)
    Id: 7848 (0x1ea8)state: Wait (Reason: UserRequest)
    Id: 6096 (0x17d0)state: Wait (Reason: UserRequest)
    Id: 17768 (0x4568)state: Wait (Reason: UserRequest)
    Id: 17172 (0x4314)state: Wait (Reason: UserRequest)
    Id: 17888 (0x45e0)state: Wait (Reason: UserRequest)
    Id: 16888 (0x41f8)state: Wait (Reason: UserRequest)
    Id: 16872 (0x41e8)state: Wait (Reason: UserRequest)
    Id: 25452 (0x636c)state: Wait (Reason: UserRequest)
    Id: 22820 (0x5924)state: Wait (Reason: UserRequest)
    Id: 26444 (0x674c)state: Wait (Reason: UserRequest)
    Id: 18512 (0x4850)state: Wait (Reason: UserRequest)
    Id: 21552 (0x5430)state: Wait (Reason: UserRequest)
    Id: 20440 (0x4fd8)state: Wait (Reason: UserRequest)
    Id: 14592 (0x3900)state: Wait (Reason: UserRequest)
    Id: 26232 (0x6678)state: Wait (Reason: ExecutionDelay)
    Id: 16456 (0x4048)state: Wait (Reason: ExecutionDelay)
    Id: 24968 (0x6188)state: Wait (Reason: ExecutionDelay)
    Id: 2336 (0x0920)state: Wait (Reason: ExecutionDelay)
    Id: 24544 (0x5fe0)state: Wait (Reason: ExecutionDelay)
    Id: 26324 (0x66d4)state: Wait (Reason: ExecutionDelay)
    Id: 22328 (0x5738)state: Wait (Reason: ExecutionDelay)
    Id: 26580 (0x67d4)state: Wait (Reason: ExecutionDelay)
    Id: 26476 (0x676c)state: Wait (Reason: ExecutionDelay)
    Id: 1792 (0x0700)state: Wait (Reason: ExecutionDelay)
    Id: 26320 (0x66d0)state: Wait (Reason: ExecutionDelay)
    Id: 21324 (0x534c)state: Wait (Reason: ExecutionDelay)
    Id: 20928 (0x51c0)state: Wait (Reason: ExecutionDelay)
    Id: 17572 (0x44a4)state: Wait (Reason: ExecutionDelay)
    Id: 17924 (0x4604)state: Wait (Reason: ExecutionDelay)
    Id: 5988 (0x1764)state: Wait (Reason: ExecutionDelay)
    Id: 26364 (0x66fc)state: Wait (Reason: ExecutionDelay)
    Id: 3144 (0x0c48)state: Wait (Reason: ExecutionDelay)
    Id: 22464 (0x57c0)state: Wait (Reason: ExecutionDelay)
    Id: 23172 (0x5a84)state: Wait (Reason: ExecutionDelay)
    Id: 1976 (0x07b8)state: Wait (Reason: ExecutionDelay)
    Id: 24448 (0x5f80)state: Wait (Reason: ExecutionDelay)
    Id: 25596 (0x63fc)state: Wait (Reason: UserRequest)
    Id: 15600 (0x3cf0)state: Wait (Reason: UserRequest)
    Id: 17668 (0x4504)state: Wait (Reason: UserRequest)
    Id: 16564 (0x40b4)state: Wait (Reason: UserRequest)
    Id: 16496 (0x4070)state: Wait (Reason: UserRequest)
    Id: 13204 (0x3394)state: Wait (Reason: UserRequest)
    Id: 25788 (0x64bc)state: Wait (Reason: UserRequest)
    Id: 25828 (0x64e4)state: Wait (Reason: UserRequest)
    Id: 25808 (0x64d0)state: Wait (Reason: UserRequest)
    Id: 14764 (0x39ac)state: Wait (Reason: UserRequest)
    Id: 25848 (0x64f8)state: Wait (Reason: UserRequest)
    Id: 19352 (0x4b98)state: Wait (Reason: UserRequest)
    Id: 25804 (0x64cc)state: Wait (Reason: UserRequest)
    Id: 19224 (0x4b18)state: Wait (Reason: UserRequest)
    Id: 26056 (0x65c8)state: Wait (Reason: ExecutionDelay)
    Id: 25816 (0x64d8)state: Wait (Reason: UserRequest)
    Id: 25868 (0x650c)state: Wait (Reason: UserRequest)
    Id: 8704 (0x2200)state: Wait (Reason: UserRequest)
    Id: 17748 (0x4554)state: Wait (Reason: UserRequest)
    Id: 26544 (0x67b0)state: Wait (Reason: UserRequest)
    Id: 9228 (0x240c)state: Wait (Reason: UserRequest)
    Id: 26136 (0x6618)state: Wait (Reason: UserRequest)
    Id: 26156 (0x662c)state: Wait (Reason: UserRequest)
    Id: 26164 (0x6634)state: Wait (Reason: UserRequest)
    Id: 26168 (0x6638)state: Wait (Reason: UserRequest)
    Id: 26172 (0x663c)state: Wait (Reason: UserRequest)
    Id: 26176 (0x6640)state: Wait (Reason: UserRequest)
    Id: 26188 (0x664c)state: Wait (Reason: UserRequest)
    Id: 26204 (0x665c)state: Wait (Reason: UserRequest)
    Id: 26504 (0x6788)state: Wait (Reason: ExecutionDelay)
    Id: 26512 (0x6790)state: Wait (Reason: ExecutionDelay)
    Id: 26560 (0x67c0)state: Wait (Reason: UserRequest)
    Id: 26564 (0x67c4)state: Wait (Reason: UserRequest)
    Id: 7900 (0x1edc)state: Wait (Reason: UserRequest)
    Id: 25116 (0x621c)state: Wait (Reason: ExecutionDelay)
    Id: 21444 (0x53c4)state: Wait (Reason: UserRequest)
    Id: 11692 (0x2dac)state: Wait (Reason: UserRequest)
    Id: 24440 (0x5f78)state: Wait (Reason: UserRequest)
    Id: 5684 (0x1634)state: Wait (Reason: ExecutionDelay)
    Id: 748 (0x02ec)state: Wait (Reason: UserRequest)
    Id: 13108 (0x3334)state: Wait (Reason: ExecutionDelay)
    Id: 19420 (0x4bdc)state: Wait (Reason: UserRequest)
    Id: 26036 (0x65b4)state: Wait (Reason: UserRequest)
    Id: 25832 (0x64e8)state: Wait (Reason: UserRequest)
    Id: 24220 (0x5e9c)state: Wait (Reason: UserRequest)
    Id: 26492 (0x677c)state: Wait (Reason: UserRequest)
    Id: 5224 (0x1468)state: Wait (Reason: UserRequest)
    Id: 23024 (0x59f0)state: Wait (Reason: UserRequest)
    Id: 22356 (0x5754)state: Wait (Reason: UserRequest)
    Id: 12948 (0x3294)state: Wait (Reason: UserRequest)
    Id: 5652 (0x1614)state: Wait (Reason: UserRequest)
    Id: 21028 (0x5224)state: Wait (Reason: UserRequest)
    Id: 12428 (0x308c)state: Wait (Reason: UserRequest)
    Id: 19820 (0x4d6c)state: Wait (Reason: EventPairLow)
    Id: 23316 (0x5b14)state: Wait (Reason: EventPairLow)
    Id: 8084 (0x1f94)state: Wait (Reason: UserRequest)
    Id: 26440 (0x6748)state: Wait (Reason: UserRequest)
    Id: 12408 (0x3078)state: Wait (Reason: UserRequest)
    Id: 19696 (0x4cf0)state: Wait (Reason: UserRequest)
    Id: 23760 (0x5cd0)state: Wait (Reason: UserRequest)
    Id: 5836 (0x16cc)state: Wait (Reason: UserRequest)
    Id: 19948 (0x4dec)state: Wait (Reason: UserRequest)
    Id: 25544 (0x63c8)state: Wait (Reason: UserRequest)
    Id: 22668 (0x588c)state: Wait (Reason: UserRequest)
    Id: 25768 (0x64a8)state: Wait (Reason: UserRequest)
    Id: 26592 (0x67e0)state: Wait (Reason: UserRequest)
    Id: 20772 (0x5124)state: Wait (Reason: UserRequest)
    Id: 25408 (0x6340)state: Wait (Reason: UserRequest)
    Id: 17928 (0x4608)state: Wait (Reason: UserRequest)
    Id: 26020 (0x65a4)state: Wait (Reason: UserRequest)
    Id: 15572 (0x3cd4)state: Wait (Reason: UserRequest)
    Id: 21176 (0x52b8)state: Wait (Reason: UserRequest)
    Id: 26340 (0x66e4)state: Wait (Reason: UserRequest)
    Id: 20232 (0x4f08)state: Wait (Reason: UserRequest)
    Id: 26000 (0x6590)state: Wait (Reason: UserRequest)
    Id: 26448 (0x6750)state: Wait (Reason: UserRequest)
    Id: 20272 (0x4f30)state: Wait (Reason: UserRequest)
    Id: 24116 (0x5e34)state: Wait (Reason: UserRequest)
    Id: 4680 (0x1248)state: Wait (Reason: UserRequest)
    Id: 16572 (0x40bc)state: Wait (Reason: UserRequest)
    Id: 24528 (0x5fd0)state: Wait (Reason: UserRequest)
    Id: 25476 (0x6384)state: Wait (Reason: UserRequest)
    Id: 26372 (0x6704)state: Wait (Reason: UserRequest)
    Id: 24960 (0x6180)state: Wait (Reason: UserRequest)
    Id: 18296 (0x4778)state: Wait (Reason: UserRequest)
    Id: 25012 (0x61b4)state: Wait (Reason: UserRequest)
    Id: 17876 (0x45d4)state: Wait (Reason: UserRequest)
    Id: 8276 (0x2054)state: Wait (Reason: UserRequest)
    Id: 6388 (0x18f4)state: Wait (Reason: UserRequest)
    Id: 25676 (0x644c)state: Wait (Reason: UserRequest)
    Id: 10576 (0x2950)state: Wait (Reason: UserRequest)
    Id: 9300 (0x2454)state: Wait (Reason: UserRequest)
    Id: 22636 (0x586c)state: Wait (Reason: EventPairLow)
    Id: 25932 (0x654c)state: Wait (Reason: UserRequest)
    Id: 12556 (0x310c)state: Wait (Reason: EventPairLow)
    Id: 12932 (0x3284)state: Wait (Reason: EventPairLow)
    Id: 26040 (0x65b8)state: Wait (Reason: EventPairLow)
    Id: 22556 (0x581c)state: Wait (Reason: UserRequest)
    Id: 6124 (0x17ec)state: Wait (Reason: UserRequest)
    Id: 21872 (0x5570)state: Wait (Reason: EventPairLow)
    Id: 24408 (0x5f58)state: Wait (Reason: EventPairLow)
    Id: 13184 (0x3380)state: Wait (Reason: UserRequest)
    Id: 24376 (0x5f38)state: Wait (Reason: UserRequest)
    Id: 20064 (0x4e60)state: Wait (Reason: UserRequest)
    Id: 4280 (0x10b8)state: Wait (Reason: UserRequest)
    Id: 15008 (0x3aa0)state: Wait (Reason: UserRequest)
    Id: 12020 (0x2ef4)state: Wait (Reason: UserRequest)
    Id: 25188 (0x6264)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 10/20/2024 8:06:26 PM
        Total processor time: 00:11:05.3593750
        User processor time: 00:11:05.3593750

    Id: 3100 (0x0c1c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:26 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12164 (0x2f84)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:28 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 1424 (0x0590)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:34.3437500
        User processor time: 00:00:34.3437500

    Id: 17096 (0x42c8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11324 (0x2c3c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00.9531250
        User processor time: 00:00:00.9531250

    Id: 19036 (0x4a5c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11952 (0x2eb0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4700 (0x125c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:01.5156250
        User processor time: 00:00:01.5156250

    Id: 25252 (0x62a4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6808 (0x1a98)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:02:02
        User processor time: 00:02:02

    Id: 24608 (0x6020)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:01:20.0156250
        User processor time: 00:01:20.0156250

    Id: 17160 (0x4308)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:01:14.4062500
        User processor time: 00:01:14.4062500

    Id: 7940 (0x1f04)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:01:03.1718750
        User processor time: 00:01:03.1718750

    Id: 22184 (0x56a8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:52.8906250
        User processor time: 00:00:52.8906250

    Id: 19508 (0x4c34)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:38.1093750
        User processor time: 00:00:38.1093750

    Id: 25580 (0x63ec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:30.7656250
        User processor time: 00:00:30.7656250

    Id: 16656 (0x4110)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:24.5625000
        User processor time: 00:00:24.5625000

    Id: 22024 (0x5608)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:28.4687500
        User processor time: 00:00:28.4687500

    Id: 8896 (0x22c0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:12.3593750
        User processor time: 00:00:12.3593750

    Id: 152 (0x0098)
        Start address: 0x0000000000000000
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 23280 (0x5af0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 14108 (0x371c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 6728 (0x1a48)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:02.0312500
        User processor time: 00:00:02.0312500

    Id: 25192 (0x6268)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:29 PM
        Total processor time: 00:00:34.9843750
        User processor time: 00:00:34.9843750

    Id: 23644 (0x5c5c) (CURRENT)
        Start address: 0x00007ffe230aaee0
        State: Running
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:11:22.1562500
        User processor time: 00:11:22.1562500

    Id: 20464 (0x4ff0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22584 (0x5838)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: Unknown)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 25084 (0x61fc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: Unknown)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22956 (0x59ac)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 2756 (0x0ac4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 20936 (0x51c8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8048 (0x1f70)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 24904 (0x6148)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7788 (0x1e6c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15540 (0x3cb4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22828 (0x592c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:04:46.0468750
        User processor time: 00:04:46.0468750

    Id: 4080 (0x0ff0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:12.9218750
        User processor time: 00:00:12.9218750

    Id: 20724 (0x50f4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 18188 (0x470c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 24156 (0x5e5c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 25024 (0x61c0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 23240 (0x5ac8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 25060 (0x61e4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 4020 (0x0fb4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:15.0625000
        User processor time: 00:00:15.0625000

    Id: 17252 (0x4364)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:15.7343750
        User processor time: 00:00:15.7343750

    Id: 25236 (0x6294)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:14.4531250
        User processor time: 00:00:14.4531250

    Id: 23648 (0x5c60)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:16.6875000
        User processor time: 00:00:16.6875000

    Id: 17284 (0x4384)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 3
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:15.4218750
        User processor time: 00:00:15.4218750

    Id: 16632 (0x40f8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 3
        Priority level: Idle
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:16.1406250
        User processor time: 00:00:16.1406250

    Id: 17448 (0x4428)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:30 PM
        Total processor time: 00:00:12.6406250
        User processor time: 00:00:12.6406250

    Id: 12624 (0x3150)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:02.2812500
        User processor time: 00:00:02.2812500

    Id: 4732 (0x127c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 10584 (0x2958)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:00.1718750
        User processor time: 00:00:00.1718750

    Id: 9012 (0x2334)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:10.0312500
        User processor time: 00:00:10.0312500

    Id: 25004 (0x61ac)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:17.3593750
        User processor time: 00:00:17.3593750

    Id: 17228 (0x434c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:18.2500000
        User processor time: 00:00:18.2500000

    Id: 14492 (0x389c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:17.0781250
        User processor time: 00:00:17.0781250

    Id: 15340 (0x3bec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:18.8593750
        User processor time: 00:00:18.8593750

    Id: 24196 (0x5e84)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:16.8593750
        User processor time: 00:00:16.8593750

    Id: 7332 (0x1ca4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:16.3750000
        User processor time: 00:00:16.3750000

    Id: 25412 (0x6344)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:17.6093750
        User processor time: 00:00:17.6093750

    Id: 24360 (0x5f28)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:19.3437500
        User processor time: 00:00:19.3437500

    Id: 17148 (0x42fc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:17.2031250
        User processor time: 00:00:17.2031250

    Id: 21240 (0x52f8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:18.0468750
        User processor time: 00:00:18.0468750

    Id: 19268 (0x4b44)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:08.5468750
        User processor time: 00:00:08.5468750

    Id: 25564 (0x63dc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:07:35.5312500
        User processor time: 00:07:35.5312500

    Id: 24164 (0x5e64)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21876 (0x5574)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:14.8125000
        User processor time: 00:00:14.8125000

    Id: 10968 (0x2ad8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:07.8750000
        User processor time: 00:00:07.8750000

    Id: 16648 (0x4108)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:05.1562500
        User processor time: 00:00:05.1562500

    Id: 15736 (0x3d78)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:11.4062500
        User processor time: 00:00:11.4062500

    Id: 18160 (0x46f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:08.2500000
        User processor time: 00:00:08.2500000

    Id: 19440 (0x4bf0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:08.2343750
        User processor time: 00:00:08.2343750

    Id: 24512 (0x5fc0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:08.0625000
        User processor time: 00:00:08.0625000

    Id: 25136 (0x6230)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19656 (0x4cc8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 9628 (0x259c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 10/20/2024 8:06:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4088 (0x0ff8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19256 (0x4b38)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 23464 (0x5ba8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 14676 (0x3954)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 16608 (0x40e0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19928 (0x4dd8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10568 (0x2948)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 14064 (0x36f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 1760 (0x06e0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 14512 (0x38b0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22052 (0x5624)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4504 (0x1198)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 22992 (0x59d0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13844 (0x3614)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7080 (0x1ba8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16904 (0x4208)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 10/20/2024 8:06:33 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 20352 (0x4f80)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:34 PM
        Total processor time: 00:00:01.4531250
        User processor time: 00:00:01.4531250

    Id: 24996 (0x61a4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1872 (0x0750)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10704 (0x29d0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:01.6093750
        User processor time: 00:00:01.6093750

    Id: 3212 (0x0c8c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 8052 (0x1f74)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 5256 (0x1488)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 16312 (0x3fb8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00.4531250
        User processor time: 00:00:00.4531250

    Id: 8696 (0x21f8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:46.4687500
        User processor time: 00:00:46.4687500

    Id: 19288 (0x4b58)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:32.6718750
        User processor time: 00:00:32.6718750

    Id: 24876 (0x612c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22492 (0x57dc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22036 (0x5614)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:01.3593750
        User processor time: 00:00:01.3593750

    Id: 15392 (0x3c20)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 21744 (0x54f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 18576 (0x4890)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10504 (0x2908)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21136 (0x5290)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10932 (0x2ab4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 23424 (0x5b80)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19864 (0x4d98)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6772 (0x1a74)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 21916 (0x559c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 23972 (0x5da4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 12
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00.9375000
        User processor time: 00:00:00.9375000

    Id: 21184 (0x52c0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:06:35 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 17044 (0x4294)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:04.4531250
        User processor time: 00:00:04.4531250

    Id: 1664 (0x0680)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:04.2968750
        User processor time: 00:00:04.2968750

    Id: 19096 (0x4a98)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:04.0937500
        User processor time: 00:00:04.0937500

    Id: 4508 (0x119c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:05.0156250
        User processor time: 00:00:05.0156250

    Id: 8992 (0x2320)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:03.8437500
        User processor time: 00:00:03.8437500

    Id: 23888 (0x5d50)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:02
        User processor time: 00:00:02

    Id: 12124 (0x2f5c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 19012 (0x4a44)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 5664 (0x1620)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 6380 (0x18ec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 23328 (0x5b20)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 11044 (0x2b24)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 19608 (0x4c98)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 22144 (0x5680)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 24688 (0x6070)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 24260 (0x5ec4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 20752 (0x5110)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.5781250
        User processor time: 00:00:01.5781250

    Id: 24736 (0x60a0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.5156250
        User processor time: 00:00:01.5156250

    Id: 22216 (0x56c8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.6406250
        User processor time: 00:00:01.6406250

    Id: 13772 (0x35cc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.7031250
        User processor time: 00:00:01.7031250

    Id: 7008 (0x1b60)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.6718750
        User processor time: 00:00:01.6718750

    Id: 20776 (0x5128)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.7031250
        User processor time: 00:00:01.7031250

    Id: 23184 (0x5a90)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.3281250
        User processor time: 00:00:01.3281250

    Id: 2212 (0x08a4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:01.6718750
        User processor time: 00:00:01.6718750

    Id: 3064 (0x0bf8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 10/20/2024 8:06:36 PM
        Total processor time: 00:00:02.5312500
        User processor time: 00:00:02.5312500

    Id: 17308 (0x439c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: AboveNormal
        Start time: 10/20/2024 8:06:39 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 22156 (0x568c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 12
        Priority level: Highest
        Start time: 10/20/2024 8:07:02 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 23916 (0x5d6c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5908 (0x1714)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:09 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13984 (0x36a0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 9528 (0x2538)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 10172 (0x27bc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 24324 (0x5f04)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:19.1875000
        User processor time: 00:00:19.1875000

    Id: 15868 (0x3dfc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3380 (0x0d34)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 15260 (0x3b9c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 10828 (0x2a4c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22512 (0x57f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:07.9218750
        User processor time: 00:00:07.9218750

    Id: 18472 (0x4828)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 23532 (0x5bec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:29 PM
        Total processor time: 00:00:04.2812500
        User processor time: 00:00:04.2812500

    Id: 18900 (0x49d4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:32 PM
        Total processor time: 00:00:00.2343750
        User processor time: 00:00:00.2343750

    Id: 24004 (0x5dc4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:32 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 8128 (0x1fc0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:33 PM
        Total processor time: 00:00:07.4062500
        User processor time: 00:00:07.4062500

    Id: 15596 (0x3cec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:33 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 9328 (0x2470)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:33 PM
        Total processor time: 00:00:04.4218750
        User processor time: 00:00:04.4218750

    Id: 25432 (0x6358)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2836 (0x0b14)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:33 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 2544 (0x09f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:33 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 26104 (0x65f8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:35 PM
        Total processor time: 00:00:02.1875000
        User processor time: 00:00:02.1875000

    Id: 26108 (0x65fc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:35 PM
        Total processor time: 00:00:02.3750000
        User processor time: 00:00:02.3750000

    Id: 26100 (0x65f4)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:35 PM
        Total processor time: 00:00:05.4375000
        User processor time: 00:00:05.4375000

    Id: 26140 (0x661c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:37 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 26152 (0x6628)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:37 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 26184 (0x6648)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:37 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 26196 (0x6654)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:38 PM
        Total processor time: 00:00:04.2968750
        User processor time: 00:00:04.2968750

    Id: 26200 (0x6658)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:38 PM
        Total processor time: 00:00:01.7343750
        User processor time: 00:00:01.7343750

    Id: 26348 (0x66ec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:40 PM
        Total processor time: 00:00:02.8750000
        User processor time: 00:00:02.8750000

    Id: 26352 (0x66f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:40 PM
        Total processor time: 00:00:06.3593750
        User processor time: 00:00:06.3593750

    Id: 26356 (0x66f4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:40 PM
        Total processor time: 00:00:13.3593750
        User processor time: 00:00:13.3593750

    Id: 26412 (0x672c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:40 PM
        Total processor time: 00:00:01.7812500
        User processor time: 00:00:01.7812500

    Id: 26484 (0x6774)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:40 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 26520 (0x6798)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:42 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 26524 (0x679c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:42 PM
        Total processor time: 00:01:00.3906250
        User processor time: 00:01:00.3906250

    Id: 26528 (0x67a0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:42 PM
        Total processor time: 00:00:02.8593750
        User processor time: 00:00:02.8593750

    Id: 26532 (0x67a4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:43 PM
        Total processor time: 00:00:49.1875000
        User processor time: 00:00:49.1875000

    Id: 26536 (0x67a8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:43 PM
        Total processor time: 00:00:03.7656250
        User processor time: 00:00:03.7656250

    Id: 26540 (0x67ac)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:43 PM
        Total processor time: 00:00:15.6718750
        User processor time: 00:00:15.6718750

    Id: 26548 (0x67b4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:43 PM
        Total processor time: 00:00:29.3125000
        User processor time: 00:00:29.3125000

    Id: 26552 (0x67b8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:07:43 PM
        Total processor time: 00:00:01.2031250
        User processor time: 00:00:01.2031250

    Id: 26556 (0x67bc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:07:43 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 23568 (0x5c10)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 10/20/2024 8:09:24 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 9984 (0x2700)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19056 (0x4a70)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:49 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 19404 (0x4bcc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:09:49 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 15920 (0x3e30)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:55 PM
        Total processor time: 00:00:12.9531250
        User processor time: 00:00:12.9531250

    Id: 7604 (0x1db4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:55 PM
        Total processor time: 00:00:02.2812500
        User processor time: 00:00:02.2812500

    Id: 10076 (0x275c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:55 PM
        Total processor time: 00:00:02.7812500
        User processor time: 00:00:02.7812500

    Id: 17496 (0x4458)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:28.9062500
        User processor time: 00:00:28.9062500

    Id: 24600 (0x6018)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2031250
        User processor time: 00:00:02.2031250

    Id: 22204 (0x56bc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:04.4375000
        User processor time: 00:00:04.4375000

    Id: 19208 (0x4b08)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2187500
        User processor time: 00:00:02.2187500

    Id: 11532 (0x2d0c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:03.8906250
        User processor time: 00:00:03.8906250

    Id: 26452 (0x6754)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.0312500
        User processor time: 00:00:02.0312500

    Id: 26420 (0x6734)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2968750
        User processor time: 00:00:02.2968750

    Id: 26368 (0x6700)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.4843750
        User processor time: 00:00:02.4843750

    Id: 12940 (0x328c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.1718750
        User processor time: 00:00:02.1718750

    Id: 13252 (0x33c4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2500000
        User processor time: 00:00:02.2500000

    Id: 16492 (0x406c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.3906250
        User processor time: 00:00:02.3906250

    Id: 10636 (0x298c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:01.9531250
        User processor time: 00:00:01.9531250

    Id: 8832 (0x2280)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02
        User processor time: 00:00:02

    Id: 18660 (0x48e4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.4218750
        User processor time: 00:00:02.4218750

    Id: 17464 (0x4438)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:01.8750000
        User processor time: 00:00:01.8750000

    Id: 7880 (0x1ec8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.4062500
        User processor time: 00:00:02.4062500

    Id: 19944 (0x4de8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02
        User processor time: 00:00:02

    Id: 14548 (0x38d4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.0156250
        User processor time: 00:00:02.0156250

    Id: 1868 (0x074c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.3593750
        User processor time: 00:00:02.3593750

    Id: 13308 (0x33fc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2187500
        User processor time: 00:00:02.2187500

    Id: 16912 (0x4210)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2656250
        User processor time: 00:00:02.2656250

    Id: 18696 (0x4908)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2187500
        User processor time: 00:00:02.2187500

    Id: 1492 (0x05d4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:01.9687500
        User processor time: 00:00:01.9687500

    Id: 2720 (0x0aa0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:01.8281250
        User processor time: 00:00:01.8281250

    Id: 16068 (0x3ec4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:01.7343750
        User processor time: 00:00:01.7343750

    Id: 17012 (0x4274)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.0781250
        User processor time: 00:00:02.0781250

    Id: 15604 (0x3cf4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2187500
        User processor time: 00:00:02.2187500

    Id: 3452 (0x0d7c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:01.8906250
        User processor time: 00:00:01.8906250

    Id: 18436 (0x4804)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2968750
        User processor time: 00:00:02.2968750

    Id: 5048 (0x13b8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:02.2968750
        User processor time: 00:00:02.2968750

    Id: 1616 (0x0650)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:56 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 22268 (0x56fc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:58 PM
        Total processor time: 00:00:04.4687500
        User processor time: 00:00:04.4687500

    Id: 26120 (0x6608)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:58 PM
        Total processor time: 00:00:08.3906250
        User processor time: 00:00:08.3906250

    Id: 23140 (0x5a64)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:09:58 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 21492 (0x53f4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:07 PM
        Total processor time: 00:00:02.2343750
        User processor time: 00:00:02.2343750

    Id: 25344 (0x6300)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:10 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 21308 (0x533c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:10 PM
        Total processor time: 00:00:00.6562500
        User processor time: 00:00:00.6562500

    Id: 13484 (0x34ac)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.9218750
        User processor time: 00:00:00.9218750

    Id: 25900 (0x652c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 25652 (0x6434)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: Unknown)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 25976 (0x6578)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:43.0625000
        User processor time: 00:00:43.0625000

    Id: 25796 (0x64c4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.7031250
        User processor time: 00:00:00.7031250

    Id: 25984 (0x6580)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 25692 (0x645c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:02.0312500
        User processor time: 00:00:02.0312500

    Id: 25740 (0x648c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:01.3906250
        User processor time: 00:00:01.3906250

    Id: 25908 (0x6534)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 20940 (0x51cc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:01.0468750
        User processor time: 00:00:01.0468750

    Id: 25776 (0x64b0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 26016 (0x65a0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:01.1250000
        User processor time: 00:00:01.1250000

    Id: 25980 (0x657c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 26028 (0x65ac)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.8437500
        User processor time: 00:00:00.8437500

    Id: 25940 (0x6554)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:05.0312500
        User processor time: 00:00:05.0312500

    Id: 13464 (0x3498)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 25948 (0x655c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 25936 (0x6550)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:11 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 25656 (0x6438)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.6250000
        User processor time: 00:00:00.6250000

    Id: 25912 (0x6538)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 25604 (0x6404)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:01.6093750
        User processor time: 00:00:01.6093750

    Id: 25608 (0x6408)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 19736 (0x4d18)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 25744 (0x6490)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 25724 (0x647c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 25668 (0x6444)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 25756 (0x649c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:12.3125000
        User processor time: 00:00:12.3125000

    Id: 19132 (0x4abc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:12 PM
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 5872 (0x16f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:01.1718750
        User processor time: 00:00:01.1718750

    Id: 25708 (0x646c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 25700 (0x6464)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:01.0312500
        User processor time: 00:00:01.0312500

    Id: 25660 (0x643c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 26092 (0x65ec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 24580 (0x6004)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 9092 (0x2384)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 16488 (0x4068)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 2552 (0x09f8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 5148 (0x141c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:03.6093750
        User processor time: 00:00:03.6093750

    Id: 11488 (0x2ce0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:02.4843750
        User processor time: 00:00:02.4843750

    Id: 12388 (0x3064)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:02.2187500
        User processor time: 00:00:02.2187500

    Id: 7848 (0x1ea8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.3437500
        User processor time: 00:00:00.3437500

    Id: 6096 (0x17d0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 17768 (0x4568)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 17172 (0x4314)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:01.1406250
        User processor time: 00:00:01.1406250

    Id: 17888 (0x45e0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 16888 (0x41f8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:01.7500000
        User processor time: 00:00:01.7500000

    Id: 16872 (0x41e8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:10:13 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 25452 (0x636c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:10 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 22820 (0x5924)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:10 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 26444 (0x674c)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:11 PM
        Total processor time: 00:00:03.1406250
        User processor time: 00:00:03.1406250

    Id: 18512 (0x4850)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:14 PM
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 21552 (0x5430)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:14 PM
        Total processor time: 00:00:03.4843750
        User processor time: 00:00:03.4843750

    Id: 20440 (0x4fd8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:14 PM
        Total processor time: 00:00:02.2187500
        User processor time: 00:00:02.2187500

    Id: 14592 (0x3900)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:14 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 26232 (0x6678)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 16456 (0x4048)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 24968 (0x6188)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2336 (0x0920)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 24544 (0x5fe0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 26324 (0x66d4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22328 (0x5738)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 26580 (0x67d4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 26476 (0x676c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1792 (0x0700)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 26320 (0x66d0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 21324 (0x534c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 20928 (0x51c0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 17572 (0x44a4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 17924 (0x4604)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 5988 (0x1764)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 26364 (0x66fc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3144 (0x0c48)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 22464 (0x57c0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 23172 (0x5a84)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1976 (0x07b8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 24448 (0x5f80)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:18 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 25596 (0x63fc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 15600 (0x3cf0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 17668 (0x4504)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:03.5000000
        User processor time: 00:00:03.5000000

    Id: 16564 (0x40b4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:01.7343750
        User processor time: 00:00:01.7343750

    Id: 16496 (0x4070)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 13204 (0x3394)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.5781250
        User processor time: 00:00:00.5781250

    Id: 25788 (0x64bc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.7500000
        User processor time: 00:00:00.7500000

    Id: 25828 (0x64e4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 25808 (0x64d0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 14764 (0x39ac)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.6250000
        User processor time: 00:00:00.6250000

    Id: 25848 (0x64f8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 19352 (0x4b98)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 25804 (0x64cc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 19224 (0x4b18)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:05.3437500
        User processor time: 00:00:05.3437500

    Id: 26056 (0x65c8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 25816 (0x64d8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:02.4843750
        User processor time: 00:00:02.4843750

    Id: 25868 (0x650c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:19 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 8704 (0x2200)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:03.4375000
        User processor time: 00:00:03.4375000

    Id: 17748 (0x4554)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 26544 (0x67b0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:03.3906250
        User processor time: 00:00:03.3906250

    Id: 9228 (0x240c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 26136 (0x6618)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 26156 (0x662c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 26164 (0x6634)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.8437500
        User processor time: 00:00:00.8437500

    Id: 26168 (0x6638)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:03.0312500
        User processor time: 00:00:03.0312500

    Id: 26172 (0x663c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:01.9843750
        User processor time: 00:00:01.9843750

    Id: 26176 (0x6640)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:02.1093750
        User processor time: 00:00:02.1093750

    Id: 26188 (0x664c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:02.1093750
        User processor time: 00:00:02.1093750

    Id: 26204 (0x665c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:02.0937500
        User processor time: 00:00:02.0937500

    Id: 26504 (0x6788)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 26512 (0x6790)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 26560 (0x67c0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 26564 (0x67c4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:20 PM
        Total processor time: 00:00:00.4531250
        User processor time: 00:00:00.4531250

    Id: 7900 (0x1edc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:21 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 25116 (0x621c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 11
        Priority level: Highest
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 21444 (0x53c4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11692 (0x2dac)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 24440 (0x5f78)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:01.7187500
        User processor time: 00:00:01.7187500

    Id: 5684 (0x1634)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 748 (0x02ec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:01.9062500
        User processor time: 00:00:01.9062500

    Id: 13108 (0x3334)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: ExecutionDelay)
        Priority: 11
        Priority level: Highest
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:01
        User processor time: 00:00:01

    Id: 19420 (0x4bdc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:01.4843750
        User processor time: 00:00:01.4843750

    Id: 26036 (0x65b4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:08.6875000
        User processor time: 00:00:08.6875000

    Id: 25832 (0x64e8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:22 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 24220 (0x5e9c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:25 PM
        Total processor time: 00:00:04.3593750
        User processor time: 00:00:04.3593750

    Id: 26492 (0x677c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:25 PM
        Total processor time: 00:00:01.5625000
        User processor time: 00:00:01.5625000

    Id: 5224 (0x1468)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:01.4062500
        User processor time: 00:00:01.4062500

    Id: 23024 (0x59f0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:01.9062500
        User processor time: 00:00:01.9062500

    Id: 22356 (0x5754)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:01.5156250
        User processor time: 00:00:01.5156250

    Id: 12948 (0x3294)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:01.2343750
        User processor time: 00:00:01.2343750

    Id: 5652 (0x1614)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:01.4843750
        User processor time: 00:00:01.4843750

    Id: 21028 (0x5224)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 12428 (0x308c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 19820 (0x4d6c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 23316 (0x5b14)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8084 (0x1f94)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 26440 (0x6748)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:00.4062500
        User processor time: 00:00:00.4062500

    Id: 12408 (0x3078)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:02.5468750
        User processor time: 00:00:02.5468750

    Id: 19696 (0x4cf0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:26 PM
        Total processor time: 00:00:01.9687500
        User processor time: 00:00:01.9687500

    Id: 23760 (0x5cd0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:27 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 5836 (0x16cc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:27 PM
        Total processor time: 00:00:01.5937500
        User processor time: 00:00:01.5937500

    Id: 19948 (0x4dec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:27 PM
        Total processor time: 00:00:01.7343750
        User processor time: 00:00:01.7343750

    Id: 25544 (0x63c8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:27 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 22668 (0x588c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:27 PM
        Total processor time: 00:00:03.6406250
        User processor time: 00:00:03.6406250

    Id: 25768 (0x64a8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:01.7187500
        User processor time: 00:00:01.7187500

    Id: 26592 (0x67e0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:14.8281250
        User processor time: 00:00:14.8281250

    Id: 20772 (0x5124)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 25408 (0x6340)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.8593750
        User processor time: 00:00:00.8593750

    Id: 17928 (0x4608)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.3750000
        User processor time: 00:00:00.3750000

    Id: 26020 (0x65a4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:11.0625000
        User processor time: 00:00:11.0625000

    Id: 15572 (0x3cd4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.8906250
        User processor time: 00:00:00.8906250

    Id: 21176 (0x52b8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 26340 (0x66e4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.5625000
        User processor time: 00:00:00.5625000

    Id: 20232 (0x4f08)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.9218750
        User processor time: 00:00:00.9218750

    Id: 26000 (0x6590)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:00.7031250
        User processor time: 00:00:00.7031250

    Id: 26448 (0x6750)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:28 PM
        Total processor time: 00:00:01.9062500
        User processor time: 00:00:01.9062500

    Id: 20272 (0x4f30)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:29 PM
        Total processor time: 00:00:03.3437500
        User processor time: 00:00:03.3437500

    Id: 24116 (0x5e34)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:29 PM
        Total processor time: 00:00:01.5000000
        User processor time: 00:00:01.5000000

    Id: 4680 (0x1248)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:29 PM
        Total processor time: 00:00:10.3750000
        User processor time: 00:00:10.3750000

    Id: 16572 (0x40bc)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:29 PM
        Total processor time: 00:00:01.4687500
        User processor time: 00:00:01.4687500

    Id: 24528 (0x5fd0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:01.4687500
        User processor time: 00:00:01.4687500

    Id: 25476 (0x6384)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 26372 (0x6704)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:03.5781250
        User processor time: 00:00:03.5781250

    Id: 24960 (0x6180)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:01.1562500
        User processor time: 00:00:01.1562500

