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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

game crash help please! thanks in advance!


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heres my log! 

 

 

 

 

Spoiler

RAGE Plugin Hook v1.107.1334.16527 PUBLIC

Game: Grand Theft Auto V
Game build: 3095
Branch: Steam

Plugins loaded at the time of the crash:
    Axon Signal by Sergeant Nighthawk.
    ClearTheWayV by KeyedInSoftware/timnboys.
    Cop Holster by PieRGud / Yard1.
    EUP Menu by EUP Team.
    LSPD First Response by G17 Media.
    Police Station Armory by alexguirre.
    SimpleCTRL by Venoxity Development.
    Spotlight by alexguirre.

No plugin was ticking at the time of this crash.
Base address: 00007ff608fa0000
Exception address: 00007ff60975189c
Exception offset: 007b189c
Exception code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Stack trace (unmanaged):
    0x00007ff9ce8be197 - UnhandledExceptionFilter - in Unknown:0 (C:\WINDOWS\System32\KERNELBASE.dll)
    0x00007ff9d0f954b0 - memset - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff9d0f7ca06 - _C_specific_handler - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff9d0f923af - _chkstk - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff9d0f414b4 - RtlRaiseException - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff9d0f90ebe - KiUserExceptionDispatcher - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)
    0x00007ff60975189c - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff609753594 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff609751afc - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60966c726 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a4c5a70 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a445be0 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a449149 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a46e024 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60967b7dc - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60967c678 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6098dbd13 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff6098f8b8d - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a5cfa85 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a5cf2b7 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff608fc7b94 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff608fc1283 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a5ceec0 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff608fa1494 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a2a538f - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff60a7c1344 - KiUserExceptionDispatcher - in Unknown:0 (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    0x00007ff9cfea7344 - BaseThreadInitThunk - in Unknown:0 (C:\WINDOWS\System32\KERNEL32.DLL)
    0x00007ff9d0f426b1 - RtlUserThreadStart - in Unknown:0 (C:\WINDOWS\SYSTEM32\ntdll.dll)

Stack trace (managed):
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName, Plugin plugin, String pluginStackTrace)
      Hook:OnGameCrashManaged(_EXCEPTION_POINTERS* exceptionInfo, Void** stackFrames, Int32 framesCaptured, SByte* exceptionName)


General purpose registers:
    RAX: 0x0000000000000000
    RCX: 0x0000012e17829a10
    RDX: 0x7978777674737271
    RBX: 0x0000012e1280a350
    RSP: 0x00000010deaf6d20
    RBP: 0x00000010deaf6d89
    RSI: 0x0000012e0c1285c0
    RDI: 0x00000010deaf7520
    R8: 0x0000012e17829a10
    R9: 0x0000000000000000
    R10: 0x0000000000000000
    R11: 0x00000010deaf6de0
    R12: 0x0000000000000000
    R13: 0x0000000000000000
    R14: 0x0000012e0c388a50
    R15: 0x0000000000000074
    RIP: 0x00007ff60975189c

Segment registers:
    CS: 0x0033
    DS: 0x002b
    ES: 0x002b
    FS: 0x0053
    GS: 0x002b
    SS: 0x002b
    Flags: 0x00010206

Debug registers:
    Dr0: 0x0000000000000000
    Dr1: 0x0000000000000000
    Dr2: 0x0000000000000000
    Dr3: 0x0000000000000000
    Dr6: 0x0000000000000000
    Dr7: 0x0000000000000000

Floating point state:
    Xmm0: Low: 0xbec7b439bf6bb714, High: 0xbec7b439bf6bb714
    Xmm1: Low: 0xbf000000bf000000, High: 0xbf000000bf000000
    Xmm2: Low: 0x4527921044166aa8, High: 0x4527921044166aa8
    Xmm3: Low: 0xc0144400be2d0000, High: 0xc0144400be2d0000
    Xmm4: Low: 0xc0ddf190bfbd7dac, High: 0xc0ddf190bfbd7dac
    Xmm5: Low: 0xbf75d5cfbe8ed7ec, High: 0xbf75d5cfbe8ed7ec
    Xmm6: Low: 0x4527921044166aa8, High: 0x4527921044166aa8
    Xmm7: Low: 0xbec7b439bf6bb714, High: 0xbec7b439bf6bb714
    Xmm8: Low: 0x42492f2b42492f2b, High: 0x42492f2b42492f2b
    Xmm9: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm10: Low: 0xbf7d70a4bf7d70a4, High: 0xbf7d70a4bf7d70a4
    Xmm11: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm12: Low: 0x4222eeb04222eeb0, High: 0x4222eeb04222eeb0
    Xmm13: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm14: Low: 0x0000000000000000, High: 0x0000000000000000
    Xmm15: Low: 0x000000003e99999a, High: 0x000000003e99999a

Threads:
    Id: 4568 (0x11d8) (CURRENT); state: Running
    Id: 2000 (0x07d0)state: Wait (Reason: UserRequest)
    Id: 1848 (0x0738)state: Wait (Reason: ExecutionDelay)
    Id: 4744 (0x1288)state: Wait (Reason: UserRequest)
    Id: 4224 (0x1080)state: Wait (Reason: UserRequest)
    Id: 11176 (0x2ba8)state: Wait (Reason: UserRequest)
    Id: 9368 (0x2498)state: Wait (Reason: UserRequest)
    Id: 11348 (0x2c54)state: Wait (Reason: ExecutionDelay)
    Id: 5956 (0x1744)state: Wait (Reason: UserRequest)
    Id: 4956 (0x135c)state: Wait (Reason: UserRequest)
    Id: 7856 (0x1eb0)state: Wait (Reason: UserRequest)
    Id: 8904 (0x22c8)state: Wait (Reason: UserRequest)
    Id: 2508 (0x09cc)state: Wait (Reason: UserRequest)
    Id: 11592 (0x2d48)state: Wait (Reason: UserRequest)
    Id: 6900 (0x1af4)state: Wait (Reason: EventPairLow)
    Id: 12060 (0x2f1c)state: Wait (Reason: UserRequest)
    Id: 3772 (0x0ebc)state: Wait (Reason: UserRequest)
    Id: 12044 (0x2f0c)state: Wait (Reason: UserRequest)
    Id: 7592 (0x1da8)state: Wait (Reason: UserRequest)
    Id: 8204 (0x200c)state: Wait (Reason: UserRequest)
    Id: 864 (0x0360)state: Wait (Reason: UserRequest)
    Id: 2896 (0x0b50)state: Wait (Reason: EventPairLow)
    Id: 1088 (0x0440)state: Wait (Reason: Unknown)
    Id: 7568 (0x1d90)state: Wait (Reason: UserRequest)
    Id: 5736 (0x1668)state: Wait (Reason: UserRequest)
    Id: 4052 (0x0fd4)state: Wait (Reason: UserRequest)
    Id: 764 (0x02fc)state: Wait (Reason: UserRequest)
    Id: 6984 (0x1b48)state: Wait (Reason: UserRequest)
    Id: 4124 (0x101c)state: Wait (Reason: UserRequest)
    Id: 11324 (0x2c3c)state: Wait (Reason: UserRequest)
    Id: 9128 (0x23a8)state: Wait (Reason: UserRequest)
    Id: 9432 (0x24d8)state: Wait (Reason: UserRequest)
    Id: 8060 (0x1f7c)state: Wait (Reason: UserRequest)
    Id: 9964 (0x26ec)state: Wait (Reason: UserRequest)
    Id: 10468 (0x28e4)state: Wait (Reason: UserRequest)
    Id: 11572 (0x2d34)state: Wait (Reason: UserRequest)
    Id: 2620 (0x0a3c)state: Wait (Reason: UserRequest)
    Id: 1968 (0x07b0)state: Wait (Reason: UserRequest)
    Id: 4136 (0x1028)state: Wait (Reason: UserRequest)
    Id: 9488 (0x2510)state: Wait (Reason: UserRequest)
    Id: 7384 (0x1cd8)state: Wait (Reason: UserRequest)
    Id: 5020 (0x139c)state: Wait (Reason: UserRequest)
    Id: 6776 (0x1a78)state: Wait (Reason: UserRequest)
    Id: 8068 (0x1f84)state: Wait (Reason: UserRequest)
    Id: 4476 (0x117c)state: Wait (Reason: UserRequest)
    Id: 5884 (0x16fc)state: Wait (Reason: UserRequest)
    Id: 8588 (0x218c)state: Wait (Reason: ExecutionDelay)
    Id: 2196 (0x0894)state: Wait (Reason: UserRequest)
    Id: 4164 (0x1044)state: Wait (Reason: UserRequest)
    Id: 5356 (0x14ec)state: Wait (Reason: UserRequest)
    Id: 2544 (0x09f0)state: Wait (Reason: UserRequest)
    Id: 4896 (0x1320)state: Wait (Reason: UserRequest)
    Id: 1892 (0x0764)state: Wait (Reason: UserRequest)
    Id: 6236 (0x185c)state: Wait (Reason: UserRequest)
    Id: 4344 (0x10f8)state: Wait (Reason: UserRequest)
    Id: 3356 (0x0d1c)state: Wait (Reason: UserRequest)
    Id: 10080 (0x2760)state: Wait (Reason: UserRequest)
    Id: 6588 (0x19bc)state: Wait (Reason: UserRequest)
    Id: 9852 (0x267c)state: Wait (Reason: ExecutionDelay)
    Id: 10000 (0x2710)state: Wait (Reason: UserRequest)
    Id: 8560 (0x2170)state: Wait (Reason: UserRequest)
    Id: 8620 (0x21ac)state: Wait (Reason: UserRequest)
    Id: 500 (0x01f4)state: Wait (Reason: UserRequest)
    Id: 11932 (0x2e9c)state: Wait (Reason: UserRequest)
    Id: 6944 (0x1b20)state: Wait (Reason: UserRequest)
    Id: 6480 (0x1950)state: Wait (Reason: UserRequest)
    Id: 8700 (0x21fc)state: Wait (Reason: UserRequest)
    Id: 4284 (0x10bc)state: Wait (Reason: UserRequest)
    Id: 9868 (0x268c)state: Wait (Reason: UserRequest)
    Id: 1632 (0x0660)state: Wait (Reason: UserRequest)
    Id: 4940 (0x134c)state: Wait (Reason: UserRequest)
    Id: 11916 (0x2e8c)state: Wait (Reason: UserRequest)
    Id: 9360 (0x2490)state: Wait (Reason: UserRequest)
    Id: 5964 (0x174c)state: Wait (Reason: UserRequest)
    Id: 9568 (0x2560)state: Wait (Reason: EventPairLow)
    Id: 7912 (0x1ee8)state: Wait (Reason: EventPairLow)
    Id: 10408 (0x28a8)state: Wait (Reason: UserRequest)
    Id: 4624 (0x1210)state: Wait (Reason: UserRequest)
    Id: 5916 (0x171c)state: Wait (Reason: ExecutionDelay)
    Id: 5316 (0x14c4)state: Wait (Reason: UserRequest)
    Id: 212 (0x00d4)state: Wait (Reason: UserRequest)
    Id: 9076 (0x2374)state: Wait (Reason: UserRequest)
    Id: 10924 (0x2aac)state: Wait (Reason: UserRequest)
    Id: 6736 (0x1a50)state: Wait (Reason: ExecutionDelay)
    Id: 4560 (0x11d0)state: Wait (Reason: UserRequest)
    Id: 11136 (0x2b80)state: Wait (Reason: UserRequest)
    Id: 2116 (0x0844)state: Wait (Reason: UserRequest)
    Id: 9352 (0x2488)state: Wait (Reason: UserRequest)
    Id: 3536 (0x0dd0)state: Wait (Reason: UserRequest)
    Id: 10476 (0x28ec)state: Wait (Reason: UserRequest)
    Id: 11872 (0x2e60)state: Wait (Reason: UserRequest)
    Id: 10956 (0x2acc)state: Wait (Reason: UserRequest)
    Id: 2880 (0x0b40)state: Wait (Reason: UserRequest)
    Id: 8436 (0x20f4)state: Wait (Reason: UserRequest)
    Id: 8468 (0x2114)state: Wait (Reason: UserRequest)
    Id: 6384 (0x18f0)state: Wait (Reason: UserRequest)
    Id: 5828 (0x16c4)state: Wait (Reason: UserRequest)
    Id: 11756 (0x2dec)state: Wait (Reason: UserRequest)
    Id: 6044 (0x179c)state: Wait (Reason: UserRequest)
    Id: 6936 (0x1b18)state: Wait (Reason: UserRequest)
    Id: 7556 (0x1d84)state: Wait (Reason: UserRequest)
    Id: 3764 (0x0eb4)state: Wait (Reason: ExecutionDelay)
    Id: 11368 (0x2c68)state: Wait (Reason: EventPairLow)
    Id: 9040 (0x2350)state: Wait (Reason: UserRequest)
    Id: 1828 (0x0724)state: Wait (Reason: UserRequest)
    Id: 9836 (0x266c)state: Wait (Reason: UserRequest)
    Id: 2624 (0x0a40)state: Wait (Reason: UserRequest)
    Id: 8720 (0x2210)state: Wait (Reason: UserRequest)
    Id: 6392 (0x18f8)state: Wait (Reason: UserRequest)
    Id: 7564 (0x1d8c)state: Wait (Reason: UserRequest)
    Id: 11004 (0x2afc)state: Wait (Reason: UserRequest)
    Id: 11320 (0x2c38)state: Wait (Reason: UserRequest)
    Id: 2300 (0x08fc)state: Wait (Reason: UserRequest)
    Id: 5300 (0x14b4)state: Wait (Reason: UserRequest)
    Id: 12104 (0x2f48)state: Wait (Reason: UserRequest)
    Id: 8072 (0x1f88)state: Wait (Reason: UserRequest)
    Id: 11040 (0x2b20)state: Wait (Reason: UserRequest)
    Id: 7560 (0x1d88)state: Wait (Reason: UserRequest)
    Id: 9888 (0x26a0)state: Wait (Reason: UserRequest)
    Id: 6708 (0x1a34)state: Wait (Reason: UserRequest)
    Id: 8356 (0x20a4)state: Wait (Reason: UserRequest)
    Id: 4820 (0x12d4)state: Wait (Reason: UserRequest)
    Id: 6812 (0x1a9c)state: Wait (Reason: UserRequest)
    Id: 4048 (0x0fd0)state: Wait (Reason: UserRequest)
    Id: 240 (0x00f0)state: Wait (Reason: UserRequest)
    Id: 11860 (0x2e54)state: Wait (Reason: UserRequest)
    Id: 9496 (0x2518)state: Wait (Reason: UserRequest)
    Id: 2860 (0x0b2c)state: Wait (Reason: UserRequest)
    Id: 11776 (0x2e00)state: Wait (Reason: UserRequest)
    Id: 280 (0x0118)state: Wait (Reason: UserRequest)
    Id: 6224 (0x1850)state: Wait (Reason: UserRequest)
    Id: 8788 (0x2254)state: Wait (Reason: UserRequest)
    Id: 6924 (0x1b0c)state: Wait (Reason: UserRequest)
    Id: 6916 (0x1b04)state: Wait (Reason: UserRequest)
    Id: 1916 (0x077c)state: Wait (Reason: UserRequest)
    Id: 11276 (0x2c0c)state: Wait (Reason: UserRequest)
    Id: 9276 (0x243c)state: Wait (Reason: ExecutionDelay)
    Id: 12176 (0x2f90)state: Wait (Reason: ExecutionDelay)
    Id: 2032 (0x07f0)state: Wait (Reason: ExecutionDelay)
    Id: 7140 (0x1be4)state: Wait (Reason: UserRequest)
    Id: 10644 (0x2994)state: Wait (Reason: UserRequest)
    Id: 6416 (0x1910)state: Wait (Reason: UserRequest)
    Id: 3128 (0x0c38)state: Wait (Reason: ExecutionDelay)
    Id: 11256 (0x2bf8)state: Wait (Reason: UserRequest)
    Id: 8616 (0x21a8)state: Wait (Reason: ExecutionDelay)
    Id: 8124 (0x1fbc)state: Wait (Reason: UserRequest)
    Id: 9540 (0x2544)state: Wait (Reason: ExecutionDelay)
    Id: 6368 (0x18e0)state: Wait (Reason: UserRequest)
    Id: 7312 (0x1c90)state: Wait (Reason: ExecutionDelay)
    Id: 11780 (0x2e04)state: Wait (Reason: UserRequest)
    Id: 2904 (0x0b58)state: Wait (Reason: UserRequest)
    Id: 11988 (0x2ed4)state: Wait (Reason: UserRequest)
    Id: 10688 (0x29c0)state: Wait (Reason: UserRequest)
    Id: 2600 (0x0a28)state: Wait (Reason: UserRequest)
    Id: 4160 (0x1040)state: Wait (Reason: UserRequest)
    Id: 3836 (0x0efc)state: Wait (Reason: UserRequest)
    Id: 6756 (0x1a64)state: Wait (Reason: UserRequest)
    Id: 10396 (0x289c)state: Wait (Reason: UserRequest)
    Id: 8388 (0x20c4)state: Wait (Reason: UserRequest)
    Id: 7292 (0x1c7c)state: Wait (Reason: UserRequest)
    Id: 4168 (0x1048)state: Wait (Reason: UserRequest)
    Id: 3948 (0x0f6c)state: Wait (Reason: UserRequest)
    Id: 1804 (0x070c)state: Wait (Reason: UserRequest)
    Id: 1128 (0x0468)state: Wait (Reason: UserRequest)
    Id: 12252 (0x2fdc)state: Wait (Reason: UserRequest)
    Id: 11752 (0x2de8)state: Wait (Reason: UserRequest)
    Id: 12232 (0x2fc8)state: Wait (Reason: UserRequest)
    Id: 4724 (0x1274)state: Wait (Reason: UserRequest)
    Id: 3852 (0x0f0c)state: Wait (Reason: UserRequest)
    Id: 4720 (0x1270)state: Wait (Reason: UserRequest)
    Id: 2320 (0x0910)state: Wait (Reason: UserRequest)
    Id: 2272 (0x08e0)state: Wait (Reason: UserRequest)
    Id: 4472 (0x1178)state: Wait (Reason: UserRequest)
    Id: 5240 (0x1478)state: Wait (Reason: UserRequest)
    Id: 2680 (0x0a78)state: Wait (Reason: UserRequest)
    Id: 9184 (0x23e0)state: Wait (Reason: UserRequest)
    Id: 6852 (0x1ac4)state: Wait (Reason: Unknown)
    Id: 7172 (0x1c04)state: Wait (Reason: UserRequest)
    Id: 7144 (0x1be8)state: Wait (Reason: UserRequest)
    Id: 5288 (0x14a8)state: Wait (Reason: UserRequest)
    Id: 1004 (0x03ec)state: Wait (Reason: UserRequest)
    Id: 2536 (0x09e8)state: Wait (Reason: UserRequest)
    Id: 9800 (0x2648)state: Wait (Reason: UserRequest)
    Id: 5364 (0x14f4)state: Wait (Reason: UserRequest)
    Id: 1000 (0x03e8)state: Wait (Reason: UserRequest)
    Id: 12284 (0x2ffc)state: Wait (Reason: UserRequest)
    Id: 6332 (0x18bc)state: Wait (Reason: UserRequest)
    Id: 9224 (0x2408)state: Wait (Reason: UserRequest)
    Id: 7260 (0x1c5c)state: Wait (Reason: UserRequest)
    Id: 11364 (0x2c64)state: Wait (Reason: UserRequest)
    Id: 11652 (0x2d84)state: Wait (Reason: UserRequest)
    Id: 11760 (0x2df0)state: Wait (Reason: UserRequest)
    Id: 1860 (0x0744)state: Wait (Reason: UserRequest)
    Id: 10248 (0x2808)state: Wait (Reason: UserRequest)
    Id: 12184 (0x2f98)state: Wait (Reason: UserRequest)
    Id: 3384 (0x0d38)state: Wait (Reason: UserRequest)
    Id: 6888 (0x1ae8)state: Wait (Reason: UserRequest)
    Id: 6512 (0x1970)state: Wait (Reason: UserRequest)
    Id: 10364 (0x287c)state: Wait (Reason: UserRequest)
    Id: 2876 (0x0b3c)state: Wait (Reason: UserRequest)
    Id: 7064 (0x1b98)state: Wait (Reason: UserRequest)
    Id: 544 (0x0220)state: Wait (Reason: ExecutionDelay)
    Id: 10896 (0x2a90)state: Wait (Reason: UserRequest)
    Id: 10676 (0x29b4)state: Wait (Reason: UserRequest)
    Id: 8908 (0x22cc)state: Wait (Reason: UserRequest)
    Id: 11644 (0x2d7c)state: Wait (Reason: UserRequest)
    Id: 6652 (0x19fc)state: Wait (Reason: UserRequest)
    Id: 2080 (0x0820)state: Wait (Reason: UserRequest)
    Id: 8016 (0x1f50)state: Wait (Reason: UserRequest)
    Id: 4604 (0x11fc)state: Wait (Reason: UserRequest)
    Id: 8476 (0x211c)state: Wait (Reason: UserRequest)
    Id: 468 (0x01d4)state: Wait (Reason: UserRequest)
    Id: 8452 (0x2104)state: Wait (Reason: UserRequest)
    Id: 11896 (0x2e78)state: Wait (Reason: UserRequest)
    Id: 7988 (0x1f34)state: Wait (Reason: UserRequest)
    Id: 6156 (0x180c)state: Wait (Reason: UserRequest)
    Id: 10876 (0x2a7c)state: Wait (Reason: UserRequest)
    Id: 8672 (0x21e0)state: Wait (Reason: UserRequest)
    Id: 5868 (0x16ec)state: Wait (Reason: UserRequest)
    Id: 9468 (0x24fc)state: Wait (Reason: UserRequest)
    Id: 6780 (0x1a7c)state: Wait (Reason: UserRequest)
    Id: 10348 (0x286c)state: Wait (Reason: UserRequest)
    Id: 368 (0x0170)state: Wait (Reason: UserRequest)
    Id: 2872 (0x0b38)state: Wait (Reason: UserRequest)
    Id: 2304 (0x0900)state: Wait (Reason: UserRequest)
    Id: 10936 (0x2ab8)state: Wait (Reason: ExecutionDelay)
    Id: 10196 (0x27d4)state: Wait (Reason: ExecutionDelay)
    Id: 9444 (0x24e4)state: Wait (Reason: ExecutionDelay)
    Id: 11472 (0x2cd0)state: Wait (Reason: ExecutionDelay)
    Id: 11784 (0x2e08)state: Wait (Reason: ExecutionDelay)
    Id: 2648 (0x0a58)state: Wait (Reason: ExecutionDelay)
    Id: 1440 (0x05a0)state: Wait (Reason: ExecutionDelay)
    Id: 4340 (0x10f4)state: Wait (Reason: ExecutionDelay)
    Id: 1460 (0x05b4)state: Wait (Reason: ExecutionDelay)
    Id: 3740 (0x0e9c)state: Wait (Reason: ExecutionDelay)
    Id: 11768 (0x2df8)state: Wait (Reason: UserRequest)
    Id: 1476 (0x05c4)state: Wait (Reason: UserRequest)
    Id: 4796 (0x12bc)state: Wait (Reason: UserRequest)
    Id: 9200 (0x23f0)state: Wait (Reason: UserRequest)
    Id: 2396 (0x095c)state: Wait (Reason: UserRequest)
    Id: 10760 (0x2a08)state: Wait (Reason: UserRequest)
    Id: 2700 (0x0a8c)state: Wait (Reason: UserRequest)
    Id: 7068 (0x1b9c)state: Wait (Reason: UserRequest)
    Id: 1888 (0x0760)state: Wait (Reason: UserRequest)
    Id: 9092 (0x2384)state: Wait (Reason: UserRequest)
    Id: 9484 (0x250c)state: Wait (Reason: UserRequest)
    Id: 9536 (0x2540)state: Wait (Reason: UserRequest)
    Id: 7524 (0x1d64)state: Wait (Reason: UserRequest)
    Id: 7164 (0x1bfc)state: Wait (Reason: UserRequest)
    Id: 688 (0x02b0)state: Wait (Reason: UserRequest)
    Id: 4524 (0x11ac)state: Wait (Reason: UserRequest)
    Id: 2244 (0x08c4)state: Wait (Reason: UserRequest)
    Id: 9576 (0x2568)state: Wait (Reason: UserRequest)
    Id: 2156 (0x086c)state: Wait (Reason: UserRequest)
    Id: 2560 (0x0a00)state: Wait (Reason: UserRequest)
    Id: 1908 (0x0774)state: Wait (Reason: UserRequest)
    Id: 5568 (0x15c0)state: Wait (Reason: UserRequest)
    Id: 2208 (0x08a0)state: Wait (Reason: UserRequest)
    Id: 7716 (0x1e24)state: Wait (Reason: UserRequest)
    Id: 9588 (0x2574)state: Wait (Reason: UserRequest)
    Id: 9932 (0x26cc)state: Wait (Reason: UserRequest)
    Id: 6064 (0x17b0)state: Wait (Reason: UserRequest)
    Id: 8708 (0x2204)state: Wait (Reason: UserRequest)
    Id: 7088 (0x1bb0)state: Wait (Reason: UserRequest)
    Id: 7580 (0x1d9c)state: Wait (Reason: UserRequest)
    Id: 9940 (0x26d4)state: Wait (Reason: UserRequest)
    Id: 5976 (0x1758)state: Wait (Reason: ExecutionDelay)
    Id: 5596 (0x15dc)state: Wait (Reason: EventPairLow)
    Id: 11704 (0x2db8)state: Wait (Reason: UserRequest)
    Id: 11312 (0x2c30)state: Wait (Reason: UserRequest)
    Id: 7972 (0x1f24)state: Wait (Reason: UserRequest)
    Id: 7256 (0x1c58)state: Wait (Reason: UserRequest)
    Id: 2684 (0x0a7c)state: Wait (Reason: UserRequest)
    Id: 3596 (0x0e0c)state: Wait (Reason: UserRequest)
    Id: 11796 (0x2e14)state: Wait (Reason: UserRequest)
    Id: 7360 (0x1cc0)state: Wait (Reason: EventPairLow)
    Id: 8064 (0x1f80)state: Wait (Reason: EventPairLow)
    Id: 7320 (0x1c98)state: Wait (Reason: UserRequest)
    Id: 7440 (0x1d10)state: Wait (Reason: UserRequest)
    Id: 9860 (0x2684)state: Wait (Reason: UserRequest)
    Id: 10368 (0x2880)state: Wait (Reason: UserRequest)
    Id: 7756 (0x1e4c)state: Wait (Reason: UserRequest)
    Id: 3068 (0x0bfc)state: Wait (Reason: UserRequest)
    Id: 2400 (0x0960)state: Wait (Reason: UserRequest)
    Id: 11820 (0x2e2c)state: Wait (Reason: UserRequest)
    Id: 5172 (0x1434)state: Wait (Reason: UserRequest)
    Id: 10004 (0x2714)state: Wait (Reason: UserRequest)
    Id: 4612 (0x1204)state: Wait (Reason: UserRequest)
    Id: 9676 (0x25cc)state: Wait (Reason: UserRequest)
    Id: 7444 (0x1d14)state: Wait (Reason: UserRequest)
    Id: 6728 (0x1a48)state: Wait (Reason: UserRequest)
    Id: 4260 (0x10a4)state: Wait (Reason: UserRequest)
    Id: 11664 (0x2d90)state: Wait (Reason: UserRequest)
    Id: 9892 (0x26a4)state: Wait (Reason: UserRequest)
    Id: 6564 (0x19a4)state: Wait (Reason: UserRequest)
    Id: 7344 (0x1cb0)state: Wait (Reason: UserRequest)
    Id: 4240 (0x1090)state: Wait (Reason: UserRequest)
    Id: 9036 (0x234c)state: Wait (Reason: UserRequest)
    Id: 8912 (0x22d0)state: Wait (Reason: UserRequest)
    Id: 2752 (0x0ac0)state: Wait (Reason: UserRequest)
    Id: 732 (0x02dc)state: Wait (Reason: UserRequest)
    Id: 5780 (0x1694)state: Wait (Reason: UserRequest)
    Id: 4292 (0x10c4)state: Wait (Reason: UserRequest)
    Id: 10744 (0x29f8)state: Wait (Reason: UserRequest)
    Id: 4872 (0x1308)state: Wait (Reason: UserRequest)
    Id: 2512 (0x09d0)state: Wait (Reason: UserRequest)
    Id: 9876 (0x2694)state: Wait (Reason: UserRequest)
    Id: 11892 (0x2e74)state: Wait (Reason: UserRequest)
    Id: 7192 (0x1c18)state: Wait (Reason: UserRequest)
    Id: 2780 (0x0adc)state: Wait (Reason: UserRequest)
    Id: 9904 (0x26b0)state: Wait (Reason: UserRequest)
    Id: 8256 (0x2040)state: Wait (Reason: UserRequest)
    Id: 4308 (0x10d4)state: Wait (Reason: UserRequest)
    Id: 7704 (0x1e18)state: Wait (Reason: UserRequest)
    Id: 11676 (0x2d9c)state: Wait (Reason: UserRequest)
    Id: 2052 (0x0804)state: Wait (Reason: UserRequest)
    Id: 6316 (0x18ac)state: Wait (Reason: UserRequest)
    Id: 5324 (0x14cc)state: Wait (Reason: UserRequest)
    Id: 4984 (0x1378)state: Wait (Reason: UserRequest)
    Id: 9688 (0x25d8)state: Wait (Reason: EventPairLow)
    Id: 11640 (0x2d78)state: Wait (Reason: UserRequest)
    Id: 5924 (0x1724)state: Wait (Reason: UserRequest)
    Id: 5368 (0x14f8)state: Wait (Reason: UserRequest)
    Id: 6292 (0x1894)state: Wait (Reason: UserRequest)
    Id: 8636 (0x21bc)state: Wait (Reason: UserRequest)
    Id: 5428 (0x1534)state: Wait (Reason: UserRequest)
    Id: 5176 (0x1438)state: Wait (Reason: UserRequest)
    Id: 4888 (0x1318)state: Wait (Reason: UserRequest)
    Id: 4960 (0x1360)state: Wait (Reason: ExecutionDelay)
    Id: 8364 (0x20ac)state: Wait (Reason: ExecutionDelay)
    Id: 11432 (0x2ca8)state: Wait (Reason: UserRequest)
    Id: 1648 (0x0670)state: Wait (Reason: EventPairLow)
    Id: 4728 (0x1278)state: Wait (Reason: UserRequest)
    Id: 9672 (0x25c8)state: Wait (Reason: EventPairLow)
    Id: 1988 (0x07c4)state: Wait (Reason: EventPairLow)
    Id: 7836 (0x1e9c)state: Wait (Reason: ExecutionDelay)
    Id: 9600 (0x2580)state: Wait (Reason: UserRequest)
    Id: 4568 (0x11d8) (CURRENT)
        Start address: 0x0000000000000000
        State: Running
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:23 PM
        Total processor time: 00:14:08.0781250
        User processor time: 00:14:08.0781250

    Id: 2000 (0x07d0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:23 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 1848 (0x0738)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:27 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4744 (0x1288)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:00:07.5312500
        User processor time: 00:00:07.5312500

    Id: 4224 (0x1080)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:00:02.0937500
        User processor time: 00:00:02.0937500

    Id: 11176 (0x2ba8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9368 (0x2498)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:00:02.4375000
        User processor time: 00:00:02.4375000

    Id: 11348 (0x2c54)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5956 (0x1744)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:02:27.3125000
        User processor time: 00:02:27.3125000

    Id: 4956 (0x135c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:01:54.6562500
        User processor time: 00:01:54.6562500

    Id: 7856 (0x1eb0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:01:43.0625000
        User processor time: 00:01:43.0625000

    Id: 8904 (0x22c8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:01:36.2343750
        User processor time: 00:01:36.2343750

    Id: 2508 (0x09cc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:01:24.4218750
        User processor time: 00:01:24.4218750

    Id: 11592 (0x2d48)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:01:07.3125000
        User processor time: 00:01:07.3125000

    Id: 6900 (0x1af4)
        Start address: 0x0000000000000000
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:28 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12060 (0x2f1c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:30 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 3772 (0x0ebc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 4/10/2024 7:40:30 PM
        Total processor time: 00:00:00.8906250
        User processor time: 00:00:00.8906250

    Id: 12044 (0x2f0c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:30 PM
        Total processor time: 00:00:06.3750000
        User processor time: 00:00:06.3750000

    Id: 7592 (0x1da8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:30 PM
        Total processor time: 00:01:39.2187500
        User processor time: 00:01:39.2187500

    Id: 8204 (0x200c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:11:31.4218750
        User processor time: 00:11:31.4218750

    Id: 864 (0x0360)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 2896 (0x0b50)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1088 (0x0440)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: Unknown)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7568 (0x1d90)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5736 (0x1668)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4052 (0x0fd4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 764 (0x02fc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6984 (0x1b48)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 4124 (0x101c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:04:18.2656250
        User processor time: 00:04:18.2656250

    Id: 11324 (0x2c3c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:11.6250000
        User processor time: 00:00:11.6250000

    Id: 9128 (0x23a8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9432 (0x24d8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:31 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8060 (0x1f7c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9964 (0x26ec)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10468 (0x28e4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00.6093750
        User processor time: 00:00:00.6093750

    Id: 11572 (0x2d34)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:03.7031250
        User processor time: 00:00:03.7031250

    Id: 2620 (0x0a3c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00.8125000
        User processor time: 00:00:00.8125000

    Id: 1968 (0x07b0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00.7343750
        User processor time: 00:00:00.7343750

    Id: 4136 (0x1028)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00.8906250
        User processor time: 00:00:00.8906250

    Id: 9488 (0x2510)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 4
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00.9062500
        User processor time: 00:00:00.9062500

    Id: 7384 (0x1cd8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:05.3593750
        User processor time: 00:00:05.3593750

    Id: 5020 (0x139c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:01.8437500
        User processor time: 00:00:01.8437500

    Id: 6776 (0x1a78)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:01.8906250
        User processor time: 00:00:01.8906250

    Id: 8068 (0x1f84)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 2
        Priority level: Idle
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:01.7812500
        User processor time: 00:00:01.7812500

    Id: 4476 (0x117c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:35.9218750
        User processor time: 00:00:35.9218750

    Id: 5884 (0x16fc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:32 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 8588 (0x218c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2196 (0x0894)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 4164 (0x1044)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 5356 (0x14ec)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2544 (0x09f0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:07.7500000
        User processor time: 00:00:07.7500000

    Id: 4896 (0x1320)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:37.9375000
        User processor time: 00:00:37.9375000

    Id: 1892 (0x0764)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:38.4375000
        User processor time: 00:00:38.4375000

    Id: 6236 (0x185c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:38.4531250
        User processor time: 00:00:38.4531250

    Id: 4344 (0x10f8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:39.3906250
        User processor time: 00:00:39.3906250

    Id: 3356 (0x0d1c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:38.3281250
        User processor time: 00:00:38.3281250

    Id: 10080 (0x2760)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:38.4218750
        User processor time: 00:00:38.4218750

    Id: 6588 (0x19bc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:10.2812500
        User processor time: 00:00:10.2812500

    Id: 9852 (0x267c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:07:10.3281250
        User processor time: 00:07:10.3281250

    Id: 10000 (0x2710)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8560 (0x2170)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8620 (0x21ac)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:34 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 500 (0x01f4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11932 (0x2e9c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 6944 (0x1b20)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6480 (0x1950)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8700 (0x21fc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4284 (0x10bc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 9868 (0x268c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1632 (0x0660)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4940 (0x134c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11916 (0x2e8c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 9360 (0x2490)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5964 (0x174c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9568 (0x2560)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7912 (0x1ee8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10408 (0x28a8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4624 (0x1210)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:36 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 5916 (0x171c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 7
        Priority level: BelowNormal
        Start time: 4/10/2024 7:40:38 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 5316 (0x14c4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00.8750000
        User processor time: 00:00:00.8750000

    Id: 212 (0x00d4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00.9062500
        User processor time: 00:00:00.9062500

    Id: 9076 (0x2374)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00.6562500
        User processor time: 00:00:00.6562500

    Id: 10924 (0x2aac)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:01.0468750
        User processor time: 00:00:01.0468750

    Id: 6736 (0x1a50)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:25.5000000
        User processor time: 00:00:25.5000000

    Id: 4560 (0x11d0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:42.8593750
        User processor time: 00:00:42.8593750

    Id: 11136 (0x2b80)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2116 (0x0844)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9352 (0x2488)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 3536 (0x0dd0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10476 (0x28ec)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:07.1562500
        User processor time: 00:00:07.1562500

    Id: 11872 (0x2e60)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00.2500000
        User processor time: 00:00:00.2500000

    Id: 10956 (0x2acc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:39 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2880 (0x0b40)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8436 (0x20f4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8468 (0x2114)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6384 (0x18f0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5828 (0x16c4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 7
        Priority level: BelowNormal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11756 (0x2dec)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6044 (0x179c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6936 (0x1b18)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7556 (0x1d84)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 3764 (0x0eb4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00.0937500
        User processor time: 00:00:00.0937500

    Id: 11368 (0x2c68)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:40:40 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9040 (0x2350)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:03.5156250
        User processor time: 00:00:03.5156250

    Id: 1828 (0x0724)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:07.4843750
        User processor time: 00:00:07.4843750

    Id: 9836 (0x266c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:07.2812500
        User processor time: 00:00:07.2812500

    Id: 2624 (0x0a40)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:06.8437500
        User processor time: 00:00:06.8437500

    Id: 8720 (0x2210)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: AboveNormal
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:07.5937500
        User processor time: 00:00:07.5937500

    Id: 6392 (0x18f8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:01.5156250
        User processor time: 00:00:01.5156250

    Id: 7564 (0x1d8c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 11004 (0x2afc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 11320 (0x2c38)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 2300 (0x08fc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 5300 (0x14b4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 12104 (0x2f48)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 6
        Priority level: Lowest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 8072 (0x1f88)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.3906250
        User processor time: 00:00:02.3906250

    Id: 11040 (0x2b20)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.6718750
        User processor time: 00:00:02.6718750

    Id: 7560 (0x1d88)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.5937500
        User processor time: 00:00:02.5937500

    Id: 9888 (0x26a0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.4531250
        User processor time: 00:00:02.4531250

    Id: 6708 (0x1a34)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.4843750
        User processor time: 00:00:02.4843750

    Id: 8356 (0x20a4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.4375000
        User processor time: 00:00:02.4375000

    Id: 4820 (0x12d4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.5156250
        User processor time: 00:00:02.5156250

    Id: 6812 (0x1a9c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:02.4375000
        User processor time: 00:00:02.4375000

    Id: 4048 (0x0fd0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Highest
        Start time: 4/10/2024 7:40:41 PM
        Total processor time: 00:00:03.8437500
        User processor time: 00:00:03.8437500

    Id: 240 (0x00f0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 4/10/2024 7:40:47 PM
        Total processor time: 00:00:13.8906250
        User processor time: 00:00:13.8906250

    Id: 11860 (0x2e54)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:41:13 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 9496 (0x2518)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:41:13 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2860 (0x0b2c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:41:51 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11776 (0x2e00)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:41:54 PM
        Total processor time: 00:00:07.2343750
        User processor time: 00:00:07.2343750

    Id: 280 (0x0118)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:41:54 PM
        Total processor time: 00:00:01.0625000
        User processor time: 00:00:01.0625000

    Id: 6224 (0x1850)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:41:54 PM
        Total processor time: 00:00:01.7187500
        User processor time: 00:00:01.7187500

    Id: 8788 (0x2254)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:41:54 PM
        Total processor time: 00:00:01.6250000
        User processor time: 00:00:01.6250000

    Id: 6924 (0x1b0c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:41:55 PM
        Total processor time: 00:01:04.5468750
        User processor time: 00:01:04.5468750

    Id: 6916 (0x1b04)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:41:55 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 1916 (0x077c)
        Start address: 0x0000000000000000
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:42:29 PM
        Total processor time: 00:00:01.7500000
        User processor time: 00:00:01.7500000

    Id: 11276 (0x2c0c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:29 PM
        Total processor time: 00:00:01.1406250
        User processor time: 00:00:01.1406250

    Id: 9276 (0x243c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:33 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 12176 (0x2f90)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:34 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2032 (0x07f0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:34 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7140 (0x1be4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:34 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 10644 (0x2994)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:38 PM
        Total processor time: 00:00:08.9062500
        User processor time: 00:00:08.9062500

    Id: 6416 (0x1910)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:38 PM
        Total processor time: 00:00:00.4218750
        User processor time: 00:00:00.4218750

    Id: 3128 (0x0c38)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11256 (0x2bf8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:42 PM
        Total processor time: 00:00:47.0625000
        User processor time: 00:00:47.0625000

    Id: 8616 (0x21a8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:42 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8124 (0x1fbc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:42 PM
        Total processor time: 00:00:00.3593750
        User processor time: 00:00:00.3593750

    Id: 9540 (0x2544)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6368 (0x18e0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:46 PM
        Total processor time: 00:00:11.4375000
        User processor time: 00:00:11.4375000

    Id: 7312 (0x1c90)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:46 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11780 (0x2e04)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:46 PM
        Total processor time: 00:00:08.0781250
        User processor time: 00:00:08.0781250

    Id: 2904 (0x0b58)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:50 PM
        Total processor time: 00:00:18.8593750
        User processor time: 00:00:18.8593750

    Id: 11988 (0x2ed4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:54 PM
        Total processor time: 00:00:04.6875000
        User processor time: 00:00:04.6875000

    Id: 10688 (0x29c0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:54 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 2600 (0x0a28)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:42:59 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 4160 (0x1040)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:04 PM
        Total processor time: 00:00:10.9375000
        User processor time: 00:00:10.9375000

    Id: 3836 (0x0efc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:04 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 6756 (0x1a64)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:43:05 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 10396 (0x289c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:05 PM
        Total processor time: 00:00:00.6093750
        User processor time: 00:00:00.6093750

    Id: 8388 (0x20c4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:05 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7292 (0x1c7c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:17 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 4168 (0x1048)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:17 PM
        Total processor time: 00:00:01.4218750
        User processor time: 00:00:01.4218750

    Id: 3948 (0x0f6c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:18 PM
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 1804 (0x070c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:18 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 1128 (0x0468)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:20 PM
        Total processor time: 00:00:01.4218750
        User processor time: 00:00:01.4218750

    Id: 12252 (0x2fdc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:43:20 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 11752 (0x2de8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:21 PM
        Total processor time: 00:01:07.1562500
        User processor time: 00:01:07.1562500

    Id: 12232 (0x2fc8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:21 PM
        Total processor time: 00:00:05.4375000
        User processor time: 00:00:05.4375000

    Id: 4724 (0x1274)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:21 PM
        Total processor time: 00:00:30.1250000
        User processor time: 00:00:30.1250000

    Id: 3852 (0x0f0c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:22 PM
        Total processor time: 00:00:43.2500000
        User processor time: 00:00:43.2500000

    Id: 4720 (0x1270)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:22 PM
        Total processor time: 00:00:01.3281250
        User processor time: 00:00:01.3281250

    Id: 2320 (0x0910)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:43:22 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 2272 (0x08e0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:23 PM
        Total processor time: 00:00:09.9843750
        User processor time: 00:00:09.9843750

    Id: 4472 (0x1178)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:23 PM
        Total processor time: 00:00:04.1875000
        User processor time: 00:00:04.1875000

    Id: 5240 (0x1478)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:23 PM
        Total processor time: 00:00:09.9218750
        User processor time: 00:00:09.9218750

    Id: 2680 (0x0a78)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:23 PM
        Total processor time: 00:00:09.0468750
        User processor time: 00:00:09.0468750

    Id: 9184 (0x23e0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 6852 (0x1ac4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: Unknown)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7172 (0x1c04)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:01:40.1875000
        User processor time: 00:01:40.1875000

    Id: 7144 (0x1be8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.6250000
        User processor time: 00:00:00.6250000

    Id: 5288 (0x14a8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 1004 (0x03ec)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:02.4375000
        User processor time: 00:00:02.4375000

    Id: 2536 (0x09e8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:02.3281250
        User processor time: 00:00:02.3281250

    Id: 9800 (0x2648)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 5364 (0x14f4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:01.6250000
        User processor time: 00:00:01.6250000

    Id: 1000 (0x03e8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.4531250
        User processor time: 00:00:00.4531250

    Id: 12284 (0x2ffc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:01.6250000
        User processor time: 00:00:01.6250000

    Id: 6332 (0x18bc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 9224 (0x2408)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:01.7187500
        User processor time: 00:00:01.7187500

    Id: 7260 (0x1c5c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:07.3281250
        User processor time: 00:00:07.3281250

    Id: 11364 (0x2c64)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 11652 (0x2d84)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 11760 (0x2df0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.5156250
        User processor time: 00:00:00.5156250

    Id: 1860 (0x0744)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 10248 (0x2808)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.1875000
        User processor time: 00:00:00.1875000

    Id: 12184 (0x2f98)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:02.9843750
        User processor time: 00:00:02.9843750

    Id: 3384 (0x0d38)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.6406250
        User processor time: 00:00:00.6406250

    Id: 6888 (0x1ae8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:01.6250000
        User processor time: 00:00:01.6250000

    Id: 6512 (0x1970)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 10364 (0x287c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:28 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 2876 (0x0b3c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 7064 (0x1b98)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.7343750
        User processor time: 00:00:00.7343750

    Id: 544 (0x0220)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.1093750
        User processor time: 00:00:00.1093750

    Id: 10896 (0x2a90)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:01.4062500
        User processor time: 00:00:01.4062500

    Id: 10676 (0x29b4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 8908 (0x22cc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:01.7812500
        User processor time: 00:00:01.7812500

    Id: 11644 (0x2d7c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.6562500
        User processor time: 00:00:00.6562500

    Id: 6652 (0x19fc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 2080 (0x0820)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.5312500
        User processor time: 00:00:00.5312500

    Id: 8016 (0x1f50)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.2187500
        User processor time: 00:00:00.2187500

    Id: 4604 (0x11fc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.7812500
        User processor time: 00:00:00.7812500

    Id: 8476 (0x211c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 468 (0x01d4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:04.9843750
        User processor time: 00:00:04.9843750

    Id: 8452 (0x2104)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:03.6250000
        User processor time: 00:00:03.6250000

    Id: 11896 (0x2e78)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:01.7031250
        User processor time: 00:00:01.7031250

    Id: 7988 (0x1f34)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:01.5468750
        User processor time: 00:00:01.5468750

    Id: 6156 (0x180c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 10876 (0x2a7c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 8672 (0x21e0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:02.3593750
        User processor time: 00:00:02.3593750

    Id: 5868 (0x16ec)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.7968750
        User processor time: 00:00:00.7968750

    Id: 9468 (0x24fc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:02.4687500
        User processor time: 00:00:02.4687500

    Id: 6780 (0x1a7c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:29 PM
        Total processor time: 00:00:00.7812500
        User processor time: 00:00:00.7812500

    Id: 10348 (0x286c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:44 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 368 (0x0170)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:45 PM
        Total processor time: 00:00:06.5312500
        User processor time: 00:00:06.5312500

    Id: 2872 (0x0b38)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:45 PM
        Total processor time: 00:00:04.3281250
        User processor time: 00:00:04.3281250

    Id: 2304 (0x0900)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:45 PM
        Total processor time: 00:00:00.6875000
        User processor time: 00:00:00.6875000

    Id: 10936 (0x2ab8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:50 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 10196 (0x27d4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:50 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9444 (0x24e4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:50 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11472 (0x2cd0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:50 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11784 (0x2e08)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 2648 (0x0a58)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1440 (0x05a0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4340 (0x10f4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1460 (0x05b4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 3740 (0x0e9c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11768 (0x2df8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:03.3281250
        User processor time: 00:00:03.3281250

    Id: 1476 (0x05c4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:01.9218750
        User processor time: 00:00:01.9218750

    Id: 4796 (0x12bc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:03.2968750
        User processor time: 00:00:03.2968750

    Id: 9200 (0x23f0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.7343750
        User processor time: 00:00:00.7343750

    Id: 2396 (0x095c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.8281250
        User processor time: 00:00:00.8281250

    Id: 10760 (0x2a08)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 2700 (0x0a8c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 7068 (0x1b9c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.6250000
        User processor time: 00:00:00.6250000

    Id: 1888 (0x0760)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 9092 (0x2384)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 9484 (0x250c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.5468750
        User processor time: 00:00:00.5468750

    Id: 9536 (0x2540)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:51 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 7524 (0x1d64)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:52 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 7164 (0x1bfc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:52 PM
        Total processor time: 00:00:06.1562500
        User processor time: 00:00:06.1562500

    Id: 688 (0x02b0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:52 PM
        Total processor time: 00:00:00.6875000
        User processor time: 00:00:00.6875000

    Id: 4524 (0x11ac)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:52 PM
        Total processor time: 00:00:04.5625000
        User processor time: 00:00:04.5625000

    Id: 2244 (0x08c4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:52 PM
        Total processor time: 00:00:02.4375000
        User processor time: 00:00:02.4375000

    Id: 9576 (0x2568)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:52 PM
        Total processor time: 00:00:05.6093750
        User processor time: 00:00:05.6093750

    Id: 2156 (0x086c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:52 PM
        Total processor time: 00:00:21.3125000
        User processor time: 00:00:21.3125000

    Id: 2560 (0x0a00)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:53 PM
        Total processor time: 00:00:00.4687500
        User processor time: 00:00:00.4687500

    Id: 1908 (0x0774)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:53 PM
        Total processor time: 00:00:01.0312500
        User processor time: 00:00:01.0312500

    Id: 5568 (0x15c0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:53 PM
        Total processor time: 00:00:01.2343750
        User processor time: 00:00:01.2343750

