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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing When loading Plugins

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Spoiler

Latest log:
17/08/2024 17:33:05.282] Started new log on 17/08/2024 17:33:05.281
[17/08/2024 17:33:05.284] ====================================================================================================
[17/08/2024 17:33:05.259] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[17/08/2024 17:33:05.288] Log verbosity: Trivial
[17/08/2024 17:33:05.290] Initializing input system
[17/08/2024 17:33:05.293] Initializing game console
[17/08/2024 17:33:05.300] Console key has been set to F4 (key code: 115)
[17/08/2024 17:33:05.371] Initializing console variable "ConsoleScrollAmount".
[17/08/2024 17:33:05.372] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[17/08/2024 17:33:05.376] Read value: <null>
[17/08/2024 17:33:05.376] Initializing console variable "ConsoleKey".
[17/08/2024 17:33:05.376] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[17/08/2024 17:33:05.376] Read value: <null>
[17/08/2024 17:33:05.376] Initializing console variable "PluginTimeoutThreshold".
[17/08/2024 17:33:05.376] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[17/08/2024 17:33:05.381] Read value: 60000
[17/08/2024 17:33:05.381] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[17/08/2024 17:33:05.382] Initializing console variable "AlwaysShowConsoleOutput".
[17/08/2024 17:33:05.382] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[17/08/2024 17:33:05.382] Read value: <null>
[17/08/2024 17:33:05.382] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[17/08/2024 17:33:05.382] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[17/08/2024 17:33:05.382] Read value: <null>
[17/08/2024 17:33:05.382] Initializing console variable "ShowOnScreenWarnings".
[17/08/2024 17:33:05.382] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[17/08/2024 17:33:05.383] Read value: <null>
[17/08/2024 17:33:05.383] Console initialized
[17/08/2024 17:33:05.383] Initializing forms manager
[17/08/2024 17:33:05.385] Cleaning temp folder
[17/08/2024 17:33:05.387] Version: RAGE Plugin Hook v1.111.1341.16580 for Grand Theft Auto V
[17/08/2024 17:33:05.396] ================ RAGE Plugin Hook ================
[8/17/2024 5:33:05 PM.407] Detected Windows 10 Unknown (64-bit) (10.0.19044.0)!
[8/17/2024 5:33:05 PM.408] Checking game support
[8/17/2024 5:33:05 PM.524] Product name: Grand Theft Auto V
[8/17/2024 5:33:05 PM.524] Product version: 1.0.3274.0
[8/17/2024 5:33:05 PM.525] Is steam version: True
[8/17/2024 5:33:05 PM.526] Initializing DirectX
[8/17/2024 5:33:05 PM.528] Initializing Direct3D
[8/17/2024 5:33:05 PM.528] Getting game swap chain
[8/17/2024 5:33:05 PM.553] Swap Chain created: 0x7FF67BF5D570
[8/17/2024 5:33:05 PM.553] Swap Chain VTable: 0x1C80CF7B020
[8/17/2024 5:33:05 PM.553] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[8/17/2024 5:33:05 PM.553] D3D11Present: 0x7FFABC5C2A40
[8/17/2024 5:33:05 PM.553] D3D11ResizeBuffers: 0x7FFABC5E1390
[8/17/2024 5:33:05 PM.553] D3D11ResizeTarget: 0x7FFABC62C440
[8/17/2024 5:33:05 PM.553] D3D11SetFullscreenState: 0x7FFABC5E3150
[8/17/2024 5:33:05 PM.554] Direct3D initialized
[8/17/2024 5:33:05 PM.554] Initialized DirectX
[8/17/2024 5:33:05 PM.555] Direct3D watcher thread spawned
[8/17/2024 5:33:05 PM.559] Getting device
[8/17/2024 5:33:05 PM.559] Retrieved device
[8/17/2024 5:33:05 PM.559] Creating wrapper