    Id: 18296 (0x4778)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:03.1250000
        User processor time: 00:00:03.1250000

    Id: 25012 (0x61b4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:03.4062500
        User processor time: 00:00:03.4062500

    Id: 17876 (0x45d4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:01.9218750
        User processor time: 00:00:01.9218750

    Id: 8276 (0x2054)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:32 PM
        Total processor time: 00:00:03.2500000
        User processor time: 00:00:03.2500000

    Id: 6388 (0x18f4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:11:33 PM
        Total processor time: 00:00:00.3906250
        User processor time: 00:00:00.3906250

    Id: 25676 (0x644c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 10/20/2024 8:12:16 PM
        Total processor time: 00:00:04.0781250
        User processor time: 00:00:04.0781250

    Id: 10576 (0x2950)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:14:11 PM
        Total processor time: 00:00:00.8593750
        User processor time: 00:00:00.8593750

    Id: 9300 (0x2454)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:14:44 PM
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 22636 (0x586c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:16:26 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 25932 (0x654c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:16:37 PM
        Total processor time: 00:00:00.2187500
        User processor time: 00:00:00.2187500

    Id: 12556 (0x310c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:27:24 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12932 (0x3284)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:27:50 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 26040 (0x65b8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:06 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 22556 (0x581c)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:11 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 6124 (0x17ec)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:11 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 21872 (0x5570)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:27 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 24408 (0x5f58)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: Normal
        Start time: 10/20/2024 8:31:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 13184 (0x3380)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:48 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 24376 (0x5f38)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Normal
        Start time: 10/20/2024 8:31:49 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 20064 (0x4e60)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:52 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4280 (0x10b8)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:52 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 15008 (0x3aa0)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 10/20/2024 8:31:52 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12020 (0x2ef4)
        Start address: 0x00007ffe230aaee0
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 10/20/2024 8:31:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

Modules:
    Name: GTA5.exe; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.3351.0, by Rockstar Games)
    Name: ntdll.dll; path: C:\WINDOWS\SYSTEM32\ntdll.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\WINDOWS\System32\KERNEL32.DLL (Операционная система Microsoft® Windows® v10.0.22621.4317, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\WINDOWS\System32\KERNELBASE.dll (Операционная система Microsoft® Windows® v10.0.22621.4317, by Microsoft Corporation)
    Name: USER32.dll; path: C:\WINDOWS\System32\USER32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: win32u.dll; path: C:\WINDOWS\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.22621.4317, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\WINDOWS\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.22621.4036, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\WINDOWS\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.22621.4317, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\WINDOWS\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.22621.3374, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\WINDOWS\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.22621.3593, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\WINDOWS\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\WINDOWS\System32\WS2_32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\WINDOWS\System32\RPCRT4.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\WINDOWS\System32\CRYPT32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\WINDOWS\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\WINDOWS\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: msvcrt.dll; path: C:\WINDOWS\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.22621.2506, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\WINDOWS\SYSTEM32\DSOUND.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\WINDOWS\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.22621.3374, by Microsoft Corporation)
    Name: advapi32.dll; path: C:\WINDOWS\System32\advapi32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\WINDOWS\System32\bcrypt.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: sechost.dll; path: C:\WINDOWS\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\WINDOWS\System32\SHLWAPI.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\WINDOWS\System32\SHELL32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: combase.dll; path: C:\WINDOWS\System32\combase.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: bink2w64.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: ole32.dll; path: C:\WINDOWS\System32\ole32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\WINDOWS\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: WINMM.dll; path: C:\WINDOWS\SYSTEM32\WINMM.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: WININET.dll; path: C:\WINDOWS\SYSTEM32\WININET.dll (Internet Explorer v11.00.22621.4452, by Microsoft Corporation)
    Name: MF.dll; path: C:\WINDOWS\SYSTEM32\MF.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\WINDOWS\SYSTEM32\MFPlat.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: shcore.dll; path: C:\WINDOWS\System32\shcore.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\WINDOWS\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\WINDOWS\SYSTEM32\PROPSYS.dll (Служба Windows® Search v7.0.22621.4452, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.22621.3958, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\WINDOWS\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: D3DCOMPILER_43.dll; path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: ResampleDmo.DLL; path: C:\WINDOWS\SYSTEM32\ResampleDmo.DLL (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: DINPUT8.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: IPHLPAPI.DLL; path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: XINPUT1_4.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\XINPUT1_4.dll (Microsoft® Windows® Operating System v6.2.9200.16384, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\WINDOWS\SYSTEM32\powrprof.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\WINDOWS\SYSTEM32\winmmbase.dll (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\WINDOWS\SYSTEM32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\WINDOWS\SYSTEM32\dwmapi.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: OPENGL32.dll; path: C:\WINDOWS\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: dxcore.dll; path: C:\WINDOWS\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.22621.3958, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\WINDOWS\SYSTEM32\GLU32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: MFCORE.DLL; path: C:\WINDOWS\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\WINDOWS\SYSTEM32\UMPDC.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: kernel.appcore.dll; path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.22621.3958, by Microsoft Corporation)
    Name: bcryptPrimitives.dll; path: C:\WINDOWS\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.22621.4317, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\WINDOWS\SYSTEM32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\WINDOWS\system32\dinput8.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: D:\Games\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: inputhost.dll; path: C:\WINDOWS\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: DismembermentASI.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\DismembermentASI.asi ( v, by )
    Name: VCRUNTIME140.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® v14.40.33810.0, by Microsoft Corporation)
    Name: MSVCP140.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® v14.40.33810.0, by Microsoft Corporation)
    Name: VCRUNTIME140_1.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll (Microsoft® Visual Studio® v14.40.33810.0, by Microsoft Corporation)
    Name: ScriptHookV.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.3351.0, by Alexander Blade)
    Name: d3dx11_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: ELS.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\ELS.asi ( v, by )
    Name: AdvancedHookV.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
    Name: GTAV.ResourceAdjuster.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTAV.ResourceAdjuster.asi (GTA V Resource Adjuster v1.0.0.1, by zombieguy)
    Name: HeapAdjuster.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\HeapAdjuster.asi ( v, by )
    Name: openCameraV.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
    Name: OpenInteriors.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\OpenInteriors.asi ( v, by )
    Name: OpenIV.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
    Name: PackfileLimitAdjuster.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi ( v, by )
    Name: ScriptHookVDotNet.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi (Community Script Hook V .NET v3.6.0.0, by crosire & kagikn & contributors)
    Name: mscoree.dll; path: C:\WINDOWS\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.9065.0, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.9277.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® v14.32.31326.0, by Microsoft Corporation)
    Name: VCRUNTIME140_1_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_1_CLR0400.dll (Microsoft® Visual Studio® v14.32.31326.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® v14.32.31326.0, by Microsoft Corporation)
    Name: SkipIntro.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\SkipIntro.asi ( v, by )
    Name: TrainerV.asi; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi (Simple Trainer for GTAV vd, by sjaak327)
    Name: mscorlib.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\9707a28127c32bb87f1d241096ec2d9f\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.9277.0, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\WINDOWS\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\WINDOWS\SYSTEM32\windows.storage.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\WINDOWS\SYSTEM32\wintypes.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.9277.0, by Microsoft Corporation)
    Name: dbghelp.dll; path: C:\WINDOWS\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.22621.3593, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\WINDOWS\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: d3d12.dll; path: C:\WINDOWS\SYSTEM32\d3d12.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\WINDOWS\system32\uxtheme.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\WINDOWS\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.22621.3527, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\WINDOWS\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: dxdiagn.dll; path: C:\Windows\System32\dxdiagn.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: d3d11.dll; path: C:\Windows\System32\d3d11.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\Windows\System32\dxgi.dll (Microsoft® Windows® Operating System v10.0.22621.4036, by Microsoft Corporation)
    Name: WMICLNT.dll; path: C:\Windows\System32\WMICLNT.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: wbemprox.dll; path: C:\WINDOWS\system32\wbem\wbemprox.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: wbemcomn.dll; path: C:\WINDOWS\SYSTEM32\wbemcomn.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: wbemsvc.dll; path: C:\WINDOWS\system32\wbem\wbemsvc.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: fastprox.dll; path: C:\WINDOWS\system32\wbem\fastprox.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: amsi.dll; path: C:\WINDOWS\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.22621.3527, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\WINDOWS\SYSTEM32\USERENV.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: profapi.dll; path: C:\WINDOWS\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v10.0.22621.4111, by Microsoft Corporation)
    Name: MpOav.dll; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24080.9-0\MpOav.dll (Microsoft® Windows® Operating System v4.18.24080.9, by Microsoft Corporation)
    Name: setupapi.dll; path: C:\WINDOWS\System32\setupapi.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\WINDOWS\SYSTEM32\gpapi.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: directxdatabasehelper.dll; path: C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\WINDOWS\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: NSI.dll; path: C:\WINDOWS\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: steam_api64.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: steamclient64.dll; path: D:\Games\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: MSWSOCK.dll; path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: tier0_s64.dll; path: D:\Games\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: Secur32.dll; path: C:\WINDOWS\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: vstdlib_s64.dll; path: D:\Games\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: SSPICLI.DLL; path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL (Microsoft® Windows® Operating System v10.0.22621.3810, by Microsoft Corporation)
    Name: nvapi64.dll; path: C:\WINDOWS\system32\nvapi64.dll (NVIDIA Windows drivers v31.0.15.5244, by NVIDIA Corporation)
    Name: drvstore.dll; path: C:\WINDOWS\SYSTEM32\drvstore.dll (Microsoft® Windows® Operating System v10.0.22621.3958, by Microsoft Corporation)
    Name: wldp.dll; path: C:\WINDOWS\SYSTEM32\wldp.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: nvspcap64.dll; path: C:\WINDOWS\system32\nvspcap64.dll (NVIDIA GeForce Experience v3.28.0.412, by NVIDIA Corporation)
    Name: ntmarta.dll; path: C:\WINDOWS\SYSTEM32\ntmarta.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\WINDOWS\System32\MSCTF.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: textinputframework.dll; path: C:\WINDOWS\SYSTEM32\textinputframework.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\WINDOWS\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: nvldumdx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\nvldumdx.dll (NVIDIA driver loader v31.0.15.5244, by NVIDIA Corporation)
    Name: nvgpucomp64.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\nvgpucomp64.dll (NVIDIA GPU Compiler Driver v31.0.15.5244, by NVIDIA Corporation)
    Name: NvMessageBus.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\Display.NvContainer\NvMessageBus.dll ( v, by )
    Name: nvwgf2umx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\nvwgf2umx.dll (NVIDIA D3D10 drivers v31.0.15.5244, by NVIDIA Corporation)
    Name: socialclubhelper.dll; path: C:\Users\kulev\AppData\Local\Temp\uoecrgamamfubszy\socialclubhelper.dll (RAGE Plugin Hook v1.115.1348.16655, by MulleDK19 / LMS)
    Name: XINPUT9_1_0.dll; path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: FW1FontWrapper.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: DiscordHook64.dll; path: C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\modules\discord_hook-1\discord_hook\63f569062c02b5\DiscordHook64.dll ( v, by )
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.9241.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\2544929372baf8613067f745e51b0249\System.ni.dll (Microsoft® .NET Framework v4.8.9261.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\fc687af2b481a090241ccdb742524e8d\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.9032.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\a31ebe67ef8011e010d770b681f81276\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.9251.0, by Microsoft Corporation)
    Name: HID.DLL; path: C:\WINDOWS\SYSTEM32\HID.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: D3DCompiler_47.dll; path: C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: MMDevApi.dll; path: C:\WINDOWS\System32\MMDevApi.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\WINDOWS\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.22621.3527, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: avrt.dll; path: C:\WINDOWS\SYSTEM32\avrt.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\7cc7b3eaa477db77f7125531b38158c7\System.Core.ni.dll (Microsoft® .NET Framework v4.8.9277.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\bf11c43cd9aa1f5936579b83e04f7557\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.9032.0, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\87dad5d7dfe43fd7f16bb1c051790650\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.9032.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.3672_none_2713b9d173822955\comctl32.dll (Операционная система Microsoft® Windows® v10.0.22621.2506, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4249_none_57fb0ed6ce180668\gdiplus.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\WINDOWS\SYSTEM32\DWrite.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.22621.3880, by Microsoft Corporation)
    Name: TextShaping.dll; path: C:\WINDOWS\SYSTEM32\TextShaping.dll (Microsoft® Windows® Operating System v10.0.22621.4317, by Microsoft Corporation)
    Name: SlimDX.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCR100.dll; path: C:\WINDOWS\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.473, by Microsoft Corporation)
    Name: MSVCP100.dll; path: C:\WINDOWS\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.473, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\WINDOWS\system32\napinsp.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\WINDOWS\system32\pnrpnsp.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\WINDOWS\SYSTEM32\DNSAPI.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\WINDOWS\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\WINDOWS\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.22621.3958, by Microsoft Corporation)
    Name: nlansp_c.dll; path: C:\WINDOWS\system32\nlansp_c.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\WINDOWS\System32\fwpuclnt.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.3.7.1, by Take-Two Interactive Software, Inc.)
    Name: chrome_elf.dll; path: C:\Program Files\Rockstar Games\Social Club\chrome_elf.dll (Chromium v109.0.5414.120, by The Chromium Authors)
    Name: libcef.dll; path: C:\Program Files\Rockstar Games\Social Club\libcef.dll (Chromium Embedded Framework (CEF) Dynamic Link Library v109.1.18+ge5dd31c+chromium-109.0.5414.120, by )
    Name: COMDLG32.dll; path: C:\WINDOWS\System32\COMDLG32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: COMCTL32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.3527_none_b43b7f4b638cc64f\COMCTL32.dll (Операционная система Microsoft® Windows® v10.0.22621.1, by Microsoft Corporation)
    Name: UIAutomationCore.DLL; path: C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: NETAPI32.dll; path: C:\WINDOWS\SYSTEM32\NETAPI32.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: OLEACC.dll; path: C:\WINDOWS\SYSTEM32\OLEACC.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: WINHTTP.dll; path: C:\WINDOWS\SYSTEM32\WINHTTP.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: WINSPOOL.DRV; path: C:\WINDOWS\SYSTEM32\WINSPOOL.DRV (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\WINDOWS\SYSTEM32\ncrypt.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: USP10.dll; path: C:\WINDOWS\SYSTEM32\USP10.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: dxva2.dll; path: C:\WINDOWS\SYSTEM32\dxva2.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: wevtapi.dll; path: C:\WINDOWS\SYSTEM32\wevtapi.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: urlmon.dll; path: C:\WINDOWS\SYSTEM32\urlmon.dll (Internet Explorer v11.00.22621.4452, by Microsoft Corporation)
    Name: CRYPTUI.dll; path: C:\WINDOWS\SYSTEM32\CRYPTUI.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: credui.dll; path: C:\WINDOWS\SYSTEM32\credui.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: dhcpcsvc.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: ESENT.dll; path: C:\WINDOWS\SYSTEM32\ESENT.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\WINDOWS\SYSTEM32\iertutil.dll (Internet Explorer v11.00.22621.4452, by Microsoft Corporation)
    Name: srvcli.dll; path: C:\WINDOWS\SYSTEM32\srvcli.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: netutils.dll; path: C:\WINDOWS\SYSTEM32\netutils.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: DSROLE.DLL; path: C:\WINDOWS\SYSTEM32\DSROLE.DLL (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: WKSCLI.DLL; path: C:\WINDOWS\SYSTEM32\WKSCLI.DLL (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: SAMCLI.DLL; path: C:\WINDOWS\SYSTEM32\SAMCLI.DLL (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\WINDOWS\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\WINDOWS\SYSTEM32\wdmaud.drv (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\WINDOWS\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\WINDOWS\SYSTEM32\msacm32.drv (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\WINDOWS\SYSTEM32\MSACM32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: midimap.dll; path: C:\WINDOWS\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: MPCLIENT.DLL; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24080.9-0\MPCLIENT.DLL (Microsoft® Windows® Operating System v4.18.24080.9, by Microsoft Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: netprofm.dll; path: C:\WINDOWS\System32\netprofm.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: npmproxy.dll; path: C:\WINDOWS\System32\npmproxy.dll (Microsoft® Windows® Operating System v10.0.22621.3527, by Microsoft Corporation)
    Name: dhcpcsvc6.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\cbcfd19cb97f18a5e3004ef439edfbab\System.Management.ni.dll (Microsoft® .NET Framework v4.8.9032.0, by Microsoft Corporation)
    Name: System.Net.Http.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\3277c96366ac0d62d5b5ca90df3b299b\System.Net.Http.ni.dll (Microsoft® .NET Framework v4.8.9032.0, by Microsoft Corporation)
    Name: System.Xml.Linq.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\1c09a4f774ef2a05302f641c273c476a\System.Xml.Linq.ni.dll (Microsoft® .NET Framework v4.8.9032.0, by Microsoft Corporation)
    Name: rasapi32.dll; path: C:\WINDOWS\SYSTEM32\rasapi32.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: rtutils.dll; path: C:\WINDOWS\SYSTEM32\rtutils.dll (Microsoft® Windows® Operating System v10.0.22621.4452, by Microsoft Corporation)
    Name: RASMAN.DLL; path: C:\WINDOWS\SYSTEM32\RASMAN.DLL (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: schannel.DLL; path: C:\WINDOWS\system32\schannel.DLL (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: ncryptsslp.dll; path: C:\WINDOWS\system32\ncryptsslp.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: wminet_utils.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll (Microsoft® .NET Framework v4.8.9032.0, by Microsoft Corporation)
    Name: wmiutils.dll; path: C:\WINDOWS\system32\wbem\wmiutils.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: System.Runtime.Serialization.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\12171fb3fe551f41457cf80c5736c5c5\System.Runtime.Serialization.ni.dll (Microsoft® .NET Framework v4.8.9241.0, by Microsoft Corporation)
    Name: System.Data.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\aab4752c5530f4687b78a111ec63ec03\System.Data.ni.dll (Microsoft® .NET Framework v4.8.9214.0, by Microsoft Corporation)
    Name: System.Data.dll; path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll (Microsoft® .NET Framework v4.8.9214.0, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\WINDOWS\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.22621.4249, by Microsoft Corporation)
    Name: DPAPI.dll; path: C:\WINDOWS\SYSTEM32\DPAPI.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: Microsoft.VisualBasic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\fbe0a123cb5b8e99f95dd20a2ea6ac93\Microsoft.VisualBasic.ni.dll (Microsoft® .NET Framework v14.8.9032.0, by Microsoft Corporation)
    Name: discord-rpc.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\discord-rpc.dll ( v, by )
    Name: EasyHook64.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\EasyHook64.dll (EasyHook v2.7.6578.0, by easyhook.codeplex.com)
    Name: irrKlang.NET4.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll ( v, by )
    Name: sxs.dll; path: C:\WINDOWS\SYSTEM32\sxs.dll (Операционная система Microsoft® Windows® v10.0.22621.4452, by Microsoft Corporation)
    Name: ikpmp3.dll; path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\ikpmp3.dll ( v, by )
    Name: virtdisk.dll; path: C:\WINDOWS\SYSTEM32\virtdisk.dll (Microsoft® Windows® Operating System v10.0.22621.3672, by Microsoft Corporation)
    Name: sapi.dll; path: C:\WINDOWS\System32\Speech\Common\sapi.dll (Microsoft® Windows® Operating System v5.3.29812.00, by Microsoft Corporation)
    Name: spsreng.dll; path: C:\WINDOWS\System32\Speech\Engines\SR\spsreng.dll (Microsoft® Windows® Operating System v8.0.22621.1, by Microsoft Corporation)
    Name: srloc.dll; path: C:\WINDOWS\System32\Speech\Engines\SR\srloc.dll (Microsoft® Windows® Operating System v8.0.22621.4452, by Microsoft Corporation)
    Name: spsrx.dll; path: C:\WINDOWS\System32\Speech\Engines\SR\spsrx.dll (Microsoft® Windows® Operating System v8.0.22621.1, by Microsoft Corporation)
    Name: mfwmaaec.dll; path: C:\Windows\System32\mfwmaaec.dll (Microsoft® Windows® Operating System v10.0.22621.1, by Microsoft Corporation)
    Name: msxml3.dll; path: C:\WINDOWS\System32\msxml3.dll (Microsoft XML Core Services v8.110.22621.3672, by Microsoft Corporation)
    Name: dsdmo.dll; path: C:\WINDOWS\System32\dsdmo.dll (Microsoft® Windows® Operating System v10.0.22621.2506, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.22621.3527, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff767080000
        Memory size: 0x04484400
        Entry point address: 0x00007ff7688cce40
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.3351.0
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ffe23050000
        Memory size: 0x00217000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\ntdll.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ffe22560000
        Memory size: 0x000c4000
        Entry point address: 0x00007ffe225725e0
        File path: C:\WINDOWS\System32\KERNEL32.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4317
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ffe203c0000
        Memory size: 0x003b7000
        Entry point address: 0x00007ffe20402010
        File path: C:\WINDOWS\System32\KERNELBASE.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4317
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ffe229a0000
        Memory size: 0x001af000
        Entry point address: 0x00007ffe229ab4f0
        File path: C:\WINDOWS\System32\USER32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ffe20390000
        Memory size: 0x00026000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4317
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ffe226e0000
        Memory size: 0x00029000
        Entry point address: 0x00007ffe226e47c0
        File path: C:\WINDOWS\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4036
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ffe209d0000
        Memory size: 0x00118000
        Entry point address: 0x00007ffe209f1e50
        File path: C:\WINDOWS\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4317
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ffe208c0000
        Memory size: 0x0009a000
        Entry point address: 0x00007ffe208d2440
        File path: C:\WINDOWS\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3374
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ffe20c60000
        Memory size: 0x00111000
        Entry point address: 0x00007ffe20c77560
        File path: C:\WINDOWS\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3593
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ffe212c0000
        Memory size: 0x00008000
        Entry point address: 0x00007ffe212c1070
        File path: C:\WINDOWS\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ffe22480000
        Memory size: 0x00071000
        Entry point address: 0x00007ffe22495b20
        File path: C:\WINDOWS\System32\WS2_32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ffe21360000
        Memory size: 0x00114000
        Entry point address: 0x00007ffe213b0b40
        File path: C:\WINDOWS\System32\RPCRT4.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007ffe20af0000
        Memory size: 0x00166000
        Entry point address: 0x00007ffe20b3d950
        File path: C:\WINDOWS\System32\CRYPT32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ffe19530000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffe19531390
        File path: C:\WINDOWS\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007ffe20960000
        Memory size: 0x0006c000
        Entry point address: 0x00007ffe209786b0
        File path: C:\WINDOWS\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ffd8ad50000
        Memory size: 0x003cc000
        Entry point address: 0x00007ffd8ad5cf10
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: msvcrt.dll
        Base address: 0x00007ffe22630000
        Memory size: 0x000a7000
        Entry point address: 0x00007ffe22637b90
        File path: C:\WINDOWS\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.22621.2506
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ffddcae0000
        Memory size: 0x000a2000
        Entry point address: 0x00007ffddcaf5e50
        File path: C:\WINDOWS\SYSTEM32\DSOUND.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x00007ffe212d0000
        Memory size: 0x00031000
        Entry point address: 0x00007ffe212d1420
        File path: C:\WINDOWS\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3374
        Company: Microsoft Corporation

    Name: advapi32.dll
        Base address: 0x00007ffe22c30000
        Memory size: 0x000b2000
        Entry point address: 0x00007ffe22c347c0
        File path: C:\WINDOWS\System32\advapi32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ffe20360000
        Memory size: 0x00028000
        Entry point address: 0x00007ffe20369fe0
        File path: C:\WINDOWS\System32\bcrypt.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ffe22da0000
        Memory size: 0x000a8000
        Entry point address: 0x00007ffe22db7930
        File path: C:\WINDOWS\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ffe22b50000
        Memory size: 0x0005e000
        Entry point address: 0x00007ffe22b5bba0
        File path: C:\WINDOWS\System32\SHLWAPI.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ffe214a0000
        Memory size: 0x00869000
        Entry point address: 0x00007ffe2158edd0
        File path: C:\WINDOWS\System32\SHELL32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ffe20d80000
        Memory size: 0x0038e000
        Entry point address: 0x00007ffe20e84690
        File path: C:\WINDOWS\System32\combase.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: bink2w64.dll
        Base address: 0x00007ffdf88a0000
        Memory size: 0x0008d000
        Entry point address: 0x00007ffdf88a3a78
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: ole32.dll
        Base address: 0x00007ffe21110000
        Memory size: 0x001a5000
        Entry point address: 0x00007ffe2112db70
        File path: C:\WINDOWS\System32\ole32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ffe21f20000
        Memory size: 0x000d7000
        Entry point address: 0x00007ffe21f47730
        File path: C:\WINDOWS\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: WINMM.dll
        Base address: 0x00007ffe16b30000
        Memory size: 0x00034000
        Entry point address: 0x00007ffe16b379a0
        File path: C:\WINDOWS\SYSTEM32\WINMM.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: WININET.dll
        Base address: 0x00007ffe09580000
        Memory size: 0x004fe000
        Entry point address: 0x00007ffe09673ee0
        File path: C:\WINDOWS\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.22621.4452
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ffe08cd0000
        Memory size: 0x0008a000
        Entry point address: 0x00007ffe08ce36e0
        File path: C:\WINDOWS\SYSTEM32\MF.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ffe09260000
        Memory size: 0x001ce000
        Entry point address: 0x00007ffe09289950
        File path: C:\WINDOWS\SYSTEM32\MFPlat.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: shcore.dll
        Base address: 0x00007ffe22710000
        Memory size: 0x000f9000
        Entry point address: 0x00007ffe22757cf0
        File path: C:\WINDOWS\System32\shcore.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ffe0f6d0000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffe0f6d1720
        File path: C:\WINDOWS\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ffe1a060000
        Memory size: 0x00101000
        Entry point address: 0x00007ffe1a0a3c00
        File path: C:\WINDOWS\SYSTEM32\PROPSYS.dll
        Product name: Служба Windows® Search
        Product version: 7.0.22621.4452
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ffdeba90000
        Memory size: 0x00121000
        Entry point address: 0x00007ffdebabe5b0
        File path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3958
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ffe1f130000
        Memory size: 0x00014000
        Entry point address: 0x00007ffe1f132700
        File path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ffdd7660000
        Memory size: 0x001a8000
        Entry point address: 0x00007ffdd769eb80
        File path: C:\WINDOWS\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ffe0ed70000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffe0ed7493c
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ffdae800000
        Memory size: 0x0026f000
        Entry point address: 0x00007ffdaea3be5c
        File path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: ResampleDmo.DLL
        Base address: 0x00007ffdcebd0000
        Memory size: 0x000b1000
        Entry point address: 0x00007ffdcebdb620
        File path: C:\WINDOWS\SYSTEM32\ResampleDmo.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: DINPUT8.dll
        Base address: 0x00007ffe08080000
        Memory size: 0x00025000
        Entry point address: 0x00007ffe08083804
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: IPHLPAPI.DLL
        Base address: 0x00007ffe1ede0000
        Memory size: 0x0002d000
        Entry point address: 0x00007ffe1edeb170
        File path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: XINPUT1_4.dll
        Base address: 0x00007ffe0f260000
        Memory size: 0x0000d000
        Entry point address: 0x00007ffe0f2665f0
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\XINPUT1_4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 6.2.9200.16384
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ffe1fc70000
        Memory size: 0x0004d000
        Entry point address: 0x00007ffe1fc73ea0
        File path: C:\WINDOWS\SYSTEM32\powrprof.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: winmmbase.dll
        Base address: 0x00007ffe0a130000
        Memory size: 0x00029000
        Entry point address: 0x00007ffe0a1477e0
        File path: C:\WINDOWS\SYSTEM32\winmmbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ffdac770000
        Memory size: 0x00263000
        Entry point address: 0x00007ffdac985d1c
        File path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ffe20050000
        Memory size: 0x0004e000
        Entry point address: 0x00007ffe20065c30
        File path: C:\WINDOWS\SYSTEM32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ffe1dcb0000
        Memory size: 0x0002b000
        Entry point address: 0x00007ffe1dcb2880
        File path: C:\WINDOWS\SYSTEM32\dwmapi.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: OPENGL32.dll
        Base address: 0x00007ffde8a80000
        Memory size: 0x00100000
        Entry point address: 0x00007ffde8a83110
        File path: C:\WINDOWS\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ffe20020000
        Memory size: 0x0002c000
        Entry point address: 0x00007ffe20027390
        File path: C:\WINDOWS\SYSTEM32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: dxcore.dll
        Base address: 0x00007ffe1d970000
        Memory size: 0x00037000
        Entry point address: 0x00007ffe1d9721e0
        File path: C:\WINDOWS\SYSTEM32\dxcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3958
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ffe070f0000
        Memory size: 0x0002d000
        Entry point address: 0x00007ffe070f1310
        File path: C:\WINDOWS\SYSTEM32\GLU32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: MFCORE.DLL
        Base address: 0x00007ffe07a60000
        Memory size: 0x0039b000
        Entry point address: 0x00007ffe07a6b1d0
        File path: C:\WINDOWS\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: UMPDC.dll
        Base address: 0x00007ffe1fc50000
        Memory size: 0x00013000
        Entry point address: 0x00007ffe1fc539a0
        File path: C:\WINDOWS\SYSTEM32\UMPDC.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: kernel.appcore.dll
        Base address: 0x00007ffe1f370000
        Memory size: 0x00018000
        Entry point address: 0x00007ffe1f3758c0
        File path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3958
        Company: Microsoft Corporation

    Name: bcryptPrimitives.dll
        Base address: 0x00007ffe20780000
        Memory size: 0x0007b000
        Entry point address: 0x00007ffe207b0a30
        File path: C:\WINDOWS\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4317
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ffe0f6f0000
        Memory size: 0x00033000
        Entry point address: 0x00007ffe0f6fc810
        File path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x00007ffe20000000
        Memory size: 0x00012000
        Entry point address: 0x00007ffe20005590
        File path: C:\WINDOWS\SYSTEM32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: dinput8.dll
        Base address: 0x00007ffe0e930000
        Memory size: 0x00046000
        Entry point address: 0x00007ffe0e9374b0
        File path: C:\WINDOWS\system32\dinput8.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007ffdc7320000
        Memory size: 0x00194000
        Entry point address: 0x00007ffdc73e6c80
        File path: D:\Games\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: inputhost.dll
        Base address: 0x00007ffe0d060000
        Memory size: 0x00213000
        Entry point address: 0x00007ffe0d09d060
        File path: C:\WINDOWS\SYSTEM32\inputhost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: CoreMessaging.dll
        Base address: 0x00007ffe1c460000
        Memory size: 0x00133000
        Entry point address: 0x00007ffe1c4d09f0
        File path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: CRYPTBASE.DLL
        Base address: 0x00007ffe1fb00000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffe1fb02200
        File path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: DismembermentASI.asi
        Base address: 0x00007ffe0ebf0000
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    Name: SkipIntro.asi
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        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: rsaenh.dll
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        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: windows.storage.dll
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    Name: wintypes.dll
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        File path: C:\WINDOWS\system32\wbem\wbemprox.dll
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    Name: wbemcomn.dll
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    Name: fastprox.dll
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        Company: Microsoft Corporation

    Name: amsi.dll
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        File path: C:\WINDOWS\SYSTEM32\amsi.dll
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    Name: USERENV.dll
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        File path: C:\WINDOWS\SYSTEM32\USERENV.dll
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    Name: profapi.dll
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        Product name: Microsoft® Windows® Operating System
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    Name: MpOav.dll
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        Product name: Microsoft® Windows® Operating System
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    Name: setupapi.dll
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        File path: C:\WINDOWS\System32\setupapi.dll
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    Name: gpapi.dll
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        Company: Microsoft Corporation

    Name: cryptnet.dll
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        Product name: Microsoft® Windows® Operating System
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    Name: directxdatabasehelper.dll
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        Company: Microsoft Corporation

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        Product name: Microsoft® Windows® Operating System
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        Product name: Microsoft® Windows® Operating System
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    Name: steam_api64.dll
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        Product name: Операционная система Microsoft® Windows®
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        Product name:  tier0_s Dynamic Link Library
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        Company: Valve Corporation

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        Product name: Microsoft® Windows® Operating System
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        Company: Microsoft Corporation

    Name: vstdlib_s64.dll
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        Entry point address: 0x00007ffdf842b9c0
        File path: D:\Games\Steam\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: SSPICLI.DLL
        Base address: 0x00007ffe1f5d0000
        Memory size: 0x00043000
        Entry point address: 0x00007ffe1f5de8f0
        File path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3810
        Company: Microsoft Corporation

    Name: nvapi64.dll
        Base address: 0x00007ffe13b00000
        Memory size: 0x006c6000
        Entry point address: 0x00007ffe13f77948
        File path: C:\WINDOWS\system32\nvapi64.dll
        Product name: NVIDIA Windows drivers
        Product version: 31.0.15.5244
        Company: NVIDIA Corporation

    Name: drvstore.dll
        Base address: 0x00007ffe18fd0000
        Memory size: 0x00162000
        Entry point address: 0x00007ffe18fef000
        File path: C:\WINDOWS\SYSTEM32\drvstore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3958
        Company: Microsoft Corporation

    Name: wldp.dll
        Base address: 0x00007ffe1fa50000
        Memory size: 0x00049000
        Entry point address: 0x00007ffe1fa53900
        File path: C:\WINDOWS\SYSTEM32\wldp.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ffdf7470000
        Memory size: 0x00037000
        Entry point address: 0x00007ffdf7471390
        File path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ffe0efc0000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffe0efc19b0
        File path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: nvspcap64.dll
        Base address: 0x00007ffdac050000
        Memory size: 0x002d0000
        Entry point address: 0x00007ffdac05b537
        File path: C:\WINDOWS\system32\nvspcap64.dll
        Product name: NVIDIA GeForce Experience
        Product version: 3.28.0.412
        Company: NVIDIA Corporation

    Name: ntmarta.dll
        Base address: 0x00007ffe1f480000
        Memory size: 0x00034000
        Entry point address: 0x00007ffe1f487500
        File path: C:\WINDOWS\SYSTEM32\ntmarta.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ffe21d10000
        Memory size: 0x00160000
        Entry point address: 0x00007ffe21d53e80
        File path: C:\WINDOWS\System32\MSCTF.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: textinputframework.dll
        Base address: 0x00007ffe0a750000
        Memory size: 0x00143000
        Entry point address: 0x00007ffe0a7a0870
        File path: C:\WINDOWS\SYSTEM32\textinputframework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ffe1fb60000
        Memory size: 0x00066000
        Entry point address: 0x00007ffe1fb6ed60
        File path: C:\WINDOWS\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: nvldumdx.dll
        Base address: 0x00007ffe132f0000
        Memory size: 0x000be000
        Entry point address: 0x00007ffe13321e10
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\nvldumdx.dll
        Product name: NVIDIA driver loader
        Product version: 31.0.15.5244
        Company: NVIDIA Corporation

    Name: nvgpucomp64.dll
        Base address: 0x00007ffe10950000
        Memory size: 0x0221e000
        Entry point address: 0x00007ffe10a01780
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\nvgpucomp64.dll
        Product name: NVIDIA GPU Compiler Driver
        Product version: 31.0.15.5244
        Company: NVIDIA Corporation

    Name: NvMessageBus.dll
        Base address: 0x00007ffe12b70000
        Memory size: 0x00358000
        Entry point address: 0x00007ffe12d8d0c0
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\Display.NvContainer\NvMessageBus.dll
        Product name: 
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    Name: nvwgf2umx.dll
        Base address: 0x00007ffe01730000
        Memory size: 0x040e3000
        Entry point address: 0x00007ffe017b6100
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmdig.inf_amd64_12673283c5a4c598\nvwgf2umx.dll
        Product name: NVIDIA D3D10 drivers
        Product version: 31.0.15.5244
        Company: NVIDIA Corporation

    Name: socialclubhelper.dll
        Base address: 0x00007ffd75000000
        Memory size: 0x016d4000
        Entry point address: 0x00007ffd766ce000
        File path: C:\Users\kulev\AppData\Local\Temp\uoecrgamamfubszy\socialclubhelper.dll
        Product name: RAGE Plugin Hook
        Product version: 1.115.1348.16655
        Company: MulleDK19 / LMS

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ffe1a680000
        Memory size: 0x00008000
        Entry point address: 0x00007ffe1a6812b0
        File path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: FW1FontWrapper.dll
        Base address: 0x00007ffdfab80000
        Memory size: 0x0002a000
        Entry point address: 0x00007ffdfab8e94c
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
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    Name: DiscordHook64.dll
        Base address: 0x00007ffd7fd80000
        Memory size: 0x0038f000
        Entry point address: 0x00007ffd7fe0dd70
        File path: C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\modules\discord_hook-1\discord_hook\63f569062c02b5\DiscordHook64.dll
        Product name: 
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    Name: diasymreader.dll
        Base address: 0x00007ffdc1340000
        Memory size: 0x00141000
        Entry point address: 0x00007ffdc1372e80
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.9241.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ffdb3e50000
        Memory size: 0x00c1e000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\2544929372baf8613067f745e51b0249\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9261.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ffddfda0000
        Memory size: 0x001f3000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\fc687af2b481a090241ccdb742524e8d\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9032.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ffd81d70000
        Memory size: 0x010ed000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\a31ebe67ef8011e010d770b681f81276\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9251.0
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ffe1eb80000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffe1eb82740
        File path: C:\WINDOWS\SYSTEM32\HID.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: D3DCompiler_47.dll
        Base address: 0x00007ffe1afe0000
        Memory size: 0x003e6000
        Entry point address: 0x00007ffe1afe7f60
        File path: C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: MMDevApi.dll
        Base address: 0x00007ffe18330000
        Memory size: 0x0009e000
        Entry point address: 0x00007ffe18357b80
        File path: C:\WINDOWS\System32\MMDevApi.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007ffdf73e0000
        Memory size: 0x0008b000
        Entry point address: 0x00007ffdf7450650
        File path: C:\WINDOWS\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ffe0b280000
        Memory size: 0x001ed000
        Entry point address: 0x00007ffe0b2add60
        File path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007ffe1dd30000
        Memory size: 0x00015000
        Entry point address: 0x00007ffe1dd355a0
        File path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3527
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007ffe0b9b0000
        Memory size: 0x00179000
        Entry point address: 0x00007ffe0b9d9790
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ffe18fc0000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffe18fc16d0
        File path: C:\WINDOWS\SYSTEM32\avrt.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ffd86960000
        Memory size: 0x00a85000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\7cc7b3eaa477db77f7125531b38158c7\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9277.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ffd83ab0000
        Memory size: 0x008b1000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\bf11c43cd9aa1f5936579b83e04f7557\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9032.0
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ffde0cd0000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\87dad5d7dfe43fd7f16bb1c051790650\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9032.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ffe09c20000
        Memory size: 0x00293000
        Entry point address: 0x00007ffe09c46410
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.22621.3672_none_2713b9d173822955\comctl32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ffe09f60000
        Memory size: 0x001ba000
        Entry point address: 0x00007ffe09fbda20
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.22621.4249_none_57fb0ed6ce180668\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ffe1b540000
        Memory size: 0x00273000
        Entry point address: 0x00007ffe1b5ce060
        File path: C:\WINDOWS\SYSTEM32\DWrite.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ffe1d5d0000
        Memory size: 0x001b1000
        Entry point address: 0x00007ffe1d638430
        File path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3880
        Company: Microsoft Corporation

    Name: TextShaping.dll
        Base address: 0x00007ffdfde50000
        Memory size: 0x000b1000
        Entry point address: 0x00007ffdfde9dce0
        File path: C:\WINDOWS\SYSTEM32\TextShaping.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4317
        Company: Microsoft Corporation

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
        Product version: 
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    Name: MSVCR100.dll
        Base address: 0x000000005d1d0000
        Memory size: 0x000d2000
        Entry point address: 0x000000005d1f14e4
        File path: C:\WINDOWS\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.473
        Company: Microsoft Corporation

    Name: MSVCP100.dll
        Base address: 0x000000005d080000
        Memory size: 0x00098000
        Entry point address: 0x000000005d0c71d0
        File path: C:\WINDOWS\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.473
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ffdf7ec0000
        Memory size: 0x00017000
        Entry point address: 0x00007ffdf7ec1610
        File path: C:\WINDOWS\system32\napinsp.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ffdf7d10000
        Memory size: 0x0001b000
        Entry point address: 0x00007ffdf7d12dd0
        File path: C:\WINDOWS\system32\pnrpnsp.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ffe1ee50000
        Memory size: 0x00102000
        Entry point address: 0x00007ffe1ee87b90
        File path: C:\WINDOWS\SYSTEM32\DNSAPI.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007ffdf6790000
        Memory size: 0x00011000
        Entry point address: 0x00007ffdf6791390
        File path: C:\WINDOWS\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007ffdf85c0000
        Memory size: 0x00015000
        Entry point address: 0x00007ffdf85c1400
        File path: C:\WINDOWS\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3958
        Company: Microsoft Corporation

    Name: nlansp_c.dll
        Base address: 0x00007ffdf66f0000
        Memory size: 0x00027000
        Entry point address: 0x00007ffdf66f20f0
        File path: C:\WINDOWS\system32\nlansp_c.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ffe1a940000
        Memory size: 0x00083000
        Entry point address: 0x00007ffe1a9474b0
        File path: C:\WINDOWS\System32\fwpuclnt.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ffe19900000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffe199014c0
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ffd83590000
        Memory size: 0x00511000
        Entry point address: 0x00007ffd837b2144
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.3.7.1
        Company: Take-Two Interactive Software, Inc.

