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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPFR crashes when using guns

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Good evening. Just like the title says, LSPDFR crashes whenever I use any guns (whether it is aiming or shooting). Right now, I have the stock installation of LSPDFR, with ScriptHookV, ScriptHookVDotNet, PLD, Simple Trainer, and Realistic Gun Sounds. Now, whenever I boot the game (without LSPDFR loaded), I can freely use any weapon I like. Now, Michael has zero weapons by default, so I just give him all the weapons via Simple Trainer. Without LSPDFR loaded, I can freely use the weapons. After loading LSPDFR though, every time I try using a weapon (either aiming or shooting), the game crashes. Now, I also tested this by creating my first character and going on-duty, and although I could use his service pistol (SAHP, Motor Bike loadout), after giving him all guns, the game simply crashed.

 

Now, I would blame it on the Simple Trainer or on the sounds, but the issue only occurs when LSPDFR is loaded. Below is my RPH log:

 

Spoiler

[3/26/2023 3:46:26 PM.520] Started new log on 3/26/2023 3:46:26 PM.520
[3/26/2023 3:46:26 PM.521] ====================================================================================================
[3/26/2023 3:46:26 PM.516] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[3/26/2023 3:46:26 PM.521] Log verbosity: Trivial
[3/26/2023 3:46:26 PM.522] Initializing input system
[3/26/2023 3:46:26 PM.524] Initializing game console
[3/26/2023 3:46:26 PM.529] Console key has been set to F4 (key code: 115)
[3/26/2023 3:46:26 PM.571] Initializing console variable "ConsoleScrollAmount".
[3/26/2023 3:46:26 PM.613] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/26/2023 3:46:26 PM.615] Read value: <null>
[3/26/2023 3:46:26 PM.615] Initializing console variable "ConsoleKey".
[3/26/2023 3:46:26 PM.615] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/26/2023 3:46:26 PM.616] Read value: F4
[3/26/2023 3:46:26 PM.616] Setting value of console variable "ConsoleKey" to stored value.
[3/26/2023 3:46:26 PM.616] Console key has been set to F4 (key code: 115)
[3/26/2023 3:46:26 PM.616] Initializing console variable "PluginTimeoutThreshold".
[3/26/2023 3:46:26 PM.616] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/26/2023 3:46:26 PM.618] Read value: 10000
[3/26/2023 3:46:26 PM.618] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/26/2023 3:46:26 PM.618] Initializing console variable "AlwaysShowConsoleOutput".
[3/26/2023 3:46:26 PM.618] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/26/2023 3:46:26 PM.619] Read value: <null>
[3/26/2023 3:46:26 PM.619] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/26/2023 3:46:26 PM.619] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/26/2023 3:46:26 PM.619] Read value: False
[3/26/2023 3:46:26 PM.619] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/26/2023 3:46:26 PM.619] Initializing console variable "ShowOnScreenWarnings".
[3/26/2023 3:46:26 PM.619] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/26/2023 3:46:26 PM.620] Read value: <null>
[3/26/2023 3:46:26 PM.620] Console initialized
[3/26/2023 3:46:26 PM.620] Initializing forms manager
[3/26/2023 3:46:26 PM.621] Cleaning temp folder
[3/26/2023 3:46:26 PM.622] Version: RAGE Plugin Hook v1.104.1327.16500 for Grand Theft Auto V
[3/26/2023 3:46:26 PM.655] ================ RAGE Plugin Hook ================
[3/26/2023 3:46:26 PM.657] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[3/26/2023 3:46:26 PM.658] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[3/26/2023 3:46:26 PM.660] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[3/26/2023 3:46:26 PM.660] Checking game support
[3/26/2023 3:46:26 PM.765] Product name: Grand Theft Auto V
[3/26/2023 3:46:26 PM.765] Product version: 1.0.2845.0
[3/26/2023 3:46:26 PM.765] Is steam version: True
[3/26/2023 3:46:26 PM.766] Initializing DirectX
[3/26/2023 3:46:26 PM.767] Initializing Direct3D
[3/26/2023 3:46:26 PM.768] Getting game swap chain
[3/26/2023 3:46:26 PM.789] Swap Chain created: 0x7FF6E54641D0
[3/26/2023 3:46:26 PM.789] Swap Chain VTable: 0x1DF7C63CE70
[3/26/2023 3:46:26 PM.789] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[3/26/2023 3:46:26 PM.789] D3D11Present: 0x7FFB253215E0
[3/26/2023 3:46:26 PM.789] D3D11ResizeBuffers: 0x7FFB25342F40
[3/26/2023 3:46:26 PM.789] D3D11ResizeTarget: 0x7FFB2538A790
[3/26/2023 3:46:26 PM.789] D3D11SetFullscreenState: 0x7FFB25342480
[3/26/2023 3:46:26 PM.789] Getting device
[3/26/2023 3:46:26 PM.789] Retrieved device
[3/26/2023 3:46:26 PM.789] Creating wrapper
[3/26/2023 3:46:26 PM.790] Direct3D initialized
[3/26/2023 3:46:26 PM.814] Initialized DirectX
[3/26/2023 3:46:26 PM.814] Direct3D watcher thread spawned
[3/26/2023 3:46:26 PM.832] Wrapper created
[3/26/2023 3:46:26 PM.835] Effect created
[3/26/2023 3:46:26 PM.835] Creating buffer
[3/26/2023 3:46:26 PM.835] Created buffer
[3/26/2023 3:46:26 PM.835] Creating blend state
[3/26/2023 3:46:26 PM.835] Created blend state
[3/26/2023 3:46:26 PM.835] Done with creation
[3/26/2023 3:46:26 PM.883] Initializing texture system.