    Id: 2208 (0x08a0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:53 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 7716 (0x1e24)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:53 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 9588 (0x2574)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:53 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 9932 (0x26cc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:54 PM
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 6064 (0x17b0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:54 PM
        Total processor time: 00:00:01.7656250
        User processor time: 00:00:01.7656250

    Id: 8708 (0x2204)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:54 PM
        Total processor time: 00:00:04.0937500
        User processor time: 00:00:04.0937500

    Id: 7088 (0x1bb0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:54 PM
        Total processor time: 00:00:03.1562500
        User processor time: 00:00:03.1562500

    Id: 7580 (0x1d9c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:54 PM
        Total processor time: 00:00:03.5156250
        User processor time: 00:00:03.5156250

    Id: 9940 (0x26d4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:54 PM
        Total processor time: 00:00:03.0156250
        User processor time: 00:00:03.0156250

    Id: 5976 (0x1758)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:56 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 5596 (0x15dc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:56 PM
        Total processor time: 00:00:00.0312500
        User processor time: 00:00:00.0312500

    Id: 11704 (0x2db8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:07.3281250
        User processor time: 00:00:07.3281250

    Id: 11312 (0x2c30)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:02.3281250
        User processor time: 00:00:02.3281250

    Id: 7972 (0x1f24)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:02.0625000
        User processor time: 00:00:02.0625000

    Id: 7256 (0x1c58)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:02
        User processor time: 00:00:02

    Id: 2684 (0x0a7c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:02.3125000
        User processor time: 00:00:02.3125000

    Id: 3596 (0x0e0c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:00.1562500
        User processor time: 00:00:00.1562500

    Id: 11796 (0x2e14)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 7360 (0x1cc0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8064 (0x1f80)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 7320 (0x1c98)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:00.3281250
        User processor time: 00:00:00.3281250

    Id: 7440 (0x1d10)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:00.5937500
        User processor time: 00:00:00.5937500

    Id: 9860 (0x2684)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:57 PM
        Total processor time: 00:00:04.4062500
        User processor time: 00:00:04.4062500

    Id: 10368 (0x2880)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:05.3750000
        User processor time: 00:00:05.3750000

    Id: 7756 (0x1e4c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:00.1250000
        User processor time: 00:00:00.1250000

    Id: 3068 (0x0bfc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:00.5000000
        User processor time: 00:00:00.5000000

    Id: 2400 (0x0960)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:03.0468750
        User processor time: 00:00:03.0468750

    Id: 11820 (0x2e2c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:03.0156250
        User processor time: 00:00:03.0156250

    Id: 5172 (0x1434)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:03.5156250
        User processor time: 00:00:03.5156250

    Id: 10004 (0x2714)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:02.9062500
        User processor time: 00:00:02.9062500

    Id: 4612 (0x1204)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:03.0625000
        User processor time: 00:00:03.0625000

    Id: 9676 (0x25cc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:02.6250000
        User processor time: 00:00:02.6250000

    Id: 7444 (0x1d14)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:00.7187500
        User processor time: 00:00:00.7187500

    Id: 6728 (0x1a48)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:01.4375000
        User processor time: 00:00:01.4375000

    Id: 4260 (0x10a4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:58 PM
        Total processor time: 00:00:30.9531250
        User processor time: 00:00:30.9531250

    Id: 11664 (0x2d90)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:43:59 PM
        Total processor time: 00:00:07.5625000
        User processor time: 00:00:07.5625000

    Id: 9892 (0x26a4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:01.6406250
        User processor time: 00:00:01.6406250

    Id: 6564 (0x19a4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:21.4843750
        User processor time: 00:00:21.4843750

    Id: 7344 (0x1cb0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:01.3281250
        User processor time: 00:00:01.3281250

    Id: 4240 (0x1090)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:04.9375000
        User processor time: 00:00:04.9375000

    Id: 9036 (0x234c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:00.6562500
        User processor time: 00:00:00.6562500

    Id: 8912 (0x22d0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 2752 (0x0ac0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:00.4843750
        User processor time: 00:00:00.4843750

    Id: 732 (0x02dc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:00 PM
        Total processor time: 00:00:00.3125000
        User processor time: 00:00:00.3125000

    Id: 5780 (0x1694)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:01 PM
        Total processor time: 00:00:01.9843750
        User processor time: 00:00:01.9843750

    Id: 4292 (0x10c4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:01 PM
        Total processor time: 00:00:00.6718750
        User processor time: 00:00:00.6718750

    Id: 10744 (0x29f8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:01 PM
        Total processor time: 00:00:02.2187500
        User processor time: 00:00:02.2187500

    Id: 4872 (0x1308)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:04 PM
        Total processor time: 00:00:02.7812500
        User processor time: 00:00:02.7812500

    Id: 2512 (0x09d0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:04 PM
        Total processor time: 00:00:01.4687500
        User processor time: 00:00:01.4687500

    Id: 9876 (0x2694)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:04 PM
        Total processor time: 00:00:04.8281250
        User processor time: 00:00:04.8281250

    Id: 11892 (0x2e74)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:04 PM
        Total processor time: 00:00:02.0312500
        User processor time: 00:00:02.0312500

    Id: 7192 (0x1c18)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:04 PM
        Total processor time: 00:00:02.2812500
        User processor time: 00:00:02.2812500

    Id: 2780 (0x0adc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:04 PM
        Total processor time: 00:00:04.5625000
        User processor time: 00:00:04.5625000

    Id: 9904 (0x26b0)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:44:11 PM
        Total processor time: 00:00:00.0468750
        User processor time: 00:00:00.0468750

    Id: 8256 (0x2040)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 11
        Priority level: Highest
        Start time: 4/10/2024 7:45:37 PM
        Total processor time: 00:00:00.0625000
        User processor time: 00:00:00.0625000

    Id: 4308 (0x10d4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:47:27 PM
        Total processor time: 00:00:00.4531250
        User processor time: 00:00:00.4531250

    Id: 7704 (0x1e18)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 15
        Priority level: TimeCritical
        Start time: 4/10/2024 7:50:44 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11676 (0x2d9c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 22
        Priority level: 14
        Start time: 4/10/2024 7:50:45 PM
        Total processor time: 00:00:03.6718750
        User processor time: 00:00:03.6718750

    Id: 2052 (0x0804)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:54:39 PM
        Total processor time: 00:00:00.2968750
        User processor time: 00:00:00.2968750

    Id: 6316 (0x18ac)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:54:51 PM
        Total processor time: 00:00:00.4375000
        User processor time: 00:00:00.4375000

    Id: 5324 (0x14cc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 7:55:48 PM
        Total processor time: 00:00:00.1406250
        User processor time: 00:00:00.1406250

    Id: 4984 (0x1378)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:03:00 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 9688 (0x25d8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 10
        Priority level: AboveNormal
        Start time: 4/10/2024 8:05:23 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11640 (0x2d78)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:06:47 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 5924 (0x1724)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:07:20 PM
        Total processor time: 00:00:00.2187500
        User processor time: 00:00:00.2187500

    Id: 5368 (0x14f8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:07:38 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 6292 (0x1894)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:07:38 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 8636 (0x21bc)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:08:25 PM
        Total processor time: 00:00:00.2656250
        User processor time: 00:00:00.2656250

    Id: 5428 (0x1534)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:08:31 PM
        Total processor time: 00:00:00.2812500
        User processor time: 00:00:00.2812500

    Id: 5176 (0x1438)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:08:55 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4888 (0x1318)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:09:08 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 4960 (0x1360)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:09:26 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 8364 (0x20ac)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:09:27 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 11432 (0x2ca8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:09:27 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1648 (0x0670)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 8:09:27 PM
        Total processor time: 00:00:00.0156250
        User processor time: 00:00:00.0156250

    Id: 4728 (0x1278)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 10
        Priority level: Normal
        Start time: 4/10/2024 8:09:27 PM
        Total processor time: 00:00:00.0781250
        User processor time: 00:00:00.0781250

    Id: 9672 (0x25c8)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 8:09:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 1988 (0x07c4)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: EventPairLow)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:09:36 PM
        Total processor time: 00:00:00.2031250
        User processor time: 00:00:00.2031250

    Id: 7836 (0x1e9c)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: ExecutionDelay)
        Priority: 9
        Priority level: Normal
        Start time: 4/10/2024 8:09:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

    Id: 9600 (0x2580)
        Start address: 0x00007ff9d0f42690
        State: Wait (Reason: UserRequest)
        Priority: 8
        Priority level: Normal
        Start time: 4/10/2024 8:09:36 PM
        Total processor time: 00:00:00
        User processor time: 00:00:00

Modules:
    Name: GTA5.exe; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe (Grand Theft Auto V v1.0.3095.0, by Rockstar Games)
    Name: ntdll.dll; path: C:\WINDOWS\SYSTEM32\ntdll.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: KERNEL32.DLL; path: C:\WINDOWS\System32\KERNEL32.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: KERNELBASE.dll; path: C:\WINDOWS\System32\KERNELBASE.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: USER32.dll; path: C:\WINDOWS\System32\USER32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: win32u.dll; path: C:\WINDOWS\System32\win32u.dll (Microsoft® Windows® Operating System v10.0.19041.4291, by Microsoft Corporation)
    Name: GDI32.dll; path: C:\WINDOWS\System32\GDI32.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: gdi32full.dll; path: C:\WINDOWS\System32\gdi32full.dll (Microsoft® Windows® Operating System v10.0.19041.4239, by Microsoft Corporation)
    Name: msvcp_win.dll; path: C:\WINDOWS\System32\msvcp_win.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: ucrtbase.dll; path: C:\WINDOWS\System32\ucrtbase.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: PSAPI.DLL; path: C:\WINDOWS\System32\PSAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WS2_32.dll; path: C:\WINDOWS\System32\WS2_32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: RPCRT4.dll; path: C:\WINDOWS\System32\RPCRT4.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: VERSION.dll; path: C:\WINDOWS\SYSTEM32\VERSION.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: msvcrt.dll; path: C:\WINDOWS\System32\msvcrt.dll (Microsoft® Windows® Operating System v7.0.19041.3636, by Microsoft Corporation)
    Name: CRYPT32.dll; path: C:\WINDOWS\System32\CRYPT32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: DSOUND.dll; path: C:\WINDOWS\SYSTEM32\DSOUND.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WINTRUST.dll; path: C:\WINDOWS\System32\WINTRUST.dll (Microsoft® Windows® Operating System v10.0.19041.4291, by Microsoft Corporation)
    Name: advapi32.dll; path: C:\WINDOWS\System32\advapi32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: IMM32.dll; path: C:\WINDOWS\System32\IMM32.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: sechost.dll; path: C:\WINDOWS\System32\sechost.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: bcrypt.dll; path: C:\WINDOWS\System32\bcrypt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: SHLWAPI.dll; path: C:\WINDOWS\System32\SHLWAPI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: combase.dll; path: C:\WINDOWS\System32\combase.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: SHELL32.dll; path: C:\WINDOWS\System32\SHELL32.dll (Microsoft® Windows® Operating System v10.0.19041.4123, by Microsoft Corporation)
    Name: ole32.dll; path: C:\WINDOWS\System32\ole32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WININET.dll; path: C:\WINDOWS\SYSTEM32\WININET.dll (Internet Explorer v11.00.19041.3636, by Microsoft Corporation)
    Name: OLEAUT32.dll; path: C:\WINDOWS\System32\OLEAUT32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WINMM.dll; path: C:\WINDOWS\SYSTEM32\WINMM.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MF.dll; path: C:\WINDOWS\SYSTEM32\MF.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MFPlat.DLL; path: C:\WINDOWS\SYSTEM32\MFPlat.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: msdmo.dll; path: C:\WINDOWS\SYSTEM32\msdmo.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: cfgmgr32.dll; path: C:\WINDOWS\System32\cfgmgr32.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: shcore.dll; path: C:\WINDOWS\System32\shcore.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MFReadWrite.dll; path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: PROPSYS.dll; path: C:\WINDOWS\SYSTEM32\PROPSYS.dll (Windows® Search v7.0.19041.3636, by Microsoft Corporation)
    Name: d3d9.dll; path: C:\WINDOWS\SYSTEM32\d3d9.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WTSAPI32.dll; path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: D3DCOMPILER_43.dll; path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: DINPUT8.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll (GTA V Asi loader v1.0.0.1, by Alexander Blade)
    Name: XINPUT1_3.dll; path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll (Microsoft® DirectX for Windows® v9.18.944.0000, by Microsoft Corporation)
    Name: SETUPAPI.dll; path: C:\WINDOWS\System32\SETUPAPI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: IPHLPAPI.DLL; path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: powrprof.dll; path: C:\WINDOWS\SYSTEM32\powrprof.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: winmmbase.dll; path: C:\WINDOWS\SYSTEM32\winmmbase.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: kernel.appcore.dll; path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.3758, by Microsoft Corporation)
    Name: dwmapi.dll; path: C:\WINDOWS\SYSTEM32\dwmapi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: windows.storage.dll; path: C:\WINDOWS\SYSTEM32\windows.storage.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: Wldp.dll; path: C:\WINDOWS\SYSTEM32\Wldp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: GFSDK_TXAA_AlphaResolve.win64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll ( v, by )
    Name: OPENGL32.dll; path: C:\WINDOWS\SYSTEM32\OPENGL32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: GLU32.dll; path: C:\WINDOWS\SYSTEM32\GLU32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: GFSDK_ShadowLib.win64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll ( v, by )
    Name: bink2w64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll (Bink and Smacker v1.994a, by RAD Game Tools, Inc.)
    Name: MFCORE.DLL; path: C:\WINDOWS\SYSTEM32\MFCORE.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ksuser.dll; path: C:\WINDOWS\SYSTEM32\ksuser.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CRYPTBASE.DLL; path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: d3dx9_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: UMPDC.dll; path: C:\WINDOWS\SYSTEM32\UMPDC.dll ( v, by )
    Name: bcryptPrimitives.dll; path: C:\WINDOWS\System32\bcryptPrimitives.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: RTWorkQ.DLL; path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MSASN1.dll; path: C:\WINDOWS\SYSTEM32\MSASN1.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: dinput8.dll; path: C:\WINDOWS\system32\dinput8.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: gameoverlayrenderer64.dll; path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (Steam Game Overlay Renderer v01.00.00.01, by Valve Corporation)
    Name: inputhost.dll; path: C:\WINDOWS\SYSTEM32\inputhost.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: CoreMessaging.dll; path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll (Microsoft® Windows® Operating System v10.0.19041.3930, by Microsoft Corporation)
    Name: wintypes.dll; path: C:\WINDOWS\SYSTEM32\wintypes.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: CoreUIComponents.dll; path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: ntmarta.dll; path: C:\WINDOWS\SYSTEM32\ntmarta.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ELS.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi ( v, by )
    Name: AdvancedHookV.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll ( v, by )
    Name: MSVCP140.dll; path: C:\WINDOWS\SYSTEM32\MSVCP140.dll (Microsoft® Visual Studio® v14.38.33135.0, by Microsoft Corporation)
    Name: VCRUNTIME140.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll (Microsoft® Visual Studio® v14.38.33135.0, by Microsoft Corporation)
    Name: VCRUNTIME140_1.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll (Microsoft® Visual Studio® v14.38.33135.0, by Microsoft Corporation)
    Name: ScriptHookV.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll (ScriptHookV v1.0.3095.0, by Alexander Blade)
    Name: d3dx11_43.dll; path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll (Microsoft® DirectX for Windows® v9.29.952.3111, by Microsoft Corporation)
    Name: openCameraV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.asi (openCamera for GTAV v1.0.0.1, by OpenIV Dev. Team)
    Name: OpenInteriors.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.asi ( v, by )
    Name: OpenIV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi (OpenIV v2.0.0.0, by OpenIV Team)
    Name: ScriptHookVDotNet.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi (Community Script Hook V .NET v3.6.0.0, by crosire & kagikn & contributors)
    Name: mscoree.dll; path: C:\WINDOWS\SYSTEM32\mscoree.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mscoreei.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll (Microsoft® .NET Framework v4.8.9093.0, by Microsoft Corporation)
    Name: TrainerV.asi; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\TrainerV.asi (Simple Trainer for GTAV vd, by sjaak327)
    Name: dbghelp.dll; path: C:\WINDOWS\SYSTEM32\dbghelp.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: dbgcore.DLL; path: C:\WINDOWS\SYSTEM32\dbgcore.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: d3d12.dll; path: C:\WINDOWS\SYSTEM32\d3d12.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: CRYPTSP.dll; path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: rsaenh.dll; path: C:\WINDOWS\system32\rsaenh.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: uxtheme.dll; path: C:\WINDOWS\system32\uxtheme.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: clbcatq.dll; path: C:\WINDOWS\System32\clbcatq.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: dxdiagn.dll; path: C:\Windows\System32\dxdiagn.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3d11.dll; path: C:\Windows\System32\d3d11.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: dxgi.dll; path: C:\Windows\System32\dxgi.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: DEVOBJ.dll; path: C:\Windows\System32\DEVOBJ.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: WMICLNT.dll; path: C:\Windows\System32\WMICLNT.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: wbemprox.dll; path: C:\WINDOWS\system32\wbem\wbemprox.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: wbemcomn.dll; path: C:\WINDOWS\SYSTEM32\wbemcomn.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: wbemsvc.dll; path: C:\WINDOWS\system32\wbem\wbemsvc.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: fastprox.dll; path: C:\WINDOWS\system32\wbem\fastprox.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: amsi.dll; path: C:\WINDOWS\SYSTEM32\amsi.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: USERENV.dll; path: C:\WINDOWS\SYSTEM32\USERENV.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: profapi.dll; path: C:\WINDOWS\SYSTEM32\profapi.dll (Microsoft® Windows® Operating System v10.0.19041.4239, by Microsoft Corporation)
    Name: MpOav.dll; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll (Microsoft® Windows® Operating System v4.18.24030.9, by Microsoft Corporation)
    Name: imagehlp.dll; path: C:\WINDOWS\System32\imagehlp.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: gpapi.dll; path: C:\WINDOWS\SYSTEM32\gpapi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: cryptnet.dll; path: C:\Windows\System32\cryptnet.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WINNSI.DLL; path: C:\WINDOWS\SYSTEM32\WINNSI.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: NSI.dll; path: C:\WINDOWS\System32\NSI.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: steam_api64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll (Steam Client API v01.00.00.01, by Valve Corporation)
    Name: steamclient64.dll; path: C:\Program Files (x86)\Steam\steamclient64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: vstdlib_s64.dll; path: C:\Program Files (x86)\Steam\vstdlib_s64.dll (Steam v03.00.00.01, by Valve Corporation)
    Name: tier0_s64.dll; path: C:\Program Files (x86)\Steam\tier0_s64.dll ( tier0_s Dynamic Link Library v01.00.00.01, by Valve Corporation)
    Name: Secur32.dll; path: C:\WINDOWS\SYSTEM32\Secur32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: MSWSOCK.dll; path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: SSPICLI.DLL; path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL (Microsoft® Windows® Operating System v10.0.19041.4239, by Microsoft Corporation)
    Name: nvapi64.dll; path: C:\WINDOWS\system32\nvapi64.dll (NVIDIA Windows drivers v31.0.15.3623, by NVIDIA Corporation)
    Name: drvstore.dll; path: C:\WINDOWS\SYSTEM32\drvstore.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: D3D10_1.DLL; path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: d3d10_1core.dll; path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: dhcpcsvc.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: MSCTF.dll; path: C:\WINDOWS\System32\MSCTF.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: textinputframework.dll; path: C:\WINDOWS\SYSTEM32\textinputframework.dll (Microsoft® Windows® Operating System v10.0.19041.4239, by Microsoft Corporation)
    Name: WINSTA.dll; path: C:\WINDOWS\SYSTEM32\WINSTA.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: nvldumdx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvldumdx.dll (NVIDIA driver loader v31.0.15.3623, by NVIDIA Corporation)
    Name: nvwgf2umx.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvwgf2umx.dll (NVIDIA D3D10 drivers v31.0.15.3623, by NVIDIA Corporation)
    Name: MessageBus.dll; path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\Display.NvContainer\MessageBus.dll ( v, by )
    Name: dxcore.dll; path: C:\WINDOWS\SYSTEM32\dxcore.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: socialclubhelper.dll; path: C:\Users\cstud\AppData\Local\Temp\5rfjvaztyhzxfbud\socialclubhelper.dll (RAGE Plugin Hook v1.107.1334.16527, by MulleDK19 / LMS)
    Name: FW1FontWrapper.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll ( v, by )
    Name: XINPUT9_1_0.dll; path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: clr.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll (Microsoft® .NET Framework v4.8.9232.0, by Microsoft Corporation)
    Name: VCRUNTIME140_1_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_1_CLR0400.dll (Microsoft® Visual Studio® v14.32.31326.0, by Microsoft Corporation)
    Name: ucrtbase_clr0400.dll; path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll (Microsoft® Visual Studio® v14.32.31326.0, by Microsoft Corporation)
    Name: VCRUNTIME140_CLR0400.dll; path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll (Microsoft® Visual Studio® v14.32.31326.0, by Microsoft Corporation)
    Name: OneCoreCommonProxyStub.dll; path: C:\Windows\System32\OneCoreCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.3758, by Microsoft Corporation)
    Name: OneCoreUAPCommonProxyStub.dll; path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll (Microsoft® Windows® Operating System v10.0.19041.4123, by Microsoft Corporation)
    Name: mscorlib.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\448a486950dceb6a540939cbe7df7d2c\mscorlib.ni.dll (Microsoft® .NET Framework v4.8.9232.0, by Microsoft Corporation)
    Name: dcomp.dll; path: C:\WINDOWS\SYSTEM32\dcomp.dll (Microsoft® Windows® Operating System v10.0.19041.4291, by Microsoft Corporation)
    Name: clrjit.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll (Microsoft® .NET Framework v4.8.9232.0, by Microsoft Corporation)
    Name: diasymreader.dll; path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll (Microsoft® .NET Framework v14.8.9214.0, by Microsoft Corporation)
    Name: System.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\43625642338517d1a52a89f0b506541b\System.ni.dll (Microsoft® .NET Framework v4.8.9236.0, by Microsoft Corporation)
    Name: System.Drawing.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\54ceb7b42ab02a7308b29c0105c19663\System.Drawing.ni.dll (Microsoft® .NET Framework v4.8.9037.0, by Microsoft Corporation)
    Name: System.Windows.Forms.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\82b0e9998d317d05fda16f6a54b243dc\System.Windows.Forms.ni.dll (Microsoft® .NET Framework v4.8.9195.0, by Microsoft Corporation)
    Name: HID.DLL; path: C:\WINDOWS\SYSTEM32\HID.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: System.Core.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\a94ee99e4126ddb64d01ff8739ea7c83\System.Core.ni.dll (Microsoft® .NET Framework v4.8.9236.0, by Microsoft Corporation)
    Name: System.Xml.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\f9e39e6150f3025de63a4ecce5210434\System.Xml.ni.dll (Microsoft® .NET Framework v4.8.9037.0, by Microsoft Corporation)
    Name: System.Configuration.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\9a27fd93615fb5d688032cbe89fac1d9\System.Configuration.ni.dll (Microsoft® .NET Framework v4.8.9037.0, by Microsoft Corporation)
    Name: comctl32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_60b6a03d71f818d5\comctl32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: gdiplus.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.3996_none_91a79472cc852ba0\gdiplus.dll (Microsoft® Windows® Operating System v10.0.19041.3996, by Microsoft Corporation)
    Name: DWrite.dll; path: C:\WINDOWS\SYSTEM32\DWrite.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WindowsCodecs.dll; path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: TextShaping.dll; path: C:\WINDOWS\SYSTEM32\TextShaping.dll ( v, by )
    Name: MMDevApi.dll; path: C:\WINDOWS\System32\MMDevApi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: XAudio2_7.dll; path: C:\WINDOWS\system32\XAudio2_7.dll (Microsoft® DirectX for Windows® v9.29.1962.0, by Microsoft Corporation)
    Name: AUDIOSES.DLL; path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: resourcepolicyclient.dll; path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: Windows.UI.dll; path: C:\Windows\System32\Windows.UI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: WindowManagementAPI.dll; path: C:\Windows\System32\WindowManagementAPI.dll ( v, by )
    Name: twinapi.appcore.dll; path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: avrt.dll; path: C:\WINDOWS\SYSTEM32\avrt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: SlimDX.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll ( v, by )
    Name: MSVCP100.dll; path: C:\WINDOWS\SYSTEM32\MSVCP100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: MSVCR100.dll; path: C:\WINDOWS\SYSTEM32\MSVCR100.dll (Microsoft® Visual Studio® 2010 v10.00.40219.325, by Microsoft Corporation)
    Name: napinsp.dll; path: C:\WINDOWS\system32\napinsp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: pnrpnsp.dll; path: C:\WINDOWS\system32\pnrpnsp.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: NLAapi.dll; path: C:\WINDOWS\system32\NLAapi.dll (Microsoft® Windows® Operating System v10.0.19041.4123, by Microsoft Corporation)
    Name: DNSAPI.dll; path: C:\WINDOWS\SYSTEM32\DNSAPI.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: winrnr.dll; path: C:\WINDOWS\System32\winrnr.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: wshbth.dll; path: C:\WINDOWS\system32\wshbth.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: fwpuclnt.dll; path: C:\WINDOWS\System32\fwpuclnt.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: rasadhlp.dll; path: C:\Windows\System32\rasadhlp.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: socialclub.dll; path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll (Social Club v2.3.0.2, by Take-Two Interactive Software, Inc.)
    Name: chrome_elf.dll; path: C:\Program Files\Rockstar Games\Social Club\chrome_elf.dll (Chromium v109.0.5414.120, by The Chromium Authors)
    Name: libcef.dll; path: C:\Program Files\Rockstar Games\Social Club\libcef.dll (Chromium Embedded Framework (CEF) Dynamic Link Library v109.1.18+ge5dd31c+chromium-109.0.5414.120, by )
    Name: COMDLG32.dll; path: C:\WINDOWS\System32\COMDLG32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: COMCTL32.dll; path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: UIAutomationCore.DLL; path: C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: OLEACC.dll; path: C:\WINDOWS\SYSTEM32\OLEACC.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: NETAPI32.dll; path: C:\WINDOWS\SYSTEM32\NETAPI32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WINHTTP.dll; path: C:\WINDOWS\SYSTEM32\WINHTTP.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WINSPOOL.DRV; path: C:\WINDOWS\SYSTEM32\WINSPOOL.DRV (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: ncrypt.dll; path: C:\WINDOWS\SYSTEM32\ncrypt.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: USP10.dll; path: C:\WINDOWS\SYSTEM32\USP10.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: urlmon.dll; path: C:\WINDOWS\SYSTEM32\urlmon.dll (Internet Explorer v11.00.19041.3636, by Microsoft Corporation)
    Name: dxva2.dll; path: C:\WINDOWS\SYSTEM32\dxva2.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: wevtapi.dll; path: C:\WINDOWS\SYSTEM32\wevtapi.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: CRYPTUI.dll; path: C:\WINDOWS\SYSTEM32\CRYPTUI.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: credui.dll; path: C:\WINDOWS\SYSTEM32\credui.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: ESENT.dll; path: C:\WINDOWS\SYSTEM32\ESENT.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: netutils.dll; path: C:\WINDOWS\SYSTEM32\netutils.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: iertutil.dll; path: C:\WINDOWS\SYSTEM32\iertutil.dll (Internet Explorer v11.00.19041.1, by Microsoft Corporation)
    Name: srvcli.dll; path: C:\WINDOWS\SYSTEM32\srvcli.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: DSROLE.DLL; path: C:\WINDOWS\SYSTEM32\DSROLE.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: WKSCLI.DLL; path: C:\WINDOWS\SYSTEM32\WKSCLI.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: SAMCLI.DLL; path: C:\WINDOWS\SYSTEM32\SAMCLI.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: NTASN1.dll; path: C:\WINDOWS\SYSTEM32\NTASN1.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: FirewallAPI.dll; path: C:\Windows\System32\FirewallAPI.dll (Microsoft® Windows® Operating System v10.0.19041.4291, by Microsoft Corporation)
    Name: fwbase.dll; path: C:\Windows\System32\fwbase.dll (Microsoft® Windows® Operating System v10.0.19041.4291, by Microsoft Corporation)
    Name: FWPolicyIOMgr.dll; path: C:\Windows\System32\FWPolicyIOMgr.dll (Microsoft® Windows® Operating System v10.0.19041.4291, by Microsoft Corporation)
    Name: wdmaud.drv; path: C:\WINDOWS\SYSTEM32\wdmaud.drv (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: msacm32.drv; path: C:\WINDOWS\SYSTEM32\msacm32.drv (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: MSACM32.dll; path: C:\WINDOWS\SYSTEM32\MSACM32.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: midimap.dll; path: C:\WINDOWS\SYSTEM32\midimap.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: ondemandconnroutehelper.dll; path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: dhcpcsvc6.DLL; path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: XInput1_4.dll; path: C:\WINDOWS\SYSTEM32\XInput1_4.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: System.Runtime.Serialization.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\6df522030958b91b00465aef88b992cf\System.Runtime.Serialization.ni.dll (Microsoft® .NET Framework v4.8.9236.0, by Microsoft Corporation)
    Name: System.Data.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\325d044588214f516351e2ae52e5b667\System.Data.ni.dll (Microsoft® .NET Framework v4.8.9214.0, by Microsoft Corporation)
    Name: System.Data.dll; path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll (Microsoft® .NET Framework v4.8.9214.0, by Microsoft Corporation)
    Name: System.Management.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\1af0a090b4d4f6b6bf541b17c66b491a\System.Management.ni.dll (Microsoft® .NET Framework v4.8.9037.0, by Microsoft Corporation)
    Name: MPCLIENT.DLL; path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MPCLIENT.DLL (Microsoft® Windows® Operating System v4.18.24030.9, by Microsoft Corporation)
    Name: System.Net.Http.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\bf3421bdd26f86e8313bc6ee7839174c\System.Net.Http.ni.dll (Microsoft® .NET Framework v4.8.9037.0, by Microsoft Corporation)
    Name: System.Xml.Linq.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\6657fda739640460957832c4789787a3\System.Xml.Linq.ni.dll (Microsoft® .NET Framework v4.8.9037.0, by Microsoft Corporation)
    Name: rasapi32.dll; path: C:\WINDOWS\SYSTEM32\rasapi32.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: rasman.dll; path: C:\WINDOWS\SYSTEM32\rasman.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: rtutils.dll; path: C:\WINDOWS\SYSTEM32\rtutils.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: schannel.DLL; path: C:\WINDOWS\system32\schannel.DLL (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: mskeyprotect.dll; path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: ncryptsslp.dll; path: C:\WINDOWS\system32\ncryptsslp.dll (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: discord-rpc.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\discord-rpc.dll ( v, by )
    Name: EasyHook64.dll; path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook64.dll (EasyHook v2.7.6578.0, by easyhook.codeplex.com)
    Name: sapi.dll; path: C:\WINDOWS\System32\Speech\Common\sapi.dll (Microsoft® Windows® Operating System v5.3.24006.00, by Microsoft Corporation)
    Name: spsreng.dll; path: C:\WINDOWS\System32\Speech\Engines\SR\spsreng.dll (Microsoft® Windows® Operating System v8.0.19041.3636, by Microsoft Corporation)
    Name: srloc.dll; path: C:\WINDOWS\System32\Speech\Engines\SR\srloc.dll (Microsoft® Windows® Operating System v8.0.19041.1, by Microsoft Corporation)
    Name: spsrx.dll; path: C:\WINDOWS\System32\Speech\Engines\SR\spsrx.dll (Microsoft® Windows® Operating System v8.0.19041.3636, by Microsoft Corporation)
    Name: mfwmaaec.dll; path: C:\Windows\System32\mfwmaaec.dll (Microsoft® Windows® Operating System v10.0.19041.1, by Microsoft Corporation)
    Name: Microsoft.VisualBasic.ni.dll; path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\333afe25400d471c5c9c4ad3c7da7da2\Microsoft.VisualBasic.ni.dll (Microsoft® .NET Framework v14.8.9037.0, by Microsoft Corporation)
    Name: msxml3.dll; path: C:\WINDOWS\System32\msxml3.dll (Microsoft XML Core Services v8.110.19041.3636, by Microsoft Corporation)
    Name: DPAPI.DLL; path: C:\WINDOWS\SYSTEM32\DPAPI.DLL (Microsoft® Windows® Operating System v10.0.19041.3636, by Microsoft Corporation)
    Name: GTA5.exe
        Base address: 0x00007ff608fa0000
        Memory size: 0x0401a200
        Entry point address: 0x00007ff60a7c13ac
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe
        Product name: Grand Theft Auto V
        Product version: 1.0.3095.0
        Company: Rockstar Games

    Name: ntdll.dll
        Base address: 0x00007ff9d0ef0000
        Memory size: 0x001f8000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\ntdll.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: KERNEL32.DLL
        Base address: 0x00007ff9cfe90000
        Memory size: 0x000bd000
        Entry point address: 0x00007ff9cfea73e0
        File path: C:\WINDOWS\System32\KERNEL32.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: KERNELBASE.dll
        Base address: 0x00007ff9ce790000
        Memory size: 0x002f6000
        Entry point address: 0x00007ff9ce7e1890
        File path: C:\WINDOWS\System32\KERNELBASE.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: USER32.dll
        Base address: 0x00007ff9cff50000
        Memory size: 0x0019f000
        Entry point address: 0x00007ff9cff68ab0
        File path: C:\WINDOWS\System32\USER32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: win32u.dll
        Base address: 0x00007ff9ceec0000
        Memory size: 0x00022000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\System32\win32u.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4291
        Company: Microsoft Corporation

    Name: GDI32.dll
        Base address: 0x00007ff9d0e00000
        Memory size: 0x0002b000
        Entry point address: 0x00007ff9d0e04900
        File path: C:\WINDOWS\System32\GDI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: gdi32full.dll
        Base address: 0x00007ff9cec00000
        Memory size: 0x00117000
        Entry point address: 0x00007ff9cec31080
        File path: C:\WINDOWS\System32\gdi32full.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4239
        Company: Microsoft Corporation

    Name: msvcp_win.dll
        Base address: 0x00007ff9ced20000
        Memory size: 0x0009d000
        Entry point address: 0x00007ff9ced35390
        File path: C:\WINDOWS\System32\msvcp_win.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: ucrtbase.dll
        Base address: 0x00007ff9cedc0000
        Memory size: 0x00100000
        Entry point address: 0x00007ff9cedd6110
        File path: C:\WINDOWS\System32\ucrtbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: PSAPI.DLL
        Base address: 0x00007ff9cf8e0000
        Memory size: 0x00008000
        Entry point address: 0x00007ff9cf8e1110
        File path: C:\WINDOWS\System32\PSAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WS2_32.dll
        Base address: 0x00007ff9d09d0000
        Memory size: 0x0006b000
        Entry point address: 0x00007ff9d09e4300
        File path: C:\WINDOWS\System32\WS2_32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: RPCRT4.dll
        Base address: 0x00007ff9d08a0000
        Memory size: 0x00123000
        Entry point address: 0x00007ff9d08e1d10
        File path: C:\WINDOWS\System32\RPCRT4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: VERSION.dll
        Base address: 0x00007ff9c7ad0000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9c7ad1390
        File path: C:\WINDOWS\SYSTEM32\VERSION.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: msvcrt.dll
        Base address: 0x00007ff9cf7b0000
        Memory size: 0x0009e000
        Entry point address: 0x00007ff9cf7b7850
        File path: C:\WINDOWS\System32\msvcrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 7.0.19041.3636
        Company: Microsoft Corporation

    Name: CRYPT32.dll
        Base address: 0x00007ff9ce630000
        Memory size: 0x0015e000
        Entry point address: 0x00007ff9ce67fcf0
        File path: C:\WINDOWS\System32\CRYPT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: DSOUND.dll
        Base address: 0x00007ff97dfb0000
        Memory size: 0x0009c000
        Entry point address: 0x00007ff97dfbf9b0
        File path: C:\WINDOWS\SYSTEM32\DSOUND.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WINTRUST.dll
        Base address: 0x00007ff9ceb90000
        Memory size: 0x00067000
        Entry point address: 0x00007ff9ceba1670
        File path: C:\WINDOWS\System32\WINTRUST.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4291
        Company: Microsoft Corporation

    Name: advapi32.dll
        Base address: 0x00007ff9cfd80000
        Memory size: 0x000b0000
        Entry point address: 0x00007ff9cfd95810
        File path: C:\WINDOWS\System32\advapi32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: IMM32.dll
        Base address: 0x00007ff9d0a40000
        Memory size: 0x00032000
        Entry point address: 0x00007ff9d0a414d0
        File path: C:\WINDOWS\System32\IMM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: sechost.dll
        Base address: 0x00007ff9d00f0000
        Memory size: 0x000a0000
        Entry point address: 0x00007ff9d010ceb0
        File path: C:\WINDOWS\System32\sechost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: bcrypt.dll
        Base address: 0x00007ff9ceef0000
        Memory size: 0x00027000
        Entry point address: 0x00007ff9ceef90f0
        File path: C:\WINDOWS\System32\bcrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: SHLWAPI.dll
        Base address: 0x00007ff9cfe30000
        Memory size: 0x00055000
        Entry point address: 0x00007ff9cfe3a7a0
        File path: C:\WINDOWS\System32\SHLWAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: combase.dll
        Base address: 0x00007ff9cf8f0000
        Memory size: 0x00353000
        Entry point address: 0x00007ff9cf9e44e0
        File path: C:\WINDOWS\System32\combase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: SHELL32.dll
        Base address: 0x00007ff9cef80000
        Memory size: 0x0076b000
        Entry point address: 0x00007ff9cf093740
        File path: C:\WINDOWS\System32\SHELL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4123
        Company: Microsoft Corporation

    Name: ole32.dll
        Base address: 0x00007ff9cfc50000
        Memory size: 0x0012b000
        Entry point address: 0x00007ff9cfc765b0
        File path: C:\WINDOWS\System32\ole32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WININET.dll
        Base address: 0x00007ff9b2450000
        Memory size: 0x004d6000
        Entry point address: 0x00007ff9b252caf0
        File path: C:\WINDOWS\SYSTEM32\WININET.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.3636
        Company: Microsoft Corporation

    Name: OLEAUT32.dll
        Base address: 0x00007ff9d0a80000
        Memory size: 0x000cd000
        Entry point address: 0x00007ff9d0a9e750
        File path: C:\WINDOWS\System32\OLEAUT32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WINMM.dll
        Base address: 0x00007ff9be230000
        Memory size: 0x00027000
        Entry point address: 0x00007ff9be234220
        File path: C:\WINDOWS\SYSTEM32\WINMM.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MF.dll
        Base address: 0x00007ff9b0590000
        Memory size: 0x00084000
        Entry point address: 0x00007ff9b059af80
        File path: C:\WINDOWS\SYSTEM32\MF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MFPlat.DLL
        Base address: 0x00007ff9a3da0000
        Memory size: 0x001bb000
        Entry point address: 0x00007ff9a3dd4950
        File path: C:\WINDOWS\SYSTEM32\MFPlat.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: msdmo.dll
        Base address: 0x00007ff9c9b40000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff9c9b41570
        File path: C:\WINDOWS\SYSTEM32\msdmo.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: cfgmgr32.dll
        Base address: 0x00007ff9cea90000
        Memory size: 0x0004e000
        Entry point address: 0x00007ff9ceaa3750
        File path: C:\WINDOWS\System32\cfgmgr32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: shcore.dll
        Base address: 0x00007ff9d0c30000
        Memory size: 0x000ad000
        Entry point address: 0x00007ff9d0c6b150
        File path: C:\WINDOWS\System32\shcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MFReadWrite.dll
        Base address: 0x00007ff97dad0000
        Memory size: 0x0010a000
        Entry point address: 0x00007ff97daf6d70
        File path: C:\WINDOWS\SYSTEM32\MFReadWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: PROPSYS.dll
        Base address: 0x00007ff9c9cc0000
        Memory size: 0x000f6000
        Entry point address: 0x00007ff9c9d02b20
        File path: C:\WINDOWS\SYSTEM32\PROPSYS.dll
        Product name: Windows® Search
        Product version: 7.0.19041.3636
        Company: Microsoft Corporation

    Name: d3d9.dll
        Base address: 0x00007ff97d1c0000
        Memory size: 0x001cd000
        Entry point address: 0x00007ff97d203df0
        File path: C:\WINDOWS\SYSTEM32\d3d9.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WTSAPI32.dll
        Base address: 0x00007ff9cba50000
        Memory size: 0x00014000
        Entry point address: 0x00007ff9cba528c0
        File path: C:\WINDOWS\SYSTEM32\WTSAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: D3DCOMPILER_43.dll
        Base address: 0x00007ff95db10000
        Memory size: 0x0026f000
        Entry point address: 0x00007ff95dd4be5c
        File path: C:\WINDOWS\SYSTEM32\D3DCOMPILER_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: DINPUT8.dll
        Base address: 0x00007ff9a6fb0000
        Memory size: 0x00025000
        Entry point address: 0x00007ff9a6fb3804
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DINPUT8.dll
        Product name: GTA V Asi loader
        Product version: 1.0.0.1
        Company: Alexander Blade

    Name: XINPUT1_3.dll
        Base address: 0x0000000000400000
        Memory size: 0x0001e000
        Entry point address: 0x00000000004098e0
        File path: C:\WINDOWS\SYSTEM32\XINPUT1_3.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.18.944.0000
        Company: Microsoft Corporation

    Name: SETUPAPI.dll
        Base address: 0x00007ff9d0430000
        Memory size: 0x0046e000
        Entry point address: 0x00007ff9d04534a0
        File path: C:\WINDOWS\System32\SETUPAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: IPHLPAPI.DLL
        Base address: 0x00007ff9cd940000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff9cd94a620
        File path: C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: powrprof.dll
        Base address: 0x00007ff9ce350000
        Memory size: 0x0004b000
        Entry point address: 0x00007ff9ce353480
        File path: C:\WINDOWS\SYSTEM32\powrprof.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: winmmbase.dll
        Base address: 0x00007ff9a7980000
        Memory size: 0x00026000
        Entry point address: 0x00007ff9a7996bc0
        File path: C:\WINDOWS\SYSTEM32\winmmbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: kernel.appcore.dll
        Base address: 0x00007ff9cce10000
        Memory size: 0x00012000
        Entry point address: 0x00007ff9cce13f10
        File path: C:\WINDOWS\SYSTEM32\kernel.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3758
        Company: Microsoft Corporation

    Name: dwmapi.dll
        Base address: 0x00007ff9cbf00000
        Memory size: 0x0002f000
        Entry point address: 0x00007ff9cbf04d30
        File path: C:\WINDOWS\SYSTEM32\dwmapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: windows.storage.dll
        Base address: 0x00007ff9cc4a0000
        Memory size: 0x0079e000
        Entry point address: 0x00007ff9cc6592f0
        File path: C:\WINDOWS\SYSTEM32\windows.storage.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: Wldp.dll
        Base address: 0x00007ff9cdf00000
        Memory size: 0x0002e000
        Entry point address: 0x00007ff9cdf03260
        File path: C:\WINDOWS\SYSTEM32\Wldp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: GFSDK_TXAA_AlphaResolve.win64.dll
        Base address: 0x00007ff9b42f0000
        Memory size: 0x0001c000
        Entry point address: 0x00007ff9b42f493c
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: OPENGL32.dll
        Base address: 0x00007ff979aa0000
        Memory size: 0x00125000
        Entry point address: 0x00007ff979b7dbf0
        File path: C:\WINDOWS\SYSTEM32\OPENGL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: GLU32.dll
        Base address: 0x00007ff9aead0000
        Memory size: 0x0002c000
        Entry point address: 0x00007ff9aeaedd30
        File path: C:\WINDOWS\SYSTEM32\GLU32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: GFSDK_ShadowLib.win64.dll
        Base address: 0x00007ff95d530000
        Memory size: 0x003cc000
        Entry point address: 0x00007ff95d53cf10
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll
        Product name: 
        Product version: 
        Company: 

    Name: bink2w64.dll
        Base address: 0x00007ff97afb0000
        Memory size: 0x0008d000
        Entry point address: 0x00007ff97afb3a78
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll
        Product name: Bink and Smacker
        Product version: 1.994a
        Company: RAD Game Tools, Inc.