    Name: chrome_elf.dll
        Base address: 0x00007ffdc6ac0000
        Memory size: 0x00150000
        Entry point address: 0x00007ffdc6b6ab70
        File path: C:\Program Files\Rockstar Games\Social Club\chrome_elf.dll
        Product name: Chromium
        Product version: 109.0.5414.120
        Company: The Chromium Authors

    Name: libcef.dll
        Base address: 0x000001a930c50000
        Memory size: 0x0b05b000
        Entry point address: 0x000001a939bf3d00
        File path: C:\Program Files\Rockstar Games\Social Club\libcef.dll
        Product name: Chromium Embedded Framework (CEF) Dynamic Link Library
        Product version: 109.1.18+ge5dd31c+chromium-109.0.5414.120
        Company: 

    Name: COMDLG32.dll
        Base address: 0x00007ffe22880000
        Memory size: 0x000ff000
        Entry point address: 0x00007ffe228c7c50
        File path: C:\WINDOWS\System32\COMDLG32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: COMCTL32.dll
        Base address: 0x00007ffe0e200000
        Memory size: 0x000b3000
        Entry point address: 0x00007ffe0e281800
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.22621.3527_none_b43b7f4b638cc64f\COMCTL32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: UIAutomationCore.DLL
        Base address: 0x00007ffdf2420000
        Memory size: 0x00449000
        Entry point address: 0x00007ffdf24cf860
        File path: C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: NETAPI32.dll
        Base address: 0x00007ffe09ee0000
        Memory size: 0x00019000
        Entry point address: 0x00007ffe09ee1390
        File path: C:\WINDOWS\SYSTEM32\NETAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: OLEACC.dll
        Base address: 0x00007ffe08c40000
        Memory size: 0x00069000
        Entry point address: 0x00007ffe08c4ffb0
        File path: C:\WINDOWS\SYSTEM32\OLEACC.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: WINHTTP.dll
        Base address: 0x00007ffe1cf40000
        Memory size: 0x00136000
        Entry point address: 0x00007ffe1cf95920
        File path: C:\WINDOWS\SYSTEM32\WINHTTP.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: WINSPOOL.DRV
        Base address: 0x00007ffe09a80000
        Memory size: 0x000a7000
        Entry point address: 0x00007ffe09a844c0
        File path: C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x00007ffe1fd00000
        Memory size: 0x0002d000
        Entry point address: 0x00007ffe1fd06600
        File path: C:\WINDOWS\SYSTEM32\ncrypt.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: USP10.dll
        Base address: 0x00007ffdd0ae0000
        Memory size: 0x00019000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\USP10.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: dxva2.dll
        Base address: 0x00007ffdd0ab0000
        Memory size: 0x00025000
        Entry point address: 0x00007ffdd0ab6d40
        File path: C:\WINDOWS\SYSTEM32\dxva2.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: wevtapi.dll
        Base address: 0x00007ffe1c0c0000
        Memory size: 0x00054000
        Entry point address: 0x00007ffe1c0d3030
        File path: C:\WINDOWS\SYSTEM32\wevtapi.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: urlmon.dll
        Base address: 0x00007ffe07e00000
        Memory size: 0x001f0000
        Entry point address: 0x00007ffe07e8e7c0
        File path: C:\WINDOWS\SYSTEM32\urlmon.dll
        Product name: Internet Explorer
        Product version: 11.00.22621.4452
        Company: Microsoft Corporation

    Name: CRYPTUI.dll
        Base address: 0x00007ffe0d770000
        Memory size: 0x0005a000
        Entry point address: 0x00007ffe0d771f50
        File path: C:\WINDOWS\SYSTEM32\CRYPTUI.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: credui.dll
        Base address: 0x00007ffdf63e0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ffdf63e17d0
        File path: C:\WINDOWS\SYSTEM32\credui.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: dhcpcsvc.DLL
        Base address: 0x00007ffe1ce60000
        Memory size: 0x0001f000
        Entry point address: 0x00007ffe1ce62ec0
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: ESENT.dll
        Base address: 0x00007ffe067e0000
        Memory size: 0x003ba000
        Entry point address: 0x00007ffe06890f90
        File path: C:\WINDOWS\SYSTEM32\ESENT.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007ffe13030000
        Memory size: 0x002be000
        Entry point address: 0x00007ffe13063290
        File path: C:\WINDOWS\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.22621.4452
        Company: Microsoft Corporation

    Name: srvcli.dll
        Base address: 0x00007ffe1a8b0000
        Memory size: 0x00028000
        Entry point address: 0x00007ffe1a8b2010
        File path: C:\WINDOWS\SYSTEM32\srvcli.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: netutils.dll
        Base address: 0x00007ffe1edd0000
        Memory size: 0x0000c000
        Entry point address: 0x00007ffe1edd1530
        File path: C:\WINDOWS\SYSTEM32\netutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: DSROLE.DLL
        Base address: 0x00007ffe1f020000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffe1f021770
        File path: C:\WINDOWS\SYSTEM32\DSROLE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: WKSCLI.DLL
        Base address: 0x00007ffe1afc0000
        Memory size: 0x0001a000
        Entry point address: 0x00007ffe1afc1cf0
        File path: C:\WINDOWS\SYSTEM32\WKSCLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: SAMCLI.DLL
        Base address: 0x00007ffe1a9f0000
        Memory size: 0x00019000
        Entry point address: 0x00007ffe1a9f4290
        File path: C:\WINDOWS\SYSTEM32\SAMCLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007ffe1fcc0000
        Memory size: 0x00037000
        Entry point address: 0x00007ffe1fcc1560
        File path: C:\WINDOWS\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007ffdc6e70000
        Memory size: 0x00046000
        Entry point address: 0x00007ffdc6e77be0
        File path: C:\WINDOWS\SYSTEM32\wdmaud.drv
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ffdf83b0000
        Memory size: 0x00009000
        Entry point address: 0x00007ffdf83b1400
        File path: C:\WINDOWS\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007ffdf7b60000
        Memory size: 0x0000e000
        Entry point address: 0x00007ffdf7b61440
        File path: C:\WINDOWS\SYSTEM32\msacm32.drv
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007ffddfd10000
        Memory size: 0x0001e000
        Entry point address: 0x00007ffddfd13870
        File path: C:\WINDOWS\SYSTEM32\MSACM32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007ffdf7ae0000
        Memory size: 0x0000b000
        Entry point address: 0x00007ffdf7ae1920
        File path: C:\WINDOWS\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: MPCLIENT.DLL
        Base address: 0x00007ffe09430000
        Memory size: 0x00143000
        Entry point address: 0x00007ffe094f1c90
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24080.9-0\MPCLIENT.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.24080.9
        Company: Microsoft Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007ffe1ec80000
        Memory size: 0x000a7000
        Entry point address: 0x00007ffe1ec8f300
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007ffe1ec00000
        Memory size: 0x00046000
        Entry point address: 0x00007ffe1ec09430
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007ffe166b0000
        Memory size: 0x0005d000
        Entry point address: 0x00007ffe166bd830
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: netprofm.dll
        Base address: 0x00007ffe1d450000
        Memory size: 0x00078000
        Entry point address: 0x00007ffe1d45d800
        File path: C:\WINDOWS\System32\netprofm.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: npmproxy.dll
        Base address: 0x00007ffe1a030000
        Memory size: 0x00018000
        Entry point address: 0x00007ffe1a031730
        File path: C:\WINDOWS\System32\npmproxy.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3527
        Company: Microsoft Corporation

    Name: dhcpcsvc6.DLL
        Base address: 0x00007ffe1ce80000
        Memory size: 0x00019000
        Entry point address: 0x00007ffe1ce81d50
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
        Base address: 0x00007ffe183d0000
        Memory size: 0x0036d000
        Entry point address: 0x00007ffe18468730
        File path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007ffdddec0000
        Memory size: 0x00166000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\cbcfd19cb97f18a5e3004ef439edfbab\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9032.0
        Company: Microsoft Corporation

    Name: System.Net.Http.ni.dll
        Base address: 0x00007ffde2370000
        Memory size: 0x000a3000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\3277c96366ac0d62d5b5ca90df3b299b\System.Net.Http.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9032.0
        Company: Microsoft Corporation

    Name: System.Xml.Linq.ni.dll
        Base address: 0x00007ffde56a0000
        Memory size: 0x00079000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\1c09a4f774ef2a05302f641c273c476a\System.Xml.Linq.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9032.0
        Company: Microsoft Corporation

    Name: rasapi32.dll
        Base address: 0x00007ffddef10000
        Memory size: 0x0010d000
        Entry point address: 0x00007ffddef21550
        File path: C:\WINDOWS\SYSTEM32\rasapi32.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: rtutils.dll
        Base address: 0x00007ffe17780000
        Memory size: 0x00016000
        Entry point address: 0x00007ffe17782f70
        File path: C:\WINDOWS\SYSTEM32\rtutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: RASMAN.DLL
        Base address: 0x00007ffde5150000
        Memory size: 0x00035000
        Entry point address: 0x00007ffde51513f0
        File path: C:\WINDOWS\SYSTEM32\RASMAN.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: schannel.DLL
        Base address: 0x00007ffe1f1d0000
        Memory size: 0x000a7000
        Entry point address: 0x00007ffe1f1f1fc0
        File path: C:\WINDOWS\system32\schannel.DLL
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: ncryptsslp.dll
        Base address: 0x00007ffe0e310000
        Memory size: 0x00027000
        Entry point address: 0x00007ffe0e318de0
        File path: C:\WINDOWS\system32\ncryptsslp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: wminet_utils.dll
        Base address: 0x00007ffdf9590000
        Memory size: 0x0002f000
        Entry point address: 0x00007ffdf9595b10
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9032.0
        Company: Microsoft Corporation

    Name: wmiutils.dll
        Base address: 0x00007ffe17c20000
        Memory size: 0x00024000
        Entry point address: 0x00007ffe17c291c0
        File path: C:\WINDOWS\system32\wbem\wmiutils.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: System.Runtime.Serialization.ni.dll
        Base address: 0x00007ffd85d60000
        Memory size: 0x00343000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\12171fb3fe551f41457cf80c5736c5c5\System.Runtime.Serialization.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9241.0
        Company: Microsoft Corporation

    Name: System.Data.ni.dll
        Base address: 0x00007ffd853d0000
        Memory size: 0x00983000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\aab4752c5530f4687b78a111ec63ec03\System.Data.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9214.0
        Company: Microsoft Corporation

    Name: System.Data.dll
        Base address: 0x00007ffd85060000
        Memory size: 0x0036a000
        Entry point address: 0x00007ffd851a9da4
        File path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9214.0
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
        Base address: 0x00007ffdff110000
        Memory size: 0x000b0000
        Entry point address: 0x00007ffdff111830
        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007ffe134d0000
        Memory size: 0x0062c000
        Entry point address: 0x00007ffe134d22c0
        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: dcomp.dll
        Base address: 0x00007ffe1c1a0000
        Memory size: 0x00255000
        Entry point address: 0x00007ffe1c220660
        File path: C:\WINDOWS\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.4249
        Company: Microsoft Corporation

    Name: DPAPI.dll
        Base address: 0x00007ffe200c0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ffe200c1890
        File path: C:\WINDOWS\SYSTEM32\DPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: Microsoft.VisualBasic.ni.dll
        Base address: 0x00007ffde7580000
        Memory size: 0x00225000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\fbe0a123cb5b8e99f95dd20a2ea6ac93\Microsoft.VisualBasic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.9032.0
        Company: Microsoft Corporation

    Name: discord-rpc.dll
        Base address: 0x00007ffe06fe0000
        Memory size: 0x0009c000
        Entry point address: 0x00007ffe06fec4c4
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\discord-rpc.dll
        Product name: 
        Product version: 
        Company: 

    Name: EasyHook64.dll
        Base address: 0x00007ffe0eea0000
        Memory size: 0x00057000
        Entry point address: 0x00007ffe0eea28f4
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\EasyHook64.dll
        Product name: EasyHook
        Product version: 2.7.6578.0
        Company: easyhook.codeplex.com

    Name: irrKlang.NET4.dll
        Base address: 0x00007ffe06ec0000
        Memory size: 0x00096000
        Entry point address: 0x00007ffe06f17e47
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll
        Product name: 
        Product version: 
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    Name: sxs.dll
        Base address: 0x000001a90ac70000
        Memory size: 0x000a3000
        Entry point address: 0x000001a90aca4580
        File path: C:\WINDOWS\SYSTEM32\sxs.dll
        Product name: Операционная система Microsoft® Windows®
        Product version: 10.0.22621.4452
        Company: Microsoft Corporation

    Name: ikpmp3.dll
        Base address: 0x000001a90b550000
        Memory size: 0x0003e000
        Entry point address: 0x000001a90b5577d0
        File path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\ikpmp3.dll
        Product name: 
        Product version: 
        Company: 

    Name: virtdisk.dll
        Base address: 0x00007ffe1a720000
        Memory size: 0x00016000
        Entry point address: 0x00007ffe1a721470
        File path: C:\WINDOWS\SYSTEM32\virtdisk.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3672
        Company: Microsoft Corporation

    Name: sapi.dll
        Base address: 0x00007ffde02e0000
        Memory size: 0x00182000
        Entry point address: 0x00007ffde02e2130
        File path: C:\WINDOWS\System32\Speech\Common\sapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 5.3.29812.00
        Company: Microsoft Corporation

    Name: spsreng.dll
        Base address: 0x00007ffde8700000
        Memory size: 0x000e2000
        Entry point address: 0x00007ffde8740eb0
        File path: C:\WINDOWS\System32\Speech\Engines\SR\spsreng.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 8.0.22621.1
        Company: Microsoft Corporation

    Name: srloc.dll
        Base address: 0x00007ffe08260000
        Memory size: 0x00059000
        Entry point address: 0x00007ffe08261550
        File path: C:\WINDOWS\System32\Speech\Engines\SR\srloc.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 8.0.22621.4452
        Company: Microsoft Corporation

    Name: spsrx.dll
        Base address: 0x00007ffe0f490000
        Memory size: 0x00017000
        Entry point address: 0x00007ffe0f491480
        File path: C:\WINDOWS\System32\Speech\Engines\SR\spsrx.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 8.0.22621.1
        Company: Microsoft Corporation

    Name: mfwmaaec.dll
        Base address: 0x00007ffdf7b10000
        Memory size: 0x0003e000
        Entry point address: 0x00007ffdf7b11b30
        File path: C:\Windows\System32\mfwmaaec.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.1
        Company: Microsoft Corporation

    Name: msxml3.dll
        Base address: 0x00007ffde6c40000
        Memory size: 0x0026c000
        Entry point address: 0x00007ffde6c49d90
        File path: C:\WINDOWS\System32\msxml3.dll
        Product name: Microsoft XML Core Services
        Product version: 8.110.22621.3672
        Company: Microsoft Corporation

    Name: dsdmo.dll
        Base address: 0x00007ffe0eaf0000
        Memory size: 0x00033000
        Entry point address: 0x00007ffe0eb008a0
        File path: C:\WINDOWS\System32\dsdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.2506
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007ffdfcbe0000
        Memory size: 0x00017000
        Entry point address: 0x00007ffdfcbe1a90
        File path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.22621.3527
        Company: Microsoft Corporation

Environment:
    TickCount: 110109843
    ExitCode: 0
    CommandLine: "D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe" -skipPatcherCheck -steamLocation "D:\Games\Steam\steamapps\common\Grand Theft Auto V" -launchTitleInFolder @args.txt -enableCrashpad -useSteam -steamAppId=271590 -scCommerceProvider=4 @commandline.txt -rglLanguage=en-US -nobattleye
    CurrentDirectory: D:\Games\Steam\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\WINDOWS\system32
    MachineName: K0ODA
    ProcessorCount: 12
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 3825811456
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: kulev
    UserInteractive: True
    UserDomainName: K0ODA
    CurrentManagedThreadId: 16

Process list:
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Social Club UI 2.3.7.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft Office 16.0.14326.20454 by Microsoft Corporation (C:\Program Files\Microsoft Office\Root\Office16\SDXHelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Social Club UI 2.3.7.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Rockstar Games Launcher 1.0.96.2164 by Rockstar Games (D:\Programs\RockstarLauncher\Launcher.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Social Club UI 2.3.7.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Rockstar Games Launcher Redirector 1.0.0.66 by Rockstar Games (D:\Games\Steam\steamapps\common\Grand Theft Auto V\PlayGTAV.exe)
    iCloud for Windows 15.2.0.157 by Apple Inc (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\iCloudCKKS.exe)
    Game Bar 7.224.09242.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_7.224.9242.0_x64__8wekyb3d8bbwe\GameBarFTServer.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\WINDOWS\system32\sihost.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
      by  (D:\Programs\RockstarLauncher\ThirdParty\Crashpad\RockstarErrorHandler.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Game Bar 7.224.09242.0 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.XboxGamingOverlay_7.224.9242.0_x64__8wekyb3d8bbwe\GameBar.exe)
    Microsoft® Windows® Operating System 10.0.22621.3527 by Microsoft Corporation (C:\Windows\System32\SecurityHealthSystray.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft OneDrive 24.186.0915.0004 by Microsoft Corporation (C:\Program Files\Microsoft OneDrive\24.186.0915.0004\FileCoAuth.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Java Platform SE Auto Updater 2.8.391.13 by Oracle Corporation (C:\Program Files (x86)\Common Files\Java\Java Update\jucheck.exe)
    Steam 03.00.00.01 by Valve Corporation (D:\Games\Steam\GameOverlayUI.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Microsoft Edge 130.0.2849.46 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Steam 01.00.00.02 by Valve Corporation (D:\Games\Steam\steam.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Microsoft OneDrive 24.186.0915.0004 by Microsoft Corporation (C:\Program Files\Microsoft OneDrive\OneDrive.exe)
    Realtek HD Audio Universal Service 1.1.619.1 by Realtek Semiconductor (C:\Windows\System32\DriverStore\FileRepository\realtekservice.inf_amd64_1803724721d1a34c\RtkAudUService64.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.22621.1 by Microsoft Corporation (C:\WINDOWS\system32\DllHost.exe)
    iCloud for Windows 15.2.0.157 by Apple Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\iCloudPhotos.exe)
    Widgets Platform Runtime 0.5 by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.WidgetsPlatformRuntime_1.4.0.0_x64__8wekyb3d8bbwe\WidgetService\WidgetService.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 524.24900.140.0 by Microsoft Corporation (C:\Program Files\WindowsApps\MicrosoftWindows.Client.WebExperience_524.24900.130.0_x64__cw5n1h2txyewy\Dashboard\Widgets.exe)
    Microsoft Edge 130.0.2849.46 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
      by  (C:\Program Files\NVIDIA Corporation\NvContainer\nvcontainer.exe)
    Microsoft® Windows® Operating System 10.0.22621.3527 by Microsoft Corporation (C:\Windows\System32\mmgaserver.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Grand Theft Auto V 1.0.3351.0 by Rockstar Games (D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe)
    Social Club UI 2.3.7.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Java Platform SE Auto Updater 2.8.391.13 by Oracle Corporation (C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Microsoft® Windows® Operating System 10.0.22621.3810 by Microsoft Corporation (C:\WINDOWS\system32\ApplicationFrameHost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Social Club UI 2.3.7.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 2124.22709.10.0 by Microsoft Corporation (C:\WINDOWS\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\SearchHost.exe)
    Microsoft Phone Link 1.24092.78+db2befdd9e1cc33269cd8ee66cd1a6bfbe108e5b by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.24092.78.0_x64__8wekyb3d8bbwe\PhoneExperienceHost.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Shadowsocks 4.4.1.0 by  (D:\Programs\Shadowsocks-4.4.1.0\Shadowsocks.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Microsoft Edge 130.0.2849.46 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Privoxy 3.0.31 by The Privoxy team - www.privoxy.org (D:\Programs\Shadowsocks-4.4.1.0\ss_win_temp\ss_privoxy.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Apple Push  by Apple Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\APSDaemon.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    SteelSeries Prism 3.0.0.0 by SteelSeries ApS (C:\Program Files\SteelSeries\GG\apps\engine\prism\SteelSeriesPrism.exe)
    Social Club UI 2.3.7.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    iCloud for Windows 15.2.0.157 by Apple Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\iCloudDrive.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\Explorer.EXE)
    Microsoft® Windows® Operating System 10.0.22621.3810 by Microsoft Corporation (C:\Windows\System32\GameBarPresenceWriter.exe)
    SteelSeries GG 73.0.0.0 by SteelSeries ApS (C:\Program Files\SteelSeries\GG\apps\engine\SteelSeriesEngine.exe)
    Microsoft® Windows® Operating System 10.0.22621.4249 by Microsoft Corporation (C:\WINDOWS\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\oobe\UserOOBEBroker.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\cmd.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\explorer.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.22621.1 by Microsoft Corporation (C:\WINDOWS\system32\DllHost.exe)
    Wallpaper Engine 2.5.0.28 by  (D:\Games\Steam\steamapps\common\wallpaper_engine\wallpaper32.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    iCloud for Windows 15.2.0.157 by Apple Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\iCloudPasswordsExtensionHelper.exe)
    Microsoft Edge 130.0.2849.46 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Telegram Desktop 5.5.5.0 by Telegram FZ-LLC (C:\Program Files\WindowsApps\TelegramMessengerLLP.TelegramDesktop_5.5.5.0_x64__t4vj0pshhgkwm\Telegram.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    iCloud for Windows 15.2.0.157 by Apple Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\ApplePhotoStreams.exe)
    Microsoft® Windows® Operating System 10.0.22621.4249 by Microsoft Corporation (C:\WINDOWS\SystemApps\ShellExperienceHost_cw5n1h2txyewy\ShellExperienceHost.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Microsoft Edge 130.0.2849.46 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (D:\Games\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 2124.22804.0.0 by Microsoft Corporation (C:\WINDOWS\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\TextInputHost.exe)
    Microsoft SharePoint 24.186.0915.0004 by Microsoft Corporation (C:\Program Files\Microsoft OneDrive\24.186.0915.0004\Microsoft.SharePoint.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    CrossDeviceService 1.24091.30+1acfd961984394b0de4d9b688999aa0930807aa9 by Microsoft Corporation (C:\Program Files\WindowsApps\MicrosoftWindows.CrossDevice_1.24091.30.0_x64__cw5n1h2txyewy\CrossDeviceService.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    iCloud for Windows 13.0.0.0 by Apple, Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\secd.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Social Club UI 2.3.7.1 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\WINDOWS\system32\taskhostw.exe)
    Операционная система Microsoft® Windows® 10.0.22621.4452 by Microsoft Corporation (C:\Windows\System32\DataExchangeHost.exe)
    iCloud for Windows 15.2.0.157 by Apple Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\iCloudHome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    Google Chrome 129.0.6668.101 by Google LLC (C:\Program Files\Google\Chrome\Application\chrome.exe)
    iCloud for Windows 15.2.0.157 by Apple Inc. (C:\Program Files\WindowsApps\AppleInc.iCloud_15.2.157.0_x64__nzyj5cx40ttqa\iCloud\iCloudOutlookConfig64.exe)
    Microsoft® Windows® Operating System 10.0.22621.3672 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Discord 1.0.9166 by Discord Inc. (C:\Users\kulev\AppData\Local\Discord\app-1.0.9166\Discord.exe)

File list: 
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll *54e500204a44329f265891289f33f467
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\AdvancedHookV.log *0492a877577c80dda31ae27975d73c24
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Albo1125.Common.dll *8bff6ea79f6ce8a855387409b610cef5
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\asiloader.log *d01a2d5e5523af6a1494457bd4fd7a59
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\bink2w64.dll *32a37cabf00be64d98074eb8be92377c
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\CalloutInterfaceAPI.dll *d4e8a7a4882d848530eabf20945af9b1
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\commandline.txt *0920048f150163ccd0711bbf1b70cb97
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\common.rpf *bbe724acef5f9fcfd85a38c4e35e2f00
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\CrashReport_kulev_638647756068059296.rcr *0215b1642f57b00798ca42f2386b3a2c
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\CrashReport_kulev_638650275978194082.rcr *f2841b8766a70fd08685375eb98c2418
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\DismembermentASI.asi *88dda2fcf063ca80f0a946fa9d705303
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ELS.asi *8a3a156befdec3aaeeaef410880ac8fe
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ELS.ini *96e89028bb7d4dccb36cf03d2a580fb9
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ELS.log *5f2e4854cf6afb4e8a7a06ff6149ff5d
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\fvad.dll *ee7e345a3e17f746f07f95a1a68e7a1e
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GameBackups.rph *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *1732f28b6944d9f830f7da0b5f8cc4c3
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *6b7e625a91a102ed3e9ebc60d1b8a8ab
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *33ceb6c57a5335773cf0c85f449abc17
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GPUPerfAPIDX11-x64.dll *3f4eb3d3df4549e4fb9436304ad0246f
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5.exe *fd5d0fe08b8427b44597dd9e10c43aed
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTA5_BE.exe *aae7896efa21639a9c4db9a3bcb94d2f
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTAV.ResourceAdjuster.asi *b0e9af7c30fc4c8b4d85b8151a42c72d
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTAVLanguageSelect.exe *5ddbc1ef3300fdaf0f11df05a9495954
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *f2f49e5e1c99c56799d1a2c54caa3e1c
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\hashes.ini *c7bc9a9f487f37cff488487a51ee2f26
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\HeapAdjuster.asi *7ed737a5cd0488896465688d09d8197c
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\HeapAdjuster.ini *b04c614d3db8a3b6a1c781d64f72f893
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\HeapAdjuster.log *3a02f8ae4632595febd02d551223f034
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ikpMP3.dll *5dfceb96e70cde047655e1d2a47d2ceb
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\InputManager.dll *1a7630bc5418d6770467642f8d81f643
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\installscript.vdf *def8081afdec316054bbca95e3eb405e
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\installscript_sdk.vdf *ad4078f04717f0059510740744c6f309
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\IPT.Common.dll *37bca0ad8a1cc05fd3dfb02dbec36f37
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\irrKlang.NET4.dll *e52968028c3c4c1b94576eae48ffe411
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Khorio.Common.dll *88154ea36e42649c8e447f59a953ed51
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Khorio.Common.pdb *0dbc3463b4212d9ddbb3b3602e4467e5
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\libcurl.dll *845212165cf8bbb0177691c137beadc1
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\libtox.dll *7892e70af32cd2411e58709f8242a2d6
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *6a52fa924073b0f913855f070dc553a7
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\NAudio.Core.dll *48867f392b8e77dc06c062638c6fbd36
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\NAudio.dll *c583aa3819b16ae53859f728f59ea9a0
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\NAudio.Wasapi.dll *278ebb79da14ecf8e0559530c2fda076
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\NAudio.WinMM.dll *faf1ba532964984a34d60674fbc7a5a7
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Newtonsoft.Json.dll *195ffb7167db3219b217c4fd439eedd6
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Newtonsoft.Json.xml *d398ffe9fdac6a53a8d8bb26f29bbb3c
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\NvPmApi.Core.win64.dll *058f863ac68bae39ba49deea8a93117e
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi *33864c75d1b85563da56aff0ea794267
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\openCameraV.log *c33e527eabf2eea82afc4101ec04b685
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\OpenInteriors.asi *349578f123e93ebe96e2c7ab629afc35
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\OpenInteriors.ini *d748dd3fdf8d31f5c9c068672881608e
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi *ef3de847eac7ba336e2d83ba96a8d61d
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\OpenIV.log *9c793f0d9e2345eedb31b033e68153de
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\opus.dll *98678a85c1b6bc85c04b2a8bb69f3d1a
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\opusenc.dll *dfdba8bb45f04f96cb72a7054da54288
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.asi *afea48689ff49d745affff160157cb15
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\PackfileLimitAdjuster.ini *0ff44d3ac3ef11459d92b9bee1a5491b
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ParksTools.dll *bc9708931e27169e3647f3e8055fb836
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ParksTools.pdb *3afcdb12553919cc22d3ce9ba105ab18
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\PlayGTAV.exe *2430756d7ccaa8d6a907f1d51231e60d
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\RAGENativeUI.dll *c4ceae96f696d5ef09dc106ebffc6e4a
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\RAGENativeUI.xml *7be296761e9d4b35681cc8aa69988a91
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *84a65eb9c75cc5d4be16b7791a30755e
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *eec93a3d4330a79493b28ae555adc3da
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log *d92fdfd46b3ab33ee59e3890af0a2875
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\RawCanvasUI.dll *f068a35a919e68264b6e924683992c17
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ResourceAdjuster.ini *82a112dcfe9cb565f4540c1cfc1bb29b
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\RPH_Readme.txt *7b081efb3e794533b99a7c15807ed09a
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *cd43a2b1ba6045ce5a00b0ad200b422f
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookV.log *bd9c743014cc3d08d6007553d866ad89
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *31502cb09f375766d2e5e500f544cd59
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.ini *6ab90560b00604754afe7c03ebcc06f4
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.log *186cb27d4992370b14b8a4d18572a29a
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.pdb *ee3fb013b36ed3be9159059c80b71d93
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll *9cfd48eb61f0f3e18cc609c36d8b3fd9
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.pdb *29b82b8f6ae8ba05bb4eeca7b45d66be
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.xml *6a97e64af486a0c4b37fdd6bc8ee4091
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.dll *b0db11be28c23a33c8d9b999b13860d5
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.pdb *d79b4838b3e7ab38c17a3c119f124692
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.xml *ede17656e95babcf33f896582fd7d8b0
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\SkipIntro.asi *42654cd44b9a1ef6b098ad7c2c6589d7
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\startup.rphs *6612161596f2bc63c79f50cdf12809d9
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\steam_api64.dll *cac66a8487a2ef6d3b1b8a66c20d1c12
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\title.rgl *1db004beefa3a92d4b57799052b691f8
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\TrainerV.asi *94ba69fb067e5bc1334ae5be79ef3474
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\trainerv.ini *98dbdbf9ddd4dd8f3b1faa25a1f16003
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\unins000.dat *dd402475a135b7ccb3616c7347314844
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\unins000.exe *a7717de1446583dcc97d9cc43ec05635
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\Venoxity.Common.dll *10ffe9c1af11b8c0e6bbbc518b96e6cc
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\version.txt *eb0ec566293a46f64f522242687722cb
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707
    D:\Games\Steam\steamapps\common\Grand Theft Auto V\zlib1.dll *ce4942488bd6f21d73279b178b622175