[3/26/2023 3:46:26 PM.883] Initializing texture system; phase 1
[3/26/2023 3:46:26 PM.883] Initializing texture system; phase 2
[3/26/2023 3:46:26 PM.888] Initializing texture system; phase 3
[3/26/2023 3:46:26 PM.888] Initializing texture system; phase 4
[3/26/2023 3:46:26 PM.896] Initializing texture system; phase 5
[3/26/2023 3:46:26 PM.897] Initializing texture system; phase 6
[3/26/2023 3:46:26 PM.898] Initializing texture system; phase 7
[3/26/2023 3:46:26 PM.898] Initializing texture system; phase 8
[3/26/2023 3:46:26 PM.899] Initializing texture system; phase 9
[3/26/2023 3:46:26 PM.900] Initializing texture system; phase 10
[3/26/2023 3:46:26 PM.903] Initializing texture system; phase 11
[3/26/2023 3:46:26 PM.903] Initializing texture system; phase 12
[3/26/2023 3:46:26 PM.904] Initializing texture system; phase 13
[3/26/2023 3:46:26 PM.904] Initializing texture system; phase 14
[3/26/2023 3:46:31 PM.815] Direct3D watcher thread ended
[3/26/2023 3:46:57 PM.488] LoadingScreenMsg: Initializing game support
[3/26/2023 3:46:57 PM.738] Initializing game support
[3/26/2023 3:47:03 PM.172] LoadingScreenMsg: Velocity limit removed
[3/26/2023 3:47:03 PM.472] Compatibility level: 0
[3/26/2023 3:47:03 PM.472] Supported version detected
[3/26/2023 3:47:03 PM.472] ==================================================
[3/26/2023 3:47:03 PM.472] LoadingScreenMsg: Patching code
[3/26/2023 3:47:03 PM.723] LoadingScreenMsg: Waiting for game initialization
[3/26/2023 3:47:03 PM.973] Waiting for game initialization
[3/26/2023 3:47:04 PM.074] LoadingScreenMsg: Initializing core
[3/26/2023 3:47:04 PM.324] Initializing hook
[3/26/2023 3:47:09 PM.351] LoadingScreenMsg: Completing interoperability
[3/26/2023 3:47:09 PM.602] Completing interoperability
[3/26/2023 3:47:09 PM.602] Initialization code 1.
[3/26/2023 3:47:09 PM.602] Initialization code 2.
[3/26/2023 3:47:09 PM.602] Initialization code 3.
[3/26/2023 3:47:09 PM.608] 1 Address: 0x00007FF6E3224890
[3/26/2023 3:47:09 PM.608] Calling func 1
[3/26/2023 3:47:09 PM.621] 2 Address: 0x00007FF6E3DE3546
[3/26/2023 3:47:09 PM.621] 3 Address: 0x00007FF6E27E5F6A
[3/26/2023 3:47:09 PM.643] Address: 0x00007FF6E3DE34F0
[3/26/2023 3:47:09 PM.643] Unknown var: 0x00007FF6E4E34D70
[3/26/2023 3:47:09 PM.643] Initialization code 4.
[3/26/2023 3:47:09 PM.643] Initialization code 5.
[3/26/2023 3:47:09 PM.643] Completing interoperability, phase 1
[3/26/2023 3:47:09 PM.643] Completing interoperability, phase 2
[3/26/2023 3:47:09 PM.643] Completing interoperability, phase 3
[3/26/2023 3:47:09 PM.643] Completing interoperability, phase 4
[3/26/2023 3:47:09 PM.643] Completing interoperability, phase 5
[3/26/2023 3:47:09 PM.643] Completing interoperability, phase 6
[3/26/2023 3:47:09 PM.643] Completing interoperability, phase 7
[3/26/2023 3:47:09 PM.643] LoadingScreenMsg: 
[3/26/2023 3:47:09 PM.893] LoadingScreenMsg: Loading Story Mode
[3/26/2023 3:47:10 PM.144] LoadingScreenMsg: Loading and Populating Game World
[3/26/2023 3:47:10 PM.397] LoadingScreenMsg: 
[3/26/2023 3:47:17 PM.137] Initializing console variable "IsDeveloperModeEnabled".
[3/26/2023 3:47:17 PM.137] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/26/2023 3:47:17 PM.137] Read value: <null>
[3/26/2023 3:47:17 PM.137] Initializing console variable "TimeScale".
[3/26/2023 3:47:17 PM.137] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/26/2023 3:47:17 PM.137] Read value: <null>
[3/26/2023 3:49:02 PM.694] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[3/26/2023 3:49:04 PM.865] <UNLOADED PLUGIN>: Initializing input system
[3/26/2023 3:49:04 PM.866] <UNLOADED PLUGIN>: Initializing game console
[3/26/2023 3:49:04 PM.867] <UNLOADED PLUGIN>: Initializing forms manager
[3/26/2023 3:49:04 PM.952] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[3/26/2023 3:49:05 PM.077] LSPD First Response: [TRACE] Started loading LSPDFR
[3/26/2023 3:49:05 PM.077] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8433.20359)
[3/26/2023 3:49:05 PM.078] LSPD First Response: [INFO] Compiled on 2 Feb 2023 16:18:39 UTC
[3/26/2023 3:49:05 PM.078] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[3/26/2023 3:49:08 PM.301] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/26/2023 3:49:09 PM.660] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:09 PM.663] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:09 PM.665] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 23
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 31
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 64
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 72
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 80
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 111
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 138
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 174
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 207
[3/26/2023 3:49:09 PM.728] LSPD First Response: [WARN] No name for outfit variation at line 220
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 259
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 273
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 309
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 323
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 363
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 391
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 425
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 453
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 484
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 502
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 529
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 547
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 581
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 615
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 650
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 677
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 711
[3/26/2023 3:49:09 PM.729] LSPD First Response: [WARN] No name for outfit variation at line 741
[3/26/2023 3:49:09 PM.730] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:09 PM.730] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:09 PM.730] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 25
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 32
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 39
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 47
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 56
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 85
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 92
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No name for outfit variation at line 100
[3/26/2023 3:49:09 PM.731] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 129
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 136
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 143
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 151
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 160
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 189
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 196
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 204
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 233
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 240
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 247
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 255
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 264
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 293
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 300
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 308
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 494
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No name for outfit variation at line 520
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[3/26/2023 3:49:09 PM.732] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 546
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 572
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 598
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 624
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 732
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 764
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 796
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 828
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 951
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 976
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1002
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1028
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1054
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1133
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1160
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1187
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1214
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1241
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1268
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1297
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1330
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1363
[3/26/2023 3:49:09 PM.733] LSPD First Response: [WARN] No name for outfit variation at line 1396
[3/26/2023 3:49:09 PM.733] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[3/26/2023 3:49:10 PM.120] LSPD First Response: [TRACE] Adding Ben J. as character
[3/26/2023 3:49:10 PM.196] LSPD First Response: [TRACE] Adding Michelle Meto as character
[3/26/2023 3:49:10 PM.196] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/26/2023 3:49:10 PM.196] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[3/26/2023 3:49:10 PM.324] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.324] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.324] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[3/26/2023 3:49:10 PM.328] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.328] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.328] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[3/26/2023 3:49:10 PM.330] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.331] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.331] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[3/26/2023 3:49:10 PM.358] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.359] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:10 PM.359] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[3/26/2023 3:49:10 PM.364] LSPD First Response: [TRACE] Failed to parse  as chance
[3/26/2023 3:49:10 PM.367] LSPD First Response: [TRACE] Player was in vehicle: False
[3/26/2023 3:49:10 PM.367] LSPD First Response: [TRACE] Last selected character was , should spawn as last character True
[3/26/2023 3:49:10 PM.368] LSPD First Response: [TRACE] Loading last selected character 
[3/26/2023 3:49:10 PM.368] LSPD First Response: [TRACE] Failed to find last character, default to player model
[3/26/2023 3:49:10 PM.368] LSPD First Response: [TRACE] Loading dummy character
[3/26/2023 3:49:10 PM.370] LSPD First Response: [INFO] Changing current player character to Ben J.
