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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

My game keeps crashing on startup for no reason.

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My game keeps crashing on startup when it was running fine last launch, I updated some files because before I had the problem of when I press F4 it just crashes instantly. I replaced ScriptHookVDotNet with the latest and now it just crashes on loading.

Here is my RPH log.

 

Spoiler

[2024-07-16 10:54:54 AM.789] Started new log on 2024-07-16 10:54:54 AM.789
[2024-07-16 10:54:54 AM.791] ====================================================================================================
[2024-07-16 10:54:54 AM.786] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[2024-07-16 10:54:54 AM.791] Log verbosity: Trivial
[2024-07-16 10:54:54 AM.795] Initializing input system
[2024-07-16 10:54:54 AM.796] Initializing game console
[2024-07-16 10:54:54 AM.805] Console key has been set to F4 (key code: 115)
[2024-07-16 10:54:54 AM.851] Initializing console variable "ConsoleScrollAmount".
[2024-07-16 10:54:54 AM.852] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2024-07-16 10:54:54 AM.855] Read value: 1
[2024-07-16 10:54:54 AM.856] Setting value of console variable "ConsoleScrollAmount" to stored value.
[2024-07-16 10:54:54 AM.856] Initializing console variable "ConsoleKey".
[2024-07-16 10:54:54 AM.856] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2024-07-16 10:54:54 AM.856] Read value: Multiply
[2024-07-16 10:54:54 AM.856] Setting value of console variable "ConsoleKey" to stored value.
[2024-07-16 10:54:54 AM.856] Console key has been set to Multiply (key code: 106)
[2024-07-16 10:54:54 AM.856] Initializing console variable "PluginTimeoutThreshold".
[2024-07-16 10:54:54 AM.856] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2024-07-16 10:54:54 AM.857] Read value: 60000
[2024-07-16 10:54:54 AM.857] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2024-07-16 10:54:54 AM.857] Initializing console variable "AlwaysShowConsoleOutput".
[2024-07-16 10:54:54 AM.857] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2024-07-16 10:54:54 AM.857] Read value: <null>
[2024-07-16 10:54:54 AM.857] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2024-07-16 10:54:54 AM.857] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2024-07-16 10:54:54 AM.857] Read value: <null>
[2024-07-16 10:54:54 AM.857] Initializing console variable "ShowOnScreenWarnings".
[2024-07-16 10:54:54 AM.857] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2024-07-16 10:54:54 AM.858] Read value: <null>
[2024-07-16 10:54:54 AM.858] Console initialized
[2024-07-16 10:54:54 AM.858] Initializing forms manager
[2024-07-16 10:54:54 AM.859] Cleaning temp folder
[2024-07-16 10:54:54 AM.862] Version: RAGE Plugin Hook v1.110.1340.16576 for Grand Theft Auto V
[2024-07-16 10:54:54 AM.869] ================ RAGE Plugin Hook ================
[7/16/2024 10:54:54 AM.872] Detected Windows 10 Home (64-bit) (10.0.22631.0)!
[7/16/2024 10:54:54 AM.873] Checking game support
[7/16/2024 10:54:54 AM.953] Product name: Grand Theft Auto V
[7/16/2024 10:54:54 AM.954] Product version: 1.0.3258.0
[7/16/2024 10:54:54 AM.954] Is steam version: True
[7/16/2024 10:54:54 AM.954] Initializing DirectX
[7/16/2024 10:54:54 AM.955] Initializing Direct3D
[7/16/2024 10:54:54 AM.955] Getting game swap chain
[7/16/2024 10:54:54 AM.975] Swap Chain created: 0x7FF73941C3F0
[7/16/2024 10:54:54 AM.975] Swap Chain VTable: 0x27B5E3CDD10
[7/16/2024 10:54:54 AM.975] 0x57565520245C8948;0xEC8148B9246C8D48;0x45058B4800000090
[7/16/2024 10:54:54 AM.975] D3D11Present: 0x7FFF61924700
[7/16/2024 10:54:54 AM.975] D3D11ResizeBuffers: 0x7FFF61912FC0
[7/16/2024 10:54:54 AM.975] D3D11ResizeTarget: 0x7FFF61964F20
[7/16/2024 10:54:54 AM.975] D3D11SetFullscreenState: 0x7FFF61913900
[7/16/2024 10:54:54 AM.975] Direct3D initialized
[7/16/2024 10:54:54 AM.975] Initialized DirectX
[7/16/2024 10:54:54 AM.976] Direct3D watcher thread spawned
[7/16/2024 10:54:55 AM.225] Getting device
[7/16/2024 10:54:55 AM.225] Retrieved device
[7/16/2024 10:54:55 AM.226] Creating wrapper
[7/16/2024 10:54:55 AM.271] Wrapper created
[7/16/2024 10:54:55 AM.274] Effect created
[7/16/2024 10:54:55 AM.274] Creating buffer
[7/16/2024 10:54:55 AM.274] Created buffer
[7/16/2024 10:54:55 AM.274] Creating blend state
[7/16/2024 10:54:55 AM.274] Created blend state
[7/16/2024 10:54:55 AM.274] Done with creation
[7/16/2024 10:54:55 AM.323] Initializing texture system.
[7/16/2024 10:54:55 AM.323] Initializing texture system; phase 1
[7/16/2024 10:54:55 AM.323] Initializing texture system; phase 2
[7/16/2024 10:54:55 AM.332] Initializing texture system; phase 3