Latest log:
20.10.2024 20:06:31.679] Started new log on 20.10.2024 20:06:31.679
[20.10.2024 20:06:31.680] ====================================================================================================
[20.10.2024 20:06:31.676] Log path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[20.10.2024 20:06:31.680] Log verbosity: Trivial
[20.10.2024 20:06:31.683] Initializing input system
[20.10.2024 20:06:31.684] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
[20.10.2024 20:06:31.684] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
[20.10.2024 20:06:31.684] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
[20.10.2024 20:06:31.685] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
[20.10.2024 20:06:31.685] Initializing game console
[20.10.2024 20:06:31.692] Console key has been set to F4 (key code: 115)
[20.10.2024 20:06:31.766] Initializing console variable "ConsoleScrollAmount".
[20.10.2024 20:06:31.766] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[20.10.2024 20:06:31.769] Read value: <null>
[20.10.2024 20:06:31.769] Initializing console variable "ConsoleKey".
[20.10.2024 20:06:31.769] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[20.10.2024 20:06:31.770] Read value: <null>
[20.10.2024 20:06:31.770] Initializing console variable "PluginTimeoutThreshold".
[20.10.2024 20:06:31.770] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[20.10.2024 20:06:31.773] Read value: 60000
[20.10.2024 20:06:31.773] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[20.10.2024 20:06:31.773] Initializing console variable "AlwaysShowConsoleOutput".
[20.10.2024 20:06:31.773] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[20.10.2024 20:06:31.774] Read value: <null>
[20.10.2024 20:06:31.774] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[20.10.2024 20:06:31.774] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[20.10.2024 20:06:31.775] Read value: <null>
[20.10.2024 20:06:31.775] Initializing console variable "ShowOnScreenWarnings".
[20.10.2024 20:06:31.775] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[20.10.2024 20:06:31.776] Read value: <null>
[20.10.2024 20:06:31.776] Console initialized
[20.10.2024 20:06:31.776] Initializing forms manager
[20.10.2024 20:06:31.777] Cleaning temp folder
[20.10.2024 20:06:31.780] Version: RAGE Plugin Hook v1.115.1348.16655 for Grand Theft Auto V
[20.10.2024 20:06:31.814] ================ RAGE Plugin Hook ================
[10/20/2024 8:06:31 PM.817] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[10/20/2024 8:06:31 PM.821] Detected Windows 10 Professional (64-bit) (10.0.22631.0)!
[10/20/2024 8:06:31 PM.821] Checking game support
[10/20/2024 8:06:31 PM.970] Product name: Grand Theft Auto V
[10/20/2024 8:06:31 PM.970] Product version: 1.0.3351.0
[10/20/2024 8:06:31 PM.970] Is steam version: True
[10/20/2024 8:06:31 PM.971] Initializing DirectX
[10/20/2024 8:06:31 PM.975] Initializing Direct3D
[10/20/2024 8:06:31 PM.975] Getting game swap chain
[10/20/2024 8:06:32 PM.016] Swap Chain created: 0x7FF769DC01F0
[10/20/2024 8:06:32 PM.016] Swap Chain VTable: 0x1A8EB943CA0
[10/20/2024 8:06:32 PM.016] 0x575655FFFBC8C9E9;0xEC8148B9246C8D48;0x45058B4800000090
[10/20/2024 8:06:32 PM.016] D3D11Present: 0x7FFE1D9F4700
[10/20/2024 8:06:32 PM.016] D3D11ResizeBuffers: 0x7FFE1D9E2FC0
[10/20/2024 8:06:32 PM.018] D3D11ResizeTarget: 0x7FFE1DA34F20
[10/20/2024 8:06:32 PM.018] D3D11SetFullscreenState: 0x7FFE1D9E3900
[10/20/2024 8:06:32 PM.018] Getting device
[10/20/2024 8:06:32 PM.018] Retrieved device
[10/20/2024 8:06:32 PM.018] Creating wrapper
[10/20/2024 8:06:32 PM.018] Direct3D initialized
[10/20/2024 8:06:32 PM.018] Initialized DirectX
[10/20/2024 8:06:32 PM.020] Direct3D watcher thread spawned
[10/20/2024 8:06:32 PM.088] Wrapper created
[10/20/2024 8:06:32 PM.094] Effect created
[10/20/2024 8:06:32 PM.094] Creating buffer
[10/20/2024 8:06:32 PM.094] Created buffer
[10/20/2024 8:06:32 PM.094] Creating blend state
[10/20/2024 8:06:32 PM.094] Created blend state
[10/20/2024 8:06:32 PM.094] Done with creation
[10/20/2024 8:06:32 PM.156] Initializing texture system.
[10/20/2024 8:06:32 PM.156] Initializing texture system; phase 1
[10/20/2024 8:06:32 PM.156] Initializing texture system; phase 2
[10/20/2024 8:06:32 PM.166] Initializing texture system; phase 3
[10/20/2024 8:06:32 PM.167] Initializing texture system; phase 4
[10/20/2024 8:06:32 PM.178] Initializing texture system; phase 5
[10/20/2024 8:06:32 PM.179] Initializing texture system; phase 6
[10/20/2024 8:06:32 PM.182] Initializing texture system; phase 7
[10/20/2024 8:06:32 PM.184] Initializing texture system; phase 8
[10/20/2024 8:06:32 PM.185] Initializing texture system; phase 9
[10/20/2024 8:06:32 PM.186] Initializing texture system; phase 10
[10/20/2024 8:06:32 PM.188] Initializing texture system; phase 11
[10/20/2024 8:06:32 PM.188] Initializing texture system; phase 12
[10/20/2024 8:06:32 PM.190] Initializing texture system; phase 13
[10/20/2024 8:06:32 PM.190] Initializing texture system; phase 14
[10/20/2024 8:06:37 PM.021] Direct3D watcher thread ended
[10/20/2024 8:07:05 PM.574] LoadingScreenMsg: Initializing game support
[10/20/2024 8:07:05 PM.825] Initializing game support
[10/20/2024 8:07:06 PM.956] LoadingScreenMsg: Velocity limit removed
[10/20/2024 8:07:07 PM.271] Compatibility level: 0
[10/20/2024 8:07:07 PM.271] Supported version detected
[10/20/2024 8:07:07 PM.271] ==================================================
[10/20/2024 8:07:07 PM.271] LoadingScreenMsg: Patching code
[10/20/2024 8:07:07 PM.522] LoadingScreenMsg: Waiting for game initialization
[10/20/2024 8:07:07 PM.773] Waiting for game initialization
[10/20/2024 8:07:07 PM.873] LoadingScreenMsg: Initializing core
[10/20/2024 8:07:08 PM.124] Initializing hook
[10/20/2024 8:07:08 PM.135] LoadingScreenMsg: Completing interoperability
[10/20/2024 8:07:08 PM.387] Completing interoperability
[10/20/2024 8:07:08 PM.387] Initialization code 1.
[10/20/2024 8:07:08 PM.387] Initialization code 2.
[10/20/2024 8:07:08 PM.387] Initialization code 3.
[10/20/2024 8:07:08 PM.394] 1 Address: 0x00007FF767AD10A8
[10/20/2024 8:07:08 PM.395] Calling func 1
[10/20/2024 8:07:08 PM.410] 2 Address: 0x00007FF7686D35A6
[10/20/2024 8:07:08 PM.410] 3 Address: 0x00007FF76708624A
[10/20/2024 8:07:08 PM.435] Address: 0x00007FF7686D3550
[10/20/2024 8:07:08 PM.435] Unknown var: 0x00007FF769738A40
[10/20/2024 8:07:08 PM.435] Initialization code 4.
[10/20/2024 8:07:08 PM.435] Initialization code 5.
[10/20/2024 8:07:08 PM.435] Completing interoperability, phase 1
[10/20/2024 8:07:08 PM.435] Completing interoperability, phase 2
[10/20/2024 8:07:08 PM.435] Completing interoperability, phase 3
[10/20/2024 8:07:08 PM.435] Completing interoperability, phase 4
[10/20/2024 8:07:08 PM.435] Completing interoperability, phase 5
[10/20/2024 8:07:08 PM.435] Completing interoperability, phase 6
[10/20/2024 8:07:08 PM.435] Completing interoperability, phase 7
[10/20/2024 8:07:08 PM.435] LoadingScreenMsg: 
[10/20/2024 8:07:08 PM.687] LoadingScreenMsg: Loading Story Mode
[10/20/2024 8:07:09 PM.443] LoadingScreenMsg: Loading and Populating Game World
[10/20/2024 8:07:09 PM.693] LoadingScreenMsg: 
[10/20/2024 8:07:28 PM.964] Initializing console variable "IsDeveloperModeEnabled".
[10/20/2024 8:07:28 PM.964] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/20/2024 8:07:28 PM.964] Read value: <null>
[10/20/2024 8:07:28 PM.964] Initializing console variable "TimeScale".
[10/20/2024 8:07:28 PM.964] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/20/2024 8:07:28 PM.965] Read value: <null>
[10/20/2024 8:07:28 PM.973] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll
[10/20/2024 8:07:28 PM.975] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\BackWeapon.dll".
[10/20/2024 8:07:29 PM.092] AppDomainPool::InitializeAppDomain: Creating new app domain "BackWeapon_AppDomain".
[10/20/2024 8:07:29 PM.092] Creating new instance of RemotePlugin in new AppDomain: "BackWeapon_AppDomain".
[10/20/2024 8:07:29 PM.108] Initializing remote plugin: "BackWeapon_AppDomain".
[10/20/2024 8:07:29 PM.121] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:29 PM.122] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:29 PM.123] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:29 PM.133] Initialized remote plugin: "BackWeapon_AppDomain".
[10/20/2024 8:07:29 PM.134] Plugin "BackWeapon" was loaded from "BackWeapon.dll".
[10/20/2024 8:07:29 PM.135] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
[10/20/2024 8:07:29 PM.135] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll".
[10/20/2024 8:07:29 PM.172] AppDomainPool::InitializeAppDomain: Creating new app domain "CopHolster_AppDomain".
[10/20/2024 8:07:29 PM.172] Creating new instance of RemotePlugin in new AppDomain: "CopHolster_AppDomain".
[10/20/2024 8:07:29 PM.186] Initializing remote plugin: "CopHolster_AppDomain".
[10/20/2024 8:07:29 PM.199] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:29 PM.201] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:29 PM.202] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:29 PM.261] Initialized remote plugin: "CopHolster_AppDomain".
[10/20/2024 8:07:29 PM.261] Plugin "Cop Holster" was loaded from "CopHolster.dll".
[10/20/2024 8:07:29 PM.263] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Crouch.dll
[10/20/2024 8:07:29 PM.263] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Crouch.dll".
[10/20/2024 8:07:29 PM.408] Creating new instance of RemotePlugin in new AppDomain: "Crouch_AppDomain".
[10/20/2024 8:07:29 PM.408] AppDomainPool::InitializeAppDomain: Creating new app domain "Crouch_AppDomain".
[10/20/2024 8:07:29 PM.429] Initializing remote plugin: "Crouch_AppDomain".
[10/20/2024 8:07:29 PM.450] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:29 PM.451] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:29 PM.452] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:29 PM.467] Initialized remote plugin: "Crouch_AppDomain".
[10/20/2024 8:07:29 PM.467] Plugin "Crouch" was loaded from "Crouch.dll".
[10/20/2024 8:07:29 PM.468] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[10/20/2024 8:07:29 PM.468] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[10/20/2024 8:07:29 PM.514] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".
[10/20/2024 8:07:29 PM.514] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".
[10/20/2024 8:07:29 PM.535] Initializing remote plugin: "EUPMenu_AppDomain".
[10/20/2024 8:07:29 PM.551] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:29 PM.553] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:29 PM.555] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:29 PM.659] Initialized remote plugin: "EUPMenu_AppDomain".
[10/20/2024 8:07:29 PM.659] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[10/20/2024 8:07:29 PM.660] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll
[10/20/2024 8:07:29 PM.660] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Immersive Effects.dll".
[10/20/2024 8:07:29 PM.758] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_692e2628-fa73-4693-8cd9-a82e0a5116c8".
[10/20/2024 8:07:32 PM.658] AppDomainPool::InitializeAppDomain: Creating new app domain "Immersive Effects_AppDomain".
[10/20/2024 8:07:32 PM.658] Creating new instance of RemotePlugin in new AppDomain: "Immersive Effects_AppDomain".
[10/20/2024 8:07:32 PM.671] Initializing remote plugin: "Immersive Effects_AppDomain".
[10/20/2024 8:07:32 PM.682] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:32 PM.682] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:32 PM.684] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:32 PM.693] Initialized remote plugin: "Immersive Effects_AppDomain".
[10/20/2024 8:07:32 PM.693] Plugin "Immersive Effects" was loaded from "Immersive Effects.dll".
[10/20/2024 8:07:32 PM.694] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll
[10/20/2024 8:07:32 PM.694] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\KTFDO.dll".
[10/20/2024 8:07:32 PM.697] Creating new instance of RemotePlugin in new AppDomain: "KTFDO_AppDomain".
[10/20/2024 8:07:32 PM.697] AppDomainPool::InitializeAppDomain: Creating new app domain "KTFDO_AppDomain".
[10/20/2024 8:07:32 PM.711] Initializing remote plugin: "KTFDO_AppDomain".
[10/20/2024 8:07:32 PM.723] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:32 PM.724] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:32 PM.726] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:32 PM.739] Initialized remote plugin: "KTFDO_AppDomain".
[10/20/2024 8:07:32 PM.739] Plugin "KTFDO" was loaded from "KTFDO.dll".
[10/20/2024 8:07:32 PM.740] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[10/20/2024 8:07:32 PM.740] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[10/20/2024 8:07:32 PM.909] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
[10/20/2024 8:07:32 PM.909] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
[10/20/2024 8:07:32 PM.926] Initializing remote plugin: "LSPD First Response_AppDomain".
[10/20/2024 8:07:32 PM.938] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:32 PM.939] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:32 PM.940] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:33 PM.044] Initialized remote plugin: "LSPD First Response_AppDomain".
[10/20/2024 8:07:33 PM.044] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[10/20/2024 8:07:33 PM.045] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll
[10/20/2024 8:07:33 PM.045] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceTape.dll".
[10/20/2024 8:07:33 PM.084] Creating new instance of RemotePlugin in new AppDomain: "PoliceTape_AppDomain".
[10/20/2024 8:07:33 PM.084] AppDomainPool::InitializeAppDomain: Creating new app domain "PoliceTape_AppDomain".
[10/20/2024 8:07:33 PM.101] Initializing remote plugin: "PoliceTape_AppDomain".
[10/20/2024 8:07:33 PM.115] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:33 PM.117] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:33 PM.118] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:33 PM.173] Initialized remote plugin: "PoliceTape_AppDomain".
[10/20/2024 8:07:33 PM.174] Plugin "Police Tape" was loaded from "PoliceTape.dll".
[10/20/2024 8:07:33 PM.175] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll
[10/20/2024 8:07:33 PM.175] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Restrain The Deceased.dll".
[10/20/2024 8:07:33 PM.246] AppDomainPool::InitializeAppDomain: Creating new app domain "Restrain The Deceased_AppDomain".
[10/20/2024 8:07:33 PM.247] Creating new instance of RemotePlugin in new AppDomain: "Restrain The Deceased_AppDomain".
[10/20/2024 8:07:33 PM.261] Initializing remote plugin: "Restrain The Deceased_AppDomain".
[10/20/2024 8:07:33 PM.274] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:33 PM.274] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:33 PM.276] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:33 PM.286] Initialized remote plugin: "Restrain The Deceased_AppDomain".
[10/20/2024 8:07:33 PM.287] Plugin "Restrain The Deceased" was loaded from "Restrain The Deceased.dll".
[10/20/2024 8:07:33 PM.288] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll
[10/20/2024 8:07:33 PM.288] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\Roleplay+.dll".
[10/20/2024 8:07:34 PM.139] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_7a674a8c-5874-41d9-a990-016995224762".
[10/20/2024 8:07:36 PM.969] AppDomainPool::InitializeAppDomain: Creating new app domain "Roleplay+_AppDomain".
[10/20/2024 8:07:36 PM.969] Creating new instance of RemotePlugin in new AppDomain: "Roleplay+_AppDomain".
[10/20/2024 8:07:36 PM.985] Initializing remote plugin: "Roleplay+_AppDomain".
[10/20/2024 8:07:36 PM.999] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:37 PM.000] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:37 PM.002] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:37 PM.016] Initialized remote plugin: "Roleplay+_AppDomain".
[10/20/2024 8:07:37 PM.017] Plugin "ROLEPLAY+" was loaded from "Roleplay+.dll".
[10/20/2024 8:07:37 PM.018] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll
[10/20/2024 8:07:37 PM.018] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll".
[10/20/2024 8:07:37 PM.175] Creating new instance of RemotePlugin in new AppDomain: "SimpleCTRL_AppDomain".
[10/20/2024 8:07:37 PM.175] AppDomainPool::InitializeAppDomain: Creating new app domain "SimpleCTRL_AppDomain".
[10/20/2024 8:07:37 PM.190] Initializing remote plugin: "SimpleCTRL_AppDomain".
[10/20/2024 8:07:37 PM.202] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:37 PM.202] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:37 PM.203] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:37 PM.217] Initialized remote plugin: "SimpleCTRL_AppDomain".
[10/20/2024 8:07:37 PM.218] Plugin "SimpleCTRL" was loaded from "SimpleCTRL.dll".
[10/20/2024 8:07:37 PM.218] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrunkControl.dll
[10/20/2024 8:07:37 PM.219] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\TrunkControl.dll".
[10/20/2024 8:07:37 PM.298] Creating new instance of RemotePlugin in new AppDomain: "TrunkControl_AppDomain".
[10/20/2024 8:07:37 PM.298] AppDomainPool::InitializeAppDomain: Creating new app domain "TrunkControl_AppDomain".
[10/20/2024 8:07:37 PM.315] Initializing remote plugin: "TrunkControl_AppDomain".
[10/20/2024 8:07:37 PM.328] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:37 PM.329] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:37 PM.330] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:37 PM.340] Initialized remote plugin: "TrunkControl_AppDomain".
[10/20/2024 8:07:37 PM.341] Plugin "TrunkControl" was loaded from "TrunkControl.dll".
[10/20/2024 8:07:37 PM.342] Loading plugin from path: D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\UnstuckV.dll
[10/20/2024 8:07:37 PM.342] Loading plugin "D:\Games\Steam\steamapps\common\Grand Theft Auto V\Plugins\UnstuckV.dll".
[10/20/2024 8:07:37 PM.375] Creating new instance of RemotePlugin in new AppDomain: "UnstuckV_AppDomain".
[10/20/2024 8:07:37 PM.375] AppDomainPool::InitializeAppDomain: Creating new app domain "UnstuckV_AppDomain".
[10/20/2024 8:07:37 PM.393] Initializing remote plugin: "UnstuckV_AppDomain".
[10/20/2024 8:07:37 PM.404] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:07:37 PM.404] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:07:37 PM.406] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:07:37 PM.469] Initialized remote plugin: "UnstuckV_AppDomain".
[10/20/2024 8:07:37 PM.469] Plugin "UnstuckV" was loaded from "UnstuckV.dll".
[10/20/2024 8:07:37 PM.732] Crouch: Loaded settings
[10/20/2024 8:07:37 PM.912] Crouch: Local version: 1.1.3
[10/20/2024 8:07:38 PM.553] Crouch: There is no update available
[10/20/2024 8:07:38 PM.637] Immersive Effects: Loaded settings
[10/20/2024 8:07:39 PM.562] Immersive Effects: Version state: Outdated
[10/20/2024 8:07:40 PM.272] Immersive Effects: Initialized UI
[10/20/2024 8:07:40 PM.495] LSPD First Response: [TRACE] Started loading LSPDFR
[10/20/2024 8:07:40 PM.497] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8943.27879)
[10/20/2024 8:07:40 PM.497] LSPD First Response: [INFO] Compiled on 26 Jun 2024 19:29:18 UTC
[10/20/2024 8:07:40 PM.497] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[10/20/2024 8:07:41 PM.432] Restrain The Deceased: Loaded settings
[10/20/2024 8:07:42 PM.207] Restrain The Deceased: Local version: 1.3.1, Online version: 1.4.1
[10/20/2024 8:07:42 PM.208] Restrain The Deceased: There is an update available
[10/20/2024 8:07:42 PM.771] SimpleCTRL: SimpleCTRL dependency Venoxity.Common.dll is available (1.0.0.0).
[10/20/2024 8:07:42 PM.772] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (2.2.1.0).
[10/20/2024 8:07:42 PM.772] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0).
[10/20/2024 8:07:42 PM.773] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 8:07:42 PM.774] SimpleCTRL: SimpleCTRL dependency InputManager.dll is available (1.0.0.0).
[10/20/2024 8:07:42 PM.775] SimpleCTRL: [SimpleCTRL] starting...
[10/20/2024 8:07:42 PM.775] SimpleCTRL: [ConfigHandler] initializing...
[10/20/2024 8:07:42 PM.776] SimpleCTRL: [ConfigHandler] loading default settings...
[10/20/2024 8:07:42 PM.793] SimpleCTRL: [ConfigHandler] loading custom settings...
[10/20/2024 8:07:42 PM.793] SimpleCTRL: [ConfigHandler] cannot find file for custom settings, skipping
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ================================================================================
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler]                              SimpleCTRL Settings
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ================================================================================
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] DisableMenuMouse               = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] LogLevel                       = 0
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] PluginPath                     = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] AudioPath                      = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL/audio
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ELSKey                         = J
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] HazardKey                      = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] LeftBlinkerKey                 = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] RightBlinkerKey                = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] BlinkerModifierKey             = LShiftKey
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] EngineToggleKey                = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ShuffleKey                     = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] RefuelKey                      = E
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ParkKey                        = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ParkModifierKey                = LControlKey
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] HazardControllerButton         = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] LeftBlinkerControllerButton    = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] RightBlinkerControllerButton   = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] BlinkerModifierControllerButton = None
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] EngineControllerButton         = X
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] RefuelControllerButton         = DPadUp
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ParkIndicatorEnabled           = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] LicensePlateEnabled            = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] SpeedometerEnabled             = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] SpeedometerFormat              = MPH
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] EngStatusEnabled               = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] PreventAutomaticReversing      = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] GlobalPositioningSystem        = False
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] PreventVehicleFlip             = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] VehicleIndicators              = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] TireRentainment                = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] AllowShuffle                   = False
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ParkingMode                    = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] FuelSystem                     = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] LeaveEngineOnNotification      = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] BrakeOverheatingNotification   = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] RefuelNotification             = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] LeaveDoorOpenWhenEngineOn      = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] VehicleIndicatorMode           = TurnOffAtTurn
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] VehicleIndicatorSounds         = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] VehicleParkSirenKill           = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] AircraftLowFuelWarning         = 25
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] AircraftUseAirportPumps        = True
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] AircraftUseFuelTankers         = False
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] AircraftFuelTankers            = System.Collections.Generic.List`1[System.UInt32]
[10/20/2024 8:07:43 PM.080] SimpleCTRL: [ConfigHandler] ================================================================================
[10/20/2024 8:07:43 PM.093] SimpleCTRL: [PlayerController] starting...
[10/20/2024 8:07:43 PM.094] SimpleCTRL: [SpecialModesManagers] starting...
[10/20/2024 8:07:43 PM.094] SimpleCTRL: [UIHandler] starting...
[10/20/2024 8:07:43 PM.551] [TrunkControl] ------------------------------------- TrunkControl -------------------------------------
[10/20/2024 8:07:43 PM.551] [TrunkControl] 
[10/20/2024 8:07:43 PM.551] [TrunkControl] Loading TrunkControl config file
[10/20/2024 8:07:43 PM.553] [TrunkControl] TrunkControl Config loaded.
[10/20/2024 8:07:43 PM.555] [TrunkControl] Installed RAGENativeUI version: 1.9.2.0.
[10/20/2024 8:09:24 PM.194] [TrunkControl] ------------------------------------- TrunkControl [WARNING] -------------------------------------
[10/20/2024 8:09:24 PM.194] [TrunkControl] 
[10/20/2024 8:09:24 PM.194] [TrunkControl] [WARNING] Failed to check for an update.
[10/20/2024 8:09:24 PM.194] [TrunkControl] [WARNING] Please make sure you are online or try to reload the plugin.
[10/20/2024 8:09:24 PM.194] [TrunkControl] 
[10/20/2024 8:09:24 PM.194] [TrunkControl] ------------------------------------- TrunkControl [WARNING] -------------------------------------
[10/20/2024 8:09:24 PM.195] [TrunkControl] TrunkControl v 1.4.0.0 by Lenny has been initialised.
[10/20/2024 8:09:24 PM.196] [TrunkControl] 
[10/20/2024 8:09:24 PM.196] [TrunkControl]  ------------------------------------- TrunkControl -------------------------------------
[10/20/2024 8:09:24 PM.216] TrunkControl: WARNING! Plugin "TrunkControl" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "TrunkControl" main fiber).
[10/20/2024 8:09:28 PM.968] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[10/20/2024 8:09:28 PM.973] Police Tape:  [ParksTools] Common Assembly: ParksTools, Version=4.2.7507.7, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:09:28 PM.973] Police Tape:  [PoliceTape] Mod Assembly: PoliceTape, Version=3.1.7887.2049, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:09:47 PM.364] UnstuckV: -------- UnstuckV by ziipzaaapM16A4 --------
[10/20/2024 8:09:47 PM.365] UnstuckV: UnstuckV is running...
[10/20/2024 8:09:58 PM.571] BackWeapon: Enabling Player Loop...
[10/20/2024 8:09:58 PM.571] BackWeapon: Enabling AI Loop...
[10/20/2024 8:09:58 PM.572] BackWeapon: Initializing menu...
[10/20/2024 8:09:58 PM.572] BackWeapon: Stow That Weapon (BackWeapon.dll) by willpv23 (LSPDFR-RU translation) has been loaded!
[10/20/2024 8:10:06 PM.203] LSPD First Response: [TRACE] Game has stopped loading
[10/20/2024 8:10:06 PM.204] Police Tape: Loading Police Tape mod by PNWParksFan
[10/20/2024 8:10:06 PM.204] Police Tape: Police Tape version 3.1.7887.2049
[10/20/2024 8:10:06 PM.204] Police Tape: This is a public release
[10/20/2024 8:10:06 PM.207] Police Tape: Validating dependency: RagePluginHook
[10/20/2024 8:10:06 PM.207] Police Tape: File "ragepluginhook.exe" exists: True
[10/20/2024 8:10:06 PM.212] Police Tape: Version is at least 0.51.0.0
[10/20/2024 8:10:06 PM.212] Police Tape: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[10/20/2024 8:10:06 PM.212] Police Tape: Validating dependency: ParksTools
[10/20/2024 8:10:06 PM.212] Police Tape: File "ParksTools.dll" exists: True
[10/20/2024 8:10:06 PM.213] Police Tape: Version is at least 4.2.0.0
[10/20/2024 8:10:06 PM.213] Police Tape: Found no problems: dependency ParksTools (ParksTools.dll)
[10/20/2024 8:10:06 PM.213] Police Tape: Validating dependency: RageNativeUI
[10/20/2024 8:10:06 PM.214] Police Tape: File "RageNativeUI.dll" exists: True
[10/20/2024 8:10:06 PM.214] Police Tape: Version is at least 1.8.1
[10/20/2024 8:10:06 PM.214] Police Tape: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[10/20/2024 8:10:06 PM.214] Police Tape: Validating dependency: Lenny's Mod Loader (LML)
[10/20/2024 8:10:06 PM.214] Police Tape: File "ModManager.Core.dll" exists: False
[10/20/2024 8:10:06 PM.214] Police Tape: File not required and not found. Not proceeding with further checks.
[10/20/2024 8:10:06 PM.215] Police Tape: Could not get version info from assembly
[10/20/2024 8:10:06 PM.522] Police Tape:  [ParksTools] using cached token without checking for new token
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work06c skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work06d skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04b skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04br skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04c skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04cr skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04dx skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04drx skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04d skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04dr skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04ex skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04erx skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04e skipped
[10/20/2024 8:10:06 PM.862] Police Tape: Invalid barrier model prop_barrier_work04er skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_09 skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_detour skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_26 skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_27 skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_28 skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_29 skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_15 skipped
[10/20/2024 8:10:06 PM.863] Police Tape: Invalid barrier model prop_barrier_sign_stop skipped
[10/20/2024 8:10:06 PM.926] UnstuckV: UnstuckV finished
[10/20/2024 8:10:07 PM.227] BackWeapon: Loading Configuration...
[10/20/2024 8:10:07 PM.236] BackWeapon: Loaded configuration: AcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AcceptedWeaponStrings: System.String[]; OffsetPosition: X:0 Y:-0.19 Z:-0.02; Rotation: Pitch:0 Roll:165 Yaw:0; HideWhileInVehicle: True; DisableFlashlight: False; DeleteWeaponKey: None; EnableAI: True; CopsOnly: True; AIAcceptedWeapons: System.Collections.Generic.List`1[System.UInt32]; AIAcceptedWeaponStrings: System.String[]; AIOffsetPosition: X:0 Y:-0.19 Z:-0.02; AIRotation: Pitch:0 Roll:165 Yaw:0; AIHideWhileInVehicle: True; EnableBestWeapon: True; MenuKey: None; AddonComponents: System.Collections.Generic.List`1[System.UInt32]; AddonComponentStrings: System.String[]; 
[10/20/2024 8:10:07 PM.579] BackWeapon: Загрузка меню...
[10/20/2024 8:10:07 PM.659] BackWeapon: Меню готово к использованию.
[10/20/2024 8:10:10 PM.157] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.161] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.168] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 23
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 31
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 64
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 72
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 80
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 111
[10/20/2024 8:10:10 PM.230] LSPD First Response: [WARN] No name for outfit variation at line 138
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 174
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 207
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 220
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 259
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 273
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 309
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 323
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 363
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 391
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 425
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 453
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 484
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 502
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 529
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 547
[10/20/2024 8:10:10 PM.231] LSPD First Response: [WARN] No name for outfit variation at line 581
[10/20/2024 8:10:10 PM.232] LSPD First Response: [WARN] No name for outfit variation at line 615
[10/20/2024 8:10:10 PM.232] LSPD First Response: [WARN] No name for outfit variation at line 650
[10/20/2024 8:10:10 PM.232] LSPD First Response: [WARN] No name for outfit variation at line 677
[10/20/2024 8:10:10 PM.232] LSPD First Response: [WARN] No name for outfit variation at line 711
[10/20/2024 8:10:10 PM.232] LSPD First Response: [WARN] No name for outfit variation at line 741
[10/20/2024 8:10:10 PM.232] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml
[10/20/2024 8:10:10 PM.232] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml
[10/20/2024 8:10:10 PM.237] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml
[10/20/2024 8:10:10 PM.237] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml
[10/20/2024 8:10:10 PM.237] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml
[10/20/2024 8:10:10 PM.238] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml
[10/20/2024 8:10:10 PM.245] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml
[10/20/2024 8:10:10 PM.246] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml
[10/20/2024 8:10:10 PM.246] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml
[10/20/2024 8:10:10 PM.247] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml
[10/20/2024 8:10:10 PM.248] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml
[10/20/2024 8:10:10 PM.249] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml
[10/20/2024 8:10:10 PM.250] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml
[10/20/2024 8:10:10 PM.251] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml
[10/20/2024 8:10:10 PM.252] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml
[10/20/2024 8:10:10 PM.252] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml
[10/20/2024 8:10:10 PM.253] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml
[10/20/2024 8:10:10 PM.254] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml
[10/20/2024 8:10:10 PM.260] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.260] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.260] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 25
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 32
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 39
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 47
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 56
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 85
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 92
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 100
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 129
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 136
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 143
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 151
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 160
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 189
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 196
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 204
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 233
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 240
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 247
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 255
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 264
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 293
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 300
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 308
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 494
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No name for outfit variation at line 520
[10/20/2024 8:10:10 PM.262] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 546
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 572
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 598
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 624
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 732
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 764
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 796
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 828
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 951
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 976
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1002
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1028
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1054
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1133
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1160
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1187
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1214
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1241
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1268
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1297
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1330
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1363
[10/20/2024 8:10:10 PM.263] LSPD First Response: [WARN] No name for outfit variation at line 1396
[10/20/2024 8:10:10 PM.263] LSPD First Response: [TRACE] Loaded 133 freemode outfits and 55 preset outfits
[10/20/2024 8:10:10 PM.267] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[10/20/2024 8:10:10 PM.267] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[10/20/2024 8:10:10 PM.267] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior
[10/20/2024 8:10:10 PM.653] LSPD First Response: [TRACE] Adding Ben J. as character
[10/20/2024 8:10:10 PM.735] LSPD First Response: [TRACE] Adding Michelle Meto as character
[10/20/2024 8:10:10 PM.736] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/20/2024 8:10:10 PM.736] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[10/20/2024 8:10:10 PM.816] LSPD First Response: [TRACE] Adding Clinton Evans as character
[10/20/2024 8:10:10 PM.969] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.969] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.969] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[10/20/2024 8:10:10 PM.972] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.972] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.972] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[10/20/2024 8:10:10 PM.974] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml
[10/20/2024 8:10:10 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.975] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:10 PM.976] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[10/20/2024 8:10:10 PM.993] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 8:10:10 PM.993] LSPD First Response: [WARN] Invalid vehicle model polimpaler5
[10/20/2024 8:10:10 PM.993] LSPD First Response: [WARN] Invalid vehicle model poldorado
[10/20/2024 8:10:10 PM.993] LSPD First Response: [WARN] Invalid vehicle model polimpaler6
[10/20/2024 8:10:10 PM.997] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[10/20/2024 8:10:10 PM.997] LSPD First Response: [WARN] Invalid vehicle model poldominator10
[10/20/2024 8:10:10 PM.998] LSPD First Response: [WARN] Invalid vehicle model polgreenwood
[10/20/2024 8:10:11 PM.001] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 8:10:11 PM.001] LSPD First Response: [WARN] Invalid vehicle model polimpaler5
[10/20/2024 8:10:11 PM.001] LSPD First Response: [WARN] Invalid vehicle model poldorado
[10/20/2024 8:10:11 PM.001] LSPD First Response: [WARN] Invalid vehicle model polimpaler6
[10/20/2024 8:10:11 PM.001] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[10/20/2024 8:10:11 PM.001] LSPD First Response: [WARN] Invalid vehicle model poldominator10
[10/20/2024 8:10:11 PM.001] LSPD First Response: [WARN] Invalid vehicle model polgreenwood
[10/20/2024 8:10:11 PM.003] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 8:10:11 PM.003] LSPD First Response: [WARN] Invalid vehicle model polimpaler5
[10/20/2024 8:10:11 PM.003] LSPD First Response: [WARN] Invalid vehicle model poldorado
[10/20/2024 8:10:11 PM.003] LSPD First Response: [WARN] Invalid vehicle model polgauntlet
[10/20/2024 8:10:11 PM.003] LSPD First Response: [WARN] Invalid vehicle model poldominator10
[10/20/2024 8:10:11 PM.003] LSPD First Response: [WARN] Invalid vehicle model polgreenwood
[10/20/2024 8:10:11 PM.004] LSPD First Response: [WARN] Invalid vehicle model police5
[10/20/2024 8:10:11 PM.005] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml
[10/20/2024 8:10:11 PM.006] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml
[10/20/2024 8:10:11 PM.012] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:11 PM.012] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:11 PM.012] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[10/20/2024 8:10:11 PM.018] LSPD First Response: [TRACE] Failed to parse  as chance
[10/20/2024 8:10:11 PM.019] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml
[10/20/2024 8:10:11 PM.022] LSPD First Response: [TRACE] Player was in vehicle: False
[10/20/2024 8:10:11 PM.022] LSPD First Response: [TRACE] Last selected character was Clinton Evans, should spawn as last character True
[10/20/2024 8:10:11 PM.022] LSPD First Response: [TRACE] Loading last selected character Clinton Evans
[10/20/2024 8:10:11 PM.023] LSPD First Response: [INFO] Changing current player character to Clinton Evans
[10/20/2024 8:10:11 PM.044] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[10/20/2024 8:10:11 PM.044] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[10/20/2024 8:10:11 PM.044] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[10/20/2024 8:10:11 PM.523] LSPD First Response: [TRACE] Cached 1478 decorators for index 3
[10/20/2024 8:10:11 PM.528] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[10/20/2024 8:10:11 PM.529] LSPD First Response: [TRACE] CharacterSelected: 57
[10/20/2024 8:10:11 PM.529] LSPD First Response: [TRACE] Character changed, creating new stats object
[10/20/2024 8:10:11 PM.901] LSPD First Response: [TRACE] Set last player walk style back: Normal
[10/20/2024 8:10:11 PM.906] LSPD First Response: [TRACE] Initialized telemtry service
[10/20/2024 8:10:11 PM.940] LSPD First Response: We have 4 appartments registered
[10/20/2024 8:10:11 PM.942] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[10/20/2024 8:10:11 PM.946] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[10/20/2024 8:10:11 PM.947] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[10/20/2024 8:10:11 PM.947] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[10/20/2024 8:10:11 PM.948] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[10/20/2024 8:10:11 PM.948] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[10/20/2024 8:10:11 PM.949] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[10/20/2024 8:10:11 PM.949] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[10/20/2024 8:10:11 PM.949] LSPD First Response: ApartmentManager initialized
[10/20/2024 8:10:11 PM.951] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[10/20/2024 8:10:11 PM.951] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[10/20/2024 8:10:11 PM.952] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[10/20/2024 8:10:12 PM.002] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[10/20/2024 8:10:12 PM.110] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[10/20/2024 8:10:12 PM.111] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[10/20/2024 8:10:12 PM.111] LSPD First Response: [TRACE] Saved apt: 
[10/20/2024 8:10:12 PM.118] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[10/20/2024 8:10:12 PM.121] LSPD First Response: [TRACE] Thread Marker #1 initialized
[10/20/2024 8:10:12 PM.153] LSPD First Response: [TRACE] Thread Marker #2 initialized
[10/20/2024 8:10:12 PM.153] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[10/20/2024 8:10:12 PM.153] LSPD First Response: [TRACE] Thread Marker #3 initialized
[10/20/2024 8:10:12 PM.153] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[10/20/2024 8:10:12 PM.153] LSPD First Response: [TRACE] Thread Marker #4 initialized
[10/20/2024 8:10:12 PM.153] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[10/20/2024 8:10:12 PM.250] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[10/20/2024 8:10:12 PM.308] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[10/20/2024 8:10:12 PM.315] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[10/20/2024 8:10:12 PM.319] LSPD First Response: [TRACE] Set title to Clinton Evans for Interaction Menu
[10/20/2024 8:10:12 PM.320] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[10/20/2024 8:10:12 PM.321] LSPD First Response: [TRACE] Set title to Clinton Evans for Police Radio
[10/20/2024 8:10:12 PM.327] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[10/20/2024 8:10:12 PM.329] LSPD First Response: [TRACE] Set title to Clinton Evans for Vehicle Options
[10/20/2024 8:10:12 PM.331] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[10/20/2024 8:10:12 PM.332] LSPD First Response: [TRACE] Set title to Clinton Evans for Inventory
[10/20/2024 8:10:12 PM.333] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[10/20/2024 8:10:12 PM.335] LSPD First Response: [TRACE] Set title to Clinton Evans for Settings
[10/20/2024 8:10:12 PM.338] LSPD First Response: [TRACE] Saved apt: 
[10/20/2024 8:10:12 PM.398] LSPD First Response: [TRACE] Requested Audio
[10/20/2024 8:10:12 PM.414] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[10/20/2024 8:10:12 PM.777] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[10/20/2024 8:10:13 PM.021] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:13 PM.021] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:10:13 PM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Vinewood Police Station
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] La Mesa Police Station
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Rockford Hills Police Station
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Vespucci Police Station
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Downtown Police Station
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Davis Sheriff Station
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[10/20/2024 8:10:13 PM.034] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Beaver Bush Ranger Station
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Bolingbroke Penitentiary
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[10/20/2024 8:10:13 PM.036] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Del Perro Police Station
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.241 Y:-1015.48 Z:13.12532
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Los Santos Port Police
[10/20/2024 8:10:13 PM.036] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138
[10/20/2024 8:10:13 PM.042] LSPD First Response: [TRACE] Auto started component Debug #1
[10/20/2024 8:10:13 PM.042] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[10/20/2024 8:10:13 PM.042] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[10/20/2024 8:10:13 PM.043] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[10/20/2024 8:10:13 PM.043] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[10/20/2024 8:10:13 PM.043] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[10/20/2024 8:10:13 PM.043] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[10/20/2024 8:10:13 PM.044] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[10/20/2024 8:10:13 PM.044] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[10/20/2024 8:10:13 PM.044] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[10/20/2024 8:10:13 PM.044] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[10/20/2024 8:10:13 PM.046] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[10/20/2024 8:10:13 PM.046] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[10/20/2024 8:10:13 PM.047] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[10/20/2024 8:10:13 PM.105] LSPD First Response: [TRACE] Preloading node data
[10/20/2024 8:10:13 PM.543] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[10/20/2024 8:10:13 PM.544] LSPD First Response: [TRACE] Checking for updates...
[10/20/2024 8:10:13 PM.548] LSPD First Response: [TRACE] Terminal server version: 0.2
[10/20/2024 8:10:13 PM.548] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 20c653a9-b621-468d-adab-62d6d58279dc. Enhanced features available.
[10/20/2024 8:10:13 PM.559] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[10/20/2024 8:10:13 PM.560] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[10/20/2024 8:10:13 PM.560] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[10/20/2024 8:10:13 PM.801] LSPD First Response: [TRACE] This version seems up to date.
[10/20/2024 8:10:13 PM.801] LSPD First Response: [TRACE] This version: 0.4.8943.27879, Version available on server: 0.4.8943.27879
[10/20/2024 8:10:14 PM.501] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[10/20/2024 8:10:16 PM.184] LSPD First Response: [TRACE] Done preloading node data
[10/20/2024 8:10:16 PM.184] LSPD First Response: [TRACE] Preloading node data
[10/20/2024 8:10:16 PM.184] LSPD First Response: [TRACE] Done preloading node data
[10/20/2024 8:10:16 PM.184] LSPD First Response: [TRACE] SwitchToCharacter: Clinton Evans
[10/20/2024 8:10:16 PM.949] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[10/20/2024 8:10:16 PM.951] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[10/20/2024 8:10:16 PM.951] LSPD First Response: [TRACE] Disabling ambient game police chases
[10/20/2024 8:10:16 PM.958] LSPD First Response: [TRACE] Disabled ambient game police chases
[10/20/2024 8:10:16 PM.959] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[10/20/2024 8:10:16 PM.960] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[10/20/2024 8:10:16 PM.963] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[10/20/2024 8:10:16 PM.963] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[10/20/2024 8:10:16 PM.971] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[10/20/2024 8:10:16 PM.971] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[10/20/2024 8:10:17 PM.015] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[10/20/2024 8:10:17 PM.016] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[10/20/2024 8:10:17 PM.016] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[10/20/2024 8:10:17 PM.016] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[10/20/2024 8:10:17 PM.016] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[10/20/2024 8:10:17 PM.017] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[10/20/2024 8:10:17 PM.020] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[10/20/2024 8:10:17 PM.023] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[10/20/2024 8:10:17 PM.024] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[10/20/2024 8:10:17 PM.024] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[10/20/2024 8:10:17 PM.024] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[10/20/2024 8:10:17 PM.027] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[10/20/2024 8:10:17 PM.030] LSPD First Response: [TRACE] Thread Marker #5 initialized
[10/20/2024 8:10:17 PM.030] LSPD First Response: [TRACE] Thread Debug #1 initialized
[10/20/2024 8:10:17 PM.033] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[10/20/2024 8:10:17 PM.034] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[10/20/2024 8:10:17 PM.043] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[10/20/2024 8:10:17 PM.046] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[10/20/2024 8:10:17 PM.048] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[10/20/2024 8:10:18 PM.515] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:10:18 PM.522] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:10:18 PM.562] LSPD First Response: [TRACE] Cached 1489 decorators for index 4
[10/20/2024 8:10:18 PM.988] LSPD First Response: [TRACE] Preloading FBI
[10/20/2024 8:10:18 PM.988] LSPD First Response: [TRACE] Created fbi at X:-861.7638 Y:-2385.233 Z:14.17122
[10/20/2024 8:10:18 PM.989] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI at Los Santos Intl. Airport Field Office
[10/20/2024 8:10:19 PM.021] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[10/20/2024 8:10:19 PM.031] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:10:19 PM.032] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lsia)
[10/20/2024 8:10:19 PM.401] LSPD First Response: [TRACE] Jimmy Timmy (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:10:19 PM.426] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c
[10/20/2024 8:10:19 PM.427] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c
[10/20/2024 8:10:19 PM.428] LSPD First Response: [TRACE] Jennifer Hickey (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:10:19 PM.879] LSPD First Response: [TRACE] Starting player switch