    Name: MFCORE.DLL
        Base address: 0x00007ff97bab0000
        Memory size: 0x0048e000
        Entry point address: 0x00007ff97bb28580
        File path: C:\WINDOWS\SYSTEM32\MFCORE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ksuser.dll
        Base address: 0x00007ff9c9b10000
        Memory size: 0x00009000
        Entry point address: 0x00007ff9c9b11d50
        File path: C:\WINDOWS\SYSTEM32\ksuser.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: CRYPTBASE.DLL
        Base address: 0x00007ff9cde50000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff9cde52200
        File path: C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: d3dx9_43.dll
        Base address: 0x00007ff95d2c0000
        Memory size: 0x00263000
        Entry point address: 0x00007ff95d4d5d1c
        File path: C:\WINDOWS\SYSTEM32\d3dx9_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: UMPDC.dll
        Base address: 0x00007ff9ce330000
        Memory size: 0x00012000
        Entry point address: 0x00007ff9ce333e30
        File path: C:\WINDOWS\SYSTEM32\UMPDC.dll
        Product name: 
        Product version: 
        Company: 

    Name: bcryptPrimitives.dll
        Base address: 0x00007ff9ce5a0000
        Memory size: 0x00082000
        Entry point address: 0x00007ff9ce5d8b60
        File path: C:\WINDOWS\System32\bcryptPrimitives.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: RTWorkQ.DLL
        Base address: 0x00007ff9a3d30000
        Memory size: 0x00034000
        Entry point address: 0x00007ff9a3d3c060
        File path: C:\WINDOWS\SYSTEM32\RTWorkQ.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MSASN1.dll
        Base address: 0x00007ff9ce0f0000
        Memory size: 0x00012000
        Entry point address: 0x00007ff9ce0f5860
        File path: C:\WINDOWS\SYSTEM32\MSASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: dinput8.dll
        Base address: 0x00007ff9a6530000
        Memory size: 0x00045000
        Entry point address: 0x00007ff9a6536b80
        File path: C:\WINDOWS\system32\dinput8.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: gameoverlayrenderer64.dll
        Base address: 0x00007ff97e680000
        Memory size: 0x00191000
        Entry point address: 0x00007ff97e7430b0
        File path: C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
        Product name: Steam Game Overlay Renderer
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: inputhost.dll
        Base address: 0x00007ff9c3b80000
        Memory size: 0x00152000
        Entry point address: 0x00007ff9c3b98960
        File path: C:\WINDOWS\SYSTEM32\inputhost.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: CoreMessaging.dll
        Base address: 0x00007ff9cb700000
        Memory size: 0x000f2000
        Entry point address: 0x00007ff9cb7570a0
        File path: C:\WINDOWS\SYSTEM32\CoreMessaging.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3930
        Company: Microsoft Corporation

    Name: wintypes.dll
        Base address: 0x00007ff9ca040000
        Memory size: 0x00157000
        Entry point address: 0x00007ff9ca06b1a0
        File path: C:\WINDOWS\SYSTEM32\wintypes.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: CoreUIComponents.dll
        Base address: 0x00007ff9cb020000
        Memory size: 0x0035b000
        Entry point address: 0x00007ff9cb0a2fe0
        File path: C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: ntmarta.dll
        Base address: 0x00007ff9cd6a0000
        Memory size: 0x00033000
        Entry point address: 0x00007ff9cd6a6930
        File path: C:\WINDOWS\SYSTEM32\ntmarta.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ELS.asi
        Base address: 0x00007ff978cb0000
        Memory size: 0x00133000
        Entry point address: 0x00007ff978ced580
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi
        Product name: 
        Product version: 
        Company: 

    Name: AdvancedHookV.dll
        Base address: 0x00007ff9b7560000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff9b7563990
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll
        Product name: 
        Product version: 
        Company: 

    Name: MSVCP140.dll
        Base address: 0x00007ff9ac460000
        Memory size: 0x0008d000
        Entry point address: 0x00007ff9ac4b1de0
        File path: C:\WINDOWS\SYSTEM32\MSVCP140.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.38.33135.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140.dll
        Base address: 0x00007ff9c5790000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff9c57a0600
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.38.33135.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_1.dll
        Base address: 0x00007ff9c9e30000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff9c9e34210
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_1.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.38.33135.0
        Company: Microsoft Corporation

    Name: ScriptHookV.dll
        Base address: 0x00007ff95d100000
        Memory size: 0x001b7000
        Entry point address: 0x00007ff95d1114c8
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll
        Product name: ScriptHookV
        Product version: 1.0.3095.0
        Company: Alexander Blade

    Name: d3dx11_43.dll
        Base address: 0x00007ff9a3f60000
        Memory size: 0x00046000
        Entry point address: 0x00007ff9a3f97a2c
        File path: C:\WINDOWS\SYSTEM32\d3dx11_43.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.952.3111
        Company: Microsoft Corporation

    Name: openCameraV.asi
        Base address: 0x00007ff9a3580000
        Memory size: 0x00024000
        Entry point address: 0x00007ff9a3582994
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.asi
        Product name: openCamera for GTAV
        Product version: 1.0.0.1
        Company: OpenIV Dev. Team

    Name: OpenInteriors.asi
        Base address: 0x00007ff9a2e70000
        Memory size: 0x00031000
        Entry point address: 0x00007ff9a2e7cf04
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.asi
        Product name: 
        Product version: 
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    Name: OpenIV.asi
        Base address: 0x00007ff9a25c0000
        Memory size: 0x00027000
        Entry point address: 0x00007ff9a25c2cdc
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi
        Product name: OpenIV
        Product version: 2.0.0.0
        Company: OpenIV Team

    Name: ScriptHookVDotNet.asi
        Base address: 0x00007ff991430000
        Memory size: 0x00048000
        Entry point address: 0x00007ff99144378b
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi
        Product name: Community Script Hook V .NET
        Product version: 3.6.0.0
        Company: crosire & kagikn & contributors

    Name: mscoree.dll
        Base address: 0x00007ff9c09a0000
        Memory size: 0x00065000
        Entry point address: 0x00007ff9c09cbd50
        File path: C:\WINDOWS\SYSTEM32\mscoree.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: mscoreei.dll
        Base address: 0x00007ff9b50f0000
        Memory size: 0x0009b000
        Entry point address: 0x00007ff9b50fbf90
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9093.0
        Company: Microsoft Corporation

    Name: TrainerV.asi
        Base address: 0x00007ff95b900000
        Memory size: 0x017f6000
        Entry point address: 0x00007ff95bde8590
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\TrainerV.asi
        Product name: Simple Trainer for GTAV
        Product version: d
        Company: sjaak327

    Name: dbghelp.dll
        Base address: 0x00007ff9cc2b0000
        Memory size: 0x001e4000
        Entry point address: 0x00007ff9cc2cb1a0
        File path: C:\WINDOWS\SYSTEM32\dbghelp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: dbgcore.DLL
        Base address: 0x00007ff9b3280000
        Memory size: 0x00034000
        Entry point address: 0x00007ff9b32a1070
        File path: C:\WINDOWS\SYSTEM32\dbgcore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: d3d12.dll
        Base address: 0x00007ff996c60000
        Memory size: 0x00025000
        Entry point address: 0x00007ff996c67810
        File path: C:\WINDOWS\SYSTEM32\d3d12.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: CRYPTSP.dll
        Base address: 0x00007ff9cde60000
        Memory size: 0x00018000
        Entry point address: 0x00007ff9cde64aa0
        File path: C:\WINDOWS\SYSTEM32\CRYPTSP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: rsaenh.dll
        Base address: 0x00007ff9cd580000
        Memory size: 0x00034000
        Entry point address: 0x00007ff9cd588680
        File path: C:\WINDOWS\system32\rsaenh.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: uxtheme.dll
        Base address: 0x00007ff9cbc40000
        Memory size: 0x0009e000
        Entry point address: 0x00007ff9cbc68b80
        File path: C:\WINDOWS\system32\uxtheme.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: clbcatq.dll
        Base address: 0x00007ff9cf6f0000
        Memory size: 0x000a9000
        Entry point address: 0x00007ff9cf70d990
        File path: C:\WINDOWS\System32\clbcatq.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: dxdiagn.dll
        Base address: 0x00007ff97ae00000
        Memory size: 0x00090000
        Entry point address: 0x00007ff97ae5ed30
        File path: C:\Windows\System32\dxdiagn.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: d3d11.dll
        Base address: 0x00007ff9ca1a0000
        Memory size: 0x00263000
        Entry point address: 0x00007ff9ca21c1d0
        File path: C:\Windows\System32\d3d11.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: dxgi.dll
        Base address: 0x00007ff9cce30000
        Memory size: 0x000f3000
        Entry point address: 0x00007ff9cce564c0
        File path: C:\Windows\System32\dxgi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: DEVOBJ.dll
        Base address: 0x00007ff9ce110000
        Memory size: 0x00033000
        Entry point address: 0x00007ff9ce1175d0
        File path: C:\Windows\System32\DEVOBJ.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: WMICLNT.dll
        Base address: 0x00007ff9c8f80000
        Memory size: 0x00011000
        Entry point address: 0x00007ff9c8f83670
        File path: C:\Windows\System32\WMICLNT.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: wbemprox.dll
        Base address: 0x00007ff9bf560000
        Memory size: 0x00011000
        Entry point address: 0x00007ff9bf562aa0
        File path: C:\WINDOWS\system32\wbem\wbemprox.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: wbemcomn.dll
        Base address: 0x00007ff9c25d0000
        Memory size: 0x00090000
        Entry point address: 0x00007ff9c25e5950
        File path: C:\WINDOWS\SYSTEM32\wbemcomn.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: wbemsvc.dll
        Base address: 0x00007ff9bdb60000
        Memory size: 0x00014000
        Entry point address: 0x00007ff9bdb61800
        File path: C:\WINDOWS\system32\wbem\wbemsvc.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: fastprox.dll
        Base address: 0x00007ff9bf080000
        Memory size: 0x0010b000
        Entry point address: 0x00007ff9bf0b59c0
        File path: C:\WINDOWS\system32\wbem\fastprox.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: amsi.dll
        Base address: 0x00007ff9b7a30000
        Memory size: 0x0001f000
        Entry point address: 0x00007ff9b7a3e820
        File path: C:\WINDOWS\SYSTEM32\amsi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: USERENV.dll
        Base address: 0x00007ff9ce450000
        Memory size: 0x0002e000
        Entry point address: 0x00007ff9ce454f10
        File path: C:\WINDOWS\SYSTEM32\USERENV.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: profapi.dll
        Base address: 0x00007ff9ce4d0000
        Memory size: 0x00023000
        Entry point address: 0x00007ff9ce4d8f50
        File path: C:\WINDOWS\SYSTEM32\profapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4239
        Company: Microsoft Corporation

    Name: MpOav.dll
        Base address: 0x00007ff9b7060000
        Memory size: 0x00081000
        Entry point address: 0x00007ff9b70815f0
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MpOav.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.24030.9
        Company: Microsoft Corporation

    Name: imagehlp.dll
        Base address: 0x00007ff9d0e90000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff9d0e923b0
        File path: C:\WINDOWS\System32\imagehlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: gpapi.dll
        Base address: 0x00007ff9ccde0000
        Memory size: 0x00023000
        Entry point address: 0x00007ff9ccde3730
        File path: C:\WINDOWS\SYSTEM32\gpapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: cryptnet.dll
        Base address: 0x00007ff9c7700000
        Memory size: 0x00031000
        Entry point address: 0x00007ff9c770e9a0
        File path: C:\Windows\System32\cryptnet.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WINNSI.DLL
        Base address: 0x00007ff9c8990000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff9c8991f70
        File path: C:\WINDOWS\SYSTEM32\WINNSI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: NSI.dll
        Base address: 0x00007ff9cf7a0000
        Memory size: 0x00008000
        Entry point address: 0x00007ff9cf7a22f0
        File path: C:\WINDOWS\System32\NSI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: steam_api64.dll
        Base address: 0x000000005edb0000
        Memory size: 0x0003f000
        Entry point address: 0x000000005edbac48
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll
        Product name: Steam Client API
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: steamclient64.dll
        Base address: 0x00007ff95eec0000
        Memory size: 0x0166e000
        Entry point address: 0x00007ff95fca46fc
        File path: C:\Program Files (x86)\Steam\steamclient64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: vstdlib_s64.dll
        Base address: 0x00007ff9a3a50000
        Memory size: 0x000b2000
        Entry point address: 0x00007ff9a3a7a090
        File path: C:\Program Files (x86)\Steam\vstdlib_s64.dll
        Product name: Steam
        Product version: 03.00.00.01
        Company: Valve Corporation

    Name: tier0_s64.dll
        Base address: 0x00007ff979d20000
        Memory size: 0x00195000
        Entry point address: 0x00007ff979d40110
        File path: C:\Program Files (x86)\Steam\tier0_s64.dll
        Product name:  tier0_s Dynamic Link Library
        Product version: 01.00.00.01
        Company: Valve Corporation

    Name: Secur32.dll
        Base address: 0x00007ff9ae560000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff9ae562560
        File path: C:\WINDOWS\SYSTEM32\Secur32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: MSWSOCK.dll
        Base address: 0x00007ff9cdc60000
        Memory size: 0x0006a000
        Entry point address: 0x00007ff9cdc71200
        File path: C:\WINDOWS\SYSTEM32\MSWSOCK.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: SSPICLI.DLL
        Base address: 0x00007ff9ce480000
        Memory size: 0x00032000
        Entry point address: 0x00007ff9ce48e510
        File path: C:\WINDOWS\SYSTEM32\SSPICLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4239
        Company: Microsoft Corporation

    Name: nvapi64.dll
        Base address: 0x00007ff9c4be0000
        Memory size: 0x0079f000
        Entry point address: 0x00007ff9c505a948
        File path: C:\WINDOWS\system32\nvapi64.dll
        Product name: NVIDIA Windows drivers
        Product version: 31.0.15.3623
        Company: NVIDIA Corporation

    Name: drvstore.dll
        Base address: 0x00007ff9c7300000
        Memory size: 0x00148000
        Entry point address: 0x00007ff9c730b160
        File path: C:\WINDOWS\SYSTEM32\drvstore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: D3D10_1.DLL
        Base address: 0x00007ff991380000
        Memory size: 0x00031000
        Entry point address: 0x00007ff99139fdc0
        File path: C:\WINDOWS\SYSTEM32\D3D10_1.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: d3d10_1core.dll
        Base address: 0x00007ff9b40d0000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff9b40d17b0
        File path: C:\WINDOWS\SYSTEM32\d3d10_1core.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: dhcpcsvc.DLL
        Base address: 0x00007ff9c8140000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff9c81429b0
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: MSCTF.dll
        Base address: 0x00007ff9d0ce0000
        Memory size: 0x00115000
        Entry point address: 0x00007ff9d0d20a80
        File path: C:\WINDOWS\System32\MSCTF.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: textinputframework.dll
        Base address: 0x00007ff9c3ce0000
        Memory size: 0x000f9000
        Entry point address: 0x00007ff9c3d1e9a0
        File path: C:\WINDOWS\SYSTEM32\textinputframework.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4239
        Company: Microsoft Corporation

    Name: WINSTA.dll
        Base address: 0x00007ff9cdfa0000
        Memory size: 0x0005b000
        Entry point address: 0x00007ff9cdfab910
        File path: C:\WINDOWS\SYSTEM32\WINSTA.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: nvldumdx.dll
        Base address: 0x00007ff9bf210000
        Memory size: 0x000bc000
        Entry point address: 0x00007ff9bf240e50
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvldumdx.dll
        Product name: NVIDIA driver loader
        Product version: 31.0.15.3623
        Company: NVIDIA Corporation

    Name: nvwgf2umx.dll
        Base address: 0x00007ff9b7b90000
        Memory size: 0x05edb000
        Entry point address: 0x00007ff9b7bff590
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\nvwgf2umx.dll
        Product name: NVIDIA D3D10 drivers
        Product version: 31.0.15.3623
        Company: NVIDIA Corporation

    Name: MessageBus.dll
        Base address: 0x00007ff9b60b0000
        Memory size: 0x00737000
        Entry point address: 0x00007ff9b645b890
        File path: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispig.inf_amd64_7e5fd280efaa5445\Display.NvContainer\MessageBus.dll
        Product name: 
        Product version: 
        Company: 

    Name: dxcore.dll
        Base address: 0x00007ff9c0240000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff9c02623e0
        File path: C:\WINDOWS\SYSTEM32\dxcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: socialclubhelper.dll
        Base address: 0x00007ff95a220000
        Memory size: 0x016d3000
        Entry point address: 0x00007ff95b8ed000
        File path: C:\Users\cstud\AppData\Local\Temp\5rfjvaztyhzxfbud\socialclubhelper.dll
        Product name: RAGE Plugin Hook
        Product version: 1.107.1334.16527
        Company: MulleDK19 / LMS

    Name: FW1FontWrapper.dll
        Base address: 0x00007ff991400000
        Memory size: 0x0002a000
        Entry point address: 0x00007ff99140e94c
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
        Product name: 
        Product version: 
        Company: 

    Name: XINPUT9_1_0.dll
        Base address: 0x00007ff9c0100000
        Memory size: 0x00007000
        Entry point address: 0x00007ff9c0101550
        File path: C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: clr.dll
        Base address: 0x00007ff96be10000
        Memory size: 0x009a4000
        Entry point address: 0x00007ff96bfa19d0
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9232.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_1_CLR0400.dll
        Base address: 0x00007ff9c9e40000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff9c9e441a0
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_1_CLR0400.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.32.31326.0
        Company: Microsoft Corporation

    Name: ucrtbase_clr0400.dll
        Base address: 0x00007ff9b3590000
        Memory size: 0x000cd000
        Entry point address: 0x00007ff9b3623b60
        File path: C:\WINDOWS\SYSTEM32\ucrtbase_clr0400.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.32.31326.0
        Company: Microsoft Corporation

    Name: VCRUNTIME140_CLR0400.dll
        Base address: 0x00007ff9c9520000
        Memory size: 0x0001b000
        Entry point address: 0x00007ff9c952fe90
        File path: C:\WINDOWS\SYSTEM32\VCRUNTIME140_CLR0400.dll
        Product name: Microsoft® Visual Studio®
        Product version: 14.32.31326.0
        Company: Microsoft Corporation

    Name: OneCoreCommonProxyStub.dll
        Base address: 0x00007ff9b14d0000
        Memory size: 0x0007f000
        Entry point address: 0x00007ff9b14d3b40
        File path: C:\Windows\System32\OneCoreCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3758
        Company: Microsoft Corporation

    Name: OneCoreUAPCommonProxyStub.dll
        Base address: 0x00007ff9c4010000
        Memory size: 0x007d0000
        Entry point address: 0x00007ff9c40268a0
        File path: C:\Windows\System32\OneCoreUAPCommonProxyStub.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4123
        Company: Microsoft Corporation

    Name: mscorlib.ni.dll
        Base address: 0x00007ff96a800000
        Memory size: 0x0160f000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\448a486950dceb6a540939cbe7df7d2c\mscorlib.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9232.0
        Company: Microsoft Corporation

    Name: dcomp.dll
        Base address: 0x00007ff9cae30000
        Memory size: 0x001e5000
        Entry point address: 0x00007ff9cae91700
        File path: C:\WINDOWS\SYSTEM32\dcomp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4291
        Company: Microsoft Corporation

    Name: clrjit.dll
        Base address: 0x00007ff9b3460000
        Memory size: 0x0012f000
        Entry point address: 0x00007ff9b34f6620
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9232.0
        Company: Microsoft Corporation

    Name: diasymreader.dll
        Base address: 0x00007ff9595e0000
        Memory size: 0x00141000
        Entry point address: 0x00007ff959612d50
        File path: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.9214.0
        Company: Microsoft Corporation

    Name: System.ni.dll
        Base address: 0x00007ff969be0000
        Memory size: 0x00c1e000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\43625642338517d1a52a89f0b506541b\System.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9236.0
        Company: Microsoft Corporation

    Name: System.Drawing.ni.dll
        Base address: 0x00007ff9a25f0000
        Memory size: 0x001f3000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\54ceb7b42ab02a7308b29c0105c19663\System.Drawing.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9037.0
        Company: Microsoft Corporation

    Name: System.Windows.Forms.ni.dll
        Base address: 0x00007ff9651c0000
        Memory size: 0x010e5000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\82b0e9998d317d05fda16f6a54b243dc\System.Windows.Forms.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9195.0
        Company: Microsoft Corporation

    Name: HID.DLL
        Base address: 0x00007ff9ccd90000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff9ccd926a0
        File path: C:\WINDOWS\SYSTEM32\HID.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: System.Core.ni.dll
        Base address: 0x00007ff969150000
        Memory size: 0x00a86000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\a94ee99e4126ddb64d01ff8739ea7c83\System.Core.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9236.0
        Company: Microsoft Corporation

    Name: System.Xml.ni.dll
        Base address: 0x00007ff9662b0000
        Memory size: 0x008b0000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\f9e39e6150f3025de63a4ecce5210434\System.Xml.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9037.0
        Company: Microsoft Corporation

    Name: System.Configuration.ni.dll
        Base address: 0x00007ff9a7080000
        Memory size: 0x00133000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\9a27fd93615fb5d688032cbe89fac1d9\System.Configuration.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9037.0
        Company: Microsoft Corporation

    Name: comctl32.dll
        Base address: 0x00007ff9b7170000
        Memory size: 0x0029a000
        Entry point address: 0x00007ff9b7209e70
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_60b6a03d71f818d5\comctl32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: gdiplus.dll
        Base address: 0x00007ff9b7720000
        Memory size: 0x001a7000
        Entry point address: 0x00007ff9b7777d40
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.3996_none_91a79472cc852ba0\gdiplus.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3996
        Company: Microsoft Corporation

    Name: DWrite.dll
        Base address: 0x00007ff9b6b40000
        Memory size: 0x0027f000
        Entry point address: 0x00007ff9b6bd7bb0
        File path: C:\WINDOWS\SYSTEM32\DWrite.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WindowsCodecs.dll
        Base address: 0x00007ff9c6d90000
        Memory size: 0x001b4000
        Entry point address: 0x00007ff9c6e06a50
        File path: C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: TextShaping.dll
        Base address: 0x00007ff9b59c0000
        Memory size: 0x000ac000
        Entry point address: 0x00007ff9b5a0a790
        File path: C:\WINDOWS\SYSTEM32\TextShaping.dll
        Product name: 
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    Name: MMDevApi.dll
        Base address: 0x00007ff9c8a30000
        Memory size: 0x00085000
        Entry point address: 0x00007ff9c8a50c30
        File path: C:\WINDOWS\System32\MMDevApi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: XAudio2_7.dll
        Base address: 0x00007ff964950000
        Memory size: 0x0008b000
        Entry point address: 0x00007ff9649c0650
        File path: C:\WINDOWS\system32\XAudio2_7.dll
        Product name: Microsoft® DirectX for Windows®
        Product version: 9.29.1962.0
        Company: Microsoft Corporation

    Name: AUDIOSES.DLL
        Base address: 0x00007ff9c8cb0000
        Memory size: 0x00182000
        Entry point address: 0x00007ff9c8cd7af0
        File path: C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: resourcepolicyclient.dll
        Base address: 0x00007ff9cbb40000
        Memory size: 0x00014000
        Entry point address: 0x00007ff9cbb44280
        File path: C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: Windows.UI.dll
        Base address: 0x00007ff9c3ec0000
        Memory size: 0x00141000
        Entry point address: 0x00007ff9c3eecbf0
        File path: C:\Windows\System32\Windows.UI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: WindowManagementAPI.dll
        Base address: 0x00007ff9c7a20000
        Memory size: 0x000a1000
        Entry point address: 0x00007ff9c7a31d60
        File path: C:\Windows\System32\WindowManagementAPI.dll
        Product name: 
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    Name: twinapi.appcore.dll
        Base address: 0x00007ff9c74f0000
        Memory size: 0x00203000
        Entry point address: 0x00007ff9c755c790
        File path: C:\WINDOWS\SYSTEM32\twinapi.appcore.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: avrt.dll
        Base address: 0x00007ff9c8570000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9c8571010
        File path: C:\WINDOWS\SYSTEM32\avrt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: SlimDX.dll
        Base address: 0x0000000180000000
        Memory size: 0x00392000
        Entry point address: 0x00000001801358b4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll
        Product name: 
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    Name: MSVCP100.dll
        Base address: 0x000000005ed10000
        Memory size: 0x00098000
        Entry point address: 0x000000005ed571d0
        File path: C:\WINDOWS\SYSTEM32\MSVCP100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: MSVCR100.dll
        Base address: 0x000000005ec30000
        Memory size: 0x000d2000
        Entry point address: 0x000000005ec514e4
        File path: C:\WINDOWS\SYSTEM32\MSVCR100.dll
        Product name: Microsoft® Visual Studio® 2010
        Product version: 10.00.40219.325
        Company: Microsoft Corporation

    Name: napinsp.dll
        Base address: 0x00007ff991950000
        Memory size: 0x00017000
        Entry point address: 0x00007ff991951b10
        File path: C:\WINDOWS\system32\napinsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: pnrpnsp.dll
        Base address: 0x00007ff97df20000
        Memory size: 0x0001b000
        Entry point address: 0x00007ff97df223d0
        File path: C:\WINDOWS\system32\pnrpnsp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: NLAapi.dll
        Base address: 0x00007ff9c9a80000
        Memory size: 0x0001d000
        Entry point address: 0x00007ff9c9a86d40
        File path: C:\WINDOWS\system32\NLAapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4123
        Company: Microsoft Corporation

    Name: DNSAPI.dll
        Base address: 0x00007ff9cd980000
        Memory size: 0x000cb000
        Entry point address: 0x00007ff9cd9ae390
        File path: C:\WINDOWS\SYSTEM32\DNSAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: winrnr.dll
        Base address: 0x00007ff9aaf40000
        Memory size: 0x00012000
        Entry point address: 0x00007ff9aaf41550
        File path: C:\WINDOWS\System32\winrnr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: wshbth.dll
        Base address: 0x00007ff9af550000
        Memory size: 0x00015000
        Entry point address: 0x00007ff9af558de0
        File path: C:\WINDOWS\system32\wshbth.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: fwpuclnt.dll
        Base address: 0x00007ff9c6bd0000
        Memory size: 0x00080000
        Entry point address: 0x00007ff9c6bd5910
        File path: C:\WINDOWS\System32\fwpuclnt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: rasadhlp.dll
        Base address: 0x00007ff9c7090000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9c70914a0
        File path: C:\Windows\System32\rasadhlp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: socialclub.dll
        Base address: 0x00007ff964cc0000
        Memory size: 0x004fe000
        Entry point address: 0x00007ff964ed469c
        File path: C:\Program Files\Rockstar Games\Social Club\socialclub.dll
        Product name: Social Club
        Product version: 2.3.0.2
        Company: Take-Two Interactive Software, Inc.

    Name: chrome_elf.dll
        Base address: 0x00007ff979bd0000
        Memory size: 0x00150000
        Entry point address: 0x00007ff979c7ab70
        File path: C:\Program Files\Rockstar Games\Social Club\chrome_elf.dll
        Product name: Chromium
        Product version: 109.0.5414.120
        Company: The Chromium Authors

    Name: libcef.dll
        Base address: 0x00007ff9495d0000
        Memory size: 0x0b05b000
        Entry point address: 0x00007ff952573d00
        File path: C:\Program Files\Rockstar Games\Social Club\libcef.dll
        Product name: Chromium Embedded Framework (CEF) Dynamic Link Library
        Product version: 109.1.18+ge5dd31c+chromium-109.0.5414.120
        Company: 

    Name: COMDLG32.dll
        Base address: 0x00007ff9d0b50000
        Memory size: 0x000da000
        Entry point address: 0x00007ff9d0b83a50
        File path: C:\WINDOWS\System32\COMDLG32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: COMCTL32.dll
        Base address: 0x00007ff9b67f0000
        Memory size: 0x000b0000
        Entry point address: 0x00007ff9b686ff10
        File path: C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_7931fb75243f97c8\COMCTL32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: UIAutomationCore.DLL
        Base address: 0x00007ff9a8670000
        Memory size: 0x002f5000
        Entry point address: 0x00007ff9a86d4fd0
        File path: C:\WINDOWS\SYSTEM32\UIAutomationCore.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: OLEACC.dll
        Base address: 0x00007ff9b7100000
        Memory size: 0x00066000
        Entry point address: 0x00007ff9b710ec30
        File path: C:\WINDOWS\SYSTEM32\OLEACC.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: NETAPI32.dll
        Base address: 0x00007ff9b17e0000
        Memory size: 0x00019000
        Entry point address: 0x00007ff9b17e1360
        File path: C:\WINDOWS\SYSTEM32\NETAPI32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WINHTTP.dll
        Base address: 0x00007ff9c8360000
        Memory size: 0x0010a000
        Entry point address: 0x00007ff9c83ae130
        File path: C:\WINDOWS\SYSTEM32\WINHTTP.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WINSPOOL.DRV
        Base address: 0x00007ff9b7410000
        Memory size: 0x000a5000
        Entry point address: 0x00007ff9b7421360
        File path: C:\WINDOWS\SYSTEM32\WINSPOOL.DRV
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: ncrypt.dll
        Base address: 0x00007ff9cdf70000
        Memory size: 0x00028000
        Entry point address: 0x00007ff9cdf76200
        File path: C:\WINDOWS\SYSTEM32\ncrypt.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: USP10.dll
        Base address: 0x00007ff9b00a0000
        Memory size: 0x00019000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\SYSTEM32\USP10.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: urlmon.dll
        Base address: 0x00007ff9c0a10000
        Memory size: 0x001ec000
        Entry point address: 0x00007ff9c0a91560
        File path: C:\WINDOWS\SYSTEM32\urlmon.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.3636
        Company: Microsoft Corporation

    Name: dxva2.dll
        Base address: 0x00007ff9b00e0000
        Memory size: 0x00024000
        Entry point address: 0x00007ff9b00e6670
        File path: C:\WINDOWS\SYSTEM32\dxva2.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: wevtapi.dll
        Base address: 0x00007ff9c9080000
        Memory size: 0x00065000
        Entry point address: 0x00007ff9c9093c30
        File path: C:\WINDOWS\SYSTEM32\wevtapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: CRYPTUI.dll
        Base address: 0x00007ff9ae750000
        Memory size: 0x00051000
        Entry point address: 0x00007ff9ae78a640
        File path: C:\WINDOWS\SYSTEM32\CRYPTUI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: credui.dll
        Base address: 0x00007ff994080000
        Memory size: 0x00019000
        Entry point address: 0x00007ff9940816c0
        File path: C:\WINDOWS\SYSTEM32\credui.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: ESENT.dll
        Base address: 0x00007ff9bf8d0000
        Memory size: 0x00335000
        Entry point address: 0x00007ff9bf96b3e0
        File path: C:\WINDOWS\SYSTEM32\ESENT.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: netutils.dll
        Base address: 0x00007ff9cda50000
        Memory size: 0x0000c000
        Entry point address: 0x00007ff9cda51ce0
        File path: C:\WINDOWS\SYSTEM32\netutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: iertutil.dll
        Base address: 0x00007ff9bfe40000
        Memory size: 0x002bc000
        Entry point address: 0x00007ff9bfe77d40
        File path: C:\WINDOWS\SYSTEM32\iertutil.dll
        Product name: Internet Explorer
        Product version: 11.00.19041.1
        Company: Microsoft Corporation

    Name: srvcli.dll
        Base address: 0x00007ff9c1e40000
        Memory size: 0x00028000
        Entry point address: 0x00007ff9c1e42110
        File path: C:\WINDOWS\SYSTEM32\srvcli.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: DSROLE.DLL
        Base address: 0x00007ff9c9900000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9c9901780
        File path: C:\WINDOWS\SYSTEM32\DSROLE.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: WKSCLI.DLL
        Base address: 0x00007ff9cd6e0000
        Memory size: 0x00019000
        Entry point address: 0x00007ff9cd6e1e70
        File path: C:\WINDOWS\SYSTEM32\WKSCLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: SAMCLI.DLL
        Base address: 0x00007ff9c0280000
        Memory size: 0x00019000
        Entry point address: 0x00007ff9c02851e0
        File path: C:\WINDOWS\SYSTEM32\SAMCLI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: NTASN1.dll
        Base address: 0x00007ff9cdf30000
        Memory size: 0x0003b000
        Entry point address: 0x00007ff9cdf34000
        File path: C:\WINDOWS\SYSTEM32\NTASN1.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: FirewallAPI.dll
        Base address: 0x00007ff9cd190000
        Memory size: 0x00096000
        Entry point address: 0x00007ff9cd199550
        File path: C:\Windows\System32\FirewallAPI.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4291
        Company: Microsoft Corporation

    Name: fwbase.dll
        Base address: 0x00007ff9cd150000
        Memory size: 0x00036000
        Entry point address: 0x00007ff9cd157e20
        File path: C:\Windows\System32\fwbase.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4291
        Company: Microsoft Corporation

    Name: FWPolicyIOMgr.dll
        Base address: 0x00007ff9c3320000
        Memory size: 0x0004f000
        Entry point address: 0x00007ff9c332a960
        File path: C:\Windows\System32\FWPolicyIOMgr.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.4291
        Company: Microsoft Corporation

    Name: wdmaud.drv
        Base address: 0x00007ff9b7570000
        Memory size: 0x00046000
        Entry point address: 0x00007ff9b75776a0
        File path: C:\WINDOWS\SYSTEM32\wdmaud.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: msacm32.drv
        Base address: 0x00007ff9c93a0000
        Memory size: 0x0000d000
        Entry point address: 0x00007ff9c93a4980
        File path: C:\WINDOWS\SYSTEM32\msacm32.drv
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: MSACM32.dll
        Base address: 0x00007ff9c6330000
        Memory size: 0x0001e000
        Entry point address: 0x00007ff9c63336a0
        File path: C:\WINDOWS\SYSTEM32\MSACM32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: midimap.dll
        Base address: 0x00007ff9c6ff0000
        Memory size: 0x0000b000
        Entry point address: 0x00007ff9c6ff17c0
        File path: C:\WINDOWS\SYSTEM32\midimap.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: ondemandconnroutehelper.dll
        Base address: 0x00007ff9adcc0000
        Memory size: 0x00017000
        Entry point address: 0x00007ff9adcc2210
        File path: C:\WINDOWS\SYSTEM32\ondemandconnroutehelper.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: dhcpcsvc6.DLL
        Base address: 0x00007ff9c8280000
        Memory size: 0x00017000
        Entry point address: 0x00007ff9c82824b0
        File path: C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: XInput1_4.dll
        Base address: 0x00007ff9b4f80000
        Memory size: 0x00011000
        Entry point address: 0x00007ff9b4f87910
        File path: C:\WINDOWS\SYSTEM32\XInput1_4.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: System.Runtime.Serialization.ni.dll
        Base address: 0x00007ff9790f0000
        Memory size: 0x00343000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Runteb92aa12#\6df522030958b91b00465aef88b992cf\System.Runtime.Serialization.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9236.0
        Company: Microsoft Corporation

    Name: System.Data.ni.dll
        Base address: 0x00007ff9687c0000
        Memory size: 0x00983000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Data\325d044588214f516351e2ae52e5b667\System.Data.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9214.0
        Company: Microsoft Corporation

    Name: System.Data.dll
        Base address: 0x00007ff968450000
        Memory size: 0x0036a000
        Entry point address: 0x00007ff968599da4
        File path: C:\WINDOWS\Microsoft.Net\assembly\GAC_64\System.Data\v4.0_4.0.0.0__b77a5c561934e089\System.Data.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9214.0
        Company: Microsoft Corporation

    Name: System.Management.ni.dll
        Base address: 0x00007ff9b32f0000
        Memory size: 0x00166000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Management\1af0a090b4d4f6b6bf541b17c66b491a\System.Management.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9037.0
        Company: Microsoft Corporation

    Name: MPCLIENT.DLL
        Base address: 0x00007ff9c0780000
        Memory size: 0x0013d000
        Entry point address: 0x00007ff9c083edf0
        File path: C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.24030.9-0\MPCLIENT.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 4.18.24030.9
        Company: Microsoft Corporation

    Name: System.Net.Http.ni.dll
        Base address: 0x00007ff9b3700000
        Memory size: 0x000a3000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Net.Http\bf3421bdd26f86e8313bc6ee7839174c\System.Net.Http.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9037.0
        Company: Microsoft Corporation

    Name: System.Xml.Linq.ni.dll
        Base address: 0x00007ff9b4320000
        Memory size: 0x00079000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml.Linq\6657fda739640460957832c4789787a3\System.Xml.Linq.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 4.8.9037.0
        Company: Microsoft Corporation

    Name: rasapi32.dll
        Base address: 0x00007ff9a8a80000
        Memory size: 0x000ff000
        Entry point address: 0x00007ff9a8a91390
        File path: C:\WINDOWS\SYSTEM32\rasapi32.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: rasman.dll
        Base address: 0x00007ff9c65e0000
        Memory size: 0x00034000
        Entry point address: 0x00007ff9c65e13d0
        File path: C:\WINDOWS\SYSTEM32\rasman.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: rtutils.dll
        Base address: 0x00007ff9c8e40000
        Memory size: 0x00016000
        Entry point address: 0x00007ff9c8e43030
        File path: C:\WINDOWS\SYSTEM32\rtutils.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: schannel.DLL
        Base address: 0x00007ff9cd490000
        Memory size: 0x00098000
        Entry point address: 0x00007ff9cd4b7310
        File path: C:\WINDOWS\system32\schannel.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: mskeyprotect.dll
        Base address: 0x00007ff9c4a00000
        Memory size: 0x00015000
        Entry point address: 0x00007ff9c4a02940
        File path: C:\WINDOWS\SYSTEM32\mskeyprotect.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: ncryptsslp.dll
        Base address: 0x00007ff9c59a0000
        Memory size: 0x00026000
        Entry point address: 0x00007ff9c59a72c0
        File path: C:\WINDOWS\system32\ncryptsslp.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

    Name: discord-rpc.dll
        Base address: 0x00007ff9b3660000
        Memory size: 0x0009c000
        Entry point address: 0x00007ff9b366c4c4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\discord-rpc.dll
        Product name: 
        Product version: 
        Company: 

    Name: EasyHook64.dll
        Base address: 0x00007ff9a8a20000
        Memory size: 0x00057000
        Entry point address: 0x00007ff9a8a228f4
        File path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook64.dll
        Product name: EasyHook
        Product version: 2.7.6578.0
        Company: easyhook.codeplex.com

    Name: sapi.dll
        Base address: 0x00007ff9a8b80000
        Memory size: 0x00186000
        Entry point address: 0x00007ff9a8b813e0
        File path: C:\WINDOWS\System32\Speech\Common\sapi.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 5.3.24006.00
        Company: Microsoft Corporation

    Name: spsreng.dll
        Base address: 0x00007ff97f010000
        Memory size: 0x0010a000
        Entry point address: 0x00007ff97f0b6230
        File path: C:\WINDOWS\System32\Speech\Engines\SR\spsreng.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 8.0.19041.3636
        Company: Microsoft Corporation

    Name: srloc.dll
        Base address: 0x00007ff9abf50000
        Memory size: 0x0007c000
        Entry point address: 0x00007ff9abf82cc0
        File path: C:\WINDOWS\System32\Speech\Engines\SR\srloc.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 8.0.19041.1
        Company: Microsoft Corporation

    Name: spsrx.dll
        Base address: 0x00007ff9c0980000
        Memory size: 0x00020000
        Entry point address: 0x00007ff9c0987010
        File path: C:\WINDOWS\System32\Speech\Engines\SR\spsrx.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 8.0.19041.3636
        Company: Microsoft Corporation

    Name: mfwmaaec.dll
        Base address: 0x00007ff9a7000000
        Memory size: 0x00077000
        Entry point address: 0x00007ff9a7037c80
        File path: C:\Windows\System32\mfwmaaec.dll
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.1
        Company: Microsoft Corporation

    Name: Microsoft.VisualBasic.ni.dll
        Base address: 0x00007ff968220000
        Memory size: 0x00225000
        Entry point address: 0x0000000000000000
        File path: C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Microsoft.V9921e851#\333afe25400d471c5c9c4ad3c7da7da2\Microsoft.VisualBasic.ni.dll
        Product name: Microsoft® .NET Framework
        Product version: 14.8.9037.0
        Company: Microsoft Corporation

    Name: msxml3.dll
        Base address: 0x00007ff97b0b0000
        Memory size: 0x0020c000
        Entry point address: 0x00007ff97b0cee10
        File path: C:\WINDOWS\System32\msxml3.dll
        Product name: Microsoft XML Core Services
        Product version: 8.110.19041.3636
        Company: Microsoft Corporation

    Name: DPAPI.DLL
        Base address: 0x00007ff9ce170000
        Memory size: 0x0000a000
        Entry point address: 0x00007ff9ce171850
        File path: C:\WINDOWS\SYSTEM32\DPAPI.DLL
        Product name: Microsoft® Windows® Operating System
        Product version: 10.0.19041.3636
        Company: Microsoft Corporation

Environment:
    TickCount: 19541875
    ExitCode: 0
    CommandLine: "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe" -disableCustomLoadingScreen-disableCustomLoadingScreen -skipPatcherCheck -steamLocation "D:\SteamLibrary\steamapps\common\Grand Theft Auto V" @commandline.txt -enableCrashpad -useSteam -steamAppId=271590 -scCommerceProvider=4
    CurrentDirectory: D:\SteamLibrary\steamapps\common\Grand Theft Auto V
    SystemDirectory: C:\WINDOWS\system32
    MachineName: DESKTOP-L8F9Q4C
    ProcessorCount: 8
    SystemPageSize: 4096
    Version: 4.0.30319.42000
    WorkingSet: 864141312
    OSVersion: Microsoft Windows NT 6.2.9200.0
    Is64BitProcess: True
    Is64BitOperatingSystem: True
    HasShutdownStarted: False
    UserName: cstud
    UserInteractive: True
    UserDomainName: DESKTOP-L8F9Q4C
    CurrentManagedThreadId: 6

Process list:
    Microsoft® Windows® Operating System 10.0.19041.4239 by Microsoft Corporation (C:\WINDOWS\SystemApps\Microsoft.Windows.Search_cw5n1h2txyewy\SearchApp.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\Windows\System32\SecurityHealthSystray.exe)
    Microsoft OneDrive 24.055.0317.0002 by Microsoft Corporation (C:\Users\cstud\AppData\Local\Microsoft\OneDrive\OneDrive.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\WINDOWS\system32\backgroundTaskHost.exe)
    Rockstar Games Launcher Redirector 1.0.0.66 by Rockstar Games (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PlayGTAV.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\taskhostw.exe)
      by  (C:\Program Files\Rockstar Games\Launcher\ThirdParty\Crashpad\RockstarErrorHandler.exe)
    Microsoft® Windows® Operating System 10.0.19041.4239 by Microsoft Corporation (C:\Windows\ImmersiveControlPanel\SystemSettings.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft Phone Link 1.24022.87+faf31a1e0495623999ef8057d3fa3117ebb84c4f by Microsoft Corporation (C:\Program Files\WindowsApps\Microsoft.YourPhone_1.24022.87.0_x64__8wekyb3d8bbwe\PhoneExperienceHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Grand Theft Auto V 1.0.3095.0 by Rockstar Games (D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe)
    SteelSeries Prism 3.0.0.0 by SteelSeries ApS (C:\Program Files\SteelSeries\GG\apps\engine\prism\SteelSeriesPrism.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\svchost.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\WINDOWS\system32\sihost.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.3758 by Microsoft Corporation (C:\Windows\System32\oobe\UserOOBEBroker.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Steam 03.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\GameOverlayUI.exe)
    SteelSeries GG 60.0.0.0 by SteelSeries ApS (C:\Program Files\SteelSeries\GG\apps\engine\SteelSeriesEngine.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\WINDOWS\system32\ApplicationFrameHost.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Microsoft® Windows® Operating System 10.0.19041.1 by Microsoft Corporation (C:\WINDOWS\system32\conhost.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\WINDOWS\system32\backgroundTaskHost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.4239 by Microsoft Corporation (C:\WINDOWS\SystemApps\Microsoft.LockApp_cw5n1h2txyewy\LockApp.exe)
    Microsoft® Windows® Operating System 10.0.19041.3758 by Microsoft Corporation (C:\WINDOWS\SystemApps\ShellExperienceHost_cw5n1h2txyewy\ShellExperienceHost.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
      by  (C:\WINDOWS\SystemApps\Microsoft.Windows.StartMenuExperienceHost_cw5n1h2txyewy\StartMenuExperienceHost.exe)
    Microsoft® Windows® Operating System 124.5402.10.0 by Microsoft Corporation (C:\WINDOWS\SystemApps\MicrosoftWindows.Client.CBS_cw5n1h2txyewy\TextInputHost.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\CompPkgSrv.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Rockstar Games Launcher 1.0.87.1898 by Rockstar Games (C:\Program Files\Rockstar Games\Launcher\Launcher.exe)
    Microsoft OneDrive 24.055.0317.0002 by Microsoft Corporation (C:\Users\cstud\AppData\Local\Microsoft\OneDrive\24.055.0317.0002\FileCoAuth.exe)
    Microsoft® Windows® Operating System 10.0.19041.3636 by Microsoft Corporation (C:\Windows\System32\RuntimeBroker.exe)
    Steam 01.00.00.02 by Valve Corporation (C:\Program Files (x86)\Steam\steam.exe)
    Steam Client WebHelper 01.00.00.01 by Valve Corporation (C:\Program Files (x86)\Steam\bin\cef\cef.win7x64\steamwebhelper.exe)
    Microsoft Edge 123.0.2420.81 by Microsoft Corporation (C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe)
    Microsoft® Windows® Operating System 10.0.19041.4239 by Microsoft Corporation (C:\WINDOWS\Explorer.EXE)
    Social Club UI 2.3.0.2 by Take-Two Interactive Software, Inc. (C:\Program Files\Rockstar Games\Social Club\SocialClubHelper.exe)

File list: 
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.dll *bd542a136d36305f76ec7d8e74c97436
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\AdvancedHookV.log *f0a7cd0bfabca554b3a93fd3c40a94a2
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\asiloader.log *730763b4141bb36123832b6bd7fd551f
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\bink2w64.dll *3722f03c488093cb2631b5412d4f12d9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\CalloutInterfaceAPI.dll *d4e8a7a4882d848530eabf20945af9b1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\commandline.txt *6017534a8d1ea2e5beae4cea6bc05b6f
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\common.rpf *9a1acfbc4cf3e85b3a9b1e4c270c78b9
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\CrashReport_cstud_638463288662720535.rcr *7f7a292599f6ced9427610769a5b859b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\cursor_32_2.png *be981c7e1461188450c1bc0352aee019
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcompiler_46.dll *7ea872c2f9803cfb4223098b85e70cc0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\d3dcsx_46.dll *8355e491fa90ca00045be22bb556b213
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DdsConvert.dll *65e684e0fd64493392436cb92617ceb0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DefaultSkin.png *a7562ebd9a7c54a6575808da4680caf3
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\dinput8.dll *c9b973183908a6631b31ca29f863b4d1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\discord-rpc.dll *5882c37b79bae47a0d090006564edb22
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\DiscordRpcNet.dll *65c8b3ac6205985288c4ee507481cddc
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook.dll *163e0d2a3cccaa53f16bf5d41721730e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyHook64.dll *2d7a7ddd6f7ebf32543d851d9a55f60b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\EasyLoad64.dll *0ee88c5ca0bcfdf02290f4b87f8b9a7e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.asi *8a3a156befdec3aaeeaef410880ac8fe
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.ini *c7092632f24d9a3d63ea54ed098cd068
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ELS.log *987739038a910a6bedb88894ff78f4bb
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\fvad.dll *5bc6f791f4aef87b6927029d8631011b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll *daa32fd4ee493fc1fdf0b66991868ef4
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_ShadowLib.win64.dll *f2c348c5aaff0c420f4dce3abc1bbad6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA.win64.dll *167385d13443035ff68643b2c0c59a4d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GFSDK_TXAA_AlphaResolve.win64.dll *ea04393624856f44854cace25b50ce3c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GPUPerfAPIDX11-x64.dll *121044fe4ae47114dfccd15e399df399
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTA5.exe *4aed5138db00e323744aaf6d4d215178
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLanguageSelect.exe *5ddbc1ef3300fdaf0f11df05a9495954
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\GTAVLauncher.exe *f2f49e5e1c99c56799d1a2c54caa3e1c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.dll *367a1b17121dfc7c2347984380939bc2
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Gwen.UnitTest.dll *90b34cfce1f4caba67f42f4d8f135189
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\hashes.ini *772655afd4a466bb661905677f808296
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\InputManager.dll *1a7630bc5418d6770467642f8d81f643
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\installscript.vdf *f39eaa5f1853baad1183441953e696ad
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\installscript_sdk.vdf *ad4078f04717f0059510740744c6f309
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\IPT.Common.dll *37bca0ad8a1cc05fd3dfb02dbec36f37
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\libcurl.dll *827e7b68a46143bd648739875045fed5
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.Common.dll *61dfccfc5509df7e88bc4ab7eab982e1
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\LMS.PortableExecutable.dll *6a52fa924073b0f913855f070dc553a7
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\lspdfr_uinst.exe *8e66043791a0f0408c3064916b7cba0d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Microsoft.Expression.Drawing.dll *5bd39a82aacf1aa423e6eeeeda696eea
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Microsoft.VisualStudio.QualityTools.UnitTestFramework.dll *660103c9ffbd699916d054beeb186bb6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.dll *6d6292bc8e698e53e69556add6f62442
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Mdb.dll *3c6cff9ef0ba7748d6c61dfacb6890a7
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Pdb.dll *c7a0b5173df5bea531a20fbace30fc89
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Mono.Cecil.Rocks.dll *7c9a0c59ce05aba61485eb46883ba933
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NAudio.dll *047bca47d9d12191811fb2e87cded3aa
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Newtonsoft.Json.dll *195ffb7167db3219b217c4fd439eedd6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\NvPmApi.Core.win64.dll *2041025c15e6ff893dcbb5ed63fdb2f8
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.asi *33864c75d1b85563da56aff0ea794267
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\openCameraV.log *c33e527eabf2eea82afc4101ec04b685
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.asi *349578f123e93ebe96e2c7ab629afc35
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenInteriors.ini *d748dd3fdf8d31f5c9c068672881608e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.asi *ef3de847eac7ba336e2d83ba96a8d61d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\OpenIV.log *0e9fd51b3e748726781aba5afcb52ba6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\opus.dll *61c59bf20053de7de03c867e1ac7faf2
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\opusenc.dll *f7dd66ec604d7fbbee39dc8785376af0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PlayGTAV.exe *2430756d7ccaa8d6a907f1d51231e60d
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ProwlerRadar.dll *40ec2274f964b1539b45141966693aeb
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ProwlerRadar.ini *d7ece03569bc5e2092f0573b78b67834
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\PyroCommon.dll *99065b3068da56621b919fe3071304bb
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RageNativeUI.dll *c4ceae96f696d5ef09dc106ebffc6e4a
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RAGENativeUI.xml *7be296761e9d4b35681cc8aa69988a91
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RAGEPluginHook.exe *fb9f38bc0fcc4c5b89e45c44b89963f4
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.ini *a857c961f87bd85b47c1680f07807d0b
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log *a24fd7eb9157a78b76a7f967c67a9c39
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RawCanvasUI.dll *f068a35a919e68264b6e924683992c17
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RPH_Readme.txt *7b081efb3e794533b99a7c15807ed09a
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.dll *2ff24d81ae7ae428c0e15ed5d991a0f0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookV.log *fe40f2f472b047184b7ead17d9c4e236
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi *337e42a7a4773d018df386a578191788
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.ini *531bc048ab6e2fbf0b114cbe41eacfd0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.log *7e120c304c8199620ddf20e2b251c8e0
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.pdb *9dba8ed63d1b5695affb921ba24faa5f
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.dll *adf28d92b774093e12b886fe63382cd6
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet2.pdb *9ef9e67d4ba361ab930b260afd56ac05
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.dll *869f0a7c7340bad1b23e10dad196777a
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet3.pdb *8c350832fcb194d6ce2926e4a80eeb09
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\SlimDX.dll *5c243b42d2b0103bbe603cf586ea8467
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\startup.rphs *d41d8cd98f00b204e9800998ecf8427e
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\steam_api64.dll *cac66a8487a2ef6d3b1b8a66c20d1c12
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\System.ValueTuple.dll *4be8f58e6a00f0130f051f444987d217
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\title.rgl *c49e8357d3f7049a38a66f68e9eb80f7
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\toxmod.dll *0a915d749939b882b38a76c9ab552b50
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\TrainerV.asi *94ba69fb067e5bc1334ae5be79ef3474
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\trainerv.ini *2914e73abacfb4f3d1b0b1634a65b40c
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Venoxity.Common.dll *10ffe9c1af11b8c0e6bbbc518b96e6cc
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\version.txt *eb0ec566293a46f64f522242687722cb
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64a.rpf *edfbe6855ec32a21a698abc27a899341
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64b.rpf *70af24cd4fe2c8ee58edb902f018a558
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64c.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64d.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64e.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64f.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64g.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64h.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64i.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64j.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64k.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64l.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64m.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64n.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64o.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64p.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64q.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64r.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64s.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64t.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64u.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64v.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\x64w.rpf *Unknown
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\XInput1_4.dll *d2ef25dff3e2ad78f89a527101767707
    D:\SteamLibrary\steamapps\common\Grand Theft Auto V\zlib1.dll *ce4942488bd6f21d73279b178b622175