[3/26/2023 3:49:10 PM.426] LSPD First Response: [WARN] Player Persona voice was empty, generated new as: s_m_y_hwaycop_01_white_full_01
[3/26/2023 3:49:10 PM.426] LSPD First Response: [TRACE] CharacterSelected: 7
[3/26/2023 3:49:10 PM.427] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/26/2023 3:49:10 PM.434] LSPD First Response: [TRACE] Initialized telemtry service
[3/26/2023 3:49:10 PM.477] LSPD First Response: We have 4 appartments registered
[3/26/2023 3:49:10 PM.480] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[3/26/2023 3:49:10 PM.485] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[3/26/2023 3:49:10 PM.487] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[3/26/2023 3:49:10 PM.488] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[3/26/2023 3:49:10 PM.489] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[3/26/2023 3:49:10 PM.489] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[3/26/2023 3:49:10 PM.490] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[3/26/2023 3:49:10 PM.491] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[3/26/2023 3:49:10 PM.491] LSPD First Response: ApartmentManager initialized
[3/26/2023 3:49:10 PM.494] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[3/26/2023 3:49:10 PM.495] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[3/26/2023 3:49:10 PM.497] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[3/26/2023 3:49:10 PM.537] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[3/26/2023 3:49:10 PM.538] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[3/26/2023 3:49:10 PM.538] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[3/26/2023 3:49:10 PM.540] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[3/26/2023 3:49:10 PM.571] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[3/26/2023 3:49:10 PM.571] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[3/26/2023 3:49:10 PM.572] LSPD First Response: [TRACE] Saved apt: 
[3/26/2023 3:49:10 PM.578] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[3/26/2023 3:49:10 PM.582] LSPD First Response: [TRACE] Thread Marker #1 initialized
[3/26/2023 3:49:10 PM.615] LSPD First Response: [TRACE] Thread Marker #2 initialized
[3/26/2023 3:49:10 PM.615] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[3/26/2023 3:49:10 PM.615] LSPD First Response: [TRACE] Thread Marker #3 initialized
[3/26/2023 3:49:10 PM.615] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[3/26/2023 3:49:10 PM.615] LSPD First Response: [TRACE] Thread Marker #4 initialized
[3/26/2023 3:49:10 PM.615] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[3/26/2023 3:49:10 PM.716] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[3/26/2023 3:49:10 PM.817] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[3/26/2023 3:49:10 PM.826] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[3/26/2023 3:49:10 PM.831] LSPD First Response: [TRACE] Set title to Ben J. for Interaction Menu
[3/26/2023 3:49:10 PM.832] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[3/26/2023 3:49:10 PM.834] LSPD First Response: [TRACE] Set title to Ben J. for Police Radio
[3/26/2023 3:49:10 PM.840] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[3/26/2023 3:49:10 PM.842] LSPD First Response: [TRACE] Set title to Ben J. for Vehicle Options
[3/26/2023 3:49:10 PM.846] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[3/26/2023 3:49:10 PM.846] LSPD First Response: [TRACE] Set title to Ben J. for Inventory
[3/26/2023 3:49:10 PM.848] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[3/26/2023 3:49:10 PM.850] LSPD First Response: [TRACE] Set title to Ben J. for Settings
[3/26/2023 3:49:10 PM.852] LSPD First Response: [TRACE] Saved apt: 
[3/26/2023 3:49:10 PM.890] LSPD First Response: [TRACE] Requested Audio
[3/26/2023 3:49:10 PM.916] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[3/26/2023 3:49:11 PM.336] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[3/26/2023 3:49:11 PM.942] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:11 PM.942] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:49:11 PM.942] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Vinewood Police Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] La Mesa Police Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Rockford Hills Police Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Vespucci Police Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Downtown Police Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Davis Sheriff Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Beaver Bush Ranger Station
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Bolingbroke Penitentiary
[3/26/2023 3:49:11 PM.957] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[3/26/2023 3:49:11 PM.965] LSPD First Response: [TRACE] Auto started component Debug #1
[3/26/2023 3:49:11 PM.965] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[3/26/2023 3:49:11 PM.965] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[3/26/2023 3:49:11 PM.966] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[3/26/2023 3:49:11 PM.966] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[3/26/2023 3:49:11 PM.966] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[3/26/2023 3:49:11 PM.966] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[3/26/2023 3:49:11 PM.967] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[3/26/2023 3:49:11 PM.968] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[3/26/2023 3:49:11 PM.969] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[3/26/2023 3:49:11 PM.969] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[3/26/2023 3:49:11 PM.970] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[3/26/2023 3:49:11 PM.970] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[3/26/2023 3:49:11 PM.972] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[3/26/2023 3:49:12 PM.026] LSPD First Response: [TRACE] Preloading node data
[3/26/2023 3:49:12 PM.451] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[3/26/2023 3:49:12 PM.451] LSPD First Response: [TRACE] Checking for updates...
[3/26/2023 3:49:12 PM.454] LSPD First Response: [TRACE] Terminal server version: 0.2
[3/26/2023 3:49:12 PM.454] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 0524ebd3-d620-4ba5-910a-9f273eab820c. Enhanced features available.
[3/26/2023 3:49:12 PM.469] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[3/26/2023 3:49:12 PM.470] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[3/26/2023 3:49:12 PM.470] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[3/26/2023 3:49:12 PM.668] LSPD First Response: [TRACE] This version seems up to date.