[10/20/2024 8:10:20 PM.220] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient)
[10/20/2024 8:10:20 PM.252] LSPD First Response: [TRACE] Thread Marker #6 initialized
[10/20/2024 8:10:22 PM.638] LSPD First Response: [TRACE] Player switch done
[10/20/2024 8:10:40 PM.549] Compilation successful.
[10/20/2024 8:10:40 PM.573] AppDomainPool::InitializeAppDomain: Creating new app domain "tmpA259_AppDomain".
[10/20/2024 8:10:40 PM.573] Creating new instance of RemotePlugin in new AppDomain: "tmpA259_AppDomain".
[10/20/2024 8:10:40 PM.586] Initializing remote plugin: "tmpA259_AppDomain".
[10/20/2024 8:10:40 PM.597] <UNLOADED PLUGIN>: Initializing input system
[10/20/2024 8:10:40 PM.597] <UNLOADED PLUGIN>: Initializing game console
[10/20/2024 8:10:40 PM.599] <UNLOADED PLUGIN>: Initializing forms manager
[10/20/2024 8:10:40 PM.607] Initialized remote plugin: "tmpA259_AppDomain".
[10/20/2024 8:10:41 PM.200] LSPD First Response: [TRACE] Removing ped from PoliceStation #10 (Ambient)
[10/20/2024 8:10:41 PM.203] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #10 Content Manager
[10/20/2024 8:10:41 PM.203] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #10)
[10/20/2024 8:10:41 PM.203] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[10/20/2024 8:10:41 PM.203] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[10/20/2024 8:10:41 PM.215] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[10/20/2024 8:10:41 PM.232] LSPD First Response: [TRACE] Ped Jennifer Hickey has become idle again
[10/20/2024 8:10:41 PM.288] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:10:41 PM.288] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:10:41 PM.775] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:10:41 PM.776] LSPD First Response: [TRACE] Created police at X:-835.6597 Y:-2279.837 Z:8.914219
[10/20/2024 8:10:41 PM.804] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:10:41 PM.806] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 8:10:42 PM.039] LSPD First Response: [TRACE] Ethan Tejodiculo (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:10:42 PM.072] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[10/20/2024 8:10:43 PM.639] LSPD First Response: [TRACE] Preloading POLICE3
[10/20/2024 8:10:43 PM.639] LSPD First Response: [TRACE] Created police3 at X:438.6183 Y:-1026.667 Z:27.7867
[10/20/2024 8:10:43 PM.640] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[10/20/2024 8:10:43 PM.942] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 8:10:43 PM.943] LSPD First Response: [TRACE] Created police2 at X:407.7591 Y:-1005.385 Z:28.26613
[10/20/2024 8:10:43 PM.943] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[10/20/2024 8:10:43 PM.943] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:10:43 PM.944] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:10:43 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 8:10:43 PM.944] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 8:10:43 PM.946] LSPD First Response: [TRACE] Jessica Hill (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:10:43 PM.946] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 8:10:43 PM.946] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:10:43 PM.947] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:10:43 PM.948] LSPD First Response: [TRACE] Matthew Jefferson (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:10:43 PM.948] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 8:10:43 PM.975] LSPD First Response: [TRACE] Thread Marker #7 initialized
[10/20/2024 8:10:45 PM.665] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:10:45 PM.665] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:10:45 PM.665] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:10:45 PM.667] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:10:45 PM.668] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:10:45 PM.671] LSPD First Response: [TRACE] Populated PD
[10/20/2024 8:10:45 PM.737] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.737] LSPD First Response: [TRACE] Dwayne Robinson (s_m_m_fibsec_01) was set as a cop
[10/20/2024 8:10:45 PM.737] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.737] LSPD First Response: [TRACE] Melodie Hawk (S_F_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.737] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] James Spearing (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] Antonio Cipriani (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] Alexander Edwards (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] Julia Henson (S_F_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.739] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.740] LSPD First Response: [TRACE] Will Peavey (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.740] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.740] LSPD First Response: [TRACE] Patrick Harper (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.740] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.743] LSPD First Response: [TRACE] Leo Rider (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:10:45 PM.743] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:10:45 PM.743] LSPD First Response: [TRACE] Jacob Knowles (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:11:10 PM.407] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[10/20/2024 8:11:10 PM.408] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[10/20/2024 8:11:10 PM.411] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:11:10 PM.411] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:11:10 PM.411] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 8:11:10 PM.412] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 8:11:10 PM.420] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[10/20/2024 8:11:14 PM.267] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:11:14 PM.267] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:11:14 PM.267] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 8:11:14 PM.267] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 8:11:14 PM.276] LSPD First Response: [TRACE] Setting player to lspd from last agency
[10/20/2024 8:11:14 PM.300] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[10/20/2024 8:11:14 PM.442] LSPD First Response: [TRACE] Set last player walk style back: Normal
[10/20/2024 8:11:14 PM.447] LSPD First Response: [TRACE] Player went on duty.
[10/20/2024 8:11:14 PM.453] LSPD First Response: Folder is D:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[10/20/2024 8:11:17 PM.756] LSPD First Response: 686Callouts, Version=2.0.0.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.888] LSPD First Response: ALPRLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.893] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.894] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.899] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.904] LSPD First Response: CalloutsT, Version=1.8.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.910] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.916] LSPD First Response: Custom Pullover, Version=1.1.0.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.921] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.922] LSPD First Response: HolsterSounds, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.928] LSPD First Response: ImmersiveAmbientEvents, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.936] LSPD First Response: ImmersiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.936] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.943] LSPD First Response: LeroyCallouts, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.949] LSPD First Response: MCCallouts, Version=1.6.1.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.958] LSPD First Response: Megaphone UI, Version=2.3.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.963] LSPD First Response: NoMoreMelee, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.963] LSPD First Response: Notepad, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.969] LSPD First Response: Plain Sight, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.969] LSPD First Response: PursuitPack, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.970] LSPD First Response: RiskierTrafficStops, Version=3.1.1.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.971] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.973] LSPD First Response: SpeedRadarLite, Version=1.5.4.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.974] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.978] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.981] LSPD First Response: XScanner, Version=2.3.8988.39611, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:17 PM.989] LSPD First Response: Creating plugin: _686_Callouts.Main
[10/20/2024 8:11:18 PM.051] LSPD First Response: Creating plugin: ‪‮‪‎‮‭‮‫‫‏‏‬‍‪‪‮‬‭‬‬‌‏‬‭‮
[10/20/2024 8:11:18 PM.206] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[10/20/2024 8:11:18 PM.206] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[10/20/2024 8:11:18 PM.244] LSPD First Response: Creating plugin: CalloutInterface.Main
[10/20/2024 8:11:18 PM.244] LSPD First Response: Creating plugin: CalloutsT.Main
[10/20/2024 8:11:18 PM.244] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[10/20/2024 8:11:18 PM.361] LSPD First Response: Creating plugin: Custom_Pullover.Main
[10/20/2024 8:11:18 PM.361] LSPD First Response: Creating Custom Pullover.Main.
[10/20/2024 8:11:18 PM.362] LSPD First Response: Done with Custom Pullover.Main.
[10/20/2024 8:11:18 PM.362] LSPD First Response: Creating plugin: GrammarPolice.Main
[10/20/2024 8:11:18 PM.362] LSPD First Response: Creating plugin: HolsterSounds.Main
[10/20/2024 8:11:18 PM.362] LSPD First Response: Creating plugin: Main
[10/20/2024 8:11:18 PM.362] LSPD First Response: Creating plugin: ImmersiveCallouts.Main
[10/20/2024 8:11:18 PM.362] LSPD First Response: Creating plugin: KucheraCallouts.Main
[10/20/2024 8:11:18 PM.362] LSPD First Response: Creating plugin: LeroyCalloutsV2.Main
[10/20/2024 8:11:18 PM.362] LSPD First Response: Creating plugin: SpawnMultiplayerPed
[10/20/2024 8:11:18 PM.410] LSPD First Response: Creating plugin: MCCallouts.Main
[10/20/2024 8:11:18 PM.413] LSPD First Response: Creating plugin: Megaphone_UI.Megaphone
[10/20/2024 8:11:18 PM.413] LSPD First Response: Creating plugin: NoMoreMelee.Main
[10/20/2024 8:11:18 PM.457] LSPD First Response: Creating plugin: Notepad.NotebookScript
[10/20/2024 8:11:18 PM.463] LSPD First Response: Creating plugin: PlainSight.Main
[10/20/2024 8:11:18 PM.463] LSPD First Response: Creating plugin: CalloutPack.Main
[10/20/2024 8:11:18 PM.463] LSPD First Response: Creating plugin: RiskierTrafficStops.Main
[10/20/2024 8:11:18 PM.463] LSPD First Response: Creating plugin: SimpleCallouts.Main
[10/20/2024 8:11:18 PM.497] LSPD First Response: Creating plugin: ‫‍‍‪‍‭‮‪‮‭‌‪‪‭‮‫‪‪‭‮
[10/20/2024 8:11:18 PM.537] LSPD First Response: Creating plugin: ‭‎‍‌‎‍‬‬‮‍‌‪‎‪‮‬‎‬‏‪‬‮
[10/20/2024 8:11:18 PM.593] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[10/20/2024 8:11:18 PM.641] LSPD First Response: Creating plugin: ‎‍‍‬‫‎‍‌‌‫‭‭‏‫‮‮‏‎‍‍‪‎‫‮
[10/20/2024 8:11:18 PM.682] LSPD First Response: [686 Callouts] Version 2.0.0.1 by Charlie686 has been initialised.
[10/20/2024 8:11:18 PM.683] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty.
[10/20/2024 8:11:18 PM.688] LSPD First Response: [686 Callouts] Supported [RUSSIAN] language chosen. Selected appropriate translation files.
[10/20/2024 8:11:18 PM.693] LSPD First Response: Plugin ALPRLite v1.5.4.2 has been initialized.
[10/20/2024 8:11:18 PM.693] LSPD First Response: Go on duty to fully load ALPRLite
[10/20/2024 8:11:18 PM.693] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[10/20/2024 8:11:18 PM.694] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[10/20/2024 8:11:18 PM.699] LSPD First Response: Loading config file from CalloutsT
[10/20/2024 8:11:18 PM.700] LSPD First Response: Plugin CalloutsT 1.8.0.0 by Fentered has been initialised.
[10/20/2024 8:11:18 PM.700] LSPD First Response: Go on duty to fully load CalloutsT
[10/20/2024 8:11:18 PM.701] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[10/20/2024 8:11:18 PM.701] LSPD First Response: Go on duty to fully load CompuLite
[10/20/2024 8:11:18 PM.701] LSPD First Response: Custom Pullover 1.1.0.1 has been initialised.
[10/20/2024 8:11:18 PM.701] LSPD First Response: Immersive Ambient Events: Version 1.5.0.0 has been initialised.
[10/20/2024 8:11:18 PM.702] LSPD First Response: ImmersiveCallouts by Cugli has been initialized.
[10/20/2024 8:11:18 PM.702] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised.
[10/20/2024 8:11:19 PM.294] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update.
[10/20/2024 8:11:19 PM.303] LSPD First Response: Leroy Callouts | To report a bug or request support, use the Discord invite link on the "Leroy Callouts" page of lspdfr.com
[10/20/2024 8:11:19 PM.309] LSPD First Response: Leroy Callouts  2.0.0.0 has been initialized.
[10/20/2024 8:11:19 PM.309] LSPD First Response: Multiplayer Ped Spawn Plugin Initialized
[10/20/2024 8:11:19 PM.314] LSPD First Response: Ped spawned successfully.
[10/20/2024 8:11:19 PM.328] LSPD First Response: [MCCallouts]: Plugin 1.6.1.0 by yasd2 has been initialised.
[10/20/2024 8:11:19 PM.329] LSPD First Response: [MCCallouts]: Go on duty to fully load MCCallouts
[10/20/2024 8:11:19 PM.329] LSPD First Response: Megaphone UI by Vincentsgm29 2.3.0 has been initialised.
[10/20/2024 8:11:19 PM.329] LSPD First Response: Go on duty to fully load Megaphone UI.
[10/20/2024 8:11:19 PM.329] LSPD First Response: Notepad1.0.0.0 has been initialised.
[10/20/2024 8:11:19 PM.329] LSPD First Response: Go on duty to fully load Notepad Plugin.
[10/20/2024 8:11:19 PM.330] LSPD First Response: [Plain Sight]: Successfully Loaded v1.2.0
[10/20/2024 8:11:19 PM.330] LSPD First Response: Pursuit Pack by D0WN70AD v2.0 has been loaded
[10/20/2024 8:11:19 PM.330] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin.
[10/20/2024 8:11:19 PM.331] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[10/20/2024 8:11:19 PM.331] LSPD First Response: Go on duty to fully load SimpleCallouts
[10/20/2024 8:11:19 PM.331] LSPD First Response: Plugin SpeedRadarLite v1.5.4.2 has been initialized.
[10/20/2024 8:11:19 PM.331] LSPD First Response: Go on duty to fully load SpeedRadarLite
[10/20/2024 8:11:19 PM.332] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized.
[10/20/2024 8:11:19 PM.332] LSPD First Response: Go on duty to fully load StopThePed
[10/20/2024 8:11:19 PM.333] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[10/20/2024 8:11:19 PM.333] LSPD First Response: Go on duty to fully load UltimateBackup
[10/20/2024 8:11:19 PM.333] LSPD First Response: We have 3 callouts registered
[10/20/2024 8:11:19 PM.334] LSPD First Response: CalloutManager initialized
[10/20/2024 8:11:19 PM.334] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[10/20/2024 8:11:19 PM.341] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/20/2024 8:11:19 PM.342] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[10/20/2024 8:11:19 PM.355] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[10/20/2024 8:11:19 PM.356] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[10/20/2024 8:11:19 PM.357] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[10/20/2024 8:11:19 PM.357] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[10/20/2024 8:11:19 PM.365] LSPD First Response: Deserialized Josh Keeran
[10/20/2024 8:11:19 PM.367] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[10/20/2024 8:11:19 PM.367] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[10/20/2024 8:11:19 PM.367] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[10/20/2024 8:11:19 PM.367] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[10/20/2024 8:11:19 PM.371] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[10/20/2024 8:11:19 PM.372] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[10/20/2024 8:11:19 PM.372] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[10/20/2024 8:11:19 PM.374] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[10/20/2024 8:11:19 PM.374] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[10/20/2024 8:11:19 PM.374] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[10/20/2024 8:11:19 PM.376] LSPD First Response: Custom Pullover event handler: True
[10/20/2024 8:11:19 PM.377] LSPD First Response: EventHandler Starting
[10/20/2024 8:11:19 PM.387] LSPD First Response: [686 Callouts] Acquiring document for selected language: ru
[10/20/2024 8:11:19 PM.399] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
[10/20/2024 8:11:19 PM.406] LSPD First Response: Deserialized Matthew Bunting
[10/20/2024 8:11:19 PM.406] LSPD First Response: Deserialized Michael Remington
[10/20/2024 8:11:19 PM.406] LSPD First Response: Deserialized Krabby Lennon
[10/20/2024 8:11:19 PM.407] LSPD First Response: Deserialized Daemon Miles
[10/20/2024 8:11:19 PM.784] LSPD First Response: [686 Callouts] User is on the latest build.
[10/20/2024 8:11:19 PM.786] LSPD First Response: [686 Callouts] Running Plugin Handler.
[10/20/2024 8:11:19 PM.786] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
[10/20/2024 8:11:19 PM.786] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True.
[10/20/2024 8:11:19 PM.786] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False.
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation
[10/20/2024 8:11:19 PM.790] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance
[10/20/2024 8:11:19 PM.791] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb
[10/20/2024 8:11:19 PM.791] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest
[10/20/2024 8:11:19 PM.791] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress
[10/20/2024 8:11:19 PM.791] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery
[10/20/2024 8:11:19 PM.791] LSPD First Response: Registering callout _686_Callouts.Callouts.HighRiskEscort
[10/20/2024 8:11:19 PM.791] LSPD First Response: Registering callout _686_Callouts.Callouts.TerroristAttack
[10/20/2024 8:11:19 PM.791] LSPD First Response: Registering callout _686_Callouts.Callouts.AttemptedBreakIn
[10/20/2024 8:11:19 PM.791] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml.
[10/20/2024 8:11:19 PM.816] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics...
[10/20/2024 8:11:19 PM.816] LSPD First Response: [686 Callouts] Arrests: 1
[10/20/2024 8:11:19 PM.816] LSPD First Response: [686 Callouts] Calls: 9
[10/20/2024 8:11:19 PM.816] LSPD First Response: [686 Callouts] Suspect Deaths: 7
[10/20/2024 8:11:19 PM.816] LSPD First Response: [686 Callouts] Fights: 2
[10/20/2024 8:11:19 PM.816] LSPD First Response: [686 Callouts] Pursuits: 1
[10/20/2024 8:11:19 PM.821] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file.
[10/20/2024 8:11:19 PM.829] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
[10/20/2024 8:11:19 PM.919] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[10/20/2024 8:11:19 PM.919] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[10/20/2024 8:11:19 PM.920] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: True
[10/20/2024 8:11:19 PM.920] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: False
[10/20/2024 8:11:19 PM.932] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[10/20/2024 8:11:19 PM.932] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[10/20/2024 8:11:19 PM.932] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = None
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = None
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[10/20/2024 8:11:19 PM.934] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[10/20/2024 8:11:19 PM.934] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[10/20/2024 8:11:19 PM.934] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[10/20/2024 8:11:19 PM.934] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[10/20/2024 8:11:19 PM.934] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[10/20/2024 8:11:20 PM.232] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[10/20/2024 8:11:20 PM.232] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[10/20/2024 8:11:20 PM.239] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.5, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:20 PM.245] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[10/20/2024 8:11:20 PM.245] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[10/20/2024 8:11:20 PM.245] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[10/20/2024 8:11:20 PM.245] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[10/20/2024 8:11:20 PM.248] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[10/20/2024 8:11:20 PM.248] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[10/20/2024 8:11:20 PM.249] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[10/20/2024 8:11:20 PM.249] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[10/20/2024 8:11:20 PM.250] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready.
[10/20/2024 8:11:20 PM.251] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[10/20/2024 8:11:20 PM.252] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is disabled.
[10/20/2024 8:11:20 PM.252] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is disabled.
[10/20/2024 8:11:20 PM.252] LSPD First Response: [AutomaticSirenCutout]: Yielding is disabled.
[10/20/2024 8:11:20 PM.253] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[10/20/2024 8:11:20 PM.254] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
[10/20/2024 8:11:20 PM.254] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 8:11:20 PM.323] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
[10/20/2024 8:11:20 PM.331] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] ============================================================
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] ============================================================
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F10
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
[10/20/2024 8:11:20 PM.331] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1375
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 706
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 85
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 8
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 4
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = False
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = priest0802
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 446
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = False
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = False
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 380
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 905
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 75
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = False
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = default
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.04
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.03
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.01
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 8
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] ALPR                           = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] Incident                       = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] Peds                           = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] Vehicles                       = True
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[10/20/2024 8:11:20 PM.332] LSPD First Response: IPT.Common: [INFO] ============================================================
[10/20/2024 8:11:20 PM.343] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
[10/20/2024 8:11:20 PM.344] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
[10/20/2024 8:11:20 PM.346] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/dark.png
[10/20/2024 8:11:20 PM.347] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: default/light.png
[10/20/2024 8:11:20 PM.348] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
[10/20/2024 8:11:20 PM.349] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
[10/20/2024 8:11:20 PM.350] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
[10/20/2024 8:11:20 PM.352] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
[10/20/2024 8:11:20 PM.353] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
[10/20/2024 8:11:20 PM.353] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
[10/20/2024 8:11:20 PM.354] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
[10/20/2024 8:11:20 PM.354] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
[10/20/2024 8:11:20 PM.356] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
[10/20/2024 8:11:20 PM.357] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
[10/20/2024 8:11:20 PM.357] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
[10/20/2024 8:11:20 PM.358] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
[10/20/2024 8:11:20 PM.359] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
[10/20/2024 8:11:20 PM.360] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
[10/20/2024 8:11:20 PM.361] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
[10/20/2024 8:11:20 PM.362] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
[10/20/2024 8:11:20 PM.362] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
[10/20/2024 8:11:20 PM.363] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
[10/20/2024 8:11:20 PM.363] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
[10/20/2024 8:11:20 PM.364] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
[10/20/2024 8:11:20 PM.364] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
[10/20/2024 8:11:20 PM.366] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
[10/20/2024 8:11:20 PM.366] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
[10/20/2024 8:11:20 PM.367] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
[10/20/2024 8:11:20 PM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
[10/20/2024 8:11:20 PM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
[10/20/2024 8:11:20 PM.369] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
[10/20/2024 8:11:20 PM.370] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
[10/20/2024 8:11:20 PM.370] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
[10/20/2024 8:11:20 PM.371] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
[10/20/2024 8:11:20 PM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
[10/20/2024 8:11:20 PM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
[10/20/2024 8:11:20 PM.373] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
[10/20/2024 8:11:20 PM.373] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
[10/20/2024 8:11:20 PM.374] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
[10/20/2024 8:11:20 PM.374] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
[10/20/2024 8:11:20 PM.376] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
[10/20/2024 8:11:20 PM.377] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
[10/20/2024 8:11:20 PM.377] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
[10/20/2024 8:11:20 PM.378] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
[10/20/2024 8:11:20 PM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
[10/20/2024 8:11:20 PM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
[10/20/2024 8:11:20 PM.380] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
[10/20/2024 8:11:20 PM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
[10/20/2024 8:11:20 PM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
[10/20/2024 8:11:20 PM.382] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
[10/20/2024 8:11:20 PM.383] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
[10/20/2024 8:11:20 PM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
[10/20/2024 8:11:20 PM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
[10/20/2024 8:11:20 PM.385] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
[10/20/2024 8:11:20 PM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
[10/20/2024 8:11:20 PM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
[10/20/2024 8:11:20 PM.386] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
[10/20/2024 8:11:20 PM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
[10/20/2024 8:11:20 PM.388] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
[10/20/2024 8:11:20 PM.388] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
[10/20/2024 8:11:20 PM.389] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
[10/20/2024 8:11:20 PM.390] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
[10/20/2024 8:11:20 PM.391] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
[10/20/2024 8:11:20 PM.392] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
[10/20/2024 8:11:20 PM.392] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
[10/20/2024 8:11:20 PM.393] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
[10/20/2024 8:11:20 PM.394] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
[10/20/2024 8:11:20 PM.394] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
[10/20/2024 8:11:20 PM.396] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
[10/20/2024 8:11:20 PM.396] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
[10/20/2024 8:11:20 PM.397] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
[10/20/2024 8:11:20 PM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
[10/20/2024 8:11:20 PM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
[10/20/2024 8:11:20 PM.399] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
[10/20/2024 8:11:20 PM.399] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
[10/20/2024 8:11:20 PM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
[10/20/2024 8:11:20 PM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
[10/20/2024 8:11:20 PM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
[10/20/2024 8:11:20 PM.402] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
[10/20/2024 8:11:20 PM.403] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
[10/20/2024 8:11:20 PM.404] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
[10/20/2024 8:11:20 PM.404] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
[10/20/2024 8:11:20 PM.405] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
[10/20/2024 8:11:20 PM.405] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
[10/20/2024 8:11:20 PM.406] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
[10/20/2024 8:11:20 PM.406] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
[10/20/2024 8:11:20 PM.408] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
[10/20/2024 8:11:20 PM.409] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
[10/20/2024 8:11:20 PM.410] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
[10/20/2024 8:11:20 PM.410] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
[10/20/2024 8:11:20 PM.411] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
[10/20/2024 8:11:20 PM.412] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
[10/20/2024 8:11:20 PM.412] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
[10/20/2024 8:11:20 PM.413] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
[10/20/2024 8:11:20 PM.414] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
[10/20/2024 8:11:20 PM.414] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
[10/20/2024 8:11:20 PM.415] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
[10/20/2024 8:11:20 PM.415] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
[10/20/2024 8:11:20 PM.416] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
[10/20/2024 8:11:20 PM.417] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
[10/20/2024 8:11:20 PM.418] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
[10/20/2024 8:11:20 PM.419] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
[10/20/2024 8:11:20 PM.419] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
[10/20/2024 8:11:20 PM.420] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
[10/20/2024 8:11:20 PM.422] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
[10/20/2024 8:11:20 PM.423] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
[10/20/2024 8:11:20 PM.426] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
[10/20/2024 8:11:20 PM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
[10/20/2024 8:11:20 PM.428] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
[10/20/2024 8:11:20 PM.430] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
[10/20/2024 8:11:20 PM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
[10/20/2024 8:11:20 PM.432] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
[10/20/2024 8:11:20 PM.433] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
[10/20/2024 8:11:20 PM.433] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
[10/20/2024 8:11:20 PM.434] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
[10/20/2024 8:11:20 PM.435] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
[10/20/2024 8:11:20 PM.435] LSPD First Response: RawCanvasUI [INFO] loaded 116 textures for canvas-3cc3890f-9996-4a2f-9d4f-cf9ce7dfb8ac
[10/20/2024 8:11:20 PM.437] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml
[10/20/2024 8:11:20 PM.437] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
[10/20/2024 8:11:20 PM.443] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=2560, Height=1440}  scale: {Width=1.333333, Height=1.333333}  bounds: {X=0,Y=0,Width=2560,Height=1440}
[10/20/2024 8:11:20 PM.667] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[10/20/2024 8:11:20 PM.667] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[10/20/2024 8:11:20 PM.667] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[10/20/2024 8:11:20 PM.667] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[10/20/2024 8:11:20 PM.670] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[10/20/2024 8:11:20 PM.673] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 21 callouts (Optimized for CalloutInterface)
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... AmbientAICallouts: found 4 callouts 
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... CalloutsT: found 15 callouts 
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... ImmersiveCallouts: found 11 callouts 
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts (Optimized for CalloutInterface)
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... LeroyCallouts: found 13 callouts 
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... MCCallouts: found 20 callouts 
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... PursuitPack: found 52 callouts 
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... SimpleCallouts: found 14 callouts 
[10/20/2024 8:11:20 PM.689] LSPD First Response: CalloutInterface: [INFO] ... found a total of 205 callout(s), of which 76 are silently spawnable
[10/20/2024 8:11:20 PM.702] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[10/20/2024 8:11:20 PM.736] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[10/20/2024 8:11:20 PM.736] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[10/20/2024 8:11:20 PM.736] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[10/20/2024 8:11:20 PM.736] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[10/20/2024 8:11:20 PM.742] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[10/20/2024 8:11:20 PM.752] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[10/20/2024 8:11:20 PM.754] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[10/20/2024 8:11:20 PM.870] LSPD First Response: [TRACE] Has taken study survey: False
[10/20/2024 8:11:20 PM.871] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[10/20/2024 8:11:20 PM.877] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[10/20/2024 8:11:20 PM.879] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[10/20/2024 8:11:20 PM.886] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[10/20/2024 8:11:20 PM.886] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[10/20/2024 8:11:20 PM.887] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[10/20/2024 8:11:20 PM.888] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[10/20/2024 8:11:20 PM.889] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[10/20/2024 8:11:20 PM.890] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[10/20/2024 8:11:20 PM.891] LSPD First Response: Custom Pullover has been loaded successfully! [CustomPulloverHandler.cs-201]
[10/20/2024 8:11:20 PM.892] LSPD First Response: [AmbientAICallouts] [MainManager] INFO: GrammarPolice status handler: Fiber Started
[10/20/2024 8:11:20 PM.894] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[10/20/2024 8:11:21 PM.242] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] > Starting dependency check for XScanner, Version=2.3.8988.39611, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >     Checking RagePluginHook.exe
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >         RAGE Plugin Hook: Minimal version: 1.0, Detected version: 1.0.0.0, supported.
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >     Checking Plugins/LSPD First Response.dll
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >         LSPD First Response: Minimal version: 0.4, Detected version: 0.4.8943.27879, supported.
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >     Checking Khorio.Common.dll
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >         Khorio_Common: Minimal version: 2.1.211.195, Detected version: 2.1.211.195, supported.
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >     Checking RageNativeUI.dll
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >         RAGENativeUI: Minimal version: 1.9.2.0, Detected version: 1.9.2.0, supported.
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >     Checking irrKlang.NET4.dll
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] >         : Minimal version: 1.0.6617.18847, Detected version: 1.0.6617.18847, supported.
[10/20/2024 8:11:21 PM.264] LSPD First Response: [XScanner][I] > Checking Connection...(Timeout in 10)
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > System has come online
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > Loading settings...
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.IntroSound => lspdfr\audio\scanner\RESIDENT\INTRO
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.OutroSound => lspdfr\audio\scanner\RESIDENT\OUTRO
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.DisableIntro => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.DisableOutro => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.DefaultScannerVolume => 0.2
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.DisableUnneededAreaReports => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.DisableLandmarks => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.DontAlwaysTryToFindNearbyLandmarks => True
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.DisableScannerResetOnPause => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > General.SpamControl => 10000
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > KeyBinds.PoliceScannerKey => None
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > KeyBinds.BackgroundScannerKey => None
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > KeyBinds.VolumeModifierKey => LControlKey
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > KeyBinds.VolumeUpKey => None
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > KeyBinds.VolumeDownKey => None
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > KeyBinds.MenuKey => End
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > Relay.EnableRelay => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > Relay.ForcedRelayTimeOut => 10000
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScanner => True
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolume => 0.3
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerVolumeBoost => 5
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerWebstream => True
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.CurrentlyActiveBroadcastifyID => 20296
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionSpecificBroadcast => True
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerRegionTimeBeforeSwap => 10
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundScannerOnlyForPlayerVehicle => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerOnPlayer => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringCallouts => True
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.EnableBackgroundScannerDuringPursuits => True
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.ResetBackgroundScannerLineAfterGamePause => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMinTime => 30
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.BackgroundMaxTime => 5000
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > BackgroundScanner.Disable3DBackgroundScanner => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > Menu.AutoSaveMenuChanges => True
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > Dev.EnableDebugMode => False
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > Dev.SoundDriverOverride => -1
[10/20/2024 8:11:21 PM.972] LSPD First Response: [XScanner][I] > Loading Broadcast Regions
[10/20/2024 8:11:22 PM.202] LSPD First Response: [XScanner][I] > Refreshing audio cache...
[10/20/2024 8:11:22 PM.202] LSPD First Response: [XScanner][I] > Audio cache refreshed, 5172 files cached
[10/20/2024 8:11:22 PM.202] LSPD First Response: [XScanner][I] > Starting SavedBroadcastUpdater
[10/20/2024 8:11:25 PM.454] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
[10/20/2024 8:11:25 PM.454] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
[10/20/2024 8:11:25 PM.454] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
[10/20/2024 8:11:25 PM.454] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
[10/20/2024 8:11:25 PM.455] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.BackupRequest
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.DrugDealer
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.Weapon
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.Activity
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.ArmedRobbey
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.AngryCustomer
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.StolenVehicle
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.MissingDog
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.FootPursuit
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.Domestic
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.LoudMusic
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.DrunkDriver
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.PersonUnderInfluence
[10/20/2024 8:11:25 PM.456] LSPD First Response: Registering callout CalloutsT.Callouts.BarFight
[10/20/2024 8:11:25 PM.559] --- CalloutsT ---
[10/20/2024 8:11:25 PM.559] Latest Version Installed
[10/20/2024 8:11:25 PM.559] --- CalloutsT ---
[10/20/2024 8:11:25 PM.749] LSPD First Response: CompuLite Localization Code Page: 1251
[10/20/2024 8:11:25 PM.750] LSPD First Response: CompuLite Localization Encoding Name: Cyrillic (Windows)
[10/20/2024 8:11:25 PM.754] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[10/20/2024 8:11:25 PM.754] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0).
[10/20/2024 8:11:25 PM.754] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 8:11:25 PM.755] LSPD First Response: GrammarPolice: [GrammarPolice] starting...
[10/20/2024 8:11:25 PM.755] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting...
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     LSPDFR Updated: True
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     ArrestManager: False
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     HeliAssistance: False
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     Traffic Policer: False
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     StopThePed: True
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     UltimateBackup: True
[10/20/2024 8:11:25 PM.757] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[10/20/2024 8:11:25 PM.762] LSPD First Response: GrammarPolice: [ConfigHandler] initializing...
[10/20/2024 8:11:25 PM.764] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings...
[10/20/2024 8:11:25 PM.773] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings...
[10/20/2024 8:11:25 PM.783] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign...
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler]                              GrammarPolice Settings
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign                       = 1-LINCOLN-18
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] Language                       = en-US
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes                    = IMMERSIVE
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition        = True
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey                    = XButton1
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey                   = F3
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey           = LControlKey
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey                    = F2
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey            = LControlKey
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey                       = G
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey               = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey             = LControlKey
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey                        = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey                       = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey                          = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey                       = NumPad0
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey                       = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey         = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey          = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey          = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey                 = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey                         = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton          = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton        = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton         = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton       = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton             = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton           = None
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications              = True
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus               = True
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate                = True
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX                 = 311
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY                 = 931
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale                = 0.52
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX                      = 1640
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY                      = 360
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale                     = 88
[10/20/2024 8:11:25 PM.785] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose                 = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk                     = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay                = 250
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound                   = 1
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound                = 3
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse                = 3
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation             = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit       = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint             = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone             = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone         = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop              = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability             = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath                    = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval           = 1
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval           = 30
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse             = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse                  = 5
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius           = 60
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed            = 5
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir                 = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating       = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene             = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser               = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody   = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate               = 75
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance                 = 20
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds                     = 1
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance             = 20
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles                 = 1
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled        = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance    = 50
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds        = 5
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles    = 5
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval         = 5
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir                   = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2                 = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3                 = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS                   = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic                 = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck              = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck            = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT                  = False
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse               = True
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout                  = 2000
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout          = 2000
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout              = 1500
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel                   = 0
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath                     = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath                      = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath                    = D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList       = [[1], [lincoln], [18]]
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts             = [GP_DIVISION_1, GP_UT_LINCOLN, GP_BEAT_18]
[10/20/2024 8:11:25 PM.786] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[10/20/2024 8:11:25 PM.831] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures
[10/20/2024 8:11:25 PM.833] LSPD First Response: GrammarPolice: [AnimationHandler] initializing...
[10/20/2024 8:11:25 PM.835] LSPD First Response: [XScanner][I] > County: LosSantos => 20296 (LAPD - South Bureau Live Audio Feed)
[10/20/2024 8:11:25 PM.835] LSPD First Response: [XScanner][I] > Disabling native police scanner...
[10/20/2024 8:11:26 PM.072] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects
[10/20/2024 8:11:26 PM.077] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE
[10/20/2024 8:11:26 PM.106] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\accept.xml
[10/20/2024 8:11:26 PM.106] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\advise.xml
[10/20/2024 8:11:26 PM.106] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\air.xml
[10/20/2024 8:11:26 PM.107] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\animal.xml
[10/20/2024 8:11:26 PM.107] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\available.xml
[10/20/2024 8:11:26 PM.107] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\busy.xml
[10/20/2024 8:11:26 PM.108] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\cancel_checks.xml
[10/20/2024 8:11:26 PM.108] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\clear.xml
[10/20/2024 8:11:26 PM.109] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2.xml
[10/20/2024 8:11:26 PM.109] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code2state.xml
[10/20/2024 8:11:26 PM.109] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3.xml
[10/20/2024 8:11:26 PM.109] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code3state.xml
[10/20/2024 8:11:26 PM.110] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\code4.xml
[10/20/2024 8:11:26 PM.110] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\copy.xml
[10/20/2024 8:11:26 PM.110] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\coroner.xml
[10/20/2024 8:11:26 PM.111] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ems.xml