Latest log:
4/10/2024 7:40:33 PM.168] Started new log on 4/10/2024 7:40:33 PM.168
[4/10/2024 7:40:33 PM.170] ====================================================================================================
[4/10/2024 7:40:33 PM.160] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[4/10/2024 7:40:33 PM.170] Log verbosity: Trivial
[4/10/2024 7:40:33 PM.174] Initializing input system
[4/10/2024 7:40:33 PM.178] Initializing game console
[4/10/2024 7:40:33 PM.188] Console key has been set to F4 (key code: 115)
[4/10/2024 7:40:33 PM.402] Initializing console variable "ConsoleScrollAmount".
[4/10/2024 7:40:33 PM.402] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[4/10/2024 7:40:33 PM.405] Read value: <null>
[4/10/2024 7:40:33 PM.405] Initializing console variable "ConsoleKey".
[4/10/2024 7:40:33 PM.405] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[4/10/2024 7:40:33 PM.407] Read value: F4
[4/10/2024 7:40:33 PM.407] Setting value of console variable "ConsoleKey" to stored value.
[4/10/2024 7:40:33 PM.407] Console key has been set to F4 (key code: 115)
[4/10/2024 7:40:33 PM.407] Initializing console variable "PluginTimeoutThreshold".
[4/10/2024 7:40:33 PM.407] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[4/10/2024 7:40:33 PM.410] Read value: 60000
[4/10/2024 7:40:33 PM.410] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[4/10/2024 7:40:33 PM.410] Initializing console variable "AlwaysShowConsoleOutput".
[4/10/2024 7:40:33 PM.410] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[4/10/2024 7:40:33 PM.410] Read value: <null>
[4/10/2024 7:40:33 PM.410] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[4/10/2024 7:40:33 PM.410] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[4/10/2024 7:40:33 PM.410] Read value: False
[4/10/2024 7:40:33 PM.410] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[4/10/2024 7:40:33 PM.410] Initializing console variable "ShowOnScreenWarnings".
[4/10/2024 7:40:33 PM.410] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[4/10/2024 7:40:33 PM.411] Read value: <null>
[4/10/2024 7:40:33 PM.411] Console initialized
[4/10/2024 7:40:33 PM.411] Initializing forms manager
[4/10/2024 7:40:33 PM.412] Cleaning temp folder
[4/10/2024 7:40:33 PM.414] Version: RAGE Plugin Hook v1.107.1334.16527 for Grand Theft Auto V
[4/10/2024 7:40:33 PM.422] ================ RAGE Plugin Hook ================
[4/10/2024 7:40:33 PM.426] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[4/10/2024 7:40:33 PM.432] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[4/10/2024 7:40:33 PM.432] Checking game support
[4/10/2024 7:40:33 PM.672] Product name: Grand Theft Auto V
[4/10/2024 7:40:33 PM.672] Product version: 1.0.3095.0
[4/10/2024 7:40:33 PM.672] Is steam version: True
[4/10/2024 7:40:33 PM.673] Initializing DirectX
[4/10/2024 7:40:33 PM.676] Initializing Direct3D
[4/10/2024 7:40:33 PM.676] Getting game swap chain
[4/10/2024 7:40:33 PM.713] Swap Chain created: 0x7FF60BCA04F0
[4/10/2024 7:40:33 PM.713] Swap Chain VTable: 0x12E7F5DFFF0
[4/10/2024 7:40:33 PM.713] 0x748948FFF9EC65E9;0x8D48564157552024;0x170EC814890246C
[4/10/2024 7:40:33 PM.713] D3D11Present: 0x7FF9CCE315E0
[4/10/2024 7:40:33 PM.713] D3D11ResizeBuffers: 0x7FF9CCE52F40
[4/10/2024 7:40:33 PM.713] D3D11ResizeTarget: 0x7FF9CCE9A790
[4/10/2024 7:40:33 PM.713] D3D11SetFullscreenState: 0x7FF9CCE52480
[4/10/2024 7:40:33 PM.713] Direct3D initialized
[4/10/2024 7:40:33 PM.713] Initialized DirectX
[4/10/2024 7:40:33 PM.714] Direct3D watcher thread spawned
[4/10/2024 7:40:33 PM.752] Getting device
[4/10/2024 7:40:33 PM.752] Retrieved device
[4/10/2024 7:40:33 PM.752] Creating wrapper
[4/10/2024 7:40:33 PM.851] Wrapper created
[4/10/2024 7:40:33 PM.858] Effect created
[4/10/2024 7:40:33 PM.858] Creating buffer
[4/10/2024 7:40:33 PM.858] Created buffer
[4/10/2024 7:40:33 PM.858] Creating blend state
[4/10/2024 7:40:33 PM.858] Created blend state
[4/10/2024 7:40:33 PM.858] Done with creation
[4/10/2024 7:40:34 PM.009] Initializing texture system.
[4/10/2024 7:40:34 PM.009] Initializing texture system; phase 1
[4/10/2024 7:40:34 PM.010] Initializing texture system; phase 2
[4/10/2024 7:40:34 PM.028] Initializing texture system; phase 3
[4/10/2024 7:40:34 PM.028] Initializing texture system; phase 4
[4/10/2024 7:40:34 PM.041] Initializing texture system; phase 5
[4/10/2024 7:40:34 PM.042] Initializing texture system; phase 6
[4/10/2024 7:40:34 PM.045] Initializing texture system; phase 7
[4/10/2024 7:40:34 PM.047] Initializing texture system; phase 8
[4/10/2024 7:40:34 PM.049] Initializing texture system; phase 9
[4/10/2024 7:40:34 PM.050] Initializing texture system; phase 10
[4/10/2024 7:40:34 PM.054] Initializing texture system; phase 11
[4/10/2024 7:40:34 PM.055] Initializing texture system; phase 12
[4/10/2024 7:40:34 PM.056] Initializing texture system; phase 13
[4/10/2024 7:40:34 PM.057] Initializing texture system; phase 14
[4/10/2024 7:40:38 PM.715] Direct3D watcher thread ended
[4/10/2024 7:41:08 PM.717] LoadingScreenMsg: Initializing game support
[4/10/2024 7:41:08 PM.968] Initializing game support
[4/10/2024 7:41:14 PM.778] LoadingScreenMsg: Velocity limit removed
[4/10/2024 7:41:15 PM.131] Compatibility level: 0
[4/10/2024 7:41:15 PM.131] Supported version detected
[4/10/2024 7:41:15 PM.131] ==================================================
[4/10/2024 7:41:15 PM.131] LoadingScreenMsg: Patching code
[4/10/2024 7:41:15 PM.381] LoadingScreenMsg: Waiting for game initialization
[4/10/2024 7:41:15 PM.631] Waiting for game initialization
[4/10/2024 7:41:15 PM.732] LoadingScreenMsg: Initializing core
[4/10/2024 7:41:15 PM.983] Initializing hook
[4/10/2024 7:41:21 PM.004] LoadingScreenMsg: Completing interoperability
[4/10/2024 7:41:21 PM.255] Completing interoperability
[4/10/2024 7:41:21 PM.255] Initialization code 1.
[4/10/2024 7:41:21 PM.255] Initialization code 2.
[4/10/2024 7:41:21 PM.255] Initialization code 3.
[4/10/2024 7:41:21 PM.269] 1 Address: 0x00007FF6099EDE18
[4/10/2024 7:41:21 PM.269] Calling func 1
[4/10/2024 7:41:21 PM.293] 2 Address: 0x00007FF60A5CCC52
[4/10/2024 7:41:21 PM.293] 3 Address: 0x00007FF608FA61D2
[4/10/2024 7:41:21 PM.335] Address: 0x00007FF60A5CCBFC
[4/10/2024 7:41:21 PM.335] Unknown var: 0x00007FF60B627510
[4/10/2024 7:41:21 PM.335] Initialization code 4.
[4/10/2024 7:41:21 PM.335] Initialization code 5.
[4/10/2024 7:41:21 PM.335] Completing interoperability, phase 1
[4/10/2024 7:41:21 PM.336] Completing interoperability, phase 2
[4/10/2024 7:41:21 PM.336] Completing interoperability, phase 3
[4/10/2024 7:41:21 PM.336] Completing interoperability, phase 4
[4/10/2024 7:41:21 PM.336] Completing interoperability, phase 5
[4/10/2024 7:41:21 PM.336] Completing interoperability, phase 6
[4/10/2024 7:41:21 PM.336] Completing interoperability, phase 7
[4/10/2024 7:41:21 PM.336] LoadingScreenMsg: 
[4/10/2024 7:41:21 PM.586] LoadingScreenMsg: Loading Story Mode
[4/10/2024 7:41:21 PM.836] LoadingScreenMsg: Loading and Populating Game World
[4/10/2024 7:41:22 PM.087] LoadingScreenMsg: 
[4/10/2024 7:41:50 PM.286] Initializing console variable "IsDeveloperModeEnabled".
[4/10/2024 7:41:50 PM.287] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[4/10/2024 7:41:50 PM.287] Read value: <null>
[4/10/2024 7:41:50 PM.287] Initializing console variable "TimeScale".
[4/10/2024 7:41:50 PM.287] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[4/10/2024 7:41:50 PM.287] Read value: <null>
[4/10/2024 7:42:29 PM.940] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\AxonSignal.dll".
[4/10/2024 7:42:33 PM.915] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:42:33 PM.916] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:42:33 PM.918] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:42:34 PM.032] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\ClearTheWayV.dll".
[4/10/2024 7:42:37 PM.956] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:42:37 PM.957] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:42:37 PM.959] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:42:38 PM.536] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll".
[4/10/2024 7:42:42 PM.375] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:42:42 PM.376] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:42:42 PM.378] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:42:42 PM.471] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[4/10/2024 7:42:46 PM.286] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:42:46 PM.287] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:42:46 PM.289] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:42:46 PM.416] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[4/10/2024 7:42:50 PM.555] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:42:50 PM.556] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:42:50 PM.559] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:42:50 PM.740] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Police Station Armory.dll".
[4/10/2024 7:42:54 PM.697] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:42:54 PM.698] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:42:54 PM.700] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:42:54 PM.724] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\SimpleCTRL.dll".
[4/10/2024 7:42:59 PM.911] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:42:59 PM.913] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:42:59 PM.914] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:42:59 PM.939] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll".
[4/10/2024 7:43:04 PM.000] <UNLOADED PLUGIN>: Initializing input system
[4/10/2024 7:43:04 PM.002] <UNLOADED PLUGIN>: Initializing game console
[4/10/2024 7:43:04 PM.004] <UNLOADED PLUGIN>: Initializing forms manager
[4/10/2024 7:43:04 PM.227] Axon Signal: Checking if desired font exists on system...
[4/10/2024 7:43:04 PM.236] Axon Signal: [WARNING] Desired font not installed on system. Falling back to default system font.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Body Cam Key is set to O.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Dashcam system is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Dashcam overlay is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Dashcam on foot is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Dashcam effect is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Dashcam is set to display local time.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Dashcam letterbox is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Interior cam letterbox is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Body Cam overlay is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Body Cam overlay first person only is set to True.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Body Cam is set to display local time.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Axon Signal Sidearm is set to False.
[4/10/2024 7:43:04 PM.266] Axon Signal: Reading ini. Axon Signal Vehicle is set to False.
[4/10/2024 7:43:04 PM.267] Axon Signal: Reading ini. Speed threshold is set to 50 MPH.
[4/10/2024 7:43:04 PM.267] Axon Signal: Reading ini. Trigger delay is set to 2 seconds.
[4/10/2024 7:43:04 PM.267] Axon Signal: Reading ini. Axon Signal notifications are set to True.
[4/10/2024 7:43:04 PM.267] Axon Signal: Reading ini. Interval is set to 120 seconds.
[4/10/2024 7:43:04 PM.267] Axon Signal: Reading ini. Rockstar Editor integration is set to False.
[4/10/2024 7:43:04 PM.267] Axon Signal: Reading ini. Body camera button sounds is set to True.
[4/10/2024 7:43:04 PM.267] Axon Signal: Reading ini. Body camera interaction animations is set to True.
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0800.
[4/10/2024 7:43:04 PM.268] Axon Signal: Reading ini. Negative offset applied.
[4/10/2024 7:43:04 PM.857] Axon Signal: Player is loaded in, proceeding to load plugin.
[4/10/2024 7:43:04 PM.861] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin...
[4/10/2024 7:43:04 PM.884] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3095.0)
[4/10/2024 7:43:04 PM.885] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.107.1334.16527)
[4/10/2024 7:43:04 PM.886] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.2.0), initializing menus and console commands...
[4/10/2024 7:43:05 PM.337] Axon Signal: Checking LCPDFR.com servers if newer version is available...
[4/10/2024 7:43:05 PM.484] ================================================= ClearTheWayV =================================================
[4/10/2024 7:43:05 PM.485] Created by:  KeyedInSoftware/timnboys
[4/10/2024 7:43:05 PM.485] Version:  1.0.0.45
[4/10/2024 7:43:05 PM.485] 
[4/10/2024 7:43:05 PM.485] To get Support For ClearTheWayV please go to where you downloaded the plugin from either lcpdfr.com or mods.keyedinsoftware.org
[4/10/2024 7:43:05 PM.485] We will only provide support For ClearTheWayV on at lcpdfr.com and at https://mods.keyedinsoftware.org only!
[4/10/2024 7:43:05 PM.485] Enjoy!
[4/10/2024 7:43:05 PM.485] ================================================= ClearTheWayV =================================================
[4/10/2024 7:43:17 PM.095] LSPD First Response: [TRACE] Started loading LSPDFR
[4/10/2024 7:43:17 PM.096] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[4/10/2024 7:43:17 PM.097] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[4/10/2024 7:43:17 PM.097] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[4/10/2024 7:43:18 PM.886] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:18 PM.892] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:18 PM.895] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[4/10/2024 7:43:19 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 23
[4/10/2024 7:43:19 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 31
[4/10/2024 7:43:19 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 39
[4/10/2024 7:43:19 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 64
[4/10/2024 7:43:19 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 72
[4/10/2024 7:43:19 PM.008] LSPD First Response: [WARN] No name for outfit variation at line 80
[4/10/2024 7:43:19 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 111
[4/10/2024 7:43:19 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 138
[4/10/2024 7:43:19 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 174
[4/10/2024 7:43:19 PM.009] LSPD First Response: [WARN] No name for outfit variation at line 207
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 220
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 259
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 273
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 309
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 323
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 363
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 391
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 425
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 453
[4/10/2024 7:43:19 PM.010] LSPD First Response: [WARN] No name for outfit variation at line 484
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 502
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 529
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 547
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 581
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 615
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 650
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 677
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 711
[4/10/2024 7:43:19 PM.011] LSPD First Response: [WARN] No name for outfit variation at line 741
[4/10/2024 7:43:19 PM.012] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:19 PM.016] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:19 PM.016] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No name for outfit variation at line 25
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No name for outfit variation at line 32
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No name for outfit variation at line 39
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No name for outfit variation at line 47
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No name for outfit variation at line 56
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No name for outfit variation at line 85
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No name for outfit variation at line 92
[4/10/2024 7:43:19 PM.019] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No name for outfit variation at line 100
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No name for outfit variation at line 129
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No name for outfit variation at line 136
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No name for outfit variation at line 143
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No name for outfit variation at line 151
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No name for outfit variation at line 160
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[4/10/2024 7:43:19 PM.020] LSPD First Response: [WARN] No name for outfit variation at line 189
[4/10/2024 7:43:19 PM.021] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[4/10/2024 7:43:19 PM.021] LSPD First Response: [WARN] No name for outfit variation at line 196
[4/10/2024 7:43:19 PM.021] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[4/10/2024 7:43:19 PM.021] LSPD First Response: [WARN] No name for outfit variation at line 204
[4/10/2024 7:43:19 PM.021] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[4/10/2024 7:43:19 PM.021] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No name for outfit variation at line 233
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No name for outfit variation at line 240
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No name for outfit variation at line 247
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No name for outfit variation at line 255
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No name for outfit variation at line 264
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No name for outfit variation at line 293
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No name for outfit variation at line 300
[4/10/2024 7:43:19 PM.022] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No name for outfit variation at line 308
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No name for outfit variation at line 494
[4/10/2024 7:43:19 PM.023] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[4/10/2024 7:43:19 PM.024] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[4/10/2024 7:43:19 PM.024] LSPD First Response: [WARN] No name for outfit variation at line 520
[4/10/2024 7:43:19 PM.024] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[4/10/2024 7:43:19 PM.024] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No name for outfit variation at line 546
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No name for outfit variation at line 572
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No name for outfit variation at line 598
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No name for outfit variation at line 624
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No name for outfit variation at line 732
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No name for outfit variation at line 764
[4/10/2024 7:43:19 PM.027] LSPD First Response: [WARN] No name for outfit variation at line 796
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 828
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 951
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 976
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 1002
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 1028
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 1054
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 1133
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 1160
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 1187
[4/10/2024 7:43:19 PM.028] LSPD First Response: [WARN] No name for outfit variation at line 1214
[4/10/2024 7:43:19 PM.029] LSPD First Response: [WARN] No name for outfit variation at line 1241
[4/10/2024 7:43:19 PM.029] LSPD First Response: [WARN] No name for outfit variation at line 1268
[4/10/2024 7:43:19 PM.029] LSPD First Response: [WARN] No name for outfit variation at line 1297
[4/10/2024 7:43:19 PM.029] LSPD First Response: [WARN] No name for outfit variation at line 1330
[4/10/2024 7:43:19 PM.029] LSPD First Response: [WARN] No name for outfit variation at line 1363
[4/10/2024 7:43:19 PM.029] LSPD First Response: [WARN] No name for outfit variation at line 1396
[4/10/2024 7:43:19 PM.029] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[4/10/2024 7:43:19 PM.768] LSPD First Response: [TRACE] Adding Ben J. as character
[4/10/2024 7:43:19 PM.928] LSPD First Response: [TRACE] Adding Michelle Meto as character
[4/10/2024 7:43:19 PM.928] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[4/10/2024 7:43:19 PM.928] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[4/10/2024 7:43:20 PM.042] LSPD First Response: [TRACE] Adding Cody Studer as character
[4/10/2024 7:43:20 PM.315] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.315] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.315] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[4/10/2024 7:43:20 PM.320] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.320] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.321] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[4/10/2024 7:43:20 PM.326] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.326] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.326] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[4/10/2024 7:43:20 PM.375] LSPD First Response: [WARN] Invalid vehicle model policeold1
[4/10/2024 7:43:20 PM.380] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.380] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:20 PM.380] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[4/10/2024 7:43:20 PM.391] LSPD First Response: [TRACE] Failed to parse  as chance
[4/10/2024 7:43:20 PM.397] LSPD First Response: [TRACE] Player was in vehicle: False
[4/10/2024 7:43:20 PM.397] LSPD First Response: [TRACE] Last selected character was Cody Studer, should spawn as last character True
[4/10/2024 7:43:20 PM.397] LSPD First Response: [TRACE] Loading last selected character Cody Studer
[4/10/2024 7:43:20 PM.400] LSPD First Response: [INFO] Changing current player character to Cody Studer
[4/10/2024 7:43:20 PM.452] ================================================ Police Station Armory ================================================
[4/10/2024 7:43:20 PM.452] Created by:  alexguirre
[4/10/2024 7:43:20 PM.452] Version:  1.4.0.0
[4/10/2024 7:43:20 PM.452] ================================================ Police Station Armory ================================================
[4/10/2024 7:43:21 PM.388] SimpleCTRL: SimpleCTRL dependency Venoxity.Common.dll is available (1.0.0.0).
[4/10/2024 7:43:21 PM.389] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (1.10.0.0).
[4/10/2024 7:43:21 PM.390] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0).
[4/10/2024 7:43:21 PM.391] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll is available (1.9.2.0).
[4/10/2024 7:43:21 PM.391] SimpleCTRL: SimpleCTRL dependency InputManager.dll is available (1.0.0.0).
[4/10/2024 7:43:21 PM.393] SimpleCTRL: [SimpleCTRL] starting...
[4/10/2024 7:43:21 PM.393] SimpleCTRL: [ConfigHandler] initializing...
[4/10/2024 7:43:21 PM.396] SimpleCTRL: [ConfigHandler] loading default settings...
[4/10/2024 7:43:21 PM.419] SimpleCTRL: [ConfigHandler] loading custom settings...
[4/10/2024 7:43:21 PM.420] SimpleCTRL: [ConfigHandler] cannot find file for custom settings, skipping
[4/10/2024 7:43:21 PM.858] SimpleCTRL: [ConfigHandler] ================================================================================
[4/10/2024 7:43:21 PM.858] SimpleCTRL: [ConfigHandler]                              SimpleCTRL Settings
[4/10/2024 7:43:21 PM.858] SimpleCTRL: [ConfigHandler] ================================================================================
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] DisableMenuMouse               = True
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] LogLevel                       = 0
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] PluginPath                     = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] AudioPath                      = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/SimpleCTRL/audio
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] ELSKey                         = J
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] HazardKey                      = Down
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] LeftBlinkerKey                 = Left
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] RightBlinkerKey                = Right
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] BlinkerModifierKey             = LShiftKey
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] EngineToggleKey                = T
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] ShuffleKey                     = RShiftKey
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] RefuelKey                      = E
[4/10/2024 7:43:21 PM.859] SimpleCTRL: [ConfigHandler] ParkKey                        = I
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] ParkModifierKey                = LControlKey
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] HazardControllerButton         = None
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] LeftBlinkerControllerButton    = None
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] RightBlinkerControllerButton   = None
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] BlinkerModifierControllerButton = None
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] EngineControllerButton         = X
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] RefuelControllerButton         = DPadUp
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] ParkIndicatorEnabled           = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] LicensePlateEnabled            = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] SpeedometerEnabled             = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] SpeedometerFormat              = MPH
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] EngStatusEnabled               = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] PreventAutomaticReversing      = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] GlobalPositioningSystem        = False
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] PreventVehicleFlip             = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] VehicleIndicators              = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] TireRentainment                = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] AllowShuffle                   = False
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] ParkingMode                    = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] FuelSystem                     = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] LeaveEngineOnNotification      = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] BrakeOverheatingNotification   = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] RefuelNotification             = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] LeaveDoorOpenWhenEngineOn      = True
[4/10/2024 7:43:21 PM.860] SimpleCTRL: [ConfigHandler] VehicleIndicatorMode           = TurnOffAtTurn
[4/10/2024 7:43:21 PM.861] SimpleCTRL: [ConfigHandler] VehicleIndicatorSounds         = True
[4/10/2024 7:43:21 PM.861] SimpleCTRL: [ConfigHandler] VehicleParkSirenKill           = True
[4/10/2024 7:43:21 PM.861] SimpleCTRL: [ConfigHandler] AircraftLowFuelWarning         = 25
[4/10/2024 7:43:21 PM.861] SimpleCTRL: [ConfigHandler] AircraftUseAirportPumps        = True
[4/10/2024 7:43:21 PM.861] SimpleCTRL: [ConfigHandler] AircraftUseFuelTankers         = False
[4/10/2024 7:43:21 PM.861] SimpleCTRL: [ConfigHandler] AircraftFuelTankers            = System.Collections.Generic.List`1[System.UInt32]
[4/10/2024 7:43:21 PM.861] SimpleCTRL: [ConfigHandler] ================================================================================
[4/10/2024 7:43:21 PM.880] SimpleCTRL: [PlayerController] starting...
[4/10/2024 7:43:21 PM.881] SimpleCTRL: [SpecialModesManagers] starting...
[4/10/2024 7:43:21 PM.882] SimpleCTRL: [UIHandler] starting...
[4/10/2024 7:43:22 PM.534] Spotlight: Reading settings...
[4/10/2024 7:43:23 PM.454] Spotlight: Initialized
[4/10/2024 7:43:23 PM.819] Axon Signal: Latest version of Axon Signal installed.
[4/10/2024 7:43:23 PM.821] Axon Signal: Axon Signal v1.2.52.42920 by Sergeant Nighthawk has been loaded. Compiled on 2023-03-24 15:52:06Z.
[4/10/2024 7:43:24 PM.212] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[4/10/2024 7:43:24 PM.213] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[4/10/2024 7:43:24 PM.213] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[4/10/2024 7:43:24 PM.214] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[4/10/2024 7:43:27 PM.166] LSPD First Response: [TRACE] Cached 1511 decorators for index 3
[4/10/2024 7:43:27 PM.176] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[4/10/2024 7:43:27 PM.177] LSPD First Response: [TRACE] CharacterSelected: 93
[4/10/2024 7:43:27 PM.177] LSPD First Response: [TRACE] Character changed, creating new stats object
[4/10/2024 7:43:28 PM.257] LSPD First Response: [TRACE] Initialized telemtry service
[4/10/2024 7:43:28 PM.327] LSPD First Response: We have 4 appartments registered
[4/10/2024 7:43:28 PM.331] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[4/10/2024 7:43:28 PM.340] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[4/10/2024 7:43:28 PM.341] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[4/10/2024 7:43:28 PM.341] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[4/10/2024 7:43:28 PM.343] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[4/10/2024 7:43:28 PM.343] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[4/10/2024 7:43:28 PM.344] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[4/10/2024 7:43:28 PM.345] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[4/10/2024 7:43:28 PM.345] LSPD First Response: ApartmentManager initialized
[4/10/2024 7:43:28 PM.350] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[4/10/2024 7:43:28 PM.352] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[4/10/2024 7:43:28 PM.354] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[4/10/2024 7:43:28 PM.425] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[4/10/2024 7:43:28 PM.607] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[4/10/2024 7:43:28 PM.610] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[4/10/2024 7:43:28 PM.611] LSPD First Response: [TRACE] Saved apt: 
[4/10/2024 7:43:28 PM.621] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[4/10/2024 7:43:28 PM.628] LSPD First Response: [TRACE] Thread Marker #1 initialized
[4/10/2024 7:43:28 PM.691] LSPD First Response: [TRACE] Thread Marker #2 initialized
[4/10/2024 7:43:28 PM.691] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[4/10/2024 7:43:28 PM.691] LSPD First Response: [TRACE] Thread Marker #3 initialized
[4/10/2024 7:43:28 PM.691] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[4/10/2024 7:43:28 PM.691] LSPD First Response: [TRACE] Thread Marker #4 initialized
[4/10/2024 7:43:28 PM.691] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[4/10/2024 7:43:28 PM.797] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[4/10/2024 7:43:28 PM.867] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[4/10/2024 7:43:28 PM.881] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[4/10/2024 7:43:28 PM.890] LSPD First Response: [TRACE] Set title to Cody Studer for Interaction Menu
[4/10/2024 7:43:28 PM.890] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[4/10/2024 7:43:28 PM.893] LSPD First Response: [TRACE] Set title to Cody Studer for Police Radio
[4/10/2024 7:43:28 PM.906] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[4/10/2024 7:43:28 PM.910] LSPD First Response: [TRACE] Set title to Cody Studer for Vehicle Options
[4/10/2024 7:43:28 PM.918] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[4/10/2024 7:43:28 PM.920] LSPD First Response: [TRACE] Set title to Cody Studer for Inventory
[4/10/2024 7:43:28 PM.922] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[4/10/2024 7:43:28 PM.925] LSPD First Response: [TRACE] Set title to Cody Studer for Settings
[4/10/2024 7:43:28 PM.931] LSPD First Response: [TRACE] Saved apt: 
[4/10/2024 7:43:29 PM.008] LSPD First Response: [TRACE] Requested Audio
[4/10/2024 7:43:29 PM.017] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[4/10/2024 7:43:29 PM.552] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[4/10/2024 7:43:29 PM.707] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:29 PM.707] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:29 PM.707] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[4/10/2024 7:43:29 PM.736] LSPD First Response: [INFO] Vinewood Police Station
[4/10/2024 7:43:29 PM.736] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] La Mesa Police Station
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Rockford Hills Police Station
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Vespucci Police Station
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Downtown Police Station
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Davis Sheriff Station
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[4/10/2024 7:43:29 PM.737] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[4/10/2024 7:43:29 PM.738] LSPD First Response: [INFO] Beaver Bush Ranger Station
[4/10/2024 7:43:29 PM.738] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[4/10/2024 7:43:29 PM.738] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[4/10/2024 7:43:29 PM.738] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[4/10/2024 7:43:29 PM.738] LSPD First Response: [INFO] Bolingbroke Penitentiary
[4/10/2024 7:43:29 PM.738] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[4/10/2024 7:43:29 PM.748] LSPD First Response: [TRACE] Auto started component Debug #1
[4/10/2024 7:43:29 PM.749] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[4/10/2024 7:43:29 PM.749] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[4/10/2024 7:43:29 PM.749] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[4/10/2024 7:43:29 PM.750] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[4/10/2024 7:43:29 PM.750] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[4/10/2024 7:43:29 PM.751] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[4/10/2024 7:43:29 PM.751] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[4/10/2024 7:43:29 PM.752] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[4/10/2024 7:43:29 PM.753] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[4/10/2024 7:43:29 PM.753] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[4/10/2024 7:43:29 PM.754] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[4/10/2024 7:43:29 PM.755] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[4/10/2024 7:43:29 PM.757] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[4/10/2024 7:43:29 PM.819] LSPD First Response: [TRACE] Preloading node data
[4/10/2024 7:43:29 PM.838] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[4/10/2024 7:43:29 PM.839] LSPD First Response: [TRACE] Checking for updates...
[4/10/2024 7:43:29 PM.844] LSPD First Response: [TRACE] Terminal server version: 0.2
[4/10/2024 7:43:29 PM.844] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ad179f73-e89c-45e5-a027-38d8861b2f39. Enhanced features available.
[4/10/2024 7:43:29 PM.871] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[4/10/2024 7:43:29 PM.873] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[4/10/2024 7:43:29 PM.873] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[4/10/2024 7:43:29 PM.949] LSPD First Response: [TRACE] This version seems up to date.
[4/10/2024 7:43:29 PM.949] LSPD First Response: [TRACE] This version: 0.4.8757.33971, Version available on server: 0.4.8757.33971
[4/10/2024 7:43:32 PM.296] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[4/10/2024 7:43:36 PM.718] LSPD First Response: [TRACE] Done preloading node data
[4/10/2024 7:43:36 PM.718] LSPD First Response: [TRACE] Preloading node data
[4/10/2024 7:43:36 PM.718] LSPD First Response: [TRACE] Done preloading node data
[4/10/2024 7:43:36 PM.720] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[4/10/2024 7:43:36 PM.731] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[4/10/2024 7:43:36 PM.731] LSPD First Response: [TRACE] Disabling ambient game police chases
[4/10/2024 7:43:36 PM.741] LSPD First Response: [TRACE] Disabled ambient game police chases
[4/10/2024 7:43:36 PM.742] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[4/10/2024 7:43:36 PM.745] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[4/10/2024 7:43:36 PM.751] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[4/10/2024 7:43:36 PM.751] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[4/10/2024 7:43:38 PM.272] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[4/10/2024 7:43:38 PM.272] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[4/10/2024 7:43:38 PM.310] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[4/10/2024 7:43:38 PM.311] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[4/10/2024 7:43:38 PM.311] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[4/10/2024 7:43:38 PM.311] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[4/10/2024 7:43:38 PM.311] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[4/10/2024 7:43:38 PM.311] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[4/10/2024 7:43:38 PM.319] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[4/10/2024 7:43:38 PM.325] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[4/10/2024 7:43:38 PM.326] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[4/10/2024 7:43:38 PM.327] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[4/10/2024 7:43:38 PM.328] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[4/10/2024 7:43:38 PM.342] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[4/10/2024 7:43:38 PM.347] LSPD First Response: [TRACE] Thread Marker #5 initialized
[4/10/2024 7:43:38 PM.347] LSPD First Response: [TRACE] Thread Debug #1 initialized
[4/10/2024 7:43:38 PM.352] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[4/10/2024 7:43:38 PM.353] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[4/10/2024 7:43:38 PM.372] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[4/10/2024 7:43:38 PM.377] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[4/10/2024 7:43:38 PM.382] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[4/10/2024 7:43:44 PM.927] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:44 PM.927] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[4/10/2024 7:43:44 PM.927] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[4/10/2024 7:43:44 PM.958] LSPD First Response: [TRACE] Setting player to lspd from last agency
[4/10/2024 7:43:44 PM.991] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:43:45 PM.004] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[4/10/2024 7:43:45 PM.006] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:43:45 PM.027] LSPD First Response: [TRACE] Setting player skin from last skin
[4/10/2024 7:43:45 PM.043] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_02
[4/10/2024 7:43:45 PM.088] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[4/10/2024 7:43:45 PM.450] LSPD First Response: [TRACE] Player went on duty.
[4/10/2024 7:43:45 PM.466] LSPD First Response: Folder is D:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr
[4/10/2024 7:43:50 PM.447] LSPD First Response: 686Callouts, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.467] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.480] LSPD First Response: AutomaticSirenCutout, Version=3.1.5.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.492] LSPD First Response: BasicCallouts, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.505] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.514] LSPD First Response: ChaosCallouts, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.525] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.539] LSPD First Response: GrammarPolice, Version=1.7.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.541] LSPD First Response: HeliAssistance, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.557] LSPD First Response: ImmersiveAmbientEvents, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.575] LSPD First Response: Plain Sight, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.586] LSPD First Response: ProwlerRadar, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.587] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.595] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.605] LSPD First Response: SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.608] LSPD First Response: SwatResponseCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.608] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.615] LSPD First Response: UnitedCallouts, Version=1.5.8.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:50 PM.628] LSPD First Response: Creating plugin: _686_Callouts.Main
[4/10/2024 7:43:50 PM.718] LSPD First Response: Creating plugin: AmbientAICallouts.Main
[4/10/2024 7:43:50 PM.718] LSPD First Response: Creating plugin: AutomaticSirenCutout.Main
[4/10/2024 7:43:50 PM.809] LSPD First Response: Creating plugin: BasicCallouts.Main
[4/10/2024 7:43:50 PM.809] LSPD First Response: Creating plugin: CalloutInterface.Main
[4/10/2024 7:43:50 PM.809] LSPD First Response: Creating plugin: ChaosCallouts.Main
[4/10/2024 7:43:50 PM.809] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[4/10/2024 7:43:51 PM.042] LSPD First Response: Creating plugin: GrammarPolice.Main
[4/10/2024 7:43:51 PM.042] LSPD First Response: Creating plugin: HeliAssistance.Main
[4/10/2024 7:43:51 PM.042] LSPD First Response: Creating plugin: Main
[4/10/2024 7:43:51 PM.042] LSPD First Response: Creating plugin: PlainSight.Main
[4/10/2024 7:43:51 PM.042] LSPD First Response: Creating plugin: ProwlerRadar.ProwlerRadar
[4/10/2024 7:43:51 PM.089] LSPD First Response: Creating plugin: RegularCallouts.Main
[4/10/2024 7:43:51 PM.163] LSPD First Response: Creating plugin: ‭‎‍‌‎‍‬‬‮‍‌‪‎‪‮‬‎‬‏‪‬‮
[4/10/2024 7:43:51 PM.267] LSPD First Response: Creating plugin: SuperCallouts.Main
[4/10/2024 7:43:51 PM.267] LSPD First Response: Creating plugin: SwatResponseCallouts.Main
[4/10/2024 7:43:51 PM.268] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[4/10/2024 7:43:51 PM.356] LSPD First Response: Creating plugin: UnitedCallouts.Main
[4/10/2024 7:43:51 PM.359] LSPD First Response: [686 Callouts] Version 1.9.0.0 by Charlie686 has been initialised.
[4/10/2024 7:43:51 PM.359] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty.
[4/10/2024 7:43:51 PM.359] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised.
[4/10/2024 7:43:51 PM.361] LSPD First Response: Loading AutomaticSirenCutout.ini settings
[4/10/2024 7:43:51 PM.374] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[4/10/2024 7:43:51 PM.374] LSPD First Response: Go on duty to fully load CompuLite
[4/10/2024 7:43:51 PM.377] LSPD First Response: [HeliAssist] Correct RageNativeUI found
[4/10/2024 7:43:51 PM.378] LSPD First Response: [HeliAssist] Correct Spotlight found
[4/10/2024 7:43:51 PM.378] LSPD First Response: [HeliAssist] Reading INI
[4/10/2024 7:43:51 PM.412] LSPD First Response: [HeliAssist] HeliAssist v2.4.2 has been initialized.
[4/10/2024 7:43:51 PM.413] LSPD First Response: Immersive Ambient Events: Version 1.4.0.0 has been initialised.
[4/10/2024 7:43:51 PM.415] LSPD First Response: [Plain Sight]: Successfully Loaded v1.1.3
[4/10/2024 7:43:51 PM.418] LSPD First Response: Plugin RegularCallouts 1.1.7 has been initialised.
[4/10/2024 7:43:51 PM.418] LSPD First Response: Go on duty to fully load RegularCallouts.
[4/10/2024 7:43:51 PM.421] LSPD First Response: Initializing Config for Regular Callouts
[4/10/2024 7:43:51 PM.426] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized.
[4/10/2024 7:43:51 PM.427] LSPD First Response: Go on duty to fully load StopThePed
[4/10/2024 7:43:51 PM.438] SuperCallouts: Loading config.
[4/10/2024 7:43:51 PM.442] SuperCallouts: Config loaded.
[4/10/2024 7:43:51 PM.483] LSPD First Response: Plugin SwatResponseCallouts1.0.0.0 by Sanders0n has initialized.
[4/10/2024 7:43:51 PM.483] LSPD First Response: Go on duty to fully load SwatResponseCallouts.
[4/10/2024 7:43:51 PM.485] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[4/10/2024 7:43:51 PM.485] LSPD First Response: Go on duty to fully load UltimateBackup
[4/10/2024 7:43:51 PM.486] LSPD First Response: [LOG]: Loading config file from UnitedCallouts.
[4/10/2024 7:43:51 PM.508] LSPD First Response: We have 3 callouts registered
[4/10/2024 7:43:51 PM.508] LSPD First Response: CalloutManager initialized
[4/10/2024 7:43:51 PM.510] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[4/10/2024 7:43:51 PM.521] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[4/10/2024 7:43:51 PM.523] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[4/10/2024 7:43:51 PM.544] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[4/10/2024 7:43:51 PM.546] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[4/10/2024 7:43:51 PM.547] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[4/10/2024 7:43:51 PM.548] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[4/10/2024 7:43:51 PM.568] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[4/10/2024 7:43:51 PM.569] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[4/10/2024 7:43:51 PM.569] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[4/10/2024 7:43:51 PM.569] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[4/10/2024 7:43:51 PM.575] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[4/10/2024 7:43:51 PM.576] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[4/10/2024 7:43:51 PM.577] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[4/10/2024 7:43:51 PM.581] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[4/10/2024 7:43:51 PM.581] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[4/10/2024 7:43:51 PM.581] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[4/10/2024 7:43:51 PM.589] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
[4/10/2024 7:43:51 PM.648] LSPD First Response: Deserialized Michael Paterson
[4/10/2024 7:43:51 PM.649] LSPD First Response: Deserialized Fabian Bliek
[4/10/2024 7:43:51 PM.650] LSPD First Response: Deserialized Cledus Snow
[4/10/2024 7:43:51 PM.650] LSPD First Response: Deserialized Kark Smith
[4/10/2024 7:43:51 PM.651] LSPD First Response: Deserialized Donico Boyce
[4/10/2024 7:43:51 PM.652] LSPD First Response: Deserialized Edward Sciuto
[4/10/2024 7:43:51 PM.652] LSPD First Response: Deserialized Clarence Evergood
[4/10/2024 7:43:51 PM.653] LSPD First Response: Deserialized London Johnson
[4/10/2024 7:43:51 PM.654] LSPD First Response: Deserialized Zack Wolfson
[4/10/2024 7:43:51 PM.654] LSPD First Response: Deserialized Milan Vladislav
[4/10/2024 7:43:52 PM.283] LSPD First Response: [686 Callouts] User is on the latest build.
[4/10/2024 7:43:52 PM.294] LSPD First Response: [686 Callouts] Running Plugin Handler.
[4/10/2024 7:43:52 PM.294] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
[4/10/2024 7:43:52 PM.294] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True.
[4/10/2024 7:43:52 PM.295] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False.
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress
[4/10/2024 7:43:52 PM.297] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery
[4/10/2024 7:43:52 PM.299] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml.
[4/10/2024 7:43:52 PM.355] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics...
[4/10/2024 7:43:52 PM.355] LSPD First Response: [686 Callouts] Arrests: 1
[4/10/2024 7:43:52 PM.356] LSPD First Response: [686 Callouts] Calls: 1
[4/10/2024 7:43:52 PM.356] LSPD First Response: [686 Callouts] Suspect Deaths: 0
[4/10/2024 7:43:52 PM.356] LSPD First Response: [686 Callouts] Fights: 0
[4/10/2024 7:43:52 PM.356] LSPD First Response: [686 Callouts] Pursuits: 1
[4/10/2024 7:43:52 PM.359] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file.
[4/10/2024 7:43:52 PM.366] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
[4/10/2024 7:43:52 PM.367] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[4/10/2024 7:43:52 PM.367] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization
[4/10/2024 7:43:52 PM.368] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: True
[4/10/2024 7:43:52 PM.368] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: True
[4/10/2024 7:43:52 PM.394] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini
[4/10/2024 7:43:52 PM.394] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully
[4/10/2024 7:43:52 PM.394] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings
[4/10/2024 7:43:52 PM.399] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings
[4/10/2024 7:43:52 PM.399] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False
[4/10/2024 7:43:52 PM.400] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading
[4/10/2024 7:43:52 PM.400] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit
[4/10/2024 7:43:52 PM.400] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance
[4/10/2024 7:43:52 PM.400] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown
[4/10/2024 7:43:52 PM.400] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire
[4/10/2024 7:43:52 PM.402] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started
[4/10/2024 7:43:52 PM.797] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6
[4/10/2024 7:43:52 PM.797] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:52 PM.810] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall
[4/10/2024 7:43:52 PM.810] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:52 PM.811] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting
[4/10/2024 7:43:52 PM.811] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:52 PM.811] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA
[4/10/2024 7:43:52 PM.811] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:52 PM.811] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant
[4/10/2024 7:43:52 PM.811] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:52 PM.811] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall
[4/10/2024 7:43:52 PM.812] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:43:52 PM.812] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired
[4/10/2024 7:43:52 PM.812] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6
[4/10/2024 7:43:52 PM.812] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended
[4/10/2024 7:43:52 PM.813] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded
[4/10/2024 7:43:52 PM.817] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized
[4/10/2024 7:43:52 PM.818] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse
[4/10/2024 7:43:52 PM.833] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded
[4/10/2024 7:43:52 PM.833] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C --------------------------------------------------
[4/10/2024 7:43:52 PM.836] LSPD First Response: [AutomaticSirenCutout]: Automatic Siren Cutout V3.1.5.0 is ready.
[4/10/2024 7:43:52 PM.838] LSPD First Response: [AutomaticSirenCutout]: AutomaticSirenCutout is enabled.
[4/10/2024 7:43:52 PM.839] LSPD First Response: [AutomaticSirenCutout]: TrafficLightControl is enabled.
[4/10/2024 7:43:52 PM.839] LSPD First Response: [AutomaticSirenCutout]: FriendlyHonk is enabled.
[4/10/2024 7:43:52 PM.839] LSPD First Response: [AutomaticSirenCutout]: Yielding is enabled.
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.StolenVehicle
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.Trespassing
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmedPerson
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.ArmouredGunman
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.ConstructionEquipment
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.Hostage
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.ArsonAttack
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.RobberyInProgress
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.OfficerNeedsTransport
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.CivilianCheckup
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.AircraftCrash
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.IntoxicatedPerson
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.EMSRequiringAssistance
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.IllegallyParked
[4/10/2024 7:43:52 PM.841] LSPD First Response: Registering callout BasicCallouts.Callouts.PanicButton
[4/10/2024 7:43:52 PM.841] LSPD First Response: BasicCallouts Config is Installed by User.
[4/10/2024 7:43:52 PM.841] LSPD First Response: ================================================== BasicCallouts ===================================================
[4/10/2024 7:43:52 PM.841] LSPD First Response:  
[4/10/2024 7:43:52 PM.841] LSPD First Response: [BC]: Callouts and Config loaded successfully.
[4/10/2024 7:43:52 PM.841] LSPD First Response: [BC]: Config file updated.
[4/10/2024 7:43:52 PM.841] LSPD First Response: [VERSION]: Version: 1.1.0.0
[4/10/2024 7:43:52 PM.841] LSPD First Response: [BC}: Checking for update.
[4/10/2024 7:43:52 PM.841] LSPD First Response:  
[4/10/2024 7:43:52 PM.841] LSPD First Response: ================================================== BasicCallouts ===================================================
[4/10/2024 7:43:52 PM.949] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[4/10/2024 7:43:52 PM.949] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[4/10/2024 7:43:52 PM.949] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[4/10/2024 7:43:52 PM.949] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[4/10/2024 7:43:52 PM.961] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[4/10/2024 7:43:52 PM.983] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[4/10/2024 7:43:52 PM.987] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[4/10/2024 7:43:52 PM.996] LSPD First Response: [TRACE] Has taken study survey: False
[4/10/2024 7:43:52 PM.998] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[4/10/2024 7:43:53 PM.011] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[4/10/2024 7:43:53 PM.014] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[4/10/2024 7:43:53 PM.030] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[4/10/2024 7:43:53 PM.030] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[4/10/2024 7:43:53 PM.031] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[4/10/2024 7:43:53 PM.034] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[4/10/2024 7:43:53 PM.035] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[4/10/2024 7:43:53 PM.037] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[4/10/2024 7:43:53 PM.039] LSPD First Response: [AmbientAICallouts] [MainManager] INFO: GrammarPolice status handler: Fiber Started
[4/10/2024 7:43:53 PM.043] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started
[4/10/2024 7:43:53 PM.086] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[4/10/2024 7:43:53 PM.837] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[4/10/2024 7:43:53 PM.837] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
[4/10/2024 7:43:53 PM.837] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.2.0).
[4/10/2024 7:43:53 PM.925] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
[4/10/2024 7:43:53 PM.937] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to HighwayPatrol
[4/10/2024 7:43:53 PM.938] LSPD First Response: IPT.Common: [INFO] ============================================================
[4/10/2024 7:43:53 PM.938] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[4/10/2024 7:43:53 PM.938] LSPD First Response: IPT.Common: [INFO] ============================================================
[4/10/2024 7:43:53 PM.938] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F10
[4/10/2024 7:43:53 PM.938] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = False
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = True
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = True
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 15
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-CHARLES-18
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1347
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 686
[4/10/2024 7:43:53 PM.939] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 89
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 4
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 5
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = True
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = virus_city
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 425
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 983
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 49
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = True
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = True
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 470
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 886
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 60
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = True
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = HighwayPatrol
[4/10/2024 7:43:53 PM.940] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.09999999
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.09999999
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.09999999
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = True
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 8
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] ALPR                           = False
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] Incident                       = False
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] Peds                           = False
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] Vehicles                       = False
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[4/10/2024 7:43:53 PM.945] LSPD First Response: IPT.Common: [INFO] ============================================================
[4/10/2024 7:43:53 PM.960] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
[4/10/2024 7:43:53 PM.961] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
[4/10/2024 7:43:53 PM.962] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
[4/10/2024 7:43:53 PM.963] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
[4/10/2024 7:43:53 PM.964] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
[4/10/2024 7:43:53 PM.966] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
[4/10/2024 7:43:53 PM.967] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
[4/10/2024 7:43:53 PM.968] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
[4/10/2024 7:43:53 PM.969] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
[4/10/2024 7:43:53 PM.970] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
[4/10/2024 7:43:53 PM.970] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
[4/10/2024 7:43:53 PM.971] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
[4/10/2024 7:43:53 PM.971] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
[4/10/2024 7:43:53 PM.972] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
[4/10/2024 7:43:53 PM.973] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
[4/10/2024 7:43:53 PM.973] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
[4/10/2024 7:43:53 PM.974] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
[4/10/2024 7:43:53 PM.975] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
[4/10/2024 7:43:53 PM.975] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
[4/10/2024 7:43:53 PM.976] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
[4/10/2024 7:43:53 PM.976] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
[4/10/2024 7:43:53 PM.977] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
[4/10/2024 7:43:53 PM.978] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
[4/10/2024 7:43:53 PM.978] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
[4/10/2024 7:43:53 PM.979] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
[4/10/2024 7:43:53 PM.980] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
[4/10/2024 7:43:53 PM.980] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
[4/10/2024 7:43:53 PM.981] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
[4/10/2024 7:43:53 PM.982] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
[4/10/2024 7:43:53 PM.982] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
[4/10/2024 7:43:53 PM.983] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
[4/10/2024 7:43:53 PM.983] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
[4/10/2024 7:43:53 PM.984] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
[4/10/2024 7:43:53 PM.985] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
[4/10/2024 7:43:53 PM.985] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
[4/10/2024 7:43:53 PM.986] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
[4/10/2024 7:43:53 PM.986] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
[4/10/2024 7:43:53 PM.987] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
[4/10/2024 7:43:53 PM.988] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
[4/10/2024 7:43:53 PM.988] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
[4/10/2024 7:43:53 PM.989] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
[4/10/2024 7:43:53 PM.990] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
[4/10/2024 7:43:53 PM.990] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
[4/10/2024 7:43:53 PM.991] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
[4/10/2024 7:43:53 PM.991] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
[4/10/2024 7:43:53 PM.992] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
[4/10/2024 7:43:53 PM.993] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
[4/10/2024 7:43:53 PM.993] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
[4/10/2024 7:43:53 PM.994] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
[4/10/2024 7:43:53 PM.994] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
[4/10/2024 7:43:53 PM.995] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
[4/10/2024 7:43:53 PM.996] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
[4/10/2024 7:43:53 PM.996] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
[4/10/2024 7:43:53 PM.997] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
[4/10/2024 7:43:53 PM.998] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
[4/10/2024 7:43:53 PM.998] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
[4/10/2024 7:43:53 PM.999] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
[4/10/2024 7:43:54 PM.000] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
[4/10/2024 7:43:54 PM.000] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
[4/10/2024 7:43:54 PM.001] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
[4/10/2024 7:43:54 PM.001] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
[4/10/2024 7:43:54 PM.002] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
[4/10/2024 7:43:54 PM.003] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
[4/10/2024 7:43:54 PM.003] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
[4/10/2024 7:43:54 PM.004] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
[4/10/2024 7:43:54 PM.004] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
[4/10/2024 7:43:54 PM.005] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
[4/10/2024 7:43:54 PM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
[4/10/2024 7:43:54 PM.006] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
[4/10/2024 7:43:54 PM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
[4/10/2024 7:43:54 PM.007] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
[4/10/2024 7:43:54 PM.008] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
[4/10/2024 7:43:54 PM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
[4/10/2024 7:43:54 PM.009] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
[4/10/2024 7:43:54 PM.010] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
[4/10/2024 7:43:54 PM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
[4/10/2024 7:43:54 PM.011] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
[4/10/2024 7:43:54 PM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
[4/10/2024 7:43:54 PM.012] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
[4/10/2024 7:43:54 PM.013] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
[4/10/2024 7:43:54 PM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
[4/10/2024 7:43:54 PM.014] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
[4/10/2024 7:43:54 PM.015] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
[4/10/2024 7:43:54 PM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
[4/10/2024 7:43:54 PM.016] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
[4/10/2024 7:43:54 PM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
[4/10/2024 7:43:54 PM.017] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
[4/10/2024 7:43:54 PM.018] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
[4/10/2024 7:43:54 PM.019] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
[4/10/2024 7:43:54 PM.019] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
[4/10/2024 7:43:54 PM.020] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
[4/10/2024 7:43:54 PM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
[4/10/2024 7:43:54 PM.021] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
[4/10/2024 7:43:54 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
[4/10/2024 7:43:54 PM.022] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
[4/10/2024 7:43:54 PM.023] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
[4/10/2024 7:43:54 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
[4/10/2024 7:43:54 PM.024] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
[4/10/2024 7:43:54 PM.025] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
[4/10/2024 7:43:54 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
[4/10/2024 7:43:54 PM.026] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
[4/10/2024 7:43:54 PM.027] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
[4/10/2024 7:43:54 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
[4/10/2024 7:43:54 PM.030] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
[4/10/2024 7:43:54 PM.033] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
[4/10/2024 7:43:54 PM.034] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
[4/10/2024 7:43:54 PM.035] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
[4/10/2024 7:43:54 PM.037] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
[4/10/2024 7:43:54 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
[4/10/2024 7:43:54 PM.039] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
[4/10/2024 7:43:54 PM.040] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
[4/10/2024 7:43:54 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
[4/10/2024 7:43:54 PM.041] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
[4/10/2024 7:43:54 PM.042] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
[4/10/2024 7:43:54 PM.042] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-e9c9f8f4-7112-4ce0-bdc0-b57726273d3f
[4/10/2024 7:43:54 PM.044] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/CalloutInterface/canvas.xml
[4/10/2024 7:43:54 PM.045] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
[4/10/2024 7:43:54 PM.055] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=1768, Height=992}  scale: {Width=0.9208333, Height=0.9185185}  bounds: {X=0,Y=0,Width=1768,Height=992}
[4/10/2024 7:43:54 PM.460] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[4/10/2024 7:43:54 PM.460] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[4/10/2024 7:43:54 PM.460] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[4/10/2024 7:43:54 PM.460] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[4/10/2024 7:43:54 PM.464] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[4/10/2024 7:43:54 PM.469] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 18 callouts (Optimized for CalloutInterface)
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... AmbientAICallouts: found 4 callouts 
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... BasicCallouts: found 15 callouts 
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... ChaosCallouts: found 6 callouts (Optimized for CalloutInterface)
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... RegularCallouts: found 26 callouts 
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts (Optimized for CalloutInterface)
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... SwatResponseCallouts: found 5 callouts 
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts 
[4/10/2024 7:43:54 PM.504] LSPD First Response: CalloutInterface: [INFO] ... found a total of 142 callout(s), of which 66 are silently spawnable
[4/10/2024 7:43:54 PM.535] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[4/10/2024 7:43:54 PM.535] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to HighwayPatrol
[4/10/2024 7:43:56 PM.556] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
[4/10/2024 7:43:56 PM.556] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
[4/10/2024 7:43:56 PM.556] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
[4/10/2024 7:43:56 PM.556] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[4/10/2024 7:43:56 PM.557] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
[4/10/2024 7:43:56 PM.557] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   1-LINCOLN-18 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
[4/10/2024 7:43:56 PM.558] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
[4/10/2024 7:43:56 PM.559] LSPD First Response: ChaosCallouts: Data file exists. No generation required.
[4/10/2024 7:43:56 PM.561] LSPD First Response: ======== ChaosCallouts =======
[4/10/2024 7:43:56 PM.561] LSPD First Response: UltimateBackup = True
[4/10/2024 7:43:56 PM.561] LSPD First Response: StopThePed = True
[4/10/2024 7:43:56 PM.561] LSPD First Response: CalloutInterface = True
[4/10/2024 7:43:56 PM.561] LSPD First Response: ========================
[4/10/2024 7:43:56 PM.691] LSPD First Response: ChaosCallouts: User is on the latest build.
[4/10/2024 7:43:56 PM.694] LSPD First Response: Registering callout ChaosCallouts.Callouts.StolenVehicle
[4/10/2024 7:43:56 PM.694] LSPD First Response: Registering callout ChaosCallouts.Callouts.Poisoning
