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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Just installed Natural Vision Evolved and LSPDFR doesn't work with it

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Spoiler

[2/23/2023 12:13:42 AM.311] Started new log on 2/23/2023 12:13:42 AM.311
[2/23/2023 12:13:42 AM.312] ====================================================================================================
[2/23/2023 12:13:42 AM.308] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/23/2023 12:13:42 AM.312] Log verbosity: Trivial
[2/23/2023 12:13:42 AM.313] Initializing input system
[2/23/2023 12:13:42 AM.315] Initializing game console
[2/23/2023 12:13:42 AM.319] Console key has been set to F4 (key code: 115)
[2/23/2023 12:13:42 AM.357] Initializing console variable "ConsoleScrollAmount".
[2/23/2023 12:13:42 AM.357] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/23/2023 12:13:42 AM.358] Read value: <null>
[2/23/2023 12:13:42 AM.358] Initializing console variable "ConsoleKey".
[2/23/2023 12:13:42 AM.358] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/23/2023 12:13:42 AM.359] Read value: F4
[2/23/2023 12:13:42 AM.359] Setting value of console variable "ConsoleKey" to stored value.
[2/23/2023 12:13:42 AM.359] Console key has been set to F4 (key code: 115)
[2/23/2023 12:13:42 AM.359] Initializing console variable "PluginTimeoutThreshold".
[2/23/2023 12:13:42 AM.359] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/23/2023 12:13:42 AM.360] Read value: 10000
[2/23/2023 12:13:42 AM.360] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/23/2023 12:13:42 AM.360] Initializing console variable "AlwaysShowConsoleOutput".
[2/23/2023 12:13:42 AM.360] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/23/2023 12:13:42 AM.361] Read value: <null>
[2/23/2023 12:13:42 AM.361] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/23/2023 12:13:42 AM.361] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/23/2023 12:13:42 AM.361] Read value: False
[2/23/2023 12:13:42 AM.361] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2/23/2023 12:13:42 AM.361] Initializing console variable "ShowOnScreenWarnings".
[2/23/2023 12:13:42 AM.361] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/23/2023 12:13:42 AM.361] Read value: <null>
[2/23/2023 12:13:42 AM.361] Console initialized
[2/23/2023 12:13:42 AM.361] Initializing forms manager
[2/23/2023 12:13:42 AM.362] Cleaning temp folder
[2/23/2023 12:13:42 AM.362] Version: RAGE Plugin Hook v1.103.1326.16495 for Grand Theft Auto V
[2/23/2023 12:13:42 AM.366] ================ RAGE Plugin Hook ================
[2/23/2023 12:13:42 AM.368] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[2/23/2023 12:13:42 AM.368] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[2/23/2023 12:13:42 AM.368] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[2/23/2023 12:13:42 AM.370] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[2/23/2023 12:13:42 AM.370] Checking game support
[2/23/2023 12:13:42 AM.447] Product name: Grand Theft Auto V
[2/23/2023 12:13:42 AM.447] Product version: 1.0.2824.0
[2/23/2023 12:13:42 AM.447] Is steam version: True
[2/23/2023 12:13:42 AM.448] Initializing DirectX
[2/23/2023 12:13:42 AM.448] Initializing Direct3D
[2/23/2023 12:13:42 AM.448] Getting game swap chain
[2/23/2023 12:13:42 AM.466] Swap Chain created: 0x7FF714BB3BD0
[2/23/2023 12:13:42 AM.466] Swap Chain VTable: 0x193FB595610
[2/23/2023 12:13:42 AM.466] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[2/23/2023 12:13:42 AM.466] D3D11Present: 0x7FFF7C705870
[2/23/2023 12:13:42 AM.466] D3D11ResizeBuffers: 0x7FFFD93E2F40