[10/20/2024 8:11:26 PM.111] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\felonystopbackup.xml
[10/20/2024 8:11:26 PM.111] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\female.xml
[10/20/2024 8:11:26 PM.112] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fight.xml
[10/20/2024 8:11:26 PM.112] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\fire.xml
[10/20/2024 8:11:26 PM.112] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\insurance.xml
[10/20/2024 8:11:26 PM.113] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\investigating.xml
[10/20/2024 8:11:26 PM.113] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\k9.xml
[10/20/2024 8:11:26 PM.113] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\mealbreak.xml
[10/20/2024 8:11:26 PM.113] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\no.xml
[10/20/2024 8:11:26 PM.113] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\noose.xml
[10/20/2024 8:11:26 PM.113] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\normal.xml
[10/20/2024 8:11:26 PM.116] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_1.xml
[10/20/2024 8:11:26 PM.117] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_2.xml
[10/20/2024 8:11:26 PM.117] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\occupied_3.xml
[10/20/2024 8:11:26 PM.118] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\officerdown.xml
[10/20/2024 8:11:26 PM.118] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\onpatrol.xml
[10/20/2024 8:11:26 PM.118] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\outofservice.xml
[10/20/2024 8:11:26 PM.118] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\panic.xml
[10/20/2024 8:11:26 PM.119] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pedcheck.xml
[10/20/2024 8:11:26 PM.119] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_deceased.xml
[10/20/2024 8:11:26 PM.119] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\person_injured.xml
[10/20/2024 8:11:26 PM.120] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pit.xml
[10/20/2024 8:11:26 PM.120] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\platecheck.xml
[10/20/2024 8:11:26 PM.120] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\preface.xml
[10/20/2024 8:11:26 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\priority_tone.xml
[10/20/2024 8:11:26 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\pursuit.xml
[10/20/2024 8:11:26 PM.121] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\radiocheck.xml
[10/20/2024 8:11:26 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\roadblock.xml
[10/20/2024 8:11:26 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\scene.xml
[10/20/2024 8:11:26 PM.122] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\spikestrips.xml
[10/20/2024 8:11:26 PM.123] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\startpatrol.xml
[10/20/2024 8:11:26 PM.123] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\station.xml
[10/20/2024 8:11:26 PM.123] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_custody.xml
[10/20/2024 8:11:26 PM.123] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\suspect_lost.xml
[10/20/2024 8:11:26 PM.123] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\swat.xml
[10/20/2024 8:11:26 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\taser.xml
[10/20/2024 8:11:26 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\ticketnumber.xml
[10/20/2024 8:11:26 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\tow.xml
[10/20/2024 8:11:26 PM.124] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic.xml
[10/20/2024 8:11:26 PM.126] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\trafficstopbackup.xml
[10/20/2024 8:11:26 PM.126] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control.xml
[10/20/2024 8:11:26 PM.126] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_clear.xml
[10/20/2024 8:11:26 PM.126] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_slow.xml
[10/20/2024 8:11:26 PM.127] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\traffic_control_stop.xml
[10/20/2024 8:11:26 PM.127] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\transport.xml
[10/20/2024 8:11:26 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\vehicle.xml
[10/20/2024 8:11:26 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\visual.xml
[10/20/2024 8:11:26 PM.128] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/default/actions\yes.xml
[10/20/2024 8:11:26 PM.130] LSPD First Response: GrammarPolice: [Action] loading assembly file D:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/AmbientAICallouts.dll
[10/20/2024 8:11:26 PM.143] LSPD First Response: GrammarPolice: [Action] loaded action: name=AAIC_Response target=AmbientAICallouts.API.Functions.AAIC_Response from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\AAIC_Response.xml
[10/20/2024 8:11:26 PM.143] LSPD First Response: GrammarPolice: [Action] loading assembly file D:\Games\Steam\steamapps\common\Grand Theft Auto V\plugins\LSPDFR/ImmersiveAmbientEvents.dll
[10/20/2024 8:11:26 PM.152] LSPD First Response: GrammarPolice: [Action] loaded action: name=bolo_check target=ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\bolo_check.xml
[10/20/2024 8:11:26 PM.153] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_bolo_details target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\repeat_bolo_details.xml
[10/20/2024 8:11:26 PM.153] LSPD First Response: GrammarPolice: [Action] loaded action: name=repeat_last_seen target=ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen from D:\Games\Steam\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-IMMERSIVE/custom/actions\repeat_last_seen.xml
[10/20/2024 8:11:26 PM.159] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept
[10/20/2024 8:11:26 PM.160] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise
[10/20/2024 8:11:26 PM.160] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory
[10/20/2024 8:11:26 PM.160] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks
[10/20/2024 8:11:26 PM.160] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear
[10/20/2024 8:11:26 PM.161] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy
[10/20/2024 8:11:26 PM.161] LSPD First Response: GrammarPolice: [Command] loaded command: name=no
[10/20/2024 8:11:26 PM.161] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal
[10/20/2024 8:11:26 PM.162] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied
[10/20/2024 8:11:26 PM.162] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown
[10/20/2024 8:11:26 PM.162] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic
[10/20/2024 8:11:26 PM.163] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface
[10/20/2024 8:11:26 PM.163] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone
[10/20/2024 8:11:26 PM.163] LSPD First Response: GrammarPolice: [Command] loaded command: name=request
[10/20/2024 8:11:26 PM.163] LSPD First Response: GrammarPolice: [Command] loaded command: name=status
[10/20/2024 8:11:26 PM.163] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser
[10/20/2024 8:11:26 PM.164] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear
[10/20/2024 8:11:26 PM.164] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow
[10/20/2024 8:11:26 PM.164] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop
[10/20/2024 8:11:26 PM.164] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes
[10/20/2024 8:11:26 PM.165] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check
[10/20/2024 8:11:26 PM.166] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details
[10/20/2024 8:11:26 PM.170] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen
[10/20/2024 8:11:26 PM.170] LSPD First Response: GrammarPolice: [ActionHandler] loaded 23 commands and 68 actions
[10/20/2024 8:11:26 PM.174] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US
[10/20/2024 8:11:26 PM.174] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied
[10/20/2024 8:11:26 PM.178] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: bolo_check
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_bolo_details
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: repeat_last_seen
[10/20/2024 8:11:26 PM.179] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: lincoln 18
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 lincoln 18
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders
[10/20/2024 8:11:26 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder
[10/20/2024 8:11:26 PM.182] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder
[10/20/2024 8:11:26 PM.182] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar
[10/20/2024 8:11:26 PM.258] LSPD First Response: GrammarPolice: [PlayerHandler] starting...
[10/20/2024 8:11:26 PM.259] LSPD First Response: GrammarPolice: [ControlHandler] starting...
[10/20/2024 8:11:26 PM.263] LSPD First Response: GrammarPolice: [DispatchHandler] Starting...
[10/20/2024 8:11:26 PM.264] LSPD First Response: GrammarPolice: [GrammarHandler] Starting...
[10/20/2024 8:11:26 PM.264] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine
[10/20/2024 8:11:26 PM.266] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine
[10/20/2024 8:11:26 PM.399] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar
[10/20/2024 8:11:26 PM.442] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device
[10/20/2024 8:11:26 PM.459] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events
[10/20/2024 8:11:26 PM.459] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful
[10/20/2024 8:11:26 PM.462] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid
[10/20/2024 8:11:26 PM.466] LSPD First Response: GrammarPolice: [UIHandler] starting...
[10/20/2024 8:11:26 PM.469] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid
[10/20/2024 8:11:26 PM.499] LSPD First Response: GrammarPolice: [UIHandler] starting...
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StolenVehiclePursuit
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.RobberyHostageSituation
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.PersonStealingCar
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.DrunkDriver
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.ActiveShooter
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.OfficerShootout
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.Shoplifting
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.WantedSighting
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.StoreDispute
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.MotorVehicleAccident
[10/20/2024 8:11:26 PM.501] LSPD First Response: Registering callout ImmersiveCallouts.Callouts.BankSilentAlarm
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting
[10/20/2024 8:11:26 PM.502] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.AggressivePanhandling
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Carjacking
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.CustomerRefusingToLeave
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PanicButton
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PublicUrination
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Stalking
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.PersonVandalizingVehicle
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.ElderlyCivilianLost
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.UnderageWithFakeID
[10/20/2024 8:11:26 PM.503] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.HomelessPersonOnPrivateProperty
[10/20/2024 8:11:26 PM.504] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Disturbance
[10/20/2024 8:11:26 PM.504] LSPD First Response: Registering callout LeroyCalloutsV2.Callouts.Fighting
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | Check for updates: True
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | End key: None
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | Talk key: Y
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | Menu key: None
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | Violence probability: 20
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | City car: POLICE
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | County car: SHERIFF
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | Max: 1225
[10/20/2024 8:11:26 PM.504] LSPD First Response: Leroy Callouts | Min: 425
[10/20/2024 8:11:26 PM.507] LSPD First Response: [MCCallouts]: OK: RageNativeUI.dll 1.9.2.0
[10/20/2024 8:11:26 PM.508] LSPD First Response: [MCCallouts]: OK: NAudio.dll 2.2.1.0
[10/20/2024 8:11:26 PM.509] LSPD First Response: [MCCallouts]: OK: NAudio.Wasapi.dll 2.2.1.0
[10/20/2024 8:11:26 PM.510] LSPD First Response: [MCCallouts]: OK: NAudio.Core.dll 2.2.1.0
[10/20/2024 8:11:26 PM.511] LSPD First Response: [MCCallouts]: OK: Newtonsoft.Json.dll 13.0.3.27908
[10/20/2024 8:11:26 PM.511] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts.ini
[10/20/2024 8:11:26 PM.529] LSPD First Response: [MCCallouts]: OK: All 'russian' XML translation files
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.MissingPet
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.NoiseComplaint
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.BurningDumpster
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout ‍‪‬‏‌‬‫‏‬‭‌‮‭‪‏‏‎‬‮
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout ‍‭‭‏‏‍‬‫‬‭‍‍‭‭‮‪‬‮
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.IllegalFishing
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.MinorAlcohol
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.PrisonerFlight
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.HostageSituation
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.Kidnapping
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.LostFreight
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.LostObject
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder2
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.WantedSuspectLocated
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.Shooting
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.FastPursuit
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.IntoxicatedIndividual
[10/20/2024 8:11:26 PM.587] LSPD First Response: Registering callout MCCallouts.Callouts.PersonWithFirearm
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: -------------------------------
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: [General]
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: Language -> russian
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: [Keybinds]
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: PrimaryKey -> Y
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: MCMenuKey -> None
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: MCMenuModifier -> None
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: [Callouts]
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: BurningDumpster -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: NoiseComplaint -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: MissingPet -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: Shoplifting -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: SolveMurder3 -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: MinorAlcohol -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: IllegalFishing -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: PrisonerFlight -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: HostageSituation -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: LostFreight -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: LostObject -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: Kidnapping -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: Shooting -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: SolveMurder -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: SolveMurder2 -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: WantedSuspectLocated -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: FastPursuit -> True
[10/20/2024 8:11:26 PM.637] LSPD First Response: [MCCallouts]: IntoxicatedIndividual -> True
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: PersonWithFirearm -> True
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: [CalloutSettings]
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: [MinorAlcoholSettings]
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: UseCustomAudio -> True
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: MusicMenuKey -> J
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: MusicMenuModifier -> None
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: [IllegalFishingSettings]
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: LicenseMenuKey -> J
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: LicenseMenuModifier -> None
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: 
[10/20/2024 8:11:26 PM.638] LSPD First Response: [MCCallouts]: [PrisonerFlightSettings]: if empty, we're using default values.
[10/20/2024 8:11:26 PM.639] LSPD First Response: [MCCallouts]: -------------------------------
[10/20/2024 8:11:26 PM.674] LSPD First Response: [MCCallouts]: MCMenu loaded, first startup.
[10/20/2024 8:11:26 PM.675] LSPD First Response: Megaphone UI 2.3.0 has started
[10/20/2024 8:11:26 PM.769] 
[10/20/2024 8:11:26 PM.769] ================================================ Megaphone UI WARNING =====================================================
[10/20/2024 8:11:26 PM.769] 
[10/20/2024 8:11:26 PM.769] A new version of Megaphone UI is available! Update the Version, or play on your own risk.
[10/20/2024 8:11:26 PM.769] Current Version:  2.3.0
[10/20/2024 8:11:26 PM.769] New Version:  2.2.0
[10/20/2024 8:11:26 PM.769] 
[10/20/2024 8:11:26 PM.769] ================================================ Megaphone UI WARNING =====================================================
[10/20/2024 8:11:26 PM.769] 
[10/20/2024 8:11:26 PM.772] LSPD First Response: Notepad Plugin Initialized.
[10/20/2024 8:11:26 PM.786] LSPD First Response: [XScanner][I] > County: LosSantosCounty => 27147 (Los Angeles County Sheriff Dispatch 7 (Lomita) and Dispatch 12 (South LA) Live Audio Feed)
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - None
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - None
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrinkingOnBeachEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True
[10/20/2024 8:11:26 PM.880] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS
[10/20/2024 8:11:26 PM.887] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check...
[10/20/2024 8:11:26 PM.887] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check
[10/20/2024 8:11:26 PM.894] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0)
[10/20/2024 8:11:26 PM.894] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0)
[10/20/2024 8:11:27 PM.007] LSPD First Response: Immersive Ambient Events: Previous bolo exists
[10/20/2024 8:11:27 PM.040] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check
[10/20/2024 8:11:27 PM.041] LSPD First Response: Immersive Ambient Events: Bolo is still valid
[10/20/2024 8:11:27 PM.041] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo...
[10/20/2024 8:11:27 PM.044] LSPD First Response: Immersive Ambient Events: Populated event tuple
[10/20/2024 8:11:27 PM.045] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested
[10/20/2024 8:11:27 PM.400] LSPD First Response: Immersive Ambient Events: Plugin is up to date
[10/20/2024 8:11:27 PM.418] LSPD First Response: [MEGAPHONE UI] Menu initialisation ended
[10/20/2024 8:11:27 PM.456] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO
[10/20/2024 8:11:27 PM.458] LSPD First Response: Immersive Ambient Events: SuspectCount - 1
[10/20/2024 8:11:27 PM.458] LSPD First Response: Immersive Ambient Events: ArmedStatus - Armed
[10/20/2024 8:11:27 PM.529] LSPD First Response: [MCCallouts]: A PTFX asset has loaded
[10/20/2024 8:11:27 PM.553] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded
[10/20/2024 8:11:27 PM.554] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested
[10/20/2024 8:11:27 PM.622] LSPD First Response: Immersive Ambient Events: Vehicle created
[10/20/2024 8:11:27 PM.769] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|
[10/20/2024 8:11:27 PM.770] LSPD First Response: [MCCallouts]: Latest version of MCCallouts c; 
[10/20/2024 8:11:27 PM.770] LSPD First Response: [MCCallouts]: -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|
[10/20/2024 8:11:27 PM.782] LSPD First Response: [Plain Sight]: Loaded settings
[10/20/2024 8:11:28 PM.413] LSPD First Response: Version state: Unstable
[10/20/2024 8:11:28 PM.414] LSPD First Response: [Plain Sight]: Assigning pullover events
[10/20/2024 8:11:28 PM.420] LSPD First Response: Observation language: Russian
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenVehicle
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.DriveBy
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.MotorcyclePursuit
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.HighSpeedCarChase2
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.WantedCriminalInCar
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.FootPursuit
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.FaggioPursuit
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.PoliceCarStolen
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.AmbulanceStolen
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenFireTruck
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen2
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.LowValueCarStolen3
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars2
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.RacingCars3
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit2
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.TruckPursuit3
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.GarbageTruckPursuit
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.TankPursuit
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenBus
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTaxi
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenDump
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.MonsterTruckRampage
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenMilitaryInsurgent
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenTractor
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.BicyclePursuit
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenStockade
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenSUV
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenSUV2
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.StolenSUV3
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.TowTruck
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.UtilityTruck
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.Mower
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.ScrapeTruck
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.Promo
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.Patrol
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.Luxury
[10/20/2024 8:11:28 PM.421] LSPD First Response: Registering callout CalloutPack.Callouts.OldCar
[10/20/2024 8:11:28 PM.423] LSPD First Response: [NORMAL] RiskierTrafficStops: RAGENativeUI.dll is available (1.9.2.0).
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[10/20/2024 8:11:28 PM.471] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[10/20/2024 8:11:28 PM.602] LSPD First Response: StopThePed Localization Code Page: 1251
[10/20/2024 8:11:28 PM.602] LSPD First Response: StopThePed Localization Encoding Name: Cyrillic (Windows)
[10/20/2024 8:11:28 PM.650] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File...
[10/20/2024 8:11:28 PM.654] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTaking
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
[10/20/2024 8:11:28 PM.657] LSPD First Response: [NORMAL] RiskierTrafficStops: Deserializing and reading Json...
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuTitle: RTS Config
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItem: Chance
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItem: Get Out And Shoot
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: YicMenuItem: Yell In Car
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItem: Yell
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItem: Ram Into You
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItem: Flee
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: RevMenuItem: Rev Engine
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItem: Shoot And Flee
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SpitMenuItem: Spitting
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTakingMenuItem: Hostage Taking
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItem: Save To INI
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuDesc: Configure Riskier Traffic Stops
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItemDescription: Chance that an event happens
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: YicMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: RevMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SpitMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: HostageTakingMenuItemDescription: Enable or disable this outcome
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItemDescription: Saves the current values to the INI file and reloads the INI
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: YellingNotiText: to have the suspect get back in their vehicle
[10/20/2024 8:11:28 PM.662] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu...
[10/20/2024 8:11:28 PM.663] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu...
[10/20/2024 8:11:28 PM.664] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu
[10/20/2024 8:11:28 PM.664] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values...
[10/20/2024 8:11:28 PM.665] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values
[10/20/2024 8:11:28 PM.665] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands...
[10/20/2024 8:11:28 PM.666] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists...
[10/20/2024 8:11:28 PM.666] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates...
[10/20/2024 8:11:28 PM.668] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver
[10/20/2024 8:11:28 PM.668] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped
[10/20/2024 8:11:28 PM.668] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted
[10/20/2024 8:11:28 PM.668] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded
[10/20/2024 8:11:28 PM.668] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully
[10/20/2024 8:11:28 PM.702] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded
[10/20/2024 8:11:28 PM.707] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml
[10/20/2024 8:11:28 PM.723] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny
[10/20/2024 8:11:28 PM.723] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny
[10/20/2024 8:11:28 PM.723] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog
[10/20/2024 8:11:28 PM.727] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas
[10/20/2024 8:11:28 PM.728] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas
[10/20/2024 8:11:28 PM.731] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess
[10/20/2024 8:11:28 PM.753] LSPD First Response: Immersive Ambient Events: Creating main menu...
[10/20/2024 8:11:28 PM.753] LSPD First Response: Immersive Ambient Events: Menu created
[10/20/2024 8:11:28 PM.753] LSPD First Response: Immersive Ambient Events: Creating settings menu...
[10/20/2024 8:11:28 PM.753] LSPD First Response: Immersive Ambient Events: Settings menu created
[10/20/2024 8:11:28 PM.754] LSPD First Response: Immersive Ambient Events: Creating general settings menu...
[10/20/2024 8:11:28 PM.754] LSPD First Response: Immersive Ambient Events: General settings menu created
[10/20/2024 8:11:28 PM.754] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu...
[10/20/2024 8:11:28 PM.754] LSPD First Response: Immersive Ambient Events: Storm event settings menu created
[10/20/2024 8:11:28 PM.755] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu...
[10/20/2024 8:11:28 PM.755] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created
[10/20/2024 8:11:28 PM.756] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu...
[10/20/2024 8:11:28 PM.756] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created
[10/20/2024 8:11:28 PM.757] LSPD First Response: Immersive Ambient Events: Creating severe weather menu...
[10/20/2024 8:11:28 PM.757] LSPD First Response: Immersive Ambient Events: Severe weather menu created
[10/20/2024 8:11:28 PM.758] LSPD First Response: Immersive Ambient Events: Creating BOLO menu...
[10/20/2024 8:11:28 PM.758] LSPD First Response: Immersive Ambient Events: BOLO menu created
[10/20/2024 8:11:28 PM.759] LSPD First Response: Immersive Ambient Events: Creating Interaction menu...
[10/20/2024 8:11:28 PM.759] LSPD First Response: Immersive Ambient Events: Interaction menu created
[10/20/2024 8:11:28 PM.759] LSPD First Response: Immersive Ambient Events: Creating force event menu...
[10/20/2024 8:11:28 PM.759] LSPD First Response: Immersive Ambient Events: Force event menu created
[10/20/2024 8:11:28 PM.762] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess...
[10/20/2024 8:11:28 PM.763] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess...
[10/20/2024 8:11:28 PM.793] LSPD First Response: Immersive Ambient Events: Setup custom ped persona
[10/20/2024 8:11:28 PM.794] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed
[10/20/2024 8:11:28 PM.794] LSPD First Response: Immersive Ambient Events: Suspect created
[10/20/2024 8:11:28 PM.794] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious
[10/20/2024 8:11:28 PM.796] LSPD First Response: Immersive Ambient Events: Starting event timer...
[10/20/2024 8:11:28 PM.797] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer...
[10/20/2024 8:11:28 PM.798] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess
[10/20/2024 8:11:28 PM.822] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check
[10/20/2024 8:11:28 PM.846] LSPD First Response: Immersive Ambient Events: EventProcess instance started
[10/20/2024 8:11:28 PM.848] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started
[10/20/2024 8:11:28 PM.871] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:11:28 PM.935] LSPD First Response: [XScanner][I] > XScanner is up to date.
[10/20/2024 8:11:29 PM.058] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[10/20/2024 8:11:29 PM.061] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[10/20/2024 8:11:29 PM.064] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[10/20/2024 8:11:29 PM.762] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.1.1 | Installed Version: 3.1.1
[20.10.24 20:11:31.121] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[20.10.24 20:11:31.134] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[10/20/2024 8:11:33 PM.151] LSPD First Response: Custom Pullover.Mainloop started
[10/20/2024 8:11:33 PM.151] LSPD First Response: Loading Custom Pullover settings...
[10/20/2024 8:11:55 PM.033] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:11:55 PM.033] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[10/20/2024 8:12:03 PM.762] LSPD First Response: [XScanner][I] > County: BlaineCounty => 9809 (Frederick County Sheriff, Fire and EMS, State Police Live Audio Feed)
[10/20/2024 8:12:05 PM.199] LSPD First Response: [XScanner][I] > County: SanAndreas => 10239 (California Highway Patrol - Los Angeles and Orange County Centers Live Audio Feed)
[10/20/2024 8:12:05 PM.693] LSPD First Response: [TRACE] Set last player walk style back: Normal
[10/20/2024 8:12:06 PM.600] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[10/20/2024 8:12:08 PM.549] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:12:08 PM.550] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:12:08 PM.550] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 8:12:08 PM.550] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 8:12:08 PM.552] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[10/20/2024 8:12:08 PM.568] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:12:08 PM.568] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[10/20/2024 8:12:08 PM.569] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[10/20/2024 8:12:08 PM.569] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Games/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml
[10/20/2024 8:12:08 PM.617] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 8:12:08 PM.617] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 8:12:08 PM.622] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 8:12:08 PM.622] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 8:12:08 PM.624] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 8:12:08 PM.625] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 8:12:08 PM.630] LSPD First Response: [TRACE] POLICE livery 0 name: NULL ()
[10/20/2024 8:12:08 PM.630] LSPD First Response: [TRACE] POLICE livery 1 name: NULL ()
[10/20/2024 8:12:08 PM.687] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:08 PM.689] LSPD First Response: [TRACE] Jerry Brown (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:08 PM.689] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:08 PM.690] LSPD First Response: [TRACE] Chuck Yorbi (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:08 PM.696] LSPD First Response: [TRACE] Cleared PD
[10/20/2024 8:12:12 PM.088] LSPD First Response: [TRACE] POLICE2 livery 0 name: NULL ()
[10/20/2024 8:12:12 PM.089] LSPD First Response: [TRACE] POLICE2 livery 1 name: NULL ()
[10/20/2024 8:12:17 PM.008] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:12:17 PM.008] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:12:17 PM.008] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:12:17 PM.009] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[10/20/2024 8:12:17 PM.011] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[10/20/2024 8:12:17 PM.237] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[10/20/2024 8:12:17 PM.237] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[10/20/2024 8:12:17 PM.416] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.416] LSPD First Response: [TRACE] Frank Mudbridge (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.416] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] Joshua Fungers (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] Julia Alba (S_F_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] Antonio Armstrong (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] Chris Styles (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] Cara Morgan (S_F_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.417] LSPD First Response: [TRACE] Dimitri Dzasokhov (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.424] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[10/20/2024 8:12:17 PM.778] LSPD First Response: [TRACE] Populated PD
[10/20/2024 8:12:17 PM.823] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[10/20/2024 8:12:17 PM.823] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[10/20/2024 8:12:17 PM.825] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[10/20/2024 8:12:17 PM.825] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[10/20/2024 8:12:17 PM.825] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[10/20/2024 8:12:17 PM.825] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[10/20/2024 8:12:17 PM.825] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[10/20/2024 8:12:17 PM.825] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[10/20/2024 8:12:17 PM.827] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 8:12:17 PM.827] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 8:12:17 PM.827] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[10/20/2024 8:12:17 PM.827] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[10/20/2024 8:12:17 PM.828] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:12:17 PM.828] LSPD First Response: [TRACE] Created police at X:446.3985 Y:-1026.087 Z:28.92508
[10/20/2024 8:12:17 PM.828] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[10/20/2024 8:12:17 PM.829] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:12:17 PM.830] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:12:17 PM.831] LSPD First Response: [TRACE] David Marley (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:12:17 PM.831] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 8:12:17 PM.831] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:12:17 PM.832] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:12:17 PM.832] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 8:12:17 PM.832] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[10/20/2024 8:12:17 PM.833] LSPD First Response: [TRACE] Edwardo Melegantro (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:12:17 PM.833] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 8:12:17 PM.833] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:12:17 PM.834] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:12:17 PM.835] LSPD First Response: [TRACE] Jamie Nyan (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:12:17 PM.835] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 8:12:17 PM.836] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:12:17 PM.837] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:12:17 PM.838] LSPD First Response: [TRACE] Kiera Bell (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:12:17 PM.839] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[10/20/2024 8:12:17 PM.868] LSPD First Response: [TRACE] Ped Jessica Hill has become idle again
[10/20/2024 8:12:17 PM.868] LSPD First Response: [TRACE] Ped Matthew Jefferson has become idle again
[10/20/2024 8:12:17 PM.930] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.930] LSPD First Response: [TRACE] Ken Rosenberg (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:17 PM.930] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:12:17 PM.930] LSPD First Response: [TRACE] Bernardo Malgarins (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:12:18 PM.789] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[10/20/2024 8:12:18 PM.789] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[10/20/2024 8:12:18 PM.821] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[10/20/2024 8:14:04 PM.801] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[10/20/2024 8:14:04 PM.803] LSPD First Response: UB: DETECTED ZONE: SKID
[10/20/2024 8:14:04 PM.804] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[10/20/2024 8:14:07 PM.660] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[10/20/2024 8:14:11 PM.037] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:14:11 PM.039] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:14:11 PM.076] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:14:11 PM.077] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:14:12 PM.416] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 620
[10/20/2024 8:14:12 PM.953] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:14:13 PM.109] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:14:13 PM.229] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:14:13 PM.537] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:14:13 PM.539] LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 8:14:13 PM.539] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show us ten eight  Confidence: 0.9532123
[10/20/2024 8:14:13 PM.542] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:14:13 PM.545] SimpleCTRL: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 8:14:13 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:14:13 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:14:13 PM.578] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:14:13 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5390348
[10/20/2024 8:14:13 PM.578] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue
[10/20/2024 8:14:14 PM.080] LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 8:14:15 PM.032] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[10/20/2024 8:14:15 PM.032] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[10/20/2024 8:14:15 PM.033] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:14:15 PM.062] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[10/20/2024 8:14:15 PM.098] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available
[10/20/2024 8:14:15 PM.098] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 8:14:15 PM.132] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[10/20/2024 8:14:15 PM.343] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[10/20/2024 8:14:15 PM.343] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[10/20/2024 8:14:24 PM.601] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[10/20/2024 8:14:24 PM.601] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[10/20/2024 8:14:24 PM.601] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[10/20/2024 8:14:24 PM.601] LSPD First Response: GameFiber::Main() - Critical error on fiber shutdown: TLS no longer matches initial TLS
[10/20/2024 8:14:29 PM.199] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 8:14:29 PM.199] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:14:29 PM.231] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 8:14:29 PM.231] LSPD First Response: [TRACE] Created police2 at X:312.939 Y:-750.2488 Z:29.75331
[10/20/2024 8:14:29 PM.264] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:14:29 PM.265] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 8:14:29 PM.266] LSPD First Response: [TRACE] Bruno Guerritore (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:14:29 PM.300] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:14:29 PM.301] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[10/20/2024 8:14:29 PM.303] LSPD First Response: [TRACE] Jimmy Timmy (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:14:29 PM.336] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[10/20/2024 8:14:29 PM.954] LSPD First Response: [TRACE] Cleared PD
[10/20/2024 8:14:30 PM.730] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:14:43 PM.302] LSPD First Response: CalloutInterface: [DEBUG] user selected callout AAIC-OfficerInPursuit from menu
[10/20/2024 8:14:43 PM.344] LSPD First Response: CalloutInterface: [INFO] starting callout AAIC-OfficerInPursuit
[10/20/2024 8:14:43 PM.344] LSPD First Response: CalloutInterface: [DEBUG] waiting for callout delay: 1 s
[10/20/2024 8:14:44 PM.362] LSPD First Response: CalloutInterface: [DEBUG] starting callout: AAIC-OfficerInPursuit
[10/20/2024 8:14:44 PM.362] LSPD First Response: Creating OfficerInPursuit from AmbientAICallouts.Callouts.OfficerInPursuit, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:14:44 PM.364] LSPD First Response: [TRACE] Callout created:  #1
[10/20/2024 8:14:44 PM.365] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Started
[10/20/2024 8:14:44 PM.365] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: Callout data transmitted = False
[10/20/2024 8:14:44 PM.369] LSPD First Response: [TRACE] Created new chase
[10/20/2024 8:14:44 PM.389] LSPD First Response: [FATAL] OnBeforeCalloutDisplayed crashed: System.NullReferenceException: Object reference not set to an instance of an object.
[10/20/2024 8:14:44 PM.389] at AmbientAICallouts.Callouts.OfficerInPursuit.PursuitScenario_General() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\Callouts\OfficerInPursuit.cs:line 188
[10/20/2024 8:14:44 PM.389] at AmbientAICallouts.Callouts.OfficerInPursuit.OnBeforeCalloutDisplayed() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\Callouts\OfficerInPursuit.cs:line 41
[10/20/2024 8:14:44 PM.389] at AkVzTCvSiZcGLhHYjMUZmjqhBMzzA.mKTHeaUwmiQRbiFWrVBpKHfCEUSt(Callout , CalloutCreationSource ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 314
[10/20/2024 8:14:44 PM.390] LSPD First Response: EndCurrentCallout: Finishing...
[10/20/2024 8:14:44 PM.391] LSPD First Response: [AmbientAICallouts] [Callout OfficerInPursuit] INFO: End()
[10/20/2024 8:14:44 PM.392] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 8:14:44 PM.394] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[10/20/2024 8:14:44 PM.394] LSPD First Response: [TRACE] Instance cleaned ( #1)
[10/20/2024 8:14:44 PM.397] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[10/20/2024 8:14:45 PM.411] LSPD First Response: CalloutInterface: [WARNING] attempted to start callout AAIC-OfficerInPursuit but nothing happened
[10/20/2024 8:15:48 PM.340] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:15:48 PM.340] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:15:48 PM.367] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:16:21 PM.782] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:16:21 PM.782] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:16:21 PM.810] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:16:43 PM.478] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 8:16:43 PM.478] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 8:16:43 PM.478] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 8:16:43 PM.478] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[10/20/2024 8:16:43 PM.478] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[10/20/2024 8:16:43 PM.478] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[10/20/2024 8:16:43 PM.507] LSPD First Response: [TRACE] Ped Kiera Bell has become idle again
[10/20/2024 8:16:43 PM.507] LSPD First Response: [TRACE] Ped Jamie Nyan has become idle again
[10/20/2024 8:16:43 PM.507] LSPD First Response: [TRACE] Ped Edwardo Melegantro has become idle again
[10/20/2024 8:16:43 PM.507] LSPD First Response: [TRACE] Ped David Marley has become idle again
[10/20/2024 8:16:50 PM.518] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 8:16:50 PM.518] LSPD First Response: [TRACE] Starting world event RunLights
[10/20/2024 8:16:50 PM.520] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[10/20/2024 8:16:50 PM.525] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[10/20/2024 8:16:51 PM.620] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:16:51 PM.620] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:16:51 PM.655] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:16:55 PM.128] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 8:16:55 PM.128] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:16:55 PM.135] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 8:16:55 PM.170] LSPD First Response: [TRACE] Preloading POLICE2
[10/20/2024 8:16:55 PM.171] LSPD First Response: [TRACE] Created police2 at X:148.25 Y:-907.25 Z:29.25
[10/20/2024 8:16:55 PM.172] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:16:55 PM.173] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:16:55 PM.174] LSPD First Response: [TRACE] Joey Stanfford (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:16:55 PM.175] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:16:55 PM.176] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:16:55 PM.177] LSPD First Response: [TRACE] James Weismuller (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:16:55 PM.223] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:16:55 PM.223] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:16:55 PM.266] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: PrankCall  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:16:55 PM.269] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: Unit has been assigned to this Call. Callsign: Ocean 1
[10/20/2024 8:16:55 PM.279] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: PrankCall  -->  Setup(): started
[10/20/2024 8:16:55 PM.281] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: PrankCall  -->  Setup(): ended
[10/20/2024 8:16:55 PM.281] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: PrankCall: Location distance has been accepted.
[10/20/2024 8:16:55 PM.281] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:17:04 PM.578] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: Unit Responding: Code 3
[10/20/2024 8:17:17 PM.703] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: PrankCall  -->  Process(): started
[10/20/2024 8:17:28 PM.987] LSPD First Response: [TRACE] Alina Rosiello (A_F_Y_VINEWOOD_01) was damaged.
[10/20/2024 8:17:29 PM.188] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[10/20/2024 8:17:29 PM.224] LSPD First Response: Immersive Ambient Events: Event selected: StreetRacing
[10/20/2024 8:17:29 PM.224] LSPD First Response: Immersive Ambient Events: Street racing event started
[10/20/2024 8:17:29 PM.261] LSPD First Response: Immersive Ambient Events: Starting event timer...
[10/20/2024 8:17:29 PM.346] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 25
[10/20/2024 8:17:30 PM.341] LSPD First Response: Immersive Ambient Events: Spawned customized ZR350
[10/20/2024 8:17:30 PM.342] LSPD First Response: Immersive Ambient Events: VehicleVariation index - 21
[10/20/2024 8:17:31 PM.040] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[10/20/2024 8:17:31 PM.040] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[10/20/2024 8:17:31 PM.041] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[10/20/2024 8:17:31 PM.041] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[10/20/2024 8:17:31 PM.041] LSPD First Response: [TRACE] World event RunLights #1 has ended
[10/20/2024 8:17:31 PM.072] LSPD First Response: [TRACE] Ped Nathan Brueske has become idle again
[10/20/2024 8:17:31 PM.222] LSPD First Response: Immersive Ambient Events: Spawned customized TAILGATER2
[10/20/2024 8:17:31 PM.222] LSPD First Response: Immersive Ambient Events: Spawned customized vehicles
[10/20/2024 8:17:31 PM.222] LSPD First Response: Immersive Ambient Events: Setup custom vehicle plates
[10/20/2024 8:17:31 PM.568] LSPD First Response: Immersive Ambient Events: Set racers max cruise speed
[10/20/2024 8:17:31 PM.569] LSPD First Response: Immersive Ambient Events: Set racers cruise speed
[10/20/2024 8:17:36 PM.541] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:17:36 PM.541] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:17:36 PM.568] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:17:49 PM.307] LSPD First Response: Immersive Ambient Events: Ended street racing event
[10/20/2024 8:18:25 PM.313] LSPD First Response: [TRACE] It has been 181 seconds since the last callout
[10/20/2024 8:18:25 PM.318] LSPD First Response: Creating DrunkDriver from ImmersiveCallouts.Callouts.DrunkDriver, ImmersiveCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:18:25 PM.318] LSPD First Response: [TRACE] Callout created:  #2
[10/20/2024 8:18:25 PM.319] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[10/20/2024 8:18:25 PM.320] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 8:18:25 PM.321] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = DrunkDriver  Status = New
[10/20/2024 8:18:25 PM.324] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for DrunkDriver
[10/20/2024 8:18:25 PM.334] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 8:18:25 PM.334] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 8:18:25 PM.335] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:18:25 PM.335] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:18:25 PM.335] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:18:25 PM.374] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 5:47:59 PM for DrunkDriver
[10/20/2024 8:18:25 PM.374] LSPD First Response: CalloutInterface: [DEBUG] waiting 32 in-game minutes for DrunkDriver
[10/20/2024 8:18:30 PM.923] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:18:30 PM.923] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:18:30 PM.959] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:18:30 PM.960] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:18:30 PM.960] LSPD First Response: GrammarPolice: [TargetHandler] new target: 63EHQ301
[10/20/2024 8:18:30 PM.960] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:18:31 PM.694] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: PrankCall  -->  Process(): ended
[10/20/2024 8:18:31 PM.694] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: PrankCall  -->  End(): started
[10/20/2024 8:18:31 PM.699] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: EnterAndDismiss
[10/20/2024 8:18:32 PM.345] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:18:32 PM.345] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:18:32 PM.382] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:18:32 PM.417] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 580
[10/20/2024 8:18:33 PM.172] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:18:33 PM.348] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:18:33 PM.450] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:18:33 PM.717] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:18:33 PM.717] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am responding  Confidence: 0.9297003
[10/20/2024 8:18:33 PM.743] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:18:33 PM.783] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:18:33 PM.783] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:18:33 PM.783] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:18:33 PM.783] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8598052
[10/20/2024 8:18:33 PM.783] LSPD First Response: GrammarPolice: [GrammarHandler] processing action accept from the ActionQueue