[3/26/2023 3:49:12 PM.668] LSPD First Response: [TRACE] This version: 0.4.8433.20359, Version available on server: 0.4.8433.20359
[3/26/2023 3:49:13 PM.211] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[3/26/2023 3:49:14 PM.834] LSPD First Response: [TRACE] Done preloading node data
[3/26/2023 3:49:14 PM.834] LSPD First Response: [TRACE] Preloading node data
[3/26/2023 3:49:14 PM.834] LSPD First Response: [TRACE] Done preloading node data
[3/26/2023 3:49:14 PM.836] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[3/26/2023 3:49:14 PM.841] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[3/26/2023 3:49:14 PM.842] LSPD First Response: [TRACE] Disabling ambient game police chases
[3/26/2023 3:49:14 PM.847] LSPD First Response: [TRACE] Disabled ambient game police chases
[3/26/2023 3:49:14 PM.848] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[3/26/2023 3:49:14 PM.850] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[3/26/2023 3:49:14 PM.852] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[3/26/2023 3:49:14 PM.852] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[3/26/2023 3:49:15 PM.862] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[3/26/2023 3:49:15 PM.862] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[3/26/2023 3:49:15 PM.883] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[3/26/2023 3:49:15 PM.884] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[3/26/2023 3:49:15 PM.884] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[3/26/2023 3:49:15 PM.885] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[3/26/2023 3:49:15 PM.885] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[3/26/2023 3:49:15 PM.885] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[3/26/2023 3:49:15 PM.888] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[3/26/2023 3:49:15 PM.892] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[3/26/2023 3:49:15 PM.892] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[3/26/2023 3:49:15 PM.892] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[3/26/2023 3:49:15 PM.893] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[3/26/2023 3:49:15 PM.896] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[3/26/2023 3:49:15 PM.899] LSPD First Response: [TRACE] Thread Marker #5 initialized
[3/26/2023 3:49:15 PM.899] LSPD First Response: [TRACE] Thread Debug #1 initialized
[3/26/2023 3:49:15 PM.902] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[3/26/2023 3:49:15 PM.902] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[3/26/2023 3:49:15 PM.911] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[3/26/2023 3:49:15 PM.914] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[3/26/2023 3:49:15 PM.917] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[3/26/2023 3:49:27 PM.015] LSPD First Response: [TRACE] Preloading POLICE3
[3/26/2023 3:49:27 PM.017] LSPD First Response: [TRACE] Created police3 at X:446.3985 Y:-1026.087 Z:28.92508
[3/26/2023 3:49:27 PM.017] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[3/26/2023 3:49:27 PM.017] LSPD First Response: [TRACE] Preloading POLICE2
[3/26/2023 3:49:27 PM.018] LSPD First Response: [TRACE] Created police2 at X:427.5909 Y:-1027.707 Z:29.22805
[3/26/2023 3:49:27 PM.018] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at Downtown Police Station
[3/26/2023 3:49:27 PM.029] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 3:49:27 PM.035] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 3:49:27 PM.144] LSPD First Response: [TRACE] John McTavy (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 3:49:27 PM.150] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 3:49:27 PM.157] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 3:49:27 PM.158] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 3:49:27 PM.159] LSPD First Response: [TRACE] Anthony Mcfarlene (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 3:49:27 PM.159] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 3:49:27 PM.217] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/26/2023 3:49:27 PM.219] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 3:49:27 PM.289] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 3:49:27 PM.290] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 3:49:27 PM.292] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was set as a cop
[3/26/2023 3:49:27 PM.316] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 3:49:27 PM.316] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 3:49:27 PM.317] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 3:49:27 PM.318] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 3:49:27 PM.318] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 3:49:27 PM.319] LSPD First Response: [TRACE] James Westgate (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 3:49:27 PM.320] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 3:49:27 PM.320] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 3:49:27 PM.321] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 3:49:27 PM.374] LSPD First Response: [TRACE] Shane Young (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 3:49:27 PM.374] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 3:49:27 PM.387] LSPD First Response: [TRACE] Thread Marker #6 initialized
[3/26/2023 3:49:33 PM.614] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 3:49:33 PM.615] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 3:49:33 PM.616] LSPD First Response: [TRACE] Jacobus McGimley (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 3:49:33 PM.617] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 3:49:33 PM.618] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 3:49:33 PM.618] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 3:49:33 PM.618] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 3:49:33 PM.619] LSPD First Response: [TRACE] Dan Ditto (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 3:49:33 PM.758] LSPD First Response: [TRACE] Loaded stream
[3/26/2023 3:49:33 PM.759] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #1 (Ambient)
[3/26/2023 3:49:33 PM.759] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #1 (Ambient)
[3/26/2023 3:49:33 PM.759] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #1 (Ambient)
[3/26/2023 3:49:33 PM.940] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 3:49:33 PM.940] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 3:49:33 PM.940] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 3:49:33 PM.941] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 3:49:33 PM.941] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 3:49:33 PM.942] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 3:49:33 PM.942] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 3:49:34 PM.043] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 3:49:34 PM.043] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] Penny Sersevic (S_F_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] Branko Lynch (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] Danny Weston (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] Marco Dulamuni (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] Hannah Green (S_F_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] David Marles (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.093] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.094] LSPD First Response: [TRACE] Jack Bauer (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.094] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.094] LSPD First Response: [TRACE] Jake Thomsion (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.094] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.094] LSPD First Response: [TRACE] Geoff Powers (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.120] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 3:49:34 PM.215] LSPD First Response: [TRACE] Populated PD