[4/10/2024 7:43:56 PM.694] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrugRun
[4/10/2024 7:43:56 PM.694] LSPD First Response: Registering callout ChaosCallouts.Callouts.Parking
[4/10/2024 7:43:56 PM.694] LSPD First Response: Registering callout ChaosCallouts.Callouts.DrunkenTeen
[4/10/2024 7:43:56 PM.694] LSPD First Response: Registering callout ChaosCallouts.Callouts.Trespassing
[4/10/2024 7:43:56 PM.694] LSPD First Response: ===== Chaos Callouts ====
[4/10/2024 7:43:56 PM.694] LSPD First Response:  
[4/10/2024 7:43:56 PM.694] LSPD First Response: [LOG]: Loading is now complete.
[4/10/2024 7:43:56 PM.694] LSPD First Response: [VERSION]: Detected Version:  1.2.5.1
[4/10/2024 7:43:56 PM.694] LSPD First Response:  
[4/10/2024 7:43:56 PM.694] LSPD First Response: ===== Chaos Callouts ====
[4/10/2024 7:43:56 PM.694] LSPD First Response:  
[4/10/2024 7:43:57 PM.092] LSPD First Response: CompuLite Localization Code Page: 1252
[4/10/2024 7:43:57 PM.092] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[4/10/2024 7:43:57 PM.103] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[4/10/2024 7:43:57 PM.104] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0).
[4/10/2024 7:43:57 PM.105] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.2.0).
[4/10/2024 7:43:57 PM.107] LSPD First Response: GrammarPolice: [GrammarPolice] starting...
[4/10/2024 7:43:57 PM.107] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting...
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     LSPDFR Updated: True
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     ArrestManager: False
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     HeliAssistance: True
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     Traffic Policer: False
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     StopThePed: True
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     UltimateBackup: True
[4/10/2024 7:43:57 PM.110] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[4/10/2024 7:43:57 PM.120] LSPD First Response: GrammarPolice: [ConfigHandler] initializing...
[4/10/2024 7:43:57 PM.124] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings...
[4/10/2024 7:43:57 PM.135] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings...
[4/10/2024 7:43:57 PM.147] LSPD First Response: GrammarPolice: [ConfigHandler] loading callsign...
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler]                              GrammarPolice Settings
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign                       = 1-CHARLES-18
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] Language                       = en-US
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes                    = GENERIC
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition        = True
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey                    = D0
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey                   = F3
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey           = LControlKey
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey                    = F2
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey            = LControlKey
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey                       = C
[4/10/2024 7:43:57 PM.151] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey               = LControlKey
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey             = LControlKey
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey                        = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey                       = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey                          = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey                       = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey                       = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey         = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey          = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey          = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey                 = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey                         = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton          = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton        = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton         = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton       = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton             = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton           = None
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications              = True
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus               = True
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate                = True
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX                 = 378
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY                 = 6
[4/10/2024 7:43:57 PM.152] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale                = 0.45
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX                      = 412
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY                      = 429
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale                     = 70
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose                 = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk                     = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay                = 250
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound                   = 1
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound                = 6
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse                = 3
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation             = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit       = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint             = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone             = False
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone         = False
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop              = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability             = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath                    = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval           = 0
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval           = 30
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse             = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse                  = 8
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius           = 60
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed            = 5
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir                 = True
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating       = False
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene             = False
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser               = False
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody   = False
[4/10/2024 7:43:57 PM.153] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate               = 75
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance                 = 20
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds                     = 1
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance             = 20
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles                 = 1
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled        = False
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance    = 50
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds        = 5
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles    = 5
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval         = 0
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeAir                   = False
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode2                 = False
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeCode3                 = False
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeEMS                   = False
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePanic                 = False
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePedCheck              = True
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativePlateCheck            = True
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] UseNativeSWAT                  = False
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse               = True
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout                  = 2000
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout          = 2000
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout              = 1500
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel                   = 0
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath                     = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath                      = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/audio
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath                    = D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/textures
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignGrammarPartsList       = [[1], [charles], [18]]
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] CallsignAudioParts             = [GP_DIVISION_1, GP_UT_CHARLES, GP_BEAT_18]
[4/10/2024 7:43:57 PM.154] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[4/10/2024 7:43:57 PM.196] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 textures
[4/10/2024 7:43:57 PM.198] LSPD First Response: GrammarPolice: [AnimationHandler] initializing...
[4/10/2024 7:43:57 PM.448] LSPD First Response: GrammarPolice: [AnimationHandler] created DashRadio and HandRadio objects
[4/10/2024 7:43:57 PM.457] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC
[4/10/2024 7:43:57 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\accept.xml
[4/10/2024 7:43:57 PM.523] LSPD First Response: GrammarPolice: [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\advise.xml
[4/10/2024 7:43:57 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\air.xml
[4/10/2024 7:43:57 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\animal.xml
[4/10/2024 7:43:57 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\available.xml
[4/10/2024 7:43:57 PM.524] LSPD First Response: GrammarPolice: [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\busy.xml
[4/10/2024 7:43:57 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=cancel_checks target=GrammarPolice.Actions.Interactions.Cancel_Checks from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\cancel_checks.xml
[4/10/2024 7:43:57 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\clear.xml
[4/10/2024 7:43:57 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2.xml
[4/10/2024 7:43:57 PM.525] LSPD First Response: GrammarPolice: [Action] loaded action: name=code2state target=GrammarPolice.Actions.Backup.Code2State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code2state.xml
[4/10/2024 7:43:57 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3.xml
[4/10/2024 7:43:57 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=code3state target=GrammarPolice.Actions.Backup.Code3State from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code3state.xml
[4/10/2024 7:43:57 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\code4.xml
[4/10/2024 7:43:57 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=copy target=GrammarPolice.Actions.Interactions.Copy from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\copy.xml
[4/10/2024 7:43:57 PM.526] LSPD First Response: GrammarPolice: [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\coroner.xml
[4/10/2024 7:43:57 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ems.xml
[4/10/2024 7:43:57 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\felonystopbackup.xml
[4/10/2024 7:43:57 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\female.xml
[4/10/2024 7:43:57 PM.527] LSPD First Response: GrammarPolice: [Action] loaded action: name=fight target=GrammarPolice.Actions.Advisory.Fight from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fight.xml
[4/10/2024 7:43:57 PM.528] LSPD First Response: GrammarPolice: [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\fire.xml
[4/10/2024 7:43:57 PM.528] LSPD First Response: GrammarPolice: [Action] loaded action: name=insurance target=GrammarPolice.Actions.Backup.Insurance from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\insurance.xml
[4/10/2024 7:43:57 PM.528] LSPD First Response: GrammarPolice: [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\investigating.xml
[4/10/2024 7:43:57 PM.528] LSPD First Response: GrammarPolice: [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\k9.xml
[4/10/2024 7:43:57 PM.529] LSPD First Response: GrammarPolice: [Action] loaded action: name=mealbreak target=GrammarPolice.Actions.Status.MealBreak from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\mealbreak.xml
[4/10/2024 7:43:57 PM.529] LSPD First Response: GrammarPolice: [Action] loaded action: name=no target=GrammarPolice.Actions.Interactions.No from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\no.xml
[4/10/2024 7:43:57 PM.529] LSPD First Response: GrammarPolice: [Action] loaded action: name=noose target=GrammarPolice.Actions.Backup.Noose from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\noose.xml
[4/10/2024 7:43:57 PM.529] LSPD First Response: GrammarPolice: [Action] loaded action: name=normal target=GrammarPolice.Actions.Interactions.Normal from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\normal.xml
[4/10/2024 7:43:57 PM.533] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_1 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_1.xml
[4/10/2024 7:43:57 PM.534] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_2 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_2.xml
[4/10/2024 7:43:57 PM.534] LSPD First Response: GrammarPolice: [Action] loaded action: name=occupied_3 target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\occupied_3.xml
[4/10/2024 7:43:57 PM.534] LSPD First Response: GrammarPolice: [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\officerdown.xml
[4/10/2024 7:43:57 PM.534] LSPD First Response: GrammarPolice: [Action] loaded action: name=onpatrol target=GrammarPolice.Actions.Status.OnPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\onpatrol.xml
[4/10/2024 7:43:57 PM.534] LSPD First Response: GrammarPolice: [Action] loaded action: name=outofservice target=GrammarPolice.Actions.Status.OutOfService from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\outofservice.xml
[4/10/2024 7:43:57 PM.535] LSPD First Response: GrammarPolice: [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\panic.xml
[4/10/2024 7:43:57 PM.535] LSPD First Response: GrammarPolice: [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pedcheck.xml
[4/10/2024 7:43:57 PM.535] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_deceased target=GrammarPolice.Actions.Advisory.PersonDeceased from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_deceased.xml
[4/10/2024 7:43:57 PM.535] LSPD First Response: GrammarPolice: [Action] loaded action: name=person_injured target=GrammarPolice.Actions.Advisory.PersonInjured from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\person_injured.xml
[4/10/2024 7:43:57 PM.536] LSPD First Response: GrammarPolice: [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pit.xml
[4/10/2024 7:43:57 PM.536] LSPD First Response: GrammarPolice: [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\platecheck.xml
[4/10/2024 7:43:57 PM.536] LSPD First Response: GrammarPolice: [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\preface.xml
[4/10/2024 7:43:57 PM.536] LSPD First Response: GrammarPolice: [Action] loaded action: name=priority_tone target=GrammarPolice.Actions.Advisory.PriorityTone from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\priority_tone.xml
[4/10/2024 7:43:57 PM.537] LSPD First Response: GrammarPolice: [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\pursuit.xml
[4/10/2024 7:43:57 PM.537] LSPD First Response: GrammarPolice: [Action] loaded action: name=radiocheck target=GrammarPolice.Actions.Status.RadioCheck from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\radiocheck.xml
[4/10/2024 7:43:57 PM.537] LSPD First Response: GrammarPolice: [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\roadblock.xml
[4/10/2024 7:43:57 PM.537] LSPD First Response: GrammarPolice: [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\scene.xml
[4/10/2024 7:43:57 PM.538] LSPD First Response: GrammarPolice: [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\spikestrips.xml
[4/10/2024 7:43:57 PM.538] LSPD First Response: GrammarPolice: [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\startpatrol.xml
[4/10/2024 7:43:57 PM.538] LSPD First Response: GrammarPolice: [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\station.xml
[4/10/2024 7:43:57 PM.538] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_custody target=GrammarPolice.Actions.Advisory.SuspectCustody from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_custody.xml
[4/10/2024 7:43:57 PM.539] LSPD First Response: GrammarPolice: [Action] loaded action: name=suspect_lost target=GrammarPolice.Actions.Advisory.SuspectLost from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\suspect_lost.xml
[4/10/2024 7:43:57 PM.539] LSPD First Response: GrammarPolice: [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\swat.xml
[4/10/2024 7:43:57 PM.539] LSPD First Response: GrammarPolice: [Action] loaded action: name=taser target=GrammarPolice.Actions.Interactions.Taser from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\taser.xml
[4/10/2024 7:43:57 PM.539] LSPD First Response: GrammarPolice: [Action] loaded action: name=ticketnumber target=GrammarPolice.Actions.Interactions.TicketNumber from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\ticketnumber.xml
[4/10/2024 7:43:57 PM.540] LSPD First Response: GrammarPolice: [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\tow.xml
[4/10/2024 7:43:57 PM.540] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic.xml
[4/10/2024 7:43:57 PM.540] LSPD First Response: GrammarPolice: [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\trafficstopbackup.xml
[4/10/2024 7:43:57 PM.540] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control target=GrammarPolice.Actions.Traffic.Control from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control.xml
[4/10/2024 7:43:57 PM.540] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_clear target=GrammarPolice.Actions.Traffic.Clear from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_clear.xml
[4/10/2024 7:43:57 PM.541] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_slow target=GrammarPolice.Actions.Traffic.Slow from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_slow.xml
[4/10/2024 7:43:57 PM.541] LSPD First Response: GrammarPolice: [Action] loaded action: name=traffic_control_stop target=GrammarPolice.Actions.Traffic.Stop from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\traffic_control_stop.xml
[4/10/2024 7:43:57 PM.541] LSPD First Response: GrammarPolice: [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\transport.xml
[4/10/2024 7:43:57 PM.541] LSPD First Response: GrammarPolice: [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\vehicle.xml
[4/10/2024 7:43:57 PM.542] LSPD First Response: GrammarPolice: [Action] loaded action: name=visual target=GrammarPolice.Actions.Advisory.Visual from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\visual.xml
[4/10/2024 7:43:57 PM.542] LSPD First Response: GrammarPolice: [Action] loaded action: name=yes target=GrammarPolice.Actions.Interactions.Yes from D:\SteamLibrary\steamapps\common\Grand Theft Auto V/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC/default/actions\yes.xml
[4/10/2024 7:43:57 PM.542] LSPD First Response: GrammarPolice: [ActionHandler] no custom actions folder, skipping
[4/10/2024 7:43:57 PM.553] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept
[4/10/2024 7:43:57 PM.553] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise
[4/10/2024 7:43:57 PM.553] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory
[4/10/2024 7:43:57 PM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks
[4/10/2024 7:43:57 PM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear
[4/10/2024 7:43:57 PM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy
[4/10/2024 7:43:57 PM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=no
[4/10/2024 7:43:57 PM.554] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal
[4/10/2024 7:43:57 PM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied
[4/10/2024 7:43:57 PM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown
[4/10/2024 7:43:57 PM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic
[4/10/2024 7:43:57 PM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface
[4/10/2024 7:43:57 PM.555] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone
[4/10/2024 7:43:57 PM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=request
[4/10/2024 7:43:57 PM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=status
[4/10/2024 7:43:57 PM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser
[4/10/2024 7:43:57 PM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear
[4/10/2024 7:43:57 PM.556] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow
[4/10/2024 7:43:57 PM.557] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop
[4/10/2024 7:43:57 PM.557] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes
[4/10/2024 7:43:57 PM.557] LSPD First Response: GrammarPolice: [ActionHandler] no custom commands folder, skipping
[4/10/2024 7:43:57 PM.557] LSPD First Response: GrammarPolice: [ActionHandler] loaded 20 commands and 64 actions
[4/10/2024 7:43:57 PM.566] LSPD First Response: GrammarPolice: [ActionHandler] building grammars using Culture: en-US
[4/10/2024 7:43:57 PM.566] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: accept
[4/10/2024 7:43:57 PM.572] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advise
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: advisory
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: cancel_checks
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: clear
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: copy
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: no
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: normal
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: occupied
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: officerdown
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: panic
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: priority_tone
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: request
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: status
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: taser
[4/10/2024 7:43:57 PM.573] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_clear
[4/10/2024 7:43:57 PM.574] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_slow
[4/10/2024 7:43:57 PM.574] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: traffic_control_stop
[4/10/2024 7:43:57 PM.574] LSPD First Response: GrammarPolice: [ActionHandler] building GrammarBuilder for Command: yes
[4/10/2024 7:43:57 PM.574] LSPD First Response: GrammarPolice: [ActionHandler] building Prefaces
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: charles
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 charles
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 18
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: charles 18
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] adding CallsignGrammar string: 1 charles 18
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] creating prefaceActionBuilder
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] creating mainBuilder
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] appending prefaces
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] creating allBuilders
[4/10/2024 7:43:57 PM.578] LSPD First Response: GrammarPolice: [ActionHandler] appending to mainBuilder
[4/10/2024 7:43:57 PM.580] LSPD First Response: GrammarPolice: [ActionHandler] creating finalBuilder
[4/10/2024 7:43:57 PM.580] LSPD First Response: GrammarPolice: [ActionHandler] returning new Grammar
[4/10/2024 7:43:57 PM.715] LSPD First Response: GrammarPolice: [PlayerHandler] starting...
[4/10/2024 7:43:57 PM.717] LSPD First Response: GrammarPolice: [ControlHandler] starting...
[4/10/2024 7:43:57 PM.723] LSPD First Response: GrammarPolice: [DispatchHandler] Starting...
[4/10/2024 7:43:57 PM.725] LSPD First Response: GrammarPolice: [GrammarHandler] Starting...
[4/10/2024 7:43:57 PM.725] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine
[4/10/2024 7:43:57 PM.726] LSPD First Response: GrammarPolice: [GrammarHandler] instantiating engine
[4/10/2024 7:43:57 PM.835] LSPD First Response: GrammarPolice: [GrammarHandler] loading grammar
[4/10/2024 7:43:57 PM.862] LSPD First Response: GrammarPolice: [GrammarHandler] setting input to default device
[4/10/2024 7:43:57 PM.880] LSPD First Response: GrammarPolice: [GrammarHandler] adding speech events
[4/10/2024 7:43:57 PM.882] LSPD First Response: GrammarPolice: [GrammarHandler] speech engine initialization successful
[4/10/2024 7:43:57 PM.889] LSPD First Response: GrammarPolice: [Radio] custom XML file missing or invalid
[4/10/2024 7:43:57 PM.893] LSPD First Response: GrammarPolice: [UIHandler] starting...
[4/10/2024 7:43:57 PM.897] LSPD First Response: GrammarPolice: [InterfaceMenuUI] custom XML file missing or invalid
[4/10/2024 7:43:57 PM.968] LSPD First Response: GrammarPolice: [UIHandler] starting...
[4/10/2024 7:43:57 PM.972] LSPD First Response: [HeliAssist] Added request heli item to menu
[4/10/2024 7:43:57 PM.972] LSPD First Response: [HeliAssist] Added dismiss heli item to menu
[4/10/2024 7:43:57 PM.972] LSPD First Response: [HeliAssist] Added settings item to menu
[4/10/2024 7:43:57 PM.972] LSPD First Response: [HeliAssist] Added flight behavior item to menu
[4/10/2024 7:43:57 PM.972] LSPD First Response: [HeliAssist] Added radar item to menu
[4/10/2024 7:43:57 PM.972] LSPD First Response: [HeliAssist] Added features item to menu
[4/10/2024 7:43:57 PM.972] LSPD First Response: [HeliAssist] Added play siren sound item to menu
[4/10/2024 7:43:57 PM.973] LSPD First Response: [HeliAssist] Added observer mode item to menu
[4/10/2024 7:43:57 PM.973] LSPD First Response: [HeliAssist] Set up main menu
[4/10/2024 7:43:57 PM.974] LSPD First Response: [HeliAssist] Added enable persistence item to menu
[4/10/2024 7:43:57 PM.974] LSPD First Response: [HeliAssist] Added enable override pursuit item to menu
[4/10/2024 7:43:57 PM.974] LSPD First Response: [HeliAssist] Added player name item to menu
[4/10/2024 7:43:57 PM.974] LSPD First Response: [HeliAssist] Added heli name item to menu
[4/10/2024 7:43:57 PM.988] LSPD First Response: [HeliAssist] Added banner color item to menu
[4/10/2024 7:43:57 PM.989] LSPD First Response: [HeliAssist] Set up main settings menu
[4/10/2024 7:43:57 PM.991] LSPD First Response: [HeliAssist] Added speed measurement item to menu
[4/10/2024 7:43:57 PM.996] LSPD First Response: [HeliAssist] Added flight altitude item to menu
[4/10/2024 7:43:57 PM.996] LSPD First Response: [HeliAssist] Added flight speed item to menu
[4/10/2024 7:43:57 PM.996] LSPD First Response: [HeliAssist] Added orbit speed item to menu
[4/10/2024 7:43:57 PM.997] LSPD First Response: [HeliAssist] Added orbit radius item to menu
[4/10/2024 7:43:57 PM.997] LSPD First Response: [HeliAssist] Added orbit rotation item to menu
[4/10/2024 7:43:58 PM.002] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu
[4/10/2024 7:43:58 PM.002] LSPD First Response: [HeliAssist] Added max distance from player item to menu
[4/10/2024 7:43:58 PM.002] LSPD First Response: [HeliAssist] Set up flight behavior menu
[4/10/2024 7:43:58 PM.003] LSPD First Response: [HeliAssist] Added enable heli blip item to menu
[4/10/2024 7:43:58 PM.003] LSPD First Response: [HeliAssist] Added heli blip color item to menu
[4/10/2024 7:43:58 PM.003] LSPD First Response: [HeliAssist] Added enable heli blip short range item to menu
[4/10/2024 7:43:58 PM.003] LSPD First Response: [HeliAssist] Set up radar menu
[4/10/2024 7:43:58 PM.004] LSPD First Response: [HeliAssist] Added enable searchlight item to menu
[4/10/2024 7:43:58 PM.004] LSPD First Response: [HeliAssist] Added enable searchlight settings item to menu
[4/10/2024 7:43:58 PM.004] LSPD First Response: [HeliAssist] Added enable siren usage item to menu
[4/10/2024 7:43:58 PM.004] LSPD First Response: [HeliAssist] Added default siren type item to menu
[4/10/2024 7:43:58 PM.004] LSPD First Response: [HeliAssist] Added siren duration item to menu
[4/10/2024 7:43:58 PM.004] LSPD First Response: [HeliAssist] Set up features menu
[4/10/2024 7:43:58 PM.025] LSPD First Response: [HeliAssist] Added searchlight color item to menu
[4/10/2024 7:43:58 PM.025] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight outer angle item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight inner angle item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight intensity item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight range item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight falloff item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight volume intensity item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight volume size item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight corona intensity item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight corona size item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight volume item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight corona item to menu
[4/10/2024 7:43:58 PM.042] LSPD First Response: [HeliAssist] Added searchlight specular item to menu
[4/10/2024 7:43:58 PM.043] LSPD First Response: [HeliAssist] Added searchlight extra light emissive item to menu
[4/10/2024 7:43:58 PM.043] LSPD First Response: [HeliAssist] Added searchlight jerk rate item to menu
[4/10/2024 7:43:58 PM.043] LSPD First Response: [HeliAssist] Added searchlight jerk distance item to menu
[4/10/2024 7:43:58 PM.043] LSPD First Response: [HeliAssist] Added searchlight restore default item to menu
[4/10/2024 7:43:58 PM.043] LSPD First Response: [HeliAssist] Set up searchlight settings menu
[4/10/2024 7:43:58 PM.043] LSPD First Response: [HeliAssist] Added menus to pool
[4/10/2024 7:43:58 PM.044] LSPD First Response: [HeliAssist] Started main logic for menu
[4/10/2024 7:43:58 PM.048] LSPD First Response: [Plain Sight]: Loaded settings
[4/10/2024 7:43:58 PM.125] LSPD First Response: Version state: Latest
[4/10/2024 7:43:58 PM.125] LSPD First Response: [Plain Sight]: Assigning pullover events
[4/10/2024 7:43:58 PM.126] LSPD First Response: ProwlerRadar: [INFO] Starting Prowler Radar...
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] ============================================================
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO]     ProwlerRadar Configuration
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] ============================================================
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] Power+SettingsKey              = NumPad9
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] Xmit+AntennaKey                = NumPad0
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] MovSta+SameOppKey              = NumPad1
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] FastLockKey                    = NumPad5
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] StrongLockKey                  = NumPad4
[4/10/2024 7:43:58 PM.130] LSPD First Response: IPT.Common: [INFO] AutoLockKey                    = NumPad2
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] PosX                           = 1324
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] PosY                           = 866
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] Scale                          = 80
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] BlipLock                       = True
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] AutoLockLimit                  = 60
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] Range                          = 200
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] UseMetric                      = False
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] Volume                         = 3
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] Voice                          = True
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 500
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[4/10/2024 7:43:58 PM.131] LSPD First Response: IPT.Common: [INFO] ============================================================
[4/10/2024 7:43:58 PM.171] LSPD First Response: ProwlerRadar: [INFO] Starting Radar Handler...
[4/10/2024 7:43:58 PM.680] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway
[4/10/2024 7:43:58 PM.680] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistanceParkRemastered
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect
[4/10/2024 7:43:58 PM.681] LSPD First Response: Registering callout RegularCallouts.Callouts.Impersonator
[4/10/2024 7:43:58 PM.827] LSPD First Response: StopThePed Localization Code Page: 1252
[4/10/2024 7:43:58 PM.827] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[4/10/2024 7:43:58 PM.954] LSPD First Response: [HeliAssist] Starting main fiber
[4/10/2024 7:43:59 PM.007] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150
[4/10/2024 7:43:59 PM.007] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.2
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True
[4/10/2024 7:43:59 PM.008] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS
[4/10/2024 7:43:59 PM.023] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check...
[4/10/2024 7:43:59 PM.024] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check
[4/10/2024 7:43:59 PM.037] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.2.0)
[4/10/2024 7:43:59 PM.037] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0)
[4/10/2024 7:43:59 PM.289] LSPD First Response: Immersive Ambient Events: Previous bolo exists
[4/10/2024 7:43:59 PM.352] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check
[4/10/2024 7:43:59 PM.353] LSPD First Response: Immersive Ambient Events: Bolo is still valid
[4/10/2024 7:43:59 PM.353] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo...
[4/10/2024 7:43:59 PM.358] LSPD First Response: Immersive Ambient Events: Populated event tuple
[4/10/2024 7:43:59 PM.362] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested
[4/10/2024 7:43:59 PM.440] LSPD First Response: Immersive Ambient Events: Plugin is up to date
[4/10/2024 7:43:59 PM.514] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO
[4/10/2024 7:43:59 PM.514] LSPD First Response: Immersive Ambient Events: SuspectCount - 4
[4/10/2024 7:43:59 PM.514] LSPD First Response: Immersive Ambient Events: ArmedStatus - PossiblyArmed
[4/10/2024 7:43:59 PM.525] LSPD First Response: Immersive Ambient Events: Vehicle created
[4/10/2024 7:43:59 PM.648] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded
[4/10/2024 7:43:59 PM.649] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested
[4/10/2024 7:43:59 PM.774] LSPD First Response: Immersive Ambient Events: Setup custom ped persona
[4/10/2024 7:43:59 PM.776] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed
[4/10/2024 7:43:59 PM.776] LSPD First Response: Immersive Ambient Events: Suspect created
[4/10/2024 7:43:59 PM.924] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully!
[4/10/2024 7:43:59 PM.924] SuperCallouts: ======================================================
[4/10/2024 7:43:59 PM.924] SuperCallouts: Dependencies Found:
[4/10/2024 7:43:59 PM.925] SuperCallouts: PyroCommon, Version: 1.4.0.0
[4/10/2024 7:43:59 PM.927] SuperCallouts: RageNativeUI, Version: 1.9.2.0
[4/10/2024 7:43:59 PM.928] SuperCallouts: CalloutInterfaceAPI, Version: 1.0.3.0
[4/10/2024 7:43:59 PM.928] SuperCallouts: Using Ultimate Backup: True
[4/10/2024 7:43:59 PM.928] SuperCallouts: ======================================================
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.HotPursuit
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonTransport
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenCopVehicle
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.Aliens
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.OpenCarry
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.Fire
[4/10/2024 7:43:59 PM.929] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.WeirdCar
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.IllegalParking
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.FakeCall
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[4/10/2024 7:43:59 PM.930] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[4/10/2024 7:43:59 PM.931] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.HighSpeedChase
[4/10/2024 7:43:59 PM.931] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.IntoxicatedIndividual
[4/10/2024 7:43:59 PM.931] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.GangActivity
[4/10/2024 7:43:59 PM.931] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.MethLab
[4/10/2024 7:43:59 PM.931] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.Trespassing
[4/10/2024 7:44:00 PM.032] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[4/10/2024 7:44:00 PM.036] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[4/10/2024 7:44:00 PM.047] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[4/10/2024 7:44:00 PM.168] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded
[4/10/2024 7:44:00 PM.174] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml
[4/10/2024 7:44:00 PM.222] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny
[4/10/2024 7:44:00 PM.223] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny
[4/10/2024 7:44:00 PM.223] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog
[4/10/2024 7:44:00 PM.231] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder
[4/10/2024 7:44:00 PM.232] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas
[4/10/2024 7:44:00 PM.233] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas
[4/10/2024 7:44:00 PM.264] 
[4/10/2024 7:44:00 PM.264] ================================================== UnitedCallouts ===================================================
[4/10/2024 7:44:00 PM.264] 
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.ApartmentBurglary
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruckPursuit
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.Troublemaker
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.IllegalPoliceCarTrade
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.BicycleOnTheFreeway
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.HostageSituationReported
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousATMActivity
[4/10/2024 7:44:00 PM.265] LSPD First Response: Registering callout UnitedCallouts.Callouts.MurderInvestigation
[4/10/2024 7:44:00 PM.265] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully.
[4/10/2024 7:44:00 PM.265] 
[4/10/2024 7:44:00 PM.265] ================================================== UnitedCallouts ===================================================
[4/10/2024 7:44:00 PM.265] 
[4/10/2024 7:44:00 PM.265] 
[4/10/2024 7:44:00 PM.266] =============================================== UnitedCallouts by sEbi3 ================================================
[4/10/2024 7:44:00 PM.266] 
[4/10/2024 7:44:00 PM.266] [LOG]: Callouts and settings were loaded successfully.
[4/10/2024 7:44:00 PM.266] [LOG]: The config file was loaded successfully.
[4/10/2024 7:44:00 PM.266] [VERSION]: Detected Version: 1.5.8.0
[4/10/2024 7:44:00 PM.266] [LOG]: Checking for a new UnitedCallouts version...
[4/10/2024 7:44:00 PM.266] 
[4/10/2024 7:44:00 PM.266] =============================================== UnitedCallouts by sEbi3 ================================================
[4/10/2024 7:44:00 PM.266] 
[4/10/2024 7:44:00 PM.881] LSPD First Response: Immersive Ambient Events: Creating main menu...
[4/10/2024 7:44:00 PM.883] LSPD First Response: Immersive Ambient Events: Menu created
[4/10/2024 7:44:00 PM.884] LSPD First Response: Immersive Ambient Events: Creating settings menu...
[4/10/2024 7:44:00 PM.884] LSPD First Response: Immersive Ambient Events: Settings menu created
[4/10/2024 7:44:00 PM.885] LSPD First Response: Immersive Ambient Events: Creating general settings menu...
[4/10/2024 7:44:00 PM.887] LSPD First Response: Immersive Ambient Events: General settings menu created
[4/10/2024 7:44:00 PM.887] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu...
[4/10/2024 7:44:00 PM.887] LSPD First Response: Immersive Ambient Events: Storm event settings menu created
[4/10/2024 7:44:00 PM.888] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu...
[4/10/2024 7:44:00 PM.889] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created
[4/10/2024 7:44:00 PM.889] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu...
[4/10/2024 7:44:00 PM.889] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created
[4/10/2024 7:44:00 PM.890] LSPD First Response: Immersive Ambient Events: Creating severe weather menu...
[4/10/2024 7:44:00 PM.890] LSPD First Response: Immersive Ambient Events: Severe weather menu created
[4/10/2024 7:44:00 PM.892] LSPD First Response: Immersive Ambient Events: Creating BOLO menu...
[4/10/2024 7:44:00 PM.892] LSPD First Response: Immersive Ambient Events: BOLO menu created
[4/10/2024 7:44:00 PM.893] LSPD First Response: Immersive Ambient Events: Creating Interaction menu...
[4/10/2024 7:44:00 PM.893] LSPD First Response: Immersive Ambient Events: Interaction menu created
[4/10/2024 7:44:00 PM.894] LSPD First Response: Immersive Ambient Events: Creating force event menu...
[4/10/2024 7:44:00 PM.894] LSPD First Response: Immersive Ambient Events: Force event menu created
[4/10/2024 7:44:00 PM.896] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess...
[4/10/2024 7:44:00 PM.930] LSPD First Response: Immersive Ambient Events: Starting event timer...
[4/10/2024 7:44:00 PM.932] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer...
[4/10/2024 7:44:00 PM.932] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess...
[4/10/2024 7:44:00 PM.933] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess
[4/10/2024 7:44:00 PM.961] LSPD First Response: Immersive Ambient Events: Setup custom ped persona
[4/10/2024 7:44:00 PM.961] LSPD First Response: Immersive Ambient Events: Suspect at index 1 is not armed
[4/10/2024 7:44:00 PM.961] LSPD First Response: Immersive Ambient Events: Suspect created
[4/10/2024 7:44:01 PM.150] LSPD First Response: Immersive Ambient Events: Setup custom ped persona
[4/10/2024 7:44:01 PM.151] LSPD First Response: Immersive Ambient Events: Suspect at index 2 is not armed
[4/10/2024 7:44:01 PM.151] LSPD First Response: Immersive Ambient Events: Suspect created
[4/10/2024 7:44:01 PM.327] LSPD First Response: Immersive Ambient Events: Setup custom ped persona
[4/10/2024 7:44:01 PM.327] LSPD First Response: Immersive Ambient Events: Suspect at index 3 is not armed
[4/10/2024 7:44:01 PM.327] LSPD First Response: Immersive Ambient Events: Suspect created
[4/10/2024 7:44:01 PM.327] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious
[4/10/2024 7:44:01 PM.368] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check
[4/10/2024 7:44:01 PM.404] LSPD First Response: Immersive Ambient Events: EventProcess instance started
[4/10/2024 7:44:01 PM.407] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started
[4/10/2024 7:44:01 PM.435] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:44:02 PM.832] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:44:02 PM.833] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:44:03 PM.061] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[4/10/2024 7:44:03 PM.098] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[4/10/2024 7:44:03 PM.470] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:44:03 PM.472] LSPD First Response: [TRACE] Created police at X:-962.9953 Y:-1235.562 Z:5.887272
[4/10/2024 7:44:03 PM.509] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:44:03 PM.512] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:44:03 PM.582] LSPD First Response: [TRACE] Edward Velkov (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:44:03 PM.624] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:44:03 PM.626] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:44:03 PM.629] LSPD First Response: [TRACE] Maximiliano Villa (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:44:03 PM.663] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[4/10/2024 7:44:05 PM.264] SuperCallouts: Version is up to date!
[4/10/2024 7:44:23 PM.262] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:44:23 PM.262] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:44:23 PM.873] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:44:23 PM.874] LSPD First Response: [TRACE] Created police3 at X:-1081.854 Y:-1308.168 Z:6.047372
[4/10/2024 7:44:23 PM.903] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:44:23 PM.906] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:44:23 PM.909] LSPD First Response: [TRACE] Adam Cipriani (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:44:23 PM.938] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:44:23 PM.941] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:44:23 PM.943] LSPD First Response: [TRACE] Jordan Roberts (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:44:23 PM.978] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[4/10/2024 7:44:45 PM.418] LSPD First Response: [TRACE] Launching new encounter for Milan Vladislav
[4/10/2024 7:44:45 PM.424] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[4/10/2024 7:44:45 PM.666] LSPD First Response: [TRACE] Spawned suspect vehicle
[4/10/2024 7:44:46 PM.126] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:44:46 PM.126] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[4/10/2024 7:45:48 PM.198] Axon Signal: No valid offset data found for this entry, setting default values.
[4/10/2024 7:46:04 PM.292] LSPD First Response: [TRACE] Freeing spawned suspect
[4/10/2024 7:46:04 PM.296] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[4/10/2024 7:46:04 PM.296] LSPD First Response: [TRACE] StageOnFinished
[4/10/2024 7:46:04 PM.297] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[4/10/2024 7:46:04 PM.298] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[4/10/2024 7:46:04 PM.299] LSPD First Response: [TRACE] Finishing crime Cold cases
[4/10/2024 7:46:04 PM.300] LSPD First Response: [TRACE] Finishing all logic for Milan Vladislav
[4/10/2024 7:46:04 PM.301] LSPD First Response: [TRACE] Crime finished
[4/10/2024 7:46:49 PM.466] LSPD First Response: [TRACE] Launching new encounter for London Johnson
[4/10/2024 7:46:49 PM.466] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[4/10/2024 7:46:53 PM.797] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:46:53 PM.797] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:46:53 PM.808] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:46:53 PM.808] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:46:53 PM.815] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 7:46:54 PM.954] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:46:54 PM.955] LSPD First Response: [TRACE] Created polgauntlet at X:-837 Y:-1019.25 Z:12.21875
[4/10/2024 7:46:54 PM.956] LSPD First Response: [TRACE] Forced DLC Livery: 0
[4/10/2024 7:46:54 PM.957] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:46:54 PM.959] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:46:54 PM.961] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:46:54 PM.961] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:46:54 PM.963] LSPD First Response: [TRACE] Mario Holst (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:46:55 PM.054] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:46:55 PM.055] LSPD First Response: [TRACE] Created polgauntlet at X:-507.3738 Y:-1174.257 Z:20.21103
[4/10/2024 7:46:55 PM.055] LSPD First Response: [TRACE] Forced DLC Livery: 0
[4/10/2024 7:46:55 PM.056] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[4/10/2024 7:46:55 PM.059] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:46:55 PM.062] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:46:55 PM.145] LSPD First Response: [TRACE] Cached 1522 decorators for index 4
[4/10/2024 7:46:55 PM.146] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:46:55 PM.146] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:46:55 PM.148] LSPD First Response: [TRACE] Amanda Love (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:46:55 PM.206] LSPD First Response: [TRACE] Spawned suspect vehicle
[4/10/2024 7:46:55 PM.426] LSPD First Response: [AmbientAICallouts] [Fiber 76] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:46:55 PM.426] LSPD First Response: [AmbientAICallouts] [Fiber 76] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:46:55 PM.483] LSPD First Response: [AmbientAICallouts] [Fiber 76] INFO: Aborting Code
[4/10/2024 7:46:55 PM.497] LSPD First Response: [AmbientAICallouts] [Fiber 76] INFO: SilentDismissHelicopter() executed
[4/10/2024 7:46:55 PM.504] LSPD First Response: [AmbientAICallouts] [Fiber 76] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:46:55 PM.538] LSPD First Response: [AmbientAICallouts] [Fiber 76] ERROR: in AICalloutManager object: System.NullReferenceException: Object reference not set to an instance of an object.
[4/10/2024 7:46:55 PM.538] at aMPlYUuuAKxNPWvgmTqwInTYSleV.eVfpKapXsrfjQGaqNdoZijdunCZy(Ped ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 18
[4/10/2024 7:46:55 PM.538] at AmbientAICallouts.AiCalloutManager.SetupCops() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 445
[4/10/2024 7:46:55 PM.538] at AmbientAICallouts.AiCalloutManager.<>c__DisplayClass26_0.<.ctor>b__0() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 133
[4/10/2024 7:47:04 PM.057] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:47:04 PM.057] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:47:04 PM.097] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:47:04 PM.098] LSPD First Response: [TRACE] Created police3 at X:-497.6911 Y:-1169.875 Z:20.86541
[4/10/2024 7:47:04 PM.098] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[4/10/2024 7:47:09 PM.061] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:47:09 PM.062] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:47:09 PM.093] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:47:09 PM.094] LSPD First Response: [TRACE] Created police3 at X:-534.1126 Y:-985.1417 Z:23.90273
[4/10/2024 7:47:09 PM.125] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:47:09 PM.128] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:47:09 PM.131] LSPD First Response: [TRACE] Angeline Lee (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:47:09 PM.161] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:47:09 PM.163] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:47:09 PM.166] LSPD First Response: [TRACE] Sandy Jeys (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:47:09 PM.198] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[4/10/2024 7:47:19 PM.129] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:47:19 PM.129] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:47:19 PM.472] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:47:19 PM.473] LSPD First Response: [TRACE] Created police5 at X:-522.6522 Y:-1310.908 Z:28.86333
[4/10/2024 7:47:19 PM.473] LSPD First Response: [TRACE] Forced DLC Livery: 7
[4/10/2024 7:47:19 PM.510] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:47:19 PM.511] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:47:19 PM.516] LSPD First Response: [TRACE] Mark Richard (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:47:19 PM.561] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:47:24 PM.151] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:47:24 PM.151] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:47:24 PM.189] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:47:24 PM.191] LSPD First Response: [TRACE] Created polgauntlet at X:-515.3635 Y:-1308.874 Z:28.53359
[4/10/2024 7:47:24 PM.191] LSPD First Response: [TRACE] Forced DLC Livery: 0
[4/10/2024 7:47:24 PM.229] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:47:24 PM.231] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:47:24 PM.234] LSPD First Response: [TRACE] Hunter Stafford (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:47:24 PM.272] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:47:24 PM.274] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:47:24 PM.277] LSPD First Response: [TRACE] Demarcus Mckenzie (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:47:24 PM.316] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[4/10/2024 7:47:29 PM.348] LSPD First Response: [TRACE] Updating lights options.
[4/10/2024 7:47:29 PM.349] LSPD First Response: [TRACE] Selected last option: Off
[4/10/2024 7:47:29 PM.362] LSPD First Response: [TRACE] Max radio: 2
[4/10/2024 7:47:29 PM.367] LSPD First Response: [TRACE] Added radio: 0
[4/10/2024 7:47:29 PM.368] LSPD First Response: [TRACE] Added radio: 1
[4/10/2024 7:47:30 PM.098] LSPD First Response: [TRACE] Setting radio to: 0
[4/10/2024 7:47:30 PM.448] LSPD First Response: [TRACE] Setting radio to: 255
[4/10/2024 7:47:44 PM.380] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:47:44 PM.380] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:47:44 PM.892] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:47:44 PM.893] LSPD First Response: [TRACE] Created police at X:-634.8331 Y:-1319.749 Z:11.34889
[4/10/2024 7:47:44 PM.927] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:47:44 PM.929] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:47:44 PM.932] LSPD First Response: [TRACE] Claude Speed (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:47:44 PM.973] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:47:44 PM.975] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:47:44 PM.978] LSPD First Response: [TRACE] Haeven Langston (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:47:45 PM.016] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[4/10/2024 7:48:10 PM.252] LSPD First Response: [TRACE] Freeing spawned suspect
[4/10/2024 7:48:10 PM.252] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[4/10/2024 7:48:10 PM.252] LSPD First Response: [TRACE] StageOnFinished
[4/10/2024 7:48:10 PM.252] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[4/10/2024 7:48:10 PM.252] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[4/10/2024 7:48:10 PM.252] LSPD First Response: [TRACE] Finishing crime Cold cases
[4/10/2024 7:48:10 PM.253] LSPD First Response: [TRACE] Finishing all logic for London Johnson
[4/10/2024 7:48:10 PM.253] LSPD First Response: [TRACE] Crime finished
[4/10/2024 7:49:44 PM.824] LSPD First Response: [TRACE] A new world event should be started
[4/10/2024 7:49:44 PM.825] LSPD First Response: [TRACE] Starting world event Agitation
[4/10/2024 7:49:44 PM.829] LSPD First Response: [TRACE] Setting up world event: Agitation #1
[4/10/2024 7:49:44 PM.844] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient)
[4/10/2024 7:49:44 PM.844] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient)
[4/10/2024 7:49:52 PM.010] LSPD First Response: [TRACE] Hiroto Senshi (A_M_M_KTOWN_01) was damaged.
[4/10/2024 7:50:00 PM.711] LSPD First Response: [TRACE] Launching new encounter for Clarence Evergood
[4/10/2024 7:50:00 PM.711] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[4/10/2024 7:50:03 PM.012] LSPD First Response: [TRACE] Spawned suspect vehicle
[4/10/2024 7:50:44 PM.753] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:50:44 PM.753] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:50:44 PM.798] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:50:44 PM.802] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: Unit has been assigned to this Call. Callsign: Ocean 1
[4/10/2024 7:50:44 PM.810] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: OutstandingWarrant  -->  Setup(): started
[4/10/2024 7:50:44 PM.978] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: OutstandingWarrant  -->  Setup(): ended
[4/10/2024 7:50:44 PM.978] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: OutstandingWarrant: Location distance has been accepted.
[4/10/2024 7:50:44 PM.978] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:50:44 PM.983] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[4/10/2024 7:50:47 PM.357] Axon Signal: No valid offset data found for this entry, setting default values.
[4/10/2024 7:50:54 PM.630] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: Unit Responding: Code 3
[4/10/2024 7:50:57 PM.581] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: Player responds aswell to the last called AiC. AAIC_Response trying to find correct AiC.
[4/10/2024 7:50:57 PM.581] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: checking if playerRespondingAswell is possible
[4/10/2024 7:50:57 PM.581] LSPD First Response: [AmbientAICallouts] [AAIC_Response] [AiC Fiber 84] INFO: Outstanding Warrant: Player is now responding aswell. - playerRespondingInAdditon: True
[4/10/2024 7:50:59 PM.725] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[4/10/2024 7:50:59 PM.725] LSPD First Response: IPT.Common: [WARNING] player attempted to go en route without a callout
[4/10/2024 7:51:04 PM.499] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: OutstandingWarrant  -->  Process(): started
[4/10/2024 7:51:06 PM.439] LSPD First Response: [TRACE] Assigned new agitation action Rant
[4/10/2024 7:51:06 PM.482] LSPD First Response: [TRACE] Assigned new agitation action Coward
[4/10/2024 7:51:07 PM.177] LSPD First Response: [TRACE] Redetermined action against agitator after being shoved
[4/10/2024 7:51:08 PM.403] LSPD First Response: [TRACE] Fighting against agitator after being shoved
[4/10/2024 7:51:13 PM.393] LSPD First Response: [TRACE] Hiroto Senshi (A_M_M_KTOWN_01) was damaged.
[4/10/2024 7:51:16 PM.511] LSPD First Response: [TRACE] Walking off from agitator after coward
[4/10/2024 7:51:16 PM.639] LSPD First Response: [AmbientAICallouts] [Fiber 84] ERROR: in AICallout object: At Process(): Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Vehicle is invalid.
[4/10/2024 7:51:16 PM.639] at Rage.Entity.get_Position()
[4/10/2024 7:51:16 PM.639] at AmbientAICallouts.AiCalloutManager.IsUnitInTime(Single distance, Int32 time) in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 526
[4/10/2024 7:51:16 PM.639] at OutstandingWarrant.OutstandingWarrant.Process() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\Default-AiCallouts-Pack\OutstandingWarrant\OutstandingWarrant.cs:line 81
[4/10/2024 7:51:16 PM.639] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: OutstandingWarrant  -->  Process(): ended
[4/10/2024 7:51:16 PM.639] LSPD First Response: [AmbientAICallouts] [Fiber 84] ERROR: in Process() from AICallout object: Read if existing AiC log above.
[4/10/2024 7:51:16 PM.639] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: Aborting Code
[4/10/2024 7:51:16 PM.640] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: SilentDismissHelicopter() executed
[4/10/2024 7:51:16 PM.640] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: Scene Ended
[4/10/2024 7:51:33 PM.653] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:51:33 PM.654] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:51:34 PM.358] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:51:34 PM.359] LSPD First Response: [TRACE] Created police3 at X:-497.0596 Y:-868.5361 Z:30.86341
[4/10/2024 7:51:34 PM.396] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:51:34 PM.399] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:51:34 PM.401] LSPD First Response: [TRACE] Steffan Renault (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:51:34 PM.440] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:51:34 PM.442] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:51:34 PM.445] LSPD First Response: [TRACE] Jeoffrey Claes (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:51:34 PM.485] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[4/10/2024 7:51:34 PM.673] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 asked to abort: Walked off
[4/10/2024 7:51:34 PM.678] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #1 Content Manager
[4/10/2024 7:51:34 PM.678] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #1)
[4/10/2024 7:51:34 PM.680] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 aborted
[4/10/2024 7:51:34 PM.681] LSPD First Response: [TRACE] Scenario no longer active
[4/10/2024 7:51:34 PM.683] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient)
[4/10/2024 7:51:34 PM.684] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient)
[4/10/2024 7:51:34 PM.684] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager
[4/10/2024 7:51:34 PM.684] LSPD First Response: [TRACE] Instance cleaned (Agitation #1)
[4/10/2024 7:51:34 PM.685] LSPD First Response: [TRACE] World event Agitation #1 has ended
[4/10/2024 7:51:34 PM.720] LSPD First Response: [TRACE] Ped Ithi Coopz has become idle again
[4/10/2024 7:51:34 PM.720] LSPD First Response: [TRACE] Ped Hiroto Senshi has become idle again
[4/10/2024 7:51:41 PM.719] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: Player responds aswell to the last called AiC. AAIC_Response trying to find correct AiC.
[4/10/2024 7:51:41 PM.719] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: checking if playerRespondingAswell is possible
[4/10/2024 7:51:41 PM.719] LSPD First Response: [AmbientAICallouts] [AAIC_Response] [AiC Fiber 76] INFO: : Player is now responding aswell. - playerRespondingInAdditon: True
[4/10/2024 7:51:42 PM.349] LSPD First Response: [AmbientAICallouts] [AAIC_Response] ERROR: couldn't activate Player direct response.  -  (lastManagerObject.playerRespondingInAdditon = true) failed - MSG: System.NullReferenceException: Object reference not set to an instance of an object.
[4/10/2024 7:51:42 PM.349] at AmbientAICallouts.AiCalloutManager.OnPlayerToAiCRespondse() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 1026
[4/10/2024 7:51:42 PM.349] at AmbientAICallouts.API.Functions.AAIC_Response() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\API\Functions.cs:line 175
[4/10/2024 7:51:59 PM.292] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True
[4/10/2024 7:52:13 PM.637] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False
[4/10/2024 7:52:13 PM.677] LSPD First Response: RawCanvasUI [DEBUG] Cursor forcing mouse release
[4/10/2024 7:52:16 PM.349] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:52:16 PM.349] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:52:16 PM.598] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:52:16 PM.599] LSPD First Response: [TRACE] Created police5 at X:-424.4854 Y:-1119.017 Z:21.15376
[4/10/2024 7:52:16 PM.600] LSPD First Response: [TRACE] Forced DLC Livery: 19
[4/10/2024 7:52:16 PM.639] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:52:16 PM.641] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:52:16 PM.642] LSPD First Response: [TRACE] Joshua Graham (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:52:16 PM.680] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:52:21 PM.356] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:52:21 PM.356] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:52:21 PM.925] LSPD First Response: [TRACE] Preloading POLICE3
[4/10/2024 7:52:21 PM.926] LSPD First Response: [TRACE] Created police3 at X:-454.5603 Y:-1116.675 Z:29.51097
[4/10/2024 7:52:21 PM.965] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:52:21 PM.967] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:52:21 PM.970] LSPD First Response: [TRACE] Kristi Munoz (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:52:22 PM.010] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:52:22 PM.012] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:52:22 PM.015] LSPD First Response: [TRACE] Linda Johnston (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:52:22 PM.056] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[4/10/2024 7:52:56 PM.477] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:52:56 PM.477] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:52:56 PM.513] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:52:56 PM.514] LSPD First Response: [TRACE] Created polgauntlet at X:-446.0517 Y:-1107.406 Z:29.49246
[4/10/2024 7:52:56 PM.515] LSPD First Response: [TRACE] Forced DLC Livery: 1
[4/10/2024 7:52:56 PM.553] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:52:56 PM.555] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:52:56 PM.558] LSPD First Response: [TRACE] Kristabel Moore (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:52:56 PM.600] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:52:56 PM.602] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:52:56 PM.612] LSPD First Response: [TRACE] Kat Llamas (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:52:56 PM.652] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[4/10/2024 7:53:06 PM.281] LSPD First Response: [TRACE] Freeing spawned suspect
[4/10/2024 7:53:06 PM.286] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[4/10/2024 7:53:06 PM.286] LSPD First Response: [TRACE] StageOnFinished
[4/10/2024 7:53:06 PM.286] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[4/10/2024 7:53:06 PM.287] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[4/10/2024 7:53:06 PM.287] LSPD First Response: [TRACE] Finishing crime Cold cases
[4/10/2024 7:53:06 PM.287] LSPD First Response: [TRACE] Finishing all logic for Clarence Evergood
[4/10/2024 7:53:06 PM.287] LSPD First Response: [TRACE] Crime finished
[4/10/2024 7:53:51 PM.314] LSPD First Response: [TRACE] Launching new encounter for Milan Vladislav
[4/10/2024 7:53:51 PM.314] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[4/10/2024 7:53:52 PM.105] LSPD First Response: [TRACE] Spawned suspect vehicle
[4/10/2024 7:54:06 PM.728] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:54:06 PM.728] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:54:06 PM.761] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:54:06 PM.763] LSPD First Response: [TRACE] Created police5 at X:-423.9552 Y:-1307.193 Z:22.36972
[4/10/2024 7:54:06 PM.763] LSPD First Response: [TRACE] Forced DLC Livery: 7
[4/10/2024 7:54:06 PM.797] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:54:06 PM.799] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:54:06 PM.800] LSPD First Response: [TRACE] Danny Weston (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:54:06 PM.838] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] Freeing spawned suspect
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] StageOnFinished
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] Finishing crime Cold cases
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] Finishing all logic for Milan Vladislav
[4/10/2024 7:54:07 PM.650] LSPD First Response: [TRACE] Crime finished
[4/10/2024 7:54:09 PM.158] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:54:09 PM.158] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:09 PM.158] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 7:54:09 PM.162] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:54:09 PM.691] LSPD First Response: [TRACE] Created police at X:-539.75 Y:-1016.75 Z:22
[4/10/2024 7:54:09 PM.692] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:09 PM.694] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:54:09 PM.697] LSPD First Response: [TRACE] Dominic Leze (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:54:09 PM.697] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:09 PM.699] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:54:09 PM.702] LSPD First Response: [TRACE] Christian Pineo (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:54:09 PM.773] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:54:09 PM.773] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:54:09 PM.824] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:54:09 PM.828] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: Unit has been assigned to this Call. Callsign: 6-Boy-3
[4/10/2024 7:54:09 PM.828] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: OutstandingWarrant  -->  Setup(): started
[4/10/2024 7:54:09 PM.831] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: OutstandingWarrant  -->  Setup(): ended
[4/10/2024 7:54:09 PM.831] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: OutstandingWarrant: Location distance has been accepted.
[4/10/2024 7:54:09 PM.831] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:54:16 PM.824] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:54:16 PM.824] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:16 PM.831] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: Unit Responding: Code 3
[4/10/2024 7:54:16 PM.858] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:54:16 PM.859] LSPD First Response: [TRACE] Created police2 at X:-705.9398 Y:-1068.073 Z:14.31668
[4/10/2024 7:54:16 PM.870] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: Requesting Air Unit
[4/10/2024 7:54:16 PM.903] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:16 PM.905] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:54:16 PM.908] LSPD First Response: [TRACE] Luke Smith (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:54:16 PM.941] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:16 PM.944] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:54:16 PM.946] LSPD First Response: [TRACE] Antonio Santana (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:54:16 PM.982] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[4/10/2024 7:54:17 PM.763] LSPD First Response: [TRACE] A new world event should be started
[4/10/2024 7:54:17 PM.763] LSPD First Response: [TRACE] Starting world event RunLights
[4/10/2024 7:54:17 PM.764] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[4/10/2024 7:54:17 PM.771] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[4/10/2024 7:54:18 PM.159] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 7:54:18 PM.159] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 7:54:18 PM.159] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[4/10/2024 7:54:20 PM.127] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[4/10/2024 7:54:24 PM.126] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True