[8/17/2024 5:33:05 PM.663] Wrapper created
[8/17/2024 5:33:05 PM.667] Effect created
[8/17/2024 5:33:05 PM.667] Creating buffer
[8/17/2024 5:33:05 PM.667] Created buffer
[8/17/2024 5:33:05 PM.667] Creating blend state
[8/17/2024 5:33:05 PM.667] Created blend state
[8/17/2024 5:33:05 PM.667] Done with creation
[8/17/2024 5:33:05 PM.709] Initializing texture system.
[8/17/2024 5:33:05 PM.709] Initializing texture system; phase 1
[8/17/2024 5:33:05 PM.709] Initializing texture system; phase 2
[8/17/2024 5:33:05 PM.717] Initializing texture system; phase 3
[8/17/2024 5:33:05 PM.718] Initializing texture system; phase 4
[8/17/2024 5:33:05 PM.728] Initializing texture system; phase 5
[8/17/2024 5:33:05 PM.729] Initializing texture system; phase 6
[8/17/2024 5:33:05 PM.731] Initializing texture system; phase 7
[8/17/2024 5:33:05 PM.732] Initializing texture system; phase 8
[8/17/2024 5:33:05 PM.734] Initializing texture system; phase 9
[8/17/2024 5:33:05 PM.735] Initializing texture system; phase 10
[8/17/2024 5:33:05 PM.738] Initializing texture system; phase 11
[8/17/2024 5:33:05 PM.738] Initializing texture system; phase 12
[8/17/2024 5:33:05 PM.740] Initializing texture system; phase 13
[8/17/2024 5:33:05 PM.740] Initializing texture system; phase 14
[8/17/2024 5:33:10 PM.555] Direct3D watcher thread ended
[8/17/2024 5:33:39 PM.913] LoadingScreenMsg: Initializing game support
[8/17/2024 5:33:40 PM.165] Initializing game support
[8/17/2024 5:33:45 PM.636] LoadingScreenMsg: Velocity limit removed
[8/17/2024 5:33:45 PM.927] Compatibility level: 0
[8/17/2024 5:33:45 PM.927] Supported version detected
[8/17/2024 5:33:45 PM.927] ==================================================
[8/17/2024 5:33:45 PM.927] LoadingScreenMsg: Patching code
[8/17/2024 5:33:46 PM.178] LoadingScreenMsg: Waiting for game initialization
[8/17/2024 5:33:46 PM.429] Waiting for game initialization
[8/17/2024 5:33:46 PM.530] LoadingScreenMsg: Initializing core
[8/17/2024 5:33:46 PM.781] Initializing hook
[8/17/2024 5:33:51 PM.791] LoadingScreenMsg: Completing interoperability
[8/17/2024 5:33:52 PM.042] Completing interoperability
[8/17/2024 5:33:52 PM.042] Initialization code 1.
[8/17/2024 5:33:52 PM.042] Initialization code 2.
[8/17/2024 5:33:52 PM.042] Initialization code 3.
[8/17/2024 5:33:52 PM.048] 1 Address: 0x00007FF679C816A4
[8/17/2024 5:33:52 PM.048] Calling func 1
[8/17/2024 5:33:52 PM.061] 2 Address: 0x00007FF67A87228A
[8/17/2024 5:33:52 PM.061] 3 Address: 0x00007FF679236026
[8/17/2024 5:33:52 PM.084] Address: 0x00007FF67A872234
[8/17/2024 5:33:52 PM.084] Unknown var: 0x00007FF67B8D6A80
[8/17/2024 5:33:52 PM.084] Initialization code 4.
[8/17/2024 5:33:52 PM.084] Initialization code 5.
[8/17/2024 5:33:52 PM.084] Completing interoperability, phase 1
[8/17/2024 5:33:52 PM.084] Completing interoperability, phase 2
[8/17/2024 5:33:52 PM.084] Completing interoperability, phase 3
[8/17/2024 5:33:52 PM.084] Completing interoperability, phase 4
[8/17/2024 5:33:52 PM.084] Completing interoperability, phase 5
[8/17/2024 5:33:52 PM.084] Completing interoperability, phase 6
[8/17/2024 5:33:52 PM.084] Completing interoperability, phase 7
[8/17/2024 5:33:52 PM.084] LoadingScreenMsg: 
[8/17/2024 5:33:52 PM.335] LoadingScreenMsg: Loading Story Mode
[8/17/2024 5:33:52 PM.586] LoadingScreenMsg: Loading and Populating Game World
[8/17/2024 5:33:52 PM.837] LoadingScreenMsg: 
[8/17/2024 5:34:06 PM.817] Initializing console variable "IsDeveloperModeEnabled".