[3/26/2023 3:49:34 PM.600] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.600] LSPD First Response: [TRACE] Alex Goldwin (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:49:34 PM.600] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 3:49:34 PM.601] LSPD First Response: [TRACE] Anthony DeLuca (S_M_Y_COP_01) was set as a cop
[3/26/2023 3:50:20 PM.957] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[3/26/2023 3:50:20 PM.959] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[3/26/2023 3:50:20 PM.963] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:50:20 PM.963] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 3:50:20 PM.963] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/26/2023 3:50:20 PM.971] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[3/26/2023 4:31:02 PM.016] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager
[3/26/2023 4:31:02 PM.016] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10)
[3/26/2023 4:31:02 PM.016] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[3/26/2023 4:31:02 PM.016] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[3/26/2023 4:31:02 PM.016] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[3/26/2023 4:31:02 PM.016] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[3/26/2023 4:31:05 PM.317] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[3/26/2023 4:31:05 PM.317] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[3/26/2023 4:31:05 PM.321] LSPD First Response: [TRACE] Released 0 entities from ScenarioPoliceInteriorDrunkPed #2 Content Manager
[3/26/2023 4:31:05 PM.321] LSPD First Response: [TRACE] Instance cleaned (ScenarioPoliceInteriorDrunkPed #2)
[3/26/2023 4:31:05 PM.322] LSPD First Response: [TRACE] Scenario ScenarioPoliceInteriorDrunkPed #2 aborted
[3/26/2023 4:31:05 PM.324] LSPD First Response: [TRACE] Cleared PD
[3/26/2023 4:31:05 PM.325] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[3/26/2023 4:31:06 PM.600] Sequence Opened:75
[3/26/2023 4:31:06 PM.600] Sequence Closed:75
[3/26/2023 4:31:12 PM.612] go to create
[3/26/2023 4:31:12 PM.647] LSPD First Response: [TRACE] Male
[3/26/2023 4:31:12 PM.668] LSPD First Response: [TRACE] Thread CharacterMenu #1 initialized
[3/26/2023 4:31:41 PM.595] LSPD First Response: [TRACE] Preloading POLICE
[3/26/2023 4:31:41 PM.595] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:31:41 PM.598] LSPD First Response: [TRACE] Preloading POLICE
[3/26/2023 4:31:41 PM.599] LSPD First Response: [TRACE] Created police at X:339.5947 Y:-695.9969 Z:29.88896
[3/26/2023 4:31:41 PM.610] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:31:41 PM.611] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/26/2023 4:31:41 PM.612] LSPD First Response: [TRACE] Matan Crac (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:31:41 PM.623] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:31:41 PM.624] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/26/2023 4:31:41 PM.625] LSPD First Response: [TRACE] Jarvis York (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:31:41 PM.635] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[3/26/2023 4:31:44 PM.232] LSPD First Response: [TRACE] ENTER DRAW ISUPDATE
[3/26/2023 4:31:45 PM.296] LSPD First Response: [TRACE] Option: 0, Drawable: 0
[3/26/2023 4:31:45 PM.958] LSPD First Response: [TRACE] Cached 1469 decorators for index 3
[3/26/2023 4:31:45 PM.958] LSPD First Response: [TRACE] Option: 78, Drawable: 78
[3/26/2023 4:31:46 PM.178] LSPD First Response: [TRACE] Option: 77, Drawable: 77
[3/26/2023 4:31:46 PM.380] LSPD First Response: [TRACE] Option: 76, Drawable: 76
[3/26/2023 4:31:46 PM.573] LSPD First Response: [TRACE] Option: 75, Drawable: 75
[3/26/2023 4:31:46 PM.788] LSPD First Response: [TRACE] Option: 74, Drawable: 74
[3/26/2023 4:31:46 PM.983] LSPD First Response: [TRACE] Option: 73, Drawable: 73
[3/26/2023 4:31:47 PM.194] LSPD First Response: [TRACE] Option: 72, Drawable: 72
[3/26/2023 4:31:47 PM.605] LSPD First Response: [TRACE] Option: 71, Drawable: 71
[3/26/2023 4:31:47 PM.800] LSPD First Response: [TRACE] Option: 70, Drawable: 70
[3/26/2023 4:31:48 PM.007] LSPD First Response: [TRACE] Option: 69, Drawable: 69
[3/26/2023 4:31:48 PM.190] LSPD First Response: [TRACE] Option: 68, Drawable: 68
[3/26/2023 4:31:48 PM.590] LSPD First Response: [TRACE] Option: 67, Drawable: 67
[3/26/2023 4:31:48 PM.794] LSPD First Response: [TRACE] Option: 66, Drawable: 66
[3/26/2023 4:31:48 PM.991] LSPD First Response: [TRACE] Option: 65, Drawable: 65
[3/26/2023 4:31:49 PM.199] LSPD First Response: [TRACE] Option: 64, Drawable: 64
[3/26/2023 4:31:49 PM.732] LSPD First Response: [TRACE] Option: 63, Drawable: 63
[3/26/2023 4:31:49 PM.970] LSPD First Response: [TRACE] Option: 62, Drawable: 62
[3/26/2023 4:31:50 PM.174] LSPD First Response: [TRACE] Option: 61, Drawable: 61
[3/26/2023 4:31:50 PM.365] LSPD First Response: [TRACE] Option: 60, Drawable: 60
[3/26/2023 4:31:50 PM.570] LSPD First Response: [TRACE] Option: 59, Drawable: 59
[3/26/2023 4:31:50 PM.764] LSPD First Response: [TRACE] Option: 58, Drawable: 58
[3/26/2023 4:31:51 PM.002] LSPD First Response: [TRACE] Option: 57, Drawable: 57
[3/26/2023 4:31:51 PM.272] LSPD First Response: [TRACE] Option: 56, Drawable: 56
[3/26/2023 4:31:51 PM.932] LSPD First Response: [TRACE] Option: 55, Drawable: 55
[3/26/2023 4:31:52 PM.334] LSPD First Response: [TRACE] Option: 54, Drawable: 54
[3/26/2023 4:31:53 PM.765] LSPD First Response: [TRACE] Option: 55, Drawable: 55
[3/26/2023 4:32:11 PM.616] LSPD First Response: [TRACE] Preloading POLICE3
[3/26/2023 4:32:11 PM.616] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/26/2023 4:32:11 PM.627] LSPD First Response: [TRACE] Preloading POLICE3
[3/26/2023 4:32:11 PM.628] LSPD First Response: [TRACE] Created police3 at X:351.7854 Y:-854.5243 Z:30.00051
[3/26/2023 4:32:11 PM.638] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/26/2023 4:32:11 PM.639] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/26/2023 4:32:11 PM.658] LSPD First Response: [TRACE] Cached 1481 decorators for index 4
[3/26/2023 4:32:11 PM.658] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 4:32:11 PM.658] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 4:32:11 PM.659] LSPD First Response: [TRACE] Samantha Woods (MP_F_FREEMODE_01) was set as a cop
[3/26/2023 4:32:11 PM.671] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/26/2023 4:32:11 PM.672] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[3/26/2023 4:32:11 PM.673] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 4:32:11 PM.673] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop
[3/26/2023 4:32:11 PM.674] LSPD First Response: [TRACE] Emory Zane (MP_F_FREEMODE_01) was set as a cop
[3/26/2023 4:32:11 PM.685] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[3/26/2023 4:32:17 PM.457] LSPD First Response: [TRACE] Character menu result: SaveCharacter
[3/26/2023 4:32:22 PM.642] LSPD First Response: [TRACE] Asked thread CharacterMenu #1 to abort: No reason specified
[3/26/2023 4:32:22 PM.642] LSPD First Response: [TRACE] Released 0 entities from CharacterMenu #1 Content Manager
[3/26/2023 4:32:22 PM.642] LSPD First Response: [TRACE] Instance cleaned (CharacterMenu #1)