[7/16/2024 10:54:55 AM.333] Initializing texture system; phase 4
[7/16/2024 10:54:55 AM.342] Initializing texture system; phase 5
[7/16/2024 10:54:55 AM.345] Initializing texture system; phase 6
[7/16/2024 10:54:55 AM.346] Initializing texture system; phase 7
[7/16/2024 10:54:55 AM.347] Initializing texture system; phase 8
[7/16/2024 10:54:55 AM.348] Initializing texture system; phase 9
[7/16/2024 10:54:55 AM.349] Initializing texture system; phase 10
[7/16/2024 10:54:55 AM.351] Initializing texture system; phase 11
[7/16/2024 10:54:55 AM.351] Initializing texture system; phase 12
[7/16/2024 10:54:55 AM.352] Initializing texture system; phase 13
[7/16/2024 10:54:55 AM.352] Initializing texture system; phase 14
[7/16/2024 10:54:59 AM.291] LoadingScreenMsg: Initializing game support
[7/16/2024 10:54:59 AM.542] Initializing game support
[7/16/2024 10:54:59 AM.976] Direct3D watcher thread ended
[7/16/2024 10:55:05 AM.136] LoadingScreenMsg: Velocity limit removed
[7/16/2024 10:55:05 AM.452] Compatibility level: 0
[7/16/2024 10:55:05 AM.452] Supported version detected
[7/16/2024 10:55:05 AM.452] ==================================================
[7/16/2024 10:55:05 AM.452] LoadingScreenMsg: Patching code
[7/16/2024 10:55:05 AM.703] LoadingScreenMsg: Waiting for game initialization
[7/16/2024 10:55:05 AM.954] Waiting for game initialization
[7/16/2024 10:55:06 AM.055] LoadingScreenMsg: Initializing core
[7/16/2024 10:55:06 AM.305] Initializing hook
[7/16/2024 10:55:11 AM.315] LoadingScreenMsg: Completing interoperability
[7/16/2024 10:55:11 AM.567] Completing interoperability
[7/16/2024 10:55:11 AM.567] Initialization code 1.
[7/16/2024 10:55:11 AM.567] Initialization code 2.
[7/16/2024 10:55:11 AM.567] Initialization code 3.
[7/16/2024 10:55:11 AM.572] 1 Address: 0x00007FF737141854
[7/16/2024 10:55:11 AM.572] Calling func 1
[7/16/2024 10:55:11 AM.586] 2 Address: 0x00007FF737D31916
[7/16/2024 10:55:11 AM.587] 3 Address: 0x00007FF7366F5F1A
[7/16/2024 10:55:11 AM.606] Address: 0x00007FF737D318C0
[7/16/2024 10:55:11 AM.606] Unknown var: 0x00007FF738D95A00
[7/16/2024 10:55:11 AM.606] Initialization code 4.
[7/16/2024 10:55:11 AM.606] Initialization code 5.
[7/16/2024 10:55:11 AM.606] Completing interoperability, phase 1
[7/16/2024 10:55:11 AM.607] Completing interoperability, phase 2
[7/16/2024 10:55:11 AM.607] Completing interoperability, phase 3
[7/16/2024 10:55:11 AM.607] Completing interoperability, phase 4
[7/16/2024 10:55:11 AM.607] Completing interoperability, phase 5
[7/16/2024 10:55:11 AM.607] Completing interoperability, phase 6
[7/16/2024 10:55:11 AM.607] Completing interoperability, phase 7
[7/16/2024 10:55:11 AM.608] LoadingScreenMsg: 
[7/16/2024 10:55:11 AM.858] LoadingScreenMsg: Loading Story Mode
[7/16/2024 10:55:15 AM.179] LoadingScreenMsg: Loading and Populating Game World
[7/16/2024 10:55:15 AM.430] LoadingScreenMsg: 
[7/16/2024 10:55:33 AM.789] Initializing console variable "IsDeveloperModeEnabled".
[7/16/2024 10:55:33 AM.789] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/16/2024 10:55:33 AM.790] Read value: <null>
[7/16/2024 10:55:33 AM.790] Initializing console variable "TimeScale".
[7/16/2024 10:55:33 AM.790] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/16/2024 10:55:33 AM.790] Read value: <null>
[7/16/2024 10:55:37 AM.491] 
[7/16/2024 10:55:37 AM.491] ==============================
[7/16/2024 10:55:37 AM.491] UNHANDLED EXCEPTION OCCURRED
[7/16/2024 10:55:37 AM.491] ------------------------------
[7/16/2024 10:55:37 AM.491] Origin: HOOK
[7/16/2024 10:55:37 AM.491] ------------------------------
[7/16/2024 10:55:37 AM.491] Exception type: System.NullReferenceException
[7/16/2024 10:55:37 AM.491] Exception message: Object reference not set to an instance of an object.
[7/16/2024 10:55:37 AM.491] ------------------------------
[7/16/2024 10:55:37 AM.491] Inner exceptions:
[7/16/2024 10:55:37 AM.491] ------------------------------
[7/16/2024 10:55:37 AM.491] Stack trace:
[7/16/2024 10:55:37 AM.491] at SimpleHUD.Main.Finalize()
[7/16/2024 10:55:37 AM.491] ==============================
[7/16/2024 10:55:37 AM.491] 

Edited by zonerro

7 hours ago, zonerro said:

Whatever, lost hope deleted GTAV and LSPDFR. 😞

 

Did you look at the log you posted?

 

[7/16/2024 10:55:37 AM.491] Stack trace:
[7/16/2024 10:55:37 AM.491] at SimpleHUD.Main.Finalize()

 

SimpleHUD is causing the problem. I don't use the plugin but a quick search on here suggests SHVDN could be the problem, are you sure you updated it to this one?

 

Alternatively, try removing the plugin.

 

This is a support topic.
Only reply here to offer help or assistance to zonerro. Off-topic or "me too" replies will be removed.

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