[8/17/2024 5:34:06 PM.817] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/17/2024 5:34:06 PM.817] Read value: <null>
[8/17/2024 5:34:06 PM.817] Initializing console variable "TimeScale".
[8/17/2024 5:34:06 PM.817] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/17/2024 5:34:06 PM.818] Read value: <null>
[8/17/2024 5:34:06 PM.828] Loading plugin from path: C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll
[8/17/2024 5:34:06 PM.829] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll".
[8/17/2024 5:34:08 PM.984] <UNLOADED PLUGIN>: Initializing input system
[8/17/2024 5:34:08 PM.985] <UNLOADED PLUGIN>: Initializing game console
[8/17/2024 5:34:08 PM.986] <UNLOADED PLUGIN>: Initializing forms manager
[8/17/2024 5:34:09 PM.169] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/17/2024 5:34:09 PM.369] LSPD First Response: [TRACE] Started loading LSPDFR
[8/17/2024 5:34:09 PM.370] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8943.27879)
[8/17/2024 5:34:09 PM.373] LSPD First Response: [INFO] Compiled on 26 Jun 2024 19:29:18 UTC
[8/17/2024 5:34:09 PM.373] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/17/2024 5:34:13 PM.168] LSPD First Response: 
[8/17/2024 5:34:13 PM.168] LSPD First Response: ==============================
[8/17/2024 5:34:13 PM.168] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/17/2024 5:34:13 PM.168] LSPD First Response: ------------------------------
[8/17/2024 5:34:13 PM.168] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/17/2024 5:34:13 PM.168] LSPD First Response: ------------------------------
[8/17/2024 5:34:13 PM.168] LSPD First Response: Exception type: System.AccessViolationException
[8/17/2024 5:34:13 PM.168] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/17/2024 5:34:13 PM.168] LSPD First Response: ------------------------------
[8/17/2024 5:34:13 PM.168] LSPD First Response: Inner exceptions:
[8/17/2024 5:34:13 PM.168] LSPD First Response: ------------------------------
[8/17/2024 5:34:13 PM.168] LSPD First Response: Stack trace:
[8/17/2024 5:34:13 PM.169] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/17/2024 5:34:13 PM.169] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/17/2024 5:34:13 PM.169] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/17/2024 5:34:13 PM.169] at WmNPETcPKRMNlmjqVPKgDsXaHBRM.YgEZVRHfggoQicICJUFYHAAjNVjK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[8/17/2024 5:34:13 PM.169] at WmNPETcPKRMNlmjqVPKgDsXaHBRM.mciTtfMWbMVbgYEmfidSWMdEvTHI() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 161
[8/17/2024 5:34:13 PM.169] at Rage.GameFiber.Main()
[8/17/2024 5:34:13 PM.169] LSPD First Response: ==============================
[8/17/2024 5:34:13 PM.169] LSPD First Response: 
[8/17/2024 5:34:13 PM.170] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[8/17/2024 5:34:13 PM.175] LSPD First Response: [FATAL] Forced termination
[8/17/2024 5:34:13 PM.179] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/17/2024 5:34:14 PM.035] LSPD First Response: [INFO] LSPDFR has shut down

 

Solved by K4te

  • Solution

 Rename mods folder to _mods and try launch game.

 

If this help then rename it back to mods and try install: gameconfigpackfile limit adjuster and heapadjuster - if this won't help and your game still gonna crash -> something in your mods folder cause issue so you can try find this and remove or if you can't find it then you have to start with your mods folder from 0

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