[10/20/2024 8:18:33 PM.817] LSPD First Response: GrammarPolice: [Events] firing action event, action = accept
[10/20/2024 8:18:33 PM.817] LSPD First Response: GrammarPolice: [DispatchHandler] received action: accept, invoking ActionHandler
[10/20/2024 8:18:33 PM.817] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:18:33 PM.853] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: accept
[10/20/2024 8:18:33 PM.885] LSPD First Response: GrammarPolice: [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept
[10/20/2024 8:18:33 PM.885] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[10/20/2024 8:18:34 PM.053] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 8:18:34 PM.055] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[10/20/2024 8:18:34 PM.056] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:18:34 PM.056] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:18:34 PM.056] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:18:34 PM.057] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:18:34 PM.057] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:18:34 PM.057] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:18:34 PM.058] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:18:34 PM.058] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:18:34 PM.058] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:18:34 PM.059] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 8:18:34 PM.059] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[10/20/2024 8:18:34 PM.059] LSPD First Response: [TRACE] User accepted callout
[10/20/2024 8:18:34 PM.098] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: accept
[10/20/2024 8:18:34 PM.098] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute
[10/20/2024 8:18:34 PM.101] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 47 minutes
[10/20/2024 8:18:34 PM.326] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[10/20/2024 8:18:34 PM.362] LSPD First Response: Immersive Ambient Events: Starting event timer...
[10/20/2024 8:18:34 PM.531] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for DrunkDriver
[10/20/2024 8:18:34 PM.531] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for DrunkDriver
[10/20/2024 8:18:35 PM.715] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: PrankCall  -->  End(): ended
[10/20/2024 8:18:35 PM.715] LSPD First Response: [AmbientAICallouts] [Fiber 91] INFO: Scene Ended
[10/20/2024 8:19:17 PM.871] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:19:17 PM.871] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[10/20/2024 8:19:42 PM.354] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:19:42 PM.354] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:19:42 PM.354] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 8:19:42 PM.355] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:19:42 PM.691] LSPD First Response: [TRACE] Created police at X:-498.75 Y:-1097 Z:23.28125
[10/20/2024 8:19:42 PM.691] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:19:42 PM.692] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:19:42 PM.694] LSPD First Response: [TRACE] Joey Parker (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:19:42 PM.694] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:19:42 PM.694] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:19:42 PM.696] LSPD First Response: [TRACE] Jim Wells (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:19:42 PM.734] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:19:42 PM.734] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:19:42 PM.774] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: PrankCall  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:19:42 PM.774] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: Unit has been assigned to this Call. Callsign: Queen 2
[10/20/2024 8:19:42 PM.774] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: PrankCall  -->  Setup(): started
[10/20/2024 8:19:42 PM.774] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: PrankCall  -->  Setup(): ended
[10/20/2024 8:19:42 PM.774] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: PrankCall: Location distance has been accepted.
[10/20/2024 8:19:42 PM.774] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:19:50 PM.338] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: Unit Responding: Code 3
[10/20/2024 8:19:51 PM.586] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 8:19:51 PM.586] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 8:19:51 PM.586] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[10/20/2024 8:19:54 PM.114] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[10/20/2024 8:20:03 PM.255] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: PrankCall  -->  Process(): started
[10/20/2024 8:20:06 PM.000] LSPD First Response: [TRACE] Paul White (A_M_Y_KTOWN_02) was damaged.
[10/20/2024 8:20:08 PM.470] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[10/20/2024 8:20:08 PM.470] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Shoplifting2  Status = Open
[10/20/2024 8:20:08 PM.470] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Shoplifting2
[10/20/2024 8:20:08 PM.471] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 8:20:08 PM.471] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[10/20/2024 8:20:08 PM.471] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 8:20:08 PM.499] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 6:39:33 PM for Shoplifting2
[10/20/2024 8:20:08 PM.499] LSPD First Response: CalloutInterface: [DEBUG] waiting 73 in-game minutes for Shoplifting2
[10/20/2024 8:20:08 PM.499] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 23 minutes
[10/20/2024 8:20:13 PM.172] LSPD First Response: [TRACE] Paul White (A_M_Y_KTOWN_02) was damaged.
[10/20/2024 8:20:20 PM.294] LSPD First Response: [TRACE] Paul White (A_M_Y_KTOWN_02) was damaged.
[10/20/2024 8:20:26 PM.936] LSPD First Response: [TRACE] Paul White (A_M_Y_KTOWN_02) was damaged.
[10/20/2024 8:20:46 PM.956] LSPD First Response: [TRACE] Paul White (A_M_Y_KTOWN_02) was damaged.
[10/20/2024 8:20:52 PM.220] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: PrankCall  -->  Process(): ended
[10/20/2024 8:20:52 PM.220] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: PrankCall  -->  End(): started
[10/20/2024 8:20:52 PM.220] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: EnterAndDismiss
[10/20/2024 8:20:55 PM.262] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[10/20/2024 8:20:55 PM.262] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Dynamic Traffic Stop  Status = Open
[10/20/2024 8:20:55 PM.262] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Dynamic Traffic Stop
[10/20/2024 8:20:55 PM.263] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 8:20:55 PM.263] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[10/20/2024 8:20:55 PM.263] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 8:20:55 PM.295] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 7:02:57 PM for Dynamic Traffic Stop
[10/20/2024 8:20:55 PM.295] LSPD First Response: CalloutInterface: [DEBUG] waiting 85 in-game minutes for Dynamic Traffic Stop
[10/20/2024 8:20:55 PM.295] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 23 minutes
[10/20/2024 8:21:02 PM.267] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: PrankCall  -->  End(): ended
[10/20/2024 8:21:02 PM.267] LSPD First Response: [AmbientAICallouts] [Fiber 72] INFO: Scene Ended
[10/20/2024 8:21:04 PM.247] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:21:04 PM.247] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:21:04 PM.275] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:21:04 PM.276] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:21:04 PM.276] LSPD First Response: GrammarPolice: [TargetHandler] new target: 68HQH325
[10/20/2024 8:21:04 PM.276] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:21:05 PM.400] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510
[10/20/2024 8:21:06 PM.198] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:21:06 PM.351] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:21:06 PM.453] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:21:06 PM.714] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:21:06 PM.714] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am on scene  Confidence: 0.948368
[10/20/2024 8:21:06 PM.742] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:21:06 PM.775] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:21:06 PM.775] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:21:06 PM.775] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:21:06 PM.775] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5282681
[10/20/2024 8:21:06 PM.775] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue
[10/20/2024 8:21:08 PM.221] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene
[10/20/2024 8:21:08 PM.221] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler
[10/20/2024 8:21:08 PM.222] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:21:08 PM.247] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene
[10/20/2024 8:21:08 PM.272] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene
[10/20/2024 8:21:08 PM.272] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Scene
[10/20/2024 8:21:08 PM.383] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene
[10/20/2024 8:21:08 PM.383] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnScene
[10/20/2024 8:21:08 PM.383] LSPD First Response: GrammarPolice: [DispatchHandler] starting officer check with interval set to 60
[10/20/2024 8:21:08 PM.498] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[10/20/2024 8:21:08 PM.499] LSPD First Response: [Megaphone UI] Pullover detected
[10/20/2024 8:21:08 PM.500] LSPD First Response: [Plain Sight]: Invoking pullover events
[10/20/2024 8:21:08 PM.500] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[10/20/2024 8:21:08 PM.554] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check...
[10/20/2024 8:21:08 PM.581] LSPD First Response: CalloutInterface: [WARNING] player tried to start a new callout while one already in progress
[10/20/2024 8:21:12 PM.724] LSPD First Response: [TRACE] Created new chase
[10/20/2024 8:21:12 PM.730] LSPD First Response: [TRACE] Pursuit menu was reset.
[10/20/2024 8:21:12 PM.731] LSPD First Response: [TRACE] Transfering control from TrafficStop #1 (GameplayMandatory) to ChaseHost #1
[10/20/2024 8:21:12 PM.731] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[10/20/2024 8:21:12 PM.731] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory)
[10/20/2024 8:21:12 PM.731] LSPD First Response: [TRACE] ChaseHost #1 received control over ped
[10/20/2024 8:21:12 PM.750] LSPD First Response: [TRACE] Suspect added to chase
[10/20/2024 8:21:12 PM.753] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect fleeing - Chase created
[10/20/2024 8:21:12 PM.754] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[10/20/2024 8:21:12 PM.754] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[10/20/2024 8:21:12 PM.755] LSPD First Response: [Plain Sight]: Observation ready to be shown again
[10/20/2024 8:21:12 PM.775] LSPD First Response: [TRACE] Starting chase
[10/20/2024 8:21:12 PM.775] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized
[10/20/2024 8:21:12 PM.780] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[10/20/2024 8:21:13 PM.399] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:21:13 PM.399] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:21:13 PM.426] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:21:13 PM.427] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:21:13 PM.427] LSPD First Response: GrammarPolice: [TargetHandler] new target: 01AIR564
[10/20/2024 8:21:13 PM.427] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:21:13 PM.505] LSPD First Response: [TRACE] Player now monitoring Jackie Ryans
[10/20/2024 8:21:13 PM.518] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON BALLER
[10/20/2024 8:21:13 PM.611] LSPD First Response: [TRACE] Extended route by 20
[10/20/2024 8:21:13 PM.611] LSPD First Response: [TRACE] Extended route by 20
[10/20/2024 8:21:14 PM.527] LSPD First Response: [TRACE] Invoking PedGainedVisual
[10/20/2024 8:21:15 PM.270] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:21:15 PM.402] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:21:15 PM.512] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:21:15 PM.532] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[10/20/2024 8:21:15 PM.533] LSPD First Response: [TRACE] Visual regained event fired
[10/20/2024 8:21:15 PM.609] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 1300
[10/20/2024 8:21:15 PM.792] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:21:15 PM.793] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: negative  Confidence: 0.9521919
[10/20/2024 8:21:15 PM.816] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:21:15 PM.847] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:21:15 PM.847] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:21:15 PM.847] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:21:15 PM.847] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.448221
[10/20/2024 8:21:15 PM.847] LSPD First Response: GrammarPolice: [GrammarHandler] processing action no from the ActionQueue
[10/20/2024 8:21:17 PM.091] LSPD First Response: [TRACE] Rachael Robinson (A_F_M_SOUCENT_02) was damaged.
[10/20/2024 8:21:17 PM.172] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[10/20/2024 8:21:17 PM.291] LSPD First Response: GrammarPolice: [Events] firing action event, action = no
[10/20/2024 8:21:17 PM.291] LSPD First Response: GrammarPolice: [DispatchHandler] received action: no, invoking ActionHandler
[10/20/2024 8:21:17 PM.292] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:21:17 PM.318] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: no
[10/20/2024 8:21:17 PM.343] LSPD First Response: GrammarPolice: [Action] calling action: no at target: GrammarPolice.Actions.Interactions.No
[10/20/2024 8:21:17 PM.496] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: no
[10/20/2024 8:21:17 PM.496] LSPD First Response: GrammarPolice: [DispatchHandler] player has denied backup offer, setting BackupType to None
[10/20/2024 8:21:17 PM.496] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:21:19 PM.732] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:20 PM.248] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:20 PM.762] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:21 PM.273] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:21 PM.791] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:22 PM.295] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:22 PM.798] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:23 PM.302] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:23 PM.809] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:24 PM.315] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:24 PM.818] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:25 PM.325] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:25 PM.858] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:26 PM.369] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:26 PM.903] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:27 PM.412] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:27 PM.913] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:28 PM.422] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:28 PM.723] LSPD First Response: [Megaphone UI] Opening or closing menu
[10/20/2024 8:21:28 PM.946] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:29 PM.464] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:29 PM.985] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:30 PM.507] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:31 PM.010] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:31 PM.526] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:32 PM.032] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:32 PM.556] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:33 PM.085] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:33 PM.595] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:34 PM.102] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:34 PM.607] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:35 PM.109] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:35 PM.620] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:35 PM.655] LSPD First Response: [MEGAPHONE UI] The random number chosen is 62
[10/20/2024 8:21:36 PM.143] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:36 PM.648] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:37 PM.170] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:37 PM.682] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:38 PM.194] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:38 PM.706] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:39 PM.214] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:39 PM.904] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[10/20/2024 8:21:41 PM.872] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[10/20/2024 8:21:41 PM.872] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Escort2  Status = Open
[10/20/2024 8:21:41 PM.872] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Escort2
[10/20/2024 8:21:41 PM.872] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 8:21:41 PM.872] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[10/20/2024 8:21:41 PM.872] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 8:21:41 PM.898] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 7:26:14 PM for Escort2
[10/20/2024 8:21:41 PM.898] LSPD First Response: CalloutInterface: [DEBUG] waiting 73 in-game minutes for Escort2
[10/20/2024 8:21:41 PM.898] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 34 minutes
[10/20/2024 8:21:43 PM.450] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 8:21:44 PM.882] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[10/20/2024 8:21:45 PM.387] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:45 PM.892] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:46 PM.404] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:46 PM.930] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:47 PM.445] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:47 PM.957] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:48 PM.480] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:49 PM.025] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:49 PM.537] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:50 PM.044] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:50 PM.562] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:51 PM.069] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:51 PM.602] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:52 PM.115] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:52 PM.631] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:53 PM.167] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:53 PM.669] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:54 PM.183] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:21:54 PM.703] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:05 PM.954] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:06 PM.476] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:06 PM.979] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:07 PM.492] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:07 PM.996] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:08 PM.528] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:09 PM.045] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:09 PM.557] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:10 PM.075] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:10 PM.591] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:11 PM.095] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:11 PM.607] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:12 PM.120] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:12 PM.627] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:13 PM.155] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:13 PM.657] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:14 PM.157] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:14 PM.687] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:15 PM.185] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:15 PM.695] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:16 PM.200] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:16 PM.714] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:17 PM.243] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:17 PM.744] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:18 PM.254] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:18 PM.762] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:19 PM.289] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:19 PM.799] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:20 PM.305] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:20 PM.820] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:21 PM.333] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:21 PM.852] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:22 PM.374] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:22 PM.875] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:23 PM.379] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:23 PM.909] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:24 PM.424] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:24 PM.938] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:25 PM.464] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:25 PM.984] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:26 PM.497] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:27 PM.000] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:27 PM.457] LSPD First Response: GrammarPolice: [DispatchHandler] making initial request for check in
[10/20/2024 8:22:27 PM.516] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:27 PM.644] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[10/20/2024 8:22:28 PM.032] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:28 PM.538] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:29 PM.062] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:29 PM.584] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:30 PM.087] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:30 PM.607] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:31 PM.123] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:31 PM.546] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:22:31 PM.546] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:22:31 PM.575] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:22:31 PM.577] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:22:31 PM.577] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:22:31 PM.577] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:22:31 PM.630] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:31 PM.869] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 8:22:32 PM.146] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:32 PM.649] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:32 PM.655] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510
[10/20/2024 8:22:33 PM.165] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:33 PM.283] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:22:33 PM.425] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:22:33 PM.537] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:22:33 PM.681] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:33 PM.799] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:22:33 PM.799] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I'm ok  Confidence: 0.9412344
[10/20/2024 8:22:33 PM.824] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:22:33 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:22:33 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:22:33 PM.851] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:22:33 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.3051335
[10/20/2024 8:22:33 PM.851] LSPD First Response: GrammarPolice: [GrammarHandler] processing action normal from the ActionQueue
[10/20/2024 8:22:34 PM.190] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:34 PM.719] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:35 PM.242] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:35 PM.298] LSPD First Response: GrammarPolice: [Events] firing action event, action = normal
[10/20/2024 8:22:35 PM.298] LSPD First Response: GrammarPolice: [DispatchHandler] received action: normal, invoking ActionHandler
[10/20/2024 8:22:35 PM.298] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:22:35 PM.329] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: normal
[10/20/2024 8:22:35 PM.354] LSPD First Response: GrammarPolice: [Action] calling action: normal at target: GrammarPolice.Actions.Interactions.Normal
[10/20/2024 8:22:35 PM.599] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: normal
[10/20/2024 8:22:35 PM.599] LSPD First Response: GrammarPolice: [DispatchHandler] player has reported their situation as normal
[10/20/2024 8:22:35 PM.599] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:22:35 PM.771] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:36 PM.283] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:36 PM.784] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:37 PM.290] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:37 PM.790] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:38 PM.314] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[10/20/2024 8:22:38 PM.645] LSPD First Response: Error while processing callout: DrunkDriver: Operation is not valid because the specified  Rage.Vehicle is invalid.   at Rage.TaskInvoker.CruiseWithVehicle(Single speed, VehicleDrivingFlags flags)
[10/20/2024 8:22:38 PM.646] at Rage.TaskInvoker.CruiseWithVehicle(Single speed)
[10/20/2024 8:22:38 PM.646] at ImmersiveCallouts.Callouts.DrunkDriver.Process()
[10/20/2024 8:22:38 PM.646] at AkVzTCvSiZcGLhHYjMUZmjqhBMzzA.TrWGGxGeqZDveTteddXAUmMZSzky() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 215
[10/20/2024 8:22:38 PM.646] LSPD First Response: EndCurrentCallout: Finishing...
[10/20/2024 8:22:38 PM.646] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 8:22:38 PM.646] LSPD First Response: [TRACE] Released 0 entities from  #2 Content Manager
[10/20/2024 8:22:38 PM.646] LSPD First Response: [TRACE] Instance cleaned ( #2)
[10/20/2024 8:22:38 PM.646] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  DrunkDriver
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:22:38 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for DrunkDriver
[10/20/2024 8:22:38 PM.650] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[10/20/2024 8:22:38 PM.684] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[10/20/2024 8:22:38 PM.687] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[10/20/2024 8:22:38 PM.764] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[10/20/2024 8:22:38 PM.764] LSPD First Response: [TRACE] Took ownership of cop for chase
[10/20/2024 8:22:38 PM.764] LSPD First Response: [WARN] Added cop without proper cop data
[10/20/2024 8:22:38 PM.764] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:22:38 PM.764] LSPD First Response: [TRACE] Javier Cicilia (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:22:38 PM.790] LSPD First Response: [TRACE] Cop Javier Cicilia reassigned to Jackie Ryans
[10/20/2024 8:22:38 PM.792] LSPD First Response: [TRACE] Cop added to chase
[10/20/2024 8:22:38 PM.820] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> Partner-0
[10/20/2024 8:22:38 PM.865] LSPD First Response: [TRACE] Javier Cicilia now monitoring Jackie Ryans
[10/20/2024 8:22:39 PM.086] LSPD First Response: [TRACE] Javier Cicilia TaseSuspect 
[10/20/2024 8:22:39 PM.087] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[10/20/2024 8:22:39 PM.263] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON BALLER
[10/20/2024 8:22:39 PM.337] LSPD First Response: [TRACE] Javier Cicilia TaseSuspect True
[10/20/2024 8:22:39 PM.337] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[10/20/2024 8:22:39 PM.370] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[10/20/2024 8:22:39 PM.590] LSPD First Response: [TRACE] Javier Cicilia TaseSuspect True
[10/20/2024 8:22:39 PM.590] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[10/20/2024 8:22:39 PM.734] LSPD First Response: [TRACE] Jackie Ryans (A_F_M_SKIDROW_01) was damaged.
[10/20/2024 8:22:39 PM.896] LSPD First Response: [TRACE] Javier Cicilia TaseSuspect True
[10/20/2024 8:22:39 PM.896] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[10/20/2024 8:22:39 PM.919] LSPD First Response: [TRACE] Invoking PedGainedVisual
[10/20/2024 8:22:39 PM.920] LSPD First Response: [TRACE] Report Voice: 
[10/20/2024 8:22:40 PM.170] LSPD First Response: [TRACE] Javier Cicilia TaseSuspect True
[10/20/2024 8:22:40 PM.170] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[10/20/2024 8:22:40 PM.429] LSPD First Response: [TRACE] Javier Cicilia TaseSuspect True
[10/20/2024 8:22:40 PM.429] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[10/20/2024 8:22:40 PM.596] LSPD First Response: [TRACE] Surrender 2?
[10/20/2024 8:22:40 PM.762] LSPD First Response: [TRACE] Jackie Ryans (A_F_M_SKIDROW_01) was damaged.
[10/20/2024 8:22:40 PM.946] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[10/20/2024 8:22:41 PM.045] LSPD First Response: GetAudioFileForAction: No file found for: ALL_UNITS_CODE4
[10/20/2024 8:22:41 PM.045] LSPD First Response: GetAudioFileForAction: No file found for: ALL_UNITS_CODE4
[10/20/2024 8:22:41 PM.045] LSPD First Response: PlayAction: Failed to find ALL_UNITS_CODE4
[10/20/2024 8:22:41 PM.076] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[10/20/2024 8:22:41 PM.748] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[10/20/2024 8:22:41 PM.748] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[10/20/2024 8:22:41 PM.751] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[10/20/2024 8:22:43 PM.248] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:22:43 PM.248] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:22:43 PM.279] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:22:43 PM.279] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:22:43 PM.280] LSPD First Response: GrammarPolice: [TargetHandler] new target: 47TIH432
[10/20/2024 8:22:43 PM.280] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:22:43 PM.922] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:22:44 PM.011] LSPD First Response: STP: RELEASE PED FROM STOP
[10/20/2024 8:22:44 PM.068] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:22:44 PM.187] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:22:44 PM.460] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:22:44 PM.482] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:22:44 PM.482] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:22:44 PM.482] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:22:44 PM.482] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.2342043
[10/20/2024 8:22:45 PM.798] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Shoplifting2
[10/20/2024 8:22:45 PM.799] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to Shoplifting2
[10/20/2024 8:22:45 PM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shoplifting2
[10/20/2024 8:22:45 PM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shoplifting2
[10/20/2024 8:22:45 PM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shoplifting2
[10/20/2024 8:22:45 PM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shoplifting2
[10/20/2024 8:22:48 PM.162] LSPD First Response: Holster Sounds: Other Pistol UnHolster Sound Should Have Played
[10/20/2024 8:22:48 PM.528] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[10/20/2024 8:22:50 PM.386] LSPD First Response: Holster Sounds: Other Pistol Holster Sound Should Have Played
[10/20/2024 8:22:50 PM.839] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[10/20/2024 8:22:51 PM.920] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:22:51 PM.921] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:22:51 PM.921] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 8:22:51 PM.924] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:22:51 PM.925] LSPD First Response: [TRACE] Created police at X:-385.25 Y:-1126.75 Z:28.46875
[10/20/2024 8:22:51 PM.927] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:22:51 PM.928] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:22:51 PM.929] LSPD First Response: [TRACE] Kate Cana (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:22:51 PM.930] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:22:51 PM.930] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:22:51 PM.932] LSPD First Response: [TRACE] Daniel Lopez (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:22:51 PM.945] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:22:51 PM.945] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:22:51 PM.977] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: ShotsFired  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:22:51 PM.978] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: Unit has been assigned to this Call. Callsign: Ocean 1
[10/20/2024 8:22:51 PM.978] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: ShotsFired  -->  Setup(): started
[10/20/2024 8:22:51 PM.993] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: ShotsFired  -->  Setup(): ended
[10/20/2024 8:22:51 PM.993] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: ShotsFired: Location distance has been accepted.
[10/20/2024 8:22:51 PM.993] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Shots Fired  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:23:05 PM.138] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: Unit Responding: Code 3
[10/20/2024 8:23:06 PM.103] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 8:23:06 PM.103] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[10/20/2024 8:23:06 PM.103] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[10/20/2024 8:23:08 PM.115] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:23:08 PM.115] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:23:08 PM.147] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:23:08 PM.148] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:23:08 PM.148] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:23:08 PM.148] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:23:08 PM.886] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:23:09 PM.038] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:23:09 PM.157] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:23:09 PM.441] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:23:09 PM.471] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:23:09 PM.471] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:23:09 PM.471] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:23:09 PM.471] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.3564515
[10/20/2024 8:23:10 PM.810] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[10/20/2024 8:23:10 PM.814] ABORT BUST
[10/20/2024 8:23:10 PM.825] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[10/20/2024 8:23:10 PM.825] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[10/20/2024 8:23:10 PM.827] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[10/20/2024 8:23:10 PM.829] LSPD First Response: [TRACE] Removed ped chase strategy
[10/20/2024 8:23:10 PM.829] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[10/20/2024 8:23:10 PM.829] LSPD First Response: [TRACE] ChaseHost #1: Suspect left chase
[10/20/2024 8:23:10 PM.829] LSPD First Response: [TRACE] Removing ped from ChaseHost #1 (GameplayMandatory)
[10/20/2024 8:23:10 PM.830] LSPD First Response: [TRACE] ChaseHost: Lost control over Jackie Ryans
[10/20/2024 8:23:10 PM.830] LSPD First Response: [TRACE] Suspect freed
[10/20/2024 8:23:10 PM.830] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[10/20/2024 8:23:10 PM.830] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[10/20/2024 8:23:10 PM.833] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[10/20/2024 8:23:10 PM.833] LSPD First Response: [TRACE] Freeing cop: Javier Cicilia
[10/20/2024 8:23:10 PM.834] LSPD First Response: [TRACE] ChaseHost #1: Cop left chase
[10/20/2024 8:23:10 PM.834] LSPD First Response: [TRACE] Cop freed
[10/20/2024 8:23:10 PM.834] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[10/20/2024 8:23:10 PM.834] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[10/20/2024 8:23:10 PM.834] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[10/20/2024 8:23:10 PM.849] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit
[10/20/2024 8:23:10 PM.849] LSPD First Response: [TRACE] Issuing backup request for prisoner transport
[10/20/2024 8:23:10 PM.855] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:23:10 PM.855] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:23:10 PM.865] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[10/20/2024 8:23:10 PM.866] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[10/20/2024 8:23:10 PM.888] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[10/20/2024 8:23:10 PM.889] LSPD First Response: [TRACE] Ending chase
[10/20/2024 8:23:10 PM.891] LSPD First Response: [TRACE] Asked thread ChaseHost #1 to abort: Chase has ended
[10/20/2024 8:23:10 PM.891] LSPD First Response: [TRACE] Released 0 entities from ChaseHost #1 Content Manager
[10/20/2024 8:23:10 PM.891] LSPD First Response: [TRACE] Instance cleaned (ChaseHost #1)
[10/20/2024 8:23:10 PM.891] LSPD First Response: [TRACE] oITOCYiLiZaVmfltWVbIKpDaVDkO is ending already
[10/20/2024 8:23:10 PM.904] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[10/20/2024 8:23:10 PM.904] at System.Environment.get_StackTrace()
[10/20/2024 8:23:10 PM.904] at LSPD_First_Response.Engine.BaseComponent.tcNJNSgEnsMocLhhziOriLfCKovTA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[10/20/2024 8:23:10 PM.904] at CYflyquDDBtROOBMiwHXhFyaysSk.oTacuGbazNMncbxJbSZqhHIELMZhb() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 83
[10/20/2024 8:23:10 PM.904] at LSPD_First_Response.Engine.BaseComponent.tcNJNSgEnsMocLhhziOriLfCKovTA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[10/20/2024 8:23:10 PM.904] at sihzRVdkOGfCovEYLdtbCMnpbQlv.UnTEBeSpMTvscnViFSvSvlLaRQZm(String ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\ThreadedScriptComponent.cs:line 52
[10/20/2024 8:23:10 PM.904] at CYflyquDDBtROOBMiwHXhFyaysSk.mKRSvVdKDoxERnkWqdYMeBWyzvuLA(oITOCYiLiZaVmfltWVbIKpDaVDkO ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\ChaseHost.cs:line 105
[10/20/2024 8:23:10 PM.904] at System.Action`1.Invoke(T obj)
[10/20/2024 8:23:10 PM.904] at oITOCYiLiZaVmfltWVbIKpDaVDkO.oTacuGbazNMncbxJbSZqhHIELMZhb() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 1287
[10/20/2024 8:23:10 PM.904] at LSPD_First_Response.Engine.BaseComponent.tcNJNSgEnsMocLhhziOriLfCKovTA() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 46
[10/20/2024 8:23:10 PM.904] at oITOCYiLiZaVmfltWVbIKpDaVDkO.TrWGGxGeqZDveTteddXAUmMZSzky() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 241
[10/20/2024 8:23:10 PM.904] at RdMLWnPmyOtWHGMIluhcBWeTekys.TrWGGxGeqZDveTteddXAUmMZSzky() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 51
[10/20/2024 8:23:10 PM.904] at WmNPETcPKRMNlmjqVPKgDsXaHBRM.sGWOzlXfqUrackafxsjvPqLpLxCq() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 820
[10/20/2024 8:23:10 PM.904] at Rage.GameFiber.Main()
[10/20/2024 8:23:10 PM.904] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[10/20/2024 8:23:10 PM.904] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[10/20/2024 8:23:10 PM.904] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[10/20/2024 8:23:10 PM.904] at System.Threading.ThreadHelper.ThreadStart()
[10/20/2024 8:23:10 PM.905] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[10/20/2024 8:23:10 PM.905] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[10/20/2024 8:23:10 PM.959] LSPD First Response: [TRACE] Fake-Thread ChaseHost #1 has been shut down
[10/20/2024 8:23:11 PM.485] LSPD First Response: [TRACE] ValidateTransportUnit: Cop invalid
[10/20/2024 8:23:11 PM.649] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[10/20/2024 8:23:11 PM.674] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[10/20/2024 8:23:11 PM.677] LSPD First Response: [TRACE] Prisoner transport done
[10/20/2024 8:23:13 PM.501] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> Partner-0
[10/20/2024 8:23:13 PM.650] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:23:13 PM.650] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:23:13 PM.690] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:23:13 PM.692] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:23:13 PM.692] LSPD First Response: GrammarPolice: [TargetHandler] new target: 47TIH432
[10/20/2024 8:23:13 PM.692] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:23:14 PM.213] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: ShotsFired  -->  Process(): started
[10/20/2024 8:23:15 PM.073] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 510
[10/20/2024 8:23:16 PM.296] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:23:16 PM.439] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:23:16 PM.555] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:23:16 PM.822] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:23:16 PM.822] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch we have suspect in custody  Confidence: 0.8867026
[10/20/2024 8:23:16 PM.846] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:23:16 PM.878] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:23:16 PM.878] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:23:16 PM.878] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:23:16 PM.878] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.2278541
[10/20/2024 8:23:16 PM.878] LSPD First Response: GrammarPolice: [GrammarHandler] processing action suspect_custody from the ActionQueue
[10/20/2024 8:23:17 PM.013] LSPD First Response: [TRACE] Using random spawn at X:-582.163 Y:-1114.606 Z:22.17823
[10/20/2024 8:23:17 PM.029] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:23:17 PM.029] LSPD First Response: [TRACE] Created police at X:-646.25 Y:-1000 Z:19.40625
[10/20/2024 8:23:17 PM.029] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:23:17 PM.030] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (lspd)
[10/20/2024 8:23:17 PM.031] LSPD First Response: [TRACE] Mads John (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:23:17 PM.032] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:23:17 PM.032] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: HighwayPatrol (lspd)
[10/20/2024 8:23:17 PM.034] LSPD First Response: [TRACE] Julia Woods (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:23:17 PM.065] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[10/20/2024 8:23:17 PM.065] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[10/20/2024 8:23:17 PM.066] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[10/20/2024 8:23:17 PM.066] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[10/20/2024 8:23:17 PM.066] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[10/20/2024 8:23:17 PM.066] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[10/20/2024 8:23:18 PM.315] LSPD First Response: GrammarPolice: [Events] firing action event, action = suspect_custody
[10/20/2024 8:23:18 PM.315] LSPD First Response: GrammarPolice: [DispatchHandler] received action: suspect_custody, invoking ActionHandler
[10/20/2024 8:23:18 PM.315] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:23:18 PM.349] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: suspect_custody
[10/20/2024 8:23:18 PM.379] LSPD First Response: GrammarPolice: [Action] calling action: suspect_custody at target: GrammarPolice.Actions.Advisory.SuspectCustody
[10/20/2024 8:23:19 PM.019] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[10/20/2024 8:23:19 PM.228] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: suspect_custody
[10/20/2024 8:23:19 PM.228] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:23:29 PM.479] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:23:29 PM.479] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:23:29 PM.514] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:23:29 PM.514] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:23:29 PM.514] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:23:29 PM.514] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:23:31 PM.448] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 900
[10/20/2024 8:23:32 PM.679] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:23:32 PM.827] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:23:32 PM.951] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:23:33 PM.238] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:23:33 PM.238] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show us on scene  Confidence: 0.8220196
[10/20/2024 8:23:33 PM.262] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:23:33 PM.289] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:23:33 PM.289] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:23:33 PM.289] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:23:33 PM.289] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.809991
[10/20/2024 8:23:33 PM.289] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue
[10/20/2024 8:23:34 PM.717] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene
[10/20/2024 8:23:34 PM.717] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler
[10/20/2024 8:23:34 PM.717] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:23:34 PM.740] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene
[10/20/2024 8:23:34 PM.768] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene
[10/20/2024 8:23:35 PM.253] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: DecisionHandler IsAiTakingCare? - Started
[10/20/2024 8:23:35 PM.253] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = True, NotInACallout = False, CalloutProbability hit: True
[10/20/2024 8:23:35 PM.253] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: DecisionHandler IsAiTakingCare? = True - AiCallout officer will handle the Situation.
[10/20/2024 8:23:35 PM.474] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene
[10/20/2024 8:23:35 PM.474] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're setting BackupType to None
[10/20/2024 8:23:35 PM.474] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:23:37 PM.831] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 8:23:37 PM.832] LSPD First Response: [TRACE] Starting world event StealCar
[10/20/2024 8:23:37 PM.832] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[10/20/2024 8:23:38 PM.029] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[10/20/2024 8:23:41 PM.052] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:23:41 PM.052] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:23:41 PM.084] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:23:41 PM.085] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:23:41 PM.085] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:23:41 PM.085] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:23:42 PM.588] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 670
[10/20/2024 8:23:43 PM.582] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:23:43 PM.749] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:23:43 PM.865] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:23:44 PM.140] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:23:44 PM.140] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need a plate check  Confidence: 0.7039459
[10/20/2024 8:23:44 PM.165] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:23:44 PM.191] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:23:44 PM.191] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:23:44 PM.191] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:23:44 PM.191] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.1396659
[10/20/2024 8:23:44 PM.191] LSPD First Response: GrammarPolice: [GrammarHandler] processing action platecheck from the ActionQueue
[10/20/2024 8:23:45 PM.637] LSPD First Response: GrammarPolice: [Events] firing action event, action = platecheck
[10/20/2024 8:23:45 PM.637] LSPD First Response: GrammarPolice: [DispatchHandler] received action: platecheck, invoking ActionHandler
[10/20/2024 8:23:45 PM.638] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:23:45 PM.663] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: platecheck
[10/20/2024 8:23:45 PM.689] LSPD First Response: GrammarPolice: [Action] calling action: platecheck at target: GrammarPolice.Actions.Computer.Platecheck
[10/20/2024 8:23:45 PM.699] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: requestDispatchVehiclePlateCheck with parameter: False
[10/20/2024 8:23:46 PM.616] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: platecheck
[10/20/2024 8:23:46 PM.616] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:23:56 PM.603] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:23:56 PM.603] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:23:56 PM.634] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:23:56 PM.634] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:23:56 PM.634] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:23:56 PM.635] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:23:58 PM.086] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570
[10/20/2024 8:23:59 PM.583] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:23:59 PM.747] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:23:59 PM.867] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:24:00 PM.158] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[10/20/2024 8:24:00 PM.159] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch I need plate check (confidence=0.5299675)
[10/20/2024 8:24:00 PM.175] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:24:00 PM.201] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:00 PM.201] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:00 PM.201] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:24:00 PM.201] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:24:00 PM.201] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5981226
[10/20/2024 8:24:05 PM.335] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: EnterAndDismiss
[10/20/2024 8:24:05 PM.903] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Dynamic Traffic Stop
[10/20/2024 8:24:05 PM.903] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to Dynamic Traffic Stop
[10/20/2024 8:24:05 PM.903] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[10/20/2024 8:24:05 PM.903] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[10/20/2024 8:24:05 PM.904] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[10/20/2024 8:24:05 PM.904] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[10/20/2024 8:24:06 PM.127] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:24:06 PM.127] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:24:06 PM.163] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:24:06 PM.164] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:24:06 PM.164] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:24:06 PM.164] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:24:07 PM.479] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 490
[10/20/2024 8:24:08 PM.462] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:24:08 PM.620] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:24:08 PM.751] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:24:09 PM.020] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:24:09 PM.043] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:09 PM.043] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:24:09 PM.043] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:24:09 PM.043] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.9160566
[10/20/2024 8:24:09 PM.345] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: ShotsFired  -->  Process(): ended
[10/20/2024 8:24:09 PM.345] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: ShotsFired  -->  End(): started
[10/20/2024 8:24:09 PM.345] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: ShotsFired  -->  End(): ended
[10/20/2024 8:24:09 PM.345] LSPD First Response: [AmbientAICallouts] [Fiber 85] INFO: Scene Ended
[10/20/2024 8:24:12 PM.586] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:24:12 PM.586] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:24:12 PM.628] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:24:12 PM.629] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:24:12 PM.629] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:24:12 PM.629] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:24:14 PM.029] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 570
[10/20/2024 8:24:15 PM.044] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:24:15 PM.205] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:24:15 PM.333] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:24:15 PM.593] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[10/20/2024 8:24:15 PM.593] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch requesting pedestrian check (confidence=0.5374213)