[2/23/2023 12:13:42 AM.466] D3D11ResizeTarget: 0x7FFFD942A790
[2/23/2023 12:13:42 AM.466] D3D11SetFullscreenState: 0x7FFFD93E2480
[2/23/2023 12:13:42 AM.466] Direct3D initialized
[2/23/2023 12:13:42 AM.466] Initialized DirectX
[2/23/2023 12:13:42 AM.466] Direct3D watcher thread spawned
[2/23/2023 12:13:42 AM.467] Getting device
[2/23/2023 12:13:42 AM.467] Retrieved device
[2/23/2023 12:13:42 AM.467] Creating wrapper
[2/23/2023 12:13:42 AM.500] Wrapper created
[2/23/2023 12:13:42 AM.503] Effect created
[2/23/2023 12:13:42 AM.503] Creating buffer
[2/23/2023 12:13:42 AM.503] Created buffer
[2/23/2023 12:13:42 AM.503] Creating blend state
[2/23/2023 12:13:42 AM.503] Created blend state
[2/23/2023 12:13:42 AM.503] Done with creation
[2/23/2023 12:13:42 AM.533] Initializing texture system.
[2/23/2023 12:13:42 AM.533] Initializing texture system; phase 1
[2/23/2023 12:13:42 AM.534] Initializing texture system; phase 2
[2/23/2023 12:13:42 AM.538] Initializing texture system; phase 3
[2/23/2023 12:13:42 AM.538] Initializing texture system; phase 4
[2/23/2023 12:13:42 AM.545] Initializing texture system; phase 5
[2/23/2023 12:13:42 AM.545] Initializing texture system; phase 6
[2/23/2023 12:13:42 AM.545] Initializing texture system; phase 7
[2/23/2023 12:13:42 AM.546] Initializing texture system; phase 8
[2/23/2023 12:13:42 AM.547] Initializing texture system; phase 9
[2/23/2023 12:13:42 AM.547] Initializing texture system; phase 10
[2/23/2023 12:13:42 AM.550] Initializing texture system; phase 11
[2/23/2023 12:13:42 AM.550] Initializing texture system; phase 12
[2/23/2023 12:13:42 AM.551] Initializing texture system; phase 13
[2/23/2023 12:13:42 AM.551] Initializing texture system; phase 14
[2/23/2023 12:13:47 AM.467] Direct3D watcher thread ended
[2/23/2023 12:14:05 AM.678] LoadingScreenMsg: Initializing game support
[2/23/2023 12:14:05 AM.929] Initializing game support
[2/23/2023 12:14:11 AM.337] LoadingScreenMsg: Velocity limit removed
[2/23/2023 12:14:11 AM.633] Compatibility level: 0
[2/23/2023 12:14:11 AM.633] Supported version detected
[2/23/2023 12:14:11 AM.633] ==================================================
[2/23/2023 12:14:11 AM.633] LoadingScreenMsg: Patching code
[2/23/2023 12:14:11 AM.884] LoadingScreenMsg: Waiting for game initialization
[2/23/2023 12:14:12 AM.134] Waiting for game initialization
[2/23/2023 12:14:12 AM.235] LoadingScreenMsg: Initializing core
[2/23/2023 12:14:12 AM.486] Initializing hook
[2/23/2023 12:14:17 AM.506] LoadingScreenMsg: Completing interoperability
[2/23/2023 12:14:17 AM.757] Completing interoperability
[2/23/2023 12:14:17 AM.757] Initialization code 1.
[2/23/2023 12:14:17 AM.757] Initialization code 2.
[2/23/2023 12:14:17 AM.757] Initialization code 3.
[2/23/2023 12:14:17 AM.762] 1 Address: 0x00007FF712975174
[2/23/2023 12:14:17 AM.763] Calling func 1
[2/23/2023 12:14:17 AM.774] 2 Address: 0x00007FF713532882
[2/23/2023 12:14:17 AM.774] 3 Address: 0x00007FF711F35FB6
[2/23/2023 12:14:17 AM.794] Address: 0x00007FF71353282C
[2/23/2023 12:14:17 AM.794] Unknown var: 0x00007FF714583DA0
[2/23/2023 12:14:17 AM.794] Initialization code 4.
[2/23/2023 12:14:17 AM.794] Initialization code 5.
[2/23/2023 12:14:17 AM.794] Completing interoperability, phase 1
[2/23/2023 12:14:17 AM.794] Completing interoperability, phase 2
[2/23/2023 12:14:17 AM.794] Completing interoperability, phase 3
[2/23/2023 12:14:17 AM.794] Completing interoperability, phase 4
[2/23/2023 12:14:17 AM.794] Completing interoperability, phase 5
[2/23/2023 12:14:17 AM.794] Completing interoperability, phase 6
[2/23/2023 12:14:17 AM.794] Completing interoperability, phase 7
[2/23/2023 12:14:17 AM.794] LoadingScreenMsg: 