[4/10/2024 7:54:26 PM.717] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: OutstandingWarrant  -->  Process(): started
[4/10/2024 7:54:28 PM.424] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[4/10/2024 7:54:28 PM.667] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[4/10/2024 7:54:32 PM.728] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: Player responds aswell to the last called AiC. AAIC_Response trying to find correct AiC.
[4/10/2024 7:54:32 PM.728] LSPD First Response: [AmbientAICallouts] [AAIC_Response] INFO: checking if playerRespondingAswell is possible
[4/10/2024 7:54:32 PM.728] LSPD First Response: [AmbientAICallouts] [AAIC_Response] [AiC Fiber 78] INFO: Outstanding Warrant: Player is now responding aswell. - playerRespondingInAdditon: True
[4/10/2024 7:54:34 PM.886] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to En Route
[4/10/2024 7:54:34 PM.887] LSPD First Response: IPT.Common: [WARNING] player attempted to go en route without a callout
[4/10/2024 7:54:35 PM.518] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 7:54:35 PM.518] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 7:54:35 PM.518] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[4/10/2024 7:54:36 PM.413] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to False
[4/10/2024 7:54:36 PM.928] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:54:36 PM.928] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:54:36 PM.972] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:54:36 PM.974] LSPD First Response: [TRACE] Created police5 at X:-390.4861 Y:-1209.06 Z:46.06329
[4/10/2024 7:54:36 PM.974] LSPD First Response: [TRACE] Forced DLC Livery: 19
[4/10/2024 7:54:37 PM.016] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:54:37 PM.017] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:54:37 PM.019] LSPD First Response: [TRACE] James Earl (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:54:37 PM.059] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:54:38 PM.166] LSPD First Response: [TRACE] Spawned with 2.664856
[4/10/2024 7:54:38 PM.166] LSPD First Response: [TRACE] Using -586.5664, -1225.122, 15.07309 Heading: 140.2605 and -591.0342, -1230.014, 14.2811 Heading: 137.2998 as base positions
[4/10/2024 7:54:38 PM.187] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:54:38 PM.188] LSPD First Response: [TRACE] Preloading 0x72a4c31e
[4/10/2024 7:54:38 PM.192] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:54:38 PM.193] LSPD First Response: [TRACE] Created police2 at X:-586.5664 Y:-1225.122 Z:15.07309
[4/10/2024 7:54:38 PM.272] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:38 PM.275] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:54:38 PM.278] LSPD First Response: [TRACE] Stefan West (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:54:38 PM.278] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[4/10/2024 7:54:38 PM.279] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[4/10/2024 7:54:38 PM.344] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[4/10/2024 7:54:38 PM.827] LSPD First Response: [TRACE] Requesting control failed for CruiseAwareOfEntity #1 (Ambient); current is RunLights #1 (Ambient)
[4/10/2024 7:54:39 PM.581] LSPD First Response: [TRACE] It has been 539 seconds since the last callout
[4/10/2024 7:54:39 PM.588] LSPD First Response: Creating fZseingVVIlkyzsmCqeQmCPapFGCb from fZseingVVIlkyzsmCqeQmCPapFGCb, LSPD First Response, Version=0.4.8757.33971, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:54:39 PM.600] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217)
[4/10/2024 7:54:39 PM.601] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377)
[4/10/2024 7:54:39 PM.601] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169)
[4/10/2024 7:54:39 PM.601] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801)
[4/10/2024 7:54:39 PM.601] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777)
[4/10/2024 7:54:39 PM.601] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937)
[4/10/2024 7:54:39 PM.602] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865)
[4/10/2024 7:54:39 PM.602] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065)
[4/10/2024 7:54:39 PM.602] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649)
[4/10/2024 7:54:39 PM.617] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[4/10/2024 7:54:39 PM.617] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[4/10/2024 7:54:39 PM.617] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[4/10/2024 7:54:40 PM.128] LSPD First Response: [TRACE] Callout created: Holdup #1
[4/10/2024 7:54:40 PM.609] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[4/10/2024 7:54:40 PM.610] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Holdup  Status = New
[4/10/2024 7:54:40 PM.614] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Holdup
[4/10/2024 7:54:40 PM.638] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 7:54:40 PM.638] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[4/10/2024 7:54:40 PM.640] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:54:40 PM.640] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:54:40 PM.640] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for Holdup
[4/10/2024 7:54:40 PM.697] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 2:51:33 PM for Holdup
[4/10/2024 7:54:40 PM.697] LSPD First Response: CalloutInterface: [DEBUG] waiting 25 in-game minutes for Holdup
[4/10/2024 7:54:41 PM.666] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[4/10/2024 7:54:42 PM.160] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:54:42 PM.160] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:54:42 PM.204] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:54:42 PM.205] LSPD First Response: [TRACE] Created police5 at X:-424.0687 Y:-976.3246 Z:30.39048
[4/10/2024 7:54:42 PM.205] LSPD First Response: [TRACE] Forced DLC Livery: 7
[4/10/2024 7:54:42 PM.244] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:54:42 PM.246] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:54:42 PM.247] LSPD First Response: [TRACE] Lurpee Smith (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:54:42 PM.289] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:54:43 PM.233] LSPD First Response: GetAudioFileForAction: No file found for: 6-Boy-3
[4/10/2024 7:54:43 PM.233] LSPD First Response: GetAudioFileForAction: No file found for: 6-Boy-3
[4/10/2024 7:54:43 PM.233] LSPD First Response: PlayAction: Failed to find 6-Boy-3
[4/10/2024 7:54:43 PM.705] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:54:46 PM.373] LSPD First Response: [TRACE] Entering at Driver
[4/10/2024 7:54:47 PM.712] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[4/10/2024 7:54:49 PM.233] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: Air Unit Responding
[4/10/2024 7:54:51 PM.088] LSPD First Response: [HeliAssist] Enabling heli blip
[4/10/2024 7:54:53 PM.305] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[4/10/2024 7:54:53 PM.307] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[4/10/2024 7:54:53 PM.309] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[4/10/2024 7:54:53 PM.309] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[4/10/2024 7:54:53 PM.309] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[4/10/2024 7:54:53 PM.310] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[4/10/2024 7:54:53 PM.310] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[4/10/2024 7:54:53 PM.310] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[4/10/2024 7:54:53 PM.310] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[4/10/2024 7:54:53 PM.310] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[4/10/2024 7:54:53 PM.317] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[4/10/2024 7:54:55 PM.717] LSPD First Response: [TRACE] Cleaning UI
[4/10/2024 7:54:55 PM.720] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open
[4/10/2024 7:54:55 PM.722] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:54:55 PM.722] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:54:55 PM.722] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored Holdup
[4/10/2024 7:54:55 PM.722] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[4/10/2024 7:54:55 PM.724] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:54:55 PM.726] LSPD First Response: [TRACE] Launching new encounter for London Johnson
[4/10/2024 7:54:55 PM.727] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[4/10/2024 7:54:55 PM.779] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 96] INFO: reaction event started
[4/10/2024 7:54:55 PM.781] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 96] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout
[4/10/2024 7:54:55 PM.782] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 96] INFO: The type of the object is: fZseingVVIlkyzsmCqeQmCPapFGCb
[4/10/2024 7:54:55 PM.782] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 96] INFO: Callout Position is X:-1192.01 Y:-768.929 Z:16.358
[4/10/2024 7:54:55 PM.782] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition
[4/10/2024 7:54:58 PM.645] LSPD First Response: [TRACE] Spawned suspect vehicle
[4/10/2024 7:54:59 PM.771] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 96] INFO: creating nearby unit
[4/10/2024 7:54:59 PM.772] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:54:59 PM.772] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:59 PM.772] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 7:54:59 PM.773] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:54:59 PM.774] LSPD First Response: [TRACE] Created polgauntlet at X:-335 Y:-1176.75 Z:36.375
[4/10/2024 7:54:59 PM.775] LSPD First Response: [TRACE] Forced DLC Livery: 1
[4/10/2024 7:54:59 PM.775] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:54:59 PM.777] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:54:59 PM.781] LSPD First Response: [TRACE] Brian Aherne (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:54:59 PM.781] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:54:59 PM.783] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:54:59 PM.786] LSPD First Response: [TRACE] Sophie Parker (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:54:59 PM.845] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 96] INFO: dispatching nearby unit
[4/10/2024 7:55:02 PM.691] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:55:02 PM.691] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:55:02 PM.731] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:55:02 PM.732] LSPD First Response: [TRACE] Created police at X:-533.1732 Y:-946.2111 Z:24.29471
[4/10/2024 7:55:02 PM.732] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[4/10/2024 7:55:07 PM.724] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:55:07 PM.724] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:55:07 PM.773] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:55:07 PM.773] LSPD First Response: [TRACE] Created police5 at X:-232.8488 Y:-998.5157 Z:29.924
[4/10/2024 7:55:07 PM.774] LSPD First Response: [TRACE] Forced DLC Livery: 4
[4/10/2024 7:55:07 PM.774] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:55:08 PM.163] LSPD First Response: [HeliAssist] Starting onscene task
[4/10/2024 7:55:09 PM.041] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[4/10/2024 7:55:09 PM.041] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[4/10/2024 7:55:09 PM.041] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[4/10/2024 7:55:09 PM.041] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[4/10/2024 7:55:09 PM.041] LSPD First Response: [TRACE] World event RunLights #1 has ended
[4/10/2024 7:55:12 PM.525] LSPD First Response: [AmbientAICallouts] [Fiber 84] INFO: Couldn't manage to disable Route
[4/10/2024 7:55:14 PM.816] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: DecisionHandler IsAiTakingCare? - Started
[4/10/2024 7:55:14 PM.816] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = False, NotInACallout = False, CalloutProbability hit: True
[4/10/2024 7:55:14 PM.816] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: DecisionHandler IsAiTakingCare? = False - AiCallout officer will call for backup - Callout triggered.
[4/10/2024 7:55:14 PM.816] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: choosed callout path
[4/10/2024 7:55:14 PM.819] LSPD First Response: Creating OfficerUnderFire from AmbientAICallouts.Callouts.OfficerUnderFire, AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:55:14 PM.819] LSPD First Response: [TRACE] Callout created:  #1
[4/10/2024 7:55:14 PM.821] LSPD First Response: [AmbientAICallouts] [Callout OfficerUnderFire] INFO: Started
[4/10/2024 7:55:14 PM.821] LSPD First Response: [AmbientAICallouts] [Callout OfficerUnderFire] INFO: Callout data transmitted = True
[4/10/2024 7:55:14 PM.828] LSPD First Response: [TRACE] Created new chase
[4/10/2024 7:55:14 PM.832] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[4/10/2024 7:55:14 PM.832] LSPD First Response: [TRACE] Took ownership of suspect for chase
[4/10/2024 7:55:14 PM.867] LSPD First Response: [TRACE] Suspect added to chase
[4/10/2024 7:55:14 PM.868] LSPD First Response: [TRACE] Suspect added to chase
[4/10/2024 7:55:14 PM.914] LSPD First Response: [TRACE] Starting chase
[4/10/2024 7:55:14 PM.970] LSPD First Response: [TRACE] Player now monitoring Liam Polaski
[4/10/2024 7:55:14 PM.993] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[4/10/2024 7:55:14 PM.993] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[4/10/2024 7:55:14 PM.993] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[4/10/2024 7:55:14 PM.993] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866
[4/10/2024 7:55:14 PM.995] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[4/10/2024 7:55:14 PM.995] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[4/10/2024 7:55:14 PM.995] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[4/10/2024 7:55:14 PM.995] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[4/10/2024 7:55:15 PM.009] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[4/10/2024 7:55:15 PM.009] at upWiutghXazTCooqVpHGBwTQUWJm.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[4/10/2024 7:55:15 PM.009] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[4/10/2024 7:55:15 PM.009] at frFpzOPzLMSsCFESIkUalPNJyoxJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866
[4/10/2024 7:55:15 PM.010] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[4/10/2024 7:55:15 PM.010] at bdIgELYbTTXsmaNPnHfrwJZJABRJ.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[4/10/2024 7:55:15 PM.010] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[4/10/2024 7:55:15 PM.010] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] Freeing spawned suspect
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] StageOnFinished
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] Finishing crime Cold cases
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] Finishing all logic for London Johnson
[4/10/2024 7:55:15 PM.909] LSPD First Response: [TRACE] Crime finished
[4/10/2024 7:55:16 PM.022] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 7:55:16 PM.710] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[4/10/2024 7:55:16 PM.710] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 7:55:16 PM.759] LSPD First Response: [TRACE] Cop Dominic Leze reassigned to Liam Polaski
[4/10/2024 7:55:16 PM.763] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 7:55:16 PM.763] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[4/10/2024 7:55:16 PM.763] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 7:55:16 PM.763] LSPD First Response: [TRACE] Cop Christian Pineo reassigned to Liam Polaski
[4/10/2024 7:55:16 PM.764] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 7:55:16 PM.764] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: AddHelicopterToPursuit() entered
[4/10/2024 7:55:16 PM.810] LSPD First Response: [TRACE] Dominic Leze now monitoring Liam Polaski
[4/10/2024 7:55:16 PM.810] LSPD First Response: [TRACE] Dominic Leze now monitoring Liam Polaski
[4/10/2024 7:55:16 PM.810] LSPD First Response: [TRACE] Christian Pineo now monitoring Liam Polaski
[4/10/2024 7:55:16 PM.810] LSPD First Response: [TRACE] Christian Pineo now monitoring Liam Polaski
[4/10/2024 7:55:17 PM.102] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 7:55:17 PM.104] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 7:55:17 PM.714] LSPD First Response: [TRACE] Christian Pineo (MP_M_FREEMODE_01) entered combat with target: Liam Polaski (A_M_Y_KTOWN_02)
[4/10/2024 7:55:17 PM.849] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 7:55:17 PM.851] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[4/10/2024 7:55:17 PM.852] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 7:55:17 PM.853] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 7:55:17 PM.853] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 7:55:17 PM.860] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:55:17 PM.861] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[4/10/2024 7:55:17 PM.905] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:55:18 PM.236] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:18 PM.534] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:18 PM.578] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:18 PM.759] LSPD First Response: [TRACE] Dominic Leze (MP_M_FREEMODE_01) entered combat with target: Liam Polaski (A_M_Y_KTOWN_02)
[4/10/2024 7:55:18 PM.759] LSPD First Response: [TRACE] Christian Pineo (MP_M_FREEMODE_01) was damaged.
[4/10/2024 7:55:18 PM.764] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[4/10/2024 7:55:18 PM.872] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 7:55:18 PM.872] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 7:55:18 PM.873] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 7:55:18 PM.873] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 7:55:19 PM.461] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:19 PM.461] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:19 PM.797] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[4/10/2024 7:55:19 PM.797] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 7:55:19 PM.797] LSPD First Response: [WARN] Added cop without proper cop data
[4/10/2024 7:55:19 PM.797] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 7:55:19 PM.797] LSPD First Response: [TRACE] Joseph Williamson (S_M_Y_PILOT_01) was set as a cop
[4/10/2024 7:55:19 PM.798] LSPD First Response: [TRACE] Cop Joseph Williamson reassigned to Liam Polaski
[4/10/2024 7:55:19 PM.798] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 7:55:19 PM.832] LSPD First Response: [TRACE] Joseph Williamson now monitoring Liam Polaski
[4/10/2024 7:55:19 PM.832] LSPD First Response: [TRACE] Joseph Williamson now monitoring Liam Polaski
[4/10/2024 7:55:19 PM.833] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:19 PM.844] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 7:55:19 PM.847] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 7:55:19 PM.848] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[4/10/2024 7:55:19 PM.848] LSPD First Response: [TRACE] Freeing cop: Joseph Williamson
[4/10/2024 7:55:19 PM.848] LSPD First Response: [TRACE] Cop freed
[4/10/2024 7:55:19 PM.848] LSPD First Response: [HeliAssist] Removing air unit from pursuit
[4/10/2024 7:55:19 PM.890] LSPD First Response: [TRACE] Ped Joseph Williamson has become idle again
[4/10/2024 7:55:19 PM.905] LSPD First Response: [HeliAssist] Enabling heli blip
[4/10/2024 7:55:20 PM.316] LSPD First Response: [TRACE] Christian Pineo (MP_M_FREEMODE_01) was damaged.
[4/10/2024 7:55:20 PM.361] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:20 PM.537] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:21 PM.816] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:21 PM.909] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:22 PM.179] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:22 PM.433] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:22 PM.580] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:22 PM.940] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:23 PM.441] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:24 PM.470] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:25 PM.001] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:25 PM.145] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[4/10/2024 7:55:25 PM.847] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 7:55:26 PM.056] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:26 PM.262] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[4/10/2024 7:55:26 PM.264] LSPD First Response: [TRACE] Ending chase
[4/10/2024 7:55:26 PM.266] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 7:55:26 PM.266] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 7:55:26 PM.266] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[4/10/2024 7:55:26 PM.266] LSPD First Response: [TRACE] Freeing cop: Dominic Leze
[4/10/2024 7:55:26 PM.266] LSPD First Response: [TRACE] Cop freed
[4/10/2024 7:55:26 PM.266] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 7:55:26 PM.267] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 7:55:26 PM.267] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[4/10/2024 7:55:26 PM.267] LSPD First Response: [TRACE] Freeing cop: Christian Pineo
[4/10/2024 7:55:26 PM.267] LSPD First Response: [TRACE] Cop freed
[4/10/2024 7:55:26 PM.272] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[4/10/2024 7:55:26 PM.273] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 7:55:26 PM.275] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 7:55:26 PM.277] LSPD First Response: [TRACE] Suspect freed
[4/10/2024 7:55:26 PM.277] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[4/10/2024 7:55:26 PM.277] LSPD First Response: [TRACE] Suspect freed
[4/10/2024 7:55:26 PM.279] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[4/10/2024 7:55:26 PM.279] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[4/10/2024 7:55:26 PM.279] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[4/10/2024 7:55:26 PM.280] LSPD First Response: [TRACE] Ped Dominic Leze has become idle again
[4/10/2024 7:55:26 PM.280] LSPD First Response: [TRACE] Ped Christian Pineo has become idle again
[4/10/2024 7:55:26 PM.280] LSPD First Response: [TRACE] Aborting EvadeCops: Dead is dead
[4/10/2024 7:55:26 PM.280] LSPD First Response: [TRACE] Ped Liam Polaski has become idle again
[4/10/2024 7:55:26 PM.519] LSPD First Response: [TRACE] Dominic Leze (MP_M_FREEMODE_01) left combat.
[4/10/2024 7:55:26 PM.558] LSPD First Response: [TRACE] Liam Polaski killed by Christian Pineo
[4/10/2024 7:55:26 PM.559] LSPD First Response: [TRACE] Liam Polaski (A_M_Y_KTOWN_02) was damaged.
[4/10/2024 7:55:27 PM.905] LSPD First Response: CalloutCreated: Callout should be aborted
[4/10/2024 7:55:27 PM.906] LSPD First Response: EndCurrentCallout: Finishing...
[4/10/2024 7:55:27 PM.908] LSPD First Response: [AmbientAICallouts] [Callout OfficerUnderFire] INFO: End()
[4/10/2024 7:55:27 PM.908] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: SilentDismissHelicopter() executed
[4/10/2024 7:55:27 PM.908] LSPD First Response: [TRACE] Cleaning UI
[4/10/2024 7:55:27 PM.908] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[4/10/2024 7:55:27 PM.908] LSPD First Response: [TRACE] Instance cleaned ( #1)
[4/10/2024 7:55:27 PM.912] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[4/10/2024 7:55:27 PM.957] LSPD First Response: [HeliAssist] Heli remains persistent
[4/10/2024 7:55:27 PM.958] LSPD First Response: [HeliAssist] Air unit dismissed via menu
[4/10/2024 7:55:31 PM.920] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Holdup
[4/10/2024 7:55:31 PM.921] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-LINCOLN-18 to Holdup
[4/10/2024 7:55:31 PM.922] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:55:31 PM.922] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:55:31 PM.922] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:55:31 PM.922] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:55:37 PM.466] LSPD First Response: [TRACE] Christian Pineo (MP_M_FREEMODE_01) left combat.
[4/10/2024 7:55:37 PM.466] LSPD First Response: [TRACE] Steven OConner (A_M_Y_STBLA_02) was damaged.
[4/10/2024 7:55:37 PM.912] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:55:37 PM.912] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:55:38 PM.615] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:55:38 PM.616] LSPD First Response: [TRACE] Created police2 at X:-315.1868 Y:-857.6246 Z:32.76862
[4/10/2024 7:55:38 PM.653] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:55:38 PM.655] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:55:38 PM.658] LSPD First Response: [TRACE] Maria Monia (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:55:38 PM.696] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:55:38 PM.697] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:55:38 PM.700] LSPD First Response: [TRACE] London Johnson (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:55:38 PM.740] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[4/10/2024 7:55:42 PM.914] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: OutstandingWarrant  -->  Process(): ended
[4/10/2024 7:55:42 PM.914] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: OutstandingWarrant  -->  End(): started
[4/10/2024 7:55:42 PM.915] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: OutstandingWarrant  -->  End(): ended
[4/10/2024 7:55:42 PM.915] LSPD First Response: [AmbientAICallouts] [Fiber 78] INFO: Scene Ended
[4/10/2024 7:55:48 PM.005] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[4/10/2024 7:55:48 PM.008] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[4/10/2024 7:55:48 PM.045] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 7:55:48 PM.048] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 7:55:49 PM.236] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 480
[4/10/2024 7:55:50 PM.197] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[4/10/2024 7:55:50 PM.349] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 7:55:50 PM.456] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[4/10/2024 7:55:50 PM.784] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[4/10/2024 7:55:50 PM.789] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch code four (confidence=0.5114405)
[4/10/2024 7:55:50 PM.789] LSPD First Response: GrammarPolice: [GrammarHandler] ...dispatch code coroner (confidence=0.358833)
[4/10/2024 7:55:50 PM.792] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[4/10/2024 7:55:50 PM.813] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:55:50 PM.814] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:55:50 PM.814] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[4/10/2024 7:55:50 PM.814] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[4/10/2024 7:55:50 PM.814] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.80591
[4/10/2024 7:55:53 PM.210] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:55:53 PM.210] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[4/10/2024 7:55:53 PM.245] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:55:54 PM.172] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 7:55:57 PM.232] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[4/10/2024 7:55:57 PM.232] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[4/10/2024 7:55:57 PM.273] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 7:55:57 PM.274] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 7:55:57 PM.275] LSPD First Response: GrammarPolice: [TargetHandler] new target: 82BZK163
[4/10/2024 7:55:57 PM.275] LSPD First Response: GrammarPolice: [Events] firing target change event
[4/10/2024 7:55:58 PM.334] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 430
[4/10/2024 7:55:59 PM.082] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[4/10/2024 7:55:59 PM.229] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 7:55:59 PM.347] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[4/10/2024 7:55:59 PM.631] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[4/10/2024 7:55:59 PM.632] LSPD First Response: GrammarPolice: [GrammarHandler] ...I have one injured (confidence=0.2873188)
[4/10/2024 7:55:59 PM.660] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[4/10/2024 7:55:59 PM.700] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:55:59 PM.700] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:55:59 PM.700] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[4/10/2024 7:55:59 PM.700] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[4/10/2024 7:55:59 PM.700] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.468385
[4/10/2024 7:56:00 PM.996] LSPD First Response: [TRACE] Launching new encounter for Clarence Evergood
[4/10/2024 7:56:00 PM.996] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle
[4/10/2024 7:56:07 PM.868] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[4/10/2024 7:56:07 PM.868] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[4/10/2024 7:56:07 PM.912] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 7:56:07 PM.913] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 7:56:09 PM.404] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 760
[4/10/2024 7:56:09 PM.671] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[4/10/2024 7:56:09 PM.851] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 7:56:09 PM.973] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[4/10/2024 7:56:10 PM.280] LSPD First Response: GrammarPolice: [GrammarHandler] speech recognition rejected
[4/10/2024 7:56:10 PM.280] LSPD First Response: GrammarPolice: [GrammarHandler] ...clear me (confidence=0.2341637)
[4/10/2024 7:56:10 PM.308] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[4/10/2024 7:56:10 PM.347] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:56:10 PM.347] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:56:10 PM.347] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[4/10/2024 7:56:10 PM.347] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[4/10/2024 7:56:10 PM.347] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.4798983
[4/10/2024 7:56:14 PM.211] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 7:56:15 PM.801] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[4/10/2024 7:56:15 PM.801] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[4/10/2024 7:56:15 PM.849] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 7:56:15 PM.850] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 7:56:17 PM.040] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 580
[4/10/2024 7:56:17 PM.225] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[4/10/2024 7:56:17 PM.385] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 7:56:17 PM.513] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[4/10/2024 7:56:17 PM.809] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[4/10/2024 7:56:17 PM.809] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: 1  Confidence: 0.6307959
[4/10/2024 7:56:17 PM.837] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[4/10/2024 7:56:17 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:56:17 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[4/10/2024 7:56:17 PM.876] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[4/10/2024 7:56:17 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.0749973
[4/10/2024 7:56:17 PM.876] LSPD First Response: GrammarPolice: [GrammarHandler] processing action preface from the ActionQueue
[4/10/2024 7:56:19 PM.362] LSPD First Response: GrammarPolice: [Events] firing action event, action = preface
[4/10/2024 7:56:19 PM.362] LSPD First Response: GrammarPolice: [DispatchHandler] received action: preface, invoking ActionHandler
[4/10/2024 7:56:19 PM.363] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[4/10/2024 7:56:19 PM.401] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: preface
[4/10/2024 7:56:19 PM.442] LSPD First Response: GrammarPolice: [Action] calling action: preface at target: GrammarPolice.Actions.Status.Preface
[4/10/2024 7:56:20 PM.187] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: preface
[4/10/2024 7:56:24 PM.007] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[4/10/2024 7:56:24 PM.007] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[4/10/2024 7:56:24 PM.057] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 7:56:24 PM.058] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 7:56:25 PM.355] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 560
[4/10/2024 7:56:26 PM.192] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[4/10/2024 7:56:26 PM.367] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 7:56:26 PM.493] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[4/10/2024 7:56:26 PM.749] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[4/10/2024 7:56:26 PM.749] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: code coroner  Confidence: 0.6069109
[4/10/2024 7:56:26 PM.778] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[4/10/2024 7:56:26 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 7:56:26 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[4/10/2024 7:56:26 PM.819] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[4/10/2024 7:56:26 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 2.8123284
[4/10/2024 7:56:26 PM.819] LSPD First Response: GrammarPolice: [GrammarHandler] processing action coroner from the ActionQueue
[4/10/2024 7:56:28 PM.275] LSPD First Response: GrammarPolice: [Events] firing action event, action = coroner
[4/10/2024 7:56:28 PM.275] LSPD First Response: GrammarPolice: [DispatchHandler] received action: coroner, invoking ActionHandler
[4/10/2024 7:56:28 PM.275] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[4/10/2024 7:56:28 PM.313] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: coroner
[4/10/2024 7:56:28 PM.356] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: coroner
[4/10/2024 7:56:28 PM.359] LSPD First Response: GrammarPolice: [Action] calling action: coroner at target: GrammarPolice.Actions.Backup.Coroner
[4/10/2024 7:56:28 PM.373] LSPD First Response: GrammarPolice: [StopThePed] calling StopThePed: callCoroner
[4/10/2024 7:56:28 PM.426] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALTA_ST
[4/10/2024 7:56:28 PM.556] LSPD First Response: UB: REQUESTED TYPE: Coroner
[4/10/2024 7:56:28 PM.560] LSPD First Response: UB: DETECTED ZONE: PBOX
[4/10/2024 7:56:28 PM.560] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[4/10/2024 7:56:40 PM.415] LSPD First Response: CalloutInterface: [DEBUG] closing incident Holdup and releasing unit 1-LINCOLN-18
[4/10/2024 7:56:40 PM.416] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:56:40 PM.416] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:56:40 PM.416] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Holdup
[4/10/2024 7:56:44 PM.530] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:56:44 PM.566] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:56:48 PM.319] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:56:48 PM.319] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:56:48 PM.880] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:56:48 PM.881] LSPD First Response: [TRACE] Created police at X:-484.8127 Y:-1194.495 Z:21.41118
[4/10/2024 7:56:48 PM.918] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:56:48 PM.920] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:56:48 PM.923] LSPD First Response: [TRACE] Eloisa Martinez (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:56:48 PM.960] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:56:48 PM.962] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:56:48 PM.965] LSPD First Response: [TRACE] Daimen Oleary (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:56:49 PM.003] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[4/10/2024 7:57:01 PM.620] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 7:57:05 PM.381] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[4/10/2024 7:57:05 PM.416] LSPD First Response: Immersive Ambient Events: Event selected: VehicleTrouble
[4/10/2024 7:57:05 PM.418] LSPD First Response: Immersive Ambient Events: Vehicle trouble event started
[4/10/2024 7:57:05 PM.419] LSPD First Response: Immersive Ambient Events: Getting Nearby peds
[4/10/2024 7:57:05 PM.439] LSPD First Response: Immersive Ambient Events: Suitable ped count: 1
[4/10/2024 7:57:05 PM.440] LSPD First Response: Immersive Ambient Events: Ped suitable for event found
[4/10/2024 7:57:05 PM.477] LSPD First Response: Immersive Ambient Events: Starting event timer...
[4/10/2024 7:57:05 PM.484] LSPD First Response: Immersive Ambient Events: Selected issue - UNKNOWN
[4/10/2024 7:57:06 PM.342] LSPD First Response: Immersive Ambient Events: Index - 2
[4/10/2024 7:57:14 PM.473] LSPD First Response: Immersive Ambient Events: Starting parking task
[4/10/2024 7:57:14 PM.572] LSPD First Response: Started parking: 12 Angle: 0.09586991
[4/10/2024 7:57:16 PM.356] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:57:16 PM.402] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:57:19 PM.303] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:57:19 PM.304] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:19 PM.689] LSPD First Response: Immersive Ambient Events: Started ParkingTaskHandler
[4/10/2024 7:57:19 PM.689] LSPD First Response: Immersive Ambient Events: Parking task sucessful
[4/10/2024 7:57:19 PM.929] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:57:19 PM.930] LSPD First Response: [TRACE] Created policeb at X:-392.555 Y:-909.9918 Z:37.71077
[4/10/2024 7:57:19 PM.965] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:19 PM.967] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:57:19 PM.968] LSPD First Response: [TRACE] Knurt Hawkins (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:57:20 PM.007] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[4/10/2024 7:57:20 PM.118] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:57:20 PM.119] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:57:20 PM.119] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 7:57:20 PM.856] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:57:21 PM.401] LSPD First Response: [TRACE] Created police at X:-186.75 Y:-946.5 Z:23.78125
[4/10/2024 7:57:21 PM.401] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:57:21 PM.403] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:57:21 PM.406] LSPD First Response: [TRACE] Juliet Harper (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:57:21 PM.406] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:57:21 PM.408] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[4/10/2024 7:57:21 PM.410] LSPD First Response: [TRACE] Jack Bauer (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:57:21 PM.502] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:57:21 PM.502] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:57:21 PM.564] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: Aborting Code
[4/10/2024 7:57:21 PM.564] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: SilentDismissHelicopter() executed
[4/10/2024 7:57:21 PM.570] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:57:21 PM.570] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: Unit has been assigned to this Call. Callsign: Ocean 1
[4/10/2024 7:57:21 PM.570] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: OutstandingWarrant  -->  Setup(): started
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] ERROR: Aborting AiCallout because of missing spawnpoint matching the callout distance
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: OutstandingWarrant  -->  Setup(): ended
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] WARNING: OutstandingWarrant: There was an Issue with the distance to the AiCallout location and the minimum/maximum distance value. AiCallout will be aborted
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] WARNING: OutstandingWarrant: Distance was 1124.089f. maximumAiCalloutDistance = 450f, minimumAiCalloutDistance = 200f. 
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] WARNING: OutstandingWarrant: maximumAiCalloutDistance has been exceeded
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Outstanding Warrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] ERROR: in Setup() from AICallout object: Read if existing AiC log above.
[4/10/2024 7:57:21 PM.571] LSPD First Response: [AmbientAICallouts] [Fiber 65] INFO: releasing the unit and the cops since we guess they have not been used
[4/10/2024 7:57:22 PM.535] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 7:57:24 PM.371] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:57:24 PM.371] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:24 PM.409] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:57:24 PM.410] LSPD First Response: [TRACE] Created policeb at X:-414.8317 Y:-910.5305 Z:37.93917
[4/10/2024 7:57:24 PM.446] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:24 PM.447] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:57:24 PM.449] LSPD First Response: [TRACE] Lenny Connelly (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:57:24 PM.484] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[4/10/2024 7:57:24 PM.876] LSPD First Response: [TRACE] It has been 115 seconds since the last callout
[4/10/2024 7:57:24 PM.879] LSPD First Response: Creating PrisonBreak from SuperCallouts.Callouts.PrisonBreak, SuperCallouts, Version=3.9.6.0, Culture=neutral, PublicKeyToken=null
[4/10/2024 7:57:24 PM.879] LSPD First Response: [TRACE] Callout created:  #2
[4/10/2024 7:57:24 PM.881] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[4/10/2024 7:57:24 PM.881] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Prison Break  Status = New
[4/10/2024 7:57:24 PM.881] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Prison Break
[4/10/2024 7:57:24 PM.885] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 7:57:24 PM.885] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[4/10/2024 7:57:24 PM.886] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Prison Break
[4/10/2024 7:57:24 PM.886] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:57:24 PM.886] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Prison Break
[4/10/2024 7:57:24 PM.932] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 4:12:52 PM for [SC] Prison Break
[4/10/2024 7:57:24 PM.932] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for [SC] Prison Break
[4/10/2024 7:57:29 PM.392] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:57:29 PM.392] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:29 PM.431] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:57:29 PM.432] LSPD First Response: [TRACE] Created police5 at X:-443.0513 Y:-1254.664 Z:46.54443
[4/10/2024 7:57:29 PM.432] LSPD First Response: [TRACE] Forced DLC Livery: 7
[4/10/2024 7:57:29 PM.469] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:29 PM.470] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:57:29 PM.472] LSPD First Response: [TRACE] Bradley Cross (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:57:29 PM.509] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:57:33 PM.783] LSPD First Response: [TRACE] A new world event should be started
[4/10/2024 7:57:33 PM.783] LSPD First Response: [TRACE] Starting world event RunLights
[4/10/2024 7:57:33 PM.783] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[4/10/2024 7:57:33 PM.787] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[4/10/2024 7:57:38 PM.845] SuperCallouts: PrisonBreak callout accepted...
[4/10/2024 7:57:39 PM.441] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:57:39 PM.441] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:39 PM.479] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:57:39 PM.481] LSPD First Response: [TRACE] Created polgauntlet at X:-389.9345 Y:-1160.182 Z:21.47685
[4/10/2024 7:57:39 PM.481] LSPD First Response: [TRACE] Forced DLC Livery: 3
[4/10/2024 7:57:39 PM.518] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:57:39 PM.519] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:57:39 PM.520] LSPD First Response: [TRACE] Charlie Crews (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:57:39 PM.556] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[4/10/2024 7:57:39 PM.758] LSPD First Response: [TRACE] Cleaning UI
[4/10/2024 7:57:39 PM.760] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Prison Break
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Prison Break
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Prison Break
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Prison Break
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Prison Break
[4/10/2024 7:57:39 PM.761] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:57:39 PM.762] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Prison Break
[4/10/2024 7:57:39 PM.762] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Prison Break
[4/10/2024 7:57:39 PM.762] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:57:39 PM.762] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Prison Break
[4/10/2024 7:57:39 PM.762] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Prison Break
[4/10/2024 7:57:39 PM.762] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[4/10/2024 7:57:39 PM.762] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Prison Break
[4/10/2024 7:57:39 PM.763] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 7:57:39 PM.764] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[4/10/2024 7:57:39 PM.764] LSPD First Response: [TRACE] User accepted callout
[4/10/2024 7:57:39 PM.810] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 36 minutes
[4/10/2024 7:57:40 PM.161] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Prison Break
[4/10/2024 7:57:40 PM.162] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Prison Break
[4/10/2024 7:57:47 PM.666] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:57:47 PM.702] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:57:53 PM.999] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 7:58:08 PM.619] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
[4/10/2024 7:58:08 PM.619] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
[4/10/2024 7:58:08 PM.619] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[4/10/2024 7:58:08 PM.619] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[4/10/2024 7:58:08 PM.619] LSPD First Response: [TRACE] World event RunLights #2 has ended
[4/10/2024 7:58:08 PM.668] LSPD First Response: [TRACE] Ped Nicole Thomas has become idle again
[4/10/2024 7:58:09 PM.568] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:58:09 PM.569] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:58:09 PM.615] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:58:09 PM.616] LSPD First Response: [TRACE] Created police5 at X:-54.65025 Y:-1197.719 Z:37.63954
[4/10/2024 7:58:09 PM.616] LSPD First Response: [TRACE] Forced DLC Livery: 7
[4/10/2024 7:58:09 PM.658] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:58:09 PM.659] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:58:09 PM.661] LSPD First Response: [TRACE] John Carlton (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:58:09 PM.702] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:58:14 PM.020] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 7:58:14 PM.450] LSPD First Response: [TRACE] Spawned suspect vehicle
[4/10/2024 7:58:14 PM.589] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:58:14 PM.589] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:58:14 PM.641] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:58:14 PM.642] LSPD First Response: [TRACE] Created policeb at X:-93.43092 Y:-1248.985 Z:30.0715
[4/10/2024 7:58:14 PM.686] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:58:14 PM.688] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:58:14 PM.689] LSPD First Response: [TRACE] Brian Carter (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:58:14 PM.740] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[4/10/2024 7:58:22 PM.218] LSPD First Response: Immersive Ambient Events: Ended vehicle trouble event
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] Freeing spawned suspect
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] InvokeFinished: Stage CrimeStageEncounterInVehicle finished
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] StageOnFinished
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle finished
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] CurrentStage_Finished: CrimeStageEncounterInVehicle was final stage
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] Finishing crime Cold cases
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] Finishing all logic for Clarence Evergood
[4/10/2024 7:58:23 PM.015] LSPD First Response: [TRACE] Crime finished
[4/10/2024 7:58:24 PM.657] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:58:24 PM.657] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:58:25 PM.746] LSPD First Response: [TRACE] Preloading POLICE2
[4/10/2024 7:58:25 PM.747] LSPD First Response: [TRACE] Created police2 at X:144.0978 Y:-807.1738 Z:31.58655
[4/10/2024 7:58:25 PM.792] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:58:25 PM.794] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:58:25 PM.797] LSPD First Response: [TRACE] Jano Mahona (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:58:25 PM.845] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:58:25 PM.847] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:58:25 PM.850] LSPD First Response: [TRACE] Pete Malloy (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:58:25 PM.902] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[4/10/2024 7:58:26 PM.694] LSPD First Response: [TRACE] Lenny OSullivan (A_M_Y_SUNBATHE_01) was damaged.
[4/10/2024 7:58:28 PM.072] LSPD First Response: STP: CORONER IS FULLY DISMISSED
[4/10/2024 7:58:40 PM.240] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:58:40 PM.242] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[4/10/2024 7:58:40 PM.245] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:58:40 PM.245] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[4/10/2024 7:58:40 PM.251] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:58:40 PM.253] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[4/10/2024 7:58:40 PM.255] LSPD First Response: [TRACE] Michael Rodriguez (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:58:40 PM.255] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[4/10/2024 7:58:40 PM.256] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:58:40 PM.258] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[4/10/2024 7:58:40 PM.260] LSPD First Response: [TRACE] Ryder Hawk (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:58:40 PM.260] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[4/10/2024 7:58:44 PM.772] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 7:58:46 PM.059] LSPD First Response: [TRACE] Thread Marker #6 initialized
[4/10/2024 7:58:49 PM.298] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:58:49 PM.298] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[4/10/2024 7:58:49 PM.352] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:58:54 PM.965] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[4/10/2024 7:58:54 PM.965] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[4/10/2024 7:58:54 PM.973] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[4/10/2024 7:58:55 PM.395] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:58:55 PM.395] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:58:56 PM.051] LSPD First Response: [TRACE] Preloading POLICE
[4/10/2024 7:58:56 PM.052] LSPD First Response: [TRACE] Created police at X:368.3281 Y:-1061.105 Z:29.80306
[4/10/2024 7:58:56 PM.106] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:58:56 PM.108] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:58:56 PM.109] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:58:56 PM.109] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:58:56 PM.111] LSPD First Response: [TRACE] Katherine Brooks (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:58:56 PM.162] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[4/10/2024 7:58:56 PM.164] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:58:56 PM.166] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:58:56 PM.166] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:58:56 PM.167] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) was set as a cop
[4/10/2024 7:58:56 PM.216] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[4/10/2024 7:58:57 PM.640] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[4/10/2024 7:58:57 PM.640] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Fare Dodger  Status = Open
[4/10/2024 7:58:57 PM.640] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Fare Dodger
[4/10/2024 7:58:57 PM.641] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 7:58:57 PM.641] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[4/10/2024 7:58:57 PM.642] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 7:58:57 PM.690] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 4:56:24 PM for [686] Fare Dodger
[4/10/2024 7:58:57 PM.691] LSPD First Response: CalloutInterface: [DEBUG] waiting 79 in-game minutes for [686] Fare Dodger
[4/10/2024 7:58:57 PM.691] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 44 minutes
[4/10/2024 7:59:04 PM.856] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 7:59:10 PM.487] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:59:10 PM.487] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:11 PM.092] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:59:11 PM.093] LSPD First Response: [TRACE] Created policeb at X:211.8901 Y:-543.9626 Z:41.61505
[4/10/2024 7:59:11 PM.148] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:11 PM.150] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:59:11 PM.151] LSPD First Response: [TRACE] Chris Ross (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:59:11 PM.209] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[4/10/2024 7:59:12 PM.776] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[4/10/2024 7:59:12 PM.776] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[4/10/2024 7:59:12 PM.776] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[4/10/2024 7:59:12 PM.776] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[4/10/2024 7:59:12 PM.777] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[4/10/2024 7:59:12 PM.818] LSPD First Response: [TRACE] Ped Allegra Dal has become idle again
[4/10/2024 7:59:12 PM.818] LSPD First Response: [TRACE] Ped Ryder Hawk has become idle again
[4/10/2024 7:59:12 PM.819] LSPD First Response: [TRACE] Ped Michael Rodriguez has become idle again
[4/10/2024 7:59:15 PM.521] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:59:15 PM.521] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:15 PM.562] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 7:59:15 PM.563] LSPD First Response: [TRACE] Created policeb at X:338.6083 Y:-487.7582 Z:34.76466
[4/10/2024 7:59:15 PM.604] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:15 PM.606] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:59:15 PM.608] LSPD First Response: [TRACE] Craig Love (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:59:15 PM.650] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[4/10/2024 7:59:27 PM.703] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:59:27 PM.704] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[4/10/2024 7:59:27 PM.705] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:59:27 PM.705] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:59:27 PM.708] LSPD First Response: [TRACE] John Carlton (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:59:27 PM.708] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[4/10/2024 7:59:27 PM.709] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[4/10/2024 7:59:27 PM.710] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[4/10/2024 7:59:27 PM.711] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:59:27 PM.711] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[4/10/2024 7:59:27 PM.713] LSPD First Response: [TRACE] John Young (MP_M_FREEMODE_01) was set as a cop
[4/10/2024 7:59:27 PM.713] LSPD First Response: [TRACE] Assigned ped to PoliceStation #1 (Ambient)
[4/10/2024 7:59:32 PM.311] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 7:59:32 PM.312] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[4/10/2024 7:59:32 PM.350] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 7:59:36 PM.095] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:59:36 PM.095] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 7:59:36 PM.475] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:59:36 PM.476] LSPD First Response: [TRACE] Created police5 at X:821.8253 Y:210.2716 Z:82.34293
[4/10/2024 7:59:36 PM.477] LSPD First Response: [TRACE] Forced DLC Livery: 8
[4/10/2024 7:59:36 PM.521] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 7:59:36 PM.522] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:59:36 PM.524] LSPD First Response: [TRACE] Mark Gorki (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 7:59:36 PM.565] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:59:38 PM.868] LSPD First Response: [TRACE] Spawned with 0.7060623
[4/10/2024 7:59:38 PM.868] LSPD First Response: [TRACE] Using 697.2589, 207.4048, 90.14525 Heading: 67.61665 and 689.8484, 210.3504, 91.21411 Heading: 67.61665 as base positions
[4/10/2024 7:59:38 PM.882] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:59:38 PM.882] LSPD First Response: [TRACE] Preloading ZION2
[4/10/2024 7:59:38 PM.885] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:59:38 PM.886] LSPD First Response: [TRACE] Created police5 at X:697.2589 Y:207.4048 Z:90.14525
[4/10/2024 7:59:38 PM.886] LSPD First Response: [TRACE] Forced DLC Livery: 8
[4/10/2024 7:59:38 PM.937] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 7:59:38 PM.938] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd)
[4/10/2024 7:59:38 PM.941] LSPD First Response: [TRACE] John McConnell (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 7:59:38 PM.941] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[4/10/2024 7:59:38 PM.942] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #2 (Ambient)
[4/10/2024 7:59:39 PM.009] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 initialized
[4/10/2024 7:59:39 PM.464] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[4/10/2024 7:59:39 PM.465] LSPD First Response: [TRACE] Removing ped from PoliceStation #1 (Ambient)
[4/10/2024 7:59:39 PM.465] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #1 Content Manager
[4/10/2024 7:59:39 PM.465] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #1)
[4/10/2024 7:59:39 PM.517] LSPD First Response: [TRACE] Ped John Young has become idle again
[4/10/2024 7:59:39 PM.517] LSPD First Response: [TRACE] Ped John Carlton has become idle again
[4/10/2024 7:59:41 PM.132] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:59:41 PM.132] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:41 PM.508] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 7:59:41 PM.509] LSPD First Response: [TRACE] Created police5 at X:899.6716 Y:147.6388 Z:73.6926
[4/10/2024 7:59:41 PM.510] LSPD First Response: [TRACE] Forced DLC Livery: 7
[4/10/2024 7:59:41 PM.558] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:41 PM.559] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:59:41 PM.561] LSPD First Response: [TRACE] Robert Colfax (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:59:41 PM.607] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 7:59:45 PM.166] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #2 (Ambient)
[4/10/2024 7:59:45 PM.247] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #2 (Ambient)
[4/10/2024 7:59:45 PM.280] LSPD First Response: [TRACE] Ped Mark Gorki has become idle again
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 asked to abort: Too far away
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #2 to abort: No reason specified
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #2 Content Manager
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #2)
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #2 (Ambient)
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #2 Content Manager
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #2)
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #2 aborted
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Ped Chuck Finlee has become idle again
[4/10/2024 7:59:45 PM.478] LSPD First Response: [TRACE] Ped John McConnell has become idle again
[4/10/2024 7:59:45 PM.486] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #2 has been shut down
[4/10/2024 7:59:47 PM.274] LSPD First Response: [TRACE] Allowed civilian to shoot
[4/10/2024 7:59:47 PM.274] LSPD First Response: [TRACE] Jessica Wells (A_F_M_EASTSA_01) was damaged.
[4/10/2024 7:59:56 PM.212] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:59:56 PM.212] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:56 PM.257] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 7:59:56 PM.258] LSPD First Response: [TRACE] Created polgauntlet at X:1349.462 Y:652.7393 Z:81.1525
[4/10/2024 7:59:56 PM.258] LSPD First Response: [TRACE] Forced DLC Livery: 15
[4/10/2024 7:59:56 PM.306] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 7:59:56 PM.307] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 7:59:56 PM.309] LSPD First Response: [TRACE] Liam Polaski (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 7:59:56 PM.351] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[4/10/2024 7:59:57 PM.093] LSPD First Response: [TRACE] Allowed civilian to shoot
[4/10/2024 7:59:57 PM.595] LSPD First Response: [TRACE] Adam Felg (A_M_Y_GENSTREET_01) was damaged.
[4/10/2024 7:59:58 PM.668] LSPD First Response: [TRACE] Micha Pritiesky (S_M_M_AUTOSHOP_01) was damaged.
[4/10/2024 7:59:59 PM.197] LSPD First Response: [TRACE] Bud Devil (S_M_M_STRVEND_01) was damaged.
[4/10/2024 8:00:01 PM.232] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:00:01 PM.232] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:01 PM.269] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:00:01 PM.270] LSPD First Response: [TRACE] Created polgauntlet at X:1480.827 Y:798.3499 Z:77.5549
[4/10/2024 8:00:01 PM.271] LSPD First Response: [TRACE] Forced DLC Livery: 15
[4/10/2024 8:00:01 PM.312] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:01 PM.313] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:00:01 PM.314] LSPD First Response: [TRACE] Marc Wright (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 8:00:01 PM.354] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[4/10/2024 8:00:04 PM.495] LSPD First Response: [TRACE] Allowed civilian to shoot
[4/10/2024 8:00:04 PM.890] LSPD First Response: [TRACE] John Silvo killed by Eddie Manana
[4/10/2024 8:00:10 PM.119] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 8:00:11 PM.282] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:00:11 PM.283] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:11 PM.316] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:00:11 PM.317] LSPD First Response: [TRACE] Created police5 at X:1625.24 Y:1145.629 Z:83.97168
[4/10/2024 8:00:11 PM.318] LSPD First Response: [TRACE] Forced DLC Livery: 19
[4/10/2024 8:00:11 PM.352] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:11 PM.353] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:00:11 PM.354] LSPD First Response: [TRACE] Bob Gainey (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 8:00:11 PM.390] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 8:00:12 PM.113] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 8:00:12 PM.113] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[4/10/2024 8:00:12 PM.149] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 8:00:15 PM.256] LSPD First Response: [TRACE] Sarah MacKay (A_F_M_TOURIST_01) was damaged.
[4/10/2024 8:00:16 PM.318] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:00:16 PM.318] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:16 PM.354] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:00:16 PM.355] LSPD First Response: [TRACE] Created polgauntlet at X:1677.405 Y:1395.727 Z:87.30605
[4/10/2024 8:00:16 PM.356] LSPD First Response: [TRACE] Forced DLC Livery: 3
[4/10/2024 8:00:16 PM.390] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:16 PM.391] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:00:16 PM.393] LSPD First Response: [TRACE] James Taylor (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 8:00:16 PM.439] LSPD First Response: [TRACE] AmbientSpawn - spawned: polgauntlet
[4/10/2024 8:00:20 PM.968] LSPD First Response: [TRACE] Preloading SHERIFF
[4/10/2024 8:00:20 PM.969] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[4/10/2024 8:00:20 PM.969] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 8:00:21 PM.350] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 8:00:21 PM.351] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:22 PM.536] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 8:00:22 PM.537] LSPD First Response: [TRACE] Created policeb at X:1720.51 Y:1633.877 Z:83.46821
[4/10/2024 8:00:22 PM.575] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:22 PM.576] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:00:22 PM.578] LSPD First Response: [TRACE] John Rosenfield (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 8:00:22 PM.614] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[4/10/2024 8:00:22 PM.811] LSPD First Response: [TRACE] Preloading SHERIFF
[4/10/2024 8:00:22 PM.812] LSPD First Response: [TRACE] Created sheriff at X:1727.5 Y:1576.75 Z:83.40625
[4/10/2024 8:00:22 PM.812] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:00:22 PM.814] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[4/10/2024 8:00:22 PM.815] LSPD First Response: [TRACE] John Malik (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:00:22 PM.816] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:00:22 PM.817] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[4/10/2024 8:00:22 PM.818] LSPD First Response: [TRACE] Cesar Villanueva (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:00:22 PM.839] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:00:22 PM.839] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:00:22 PM.885] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: Fighting  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:00:22 PM.885] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Unit has been assigned to this Call. Callsign: Adam 4
[4/10/2024 8:00:22 PM.885] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Fighting  -->  Setup(): started
[4/10/2024 8:00:22 PM.889] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Fighting  -->  Setup(): ended
[4/10/2024 8:00:22 PM.889] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Fighting: Location distance has been accepted.
[4/10/2024 8:00:22 PM.889] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Fighting  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:00:26 PM.739] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[4/10/2024 8:00:26 PM.739] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Offensive Weapon Reported  Status = Open
[4/10/2024 8:00:26 PM.739] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Offensive Weapon Reported
[4/10/2024 8:00:26 PM.740] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 8:00:26 PM.740] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[4/10/2024 8:00:26 PM.740] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 8:00:26 PM.776] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 5:40:40 PM for [686] Offensive Weapon Reported
[4/10/2024 8:00:26 PM.776] LSPD First Response: CalloutInterface: [DEBUG] waiting 30 in-game minutes for [686] Offensive Weapon Reported
[4/10/2024 8:00:26 PM.776] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 59 minutes
[4/10/2024 8:00:27 PM.179] LSPD First Response: [TRACE] Kaahtenay Zah (A_M_Y_STWHI_01) was damaged.
[4/10/2024 8:00:29 PM.951] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Unit Responding: Code 3
[4/10/2024 8:00:30 PM.167] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 8:00:30 PM.313] LSPD First Response: [TRACE] Kaahtenay Zah (A_M_Y_STWHI_01) was damaged.
[4/10/2024 8:00:31 PM.355] LSPD First Response: [TRACE] Kaahtenay Zah (A_M_Y_STWHI_01) was damaged.
[4/10/2024 8:00:31 PM.365] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:00:31 PM.365] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:00:31 PM.365] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[4/10/2024 8:00:31 PM.439] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 8:00:31 PM.440] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:31 PM.484] LSPD First Response: [TRACE] Preloading POLICEB
[4/10/2024 8:00:31 PM.485] LSPD First Response: [TRACE] Created policeb at X:1788.967 Y:2203.693 Z:62.12154
[4/10/2024 8:00:31 PM.523] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[4/10/2024 8:00:31 PM.525] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:00:31 PM.526] LSPD First Response: [TRACE] John McTavy (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 8:00:31 PM.563] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[4/10/2024 8:00:32 PM.368] LSPD First Response: [TRACE] Kaahtenay Zah (A_M_Y_STWHI_01) was damaged.
[4/10/2024 8:00:33 PM.355] LSPD First Response: GetAudioFileForAction: No file found for: STREET_LOS_SANTOS_FREEWAY
[4/10/2024 8:00:34 PM.499] LSPD First Response: [TRACE] Bero Simpson (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:00:39 PM.056] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 8:00:39 PM.057] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[4/10/2024 8:00:39 PM.092] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[4/10/2024 8:00:39 PM.679] LSPD First Response: [TRACE] Bero Simpson (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:00:41 PM.025] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Fighting  -->  Process(): started
[4/10/2024 8:00:41 PM.246] LSPD First Response: [TRACE] Bero Simpson (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:00:42 PM.560] LSPD First Response: [TRACE] Created new chase
[4/10/2024 8:00:42 PM.560] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:00:42 PM.560] LSPD First Response: [TRACE] Took ownership of suspect for chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Suspect added to chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Took ownership of suspect for chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Suspect added to chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Took ownership of suspect for chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Suspect added to chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Took ownership of suspect for chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Suspect added to chase