[10/20/2024 8:24:15 PM.615] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:24:15 PM.642] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:15 PM.642] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:15 PM.642] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:24:15 PM.642] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:24:15 PM.642] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0561424
[10/20/2024 8:24:21 PM.079] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:24:21 PM.079] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:24:21 PM.112] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:24:21 PM.113] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:24:21 PM.113] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:24:21 PM.113] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:24:22 PM.319] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 540
[10/20/2024 8:24:24 PM.264] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:24:24 PM.414] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:24:24 PM.538] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:24:24 PM.812] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:24:24 PM.812] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting plate check  Confidence: 0.6231542
[10/20/2024 8:24:24 PM.832] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:24:24 PM.857] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:24 PM.857] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:24:24 PM.857] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:24:24 PM.857] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.7778409
[10/20/2024 8:24:24 PM.857] LSPD First Response: GrammarPolice: [GrammarHandler] processing action platecheck from the ActionQueue
[10/20/2024 8:24:26 PM.288] LSPD First Response: GrammarPolice: [Events] firing action event, action = platecheck
[10/20/2024 8:24:26 PM.288] LSPD First Response: GrammarPolice: [DispatchHandler] received action: platecheck, invoking ActionHandler
[10/20/2024 8:24:26 PM.288] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:24:26 PM.317] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: platecheck
[10/20/2024 8:24:26 PM.349] LSPD First Response: GrammarPolice: [Action] calling action: platecheck at target: GrammarPolice.Actions.Computer.Platecheck
[10/20/2024 8:24:26 PM.349] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: requestDispatchVehiclePlateCheck with parameter: False
[10/20/2024 8:24:27 PM.210] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: platecheck
[10/20/2024 8:24:27 PM.210] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:24:28 PM.245] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Escort2
[10/20/2024 8:24:28 PM.245] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to Escort2
[10/20/2024 8:24:28 PM.245] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Escort2
[10/20/2024 8:24:28 PM.245] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Escort2
[10/20/2024 8:24:28 PM.245] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Escort2
[10/20/2024 8:24:28 PM.245] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Escort2
[10/20/2024 8:24:33 PM.494] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0
[10/20/2024 8:24:36 PM.257] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[10/20/2024 8:24:37 PM.405] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[10/20/2024 8:24:38 PM.046] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[10/20/2024 8:24:38 PM.046] LSPD First Response: UB: DETECTED ZONE: KOREAT
[10/20/2024 8:24:38 PM.046] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[10/20/2024 8:24:40 PM.278] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[10/20/2024 8:24:40 PM.278] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[10/20/2024 8:24:41 PM.967] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:24:41 PM.967] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:24:41 PM.998] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:24:41 PM.998] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:24:41 PM.999] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:24:41 PM.999] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:24:43 PM.374] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 530
[10/20/2024 8:24:44 PM.067] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:24:44 PM.222] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:24:44 PM.343] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:24:44 PM.613] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:24:44 PM.613] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need a tow truck  Confidence: 0.9646921
[10/20/2024 8:24:44 PM.639] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:24:44 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:44 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:24:44 PM.666] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:24:44 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.6994873
[10/20/2024 8:24:44 PM.666] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue
[10/20/2024 8:24:46 PM.119] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow
[10/20/2024 8:24:46 PM.119] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler
[10/20/2024 8:24:46 PM.119] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:24:46 PM.148] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow
[10/20/2024 8:24:46 PM.176] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow
[10/20/2024 8:24:46 PM.176] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService
[10/20/2024 8:24:46 PM.484] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow
[10/20/2024 8:24:46 PM.484] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:24:46 PM.881] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 8:24:48 PM.695] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:24:48 PM.695] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:24:48 PM.728] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:24:48 PM.728] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:24:48 PM.729] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:24:48 PM.729] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:24:49 PM.265] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> Partner-0
[10/20/2024 8:24:50 PM.230] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 630
[10/20/2024 8:24:51 PM.101] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:24:51 PM.259] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:24:51 PM.376] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:24:51 PM.635] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:24:51 PM.635] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I need an insurance  Confidence: 0.9594889
[10/20/2024 8:24:51 PM.661] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:24:51 PM.695] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:24:51 PM.695] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:24:51 PM.695] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:24:51 PM.695] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.0003179
[10/20/2024 8:24:51 PM.695] LSPD First Response: GrammarPolice: [GrammarHandler] processing action insurance from the ActionQueue
[10/20/2024 8:24:53 PM.136] LSPD First Response: GrammarPolice: [Events] firing action event, action = insurance
[10/20/2024 8:24:53 PM.136] LSPD First Response: GrammarPolice: [DispatchHandler] received action: insurance, invoking ActionHandler
[10/20/2024 8:24:53 PM.137] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:24:53 PM.165] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: insurance
[10/20/2024 8:24:53 PM.195] LSPD First Response: GrammarPolice: [Action] calling action: insurance at target: GrammarPolice.Actions.Backup.Insurance
[10/20/2024 8:24:53 PM.196] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callInsuranceService
[10/20/2024 8:24:53 PM.555] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: insurance
[10/20/2024 8:24:53 PM.555] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:24:53 PM.586] LSPD First Response: CalloutInterface: [DEBUG] closing incident Shoplifting2 and releasing unit 2-DAVID-5
[10/20/2024 8:24:53 PM.586] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shoplifting2
[10/20/2024 8:24:53 PM.586] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shoplifting2
[10/20/2024 8:24:53 PM.586] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Shoplifting2
[10/20/2024 8:24:53 PM.731] LSPD First Response: GetAudioFileForAction: No file found for: STREET_CALAIS_AVE
[10/20/2024 8:24:54 PM.408] LSPD First Response: UB: GUARDING THE SUSPECT >> Partner-0
[10/20/2024 8:25:27 PM.055] LSPD First Response: CalloutInterface: [DEBUG] closing incident Dynamic Traffic Stop and releasing unit ADAM-04
[10/20/2024 8:25:27 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[10/20/2024 8:25:27 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[10/20/2024 8:25:27 PM.055] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Dynamic Traffic Stop
[10/20/2024 8:25:31 PM.495] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:25:31 PM.496] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:25:31 PM.496] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 8:25:31 PM.502] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:25:31 PM.503] LSPD First Response: [TRACE] Created police at X:-373.75 Y:-1129.75 Z:28.5
[10/20/2024 8:25:31 PM.503] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:25:31 PM.504] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:25:31 PM.506] LSPD First Response: [TRACE] Kate Williams (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:25:31 PM.506] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:25:31 PM.507] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:25:31 PM.507] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 8:25:31 PM.507] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[10/20/2024 8:25:31 PM.508] LSPD First Response: [TRACE] Mike Vedder (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:25:31 PM.539] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:25:31 PM.539] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:25:31 PM.574] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: PrankCall  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:25:31 PM.574] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: Unit has been assigned to this Call. Callsign: David Charles 12
[10/20/2024 8:25:31 PM.574] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: PrankCall  -->  Setup(): started
[10/20/2024 8:25:31 PM.574] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: PrankCall  -->  Setup(): ended
[10/20/2024 8:25:31 PM.574] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: PrankCall: Location distance has been accepted.
[10/20/2024 8:25:31 PM.574] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Civilian in need of assistance  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:25:39 PM.768] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: Unit Responding: Code 3
[10/20/2024 8:25:45 PM.199] LSPD First Response: [TRACE] New cop added without cop data!
[10/20/2024 8:25:45 PM.200] LSPD First Response: [TRACE] Connor Ross (S_M_Y_COP_01) was set as a cop
[10/20/2024 8:25:48 PM.865] LSPD First Response: STP: RELEASE PED FROM STOP
[10/20/2024 8:25:48 PM.865] LSPD First Response: STP: RELEASE PED FROM STOP
[10/20/2024 8:25:50 PM.649] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> Partner-0
[10/20/2024 8:25:50 PM.821] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: PrankCall  -->  Process(): started
[10/20/2024 8:25:52 PM.989] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 8:25:53 PM.412] LSPD First Response: GrammarPolice: [DispatchHandler] making initial request for check in
[10/20/2024 8:25:53 PM.489] LSPD First Response: CalloutInterface: [DEBUG] closing incident Escort2 and releasing unit 1-ADAM-12
[10/20/2024 8:25:53 PM.489] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Escort2
[10/20/2024 8:25:53 PM.489] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Escort2
[10/20/2024 8:25:53 PM.489] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Escort2
[10/20/2024 8:25:57 PM.726] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:25:57 PM.726] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:25:57 PM.753] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:25:57 PM.754] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:25:57 PM.754] LSPD First Response: GrammarPolice: [TargetHandler] new target: 46EEK572
[10/20/2024 8:25:57 PM.754] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:25:59 PM.056] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 450
[10/20/2024 8:25:59 PM.517] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:25:59 PM.654] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:25:59 PM.761] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:26:00 PM.017] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:26:00 PM.017] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I'm ok  Confidence: 0.9681391
[10/20/2024 8:26:00 PM.042] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:26:00 PM.069] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:26:00 PM.069] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:26:00 PM.069] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:26:00 PM.069] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.343042
[10/20/2024 8:26:00 PM.069] LSPD First Response: GrammarPolice: [GrammarHandler] processing action normal from the ActionQueue
[10/20/2024 8:26:01 PM.509] LSPD First Response: GrammarPolice: [Events] firing action event, action = normal
[10/20/2024 8:26:01 PM.509] LSPD First Response: GrammarPolice: [DispatchHandler] received action: normal, invoking ActionHandler
[10/20/2024 8:26:01 PM.510] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:26:01 PM.534] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: normal
[10/20/2024 8:26:01 PM.562] LSPD First Response: GrammarPolice: [Action] calling action: normal at target: GrammarPolice.Actions.Interactions.Normal
[10/20/2024 8:26:02 PM.524] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: normal
[10/20/2024 8:26:02 PM.524] LSPD First Response: GrammarPolice: [DispatchHandler] player has reported their situation as normal
[10/20/2024 8:26:02 PM.525] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:26:07 PM.807] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:26:07 PM.807] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:26:07 PM.836] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:26:07 PM.837] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:26:08 PM.963] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 470
[10/20/2024 8:26:09 PM.814] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:26:09 PM.968] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:26:10 PM.081] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:26:10 PM.353] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:26:10 PM.353] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show us ten eight  Confidence: 0.9480932
[10/20/2024 8:26:10 PM.378] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:26:10 PM.408] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:26:10 PM.408] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:26:10 PM.408] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:26:10 PM.408] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.601534
[10/20/2024 8:26:10 PM.408] LSPD First Response: GrammarPolice: [GrammarHandler] processing action available from the ActionQueue
[10/20/2024 8:26:11 PM.841] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[10/20/2024 8:26:11 PM.841] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[10/20/2024 8:26:11 PM.841] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:26:11 PM.869] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[10/20/2024 8:26:11 PM.896] LSPD First Response: GrammarPolice: [Action] calling action: available at target: GrammarPolice.Actions.Status.Available
[10/20/2024 8:26:11 PM.896] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 8:26:11 PM.921] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[10/20/2024 8:26:12 PM.672] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[10/20/2024 8:26:12 PM.672] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:26:12 PM.672] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[10/20/2024 8:26:26 PM.960] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:27:15 PM.796] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:27:15 PM.796] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:27:15 PM.824] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:27:16 PM.743] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: PrankCall  -->  Process(): ended
[10/20/2024 8:27:16 PM.743] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: PrankCall  -->  End(): started
[10/20/2024 8:27:16 PM.743] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: EnterAndDismiss
[10/20/2024 8:27:24 PM.340] LSPD First Response: STP: INSURANCE AGENTS ARE FULLY DISMISSED
[10/20/2024 8:27:26 PM.819] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: PrankCall  -->  End(): ended
[10/20/2024 8:27:26 PM.819] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: Scene Ended
[10/20/2024 8:27:43 PM.663] LSPD First Response: [TRACE] It has been 295 seconds since the last callout
[10/20/2024 8:27:43 PM.664] LSPD First Response: Creating HighRiskEscort from _686_Callouts.Callouts.HighRiskEscort, 686Callouts, Version=2.0.0.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:27:43 PM.665] LSPD First Response: [TRACE] Callout created:  #3
[10/20/2024 8:27:43 PM.703] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 8:27:43 PM.703] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] High Risk Escort  Status = New
[10/20/2024 8:27:43 PM.703] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] High Risk Escort
[10/20/2024 8:27:43 PM.704] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 8:27:43 PM.704] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 8:27:43 PM.704] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:27:43 PM.704] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:27:43 PM.704] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] High Risk Escort
[10/20/2024 8:27:43 PM.742] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 10:17:08 PM for [686] High Risk Escort
[10/20/2024 8:27:43 PM.742] LSPD First Response: CalloutInterface: [DEBUG] waiting 31 in-game minutes for [686] High Risk Escort
[10/20/2024 8:27:43 PM.861] LSPD First Response: [686 Callouts] Displaying OnBeforeCalloutDisplayed() notification with location of: Mission Row.
[10/20/2024 8:27:50 PM.241] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:27:50 PM.241] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:27:50 PM.270] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:27:50 PM.271] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:27:51 PM.634] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 520
[10/20/2024 8:27:52 PM.061] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:27:52 PM.200] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:27:52 PM.318] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:27:52 PM.594] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:27:52 PM.594] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I'm ok  Confidence: 0.742116
[10/20/2024 8:27:52 PM.617] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:27:52 PM.652] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:27:52 PM.652] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:27:52 PM.652] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:27:52 PM.652] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4104735
[10/20/2024 8:27:52 PM.652] LSPD First Response: GrammarPolice: [GrammarHandler] processing action normal from the ActionQueue
[10/20/2024 8:27:54 PM.108] LSPD First Response: GrammarPolice: [Events] firing action event, action = normal
[10/20/2024 8:27:54 PM.108] LSPD First Response: GrammarPolice: [DispatchHandler] received action: normal, invoking ActionHandler
[10/20/2024 8:27:54 PM.108] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:27:54 PM.134] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: normal
[10/20/2024 8:27:54 PM.160] LSPD First Response: GrammarPolice: [Action] calling action: normal at target: GrammarPolice.Actions.Interactions.Normal
[10/20/2024 8:27:54 PM.296] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: normal
[10/20/2024 8:27:54 PM.296] LSPD First Response: GrammarPolice: [DispatchHandler] player has reported their situation as normal
[10/20/2024 8:27:58 PM.739] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 8:27:58 PM.743] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open
[10/20/2024 8:27:58 PM.744] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:27:58 PM.744] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:27:58 PM.744] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored [686] High Risk Escort
[10/20/2024 8:27:58 PM.744] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 8:27:58 PM.744] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:27:58 PM.764] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 28] INFO: reaction event started
[10/20/2024 8:27:58 PM.765] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 28] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[10/20/2024 8:27:58 PM.766] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 28] INFO: The type of the object is: _686_Callouts.Callouts.HighRiskEscort
[10/20/2024 8:27:58 PM.766] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 28] INFO: Callout Position is X:494.7712 Y:-1010.389 Z:27.61825
[10/20/2024 8:27:58 PM.766] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[10/20/2024 8:28:04 PM.294] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:28:04 PM.294] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:28:04 PM.294] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 8:28:04 PM.304] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:28:04 PM.304] LSPD First Response: [TRACE] Created police at X:-587.75 Y:-829.75 Z:25.09375
[10/20/2024 8:28:04 PM.305] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:28:04 PM.306] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:28:04 PM.307] LSPD First Response: [TRACE] Leon Tarr (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:28:04 PM.307] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:28:04 PM.308] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:28:04 PM.308] LSPD First Response: [TRACE] Arun Rockz (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:28:04 PM.326] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:28:04 PM.326] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:28:04 PM.362] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: MVA  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:28:04 PM.362] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: Unit has been assigned to this Call. Callsign: Adam 4
[10/20/2024 8:28:04 PM.362] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: MVA  -->  Setup(): started
[10/20/2024 8:28:04 PM.410] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: Aborting Code
[10/20/2024 8:28:04 PM.567] LSPD First Response: [AmbientAICallouts] [Fiber 73] ERROR: in AICallout object: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Vehicle is invalid.
[10/20/2024 8:28:04 PM.567] at Rage.Vehicle.Repair()
[10/20/2024 8:28:04 PM.567] at MVA.MVA.DeformBack(Vehicle vehicleToDamage) in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\Default-AiCallouts-Pack\MVA\MVA.cs:line 407
[10/20/2024 8:28:04 PM.567] at MVA.MVA.Setup() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\Default-AiCallouts-Pack\MVA\MVA.cs:line 60
[10/20/2024 8:28:04 PM.567] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: MVA  -->  Setup(): ended
[10/20/2024 8:28:04 PM.567] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: MVA: Location distance has been accepted.
[10/20/2024 8:28:04 PM.567] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Motor Vehicle Accident  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:28:04 PM.567] LSPD First Response: [AmbientAICallouts] [Fiber 73] ERROR: in Setup() from AICallout object: Read if existing AiC log above.
[10/20/2024 8:28:04 PM.567] LSPD First Response: [AmbientAICallouts] [Fiber 73] INFO: releasing the unit and the cops since we guess they have not been used
[10/20/2024 8:28:04 PM.567] LSPD First Response: [AmbientAICallouts] [Fiber 73] ERROR: This sometimes happen but isn't a Problem.
[10/20/2024 8:28:05 PM.784] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:28:05 PM.784] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:28:05 PM.814] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:28:05 PM.815] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:28:06 PM.405] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:28:06 PM.554] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:28:06 PM.670] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:28:06 PM.928] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:28:06 PM.957] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:28:06 PM.957] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:28:06 PM.957] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:28:06 PM.957] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.1732878
[10/20/2024 8:28:07 PM.753] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:28:07 PM.753] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:28:07 PM.781] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:28:08 PM.153] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 28] INFO: creating nearby unit
[10/20/2024 8:28:08 PM.155] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:28:08 PM.155] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:28:08 PM.155] LSPD First Response: [TRACE] Using random spawn at X:-759.25 Y:-1016.75 Z:12.1875
[10/20/2024 8:28:08 PM.158] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:28:08 PM.158] LSPD First Response: [TRACE] Created police at X:-874.5 Y:-926.25 Z:14.84375
[10/20/2024 8:28:08 PM.158] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:28:08 PM.161] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:28:08 PM.162] LSPD First Response: [TRACE] Sydney Soros (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:28:08 PM.163] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:28:08 PM.164] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:28:08 PM.166] LSPD First Response: [TRACE] Tahlil Chowdhury (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:28:08 PM.191] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 28] INFO: dispatching nearby unit
[10/20/2024 8:28:12 PM.670] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:28:12 PM.670] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:28:12 PM.703] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:28:12 PM.703] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:28:12 PM.703] LSPD First Response: GrammarPolice: [TargetHandler] new target: 41PRP281
[10/20/2024 8:28:12 PM.703] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:28:13 PM.638] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 300
[10/20/2024 8:28:14 PM.921] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:28:15 PM.069] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:28:15 PM.190] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:28:15 PM.472] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:28:15 PM.500] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:28:15 PM.500] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:28:15 PM.500] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:28:15 PM.500] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8304638
[10/20/2024 8:28:18 PM.864] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:28:18 PM.864] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:28:18 PM.893] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:28:18 PM.893] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:28:18 PM.894] LSPD First Response: GrammarPolice: [TargetHandler] new target: 24EZS542
[10/20/2024 8:28:18 PM.894] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:28:19 PM.945] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 470
[10/20/2024 8:28:21 PM.080] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:28:21 PM.228] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:28:21 PM.368] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:28:21 PM.648] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:28:21 PM.648] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am responding as well  Confidence: 0.8899593
[10/20/2024 8:28:21 PM.674] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:28:21 PM.706] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:28:21 PM.706] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:28:21 PM.706] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:28:21 PM.706] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8421196
[10/20/2024 8:28:21 PM.706] LSPD First Response: GrammarPolice: [GrammarHandler] processing action AAIC_Response from the ActionQueue
[10/20/2024 8:28:23 PM.152] LSPD First Response: GrammarPolice: [Events] firing action event, action = AAIC_Response
[10/20/2024 8:28:23 PM.152] LSPD First Response: GrammarPolice: [DispatchHandler] received action: AAIC_Response, invoking ActionHandler
[10/20/2024 8:28:23 PM.153] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:28:23 PM.181] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: AAIC_Response
[10/20/2024 8:28:23 PM.207] LSPD First Response: GrammarPolice: [Action] calling action: AAIC_Response at target: AmbientAICallouts.API.Functions.AAIC_Response
[10/20/2024 8:28:23 PM.207] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: Player responds aswell to the last called AiC. AAIC_Response trying to find correct AiC.
[10/20/2024 8:28:23 PM.207] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: checking if playerRespondingAswell is possible
[10/20/2024 8:28:23 PM.207] LSPD First Response: [AmbientAICallouts] [AAIC_Response] [AiC Fiber 73] INFO: Motor Vehicle Accident: Player is now responding aswell. - playerRespondingInAdditon: True
[10/20/2024 8:28:23 PM.738] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: AAIC_Response
[10/20/2024 8:28:25 PM.325] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[10/20/2024 8:28:25 PM.325] LSPD First Response: IPT.Common: [WARNING] player attempted to go en route without a callout
[10/20/2024 8:28:42 PM.303] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[10/20/2024 8:28:42 PM.303] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[10/20/2024 8:28:42 PM.303] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[10/20/2024 8:28:42 PM.303] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[10/20/2024 8:28:42 PM.305] LSPD First Response: [TRACE] World event StealCar #1 has ended
[10/20/2024 8:28:42 PM.333] LSPD First Response: [TRACE] Ped Charley Stepps has become idle again
[10/20/2024 8:28:43 PM.863] LSPD First Response: [TRACE] A new world event should be started
[10/20/2024 8:28:43 PM.863] LSPD First Response: [TRACE] Starting world event RunLights
[10/20/2024 8:28:43 PM.863] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[10/20/2024 8:28:43 PM.865] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[10/20/2024 8:28:51 PM.778] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[10/20/2024 8:28:51 PM.805] LSPD First Response: Immersive Ambient Events: Event selected: GasLeak
[10/20/2024 8:28:51 PM.805] LSPD First Response: Immersive Ambient Events: Gas Leak event started
[10/20/2024 8:28:51 PM.805] LSPD First Response: Immersive Ambient Events: Getting Nearby peds
[10/20/2024 8:28:51 PM.814] LSPD First Response: Immersive Ambient Events: Suitable ped count: 3
[10/20/2024 8:28:51 PM.814] LSPD First Response: Immersive Ambient Events: Ped suitable for event found
[10/20/2024 8:28:51 PM.816] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] High Risk Escort
[10/20/2024 8:28:51 PM.816] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-05 to [686] High Risk Escort
[10/20/2024 8:28:51 PM.816] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:28:51 PM.816] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:28:51 PM.816] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:28:51 PM.816] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:28:51 PM.842] LSPD First Response: Immersive Ambient Events: Starting event timer...
[10/20/2024 8:29:00 PM.885] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:29:00 PM.885] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:29:00 PM.914] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:29:00 PM.914] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:29:00 PM.915] LSPD First Response: GrammarPolice: [TargetHandler] new target: 20KDA975
[10/20/2024 8:29:00 PM.915] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:29:02 PM.342] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 580
[10/20/2024 8:29:02 PM.977] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:29:03 PM.109] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:29:03 PM.219] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:29:03 PM.491] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:29:03 PM.492] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am on scene  Confidence: 0.9431326
[10/20/2024 8:29:03 PM.516] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:29:03 PM.547] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:29:03 PM.547] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:29:03 PM.547] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:29:03 PM.547] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.661885
[10/20/2024 8:29:03 PM.547] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue
[10/20/2024 8:29:04 PM.104] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:29:04 PM.104] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:29:04 PM.128] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:29:04 PM.315] LSPD First Response: UB: BACKUP IS MOVING TO STANDBY POSITION >> Partner-0
[10/20/2024 8:29:04 PM.978] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene
[10/20/2024 8:29:04 PM.979] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler
[10/20/2024 8:29:04 PM.979] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:29:05 PM.005] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene
[10/20/2024 8:29:05 PM.030] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene
[10/20/2024 8:29:05 PM.030] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Scene
[10/20/2024 8:29:05 PM.285] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene
[10/20/2024 8:29:05 PM.285] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnScene
[10/20/2024 8:29:05 PM.285] LSPD First Response: GrammarPolice: [DispatchHandler] starting officer check with interval set to 60
[10/20/2024 8:29:11 PM.188] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:29:11 PM.188] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:29:11 PM.219] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:29:11 PM.220] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:29:11 PM.220] LSPD First Response: GrammarPolice: [TargetHandler] new target: 20KDA975
[10/20/2024 8:29:11 PM.220] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:29:12 PM.384] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:29:12 PM.518] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:29:12 PM.630] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:29:12 PM.659] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 590
[10/20/2024 8:29:12 PM.906] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:29:12 PM.906] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: negative  Confidence: 0.9540451
[10/20/2024 8:29:12 PM.934] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:29:12 PM.970] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:29:12 PM.970] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:29:12 PM.970] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:29:12 PM.970] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.7818861
[10/20/2024 8:29:12 PM.970] LSPD First Response: GrammarPolice: [GrammarHandler] processing action no from the ActionQueue
[10/20/2024 8:29:13 PM.451] LSPD First Response: UB: IN STANDBY POSITION >> Partner-0
[10/20/2024 8:29:14 PM.405] LSPD First Response: GrammarPolice: [Events] firing action event, action = no
[10/20/2024 8:29:14 PM.405] LSPD First Response: GrammarPolice: [DispatchHandler] received action: no, invoking ActionHandler
[10/20/2024 8:29:14 PM.406] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:29:14 PM.431] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: no
[10/20/2024 8:29:14 PM.462] LSPD First Response: GrammarPolice: [Action] calling action: no at target: GrammarPolice.Actions.Interactions.No
[10/20/2024 8:29:15 PM.385] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: no
[10/20/2024 8:29:15 PM.385] LSPD First Response: GrammarPolice: [DispatchHandler] player has denied backup offer, setting BackupType to None
[10/20/2024 8:29:15 PM.386] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:29:17 PM.354] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
[10/20/2024 8:29:17 PM.354] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
[10/20/2024 8:29:17 PM.354] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[10/20/2024 8:29:17 PM.354] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[10/20/2024 8:29:17 PM.354] LSPD First Response: [TRACE] World event RunLights #2 has ended
[10/20/2024 8:29:17 PM.378] LSPD First Response: [TRACE] Ped Benny Hill has become idle again
[10/20/2024 8:29:18 PM.963] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:29:18 PM.963] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:29:18 PM.989] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:29:18 PM.989] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:29:18 PM.990] LSPD First Response: GrammarPolice: [TargetHandler] new target: 20KDA975
[10/20/2024 8:29:18 PM.990] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:29:20 PM.369] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 560
[10/20/2024 8:29:21 PM.896] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:29:22 PM.024] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:29:22 PM.148] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:29:22 PM.414] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:29:22 PM.414] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch requesting tow truck  Confidence: 0.9538617
[10/20/2024 8:29:22 PM.439] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:29:22 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:29:22 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:29:22 PM.466] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:29:22 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 3.5034725
[10/20/2024 8:29:22 PM.466] LSPD First Response: GrammarPolice: [GrammarHandler] processing action tow from the ActionQueue
[10/20/2024 8:29:23 PM.907] LSPD First Response: GrammarPolice: [Events] firing action event, action = tow
[10/20/2024 8:29:23 PM.907] LSPD First Response: GrammarPolice: [DispatchHandler] received action: tow, invoking ActionHandler
[10/20/2024 8:29:23 PM.908] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:29:23 PM.933] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: tow
[10/20/2024 8:29:23 PM.957] LSPD First Response: GrammarPolice: [Action] calling action: tow at target: GrammarPolice.Actions.Backup.Tow
[10/20/2024 8:29:23 PM.957] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callTowService
[10/20/2024 8:29:24 PM.498] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: tow
[10/20/2024 8:29:24 PM.498] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:29:25 PM.723] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[10/20/2024 8:29:25 PM.741] LSPD First Response: [TRACE] Allowed civilian to shoot
[10/20/2024 8:29:29 PM.743] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[10/20/2024 8:29:29 PM.743] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[10/20/2024 8:29:30 PM.793] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:29:30 PM.793] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[10/20/2024 8:29:56 PM.351] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:29:56 PM.351] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:29:56 PM.382] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:29:56 PM.383] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:29:56 PM.383] LSPD First Response: GrammarPolice: [TargetHandler] new target: 80LJX502
[10/20/2024 8:29:56 PM.383] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:29:57 PM.637] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 440
[10/20/2024 8:29:58 PM.366] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:29:58 PM.500] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:29:58 PM.606] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:29:58 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:29:58 PM.874] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch show us code four  Confidence: 0.9693025
[10/20/2024 8:29:58 PM.896] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:29:58 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:29:58 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:29:58 PM.927] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:29:58 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.5759683
[10/20/2024 8:29:58 PM.927] LSPD First Response: GrammarPolice: [GrammarHandler] processing action code4 from the ActionQueue
[10/20/2024 8:30:00 PM.373] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4
[10/20/2024 8:30:00 PM.373] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler
[10/20/2024 8:30:00 PM.373] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:30:00 PM.408] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4
[10/20/2024 8:30:00 PM.439] LSPD First Response: GrammarPolice: [Action] calling action: code4 at target: GrammarPolice.Actions.Status.Code4
[10/20/2024 8:30:00 PM.469] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[10/20/2024 8:30:00 PM.470] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[10/20/2024 8:30:00 PM.471] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[10/20/2024 8:30:00 PM.502] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[10/20/2024 8:30:00 PM.970] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4
[10/20/2024 8:30:00 PM.970] LSPD First Response: GrammarPolice: [DispatchHandler] since we heard from the player, we're resetting the officer check ins
[10/20/2024 8:30:00 PM.970] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[10/20/2024 8:30:06 PM.053] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] High Risk Escort and releasing unit ADAM-05
[10/20/2024 8:30:06 PM.053] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:30:06 PM.053] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:30:06 PM.053] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] High Risk Escort
[10/20/2024 8:30:07 PM.697] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[10/20/2024 8:30:15 PM.534] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:30:28 PM.046] LSPD First Response: [TRACE] Gino Bonaducci (A_M_Y_SKATER_01) was damaged.
[10/20/2024 8:30:33 PM.006] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:30:33 PM.006] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:30:33 PM.006] LSPD First Response: [TRACE] Using new link spawn
[10/20/2024 8:30:33 PM.007] LSPD First Response: [TRACE] Preloading POLICE
[10/20/2024 8:30:33 PM.007] LSPD First Response: [TRACE] Created police at X:-859.5 Y:-676.25 Z:26.875
[10/20/2024 8:30:33 PM.008] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:30:33 PM.008] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:30:33 PM.009] LSPD First Response: [TRACE] Armen Sin (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:30:33 PM.010] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:30:33 PM.010] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[10/20/2024 8:30:33 PM.011] LSPD First Response: [TRACE] Matthew Falcony (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:30:33 PM.043] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:30:33 PM.043] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:30:33 PM.081] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:30:33 PM.083] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: Unit has been assigned to this Call. Callsign: David Charles 12
[10/20/2024 8:30:33 PM.083] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: OutstandingWarrant  -->  Setup(): started
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] ERROR: Aborting AiCallout because of missing spawnpoint matching the callout distance
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: OutstandingWarrant  -->  Setup(): ended
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] WARNING: OutstandingWarrant: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] WARNING: OutstandingWarrant: Distance was 1158.71f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f. 
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] WARNING: OutstandingWarrant: maximumAiCalloutDistance has been exceeded
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] ERROR: in Setup() from AICallout object: Read if existing AiC log above.
[10/20/2024 8:30:33 PM.084] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: releasing the unit and the cops since we guess they have not been used
[10/20/2024 8:30:33 PM.112] LSPD First Response: [AmbientAICallouts] [Fiber 5] INFO: Aborting Code
[10/20/2024 8:30:43 PM.577] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:30:43 PM.579] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:30:43 PM.580] LSPD First Response: [TRACE] Jack Gambino (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:30:43 PM.580] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[10/20/2024 8:30:43 PM.581] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[10/20/2024 8:30:43 PM.582] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:30:43 PM.584] LSPD First Response: [TRACE] Melissa Gilmore (MP_F_FREEMODE_01) was set as a cop
[10/20/2024 8:30:43 PM.584] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[10/20/2024 8:30:43 PM.585] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[10/20/2024 8:30:43 PM.585] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[10/20/2024 8:30:43 PM.587] LSPD First Response: [TRACE] Jefferson Ajacks (MP_M_FREEMODE_01) was set as a cop
[10/20/2024 8:30:43 PM.587] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[10/20/2024 8:30:45 PM.761] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:30:45 PM.761] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[10/20/2024 8:30:45 PM.790] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[10/20/2024 8:31:02 PM.865] LSPD First Response: [TRACE] It has been 180 seconds since the last callout
[10/20/2024 8:31:02 PM.866] LSPD First Response: Creating ShootingChase from KucheraCallouts.Callouts.ShootingChase, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[10/20/2024 8:31:02 PM.866] LSPD First Response: [TRACE] Callout created:  #4
[10/20/2024 8:31:02 PM.867] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[10/20/2024 8:31:02 PM.867] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = ShootingChase  Status = New
[10/20/2024 8:31:02 PM.869] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for ShootingChase
[10/20/2024 8:31:02 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[10/20/2024 8:31:02 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[10/20/2024 8:31:02 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ShootingChase
[10/20/2024 8:31:02 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:31:02 PM.869] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for ShootingChase
[10/20/2024 8:31:02 PM.909] LSPD First Response: CalloutInterface: [DEBUG] start time: 10/20/2024 11:54:04 PM for ShootingChase
[10/20/2024 8:31:02 PM.909] LSPD First Response: CalloutInterface: [DEBUG] waiting 41 in-game minutes for ShootingChase
[10/20/2024 8:31:09 PM.112] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[10/20/2024 8:31:09 PM.112] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[10/20/2024 8:31:09 PM.146] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[10/20/2024 8:31:09 PM.147] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[10/20/2024 8:31:09 PM.147] LSPD First Response: GrammarPolice: [TargetHandler] new target: 81FEN823
[10/20/2024 8:31:09 PM.147] LSPD First Response: GrammarPolice: [Events] firing target change event
[10/20/2024 8:31:09 PM.961] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 160
[10/20/2024 8:31:10 PM.799] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[10/20/2024 8:31:10 PM.939] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[10/20/2024 8:31:11 PM.057] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[10/20/2024 8:31:11 PM.323] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[10/20/2024 8:31:11 PM.323] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: dispatch I am responding  Confidence: 0.918026
[10/20/2024 8:31:11 PM.347] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[10/20/2024 8:31:11 PM.379] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[10/20/2024 8:31:11 PM.379] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[10/20/2024 8:31:11 PM.379] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[10/20/2024 8:31:11 PM.379] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.2664543
[10/20/2024 8:31:11 PM.379] LSPD First Response: GrammarPolice: [GrammarHandler] processing action accept from the ActionQueue
[10/20/2024 8:31:11 PM.414] LSPD First Response: GrammarPolice: [Events] firing action event, action = accept
[10/20/2024 8:31:11 PM.414] LSPD First Response: GrammarPolice: [DispatchHandler] received action: accept, invoking ActionHandler
[10/20/2024 8:31:11 PM.414] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[10/20/2024 8:31:11 PM.443] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: accept
[10/20/2024 8:31:11 PM.472] LSPD First Response: GrammarPolice: [Action] calling action: accept at target: GrammarPolice.Actions.Callout.Accept
[10/20/2024 8:31:11 PM.472] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] received message: Vehicle pursuit involving a suspect shooting at officers.
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ShootingChase
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for ShootingChase
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ShootingChase
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for ShootingChase
[10/20/2024 8:31:11 PM.646] LSPD First Response: [TRACE] Cleaning UI
[10/20/2024 8:31:11 PM.646] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ShootingChase
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for ShootingChase
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ShootingChase
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for ShootingChase
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  ShootingChase
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for ShootingChase
[10/20/2024 8:31:11 PM.647] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[10/20/2024 8:31:11 PM.647] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[10/20/2024 8:31:11 PM.647] LSPD First Response: [TRACE] User accepted callout
[10/20/2024 8:31:11 PM.684] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes
[10/20/2024 8:31:12 PM.000] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: accept
[10/20/2024 8:31:12 PM.000] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute
[10/20/2024 8:31:12 PM.003] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for ShootingChase
[10/20/2024 8:31:12 PM.003] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for ShootingChase
[10/20/2024 8:31:23 PM.393] LSPD First Response: [TRACE] Thread Marker #8 initialized
[10/20/2024 8:31:28 PM.940] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[10/20/2024 8:31:28 PM.940] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[10/20/2024 8:31:28 PM.944] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[10/20/2024 8:31:30 PM.060] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[10/20/2024 8:31:30 PM.060] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[10/20/2024 8:31:39 PM.222] LSPD First Response: Immersive Ambient Events: Ended Gas Leak event
[10/20/2024 8:31:39 PM.344] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[10/20/2024 8:31:44 PM.145] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[10/20/2024 8:31:44 PM.145] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[10/20/2024 8:31:44 PM.145] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[10/20/2024 8:31:44 PM.145] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager
[10/20/2024 8:31:44 PM.145] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)
[10/20/2024 8:31:44 PM.172] LSPD First Response: [TRACE] Ped Melissa Gilmore has become idle again
[10/20/2024 8:31:44 PM.173] LSPD First Response: [TRACE] Ped Jefferson Ajacks has become idle again
[10/20/2024 8:31:44 PM.173] LSPD First Response: [TRACE] Ped Jack Gambino has become idle again
 

Also here's a full crash report caused when I tried to play later

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