[2/23/2023 12:14:18 AM.045] LoadingScreenMsg: Loading Story Mode
[2/23/2023 12:14:18 AM.296] LoadingScreenMsg: Loading and Populating Game World
[2/23/2023 12:14:18 AM.546] LoadingScreenMsg: 
[2/23/2023 12:14:44 AM.455] Initializing console variable "IsDeveloperModeEnabled".
[2/23/2023 12:14:44 AM.455] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/23/2023 12:14:44 AM.455] Read value: <null>
[2/23/2023 12:14:44 AM.455] Initializing console variable "TimeScale".
[2/23/2023 12:14:44 AM.455] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/23/2023 12:14:44 AM.456] Read value: <null>
[2/23/2023 12:14:44 AM.463] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2/23/2023 12:14:46 AM.396] <UNLOADED PLUGIN>: Initializing input system
[2/23/2023 12:14:46 AM.397] <UNLOADED PLUGIN>: Initializing game console
[2/23/2023 12:14:46 AM.398] <UNLOADED PLUGIN>: Initializing forms manager
[2/23/2023 12:14:46 AM.475] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2/23/2023 12:14:46 AM.637] LSPD First Response: [TRACE] Started loading LSPDFR
[2/23/2023 12:14:46 AM.638] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8433.20359)
[2/23/2023 12:14:46 AM.638] LSPD First Response: [INFO] Compiled on 2 Feb 2023 16:18:39 UTC
[2/23/2023 12:14:46 AM.638] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[2/23/2023 12:14:47 AM.196] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[2/23/2023 12:14:49 AM.501] LSPD First Response: 
[2/23/2023 12:14:49 AM.501] LSPD First Response: ==============================
[2/23/2023 12:14:49 AM.501] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2/23/2023 12:14:49 AM.501] LSPD First Response: ------------------------------
[2/23/2023 12:14:49 AM.501] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[2/23/2023 12:14:49 AM.501] LSPD First Response: ------------------------------
[2/23/2023 12:14:49 AM.501] LSPD First Response: Exception type: System.AccessViolationException
[2/23/2023 12:14:49 AM.501] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[2/23/2023 12:14:49 AM.501] LSPD First Response: ------------------------------
[2/23/2023 12:14:49 AM.501] LSPD First Response: Inner exceptions:
[2/23/2023 12:14:49 AM.501] LSPD First Response: ------------------------------
[2/23/2023 12:14:49 AM.501] LSPD First Response: Stack trace:
[2/23/2023 12:14:49 AM.501] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[2/23/2023 12:14:49 AM.501] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[2/23/2023 12:14:49 AM.501] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[2/23/2023 12:14:49 AM.501] at ZVefVayHggAtFkbSCufMtpzbPhjXA.XEnQWsPBSBBOQlMoUpfwjQqqjVFK() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 459
[2/23/2023 12:14:49 AM.501] at ZVefVayHggAtFkbSCufMtpzbPhjXA.lDjCSHCcktfSqBMBoTBmyDHDLjvg() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 169
[2/23/2023 12:14:49 AM.501] at Rage.GameFiber.Main()
[2/23/2023 12:14:49 AM.501] LSPD First Response: ==============================
[2/23/2023 12:14:49 AM.501] LSPD First Response: 
[2/23/2023 12:14:49 AM.503] LSPD First Response: [FATAL] Forced termination
[2/23/2023 12:14:49 AM.507] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager

 

Solved by Charlie686

Go to solution
  • Solution

NVE can cause issues when LSPDFR is loading the multiplayer map, as evidenced in your log.

I believe there is a compatibility patch included in the NVE download so you can try installing that if you haven't already.

However, it isn't an issue with LSPDFR, so your best option is reaching out to them.

Edited by Charlie686

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

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