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:00:42 PM.561] LSPD First Response: [TRACE] Took ownership of suspect for chase
[4/10/2024 8:00:42 PM.562] LSPD First Response: [TRACE] Suspect added to chase
[4/10/2024 8:00:42 PM.573] LSPD First Response: [TRACE] Pursuit menu was reset.
[4/10/2024 8:00:42 PM.607] LSPD First Response: [TRACE] Starting chase
[4/10/2024 8:00:42 PM.700] LSPD First Response: [TRACE] Player now monitoring Chuck Carmichael
[4/10/2024 8:00:42 PM.700] LSPD First Response: [TRACE] Player now monitoring Lemmy Kilmister
[4/10/2024 8:00:42 PM.701] LSPD First Response: [TRACE] Player now monitoring Marshall Blackstone
[4/10/2024 8:00:42 PM.701] LSPD First Response: [TRACE] Player now monitoring Jesse Mack
[4/10/2024 8:00:42 PM.701] LSPD First Response: [TRACE] Player now monitoring Diogo Gomes
[4/10/2024 8:00:42 PM.743] LSPD First Response: [TRACE] Extended route by 20
[4/10/2024 8:00:42 PM.893] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:00:43 PM.050] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[4/10/2024 8:00:43 PM.100] LSPD First Response: Immersive Ambient Events: Starting event timer...
[4/10/2024 8:00:44 PM.934] LSPD First Response: [TRACE] Kaahtenay Zah (A_M_Y_STWHI_01) was damaged.
[4/10/2024 8:00:45 PM.455] LSPD First Response: [TRACE] Bero Simpson (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:00:46 PM.992] LSPD First Response: [TRACE] Bero Simpson (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:00:48 PM.018] LSPD First Response: [TRACE] Bero Simpson (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:00:49 PM.848] LSPD First Response: [TRACE] A new world event should be started
[4/10/2024 8:00:49 PM.848] LSPD First Response: [TRACE] Starting world event RunLights
[4/10/2024 8:00:49 PM.848] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[4/10/2024 8:00:49 PM.849] LSPD First Response: [TRACE] Failed to set up RunLights #3
[4/10/2024 8:00:49 PM.849] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[4/10/2024 8:00:49 PM.849] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[4/10/2024 8:00:49 PM.884] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:00:49 PM.895] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:00:49 PM.895] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:00:49 PM.896] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:00:49 PM.896] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:00:50 PM.925] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:00:50 PM.925] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:00:50 PM.926] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:00:50 PM.926] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:00:50 PM.926] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:00:50 PM.926] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:00:50 PM.927] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:00:50 PM.927] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:00:50 PM.927] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:00:50 PM.927] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:00:53 PM.887] LSPD First Response: [TRACE] Extended route by 20
[4/10/2024 8:01:02 PM.724] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #11 Content Manager
[4/10/2024 8:01:02 PM.724] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #11)
[4/10/2024 8:01:03 PM.977] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[4/10/2024 8:01:04 PM.022] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 8:01:04 PM.177] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:01:04 PM.178] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:01:04 PM.178] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:01:04 PM.178] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:01:04 PM.178] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:01:05 PM.177] LSPD First Response: [TRACE] Extended route by 20
[4/10/2024 8:01:05 PM.217] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:05 PM.217] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:05 PM.218] LSPD First Response: [TRACE] Visual regained event fired
[4/10/2024 8:01:16 PM.864] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 8:01:16 PM.865] LSPD First Response: GrammarPolice: [TargetHandler] new target: 85GTT163
[4/10/2024 8:01:16 PM.865] LSPD First Response: GrammarPolice: [Events] firing target change event
[4/10/2024 8:01:16 PM.907] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 8:01:18 PM.010] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3
[4/10/2024 8:01:18 PM.010] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3, invoking ActionHandler
[4/10/2024 8:01:18 PM.011] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[4/10/2024 8:01:18 PM.057] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3
[4/10/2024 8:01:18 PM.090] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[4/10/2024 8:01:18 PM.094] LSPD First Response: GrammarPolice: [Action] calling action: code3 at target: GrammarPolice.Actions.Backup.Code3
[4/10/2024 8:01:18 PM.096] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callPursuitBackup with parameters: False False
[4/10/2024 8:01:18 PM.134] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 8:01:18 PM.856] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3
[4/10/2024 8:01:19 PM.170] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[4/10/2024 8:01:19 PM.170] LSPD First Response: UB: DETECTED ZONE: DESRT
[4/10/2024 8:01:19 PM.170] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[4/10/2024 8:01:19 PM.211] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[4/10/2024 8:01:19 PM.447] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 8:01:19 PM.448] LSPD First Response: GrammarPolice: [TargetHandler] new target: 85GTT163
[4/10/2024 8:01:19 PM.448] LSPD First Response: GrammarPolice: [Events] firing target change event
[4/10/2024 8:01:19 PM.493] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 8:01:20 PM.364] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:01:20 PM.364] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:01:20 PM.364] LSPD First Response: [WARN] Added cop without proper cop data
[4/10/2024 8:01:20 PM.364] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:01:20 PM.364] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:01:20 PM.365] LSPD First Response: [TRACE] Cop Cheng Lee reassigned to Chuck Carmichael
[4/10/2024 8:01:20 PM.365] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:01:20 PM.407] LSPD First Response: [TRACE] Cheng Lee now monitoring Chuck Carmichael
[4/10/2024 8:01:20 PM.407] LSPD First Response: [TRACE] Cheng Lee now monitoring Lemmy Kilmister
[4/10/2024 8:01:20 PM.407] LSPD First Response: [TRACE] Cheng Lee now monitoring Marshall Blackstone
[4/10/2024 8:01:20 PM.407] LSPD First Response: [TRACE] Cheng Lee now monitoring Jesse Mack
[4/10/2024 8:01:20 PM.407] LSPD First Response: [TRACE] Cheng Lee now monitoring Diogo Gomes
[4/10/2024 8:01:20 PM.580] LSPD First Response: GrammarPolice: [Events] firing action event, action = code3state
[4/10/2024 8:01:20 PM.580] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code3state, invoking ActionHandler
[4/10/2024 8:01:20 PM.580] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[4/10/2024 8:01:20 PM.619] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code3state
[4/10/2024 8:01:20 PM.662] LSPD First Response: GrammarPolice: [Action] calling action: code3state at target: GrammarPolice.Actions.Backup.Code3State
[4/10/2024 8:01:20 PM.663] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: callCode3Backup with parameters: False True
[4/10/2024 8:01:20 PM.917] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code3state
[4/10/2024 8:01:21 PM.038] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:21 PM.047] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:21 PM.047] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:21 PM.047] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:21 PM.048] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:21 PM.048] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:21 PM.048] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:21 PM.049] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:21 PM.441] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:01:21 PM.441] LSPD First Response: [TRACE] Report Voice: 
[4/10/2024 8:01:21 PM.442] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:01:21 PM.442] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:01:21 PM.442] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:01:21 PM.442] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:01:21 PM.755] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
[4/10/2024 8:01:21 PM.755] LSPD First Response: UB: DETECTED ZONE: DESRT
[4/10/2024 8:01:21 PM.755] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[4/10/2024 8:01:22 PM.056] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:22 PM.057] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:22 PM.057] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:22 PM.058] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:22 PM.059] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:22 PM.059] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:22 PM.060] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:22 PM.060] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:22 PM.455] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:22 PM.455] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:22 PM.456] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:22 PM.456] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:22 PM.875] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:01:22 PM.876] LSPD First Response: [TRACE] Andrew Burke (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 8:01:22 PM.879] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:01:22 PM.879] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:01:22 PM.879] LSPD First Response: [TRACE] Cop Andrew Burke reassigned to Lemmy Kilmister
[4/10/2024 8:01:22 PM.879] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:01:22 PM.884] LSPD First Response: [TRACE] Andrew Burke now monitoring Chuck Carmichael
[4/10/2024 8:01:22 PM.884] LSPD First Response: [TRACE] Andrew Burke now monitoring Lemmy Kilmister
[4/10/2024 8:01:22 PM.884] LSPD First Response: [TRACE] Andrew Burke now monitoring Marshall Blackstone
[4/10/2024 8:01:22 PM.884] LSPD First Response: [TRACE] Andrew Burke now monitoring Jesse Mack
[4/10/2024 8:01:22 PM.884] LSPD First Response: [TRACE] Andrew Burke now monitoring Diogo Gomes
[4/10/2024 8:01:22 PM.892] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:23 PM.182] LSPD First Response: [TRACE] Freeing dead cop
[4/10/2024 8:01:23 PM.182] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:01:23 PM.185] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:23 PM.186] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:23 PM.186] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:23 PM.187] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:23 PM.187] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:23 PM.187] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:23 PM.192] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:01:23 PM.192] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:01:23 PM.327] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[4/10/2024 8:01:23 PM.327] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[4/10/2024 8:01:23 PM.399] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) entered combat with target: Chuck Carmichael (S_M_Y_PRISMUSCL_01)
[4/10/2024 8:01:23 PM.490] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:24 PM.040] LSPD First Response: [HeliAssist] Toggling menu
[4/10/2024 8:01:24 PM.276] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:24 PM.277] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:24 PM.277] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:24 PM.278] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:24 PM.278] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:24 PM.278] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:24 PM.279] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:24 PM.279] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:25 PM.148] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:25 PM.229] LSPD First Response: [TRACE] Extended route by 20
[4/10/2024 8:01:25 PM.391] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:25 PM.397] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:25 PM.397] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:25 PM.398] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:25 PM.398] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:25 PM.399] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:25 PM.399] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:25 PM.399] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:26 PM.517] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:26 PM.518] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:26 PM.518] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:26 PM.519] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:26 PM.519] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:26 PM.520] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:26 PM.520] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:26 PM.521] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:27 PM.425] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:27 PM.636] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:27 PM.636] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:27 PM.636] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:27 PM.637] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:27 PM.637] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:27 PM.638] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:27 PM.638] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:27 PM.638] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:27 PM.691] LSPD First Response: [HeliAssist] Next target entity set to pursuit suspect
[4/10/2024 8:01:27 PM.691] LSPD First Response: [HeliAssist] Request/update heli
[4/10/2024 8:01:27 PM.727] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:01:27 PM.727] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:01:27 PM.728] LSPD First Response: [TRACE] Cop Joseph Williamson reassigned to Chuck Carmichael
[4/10/2024 8:01:27 PM.728] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:01:27 PM.728] LSPD First Response: [HeliAssist] Added air unit to pursuit
[4/10/2024 8:01:27 PM.738] LSPD First Response: [HeliAssist] Reused air unit, off-call
[4/10/2024 8:01:27 PM.738] LSPD First Response: [HeliAssist] Disabling heli blip for pursuit
[4/10/2024 8:01:27 PM.770] LSPD First Response: [TRACE] Joseph Williamson now monitoring Chuck Carmichael
[4/10/2024 8:01:27 PM.770] LSPD First Response: [TRACE] Joseph Williamson now monitoring Lemmy Kilmister
[4/10/2024 8:01:27 PM.771] LSPD First Response: [TRACE] Joseph Williamson now monitoring Marshall Blackstone
[4/10/2024 8:01:27 PM.771] LSPD First Response: [TRACE] Joseph Williamson now monitoring Jesse Mack
[4/10/2024 8:01:27 PM.771] LSPD First Response: [TRACE] Joseph Williamson now monitoring Diogo Gomes
[4/10/2024 8:01:28 PM.064] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:01:28 PM.724] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:28 PM.725] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:28 PM.725] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:28 PM.726] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:28 PM.726] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:28 PM.727] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:28 PM.727] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:28 PM.727] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:29 PM.604] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:29 PM.800] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:29 PM.801] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:29 PM.801] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:29 PM.802] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:29 PM.802] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:29 PM.802] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:29 PM.803] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:29 PM.803] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:30 PM.861] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:30 PM.862] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:30 PM.862] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:30 PM.863] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:30 PM.863] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:30 PM.864] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:30 PM.864] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:30 PM.864] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:31 PM.794] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:31 PM.879] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:31 PM.880] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:31 PM.880] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:31 PM.880] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:31 PM.881] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:31 PM.882] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:31 PM.882] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:31 PM.882] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:32 PM.142] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Offensive Weapon Reported
[4/10/2024 8:01:32 PM.142] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-KING-10 to [686] Offensive Weapon Reported
[4/10/2024 8:01:32 PM.143] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Offensive Weapon Reported
[4/10/2024 8:01:32 PM.143] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Offensive Weapon Reported
[4/10/2024 8:01:32 PM.143] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Offensive Weapon Reported
[4/10/2024 8:01:32 PM.143] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Offensive Weapon Reported
[4/10/2024 8:01:32 PM.982] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:32 PM.982] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:32 PM.982] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:32 PM.983] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:32 PM.983] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:32 PM.984] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:32 PM.984] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:32 PM.984] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:33 PM.543] LSPD First Response: [TRACE] A new world event should be started
[4/10/2024 8:01:33 PM.543] LSPD First Response: [TRACE] Starting world event StealCar
[4/10/2024 8:01:33 PM.543] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[4/10/2024 8:01:33 PM.930] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:33 PM.977] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[4/10/2024 8:01:34 PM.101] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:34 PM.102] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:34 PM.102] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:34 PM.103] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:34 PM.103] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:34 PM.103] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:34 PM.104] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:34 PM.104] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:34 PM.975] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:34 PM.975] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:34 PM.975] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:34 PM.976] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:34 PM.976] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:35 PM.234] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:35 PM.235] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:35 PM.235] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:35 PM.235] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:35 PM.236] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:35 PM.236] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:35 PM.236] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:35 PM.237] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:36 PM.043] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:36 PM.268] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:36 PM.269] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:36 PM.269] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:36 PM.270] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:36 PM.270] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:36 PM.271] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:36 PM.271] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:36 PM.271] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:37 PM.313] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:37 PM.314] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:37 PM.314] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:37 PM.314] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:37 PM.315] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:37 PM.315] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:37 PM.315] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:37 PM.316] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:38 PM.097] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:01:38 PM.137] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:38 PM.351] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:38 PM.352] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:38 PM.352] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:38 PM.352] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:38 PM.353] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:38 PM.354] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:38 PM.354] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:38 PM.354] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:39 PM.499] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:39 PM.500] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:39 PM.500] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:39 PM.500] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:39 PM.501] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:39 PM.501] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:39 PM.501] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:39 PM.502] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:40 PM.340] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:40 PM.500] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:40 PM.501] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:40 PM.501] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:40 PM.502] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:40 PM.502] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:40 PM.503] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:40 PM.503] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:40 PM.503] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:41 PM.280] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Fare Dodger
[4/10/2024 8:01:41 PM.280] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: OCEAN-01 to [686] Fare Dodger
[4/10/2024 8:01:41 PM.280] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Fare Dodger
[4/10/2024 8:01:41 PM.281] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Fare Dodger
[4/10/2024 8:01:41 PM.281] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Fare Dodger
[4/10/2024 8:01:41 PM.281] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Fare Dodger
[4/10/2024 8:01:41 PM.450] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-0 PAX-0
[4/10/2024 8:01:41 PM.527] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:41 PM.527] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:41 PM.528] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:41 PM.528] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:41 PM.528] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:41 PM.529] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:41 PM.529] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:41 PM.529] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:42 PM.552] LSPD First Response: [TRACE] Extended route by 20
[4/10/2024 8:01:42 PM.635] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:42 PM.717] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:42 PM.718] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:42 PM.718] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:42 PM.719] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:42 PM.719] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:42 PM.719] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:42 PM.720] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:42 PM.720] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:43 PM.744] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[4/10/2024 8:01:43 PM.744] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[4/10/2024 8:01:43 PM.744] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[4/10/2024 8:01:43 PM.744] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[4/10/2024 8:01:43 PM.745] LSPD First Response: [TRACE] World event StealCar #1 has ended
[4/10/2024 8:01:43 PM.783] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:43 PM.784] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:43 PM.784] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:43 PM.785] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:43 PM.785] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:43 PM.785] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:43 PM.786] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:43 PM.786] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:43 PM.789] LSPD First Response: [TRACE] Ped Jennifer Hickey has become idle again
[4/10/2024 8:01:43 PM.994] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[4/10/2024 8:01:44 PM.843] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:44 PM.883] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:44 PM.883] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:44 PM.884] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:44 PM.884] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:44 PM.884] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:44 PM.885] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:44 PM.885] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:44 PM.885] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:45 PM.972] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:45 PM.972] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:45 PM.972] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:45 PM.973] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:45 PM.973] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:45 PM.974] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:45 PM.974] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:45 PM.975] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:47 PM.037] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:47 PM.079] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:47 PM.080] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:47 PM.080] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:47 PM.081] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:47 PM.081] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:47 PM.081] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:47 PM.082] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:47 PM.082] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:48 PM.140] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:48 PM.140] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:48 PM.140] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:48 PM.141] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:48 PM.141] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:48 PM.142] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:48 PM.142] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:48 PM.142] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:48 PM.357] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:48 PM.357] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:48 PM.358] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:48 PM.358] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:48 PM.358] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:01:49 PM.150] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:49 PM.150] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:49 PM.151] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:49 PM.151] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:49 PM.152] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:49 PM.152] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:49 PM.152] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:49 PM.153] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:49 PM.232] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:50 PM.240] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:50 PM.241] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:50 PM.241] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:50 PM.242] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:50 PM.242] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:50 PM.242] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:50 PM.243] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:50 PM.244] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:51 PM.354] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:51 PM.355] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:51 PM.355] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:51 PM.356] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:51 PM.356] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:51 PM.356] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:51 PM.357] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:51 PM.357] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:51 PM.399] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:52 PM.466] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:52 PM.473] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:52 PM.473] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:52 PM.474] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:52 PM.474] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:52 PM.475] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:52 PM.475] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:52 PM.475] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:53 PM.289] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:01:53 PM.545] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:53 PM.585] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:53 PM.585] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:53 PM.586] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:53 PM.586] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:53 PM.586] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:53 PM.587] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:53 PM.587] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:53 PM.588] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:54 PM.701] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:54 PM.701] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:54 PM.702] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:54 PM.702] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:54 PM.702] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:54 PM.703] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:54 PM.703] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:54 PM.704] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:55 PM.719] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:55 PM.720] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:55 PM.720] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:55 PM.720] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:55 PM.721] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:55 PM.721] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:55 PM.721] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:55 PM.722] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:55 PM.763] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:56 PM.735] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:56 PM.735] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:56 PM.735] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:56 PM.736] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:56 PM.736] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:56 PM.737] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:56 PM.737] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:56 PM.737] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:57 PM.820] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:57 PM.820] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:57 PM.820] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:57 PM.821] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:57 PM.821] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:57 PM.822] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:57 PM.822] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:57 PM.822] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:57 PM.976] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:01:58 PM.336] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:01:58 PM.479] LSPD First Response: [TRACE] Extended route by 20
[4/10/2024 8:01:58 PM.852] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:58 PM.853] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:58 PM.853] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:58 PM.853] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:58 PM.854] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:58 PM.854] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:58 PM.854] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:58 PM.855] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:59 PM.852] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:59 PM.853] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:59 PM.853] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:59 PM.853] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:59 PM.854] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:59 PM.854] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:01:59 PM.854] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:01:59 PM.855] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:00 PM.203] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:00 PM.960] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:00 PM.960] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:00 PM.960] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:00 PM.961] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:00 PM.961] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:00 PM.962] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:00 PM.962] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:00 PM.962] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:01 PM.998] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:01 PM.998] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:01 PM.998] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:01 PM.999] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:01 PM.999] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:01 PM.999] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:02 PM.005] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:02 PM.006] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:02 PM.413] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:03 PM.023] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:03 PM.023] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:03 PM.024] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:03 PM.024] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:03 PM.024] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:03 PM.025] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:03 PM.025] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:03 PM.026] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:04 PM.091] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:04 PM.092] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:04 PM.092] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:04 PM.092] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:04 PM.093] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:04 PM.093] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:04 PM.094] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:04 PM.094] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:04 PM.554] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:05 PM.095] LSPD First Response: UB: REQUESTED TYPE: StatePatrol
[4/10/2024 8:02:05 PM.095] LSPD First Response: UB: DETECTED ZONE: DESRT
[4/10/2024 8:02:05 PM.095] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[4/10/2024 8:02:05 PM.154] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:05 PM.155] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:05 PM.155] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:05 PM.156] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:05 PM.156] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:05 PM.157] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:05 PM.157] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:05 PM.157] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:05 PM.187] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[4/10/2024 8:02:05 PM.859] LSPD First Response: UB: STARTED PURSUIT >> OSB-1
[4/10/2024 8:02:06 PM.252] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:06 PM.253] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:06 PM.253] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:06 PM.253] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:06 PM.254] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:06 PM.254] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:06 PM.254] LSPD First Response: [TRACE] Probing 1 cops
[4/10/2024 8:02:06 PM.255] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:06 PM.721] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:06 PM.955] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:02:06 PM.955] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:02:06 PM.955] LSPD First Response: [WARN] Added cop without proper cop data
[4/10/2024 8:02:06 PM.955] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:02:06 PM.955] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_HWAYCOP_01) was set as a cop
[4/10/2024 8:02:06 PM.956] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:06 PM.957] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:02:07 PM.044] LSPD First Response: [TRACE] Juhan Eitsob now monitoring Chuck Carmichael
[4/10/2024 8:02:07 PM.044] LSPD First Response: [TRACE] Juhan Eitsob now monitoring Lemmy Kilmister
[4/10/2024 8:02:07 PM.044] LSPD First Response: [TRACE] Juhan Eitsob now monitoring Marshall Blackstone
[4/10/2024 8:02:07 PM.044] LSPD First Response: [TRACE] Juhan Eitsob now monitoring Jesse Mack
[4/10/2024 8:02:07 PM.045] LSPD First Response: [TRACE] Juhan Eitsob now monitoring Diogo Gomes
[4/10/2024 8:02:07 PM.293] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:07 PM.295] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:07 PM.295] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:07 PM.296] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:07 PM.296] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:07 PM.297] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:07 PM.298] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:07 PM.298] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:07 PM.298] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:07 PM.299] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:08 PM.366] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:08 PM.367] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:08 PM.368] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:08 PM.368] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:08 PM.369] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:08 PM.370] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:08 PM.370] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:08 PM.370] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:08 PM.370] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:08 PM.371] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:08 PM.883] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:09 PM.140] LSPD First Response: UB: ABOUT TO BE DISMISSED (TOO FAR FROM PLAYER) >> OSB-0
[4/10/2024 8:02:09 PM.171] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[4/10/2024 8:02:09 PM.172] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[4/10/2024 8:02:09 PM.295] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[4/10/2024 8:02:09 PM.384] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 2
[4/10/2024 8:02:09 PM.465] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:09 PM.465] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:09 PM.466] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:09 PM.466] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:09 PM.467] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:09 PM.467] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:09 PM.468] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:09 PM.468] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:09 PM.468] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:09 PM.468] LSPD First Response: [TRACE] Cop Cheng Lee reassigned to Marshall Blackstone
[4/10/2024 8:02:09 PM.890] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:09 PM.890] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:09 PM.891] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:09 PM.891] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:09 PM.891] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:10 PM.503] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:10 PM.504] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:10 PM.504] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:10 PM.505] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:10 PM.505] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:10 PM.506] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:10 PM.506] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:10 PM.506] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:10 PM.506] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:10 PM.507] LSPD First Response: [TRACE] Cop Cheng Lee reassigned to Chuck Carmichael
[4/10/2024 8:02:10 PM.932] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:10 PM.972] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_HWAYCOP_01) entered combat with target: Lemmy Kilmister (S_M_Y_PRISONER_01)
[4/10/2024 8:02:11 PM.523] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:11 PM.524] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:11 PM.524] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:11 PM.525] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:11 PM.525] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:11 PM.526] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:11 PM.526] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:11 PM.526] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:11 PM.526] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:11 PM.527] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:12 PM.100] LSPD First Response: [TRACE] Extended route by 20
[4/10/2024 8:02:12 PM.565] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:12 PM.566] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:12 PM.567] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:12 PM.567] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:12 PM.568] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:12 PM.568] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:12 PM.569] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:12 PM.569] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:12 PM.569] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:12 PM.569] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:12 PM.961] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:13 PM.606] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:13 PM.607] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:13 PM.607] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:13 PM.608] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:13 PM.608] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:13 PM.609] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:13 PM.609] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:13 PM.609] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:13 PM.610] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:13 PM.610] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:14 PM.191] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:14 PM.191] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:14 PM.191] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:14 PM.191] LSPD First Response: [TRACE] Report Voice: 
[4/10/2024 8:02:14 PM.192] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:14 PM.192] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:14 PM.679] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:14 PM.679] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:14 PM.680] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:14 PM.680] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:14 PM.681] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:14 PM.681] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:14 PM.682] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:14 PM.682] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:14 PM.682] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:14 PM.683] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:15 PM.089] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:15 PM.225] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:15 PM.225] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:15 PM.225] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:15 PM.225] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:15 PM.226] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:15 PM.749] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:15 PM.749] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:15 PM.750] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:15 PM.750] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:15 PM.751] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:15 PM.751] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:15 PM.752] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:15 PM.752] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:15 PM.752] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:15 PM.752] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:16 PM.788] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:16 PM.789] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:16 PM.790] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:16 PM.790] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:16 PM.791] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:16 PM.791] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:16 PM.792] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:16 PM.792] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:16 PM.792] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:16 PM.792] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:17 PM.246] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:17 PM.859] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:17 PM.860] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:17 PM.860] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:17 PM.861] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:17 PM.861] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:17 PM.862] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:17 PM.863] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:17 PM.863] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:17 PM.863] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:17 PM.863] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:18 PM.440] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:02:18 PM.922] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:18 PM.923] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:18 PM.924] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:18 PM.924] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:18 PM.924] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:18 PM.925] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:18 PM.926] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:18 PM.926] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:18 PM.926] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:18 PM.926] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:19 PM.383] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:19 PM.968] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:19 PM.969] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:19 PM.969] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:19 PM.970] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:19 PM.970] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:19 PM.971] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:19 PM.971] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:19 PM.971] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:19 PM.971] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:19 PM.972] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:21 PM.043] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:21 PM.044] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:21 PM.044] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:21 PM.045] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:21 PM.045] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:21 PM.046] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:21 PM.047] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:21 PM.047] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:21 PM.047] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:21 PM.047] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:21 PM.584] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:22 PM.094] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:22 PM.094] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:22 PM.095] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:22 PM.095] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:22 PM.096] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:22 PM.096] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:22 PM.097] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:22 PM.097] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:22 PM.097] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:22 PM.097] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:23 PM.156] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:23 PM.157] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:23 PM.157] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:23 PM.158] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:23 PM.158] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:23 PM.159] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:23 PM.159] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:23 PM.159] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:23 PM.159] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:23 PM.160] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:23 PM.443] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:02:23 PM.765] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:24 PM.236] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:24 PM.236] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:24 PM.237] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:24 PM.237] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:24 PM.238] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:24 PM.239] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:24 PM.239] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:24 PM.239] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:24 PM.239] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:24 PM.240] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:25 PM.304] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:25 PM.304] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:25 PM.305] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:25 PM.305] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:25 PM.306] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:25 PM.306] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:25 PM.307] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:25 PM.307] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:25 PM.307] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:25 PM.307] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:25 PM.832] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[4/10/2024 8:02:25 PM.832] LSPD First Response: UB: DETECTED ZONE: HARMO
[4/10/2024 8:02:25 PM.832] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[4/10/2024 8:02:25 PM.890] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[4/10/2024 8:02:26 PM.027] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:26 PM.365] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:26 PM.365] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:26 PM.366] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:26 PM.366] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:26 PM.367] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:26 PM.367] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:26 PM.368] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:26 PM.368] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:26 PM.368] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:26 PM.368] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:26 PM.981] LSPD First Response: UB: STARTED PURSUIT >> OSB-2
[4/10/2024 8:02:27 PM.415] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:27 PM.415] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:27 PM.416] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:27 PM.417] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:27 PM.417] LSPD First Response: [TRACE] Probing 2 cops
[4/10/2024 8:02:27 PM.418] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:27 PM.418] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:27 PM.418] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:27 PM.418] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:27 PM.419] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:27 PM.989] LSPD First Response: [TRACE] Ped car seems fucked due to first gear
[4/10/2024 8:02:27 PM.990] LSPD First Response: [TRACE] Events_PedCarIsFucked
[4/10/2024 8:02:28 PM.078] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[4/10/2024 8:02:28 PM.082] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[4/10/2024 8:02:28 PM.171] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:28 PM.394] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:02:28 PM.394] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:02:28 PM.394] LSPD First Response: [WARN] Added cop without proper cop data
[4/10/2024 8:02:28 PM.394] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:02:28 PM.394] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) was set as a cop
[4/10/2024 8:02:28 PM.395] LSPD First Response: [TRACE] Cop Chris Ross reassigned to Marshall Blackstone
[4/10/2024 8:02:28 PM.395] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:02:28 PM.428] LSPD First Response: [TRACE] Chris Ross now monitoring Chuck Carmichael
[4/10/2024 8:02:28 PM.428] LSPD First Response: [TRACE] Chris Ross now monitoring Lemmy Kilmister
[4/10/2024 8:02:28 PM.429] LSPD First Response: [TRACE] Chris Ross now monitoring Marshall Blackstone
[4/10/2024 8:02:28 PM.429] LSPD First Response: [TRACE] Chris Ross now monitoring Jesse Mack
[4/10/2024 8:02:28 PM.429] LSPD First Response: [TRACE] Chris Ross now monitoring Diogo Gomes
[4/10/2024 8:02:28 PM.430] LSPD First Response: [TRACE] Probing 3 cops
[4/10/2024 8:02:28 PM.431] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[4/10/2024 8:02:28 PM.431] LSPD First Response: [TRACE] Probing 3 cops
[4/10/2024 8:02:28 PM.432] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:28 PM.432] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:28 PM.432] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:28 PM.433] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:28 PM.433] LSPD First Response: [TRACE] Cop Chris Ross reassigned to Jesse Mack
[4/10/2024 8:02:28 PM.445] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:02:28 PM.445] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:02:28 PM.445] LSPD First Response: [WARN] Added cop without proper cop data
[4/10/2024 8:02:28 PM.445] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:02:28 PM.445] LSPD First Response: [TRACE] Derek Hunt (S_M_Y_SWAT_01) was set as a cop
[4/10/2024 8:02:28 PM.446] LSPD First Response: [TRACE] Cop Derek Hunt reassigned to Marshall Blackstone
[4/10/2024 8:02:28 PM.446] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:02:28 PM.477] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:02:28 PM.487] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:02:28 PM.487] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:02:28 PM.487] LSPD First Response: [WARN] Added cop without proper cop data
[4/10/2024 8:02:28 PM.487] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:02:28 PM.488] LSPD First Response: [TRACE] Joel Howard (S_M_Y_SWAT_01) was set as a cop
[4/10/2024 8:02:28 PM.488] LSPD First Response: [TRACE] Cop Joel Howard reassigned to Marshall Blackstone
[4/10/2024 8:02:28 PM.489] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:02:28 PM.538] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:02:28 PM.538] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:02:28 PM.538] LSPD First Response: [WARN] Added cop without proper cop data
[4/10/2024 8:02:28 PM.538] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:02:28 PM.538] LSPD First Response: [TRACE] Benny Smith (S_M_Y_SWAT_01) was set as a cop
[4/10/2024 8:02:28 PM.539] LSPD First Response: [TRACE] Cop Benny Smith reassigned to Marshall Blackstone
[4/10/2024 8:02:28 PM.539] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Derek Hunt now monitoring Chuck Carmichael
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Derek Hunt now monitoring Lemmy Kilmister
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Derek Hunt now monitoring Marshall Blackstone
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Derek Hunt now monitoring Jesse Mack
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Derek Hunt now monitoring Diogo Gomes
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Joel Howard now monitoring Chuck Carmichael
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Joel Howard now monitoring Lemmy Kilmister
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Joel Howard now monitoring Marshall Blackstone
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Joel Howard now monitoring Jesse Mack
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Joel Howard now monitoring Diogo Gomes
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Benny Smith now monitoring Chuck Carmichael
[4/10/2024 8:02:28 PM.576] LSPD First Response: [TRACE] Benny Smith now monitoring Lemmy Kilmister
[4/10/2024 8:02:28 PM.577] LSPD First Response: [TRACE] Benny Smith now monitoring Marshall Blackstone
[4/10/2024 8:02:28 PM.577] LSPD First Response: [TRACE] Benny Smith now monitoring Jesse Mack
[4/10/2024 8:02:28 PM.577] LSPD First Response: [TRACE] Benny Smith now monitoring Diogo Gomes
[4/10/2024 8:02:29 PM.476] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:29 PM.477] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:29 PM.477] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:29 PM.477] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:29 PM.477] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:29 PM.478] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Diogo Gomes
[4/10/2024 8:02:29 PM.874] LSPD First Response: [TRACE] Passenger exiting vehicle due to driver surrendering
[4/10/2024 8:02:29 PM.876] LSPD First Response: [TRACE] Passenger surrendering after driver surrendered
[4/10/2024 8:02:29 PM.876] LSPD First Response: [TRACE] Passenger surrendering after driver surrendered
[4/10/2024 8:02:29 PM.876] LSPD First Response: [TRACE] Passenger surrendering after driver surrendered
[4/10/2024 8:02:29 PM.914] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[4/10/2024 8:02:29 PM.914] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[4/10/2024 8:02:29 PM.974] LSPD First Response: [TRACE] 28915327
[4/10/2024 8:02:30 PM.346] LSPD First Response: [TRACE] 28915327
[4/10/2024 8:02:30 PM.347] LSPD First Response: [TRACE] 28915327
[4/10/2024 8:02:30 PM.357] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[4/10/2024 8:02:30 PM.357] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Dead Body  Status = Open
[4/10/2024 8:02:30 PM.357] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Dead Body
[4/10/2024 8:02:30 PM.358] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 8:02:30 PM.358] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[4/10/2024 8:02:30 PM.358] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 8:02:30 PM.410] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:30 PM.420] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 6:40:09 PM for [SC] Dead Body
[4/10/2024 8:02:30 PM.420] LSPD First Response: CalloutInterface: [DEBUG] waiting 31 in-game minutes for [SC] Dead Body
[4/10/2024 8:02:30 PM.420] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 33 minutes
[4/10/2024 8:02:30 PM.451] LSPD First Response: [TRACE] 28915327
[4/10/2024 8:02:30 PM.509] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:30 PM.510] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:30 PM.511] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:30 PM.512] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:30 PM.513] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:30 PM.514] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:30 PM.514] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:30 PM.514] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:30 PM.514] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:30 PM.515] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:30 PM.942] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:31 PM.476] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) entered combat with target: Jesse Mack (S_M_Y_PRISONER_01)
[4/10/2024 8:02:31 PM.520] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:31 PM.521] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:31 PM.528] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:31 PM.529] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:31 PM.530] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:31 PM.531] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:31 PM.531] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:31 PM.531] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:31 PM.532] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:31 PM.532] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Marshall Blackstone
[4/10/2024 8:02:31 PM.920] LSPD First Response: [TRACE] Joel Howard (S_M_Y_SWAT_01) entered combat with target: Jesse Mack (S_M_Y_PRISONER_01)
[4/10/2024 8:02:31 PM.920] LSPD First Response: [TRACE] Derek Hunt (S_M_Y_SWAT_01) entered combat with target: Jesse Mack (S_M_Y_PRISONER_01)
[4/10/2024 8:02:32 PM.549] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:32 PM.607] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:32 PM.608] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:32 PM.609] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:32 PM.610] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:32 PM.612] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:32 PM.613] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:32 PM.614] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:32 PM.614] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:32 PM.614] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:32 PM.614] LSPD First Response: [TRACE] Cop Juhan Eitsob reassigned to Lemmy Kilmister
[4/10/2024 8:02:33 PM.096] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:33 PM.488] LSPD First Response: [TRACE] Joel Howard (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:02:33 PM.488] LSPD First Response: [TRACE] Derek Hunt (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:02:33 PM.533] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:02:33 PM.659] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:33 PM.661] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 4
[4/10/2024 8:02:33 PM.662] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:33 PM.663] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:33 PM.664] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:33 PM.665] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:33 PM.665] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:33 PM.666] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:33 PM.666] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:33 PM.666] LSPD First Response: [TRACE] Cop Chris Ross reassigned to Marshall Blackstone
[4/10/2024 8:02:34 PM.588] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_HWAYCOP_01) left combat.
[4/10/2024 8:02:34 PM.697] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:34 PM.698] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:34 PM.699] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:34 PM.700] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:34 PM.701] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:34 PM.702] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:35 PM.554] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect 
[4/10/2024 8:02:35 PM.554] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:02:35 PM.641] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) left combat.
[4/10/2024 8:02:35 PM.751] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:35 PM.752] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:35 PM.753] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:35 PM.753] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:35 PM.754] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:35 PM.755] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:35 PM.794] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:02:35 PM.794] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:02:35 PM.832] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 8:02:36 PM.048] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:36 PM.049] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:02:36 PM.049] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:02:36 PM.306] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:02:36 PM.306] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:02:36 PM.566] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:02:36 PM.566] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:02:36 PM.602] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.603] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.603] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.603] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.792] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:36 PM.793] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:36 PM.794] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:36 PM.795] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:36 PM.796] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:36 PM.797] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:36 PM.837] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.837] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.838] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.838] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.838] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.839] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.839] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.839] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.840] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.840] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.841] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:36 PM.841] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:37 PM.568] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.569] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.569] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.569] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.641] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.641] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.642] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.642] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.796] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:37 PM.797] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:37 PM.798] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:37 PM.799] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:37 PM.799] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:37 PM.800] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:37 PM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.839] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.840] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.840] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.840] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.840] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.841] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.841] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.841] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.842] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.842] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:37 PM.842] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:38 PM.183] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:38 PM.838] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:38 PM.839] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:38 PM.840] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:38 PM.841] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:38 PM.842] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:38 PM.843] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:39 PM.667] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:39 PM.860] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:39 PM.862] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:39 PM.862] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:39 PM.863] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:39 PM.864] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:39 PM.865] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:39 PM.903] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:39 PM.904] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:39 PM.905] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:02:40 PM.314] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:40 PM.692] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:40 PM.879] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:40 PM.880] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:40 PM.881] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:40 PM.882] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:40 PM.882] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:40 PM.883] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:40 PM.924] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:40 PM.925] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:40 PM.926] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:41 PM.070] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[4/10/2024 8:02:41 PM.911] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:41 PM.913] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:41 PM.914] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:41 PM.915] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:42 PM.435] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:42 PM.918] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:42 PM.920] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:42 PM.921] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:42 PM.922] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:43 PM.549] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:02:43 PM.970] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:43 PM.971] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:43 PM.972] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:43 PM.973] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:44 PM.573] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:44 PM.983] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:44 PM.984] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:44 PM.985] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:44 PM.986] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:45 PM.986] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:45 PM.987] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:45 PM.988] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:45 PM.989] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:46 PM.659] LSPD First Response: [TRACE] Reapplied