[3/26/2023 4:32:22 PM.704] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:32:22 PM.704] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:32:22 PM.704] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets.xml
[3/26/2023 4:32:22 PM.711] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01
[3/26/2023 4:32:22 PM.711] LSPD First Response: [TRACE] OnCharacterUpdate
[3/26/2023 4:32:22 PM.712] Sequence Opened:82
[3/26/2023 4:32:22 PM.712] Sequence Closed:82
[3/26/2023 4:32:22 PM.714] LSPD First Response: [WARN] Player Persona voice was empty, generated new as: s_m_y_cop_01_white_mini_01
[3/26/2023 4:32:22 PM.714] LSPD First Response: [TRACE] OnCharacterUpdate
[3/26/2023 4:32:22 PM.714] Sequence Opened:83
[3/26/2023 4:32:22 PM.714] Sequence Closed:83
[3/26/2023 4:32:22 PM.726] LSPD First Response: [TRACE] Changing visible ped in selection
[3/26/2023 4:32:22 PM.726] LSPD First Response: [TRACE] OnCharacterUpdate
[3/26/2023 4:32:22 PM.730] LSPD First Response: [TRACE] Thread CharacterMenu #1 has been shut down
[3/26/2023 4:32:22 PM.739] LSPD First Response: [TRACE] Thread CharacterPicker #1 initialized
[3/26/2023 4:32:24 PM.179] LSPD First Response: [TRACE] Character
[3/26/2023 4:32:24 PM.179] LSPD First Response: [TRACE] bye hiding k
[3/26/2023 4:32:24 PM.180] LSPD First Response: [TRACE] picked char
[3/26/2023 4:32:24 PM.678] LSPD First Response: [TRACE] SwitchToCharacter: John Johnson
[3/26/2023 4:32:26 PM.265] LSPD First Response: [INFO] Changing current player character to John Johnson
[3/26/2023 4:32:26 PM.294] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01
[3/26/2023 4:32:26 PM.294] LSPD First Response: [TRACE] CharacterSelected: 1
[3/26/2023 4:32:26 PM.294] LSPD First Response: [TRACE] Character changed, creating new stats object
[3/26/2023 4:32:26 PM.294] LSPD First Response: [TRACE] Saved apt: 
[3/26/2023 4:32:26 PM.295] LSPD First Response: [TRACE] Released 0 entities from MenuBase #7 Content Manager
[3/26/2023 4:32:26 PM.295] LSPD First Response: [TRACE] Instance cleaned (MenuBase #7)
[3/26/2023 4:32:26 PM.295] LSPD First Response: [TRACE] Released 0 entities from MenuBase #6 Content Manager
[3/26/2023 4:32:26 PM.295] LSPD First Response: [TRACE] Instance cleaned (MenuBase #6)
[3/26/2023 4:32:26 PM.295] LSPD First Response: [TRACE] Released 0 entities from MenuBase #5 Content Manager
[3/26/2023 4:32:26 PM.295] LSPD First Response: [TRACE] Instance cleaned (MenuBase #5)
[3/26/2023 4:32:26 PM.296] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[3/26/2023 4:32:26 PM.297] LSPD First Response: [TRACE] Set title to John Johnson for Interaction Menu
[3/26/2023 4:32:26 PM.297] LSPD First Response: [TRACE] Started new menu thread MenuBase #14
[3/26/2023 4:32:26 PM.298] LSPD First Response: [TRACE] Set title to John Johnson for Police Radio
[3/26/2023 4:32:26 PM.302] LSPD First Response: [TRACE] Started new menu thread MenuBase #15
[3/26/2023 4:32:26 PM.302] LSPD First Response: [TRACE] Set title to John Johnson for Vehicle Options
[3/26/2023 4:32:26 PM.305] LSPD First Response: [TRACE] Started new menu thread MenuBase #16
[3/26/2023 4:32:26 PM.305] LSPD First Response: [TRACE] Set title to John Johnson for Inventory
[3/26/2023 4:32:26 PM.307] LSPD First Response: [TRACE] Started new menu thread MenuBase #17
[3/26/2023 4:32:26 PM.307] LSPD First Response: [TRACE] Set title to John Johnson for Settings
[3/26/2023 4:32:26 PM.308] LSPD First Response: [TRACE] Saved apt: 
[3/26/2023 4:32:26 PM.318] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[3/26/2023 4:32:26 PM.319] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:32:26 PM.321] LSPD First Response: [TRACE] Kayla Ross (MP_F_FREEMODE_01) was set as a cop
[3/26/2023 4:32:26 PM.321] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:32:26 PM.322] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:32:26 PM.323] LSPD First Response: [TRACE] Alec Houston (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:32:26 PM.342] LSPD First Response: [TRACE] Thread Marker #7 initialized
[3/26/2023 4:32:26 PM.443] LSPD First Response: [TRACE] Loaded stream
[3/26/2023 4:32:26 PM.443] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #3 (Ambient)
[3/26/2023 4:32:26 PM.443] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #3 (Ambient)
[3/26/2023 4:32:26 PM.443] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #3 (Ambient)
[3/26/2023 4:32:26 PM.577] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:32:26 PM.577] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:32:26 PM.577] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:32:26 PM.578] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 4:32:26 PM.700] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:32:26 PM.704] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 4:32:26 PM.705] LSPD First Response: [TRACE] Populated PD
[3/26/2023 4:32:29 PM.418] LSPD First Response: [TRACE] Started new menu thread MenuBase #18
[3/26/2023 4:32:29 PM.419] LSPD First Response: [TRACE] Started new menu thread MenuBase #19
[3/26/2023 4:32:29 PM.420] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:32:29 PM.420] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:32:29 PM.420] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/26/2023 4:32:29 PM.421] LSPD First Response: [TRACE] Started new menu thread MenuBase #20
[3/26/2023 4:32:29 PM.421] LSPD First Response: [TRACE] abort thread
[3/26/2023 4:32:29 PM.421] LSPD First Response: [TRACE] Asked thread CharacterPicker #1 to abort: No reason specified
[3/26/2023 4:32:29 PM.421] LSPD First Response: [TRACE] Released 0 entities from CharacterPicker #1 Content Manager
[3/26/2023 4:32:29 PM.421] LSPD First Response: [TRACE] Instance cleaned (CharacterPicker #1)
[3/26/2023 4:32:29 PM.421] LSPD First Response: [TRACE] post-thread abort
[3/26/2023 4:32:29 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:32:29 PM.427] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:32:29 PM.427] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/26/2023 4:32:29 PM.443] LSPD First Response: [TRACE] Thread CharacterPicker #1 has been shut down
[3/26/2023 4:32:29 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.452] LSPD First Response: [TRACE] Natalia Hill (S_F_Y_COP_01) was set as a cop
[3/26/2023 4:32:29 PM.452] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.453] LSPD First Response: [TRACE] Anthony Long (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:32:29 PM.453] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.453] LSPD First Response: [TRACE] Adam Polar (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:32:29 PM.453] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.453] LSPD First Response: [TRACE] Carlos Casanova (S_M_M_CIASEC_01) was set as a cop
[3/26/2023 4:32:29 PM.453] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.454] LSPD First Response: [TRACE] Fred Schnitzler (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:32:29 PM.454] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.454] LSPD First Response: [TRACE] Joshua Shiver (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:32:29 PM.454] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.454] LSPD First Response: [TRACE] Bernardo Malgarin (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:32:29 PM.455] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:32:29 PM.455] LSPD First Response: [TRACE] Ellis Redding (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:32:29 PM.460] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[3/26/2023 4:32:29 PM.500] LSPD First Response: [TRACE] Player went on duty.