[4/10/2024 8:02:46 PM.921] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:46 PM.922] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:46 PM.922] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:46 PM.997] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:46 PM.998] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:46 PM.999] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:47 PM.000] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:47 PM.187] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.187] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.187] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.447] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.447] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.447] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.665] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.666] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.667] LSPD First Response: [TRACE] Our driver wants to exit our vehicle
[4/10/2024 8:02:47 PM.782] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:47 PM.782] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:47 PM.782] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:47 PM.783] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:47 PM.924] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[4/10/2024 8:02:47 PM.924] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[4/10/2024 8:02:47 PM.924] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[4/10/2024 8:02:47 PM.925] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[4/10/2024 8:02:47 PM.926] LSPD First Response: [TRACE] Aborting LeaveVehicleSmart: Internal task no longer active
[4/10/2024 8:02:47 PM.926] LSPD First Response: [TRACE] TaskLeaveVehicle::Abort
[4/10/2024 8:02:48 PM.040] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:48 PM.041] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:48 PM.042] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:48 PM.043] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:48 PM.152] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:02:48 PM.564] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:02:49 PM.010] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:49 PM.011] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:49 PM.011] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:49 PM.011] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:49 PM.048] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:49 PM.049] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[4/10/2024 8:02:49 PM.049] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:49 PM.050] LSPD First Response: [TRACE] No eligible cop found
[4/10/2024 8:02:49 PM.050] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:49 PM.050] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:49 PM.051] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:49 PM.051] LSPD First Response: [TRACE] Cop Joel Howard reassigned to Jesse Mack
[4/10/2024 8:02:49 PM.723] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Fare Dodger and releasing unit OCEAN-01
[4/10/2024 8:02:49 PM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Fare Dodger
[4/10/2024 8:02:49 PM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Fare Dodger
[4/10/2024 8:02:49 PM.723] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Fare Dodger
[4/10/2024 8:02:50 PM.153] LSPD First Response: [TRACE] Probing 6 cops
[4/10/2024 8:02:50 PM.154] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 2
[4/10/2024 8:02:50 PM.154] LSPD First Response: [TRACE] Aborting CopChasePed: Reassigning cop
[4/10/2024 8:02:50 PM.154] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:50 PM.154] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:50 PM.155] LSPD First Response: [TRACE] Cop Benny Smith reassigned to Diogo Gomes
[4/10/2024 8:02:52 PM.099] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.100] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.100] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.100] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.102] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.103] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.103] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.104] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:02:52 PM.935] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[4/10/2024 8:02:53 PM.230] LSPD First Response: [TRACE] Derek Hunt (S_M_Y_SWAT_01) entered combat with target: Marshall Blackstone (S_M_Y_PRISONER_01)
[4/10/2024 8:02:53 PM.591] LSPD First Response: [TRACE] Using Heli Cheat
[4/10/2024 8:02:54 PM.308] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[4/10/2024 8:02:55 PM.918] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[4/10/2024 8:02:55 PM.994] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:02:55 PM.994] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[4/10/2024 8:02:55 PM.994] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 8:02:56 PM.749] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:02:56 PM.750] LSPD First Response: [TRACE] Created police5 at X:404 Y:2611 Z:42.6875
[4/10/2024 8:02:56 PM.750] LSPD First Response: [TRACE] Forced DLC Livery: 8
[4/10/2024 8:02:56 PM.750] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:02:56 PM.751] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[4/10/2024 8:02:56 PM.753] LSPD First Response: [TRACE] James Willhouse (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:02:56 PM.759] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:02:56 PM.759] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:02:56 PM.806] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: MVA  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:02:56 PM.807] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: Unit has been assigned to this Call. Callsign: David Charles 12
[4/10/2024 8:02:56 PM.807] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: MVA  -->  Setup(): started
[4/10/2024 8:02:56 PM.889] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: Aborting Code
[4/10/2024 8:02:56 PM.889] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: SilentDismissHelicopter() executed
[4/10/2024 8:02:56 PM.892] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:02:56 PM.892] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[4/10/2024 8:02:56 PM.895] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:02:56 PM.895] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:02:56 PM.895] LSPD First Response: [TRACE] Freeing cop: Joseph Williamson
[4/10/2024 8:02:56 PM.895] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:02:56 PM.895] LSPD First Response: [HeliAssist] Heli remains persistent
[4/10/2024 8:02:56 PM.896] LSPD First Response: [HeliAssist] Air unit dismissed via menu
[4/10/2024 8:02:56 PM.936] LSPD First Response: [TRACE] Ped Joseph Williamson has become idle again
[4/10/2024 8:03:00 PM.812] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: MVA  -->  Setup(): ended
[4/10/2024 8:03:00 PM.812] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: MVA: Location distance has been accepted.
[4/10/2024 8:03:00 PM.812] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Motor Vehicle Accident  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:03:01 PM.557] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:03:01 PM.557] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:03:01 PM.557] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[4/10/2024 8:03:01 PM.604] LSPD First Response: [TRACE] Derek Hunt (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:03:02 PM.715] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[4/10/2024 8:03:06 PM.020] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[4/10/2024 8:03:06 PM.020] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = True
[4/10/2024 8:03:06 PM.060] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[4/10/2024 8:03:06 PM.061] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[4/10/2024 8:03:06 PM.061] LSPD First Response: GrammarPolice: [TargetHandler] new target: 85GTT163
[4/10/2024 8:03:06 PM.061] LSPD First Response: GrammarPolice: [Events] firing target change event
[4/10/2024 8:03:06 PM.944] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: DecisionHandler IsAiTakingCare? - Started
[4/10/2024 8:03:06 PM.944] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: DecisionHandler IsAiTakingCare? - IsPlayerAvailableForCalls = False, NotInACallout = True, CalloutProbability hit: True
[4/10/2024 8:03:06 PM.944] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: DecisionHandler IsAiTakingCare? = True - AiCallout officer will handle the Situation.
[4/10/2024 8:03:06 PM.944] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: chose selfhandle path
[4/10/2024 8:03:06 PM.982] LSPD First Response: GrammarPolice: [GrammarHandler] speech detected at audio position: 190
[4/10/2024 8:03:07 PM.091] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Offensive Weapon Reported and releasing unit 2-KING-10
[4/10/2024 8:03:07 PM.091] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Offensive Weapon Reported
[4/10/2024 8:03:07 PM.091] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Offensive Weapon Reported
[4/10/2024 8:03:07 PM.091] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Offensive Weapon Reported
[4/10/2024 8:03:07 PM.123] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[4/10/2024 8:03:07 PM.280] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[4/10/2024 8:03:07 PM.394] LSPD First Response: GrammarPolice: [GrammarHandler] stopping SRE RecognizeAsync
[4/10/2024 8:03:07 PM.656] LSPD First Response: GrammarPolice: [GrammarHandler] received SpeechRecognized event
[4/10/2024 8:03:07 PM.656] LSPD First Response: GrammarPolice: [GrammarHandler] recognized the following speech: show me on scene  Confidence: 0.7089326
[4/10/2024 8:03:07 PM.684] LSPD First Response: GrammarPolice: [RecognizeCompletedHandler] received RecognizeCompleted event
[4/10/2024 8:03:07 PM.723] LSPD First Response: GrammarPolice: [GrammarHandler] waiting for talk button release
[4/10/2024 8:03:07 PM.723] LSPD First Response: GrammarPolice: [GrammarHandler] talk button has been released
[4/10/2024 8:03:07 PM.723] LSPD First Response: GrammarPolice: [Events] firing listen change event, isListening = False
[4/10/2024 8:03:07 PM.723] LSPD First Response: GrammarPolice: [GrammarHandler] elapsed listening time: 1.7030135
[4/10/2024 8:03:07 PM.723] LSPD First Response: GrammarPolice: [GrammarHandler] processing action scene from the ActionQueue
[4/10/2024 8:03:08 PM.193] LSPD First Response: [AmbientAICallouts] [Fiber 71] INFO: Unit Responding: Code 3
[4/10/2024 8:03:09 PM.173] LSPD First Response: GrammarPolice: [Events] firing action event, action = scene
[4/10/2024 8:03:09 PM.173] LSPD First Response: GrammarPolice: [DispatchHandler] received action: scene, invoking ActionHandler
[4/10/2024 8:03:09 PM.173] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[4/10/2024 8:03:09 PM.209] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: scene
[4/10/2024 8:03:09 PM.244] LSPD First Response: GrammarPolice: [Action] calling action: scene at target: GrammarPolice.Actions.Status.Scene
[4/10/2024 8:03:09 PM.245] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to On Scene
[4/10/2024 8:03:09 PM.474] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:03:09 PM.474] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:03:09 PM.474] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[4/10/2024 8:03:10 PM.036] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: scene
[4/10/2024 8:03:10 PM.037] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OnScene
[4/10/2024 8:03:11 PM.465] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
[4/10/2024 8:03:15 PM.495] LSPD First Response: [AmbientAICallouts] [Fiber 71] ERROR: could not handle vehicle: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Vehicle is invalid.
[4/10/2024 8:03:15 PM.495] at Rage.Entity.get_Position()
[4/10/2024 8:03:15 PM.495] at AmbientAICallouts.AiCalloutManager.UnitResponds() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 371
[4/10/2024 8:03:16 PM.794] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[4/10/2024 8:03:26 PM.987] LSPD First Response: [HeliAssist] Enabling spotlight
[4/10/2024 8:03:28 PM.432] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 8:03:31 PM.400] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect False
[4/10/2024 8:03:31 PM.400] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:03:31 PM.671] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:03:31 PM.671] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:03:31 PM.706] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 8:03:31 PM.939] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:03:31 PM.939] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:03:32 PM.215] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:03:32 PM.215] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:03:32 PM.477] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:03:32 PM.477] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:03:32 PM.592] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Dead Body
[4/10/2024 8:03:32 PM.592] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [SC] Dead Body
[4/10/2024 8:03:32 PM.593] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Dead Body
[4/10/2024 8:03:32 PM.593] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Dead Body
[4/10/2024 8:03:32 PM.593] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Dead Body
[4/10/2024 8:03:32 PM.593] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Dead Body
[4/10/2024 8:03:32 PM.735] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:03:32 PM.735] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:03:35 PM.125] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: EnterAndDismiss
[4/10/2024 8:03:36 PM.540] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:03:36 PM.617] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:03:36 PM.619] LSPD First Response: [TRACE] Report Voice: 
[4/10/2024 8:03:36 PM.669] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[4/10/2024 8:03:36 PM.670] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Protest  Status = Open
[4/10/2024 8:03:36 PM.670] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Protest
[4/10/2024 8:03:36 PM.670] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 8:03:36 PM.670] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[4/10/2024 8:03:36 PM.670] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 8:03:36 PM.706] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:03:36 PM.717] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 7:13:17 PM for [686] Protest
[4/10/2024 8:03:36 PM.717] LSPD First Response: CalloutInterface: [DEBUG] waiting 33 in-game minutes for [686] Protest
[4/10/2024 8:03:36 PM.717] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes
[4/10/2024 8:03:36 PM.857] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) entered combat with target: Chuck Carmichael (S_M_Y_PRISMUSCL_01)
[4/10/2024 8:03:37 PM.474] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:37 PM.793] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[4/10/2024 8:03:37 PM.793] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[4/10/2024 8:03:37 PM.796] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[4/10/2024 8:03:38 PM.068] LSPD First Response: [TRACE] Cheng Lee (S_M_Y_SHERIFF_01) left combat.
[4/10/2024 8:03:38 PM.206] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:38 PM.256] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:39 PM.456] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:03:39 PM.716] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:39 PM.760] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:41 PM.241] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:41 PM.279] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:42 PM.767] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:42 PM.803] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:44 PM.298] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:44 PM.336] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:45 PM.821] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:45 PM.859] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:47 PM.342] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:47 PM.388] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:48 PM.541] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 8:03:48 PM.577] LSPD First Response: [HeliAssist] Disabling spotlight
[4/10/2024 8:03:48 PM.864] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:48 PM.903] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:50 PM.383] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:50 PM.426] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:51 PM.252] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Call Finished
[4/10/2024 8:03:51 PM.252] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Fighting  -->  Process(): ended
[4/10/2024 8:03:51 PM.252] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Fighting  -->  End(): started
[4/10/2024 8:03:51 PM.253] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Fighting  -->  End(): ended
[4/10/2024 8:03:51 PM.253] LSPD First Response: [AmbientAICallouts] [Fiber 66] INFO: Scene Ended
[4/10/2024 8:03:51 PM.882] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:51 PM.918] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:53 PM.399] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:53 PM.443] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:53 PM.505] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:03:53 PM.580] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:03:53 PM.582] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:03:54 PM.332] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[4/10/2024 8:03:54 PM.332] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:54 PM.333] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:54 PM.333] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:54 PM.333] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:54 PM.333] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:54 PM.333] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:03:54 PM.333] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:03:54 PM.334] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:03:54 PM.334] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:54 PM.334] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:54 PM.334] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:03:54 PM.334] LSPD First Response: [TRACE] Suspect freed
[4/10/2024 8:03:54 PM.439] LSPD First Response: [TRACE] Cop Joel Howard reassigned to Chuck Carmichael
[4/10/2024 8:03:54 PM.706] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[4/10/2024 8:03:54 PM.706] at FPHVaAvgDMEhPgZvmrISPrCXebreb.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\StrictCooldownFail.cs:line 44
[4/10/2024 8:03:54 PM.706] at fpFOOpJHTwwYfWwgEwbMWZqkQqoQ.EwntkETSQaZykOgYJRtgdzYNcuBT(CjLhqrNOlkhoqvVEifRbItjXHuiVA )
[4/10/2024 8:03:54 PM.706] at psWsAJfCzZYpGaWEHeYnvKqOtAdU.OdhogFtFhsTyCiRpyioWktBYaIqG(CjLhqrNOlkhoqvVEifRbItjXHuiVA ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[4/10/2024 8:03:54 PM.953] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:54 PM.990] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:55 PM.125] LSPD First Response: [TRACE] Joel Howard (S_M_Y_SWAT_01) entered combat with target: Chuck Carmichael (S_M_Y_PRISMUSCL_01)
[4/10/2024 8:03:55 PM.244] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[4/10/2024 8:03:55 PM.249] ABORT BUST
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:03:55 PM.261] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] Suspect freed
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:03:55 PM.262] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:03:55 PM.265] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:03:55 PM.265] LSPD First Response: [TRACE] Freeing cop: Cheng Lee
[4/10/2024 8:03:55 PM.265] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:03:55 PM.265] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:03:55 PM.265] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:03:55 PM.265] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[4/10/2024 8:03:55 PM.293] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[4/10/2024 8:03:55 PM.293] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[4/10/2024 8:03:55 PM.305] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[4/10/2024 8:03:55 PM.306] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[4/10/2024 8:03:55 PM.332] LSPD First Response: [TRACE] Cop Joel Howard reassigned to Diogo Gomes
[4/10/2024 8:03:55 PM.343] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[4/10/2024 8:03:55 PM.602] LSPD First Response: [TRACE] Grab task starting
[4/10/2024 8:03:55 PM.731] LSPD First Response: [TRACE] Grab task initailized
[4/10/2024 8:03:55 PM.734] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[4/10/2024 8:03:56 PM.249] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[4/10/2024 8:03:56 PM.249] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[4/10/2024 8:03:56 PM.250] LSPD First Response: [TRACE] Joel Howard (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:03:56 PM.254] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[4/10/2024 8:03:56 PM.292] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[4/10/2024 8:03:56 PM.297] LSPD First Response: [TRACE] Prisoner transport done
[4/10/2024 8:03:56 PM.606] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:56 PM.643] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:58 PM.122] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:58 PM.163] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:58 PM.807] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-0 PAX-0
[4/10/2024 8:03:58 PM.807] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[4/10/2024 8:03:59 PM.634] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:03:59 PM.668] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:00 PM.739] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[4/10/2024 8:04:01 PM.211] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:01 PM.249] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:02 PM.738] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:02 PM.787] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:04 PM.251] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:04 PM.291] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:05 PM.756] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:05 PM.799] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:07 PM.286] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:07 PM.323] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:08 PM.824] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:08 PM.864] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:10 PM.322] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:10 PM.357] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:11 PM.847] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:11 PM.885] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:13 PM.377] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:13 PM.421] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:13 PM.591] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_HWAYCOP_01) entered combat with target: Lemmy Kilmister (S_M_Y_PRISONER_01)
[4/10/2024 8:04:13 PM.998] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect False
[4/10/2024 8:04:13 PM.998] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:04:14 PM.104] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_HWAYCOP_01) left combat.
[4/10/2024 8:04:14 PM.249] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:04:14 PM.249] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:04:14 PM.284] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[4/10/2024 8:04:14 PM.514] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:04:14 PM.514] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:04:14 PM.769] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:04:14 PM.769] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:04:14 PM.890] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:14 PM.928] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:15 PM.025] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:04:15 PM.025] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:04:15 PM.276] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:04:15 PM.276] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:04:15 PM.529] LSPD First Response: [TRACE] Juhan Eitsob TaseSuspect True
[4/10/2024 8:04:15 PM.529] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[4/10/2024 8:04:15 PM.616] LSPD First Response: [TRACE] Surrender 2?
[4/10/2024 8:04:15 PM.653] LSPD First Response: [TRACE] Lemmy Kilmister (S_M_Y_PRISONER_01) was damaged.
[4/10/2024 8:04:16 PM.155] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_HWAYCOP_01) entered combat with target: Lemmy Kilmister (S_M_Y_PRISONER_01)
[4/10/2024 8:04:16 PM.414] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:16 PM.450] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:16 PM.855] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[4/10/2024 8:04:17 PM.189] LSPD First Response: [TRACE] Juhan Eitsob (S_M_Y_HWAYCOP_01) left combat.
[4/10/2024 8:04:17 PM.929] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:17 PM.963] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:19 PM.463] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:19 PM.498] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:20 PM.971] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:21 PM.011] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:22 PM.499] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:22 PM.542] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:24 PM.037] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:24 PM.073] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:25 PM.540] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:25 PM.574] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:27 PM.055] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:27 PM.090] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:28 PM.575] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:28 PM.609] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:30 PM.083] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:30 PM.119] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:31 PM.594] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:31 PM.630] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:33 PM.101] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:33 PM.135] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:34 PM.620] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:34 PM.654] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:36 PM.135] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:36 PM.169] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:37 PM.434] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[4/10/2024 8:04:37 PM.434] ABORT BUST
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Suspect freed
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:04:37 PM.439] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:04:37 PM.440] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:04:37 PM.440] LSPD First Response: [TRACE] Freeing cop: Juhan Eitsob
[4/10/2024 8:04:37 PM.440] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:04:37 PM.440] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:04:37 PM.440] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:04:37 PM.440] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[4/10/2024 8:04:37 PM.449] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit
[4/10/2024 8:04:37 PM.449] LSPD First Response: [TRACE] Issuing backup request for prisoner transport
[4/10/2024 8:04:37 PM.456] LSPD First Response: [TRACE] Preloading SHERIFF
[4/10/2024 8:04:37 PM.456] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:04:37 PM.467] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[4/10/2024 8:04:37 PM.651] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:37 PM.687] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:38 PM.212] LSPD First Response: [TRACE] ValidateTransportUnit: Cop invalid
[4/10/2024 8:04:38 PM.213] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[4/10/2024 8:04:38 PM.248] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[4/10/2024 8:04:38 PM.248] LSPD First Response: [TRACE] Prisoner transport done
[4/10/2024 8:04:39 PM.177] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:39 PM.213] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:40 PM.675] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:40 PM.736] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:40 PM.768] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-1 PAX-0
[4/10/2024 8:04:40 PM.768] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0
[4/10/2024 8:04:41 PM.852] LSPD First Response: CalloutInterface: [DEBUG] closing incident [SC] Dead Body and releasing unit 2-DAVID-5
[4/10/2024 8:04:41 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Dead Body
[4/10/2024 8:04:41 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Dead Body
[4/10/2024 8:04:41 PM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Dead Body
[4/10/2024 8:04:42 PM.177] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:42 PM.213] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:42 PM.392] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-0
[4/10/2024 8:04:43 PM.543] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 8:04:43 PM.703] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:43 PM.741] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:43 PM.933] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Protest
[4/10/2024 8:04:43 PM.933] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [686] Protest
[4/10/2024 8:04:43 PM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Protest
[4/10/2024 8:04:43 PM.933] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Protest
[4/10/2024 8:04:43 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Protest
[4/10/2024 8:04:43 PM.934] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Protest
[4/10/2024 8:04:44 PM.239] LSPD First Response: [TRACE] Preloading SHERIFF
[4/10/2024 8:04:44 PM.240] LSPD First Response: [TRACE] Created sheriff at X:421.75 Y:2671.5 Z:43.03125
[4/10/2024 8:04:44 PM.464] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[4/10/2024 8:04:44 PM.465] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: HighwayPatrol (lssd)
[4/10/2024 8:04:44 PM.467] LSPD First Response: [TRACE] Cassandra Fox (S_F_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:04:44 PM.480] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[4/10/2024 8:04:44 PM.481] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[4/10/2024 8:04:44 PM.482] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:04:45 PM.204] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:45 PM.239] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:46 PM.727] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:46 PM.764] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:48 PM.231] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:48 PM.274] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:49 PM.737] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:49 PM.773] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:51 PM.263] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:51 PM.300] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:52 PM.715] LSPD First Response: [HeliAssist] Enabling spotlight
[4/10/2024 8:04:52 PM.787] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:52 PM.825] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:52 PM.862] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 8:04:54 PM.296] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:54 PM.342] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:55 PM.832] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:55 PM.872] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:57 PM.152] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[4/10/2024 8:04:57 PM.152] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Poisoning  Status = Open
[4/10/2024 8:04:57 PM.152] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Poisoning
[4/10/2024 8:04:57 PM.153] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 8:04:57 PM.153] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[4/10/2024 8:04:57 PM.153] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 8:04:57 PM.189] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 7:53:22 PM for Poisoning
[4/10/2024 8:04:57 PM.189] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for Poisoning
[4/10/2024 8:04:57 PM.189] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 55 minutes
[4/10/2024 8:04:57 PM.336] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:57 PM.372] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:58 PM.853] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:04:58 PM.890] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:00 PM.371] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:00 PM.410] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:01 PM.872] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:01 PM.909] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:03 PM.377] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:03 PM.414] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:04 PM.881] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:04 PM.916] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:06 PM.403] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:06 PM.441] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:07 PM.339] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:05:07 PM.407] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:05:07 PM.408] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:07 PM.409] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:07 PM.656] LSPD First Response: [TRACE] Benny Smith (S_M_Y_SWAT_01) entered combat with target: Diogo Gomes (S_M_Y_PRISMUSCL_01)
[4/10/2024 8:05:07 PM.914] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:07 PM.951] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:08 PM.235] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[4/10/2024 8:05:08 PM.670] LSPD First Response: [TRACE] Benny Smith (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:05:09 PM.435] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:09 PM.479] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:09 PM.551] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:05:10 PM.960] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:10 PM.998] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:12 PM.465] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:12 PM.501] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:12 PM.882] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 8:05:12 PM.915] LSPD First Response: [HeliAssist] Disabling spotlight
[4/10/2024 8:05:13 PM.975] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:14 PM.018] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:15 PM.499] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:15 PM.534] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:17 PM.024] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:17 PM.059] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:17 PM.947] LSPD First Response: [TRACE] Benny Smith (S_M_Y_SWAT_01) entered combat with target: Diogo Gomes (S_M_Y_PRISMUSCL_01)
[4/10/2024 8:05:18 PM.541] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:18 PM.576] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:20 PM.050] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:20 PM.087] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:21 PM.146] LSPD First Response: [HeliAssist] Enabling spotlight
[4/10/2024 8:05:21 PM.282] LSPD First Response: [HeliAssist] Starting onscene task, off-call
[4/10/2024 8:05:21 PM.563] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:21 PM.600] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:23 PM.067] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:23 PM.101] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:24 PM.593] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:24 PM.627] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:26 PM.113] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:26 PM.147] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:27 PM.629] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:27 PM.665] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:27 PM.692] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[4/10/2024 8:05:27 PM.692] ABORT BUST
[4/10/2024 8:05:27 PM.696] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:05:27 PM.696] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Suspect freed
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.697] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:05:27 PM.698] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.698] LSPD First Response: [TRACE] Freeing cop: Joel Howard
[4/10/2024 8:05:27 PM.698] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:05:27 PM.698] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:05:27 PM.698] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:05:27 PM.698] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[4/10/2024 8:05:27 PM.703] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[4/10/2024 8:05:27 PM.703] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[4/10/2024 8:05:27 PM.710] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[4/10/2024 8:05:27 PM.743] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[4/10/2024 8:05:27 PM.743] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.743] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.743] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.780] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.780] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.780] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.812] LSPD First Response: [TRACE] Cop Benny Smith reassigned to Marshall Blackstone
[4/10/2024 8:05:27 PM.817] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.817] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.817] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.851] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.851] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.851] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.885] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.885] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.885] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.920] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.920] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.920] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.951] LSPD First Response: [TRACE] Grab task starting
[4/10/2024 8:05:27 PM.951] LSPD First Response: [TRACE] Grab task initailized
[4/10/2024 8:05:27 PM.954] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.954] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.954] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.988] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.988] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:27 PM.988] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.030] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.030] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.030] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.063] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.063] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.063] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.095] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[4/10/2024 8:05:28 PM.098] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.098] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.099] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.134] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.134] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.134] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.168] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.168] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.168] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.202] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.202] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.202] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.239] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.239] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.239] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.280] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.280] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.280] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.314] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.315] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.315] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.347] LSPD First Response: [TRACE] Benny Smith (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:05:28 PM.350] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.350] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.350] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.386] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:05:28 PM.387] LSPD First Response: [TRACE] Enwel Holly (S_M_Y_SWAT_01) was set as a cop
[4/10/2024 8:05:28 PM.395] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.395] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.395] LSPD First Response: [TRACE] Requesting control failed for SuspectTransportManager #1 (Gameplay); current is Chase #2 (GameplayMandatory)
[4/10/2024 8:05:28 PM.429] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[4/10/2024 8:05:28 PM.429] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[4/10/2024 8:05:28 PM.433] LSPD First Response: [TRACE] No nearby vehicle found for suspect transport, requesting new transport unit
[4/10/2024 8:05:28 PM.433] LSPD First Response: [TRACE] Issuing backup request for prisoner transport
[4/10/2024 8:05:28 PM.436] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:05:28 PM.436] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:05:28 PM.474] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[4/10/2024 8:05:28 PM.517] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[4/10/2024 8:05:28 PM.517] LSPD First Response: [TRACE] Prisoner transport done
[4/10/2024 8:05:29 PM.163] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:29 PM.200] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:30 PM.684] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:30 PM.721] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:31 PM.013] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-2 PAX-2
[4/10/2024 8:05:31 PM.013] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-2
[4/10/2024 8:05:32 PM.215] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:32 PM.267] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:32 PM.648] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-2
[4/10/2024 8:05:33 PM.744] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:33 PM.780] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:35 PM.267] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:35 PM.313] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:36 PM.468] LSPD First Response: [TRACE] Using new link spawn
[4/10/2024 8:05:36 PM.791] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:36 PM.831] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:37 PM.198] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:05:37 PM.199] LSPD First Response: [TRACE] Created polgauntlet at X:644.75 Y:2558.75 Z:58.75
[4/10/2024 8:05:37 PM.200] LSPD First Response: [TRACE] Forced DLC Livery: 4
[4/10/2024 8:05:37 PM.200] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[4/10/2024 8:05:37 PM.201] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: HighwayPatrol (lssd)
[4/10/2024 8:05:37 PM.203] LSPD First Response: [TRACE] Mia Connor (S_F_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:05:37 PM.208] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[4/10/2024 8:05:37 PM.208] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[4/10/2024 8:05:37 PM.208] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:05:38 PM.329] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:38 PM.368] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:39 PM.858] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:39 PM.895] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:40 PM.461] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:05:40 PM.461] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:05:40 PM.461] LSPD First Response: [TRACE] Using random spawn at X:576.25 Y:2693 Z:40.9375
[4/10/2024 8:05:40 PM.492] LSPD First Response: [TRACE] Preloading polgauntlet
[4/10/2024 8:05:40 PM.494] LSPD First Response: [TRACE] Created polgauntlet at X:470.75 Y:2622.75 Z:42.1875
[4/10/2024 8:05:40 PM.494] LSPD First Response: [TRACE] Forced DLC Livery: 4
[4/10/2024 8:05:40 PM.494] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:05:40 PM.495] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CountySheriff (lssd)
[4/10/2024 8:05:40 PM.497] LSPD First Response: [TRACE] David Mercer (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:05:40 PM.501] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:05:40 PM.501] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:05:40 PM.545] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: OutstandingWarrant  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:05:40 PM.546] LSPD First Response: [AmbientAICallouts] [Fiber 61] ERROR: in AICalloutManager object: System.NullReferenceException: Object reference not set to an instance of an object.
[4/10/2024 8:05:40 PM.546] at aMPlYUuuAKxNPWvgmTqwInTYSleV.eVfpKapXsrfjQGaqNdoZijdunCZy(Ped ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CPedCache.cs:line 18
[4/10/2024 8:05:40 PM.546] at AmbientAICallouts.AiCalloutManager.SetupCops() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 445
[4/10/2024 8:05:40 PM.546] at AmbientAICallouts.AiCalloutManager.<>c__DisplayClass26_0.<.ctor>b__0() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 133
[4/10/2024 8:05:40 PM.576] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: Aborting Code
[4/10/2024 8:05:40 PM.576] LSPD First Response: [AmbientAICallouts] [Fiber 61] INFO: SilentDismissHelicopter() executed
[4/10/2024 8:05:41 PM.297] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 8:05:41 PM.334] LSPD First Response: [HeliAssist] Disabling spotlight
[4/10/2024 8:05:41 PM.390] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:41 PM.430] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:42 PM.901] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:42 PM.937] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:43 PM.364] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-2 PAX-2
[4/10/2024 8:05:44 PM.434] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:44 PM.479] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:45 PM.966] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:46 PM.002] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:47 PM.460] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:47 PM.496] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:48 PM.959] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:48 PM.997] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:49 PM.557] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-2
[4/10/2024 8:05:50 PM.480] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:50 PM.518] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:52 PM.001] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:52 PM.044] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:53 PM.283] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Poisoning
[4/10/2024 8:05:53 PM.283] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: VICTOR-13 to Poisoning
[4/10/2024 8:05:53 PM.283] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Poisoning
[4/10/2024 8:05:53 PM.283] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Poisoning
[4/10/2024 8:05:53 PM.283] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Poisoning
[4/10/2024 8:05:53 PM.283] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Poisoning
[4/10/2024 8:05:53 PM.531] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:53 PM.572] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:55 PM.046] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:55 PM.082] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON PBUS
[4/10/2024 8:05:56 PM.293] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:56 PM.293] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:56 PM.294] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:05:56 PM.294] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:56 PM.294] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:56 PM.295] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:56 PM.295] LSPD First Response: [TRACE] Aborting JackPedFromVehicle: DragSuspectOutOfVehicleCleanUpAction
[4/10/2024 8:05:56 PM.363] LSPD First Response: [TRACE] Surrendered
[4/10/2024 8:05:56 PM.511] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[4/10/2024 8:05:56 PM.512] LSPD First Response: [TRACE] Took ownership of cop for chase
[4/10/2024 8:05:56 PM.512] LSPD First Response: [TRACE] Cop Enwel Holly reassigned to Marshall Blackstone
[4/10/2024 8:05:56 PM.512] LSPD First Response: [TRACE] Cop added to chase
[4/10/2024 8:05:56 PM.536] LSPD First Response: [TRACE] Enwel Holly now monitoring Marshall Blackstone
[4/10/2024 8:05:56 PM.538] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) entered combat with target: Marshall Blackstone (S_M_Y_PRISONER_01)
[4/10/2024 8:05:56 PM.549] LSPD First Response: UB: PURSUIT DETECTED AND JOINING >> OSB-2 PAX-2
[4/10/2024 8:05:57 PM.416] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[4/10/2024 8:05:57 PM.552] LSPD First Response: [TRACE] Invoking PedGainedVisual
[4/10/2024 8:05:57 PM.585] LSPD First Response: [TRACE] Chris Ross (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:05:58 PM.566] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[4/10/2024 8:05:58 PM.574] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:06:06 PM.674] LSPD First Response: [TRACE] Benny Smith (S_M_Y_SWAT_01) entered combat with target: Marshall Blackstone (S_M_Y_PRISONER_01)
[4/10/2024 8:06:12 PM.515] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Protest and releasing unit CHARLIE-04
[4/10/2024 8:06:12 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Protest
[4/10/2024 8:06:12 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Protest
[4/10/2024 8:06:12 PM.515] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Protest
[4/10/2024 8:06:13 PM.162] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[4/10/2024 8:06:13 PM.162] ABORT BUST
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:06:13 PM.167] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Removed ped chase strategy
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Visual lost event fired
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Suspect freed
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:06:13 PM.168] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:06:13 PM.169] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:06:13 PM.169] LSPD First Response: [TRACE] Freeing cop: Chris Ross
[4/10/2024 8:06:13 PM.169] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:06:13 PM.169] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[4/10/2024 8:06:13 PM.169] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[4/10/2024 8:06:13 PM.169] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[4/10/2024 8:06:13 PM.174] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[4/10/2024 8:06:13 PM.174] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[4/10/2024 8:06:13 PM.182] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[4/10/2024 8:06:13 PM.205] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[4/10/2024 8:06:13 PM.207] LSPD First Response: [TRACE] Ending chase
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Freeing cop: Derek Hunt
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Freeing cop: Benny Smith
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Freeing cop: Enwel Holly
[4/10/2024 8:06:13 PM.208] LSPD First Response: [TRACE] Cop freed
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Ped Jesse Mack has become idle again
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Ped Enwel Holly has become idle again
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Ped Benny Smith has become idle again
[4/10/2024 8:06:13 PM.209] LSPD First Response: [TRACE] Ped Derek Hunt has become idle again
[4/10/2024 8:06:13 PM.212] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[4/10/2024 8:06:13 PM.398] LSPD First Response: [TRACE] Benny Smith (S_M_Y_SWAT_01) left combat.
[4/10/2024 8:06:13 PM.433] LSPD First Response: [TRACE] Grab task starting
[4/10/2024 8:06:13 PM.434] LSPD First Response: [TRACE] Grab task initailized
[4/10/2024 8:06:13 PM.539] LSPD First Response: [TRACE] Aborting GrabPed: Opening door
[4/10/2024 8:06:13 PM.937] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[4/10/2024 8:06:13 PM.937] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[4/10/2024 8:06:13 PM.939] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[4/10/2024 8:06:13 PM.975] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[4/10/2024 8:06:13 PM.978] LSPD First Response: [TRACE] Prisoner transport done
[4/10/2024 8:06:14 PM.015] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Parent task aborted
[4/10/2024 8:06:14 PM.015] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Ped ceased to exist
[4/10/2024 8:06:15 PM.850] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-2
[4/10/2024 8:06:16 PM.015] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-2
[4/10/2024 8:06:16 PM.353] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-1
[4/10/2024 8:06:16 PM.424] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-3
[4/10/2024 8:06:16 PM.545] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-3
[4/10/2024 8:06:16 PM.612] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-2 PAX-0
[4/10/2024 8:06:16 PM.612] LSPD First Response: UB: FINISHED PURSUIT >> OSB-2 PAX-0
[4/10/2024 8:06:16 PM.726] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1
[4/10/2024 8:06:18 PM.224] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-0
[4/10/2024 8:06:18 PM.666] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-2
[4/10/2024 8:06:19 PM.020] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-3
[4/10/2024 8:06:22 PM.874] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-2
[4/10/2024 8:06:25 PM.963] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-3
[4/10/2024 8:06:27 PM.773] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:06:27 PM.773] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[4/10/2024 8:06:27 PM.816] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:06:27 PM.818] LSPD First Response: [TRACE] Created police5 at X:443.5983 Y:2677.984 Z:44.51624
[4/10/2024 8:06:27 PM.818] LSPD First Response: [TRACE] Forced DLC Livery: 8
[4/10/2024 8:06:27 PM.852] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[4/10/2024 8:06:27 PM.854] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:06:27 PM.855] LSPD First Response: [TRACE] Maria Monia (S_F_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:06:27 PM.888] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01
[4/10/2024 8:06:27 PM.890] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:06:27 PM.891] LSPD First Response: [TRACE] Romina Tarducci (S_F_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:06:27 PM.926] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 8:06:44 PM.160] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[4/10/2024 8:06:45 PM.636] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:06:45 PM.637] LSPD First Response: [TRACE] Jim Brassy (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:06:46 PM.644] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0
[4/10/2024 8:06:47 PM.254] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[4/10/2024 8:06:47 PM.254] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Ambulance Escort  Status = Open
[4/10/2024 8:06:47 PM.254] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Ambulance Escort
[4/10/2024 8:06:47 PM.255] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 8:06:47 PM.255] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[4/10/2024 8:06:47 PM.255] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 8:06:47 PM.290] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 8:48:22 PM for [SC] Ambulance Escort
[4/10/2024 8:06:47 PM.290] LSPD First Response: CalloutInterface: [DEBUG] waiting 40 in-game minutes for [SC] Ambulance Escort
[4/10/2024 8:06:47 PM.290] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 25 minutes
[4/10/2024 8:06:48 PM.252] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[4/10/2024 8:06:48 PM.252] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[4/10/2024 8:06:49 PM.186] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:06:51 PM.651] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-2 PAX-0
[4/10/2024 8:06:52 PM.749] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0
[4/10/2024 8:06:52 PM.924] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[4/10/2024 8:06:53 PM.028] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 2
[4/10/2024 8:06:55 PM.461] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
[4/10/2024 8:06:57 PM.972] LSPD First Response: [TRACE] Preloading SHERIFF
[4/10/2024 8:06:57 PM.972] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:06:58 PM.014] LSPD First Response: [TRACE] Preloading SHERIFF
[4/10/2024 8:06:58 PM.015] LSPD First Response: [TRACE] Created sheriff at X:508.6064 Y:2628.593 Z:42.80543
[4/10/2024 8:06:58 PM.051] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:06:58 PM.052] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:06:58 PM.054] LSPD First Response: [TRACE] Jay Daniels (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:06:58 PM.090] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:06:58 PM.091] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:06:58 PM.093] LSPD First Response: [TRACE] Freddy Krueger (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:06:58 PM.128] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff
[4/10/2024 8:06:58 PM.597] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:07:00 PM.523] LSPD First Response: UB: MOVING BACK FROM GUARD POS TO STANDBY POS STP >> OSB-2 PAX-2
[4/10/2024 8:07:13 PM.680] LSPD First Response: CalloutInterface: [DEBUG] closing incident Poisoning and releasing unit VICTOR-13
[4/10/2024 8:07:13 PM.680] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Poisoning
[4/10/2024 8:07:13 PM.680] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Poisoning
[4/10/2024 8:07:13 PM.680] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Poisoning
[4/10/2024 8:07:18 PM.614] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-2
[4/10/2024 8:07:19 PM.691] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[4/10/2024 8:07:20 PM.837] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport
[4/10/2024 8:07:20 PM.837] LSPD First Response: UB: DETECTED ZONE: HARMO
[4/10/2024 8:07:20 PM.837] LSPD First Response: UB: DETECTED COUNTY: BlaineCounty
[4/10/2024 8:07:23 PM.750] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[4/10/2024 8:07:23 PM.750] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[4/10/2024 8:07:29 PM.153] LSPD First Response: [HeliAssist] Enabling spotlight
[4/10/2024 8:07:29 PM.361] LSPD First Response: [HeliAssist] Air unit onscene time satisfied, off-call
[4/10/2024 8:07:29 PM.402] LSPD First Response: [HeliAssist] Disabling spotlight
[4/10/2024 8:07:31 PM.849] LSPD First Response: STP Transport unit is removed
[4/10/2024 8:07:31 PM.861] LSPD First Response: STP Transport unit is removed
[4/10/2024 8:07:38 PM.230] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[4/10/2024 8:07:38 PM.230] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Stolen Item  Status = Open
[4/10/2024 8:07:38 PM.230] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Stolen Item
[4/10/2024 8:07:38 PM.230] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[4/10/2024 8:07:38 PM.230] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[4/10/2024 8:07:38 PM.231] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[4/10/2024 8:07:38 PM.248] LSPD First Response: CalloutInterface: [DEBUG] start time: 4/10/2024 9:13:25 PM for [686] Stolen Item
[4/10/2024 8:07:38 PM.248] LSPD First Response: CalloutInterface: [DEBUG] waiting 44 in-game minutes for [686] Stolen Item
[4/10/2024 8:07:38 PM.248] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 56 minutes
[4/10/2024 8:07:58 PM.234] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[4/10/2024 8:07:58 PM.343] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 1
[4/10/2024 8:07:58 PM.446] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0
[4/10/2024 8:07:58 PM.480] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1
[4/10/2024 8:07:58 PM.522] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-2
[4/10/2024 8:07:58 PM.556] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-3
[4/10/2024 8:07:58 PM.667] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 0
[4/10/2024 8:08:19 PM.497] LSPD First Response: [TRACE] New cop added without cop data!
[4/10/2024 8:08:19 PM.498] LSPD First Response: [TRACE] Mark Richard (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:08:25 PM.754] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:08:25 PM.754] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:08:25 PM.994] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Ambulance Escort
[4/10/2024 8:08:25 PM.994] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [SC] Ambulance Escort
[4/10/2024 8:08:25 PM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Ambulance Escort
[4/10/2024 8:08:25 PM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Ambulance Escort
[4/10/2024 8:08:25 PM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Ambulance Escort
[4/10/2024 8:08:25 PM.994] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Ambulance Escort
[4/10/2024 8:08:32 PM.229] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:08:44 PM.214] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-2
[4/10/2024 8:08:44 PM.367] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1
[4/10/2024 8:08:46 PM.983] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-3
[4/10/2024 8:08:48 PM.389] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0
[4/10/2024 8:08:55 PM.664] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:08:55 PM.664] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:08:55 PM.712] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: -----A-i---C-a-l-l-o-u-t-----   AiCallout Name: Fighting  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:08:55 PM.712] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: Unit has been assigned to this Call. Callsign: Ocean 1
[4/10/2024 8:08:55 PM.712] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: Fighting  -->  Setup(): started
[4/10/2024 8:08:55 PM.715] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: Fighting  -->  Setup(): ended
[4/10/2024 8:08:55 PM.715] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: Fighting: Location distance has been accepted.
[4/10/2024 8:08:55 PM.715] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: -----A-i---C-a-l-l-o-u-t-----  Report: Fighting  -----A-i---C-a-l-l-o-u-t-----
[4/10/2024 8:09:04 PM.061] LSPD First Response: [TRACE] Eloisa Martinez (A_F_M_TOURIST_01) was damaged.
[4/10/2024 8:09:05 PM.098] LSPD First Response: [TRACE] Eloisa Martinez (A_F_M_TOURIST_01) was damaged.
[4/10/2024 8:09:06 PM.156] LSPD First Response: [TRACE] Eloisa Martinez (A_F_M_TOURIST_01) was damaged.
[4/10/2024 8:09:08 PM.521] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: Unit Responding: Code 3
[4/10/2024 8:09:08 PM.564] LSPD First Response: [AmbientAICallouts] [Fiber 30] INFO: Requesting Air Unit
[4/10/2024 8:09:08 PM.784] LSPD First Response: [TRACE] John Hollister (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:09:09 PM.668] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:09:09 PM.668] LSPD First Response: GetAudioFileForAction: No file found for: [PLACEHOLDER]
[4/10/2024 8:09:09 PM.668] LSPD First Response: PlayAction: Failed to find [PLACEHOLDER]
[4/10/2024 8:09:11 PM.367] LSPD First Response: [TRACE] John Hollister (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:09:14 PM.196] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:09:14 PM.196] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:09:14 PM.232] LSPD First Response: [TRACE] Preloading POLICE5
[4/10/2024 8:09:14 PM.233] LSPD First Response: [TRACE] Created police5 at X:1199.644 Y:2678.711 Z:38.24165
[4/10/2024 8:09:14 PM.233] LSPD First Response: [TRACE] Forced DLC Livery: 8
[4/10/2024 8:09:14 PM.269] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:09:14 PM.270] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:09:14 PM.272] LSPD First Response: [TRACE] Ace Cruz (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:09:14 PM.319] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01
[4/10/2024 8:09:14 PM.320] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice ()
[4/10/2024 8:09:14 PM.322] LSPD First Response: [TRACE] Matthew Dasilva (S_M_Y_SHERIFF_01) was set as a cop
[4/10/2024 8:09:14 PM.358] LSPD First Response: [TRACE] AmbientSpawn - spawned: police5
[4/10/2024 8:09:15 PM.036] LSPD First Response: [TRACE] Eloisa Martinez (A_F_M_TOURIST_01) was damaged.
[4/10/2024 8:09:15 PM.703] LSPD First Response: [AmbientAICallouts] [Fiber 30] ERROR: could not handle vehicle: Rage.Exceptions.InvalidHandleableException: Operation is not valid because the specified  Rage.Vehicle is invalid.
[4/10/2024 8:09:15 PM.703] at Rage.Entity.get_Position()
[4/10/2024 8:09:15 PM.703] at AmbientAICallouts.AiCalloutManager.UnitResponds() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 371
[4/10/2024 8:09:16 PM.067] LSPD First Response: [TRACE] Eloisa Martinez (A_F_M_TOURIST_01) was damaged.
[4/10/2024 8:09:17 PM.611] LSPD First Response: [TRACE] Eloisa Martinez (A_F_M_TOURIST_01) was damaged.
[4/10/2024 8:09:19 PM.115] LSPD First Response: STP: RELEASE PED FROM STOP
[4/10/2024 8:09:20 PM.181] LSPD First Response: [TRACE] John Hollister (A_M_Y_STBLA_01) was damaged.
[4/10/2024 8:09:21 PM.355] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[4/10/2024 8:09:26 PM.290] LSPD First Response: RawCanvasUI [DEBUG] Canvas setting isInteractive to True
[4/10/2024 8:09:26 PM.328] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Stolen Item
[4/10/2024 8:09:26 PM.329] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-LINCOLN-18 to [686] Stolen Item
[4/10/2024 8:09:26 PM.329] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Stolen Item
[4/10/2024 8:09:26 PM.329] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Stolen Item
[4/10/2024 8:09:26 PM.329] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Stolen Item
[4/10/2024 8:09:26 PM.329] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Stolen Item
[4/10/2024 8:09:26 PM.882] LSPD First Response: [TRACE] John Hollister (A_M_Y_STBLA_01) was damaged.
 

 

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