[3/26/2023 4:32:29 PM.508] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
[3/26/2023 4:32:29 PM.508] LSPD First Response: We have 3 callouts registered
[3/26/2023 4:32:29 PM.509] LSPD First Response: CalloutManager initialized
[3/26/2023 4:32:29 PM.510] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[3/26/2023 4:32:29 PM.517] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/26/2023 4:32:29 PM.518] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[3/26/2023 4:32:29 PM.526] LSPD First Response: [INFO] Model preloading enabled
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICE
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICE2
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICE3
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICET
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading SHERIFF2
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading SHERIFF
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICE4
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICEB
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading FBI2
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICEOLD1
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLICEOLD2
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading BUZZARD
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading POLMAV
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading FROGGER2
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading AMBULANCE
[3/26/2023 4:32:29 PM.526] LSPD First Response: [TRACE] Preloading FIRETRUK
[3/26/2023 4:32:29 PM.527] LSPD First Response: [TRACE] Preloading asset 1B06D571
[3/26/2023 4:32:29 PM.527] LSPD First Response: [TRACE] Preloading asset 1D073A89
[3/26/2023 4:32:29 PM.527] LSPD First Response: [TRACE] Preloading asset 60EC506
[3/26/2023 4:32:29 PM.527] LSPD First Response: [TRACE] Preloading asset 678B81B1
[3/26/2023 4:32:29 PM.527] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[3/26/2023 4:32:29 PM.527] LSPD First Response: [TRACE] Preloading asset 83BF0278
[3/26/2023 4:32:29 PM.535] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[3/26/2023 4:32:29 PM.537] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[3/26/2023 4:32:29 PM.538] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[3/26/2023 4:32:29 PM.539] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[3/26/2023 4:32:29 PM.550] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[3/26/2023 4:32:29 PM.550] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[3/26/2023 4:32:29 PM.550] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[3/26/2023 4:32:29 PM.550] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[3/26/2023 4:32:29 PM.553] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[3/26/2023 4:32:29 PM.554] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[3/26/2023 4:32:29 PM.555] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[3/26/2023 4:32:29 PM.557] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[3/26/2023 4:32:29 PM.557] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[3/26/2023 4:32:29 PM.557] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[3/26/2023 4:32:29 PM.570] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[3/26/2023 4:32:29 PM.570] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[3/26/2023 4:32:29 PM.570] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[3/26/2023 4:32:29 PM.570] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[3/26/2023 4:32:29 PM.576] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[3/26/2023 4:32:29 PM.588] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[3/26/2023 4:32:29 PM.590] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[3/26/2023 4:32:29 PM.594] LSPD First Response: [TRACE] Has taken study survey: False
[3/26/2023 4:32:29 PM.595] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[3/26/2023 4:32:29 PM.604] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[3/26/2023 4:32:29 PM.606] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[3/26/2023 4:32:29 PM.613] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[3/26/2023 4:32:29 PM.613] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[3/26/2023 4:32:29 PM.614] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[3/26/2023 4:32:29 PM.615] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[3/26/2023 4:32:29 PM.615] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[3/26/2023 4:32:29 PM.616] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[3/26/2023 4:32:29 PM.633] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[3/26/2023 4:33:01 PM.180] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized
[3/26/2023 4:33:03 PM.163] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:33:03 PM.163] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:33:03 PM.163] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/26/2023 4:33:03 PM.165] LSPD First Response: [TRACE] Started new menu thread MenuBase #21
[3/26/2023 4:33:03 PM.181] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:33:03 PM.181] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[3/26/2023 4:33:03 PM.181] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[3/26/2023 4:33:03 PM.260] LSPD First Response: [TRACE] Released 0 entities from ScenarioPoliceInteriorDrunkPed #4 Content Manager
[3/26/2023 4:33:03 PM.260] LSPD First Response: [TRACE] Instance cleaned (ScenarioPoliceInteriorDrunkPed #4)
[3/26/2023 4:33:03 PM.260] LSPD First Response: [TRACE] Scenario ScenarioPoliceInteriorDrunkPed #4 aborted
[3/26/2023 4:33:03 PM.261] LSPD First Response: [TRACE] Cleared PD
[3/26/2023 4:33:03 PM.830] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:03 PM.833] LSPD First Response: [TRACE] Winston Bobs (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:03 PM.833] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:03 PM.833] LSPD First Response: [TRACE] Desya Bornislava (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.473] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:33:14 PM.474] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:33:14 PM.475] LSPD First Response: [TRACE] Danny Lorenz (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:33:14 PM.475] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:33:14 PM.476] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:33:14 PM.477] LSPD First Response: [TRACE] Joshua Hugo (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:33:14 PM.493] LSPD First Response: [TRACE] Loaded stream
[3/26/2023 4:33:14 PM.493] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #5 (Ambient)
[3/26/2023 4:33:14 PM.493] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #5 (Ambient)
[3/26/2023 4:33:14 PM.493] LSPD First Response: [TRACE] Assigned ped to ScenarioPoliceInteriorDrunkPed #5 (Ambient)
[3/26/2023 4:33:14 PM.673] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:33:14 PM.673] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:33:14 PM.673] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:33:14 PM.674] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:33:14 PM.674] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[3/26/2023 4:33:14 PM.676] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 4:33:14 PM.676] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 4:33:14 PM.676] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[3/26/2023 4:33:14 PM.679] LSPD First Response: [TRACE] Populated PD
[3/26/2023 4:33:14 PM.936] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.936] LSPD First Response: [TRACE] Colin Dixon (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.936] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.937] LSPD First Response: [TRACE] Lucia Andrews (S_F_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.937] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.937] LSPD First Response: [TRACE] Tony Ciprianni (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.937] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.937] LSPD First Response: [TRACE] Alex Mercer (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.937] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.937] LSPD First Response: [TRACE] Felix Guzman (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] Kim Orange (S_F_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] Kenny Leathers (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] Steven Romero (s_m_m_fibsec_01) was set as a cop
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] Dimitri Iwanow (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.938] LSPD First Response: [TRACE] Evan Misso (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.939] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.940] LSPD First Response: [TRACE] Douglas Rivera (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.940] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.940] LSPD First Response: [TRACE] David Marles (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:14 PM.940] LSPD First Response: [TRACE] New cop added without cop data!
[3/26/2023 4:33:14 PM.941] LSPD First Response: [TRACE] Mario CoIotti (S_M_Y_COP_01) was set as a cop
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Released 0 entities from MenuBase #21 Content Manager
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Instance cleaned (MenuBase #21)
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Released 0 entities from MenuBase #18 Content Manager
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Instance cleaned (MenuBase #18)
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Released 0 entities from MenuBase #19 Content Manager
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Instance cleaned (MenuBase #19)
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Released 0 entities from MenuBase #20 Content Manager
[3/26/2023 4:33:15 PM.941] LSPD First Response: [TRACE] Instance cleaned (MenuBase #20)
[3/26/2023 4:33:15 PM.943] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.943] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.943] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.944] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.944] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.944] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[3/26/2023 4:33:15 PM.944] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[3/26/2023 4:33:15 PM.944] LSPD First Response: [TRACE] Preloading POLICE3
[3/26/2023 4:33:15 PM.945] LSPD First Response: [TRACE] Created police3 at X:434.9848 Y:-1027.103 Z:29.12844
[3/26/2023 4:33:15 PM.945] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[3/26/2023 4:33:15 PM.945] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:33:15 PM.946] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:33:15 PM.947] LSPD First Response: [TRACE] Max Willy (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:33:15 PM.947] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.948] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:33:15 PM.949] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:33:15 PM.950] LSPD First Response: [TRACE] Lorenzo Montelano (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:33:15 PM.950] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.951] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:33:15 PM.952] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:33:15 PM.953] LSPD First Response: [TRACE] Chris Styles (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:33:15 PM.953] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.953] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[3/26/2023 4:33:15 PM.954] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[3/26/2023 4:33:15 PM.955] LSPD First Response: [TRACE] Jamal Kemperr (MP_M_FREEMODE_01) was set as a cop
[3/26/2023 4:33:15 PM.956] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[3/26/2023 4:33:15 PM.993] LSPD First Response: [TRACE] Ped John McTavy has become idle again
[3/26/2023 4:33:15 PM.993] LSPD First Response: [TRACE] Ped Anthony Mcfarlene has become idle again
[3/26/2023 4:33:15 PM.993] LSPD First Response: [TRACE] Ped Alice West has become idle again
[3/26/2023 4:33:15 PM.993] LSPD First Response: [TRACE] Ped James Westgate has become idle again
[3/26/2023 4:33:15 PM.993] LSPD First Response: [TRACE] Ped Shane Young has become idle again
[3/26/2023 4:33:16 PM.929] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager
[3/26/2023 4:33:16 PM.929] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1)
[3/26/2023 4:33:16 PM.940] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down
[3/26/2023 4:33:49 PM.270] LSPD First Response: [TRACE] It has been 79 seconds since the last callout
[3/26/2023 4:33:49 PM.274] LSPD First Response: Creating FxLkMAceAiZnHvpwadwOpRQjRCXb from FxLkMAceAiZnHvpwadwOpRQjRCXb, LSPD First Response, Version=0.4.8433.20359, Culture=neutral, PublicKeyToken=null
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vespucci Suburban, Interior: 169217)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Bob Mulet Salon, Interior: 165377)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Earl's Mini Mart, Interior: 199169)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Harmony 24/7 Market, Interior: 204801)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Vinewood 24/7 Market, Interior: 139777)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Little Seoul RON Station, Interior: 167937)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Strawberry 24/7 Market, Interior: 196865)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Braddock Pass Gas Station, Interior: 184065)
[3/26/2023 4:33:49 PM.280] LSPD First Response: [TRACE] Intitiliazed new HoldupLocation (Name: Mirror Park Gas Station, Interior: 155649)
[3/26/2023 4:33:49 PM.294] LSPD First Response: [TRACE] Preloading G_M_Y_KOREAN_01
[3/26/2023 4:33:49 PM.294] LSPD First Response: [TRACE] Preloading G_M_Y_KORLIEUT_01
[3/26/2023 4:33:49 PM.294] LSPD First Response: [TRACE] Preloading A_F_Y_BEVHILLS_02
[3/26/2023 4:33:49 PM.423] LSPD First Response: [TRACE] Callout created: Holdup #1
[3/26/2023 4:33:49 PM.435] LSPD First Response: [TRACE] TD: 711 AD: 733.0768 ATD: 711 AS: 23.90304 TN: 29.74517
[3/26/2023 4:33:56 PM.443] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[3/26/2023 4:34:04 PM.449] LSPD First Response: [TRACE] Cleaning UI

 

That is all. If you have any questions, feel free to let me know. I thank you for your time and help, they are truly appreciated.

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